If the GPU target doesn't define a list of registers then gracefully skip capturing and/or printing them. This is used by more complex targets like 6xx that have other means of capturing register values. Signed-off-by: Jordan Crouse <jcrouse@xxxxxxxxxxxxxx> --- drivers/gpu/drm/msm/adreno/adreno_gpu.c | 19 ++++++++++++++----- 1 file changed, 14 insertions(+), 5 deletions(-) diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c index da1363a0c54d..bb8cd21b46d0 100644 --- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c +++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c @@ -414,6 +414,10 @@ int adreno_gpu_state_get(struct msm_gpu *gpu, struct msm_gpu_state *state) } } + /* Some targets prefer to collect their own registers */ + if (!adreno_gpu->registers) + return 0; + /* Count the number of registers */ for (i = 0; adreno_gpu->registers[i] != ~0; i += 2) count += adreno_gpu->registers[i + 1] - @@ -551,12 +555,14 @@ void adreno_show(struct msm_gpu *gpu, struct msm_gpu_state *state, } } - drm_puts(p, "registers:\n"); + if (state->nr_registers) { + drm_puts(p, "registers:\n"); - for (i = 0; i < state->nr_registers; i++) { - drm_printf(p, " - { offset: 0x%04x, value: 0x%08x }\n", - state->registers[i * 2] << 2, - state->registers[(i * 2) + 1]); + for (i = 0; i < state->nr_registers; i++) { + drm_printf(p, " - { offset: 0x%04x, value: 0x%08x }\n", + state->registers[i * 2] << 2, + state->registers[(i * 2) + 1]); + } } } #endif @@ -595,6 +601,9 @@ void adreno_dump(struct msm_gpu *gpu) struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); int i; + if (!adreno_gpu->registers) + return; + /* dump these out in a form that can be parsed by demsm: */ printk("IO:region %s 00000000 00020000\n", gpu->name); for (i = 0; adreno_gpu->registers[i] != ~0; i += 2) { -- 2.18.0