Import Adreno registers database for A6xx from the Mesa, commit 639488f924d9 ("freedreno/registers: limit the rules schema"). Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@xxxxxxxxxx> --- drivers/gpu/drm/msm/registers/adreno/a6xx.xml | 4970 +++++++++++++++++++++ drivers/gpu/drm/msm/registers/adreno/a6xx_gmu.xml | 228 + 2 files changed, 5198 insertions(+) diff --git a/drivers/gpu/drm/msm/registers/adreno/a6xx.xml b/drivers/gpu/drm/msm/registers/adreno/a6xx.xml new file mode 100644 index 000000000000..78524aaab9d4 --- /dev/null +++ b/drivers/gpu/drm/msm/registers/adreno/a6xx.xml @@ -0,0 +1,4970 @@ +<?xml version="1.0" encoding="UTF-8"?> +<database xmlns="http://nouveau.freedesktop.org/" +xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" +xsi:schemaLocation="https://gitlab.freedesktop.org/freedreno/ rules-fd.xsd"> +<import file="freedreno_copyright.xml"/> +<import file="adreno/adreno_common.xml"/> +<import file="adreno/adreno_pm4.xml"/> + +<!-- +Each register that is actually being used by driver should have "usage" defined, +currently there are following usages: +- "cmd" - the register is used outside of renderpass and blits, + roughly corresponds to registers used in ib1 for Freedreno +- "rp_blit" - the register is used inside renderpass or blits + (ib2 for Freedreno) + +It is expected that register with "cmd" usage may be written into only at +the start of the command buffer (ib1), while "rp_blit" usage indicates that register +is either overwritten by renderpass/blit (ib2) or not used if not overwritten +by a particular renderpass/blit. +--> + +<!-- these might be same as a5xx --> +<enum name="a6xx_tile_mode"> + <value name="TILE6_LINEAR" value="0"/> + <value name="TILE6_2" value="2"/> + <value name="TILE6_3" value="3"/> +</enum> + +<enum name="a6xx_format"> + <value value="0x02" name="FMT6_A8_UNORM"/> + <value value="0x03" name="FMT6_8_UNORM"/> + <value value="0x04" name="FMT6_8_SNORM"/> + <value value="0x05" name="FMT6_8_UINT"/> + <value value="0x06" name="FMT6_8_SINT"/> + + <value value="0x08" name="FMT6_4_4_4_4_UNORM"/> + <value value="0x0a" name="FMT6_5_5_5_1_UNORM"/> + <value value="0x0c" name="FMT6_1_5_5_5_UNORM"/> <!-- read only --> + <value value="0x0e" name="FMT6_5_6_5_UNORM"/> + + <value value="0x0f" name="FMT6_8_8_UNORM"/> + <value value="0x10" name="FMT6_8_8_SNORM"/> + <value value="0x11" name="FMT6_8_8_UINT"/> + <value value="0x12" name="FMT6_8_8_SINT"/> + <value value="0x13" name="FMT6_L8_A8_UNORM"/> + + <value value="0x15" name="FMT6_16_UNORM"/> + <value value="0x16" name="FMT6_16_SNORM"/> + <value value="0x17" name="FMT6_16_FLOAT"/> + <value value="0x18" name="FMT6_16_UINT"/> + <value value="0x19" name="FMT6_16_SINT"/> + + <value value="0x21" name="FMT6_8_8_8_UNORM"/> + <value value="0x22" name="FMT6_8_8_8_SNORM"/> + <value value="0x23" name="FMT6_8_8_8_UINT"/> + <value value="0x24" name="FMT6_8_8_8_SINT"/> + + <value value="0x30" name="FMT6_8_8_8_8_UNORM"/> + <value value="0x31" name="FMT6_8_8_8_X8_UNORM"/> <!