[PATCH] drm/msm: use BUG_ON macro for debugging.

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As the if statement only checks for the value of the offset_name
variable, it can be replaced by the more conscise BUG_ON macro for error
reporting.

Signed-off-by: Wambui Karuga <wambui.karugax@xxxxxxxxx>
---
 drivers/gpu/drm/msm/adreno/adreno_gpu.h | 5 +----
 1 file changed, 1 insertion(+), 4 deletions(-)

diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.h b/drivers/gpu/drm/msm/adreno/adreno_gpu.h
index c7441fb8313e..0fe7907f5a7d 100644
--- a/drivers/gpu/drm/msm/adreno/adreno_gpu.h
+++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.h
@@ -315,10 +315,7 @@ OUT_PKT7(struct msm_ringbuffer *ring, uint8_t opcode, uint16_t cnt)
 static inline bool adreno_reg_check(struct adreno_gpu *gpu,
 		enum adreno_regs offset_name)
 {
-	if (offset_name >= REG_ADRENO_REGISTER_MAX ||
-			!gpu->reg_offsets[offset_name]) {
-		BUG();
-	}
+	BUG_ON(offset_name >= REG_ADRENO_REGISTER_MAX || !gpu->reg_offsets[offset_name]);
 
 	/*
 	 * REG_SKIP is a special value that tell us that the register in
-- 
2.17.1




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