[linux-audio-user] producing a drum sample library for hydrogen

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Hi Florian,

--- Florian Schmidt <mista.tapas@xxxxxxx> wrote:
> On Fri, 11 Jun 2004 14:17:06 -0700 (PDT)
> R Parker <rtp405@xxxxxxxxx> wrote:
> 
> [many good points snipped]
> 

> The interplay between the different drums: Each drum
> you hit, makes sound. This sound reonates in the
> other parts of the drumset. If you hit the bass
> drum, the snare drum will produce sound, too..

No doubt. Earlier today I sat down and hit the kick
drum and thought what on earth has happened to that. I
immediately realized the snares were turned off. :)
Bill and I will discuss these issues before we start
printing.

An interesting challange with controlling bleed is the
requirements of different genres of music. With Pop,
it's common for me to get most of the bleed, ambiance
and room from the overheads and seriously limit bleed
in the other instruments. However, with Jazz that
aproach is simply wrong.

This definitely requires consideration. I've thought
about direct micing one instrument at a time while
leaving the kit and a room mic at the other end of the
room. That mic would pick up the room and subsequent
sounds from the kit and be a seperate track that could
be used at the discretion of the end user. This
probably wouldn't work for everything but it's one
thought.

Good stuff Florian.

ron

> Also i think talkover is very important for a live
> drum sound. If you mic a bd and a snare, the bd mic
> will always pick up the snare and the other way
> around.
> 
> Also very important is the interplay of the drum
> stick with a still resonating drum cymbal. A ride
> cymbal will sound different when hit from a silent
> state, than it will sound when hit while it's
> already ringing..
> 
> For rides and crash cymbals, the physical movement
> of the cymbal is very important, too.. If you hit a
> symbol on one side, it will swing in the air [i mean
> large scale movement, not the vibration that
> produces the primary sound]. Everytime you hit a
> cymbal it will travel a different path thus
> endlessly modifying the sound which reaches the
> mic..
> 
> If all these things aren't present, it won't sound
> like a real drumset.
> 
> Florian Schmidt
> 
> -- 
> Palimm Palimm!
> 
> 



	
		
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