On Wed, Jun 10, 2020 at 11:42:43PM -0700, Joe Perches wrote: > On Thu, 2020-06-11 at 08:26 +0200, Greg Kroah-Hartman wrote: > > On Wed, Jun 10, 2020 at 01:23:56PM -0700, Joe Perches wrote: > > > On Wed, 2020-06-10 at 12:49 -0700, Joe Perches wrote: > > > > On Wed, 2020-06-10 at 15:37 +0200, Greg Kroah-Hartman wrote: > > > > > Please work with the infrastructure we have, we have spent a lot of time > > > > > and effort to make it uniform to make it easier for users and > > > > > developers. > > > > > > > > Not quite. > > > > > > > > This lack of debug grouping by type has been a > > > > _long_ standing issue with drivers. > > > > > > > > > Don't regress and try to make driver-specific ways of doing > > > > > things, that way lies madness... > > > > > > > > It's not driver specific, it allows driver developers to > > > > better isolate various debug states instead of keeping > > > > lists of specific debug messages and enabling them > > > > individually. > > > > > > For instance, look at the homebrew content in > > > drivers/gpu/drm/drm_print.c that does _not_ use > > > dynamic_debug. > > > > > > MODULE_PARM_DESC(debug, "Enable debug output, where each bit enables a debug category.\n" > > > "\t\tBit 0 (0x01) will enable CORE messages (drm core code)\n" > > > "\t\tBit 1 (0x02) will enable DRIVER messages (drm controller code)\n" > > > "\t\tBit 2 (0x04) will enable KMS messages (modesetting code)\n" > > > "\t\tBit 3 (0x08) will enable PRIME messages (prime code)\n" > > > "\t\tBit 4 (0x10) will enable ATOMIC messages (atomic code)\n" > > > "\t\tBit 5 (0x20) will enable VBL messages (vblank code)\n" > > > "\t\tBit 7 (0x80) will enable LEASE messages (leasing code)\n" > > > "\t\tBit 8 (0x100) will enable DP messages (displayport code)"); > > > module_param_named(debug, __drm_debug, int, 0600); > > > > > > void drm_dev_dbg(const struct device *dev, enum drm_debug_category category, > > > const char *format, ...) > > > { > > > struct va_format vaf; > > > va_list args; > > > > > > if (!drm_debug_enabled(category)) > > > return; > > > > Ok, and will this proposal be able to handle stuff like this? > > Yes, that's the entire point. Currently I think there not enough "levels" to map something like drm.debug to the new dyn dbg feature. I don't think it is intrinsic but I couldn't find the bit of the code where the 5-bit level in struct _ddebug is converted from a mask to a bit number and vice-versa. Daniel.