On Mon, 2004-03-22 at 21:24, Hawkeye Parker wrote: > "It might not be very 'artistic', but I suspect that a lot of this > stuff > could be done at the command line with scripts that take sample files, > pitch shift them, concatenate and mix them, etc. Linux has lots of > tools > that could do things like that." > > hi mark, > thanks for the kind and helpful words. if you have a sec, could you > elaborate a little? i'm very comfortable at the commandline, but > applying this sort of paradigm to computer audio is still unfamiliar > for me. do you mean simply writing my own bash/python/whatever > scripts and the like to process waveform audio? or are you thinking > of some specific, smaller audio applications that are geared towards > this kind of scripted approach, and could be strung/glued together > using scripts? do you have an example(s) . . . ? > > if not, no worries, just thought i'd ask. > > cheers, > hawkeye > I guess at the time I was thinking mostly of ecasound and sox, both of which I've used very little, but every time I do I'm quite impressed as to how much they encompass: Ecasound documentation: http://www.wakkanet.fi/~kaiv/ecasound/Documentation/examples.html With this you can concatenate, mix, etc. Sox - pitch shifting, time stretching, filtering, applying effects, etc. http://sox.sourceforge.net/ Since you weren't terribly interested in the GUI based apps (I guessed they weren't quite doing what you were thinking of doing) I thought I'd suggest these. Good luck, Mark