On Fri, 21 May 2004 01:19:18 -0700 Jos Laake <jos@xxxxxxxxxx> wrote: > Hey, thanks Erik! This ^^ did the trick... and then it choked on > 'sndfile'. So I got that and compiled it... And then it choked > on 'ladcca' so I got that and compiled it... and then it worked. > Or at least it compiled and I brought it up with JACK and made > connections with 'qjackctl'. Which is why so many people prefer Debian, AGNULA and DeMuDi which have many more pre-packaged audio apps that the standard Suse/Redhat/ Mandrake etc. > At that point, 'timemachine' appeared > to work, the meters were movin' it was writin' ".wav" files...cool. > Until I tried to play one of the '.wav' files. Sorry, this file is not a WAV file, its a W64 file. W64 is a file format which originates with the SoundForge people and allows files bigger than 4Gig (the limit of standard WAV files). libsndfile read and writes these quite happily. To play the file, use sndfile-play (probably installed when you installed libsndfile). > When I try to play it with 'alsaplayer' I get this: > > Audio File Library: '/home/jos/tm-2004-05-13T05:30:06.wav': Your copy of alsaplayer seems to be using libaudiofile instead of libsndfile. I know alsaplayer does support libsndfile, but your copy might not have libsndfile support compiler in. > I tried to play them in 'xmms' as well and it won't even load them. Xmms will load and play these files if you use the xmms_sndfile plugin: http://www.mega-nerd.com/xmms_sndfile/ Erik -- +-----------------------------------------------------------+ Erik de Castro Lopo nospam@xxxxxxxxxxxxx (Yes it's valid) +-----------------------------------------------------------+ A good debugger is no substitue for a good test suite. -- -- +-----------------------------------------------------------+ Erik de Castro Lopo nospam@xxxxxxxxxxxxx (Yes it's valid) +-----------------------------------------------------------+ A good debugger is no substitue for a good test suite.