add_gpu_components() adds found GPU nodes from the DT to the match list, regardless of the status of the nodes. This is a problem, because if the nodes are disabled, they should not be on the match list because they will not be matched. This prevents display from initing if a GPU node is defined, but it's status is disabled. Fix this by checking the node's status before adding it to the match list. Fixes: dc3ea265b856 ("drm/msm: Drop the gpu binding") Signed-off-by: Jeffrey Hugo <jeffrey.l.hugo@xxxxxxxxx> --- drivers/gpu/drm/msm/msm_drv.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/msm/msm_drv.c b/drivers/gpu/drm/msm/msm_drv.c index ab64ab470de7..4aeb84f1d874 100644 --- a/drivers/gpu/drm/msm/msm_drv.c +++ b/drivers/gpu/drm/msm/msm_drv.c @@ -1279,7 +1279,8 @@ static int add_gpu_components(struct device *dev, if (!np) return 0; - drm_of_component_match_add(dev, matchptr, compare_of, np); + if (of_device_is_available(np)) + drm_of_component_match_add(dev, matchptr, compare_of, np); of_node_put(np); -- 2.17.1