On Wed, Apr 28, 2021 at 02:00:35PM +0200, Jörn Nettingsmeier wrote: > Ah, that might explain why I never got OSC over TCP going with standard > tools - I thought I was just being stupid... Can't find any official reference to this, but one way to send OSC over TCP was to prefix each packet with a 32-bit int (in network byte order of course) giving the lenght of the packet [1]. IIRC there was even some RFC about sending any type of packets over TCP by doing exactly that. In 1.1 this was replaced by SLIP encoding, destroying the nice 32-bit alignment of all data elements that we had before. Apparently this was selected only because the OSC authors happened to have some hardware using SLIP encoding -- not a good idea IMHO. OSC has IMHO some serious design flaws. One of them being that a client can force the server to either fail or store an arbitrary amount of state (bundles, regexes,...). No problem for a PC, but surely one for e.g. an Arduino with 16 kB of RAM. [1] This is also how OSC is stored in some files, e.g. Tetraproc configs. Ciao, -- FA _______________________________________________ Linux-audio-user mailing list Linux-audio-user@xxxxxxxxxxxxxxxxxxxx https://lists.linuxaudio.org/listinfo/linux-audio-user