On Thu, May 14, 2020 at 09:09:51PM +0200, Sam Ravnborg wrote: > The backlight support has two properties that express the state: > - power > - state > > It is un-documented and easy to get wrong. > Add backlight_is_blank() helper to make it simpler for drivers > to get the check of the state correct. > > A lot of drivers also includes checks for fb_blank. > This check is redundant when the state is checked > as thus not needed in this helper function. > Rolling out this helper to all relevant backlight drivers > will eliminate almost all accesses to fb_blank. > > Signed-off-by: Sam Ravnborg <sam@xxxxxxxxxxxx> > Cc: Lee Jones <lee.jones@xxxxxxxxxx> > Cc: Daniel Thompson <daniel.thompson@xxxxxxxxxx> > Cc: Jingoo Han <jingoohan1@xxxxxxxxx> > --- > include/linux/backlight.h | 17 +++++++++++++++++ > 1 file changed, 17 insertions(+) > > diff --git a/include/linux/backlight.h b/include/linux/backlight.h > index b7839ea9d00a..e67e926de1e2 100644 > --- a/include/linux/backlight.h > +++ b/include/linux/backlight.h > @@ -165,6 +165,23 @@ static inline int backlight_disable(struct backlight_device *bd) > return backlight_update_status(bd); > } > > +/** > + * backlight_is_blank - Return true if display is expected to be blank > + * @bd: the backlight device > + * > + * Display is expected to be blank if any of these is true:: > + * > + * 1) if power in not UNBLANK > + * 2) if state indicate BLANK or SUSPENDED > + * > + * Returns true if display is expected to be blank, false otherwise. > + */ > +static inline bool backlight_is_blank(struct backlight_device *bd) > +{ > + return bd->props.power != FB_BLANK_UNBLANK || > + bd->props.state & (BL_CORE_SUSPENDED | BL_CORE_FBBLANK); This definition here doesn't match backlight_enabled/disable() functions we added. I think to avoid lots of pondering and surprises we should try to make sure these are all matching, so that once we rolled them out everywhere, we can just replace the complicated state with one flag. -Daniel > +} > + > extern struct backlight_device *backlight_device_register(const char *name, > struct device *dev, void *devdata, const struct backlight_ops *ops, > const struct backlight_properties *props); > -- > 2.25.1 > -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch