Render and animate OctaMed songs in batch processing

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Decades ago I arranged more than 200 songs using MED/OctaMED/OctaMED Studio on various Amigas. In the meantime I converted them all to MMD1 and MMD2 format. I wanted to render them to audio files (e.g. WAV) for use on CDs or MP3 players. I could render the MMD1 files without problems using UADE, however UADE refuses to render MMD2 (with mixer mode). XMP seems to play some MMD2 modules, but not all of them (maybe has to do with mixer mode). Radium seems to accept only MMD2 and not MMD1, but when playing there is only silence (whereas demo songs make noise, so no Jack problem). Is there a player that processes all OctaMED module formats? Or at least all MMD2 files, because I can still fall back to UADE for MMD1? Preferably a command-line player/renderer, because there are so many modules.

Next step: I want to create music videos from the playing modules for upload, say, to YouTube. I am certainly not patient enough to perform all songs in OctaMED in an Amiga emulator (FS-UAE) and record the performances using a screen grabber (like ffmpeg -f x11grab). If playing in Radium would work, I could check whether it is possible to control Radium and screen grabbing from a shell script. However, I think I prefer a command-line tool that renders a simple animation of the rolling blocks into a video file for any song. Does something like this already exist? If not, what would be the closest point to start programming something like this myself? Would it be reasonable to try to hook in some of the tracker module playing frameworks like UADE?
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