On Sun, Jul 26, 2020 at 11:27:03PM -0700, Bjorn Andersson wrote: > On Mon 20 Jul 08:40 PDT 2020, Jordan Crouse wrote: > > diff --git a/drivers/iommu/arm-smmu-qcom.c b/drivers/iommu/arm-smmu-qcom.c > [..] > > +static int qcom_adreno_smmu_alloc_context_bank(struct arm_smmu_domain *smmu_domain, > > + struct device *dev, int start, int count) > > +{ > > + struct arm_smmu_device *smmu = smmu_domain->smmu; > > + > > + /* > > + * Assign context bank 0 to the GPU device so the GPU hardware can > > + * switch pagetables > > + */ > > + if (qcom_adreno_smmu_is_gpu_device(dev)) { > > + if (start > 0 || test_bit(0, smmu->context_map)) > > + return -ENOSPC; > > + > > + set_bit(0, smmu->context_map); > > + return 0; > > + } > > + > > + return __arm_smmu_alloc_bitmap(smmu->context_map, start, count); > > If we end up here before the GPU device shows up this is going to > steal the first context bank, causing the subsequent allocation for the > GPU to always fail. > > As such I think it would be appropriate for you to adjust "start" to > never be 0 here. And I think it would be appropriate to write this > function as: > > if (gpu) { > start = 0; > count = 1; > } else { > if (start == 0) > start = 1; > } > > return __arm_smmu_alloc_bitmap(smmu->context_map, start, count); Excellent suggestions. Thanks. Jordan > Regards, > Bjorn -- The Qualcomm Innovation Center, Inc. is a member of Code Aurora Forum, a Linux Foundation Collaborative Project