On Wed, Jun 23, 2021 at 07:12:01PM +0530, Sai Prakash Ranjan wrote: > Currently for iommu_unmap() of large scatter-gather list with page size > elements, the majority of time is spent in flushing of partial walks in > __arm_lpae_unmap() which is a VA based TLB invalidation invalidating > page-by-page on iommus like arm-smmu-v2 (TLBIVA). > > For example: to unmap a 32MB scatter-gather list with page size elements > (8192 entries), there are 16->2MB buffer unmaps based on the pgsize (2MB > for 4K granule) and each of 2MB will further result in 512 TLBIVAs (2MB/4K) > resulting in a total of 8192 TLBIVAs (512*16) for 16->2MB causing a huge > overhead. > > On qcom implementation, there are several performance improvements for > TLB cache invalidations in HW like wait-for-safe (for realtime clients > such as camera and display) and few others to allow for cache > lookups/updates when TLBI is in progress for the same context bank. > So the cost of over-invalidation is less compared to the unmap latency > on several usecases like camera which deals with large buffers. So, > ASID based TLB invalidations (TLBIASID) can be used to invalidate the > entire context for partial walk flush thereby improving the unmap > latency. > > Non-strict mode can use this by default for all platforms given its > all about over-invalidation saving time on individual unmaps and > non-deterministic generally. > > For this example of 32MB scatter-gather list unmap, this change results > in just 16 ASID based TLB invalidations (TLBIASIDs) as opposed to 8192 > TLBIVAs thereby increasing the performance of unmaps drastically. > > Test on QTI SM8150 SoC for 10 iterations of iommu_{map_sg}/unmap: > (average over 10 iterations) > > Before this optimization: > > size iommu_map_sg iommu_unmap > 4K 2.067 us 1.854 us > 64K 9.598 us 8.802 us > 1M 148.890 us 130.718 us > 2M 305.864 us 67.291 us > 12M 1793.604 us 390.838 us > 16M 2386.848 us 518.187 us > 24M 3563.296 us 775.989 us > 32M 4747.171 us 1033.364 us > > After this optimization: > > size iommu_map_sg iommu_unmap > 4K 1.723 us 1.765 us > 64K 9.880 us 8.869 us > 1M 155.364 us 135.223 us > 2M 303.906 us 5.385 us > 12M 1786.557 us 21.250 us > 16M 2391.890 us 27.437 us > 24M 3570.895 us 39.937 us > 32M 4755.234 us 51.797 us > > This is further reduced once the map/unmap_pages() support gets in which > will result in just 1 TLBIASID as compared to 16 TLBIASIDs. > > Real world data also shows big difference in unmap performance as below: > > There were reports of camera frame drops because of high overhead in > iommu unmap without this optimization because of frequent unmaps issued > by camera of about 100MB/s taking more than 100ms thereby causing frame > drops. > > Signed-off-by: Sai Prakash Ranjan <saiprakash.ranjan@xxxxxxxxxxxxxx> > --- > > Changes in v3: > * Move the logic to arm-smmu driver from io-pgtable (Robin) > * Use a new set of iommu_flush_ops->arm_smmu_s1_tlb_impl_ops and use it for qcom impl > > Changes in v2: > * Add a quirk to choose tlb_flush_all in partial walk flush > * Set the quirk for QTI SoC implementation > > --- > drivers/iommu/arm/arm-smmu/arm-smmu-qcom.c | 13 +++++++++++++ > drivers/iommu/arm/arm-smmu/arm-smmu.c | 17 ++++++++++++++++- > 2 files changed, 29 insertions(+), 1 deletion(-) > > diff --git a/drivers/iommu/arm/arm-smmu/arm-smmu-qcom.c b/drivers/iommu/arm/arm-smmu/arm-smmu-qcom.c > index 7771d40176de..218c71465819 100644 > --- a/drivers/iommu/arm/arm-smmu/arm-smmu-qcom.c > +++ b/drivers/iommu/arm/arm-smmu/arm-smmu-qcom.c > @@ -10,6 +10,8 @@ > > #include "arm-smmu.h" > > +extern const struct iommu_flush_ops arm_smmu_s1_tlb_impl_ops; > + > struct qcom_smmu { > struct arm_smmu_device smmu; > bool bypass_quirk; > @@ -146,6 +148,8 @@ static int qcom_adreno_smmu_init_context(struct arm_smmu_domain *smmu_domain, > { > struct adreno_smmu_priv *priv; > > + pgtbl_cfg->tlb = &arm_smmu_s1_tlb_impl_ops; > + > /* Only enable split pagetables for the GPU device (SID 0) */ > if (!qcom_adreno_smmu_is_gpu_device(dev)) > return 0; > @@ -185,6 +189,14 @@ static const struct of_device_id qcom_smmu_client_of_match[] __maybe_unused = { > { } > }; > > +static int qcom_smmu_init_context(struct arm_smmu_domain *smmu_domain, > + struct io_pgtable_cfg *pgtbl_cfg, struct device *dev) > +{ > + pgtbl_cfg->tlb = &arm_smmu_s1_tlb_impl_ops; > + > + return 0; > +} > + > static int qcom_smmu_cfg_probe(struct arm_smmu_device *smmu) > { > unsigned int last_s2cr = ARM_SMMU_GR0_S2CR(smmu->num_mapping_groups - 1); > @@ -308,6 +320,7 @@ static int qcom_smmu500_reset(struct arm_smmu_device *smmu) > } > > static const struct arm_smmu_impl qcom_smmu_impl = { > + .init_context = qcom_smmu_init_context, > .cfg_probe = qcom_smmu_cfg_probe, > .def_domain_type = qcom_smmu_def_domain_type, > .reset = qcom_smmu500_reset, > diff --git a/drivers/iommu/arm/arm-smmu/arm-smmu.c b/drivers/iommu/arm/arm-smmu/arm-smmu.c > index d3c6f54110a5..f3845e822565 100644 > --- a/drivers/iommu/arm/arm-smmu/arm-smmu.c > +++ b/drivers/iommu/arm/arm-smmu/arm-smmu.c > @@ -341,6 +341,12 @@ static void arm_smmu_tlb_add_page_s1(struct iommu_iotlb_gather *gather, > ARM_SMMU_CB_S1_TLBIVAL); > } > > +static void arm_smmu_tlb_inv_walk_impl_s1(unsigned long iova, size_t size, > + size_t granule, void *cookie) > +{ > + arm_smmu_tlb_inv_context_s1(cookie); > +} > + > static void arm_smmu_tlb_inv_walk_s2(unsigned long iova, size_t size, > size_t granule, void *cookie) > { > @@ -388,6 +394,12 @@ static const struct iommu_flush_ops arm_smmu_s1_tlb_ops = { > .tlb_add_page = arm_smmu_tlb_add_page_s1, > }; > > +const struct iommu_flush_ops arm_smmu_s1_tlb_impl_ops = { > + .tlb_flush_all = arm_smmu_tlb_inv_context_s1, > + .tlb_flush_walk = arm_smmu_tlb_inv_walk_impl_s1, > + .tlb_add_page = arm_smmu_tlb_add_page_s1, > +}; Hmm, dunno about this. Wouldn't it be a lot cleaner if the tlb_flush_walk callbacks just did the right thing based on the smmu_domain (maybe in the arm_smmu_cfg?) rather than having an entirely new set of ops just because they're const and you can't overide the bit you want? I don't think there's really an awful lot qcom-specific about the principle here -- there's a trade-off between over-invalidation and invalidation latency. That happens on the CPU as well. Will