[PATCH v2 5/8] drm/msm/a6xx: avoid shadow NULL reference in failure path

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If a6xx_hw_init() fails before creating the shadow_bo, the a6xx_pm_suspend
code referencing it will crash. Change the condition to one that avoids
this problem (note: creation of shadow_bo is behind this same condition)

Fixes: e8b0b994c3a5 ("drm/msm/a6xx: Clear shadow on suspend")
Signed-off-by: Jonathan Marek <jonathan@xxxxxxxx>
---
 drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
index 909e3ff08f89..ff3c328604f8 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
@@ -1284,7 +1284,7 @@ static int a6xx_pm_suspend(struct msm_gpu *gpu)
 	if (ret)
 		return ret;
 
-	if (adreno_gpu->base.hw_apriv || a6xx_gpu->has_whereami)
+	if (a6xx_gpu->shadow_bo)
 		for (i = 0; i < gpu->nr_rings; i++)
 			a6xx_gpu->shadow[i] = 0;
 
-- 
2.26.1




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