It's allocating an array of a6xx_gpu_state_obj structure rathor than its pointers. This patch fix it. Signed-off-by: Zhenzhong Duan <zhenzhong.duan@xxxxxxxxx> --- drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c index b12f5b4..e9ede19 100644 --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c @@ -875,7 +875,7 @@ static void a6xx_get_indexed_registers(struct msm_gpu *gpu, int i; a6xx_state->indexed_regs = state_kcalloc(a6xx_state, count, - sizeof(a6xx_state->indexed_regs)); + sizeof(*a6xx_state->indexed_regs)); if (!a6xx_state->indexed_regs) return; -- 1.8.3.1