-- samples 1 for alpha --> + <value value="0x32" name="FMT6_8_8_8_8_SNORM"/> + <value value="0x33" name="FMT6_8_8_8_8_UINT"/> + <value value="0x34" name="FMT6_8_8_8_8_SINT"/> + + <value value="0x35" name="FMT6_9_9_9_E5_FLOAT"/> + + <value value="0x36" name="FMT6_10_10_10_2_UNORM"/> + <value value="0x37" name="FMT6_10_10_10_2_UNORM_DEST"/> + <value value="0x39" name="FMT6_10_10_10_2_SNORM"/> + <value value="0x3a" name="FMT6_10_10_10_2_UINT"/> + <value value="0x3b" name="FMT6_10_10_10_2_SINT"/> + + <value value="0x42" name="FMT6_11_11_10_FLOAT"/> + + <value value="0x43" name="FMT6_16_16_UNORM"/> + <value value="0x44" name="FMT6_16_16_SNORM"/> + <value value="0x45" name="FMT6_16_16_FLOAT"/> + <value value="0x46" name="FMT6_16_16_UINT"/> + <value value="0x47" name="FMT6_16_16_SINT"/> + + <value value="0x48" name="FMT6_32_UNORM"/> + <value value="0x49" name="FMT6_32_SNORM"/> + <value value="0x4a" name="FMT6_32_FLOAT"/> + <value value="0x4b" name="FMT6_32_UINT"/> + <value value="0x4c" name="FMT6_32_SINT"/> + <value value="0x4d" name="FMT6_32_FIXED"/> + + <value value="0x58" name="FMT6_16_16_16_UNORM"/> + <value value="0x59" name="FMT6_16_16_16_SNORM"/> + <value value="0x5a" name="FMT6_16_16_16_FLOAT"/> + <value value="0x5b" name="FMT6_16_16_16_UINT"/> + <value value="0x5c" name="FMT6_16_16_16_SINT"/> + + <value value="0x60" name="FMT6_16_16_16_16_UNORM"/> + <value value="0x61" name="FMT6_16_16_16_16_SNORM"/> + <value value="0x62" name="FMT6_16_16_16_16_FLOAT"/> + <value value="0x63" name="FMT6_16_16_16_16_UINT"/> + <value value="0x64" name="FMT6_16_16_16_16_SINT"/> + + <value value="0x65" name="FMT6_32_32_UNORM"/> + <value value="0x66" name="FMT6_32_32_SNORM"/> + <value value="0x67" name="FMT6_32_32_FLOAT"/> + <value value="0x68" name="FMT6_32_32_UINT"/> + <value value="0x69" name="FMT6_32_32_SINT"/> + <value value="0x6a" name="FMT6_32_32_FIXED"/> + + <value value="0x70" name="FMT6_32_32_32_UNORM"/> + <value value="0x71" name="FMT6_32_32_32_SNORM"/> + <value value="0x72" name="FMT6_32_32_32_UINT"/> + <value value="0x73" name="FMT6_32_32_32_SINT"/> + <value value="0x74" name="FMT6_32_32_32_FLOAT"/> + <value value="0x75" name="FMT6_32_32_32_FIXED"/> + + <value value="0x80" name="FMT6_32_32_32_32_UNORM"/> + <value value="0x81" name="FMT6_32_32_32_32_SNORM"/> + <value value="0x82" name="FMT6_32_32_32_32_FLOAT"/> + <value value="0x83" name="FMT6_32_32_32_32_UINT"/> + <value value="0x84" name="FMT6_32_32_32_32_SINT"/> + <value value="0x85" name="FMT6_32_32_32_32_FIXED"/> + + <value value="0x8c" name="FMT6_G8R8B8R8_422_UNORM"/> <!-- UYVY --> + <value value="0x8d" name="FMT6_R8G8R8B8_422_UNORM"/> <!-- YUYV --> + <value value="0x8e" name="FMT6_R8_G8B8_2PLANE_420_UNORM"/> <!