[linux-audio-user] Re: [linux-audio-dev] [ANN] TAP-plugins 0.6.0 +more

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Tom,

	I just tried out the vocal doubler.  Wow!  That is exactly what I was
looking for.  All of a sudden it sounds like I actually have a half
decent voice.  Now I'm going to have to read the documentation so I can
figure out what all of the settings are for ;-)  Oh, BTW, it sounds
great on harmonica too.  Many thanks.

Jan

On Tue, 2004-06-22 at 13:12, Tom Szilagyi wrote:
> TAP-plugins 0.6.0 released.
> TAP Reverb Editor initially released.
> 
> Homepage: http://tap-plugins.sf.net
> 
> 
> OK, here we go:
> 
> * New plugin: TAP Fractal Doubler. Suitable for doubling tracks
>   containing vocals, acoustic/electric guitars, bass and just about
>   any other instrument. The effect is created by applying small
>   changes to the pitch and timing of the incoming signal. The changes
>   are created by a one-dimensional random fractal line producing pink
>   noise. Special thanks to Jan Depner for suggesting this plugin and
>   pointing me to useful information about fractals.
> 
> * New plugin: TAP Reflector. This plugin creates a psychedelic reverse
>   audio effect. It is especially worth trying this plugin on sustained
>   guitar and vocal tracks. Percussive sounds also create a very
>   characteristic atmosphere when played in a backward-ish style.
> 
> * New plugin: TAP Pink/Fractal Noise. This plugin came to life as a
>   secondary product of the development of TAP Fractal Doubler. It
>   generates pink noise by means of a one-dimensional random fractal
>   line generated by the midpoint displacement method.
> 
> 
> Yes, it's Reverb time again!
> 
> * Vastly enhanced the internal workings of TAP Reverberator. As a
>   result, the sonic quality of reverberation got much better. (Well,
>   at least, now it *IS* real reverberation.) If you tried it once,
>   and found it sounded like hell, you definitely need to check it out
>   now!
> 
> * Long-long-standing denormal float (or whatever) problems causing
>   occasional runaway CPU-usage led to the complete re-implementation
>   of the internal DSP algorithm of the reverb using fixed-point
>   arithmetics. This inherently fixes denormal problems. However, the
>   option to use the previous floating-point DSP code remains as a
>   #define which you can set before compiling. The default is to use
>   fixed-point math. Very special thanks to Jan Depner for spending his
>   time with repeatedly testing the reverb and sharing his insights.
> 
> * A new application named TAP Reverb Editor has been written. It is a
>   standalone JACK app, with a GTK+-2 user interface. It works and
>   sounds the same as the LADSPA version (TAP Reverberator), but has
>   extended features that support direct editing of Reverb Types, with
>   immediate visual and sonic feedback. You can design new Reverb Types
>   easily, and 'backporting' these into the LADSPA version is also a
>   breeze. This program is available as a separate package called
>   TAP-reverbed.
> 
> * Introducing some new Reverb Types:
> 
>     I made these for some acoustic guitar tracks:
>         * Ambience
>         * Ambience (Thick)
>         * Ambience (Thick) - HD
> 
>     ...and these for fun:
>         * Cathedral
>         * Cathedral - HD
> 
> 
> Other changes:
> 
> * TAP Dynamics plugins (both Mono and Stereo) were also affected by a
>   runaway CPU-usage issue. It was fixed in the same way as with the
>   reverb: by converting the internals to use fixed point math by
>   default. (The #define option to use floating point math still
>   remains.)
> 
> * Applied patch from Luke Yelavich to clean up the Makefile a bit.
> 
> * Complete website/docs redesign. The documentation for TAP-plugins
>   and the user manual for TAP Reverb Editor is now available for
>   download as a separate package called TAP-plugins-doc.
> 
> 
> Hope you enjoy this release. Please report any problems.
> 
> 
> Tom


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