Re: [PATCH v9 12/32] drm: msm: fix common struct sg_table related issues

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On 2020-08-26 07:32, Marek Szyprowski wrote:
The Documentation/DMA-API-HOWTO.txt states that the dma_map_sg() function
returns the number of the created entries in the DMA address space.
However the subsequent calls to the dma_sync_sg_for_{device,cpu}() and
dma_unmap_sg must be called with the original number of the entries
passed to the dma_map_sg().

struct sg_table is a common structure used for describing a non-contiguous
memory buffer, used commonly in the DRM and graphics subsystems. It
consists of a scatterlist with memory pages and DMA addresses (sgl entry),
as well as the number of scatterlist entries: CPU pages (orig_nents entry)
and DMA mapped pages (nents entry).

It turned out that it was a common mistake to misuse nents and orig_nents
entries, calling DMA-mapping functions with a wrong number of entries or
ignoring the number of mapped entries returned by the dma_map_sg()
function.

To avoid such issues, lets use a common dma-mapping wrappers operating
directly on the struct sg_table objects and use scatterlist page
iterators where possible. This, almost always, hides references to the
nents and orig_nents entries, making the code robust, easier to follow
and copy/paste safe.

Signed-off-by: Marek Szyprowski <m.szyprowski@xxxxxxxxxxx>
Acked-by: Rob Clark <robdclark@xxxxxxxxx>
---
  drivers/gpu/drm/msm/msm_gem.c    | 13 +++++--------
  drivers/gpu/drm/msm/msm_gpummu.c | 14 ++++++--------
  drivers/gpu/drm/msm/msm_iommu.c  |  2 +-
  3 files changed, 12 insertions(+), 17 deletions(-)

diff --git a/drivers/gpu/drm/msm/msm_gem.c b/drivers/gpu/drm/msm/msm_gem.c
index b2f49152b4d4..8c7ae812b813 100644
--- a/drivers/gpu/drm/msm/msm_gem.c
+++ b/drivers/gpu/drm/msm/msm_gem.c
@@ -53,11 +53,10 @@ static void sync_for_device(struct msm_gem_object *msm_obj)
  	struct device *dev = msm_obj->base.dev->dev;
if (get_dma_ops(dev) && IS_ENABLED(CONFIG_ARM64)) {
-		dma_sync_sg_for_device(dev, msm_obj->sgt->sgl,
-			msm_obj->sgt->nents, DMA_BIDIRECTIONAL);
+		dma_sync_sgtable_for_device(dev, msm_obj->sgt,
+					    DMA_BIDIRECTIONAL);
  	} else {
-		dma_map_sg(dev, msm_obj->sgt->sgl,
-			msm_obj->sgt->nents, DMA_BIDIRECTIONAL);
+		dma_map_sgtable(dev, msm_obj->sgt, DMA_BIDIRECTIONAL, 0);
  	}
  }
@@ -66,11 +65,9 @@ static void sync_for_cpu(struct msm_gem_object *msm_obj)
  	struct device *dev = msm_obj->base.dev->dev;
if (get_dma_ops(dev) && IS_ENABLED(CONFIG_ARM64)) {
-		dma_sync_sg_for_cpu(dev, msm_obj->sgt->sgl,
-			msm_obj->sgt->nents, DMA_BIDIRECTIONAL);
+		dma_sync_sgtable_for_cpu(dev, msm_obj->sgt, DMA_BIDIRECTIONAL);
  	} else {
-		dma_unmap_sg(dev, msm_obj->sgt->sgl,
-			msm_obj->sgt->nents, DMA_BIDIRECTIONAL);
+		dma_unmap_sgtable(dev, msm_obj->sgt, DMA_BIDIRECTIONAL, 0);
  	}
  }
diff --git a/drivers/gpu/drm/msm/msm_gpummu.c b/drivers/gpu/drm/msm/msm_gpummu.c
index 310a31b05faa..319f06c28235 100644
--- a/drivers/gpu/drm/msm/msm_gpummu.c
+++ b/drivers/gpu/drm/msm/msm_gpummu.c
@@ -30,21 +30,19 @@ static int msm_gpummu_map(struct msm_mmu *mmu, uint64_t iova,
  {
  	struct msm_gpummu *gpummu = to_msm_gpummu(mmu);
  	unsigned idx = (iova - GPUMMU_VA_START) / GPUMMU_PAGE_SIZE;
-	struct scatterlist *sg;
+	struct sg_dma_page_iter dma_iter;
  	unsigned prot_bits = 0;
-	unsigned i, j;
if (prot & IOMMU_WRITE)
  		prot_bits |= 1;
  	if (prot & IOMMU_READ)
  		prot_bits |= 2;
- for_each_sg(sgt->sgl, sg, sgt->nents, i) {
-		dma_addr_t addr = sg->dma_address;
-		for (j = 0; j < sg->length / GPUMMU_PAGE_SIZE; j++, idx++) {
-			gpummu->table[idx] = addr | prot_bits;
-			addr += GPUMMU_PAGE_SIZE;
-		}
+	for_each_sgtable_dma_page(sgt, &dma_iter, 0) {
+		dma_addr_t addr = sg_page_iter_dma_address(&dma_iter);
+
+		BUILD_BUG_ON(GPUMMU_PAGE_SIZE != PAGE_SIZE);
+		gpummu->table[idx++] = addr | prot_bits;

Given that the BUILD_BUG_ON might prevent valid arm64 configs from building, how about a simple tweak like:

		for (i = 0; i < PAGE_SIZE; i += GPUMMU_PAGE_SIZE)
			gpummu->table[idx++] = i + addr | prot_bits;
?

Or alternatively perhaps some more aggressive #ifdefs or makefile tweaks to prevent the GPUMMU code building for arm64 at all if it's only relevant to 32-bit platforms (which I believe might be the case).

Robin.

  	}
/* we can improve by deferring flush for multiple map() */
diff --git a/drivers/gpu/drm/msm/msm_iommu.c b/drivers/gpu/drm/msm/msm_iommu.c
index 3a381a9674c9..6c31e65834c6 100644
--- a/drivers/gpu/drm/msm/msm_iommu.c
+++ b/drivers/gpu/drm/msm/msm_iommu.c
@@ -36,7 +36,7 @@ static int msm_iommu_map(struct msm_mmu *mmu, uint64_t iova,
  	struct msm_iommu *iommu = to_msm_iommu(mmu);
  	size_t ret;
- ret = iommu_map_sg(iommu->domain, iova, sgt->sgl, sgt->nents, prot);
+	ret = iommu_map_sgtable(iommu->domain, iova, sgt, prot);
  	WARN_ON(!ret);
return (ret == len) ? 0 : -EINVAL;




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