-- NV12 --> + <value value="0x8f" name="FMT6_NV21"/> + <value value="0x90" name="FMT6_R8_G8_B8_3PLANE_420_UNORM"/> <!-- YV12 --> + + <value value="0x91" name="FMT6_Z24_UNORM_S8_UINT_AS_R8G8B8A8"/> + + <!-- Note: tiling/UBWC for these may be different from equivalent formats + For example FMT6_NV12_Y is not compatible with FMT6_8_UNORM + --> + <value value="0x94" name="FMT6_NV12_Y"/> + <value value="0x95" name="FMT6_NV12_UV"/> + <value value="0x96" name="FMT6_NV12_VU"/> + <value value="0x97" name="FMT6_NV12_4R"/> + <value value="0x98" name="FMT6_NV12_4R_Y"/> + <value value="0x99" name="FMT6_NV12_4R_UV"/> + <value value="0x9a" name="FMT6_P010"/> + <value value="0x9b" name="FMT6_P010_Y"/> + <value value="0x9c" name="FMT6_P010_UV"/> + <value value="0x9d" name="FMT6_TP10"/> + <value value="0x9e" name="FMT6_TP10_Y"/> + <value value="0x9f" name="FMT6_TP10_UV"/> + + <value value="0xa0" name="FMT6_Z24_UNORM_S8_UINT"/> + + <value value="0xab" name="FMT6_ETC2_RG11_UNORM"/> + <value value="0xac" name="FMT6_ETC2_RG11_SNORM"/> + <value value="0xad" name="FMT6_ETC2_R11_UNORM"/> + <value value="0xae" name="FMT6_ETC2_R11_SNORM"/> + <value value="0xaf" name="FMT6_ETC1"/> + <value value="0xb0" name="FMT6_ETC2_RGB8"/> + <value value="0xb1" name="FMT6_ETC2_RGBA8"/> + <value value="0xb2" name="FMT6_ETC2_RGB8A1"/> + <value value="0xb3" name="FMT6_DXT1"/> + <value value="0xb4" name="FMT6_DXT3"/> + <value value="0xb5" name="FMT6_DXT5"/> + <value value="0xb7" name="FMT6_RGTC1_UNORM"/> + <value value="0xb8" name="FMT6_RGTC1_SNORM"/> + <value value="0xbb" name="FMT6_RGTC2_UNORM"/> + <value value="0xbc" name="FMT6_RGTC2_SNORM"/> + <value value="0xbe" name="FMT6_BPTC_UFLOAT"/> + <value value="0xbf" name="FMT6_BPTC_FLOAT"/> + <value value="0xc0" name="FMT6_BPTC"/> + <value value="0xc1" name="FMT6_ASTC_4x4"/> + <value value="0xc2" name="FMT6_ASTC_5x4"/> + <value value="0xc3" name="FMT6_ASTC_5x5"/> + <value value="0xc4" name="FMT6_ASTC_6x5"/> + <value value="0xc5" name="FMT6_ASTC_6x6"/> + <value value="0xc6" name="FMT6_ASTC_8x5"/> + <value value="0xc7" name="FMT6_ASTC_8x6"/> + <value value="0xc8" name="FMT6_ASTC_8x8"/> + <value value="0xc9" name="FMT6_ASTC_10x5"/> + <value value="0xca" name="FMT6_ASTC_10x6"/> + <value value="0xcb" name="FMT6_ASTC_10x8"/> + <value value="0xcc" name="FMT6_ASTC_10x10"/> + <value value="0xcd" name="FMT6_ASTC_12x10"/> + <value value="0xce" name="FMT6_ASTC_12x12"/> + + <!-- for sampling stencil (integer, 2nd channel), not available on a630 --> + <value value="0xea" name="FMT6_Z24_UINT_S8_UINT"/> + + <!-- Not a hw enum, used internally in driver --> + <value value="0xff" name="FMT6_NONE"/> + +</enum> + +<!