From: Rob Clark <robdclark@xxxxxxxxxxxx> Cancel the timer when the GPU is idle, but also remember to restart it in the recover path if we've re-submitted submits following the one that hung. Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx> --- drivers/gpu/drm/msm/msm_gpu.c | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c index 0d56699297c7..367f0c698b40 100644 --- a/drivers/gpu/drm/msm/msm_gpu.c +++ b/drivers/gpu/drm/msm/msm_gpu.c @@ -16,6 +16,8 @@ #include <linux/devcoredump.h> #include <linux/sched/task.h> +static void hangcheck_timer_reset(struct msm_gpu *gpu); + /* * Power Management: */ @@ -450,6 +452,10 @@ static void recover_worker(struct kthread_work *work) gpu->funcs->submit(gpu, submit); spin_unlock_irqrestore(&ring->submit_lock, flags); } + + hangcheck_timer_reset(gpu); + } else { + del_timer(&gpu->hangcheck_timer); } mutex_unlock(&dev->struct_mutex); @@ -721,6 +727,10 @@ static void retire_worker(struct kthread_work *work) struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work); retire_submits(gpu); + + if (!msm_gpu_active(gpu)) { + del_timer(&gpu->hangcheck_timer); + } } /* call from irq handler to schedule work to retire bo's */ -- 2.31.1