On Wed, 08 Sep 2021, Doug Anderson <dianders@xxxxxxxxxxxx> wrote: > Hi, > > On Mon, Sep 6, 2021 at 3:05 AM Jani Nikula <jani.nikula@xxxxxxxxxxxxxxx> wrote: >> >> > +{ >> > + struct edid *edid; >> > + u32 val; >> > + >> > + edid = drm_do_get_edid_blk0(drm_do_probe_ddc_edid, adapter, NULL, NULL); >> > + >> > + /* >> > + * There are no manufacturer IDs of 0, so if there is a problem reading >> > + * the EDID then we'll just return 0. >> > + */ >> > + if (IS_ERR_OR_NULL(edid)) >> > + return 0; >> > + >> > + /* >> > + * In theory we could try to de-obfuscate this like edid_get_quirks() >> > + * does, but it's easier to just deal with a 32-bit number. >> >> Hmm, but is it, really? AFAICT this is just an internal representation >> for a table, where it could just as well be stored in a struct that >> could be just as compact now, but extensible later. You populate the >> table via an encoding macro, then decode the id using a function - while >> it could be in a format that's directly usable without the decode. If >> suitably chosen, the struct could perhaps be reused between the quirks >> code and your code. > > I'm not 100% sure, but I think you're suggesting having this function > return a `struct edid_panel_id` or something like that. Is that right? > Maybe that would look something like this? > > struct edid_panel_id { > char vendor[4]; > u16 product_id; > } > > ...or perhaps this (untested, but I think it works): > > struct edid_panel_id { > u16 vend_c1:5; > u16 vend_c2:5; > u16 vend_c3:5; > u16 product_id; > } > > ...and then change `struct edid_quirk` to something like this: > > static const struct edid_quirk { > struct edid_panel_id panel_id; > u32 quirks; > } ... > > Is that correct? There are a few downsides that I can see: > > a) I think the biggest downside is the inability compare with "==". I > don't believe it's legal to compare structs with "==" in C. Yeah, we > can use memcmp() but that feels more awkward to me. > > b) Unless you use the bitfield approach, it takes up more space. I > know it's not a huge deal, but the format in the EDID is pretty much > _forced_ to fit in 32-bits. The bitfield approach seems like it'd be > more awkward than my encoding macros. Sorry for the delayed response. Fair enough, let's go with the u32 for now. It's not like we can't change this later. BR, Jani. -- Jani Nikula, Intel Open Source Graphics Center