-- probably same as a5xx --> +<enum name="a6xx_polygon_mode"> + <value name="POLYMODE6_POINTS" value="1"/> + <value name="POLYMODE6_LINES" value="2"/> + <value name="POLYMODE6_TRIANGLES" value="3"/> +</enum> + +<enum name="a6xx_depth_format"> + <value name="DEPTH6_NONE" value="0"/> + <value name="DEPTH6_16" value="1"/> + <value name="DEPTH6_24_8" value="2"/> + <value name="DEPTH6_32" value="4"/> +</enum> + +<bitset name="a6x_cp_protect" inline="yes"> + <bitfield name="BASE_ADDR" low="0" high="17"/> + <bitfield name="MASK_LEN" low="18" high="30"/> + <bitfield name="READ" pos="31" type="boolean"/> +</bitset> + +<enum name="a6xx_shader_id"> + <value value="0x9" name="A6XX_TP0_TMO_DATA"/> + <value value="0xa" name="A6XX_TP0_SMO_DATA"/> + <value value="0xb" name="A6XX_TP0_MIPMAP_BASE_DATA"/> + <value value="0x19" name="A6XX_TP1_TMO_DATA"/> + <value value="0x1a" name="A6XX_TP1_SMO_DATA"/> + <value value="0x1b" name="A6XX_TP1_MIPMAP_BASE_DATA"/> + <value value="0x29" name="A6XX_SP_INST_DATA"/> + <value value="0x2a" name="A6XX_SP_LB_0_DATA"/> + <value value="0x2b" name="A6XX_SP_LB_1_DATA"/> + <value value="0x2c" name="A6XX_SP_LB_2_DATA"/> + <value value="0x2d" name="A6XX_SP_LB_3_DATA"/> + <value value="0x2e" name="A6XX_SP_LB_4_DATA"/> + <value value="0x2f" name="A6XX_SP_LB_5_DATA"/> + <value value="0x30" name="A6XX_SP_CB_BINDLESS_DATA"/> + <value value="0x31" name="A6XX_SP_CB_LEGACY_DATA"/> + <value value="0x32" name="A6XX_SP_UAV_DATA"/> + <value value="0x33" name="A6XX_SP_INST_TAG"/> + <value value="0x34" name="A6XX_SP_CB_BINDLESS_TAG"/> + <value value="0x35" name="A6XX_SP_TMO_UMO_TAG"/> + <value value="0x36" name="A6XX_SP_SMO_TAG"/> + <value value="0x37" name="A6XX_SP_STATE_DATA"/> + <value value="0x49" name="A6XX_HLSQ_CHUNK_CVS_RAM"/> + <value value="0x4a" name="A6XX_HLSQ_CHUNK_CPS_RAM"/> + <value value="0x4b" name="A6XX_HLSQ_CHUNK_CVS_RAM_TAG"/> + <value value="0x4c" name="A6XX_HLSQ_CHUNK_CPS_RAM_TAG"/> + <value value="0x4d" name="A6XX_HLSQ_ICB_CVS_CB_BASE_TAG"/> + <value value="0x4e" name="A6XX_HLSQ_ICB_CPS_CB_BASE_TAG"/> + <value value="0x50" name="A6XX_HLSQ_CVS_MISC_RAM"/> + <value value="0x51" name="A6XX_HLSQ_CPS_MISC_RAM"/> + <value value="0x52" name="A6XX_HLSQ_INST_RAM"/> + <value value="0x53" name="A6XX_HLSQ_GFX_CVS_CONST_RAM"/> + <value value="0x54" name="A6XX_HLSQ_GFX_CPS_CONST_RAM"/> + <value value="0x55" name="A6XX_HLSQ_CVS_MISC_RAM_TAG"/> + <value value="0x56" name="A6XX_HLSQ_CPS_MISC_RAM_TAG"/> + <value value="0x57" name="A6XX_HLSQ_INST_RAM_TAG"/> + <value value="0x58" name="A6XX_HLSQ_GFX_CVS_CONST_RAM_TAG"/> + <value value="0x59" name="A6XX_HLSQ_GFX_CPS_CONST_RAM_TAG"/> + <value value="0x5a" name="A6XX_HLSQ_PWR_REST_RAM"/> + <value value="0x5b" name="A6XX_HLSQ_PWR_REST_TAG"/> + <value value="0x60" name="A6XX_HLSQ_DATAPATH_META"/> + <value value="0x61" name="A6XX_HLSQ_FRONTEND_META"/> + <value value="0x62" name="A6XX_HLSQ_INDIRECT_META"/> + <value value="0x63" name="A6XX_HLSQ_BACKEND_META"/> + <value value="0x70" name="A6XX_SP_LB_6_DATA"/> + <value value="0x71" name="A6XX_SP_LB_7_DATA"/> + <value