So I got Jack_fst built last night...after going thru the usual ./configure nightmares. These mainly came down to not having devel packages installed on MDK. (takes that to get the "pkg-config" files in /usr/lib/pkg-config). I already had Thac's "libfst" installed so I built Jack_fst. I used the "fixheaders" script on the afectfx.h or whatever it is that was installed from the fst rpm. It5 seemed to work as it allowed "make" to do just that; Make! :) So...it's showtime.....I run Jack up in the usual manner. I hold my breath anf in a terminal i run "jack_fst Hyper Canvas. I see it hesitating and comes back with " "no such file or directory". Ok...at least it didn't esplode! :) So I specify the full path. (I copied all my .dll vst's into /usr/lib/wine) I run 'jack_fst Hyper Canvas'...{still holding breath} It now returns "cant load Hyper". Hmmm...Well at least it sees it but does not like the space in the file name. So I truncate the file name by renaming it "HyperCanvas". I run it again in same manner...Pauses {face is now blue}...Pops up several windows registry errors in a box labelled "Edirol Hyper Canvas" "Cannot open registry." {1E711428-673C-ETC,ETC,ETC} OK Then terminal responds with; "fst signal handler 11, thread=0x4095c260" "fst signal handler 11, (TEB=0x40a22000)" And then dies....and I finally take a breath! :) I'm so close I can SMELL it! Is this just a permissions issue? fst is clearly talking to Hyper canvas. I tried some othe vst's. Also sometimes get something like "Could not talk to GUI thread" or such in terminal? Thanks On Thu, 2004-08-05 at 19:38, Dave Phillips wrote: > Hi Russell: > > Well, I have only a Casio CZ101 for a MIDI keyboard, it doesn't have a > mod wheel but its pitch bend seems to work fine with HC. Program change > works too. I like HC's ability to shut down certain channels, that's > very handy for me. The instrument edit panel opens fine and seems to > behave correctly. > > I should also note that its redraws were quite sluggish on my 800 MHz > machine, and if its graphics were disturbed during play they weren't > redrawn until play ended. The sound was uninterrupted, but I was not > encouraged to do a lot of realtime parameter changes. I'm sure a faster > machine would yield better results. > > Now, for big fun you should try running Softwerk with the Crystal > VSTi... hoots galore ! > > Best regards, > > dp > > > Russell Hanaghan wrote: > > >KOOL!! > > > >I gave up on this thread...thought no one knew or cared! > > > >Does all of the midi functionality work too? And also tone adjust on > >individual instruments? > > > >Guess I'd better try harder at getting Jack_fst to work. Never have had > >any luck with it or VSTserver... > > > >Thanks for letting me know. > > > >Russell > > > >On Wed, 2004-08-04 at 17:51, Dave Phillips wrote: > > > > > >>Hi Russell: > >> > >> It works for me. I'm using HyperCanvas 1.02, it seems to be working > >>perfectly, though I haven't exactly stress-tested it. > >> > >> jack_fst HyperCanvas.dll > >> > >>Best regards, > >> > >>dp > >> > >> > >>Russell Hanaghan wrote: > >> > >> > >> > >>>There is a killer Soft synth under <place favorite pseudonym for > >>>proprietary monopolistic OS here> win-dohs! It comes in VST and DXi > >>>format. It is Edirols Hyper canvas that runs to GM2 spec and has good > >>>control and functionality in the likes of Steinberg, Cakewalk, etc. > >>> > >>>I'm wondering if it could be run under FST or VST_server and used in > >>><place favorite Open Source OS distro here> Linux in conjunction with > >>>Muse or Rosegarden or other sequencer apps? > >>> > >>>Anyone by remote chance messed with this? I will be doing some > >>>experimenting but I have not even got VST server to work properly yet. > >>> > >>>Thanks > >>> > >>> > >>> > >>> > >>> > >>> > >> > >> > > > > > > > > > >