On Sun, May 25, 2003 at 08:41:49AM -0700, toby@xxxxxxxxxx wrote: > I don't have the answer to why the ADC sliders would zero when > you touch the IPGA sliders. This doesn't happen for me. Ah, I said this backwards - the IPGA is zeroed if you touch ADC. And ADC is maxed if you touch IPGA. This kind of makes sense according to your description, and I dug through the code in volume.c - it's definately intentional, and now that I understand it, I can see why. > Here, however is the skinny on the two sets of sliders. [snip great explanation] Ah, ok - I figured the problem was that I couldn't figure out how I should be using it. I'll have to play around more with this. Thanks for the info! -- Ross Vandegrift ross@xxxxxxxxxxxxxxxx A Pope has a Water Cannon. It is a Water Cannon. He fires Holy-Water from it. It is a Holy-Water Cannon. He Blesses it. It is a Holy Holy-Water Cannon. He Blesses the Hell out of it. It is a Wholly Holy Holy-Water Cannon. He has it pierced. It is a Holey Wholly Holy Holy-Water Cannon. He makes it official. It is a Canon Holey Wholly Holy Holy-Water Cannon. Batman and Robin arrive. He shoots them.