value="0x73" name="A6XX_HLSQ_INST_RAM_1"/> +</enum> + +<enum name="a7xx_statetype_id"> + <value value="0" name="A7XX_TP0_NCTX_REG"/> + <value value="1" name="A7XX_TP0_CTX0_3D_CVS_REG"/> + <value value="2" name="A7XX_TP0_CTX0_3D_CPS_REG"/> + <value value="3" name="A7XX_TP0_CTX1_3D_CVS_REG"/> + <value value="4" name="A7XX_TP0_CTX1_3D_CPS_REG"/> + <value value="5" name="A7XX_TP0_CTX2_3D_CPS_REG"/> + <value value="6" name="A7XX_TP0_CTX3_3D_CPS_REG"/> + <value value="9" name="A7XX_TP0_TMO_DATA"/> + <value value="10" name="A7XX_TP0_SMO_DATA"/> + <value value="11" name="A7XX_TP0_MIPMAP_BASE_DATA"/> + <value value="32" name="A7XX_SP_NCTX_REG"/> + <value value="33" name="A7XX_SP_CTX0_3D_CVS_REG"/> + <value value="34" name="A7XX_SP_CTX0_3D_CPS_REG"/> + <value value="35" name="A7XX_SP_CTX1_3D_CVS_REG"/> + <value value="36" name="A7XX_SP_CTX1_3D_CPS_REG"/> + <value value="37" name="A7XX_SP_CTX2_3D_CPS_REG"/> + <value value="38" name="A7XX_SP_CTX3_3D_CPS_REG"/> + <value value="39" name="A7XX_SP_INST_DATA"/> + <value value="40" name="A7XX_SP_INST_DATA_1"/> + <value value="41" name="A7XX_SP_LB_0_DATA"/> + <value value="42" name="A7XX_SP_LB_1_DATA"/> + <value value="43" name="A7XX_SP_LB_2_DATA"/> + <value value="44" name="A7XX_SP_LB_3_DATA"/> + <value value="45" name="A7XX_SP_LB_4_DATA"/> + <value value="46" name="A7XX_SP_LB_5_DATA"/> + <value value="47" name="A7XX_SP_LB_6_DATA"/> + <value value="48" name="A7XX_SP_LB_7_DATA"/> + <value value="49" name="A7XX_SP_CB_RAM"/> + <value value="50" name="A7XX_SP_LB_13_DATA"/> + <value value="51" name="A7XX_SP_LB_14_DATA"/> + <value value="52" name="A7XX_SP_INST_TAG"/> + <value value="53" name="A7XX_SP_INST_DATA_2"/> + <value value="54" name="A7XX_SP_TMO_TAG"/> + <value value="55" name="A7XX_SP_SMO_TAG"/> + <value value="56" name="A7XX_SP_STATE_DATA"/> + <value value="57" name="A7XX_SP_HWAVE_RAM"/> + <value value="58" name="A7XX_SP_L0_INST_BUF"/> + <value value="59" name="A7XX_SP_LB_8_DATA"/> + <value value="60" name="A7XX_SP_LB_9_DATA"/> + <value value="61" name="A7XX_SP_LB_10_DATA"/> + <value value="62" name="A7XX_SP_LB_11_DATA"/> + <value value="63" name="A7XX_SP_LB_12_DATA"/> + <value value="64" name="A7XX_HLSQ_DATAPATH_DSTR_META"/> + <value value="67" name="A7XX_HLSQ_L2STC_TAG_RAM"/> + <value value="68" name="A7XX_HLSQ_L2STC_INFO_CMD"/> + <value value="69" name="A7XX_HLSQ_CVS_BE_CTXT_BUF_RAM_TAG"/> + <value value="70" name="A7XX_HLSQ_CPS_BE_CTXT_BUF_RAM_TAG"/> + <value value="71" name="A7XX_HLSQ_GFX_CVS_BE_CTXT_BUF_RAM"/> + <value value="72" name="A7XX_HLSQ_GFX_CPS_BE_CTXT_BUF_RAM"/> + <value value="73" name="A7XX_HLSQ_CHUNK_CVS_RAM"/> + <value value="74" name="A7XX_HLSQ_CHUNK_CPS_RAM"/> + <value value="75" name="A7XX_HLSQ_CHUNK_CVS_RAM_TAG"/> + <value value="76" name="A7XX_HLSQ_CHUNK_CPS_RAM_TAG"/> + <value value="77" name="A7XX_HLSQ_ICB_CVS_CB_BASE_TAG"/> + <value