On Wed, May 30, 2018 at 07:12:52PM -0700, Abhinav Kumar wrote: > Higher values of pclk can exceed 32 bits when multiplied > by a factor. > > Make the pclk_rate u64 to accommodate higher pixel clock > rates. > > Signed-off-by: Abhinav Kumar <abhinavk@xxxxxxxxxxxxxx> Can you please rebase this on "drm/msm/dsi: adjust dsi timing for dual dsi mode"? Sean > --- > drivers/gpu/drm/msm/dsi/dsi_host.c | 13 +++++++++---- > 1 file changed, 9 insertions(+), 4 deletions(-) > > diff --git a/drivers/gpu/drm/msm/dsi/dsi_host.c b/drivers/gpu/drm/msm/dsi/dsi_host.c > index b916f46..5a04f2d 100644 > --- a/drivers/gpu/drm/msm/dsi/dsi_host.c > +++ b/drivers/gpu/drm/msm/dsi/dsi_host.c > @@ -668,7 +668,8 @@ static int dsi_calc_clk_rate(struct msm_dsi_host *msm_host) > const struct msm_dsi_cfg_handler *cfg_hnd = msm_host->cfg_hnd; > u8 lanes = msm_host->lanes; > u32 bpp = dsi_get_bpp(msm_host->format); > - u32 pclk_rate; > + u64 pclk_rate; > + u64 pclk_bpp; > > if (!mode) { > pr_err("%s: mode not set\n", __func__); > @@ -676,14 +677,18 @@ static int dsi_calc_clk_rate(struct msm_dsi_host *msm_host) > } > > pclk_rate = mode->clock * 1000; > + pclk_bpp = pclk_rate * bpp; > + > if (lanes > 0) { > - msm_host->byte_clk_rate = (pclk_rate * bpp) / (8 * lanes); > + do_div(pclk_bpp, (8 * lanes)); > } else { > pr_err("%s: forcing mdss_dsi lanes to 1\n", __func__); > - msm_host->byte_clk_rate = (pclk_rate * bpp) / 8; > + do_div(pclk_bpp, 8); > } > > - DBG("pclk=%d, bclk=%d", pclk_rate, msm_host->byte_clk_rate); > + msm_host->byte_clk_rate = pclk_bpp; > + > + DBG("pclk=%llu, bclk=%d", pclk_rate, msm_host->byte_clk_rate); > > msm_host->esc_clk_rate = clk_get_rate(msm_host->esc_clk); > > -- > The Qualcomm Innovation Center, Inc. is a member of the Code Aurora Forum, > a Linux Foundation Collaborative Project > -- Sean Paul, Software Engineer, Google / Chromium OS -- To unsubscribe from this list: send the line "unsubscribe linux-arm-msm" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html