On Tue, Mar 23, 2004 at 11:44:24AM +0100, Kjetil Svalastog Matheussen wrote: > This is very interesting. It says that preempt have no influence > on the worst-case latency. In other words, this means that > preempt in theory is useless regarding use of realtime audio. Has anyone tried audio work with 2.6 and preempt *off*? I've been using 2.6 some, with preempt on and I'm seeing exactly the same kind of behaviour as the original email in the thread reports - compiles take twice as long and disk latency kills interactivity whenever something loads a program/file. I basically went back to 2.4+lowlatency for audio work, but I wonder if anyone's tried 2.6 without preempt? -- Ross Vandegrift ross@xxxxxxxxxxxxxxxx A Pope has a Water Cannon. It is a Water Cannon. He fires Holy-Water from it. It is a Holy-Water Cannon. He Blesses it. It is a Holy Holy-Water Cannon. He Blesses the Hell out of it. It is a Wholly Holy Holy-Water Cannon. He has it pierced. It is a Holey Wholly Holy Holy-Water Cannon. He makes it official. It is a Canon Holey Wholly Holy Holy-Water Cannon. Batman and Robin arrive. He shoots them.