value="78" name="A7XX_HLSQ_ICB_CPS_CB_BASE_TAG"/> + <value value="79" name="A7XX_HLSQ_CVS_MISC_RAM"/> + <value value="80" name="A7XX_HLSQ_CPS_MISC_RAM"/> + <value value="81" name="A7XX_HLSQ_CPS_MISC_RAM_1"/> + <value value="82" name="A7XX_HLSQ_INST_RAM"/> + <value value="83" name="A7XX_HLSQ_GFX_CVS_CONST_RAM"/> + <value value="84" name="A7XX_HLSQ_GFX_CPS_CONST_RAM"/> + <value value="85" name="A7XX_HLSQ_CVS_MISC_RAM_TAG"/> + <value value="86" name="A7XX_HLSQ_CPS_MISC_RAM_TAG"/> + <value value="87" name="A7XX_HLSQ_INST_RAM_TAG"/> + <value value="88" name="A7XX_HLSQ_GFX_CVS_CONST_RAM_TAG"/> + <value value="89" name="A7XX_HLSQ_GFX_CPS_CONST_RAM_TAG"/> + <value value="90" name="A7XX_HLSQ_GFX_LOCAL_MISC_RAM"/> + <value value="91" name="A7XX_HLSQ_GFX_LOCAL_MISC_RAM_TAG"/> + <value value="92" name="A7XX_HLSQ_INST_RAM_1"/> + <value value="93" name="A7XX_HLSQ_STPROC_META"/> + <value value="94" name="A7XX_HLSQ_BV_BE_META"/> + <value value="95" name="A7XX_HLSQ_INST_RAM_2"/> + <value value="96" name="A7XX_HLSQ_DATAPATH_META"/> + <value value="97" name="A7XX_HLSQ_FRONTEND_META"/> + <value value="98" name="A7XX_HLSQ_INDIRECT_META"/> + <value value="99" name="A7XX_HLSQ_BACKEND_META"/> +</enum> + +<enum name="a6xx_debugbus_id"> + <value value="0x1" name="A6XX_DBGBUS_CP"/> + <value value="0x2" name="A6XX_DBGBUS_RBBM"/> + <value value="0x3" name="A6XX_DBGBUS_VBIF"/> + <value value="0x4" name="A6XX_DBGBUS_HLSQ"/> + <value value="0x5" name="A6XX_DBGBUS_UCHE"/> + <value value="0x6" name="A6XX_DBGBUS_DPM"/> + <value value="0x7" name="A6XX_DBGBUS_TESS"/> + <value value="0x8" name="A6XX_DBGBUS_PC"/> + <value value="0x9" name="A6XX_DBGBUS_VFDP"/> + <value value="0xa" name="A6XX_DBGBUS_VPC"/> + <value value="0xb" name="A6XX_DBGBUS_TSE"/> + <value value="0xc" name="A6XX_DBGBUS_RAS"/> + <value value="0xd" name="A6XX_DBGBUS_VSC"/> + <value value="0xe" name="A6XX_DBGBUS_COM"/> + <value value="0x10" name="A6XX_DBGBUS_LRZ"/> + <value value="0x11" name="A6XX_DBGBUS_A2D"/> + <value value="0x12" name="A6XX_DBGBUS_CCUFCHE"/> + <value value="0x13" name="A6XX_DBGBUS_GMU_CX"/> + <value value="0x14" name="A6XX_DBGBUS_RBP"/> + <value value="0x15" name="A6XX_DBGBUS_DCS"/> + <value value="0x16" name="A6XX_DBGBUS_DBGC"/> + <value value="0x17" name="A6XX_DBGBUS_CX"/> + <value value="0x18" name="A6XX_DBGBUS_GMU_GX"/> + <value value="0x19" name="A6XX_DBGBUS_TPFCHE"/> + <value value="0x1a" name="A6XX_DBGBUS_GBIF_GX"/> + <value value="0x1d" name="A6XX_DBGBUS_GPC"/> + <value value="0x1e" name="A6XX_DBGBUS_LARC"/> + <value value="0x1f" name="A6XX_DBGBUS_HLSQ_SPTP"/> + <value value="0x20" name="A6XX_DBGBUS_RB_0"/> + <value value="0x21" name="A6XX_DBGBUS_RB_1"/> + <value value="0x22" name="A6XX_DBGBUS_RB_2"/> + <value value="0x24" name="A6XX_DBGBUS_UCHE_WRAPPER"/> + <value value="0x28" name="A6XX_DBGBUS_CCU_0"/> + <value