In function dpu_encoder_phys_cmd_wait_for_commit_done we are always checking if the relative CTL is started by waiting for an interrupt to fire: it is fine to do that, but then sometimes we call this function while the CTL is up and has never been put down, but that interrupt gets raised only when the CTL gets a state change from 0 to 1 (disabled to enabled), so we're going to wait for something that will never happen on its own. Solving this while avoiding to restart the CTL is actually possible and can be done by just checking if it is already up and running when the wait_for_commit_done function is called: in this case, so, if the CTL was already running, we can say that the commit is done if the command transmission is complete (in other terms, if the interface has been flushed). Signed-off-by: AngeloGioacchino Del Regno <angelogioacchino.delregno@xxxxxxxxxxxxxx> --- drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c index aa01698d6b25..b5b1b555ac4e 100644 --- a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c +++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c @@ -682,6 +682,9 @@ static int dpu_encoder_phys_cmd_wait_for_commit_done( if (!dpu_encoder_phys_cmd_is_master(phys_enc)) return 0; + if (phys_enc->hw_ctl->ops.is_started) + return dpu_encoder_phys_cmd_wait_for_tx_complete(phys_enc); + return _dpu_encoder_phys_cmd_wait_for_ctl_start(phys_enc); } -- 2.32.0