Re: [PATCH v2 0/2] drm/msm: Add the MSM_WAIT_IOVA ioctl

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On Wed, Jan 15, 2020 at 12:57 PM Brian Ho <brian@xxxxxxxxx> wrote:
>
> This patch set implements the MSM_WAIT_IOVA ioctl which lets
> userspace sleep until the value at a given iova reaches a certain
> condition. This is needed in turnip to implement the
> VK_QUERY_RESULT_WAIT_BIT flag for vkGetQueryPoolResults.
>
> First, we add a GPU-wide wait queue that is signaled on all IRQs.
> We can then wait on this wait queue inside MSM_WAIT_IOVA until the
> condition is met.
>
> The corresponding merge request in mesa can be found at:
> https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3279
>
> Changes in v2:
>     * Updated cleanup logic on error
>     * Added a mask
>     * 32 bit values by default

For the series:

Reviewed-by: Kristian H. Kristensen <hoegsberg@xxxxxxxxxx>

> Brian Ho (2):
>   drm/msm: Add a GPU-wide wait queue
>   drm/msm: Add MSM_WAIT_IOVA ioctl
>
>  drivers/gpu/drm/msm/msm_drv.c | 61 +++++++++++++++++++++++++++++++++--
>  drivers/gpu/drm/msm/msm_gpu.c |  4 +++
>  drivers/gpu/drm/msm/msm_gpu.h |  3 ++
>  include/uapi/drm/msm_drm.h    | 14 ++++++++
>  4 files changed, 80 insertions(+), 2 deletions(-)
>
> --
> 2.25.0.rc1.283.g88dfdc4193-goog
>



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