value="0x29" name="A6XX_DBGBUS_CCU_1"/> + <value value="0x2a" name="A6XX_DBGBUS_CCU_2"/> + <value value="0x38" name="A6XX_DBGBUS_VFD_0"/> + <value value="0x39" name="A6XX_DBGBUS_VFD_1"/> + <value value="0x3a" name="A6XX_DBGBUS_VFD_2"/> + <value value="0x3b" name="A6XX_DBGBUS_VFD_3"/> + <value value="0x3c" name="A6XX_DBGBUS_VFD_4"/> + <value value="0x3d" name="A6XX_DBGBUS_VFD_5"/> + <value value="0x40" name="A6XX_DBGBUS_SP_0"/> + <value value="0x41" name="A6XX_DBGBUS_SP_1"/> + <value value="0x42" name="A6XX_DBGBUS_SP_2"/> + <value value="0x48" name="A6XX_DBGBUS_TPL1_0"/> + <value value="0x49" name="A6XX_DBGBUS_TPL1_1"/> + <value value="0x4a" name="A6XX_DBGBUS_TPL1_2"/> + <value value="0x4b" name="A6XX_DBGBUS_TPL1_3"/> + <value value="0x4c" name="A6XX_DBGBUS_TPL1_4"/> + <value value="0x4d" name="A6XX_DBGBUS_TPL1_5"/> + <value value="0x58" name="A6XX_DBGBUS_SPTP_0"/> + <value value="0x59" name="A6XX_DBGBUS_SPTP_1"/> + <value value="0x5a" name="A6XX_DBGBUS_SPTP_2"/> + <value value="0x5b" name="A6XX_DBGBUS_SPTP_3"/> + <value value="0x5c" name="A6XX_DBGBUS_SPTP_4"/> + <value value="0x5d" name="A6XX_DBGBUS_SPTP_5"/> +</enum> + +<enum name="a7xx_state_location"> + <value value="0" name="A7XX_HLSQ_STATE"/> + <value value="1" name="A7XX_HLSQ_DP"/> + <value value="2" name="A7XX_SP_TOP"/> + <value value="3" name="A7XX_USPTP"/> +</enum> + +<enum name="a7xx_pipe"> + <value value="0" name="A7XX_PIPE_NONE"/> + <value value="1" name="A7XX_PIPE_BR"/> + <value value="2" name="A7XX_PIPE_BV"/> + <value value="3" name="A7XX_PIPE_LPAC"/> +</enum> + +<enum name="a7xx_cluster"> + <value value="0" name="A7XX_CLUSTER_NONE"/> + <value value="1" name="A7XX_CLUSTER_FE"/> + <value value="2" name="A7XX_CLUSTER_SP_VS"/> + <value value="3" name="A7XX_CLUSTER_PC_VS"/> + <value value="4" name="A7XX_CLUSTER_GRAS"/> + <value value="5" name="A7XX_CLUSTER_SP_PS"/> + <value value="6" name="A7XX_CLUSTER_VPC_PS"/> + <value value="7" name="A7XX_CLUSTER_PS"/> +</enum> + +<enum name="a7xx_debugbus_id"> + <value value="1" name="A7XX_DBGBUS_CP_0_0"/> + <value value="2" name="A7XX_DBGBUS_CP_0_1"/> + <value value="3" name="A7XX_DBGBUS_RBBM"/> + <value value="5" name="A7XX_DBGBUS_GBIF_GX"/> + <value value="6" name="A7XX_DBGBUS_GBIF_CX"/> + <value value="7" name="A7XX_DBGBUS_HLSQ"/> + <value value="9" name="A7XX_DBGBUS_UCHE_0"/> + <value value="10" name="A7XX_DBGBUS_UCHE_1"/> + <value value="13" name="A7XX_DBGBUS_TESS_BR"/> + <value value="14" name="A7XX_DBGBUS_TESS_BV"/> + <value value="17" name="A7XX_DBGBUS_PC_BR"/> + <value value="18" name="A7XX_DBGBUS_PC_BV"/> + <value value="21" name="A7XX_DBGBUS_VFDP_BR"/> + <value value="22" name="A7XX_DBGBUS_VFDP_BV"/> + <value value="25" name="A7XX_DBGBUS_VPC_BR"/> + <value value="26" name="A7XX_DBGBUS_VPC_BV"/> + <value value="29" name="A7XX_DBGBUS_TSE_BR"/> + <value value="30" name="A7XX_DBGBUS_TSE_BV"/> + <value