On Wed, Sep 24, 2003 at 08:40:33PM +0200, Frank Barknecht wrote: > Ah, okay. You might want to take a look at Pd then, which is a modular > synth and more. Doing such a sample-player in Pd is really easy. If > you need help, I could just build a Pd patch that does this very > quickly. The help file for the readsf~ object would be a good start. > The good thing, is that with Pd (or jMax or SSM) you can build very > personalized samplers and other things *without* knowing C++ I am in the process of learning Pd. How is the performance with sample based synthesis compared to fuidsynth. Fluidsynth runs nice on my pc but I will not compile on my powerbook because it has bits of x86 assembly in it. Stange they have it for osX and linux but not ppc linux. I currently do alot of sample synth in csounds. Real-time Performance wise can you give me a comparison of sfront, csound, and PD? Has any body tried to benchmark such things? I only have a cheesy celeron on my pc now also so I plan to use pd to come up with quick ideas that I may later translate into csounds. C/C++ would not be a bad thing to learn though do you think? Thanks, Jeremiah > > ciao > -- > Frank Barknecht _ ______footils.org__