The ringbuffer data to capture at crashtime can end up being large sometimes, and the size can vary from being less than a page to the full size of 32KB. So use the kvmalloc variant that perfectly fits the bill. Signed-off-by: Sharat Masetty <smasetty@xxxxxxxxxxxxxx> --- drivers/gpu/drm/msm/adreno/adreno_gpu.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c index 141062f..c93702d 100644 --- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c +++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c @@ -406,7 +406,7 @@ int adreno_gpu_state_get(struct msm_gpu *gpu, struct msm_gpu_state *state) size = j + 1; if (size) { - state->ring[i].data = kmalloc(size << 2, GFP_KERNEL); + state->ring[i].data = kvmalloc(size << 2, GFP_KERNEL); if (state->ring[i].data) { memcpy(state->ring[i].data, gpu->rb[i]->start, size << 2); state->ring[i].data_size = size << 2; @@ -445,7 +445,7 @@ void adreno_gpu_state_destroy(struct msm_gpu_state *state) int i; for (i = 0; i < ARRAY_SIZE(state->ring); i++) - kfree(state->ring[i].data); + kvfree(state->ring[i].data); for (i = 0; state->bos && i < state->nr_bos; i++) kvfree(state->bos[i].data); -- 1.9.1