On Wed, 27 Aug 2003 22:18:53 +0100 Tim Beauregard <helycos@xxxxxxxxxxx> wrote: > | http://ccrma-www.stanford.edu/guides/planetccrma/node48.html > OK been wading through your suggestions, and have decided the suggestion > of manual alteration of the noise within audacity will be my method. I > can't get my head around the more complex software, even though I'm sure > they can do what I need. You could use the script that's on the above mentioned page {the one that plays a series of tones} ...change the variables to a tone that's similar to your original sound and have it overwrite the tones you want to get rid of. {if they are somewhat evenly spaced} Or... you could set it to a tone that would mix with the offensive noises and sort of smooth them to the point that they could be removed with a traditional filter or eq. Again, assuming that they're evenly spaced. All the code's there... you'd just have to play with the numbers. :} Then again... it's not that tough to just snip them. {Maybe if you were to break it up into regions, delete the tones and reassemble it? That's simple and would go really fast.} > Thanks so much to everyone who contributed answers. > Tim > -----BEGIN PGP SIGNATURE----- > Version: GnuPG v1.0.6 (GNU/Linux) You can work this thing. ^ >