value="33" name="A7XX_DBGBUS_RAS_BR"/> + <value value="34" name="A7XX_DBGBUS_RAS_BV"/> + <value value="37" name="A7XX_DBGBUS_VSC"/> + <value value="39" name="A7XX_DBGBUS_COM_0"/> + <value value="43" name="A7XX_DBGBUS_LRZ_BR"/> + <value value="44" name="A7XX_DBGBUS_LRZ_BV"/> + <value value="47" name="A7XX_DBGBUS_UFC_0"/> + <value value="48" name="A7XX_DBGBUS_UFC_1"/> + <value value="55" name="A7XX_DBGBUS_GMU_GX"/> + <value value="59" name="A7XX_DBGBUS_DBGC"/> + <value value="60" name="A7XX_DBGBUS_CX"/> + <value value="61" name="A7XX_DBGBUS_GMU_CX"/> + <value value="62" name="A7XX_DBGBUS_GPC_BR"/> + <value value="63" name="A7XX_DBGBUS_GPC_BV"/> + <value value="66" name="A7XX_DBGBUS_LARC"/> + <value value="68" name="A7XX_DBGBUS_HLSQ_SPTP"/> + <value value="70" name="A7XX_DBGBUS_RB_0"/> + <value value="71" name="A7XX_DBGBUS_RB_1"/> + <value value="72" name="A7XX_DBGBUS_RB_2"/> + <value value="73" name="A7XX_DBGBUS_RB_3"/> + <value value="74" name="A7XX_DBGBUS_RB_4"/> + <value value="75" name="A7XX_DBGBUS_RB_5"/> + <value value="102" name="A7XX_DBGBUS_UCHE_WRAPPER"/> + <value value="106" name="A7XX_DBGBUS_CCU_0"/> + <value value="107" name="A7XX_DBGBUS_CCU_1"/> + <value value="108" name="A7XX_DBGBUS_CCU_2"/> + <value value="109" name="A7XX_DBGBUS_CCU_3"/> + <value value="110" name="A7XX_DBGBUS_CCU_4"/> + <value value="111" name="A7XX_DBGBUS_CCU_5"/> + <value value="138" name="A7XX_DBGBUS_VFD_BR_0"/> + <value value="139" name="A7XX_DBGBUS_VFD_BR_1"/> + <value value="140" name="A7XX_DBGBUS_VFD_BR_2"/> + <value value="141" name="A7XX_DBGBUS_VFD_BR_3"/> + <value value="142" name="A7XX_DBGBUS_VFD_BR_4"/> + <value value="143" name="A7XX_DBGBUS_VFD_BR_5"/> + <value value="144" name="A7XX_DBGBUS_VFD_BR_6"/> + <value value="145" name="A7XX_DBGBUS_VFD_BR_7"/> + <value value="202" name="A7XX_DBGBUS_VFD_BV_0"/> + <value value="203" name="A7XX_DBGBUS_VFD_BV_1"/> + <value value="204" name="A7XX_DBGBUS_VFD_BV_2"/> + <value value="205" name="A7XX_DBGBUS_VFD_BV_3"/> + <value value="234" name="A7XX_DBGBUS_USP_0"/> + <value value="235" name="A7XX_DBGBUS_USP_1"/> + <value value="236" name="A7XX_DBGBUS_USP_2"/> + <value value="237" name="A7XX_DBGBUS_USP_3"/> + <value value="238" name="A7XX_DBGBUS_USP_4"/> + <value value="239" name="A7XX_DBGBUS_USP_5"/> + <value value="266" name="A7XX_DBGBUS_TP_0"/> + <value value="267" name="A7XX_DBGBUS_TP_1"/> + <value value="268" name="A7XX_DBGBUS_TP_2"/> + <value value="269" name="A7XX_DBGBUS_TP_3"/> + <value value="270" name="A7XX_DBGBUS_TP_4"/> + <value value="271" name="A7XX_DBGBUS_TP_5"/> + <value value="272" name="A7XX_DBGBUS_TP_6"/> + <value value="273" name="A7XX_DBGBUS_TP_7"/> + <value value="274" name="A7XX_DBGBUS_TP_8"/> + <value value="275" name="A7XX_DBGBUS_TP_9"/> + <value value="276" name="A7XX_DBGBUS_TP_10"/> + <value value="277" name="A7XX_DBGBUS_TP_11"/> + <value value="330" name="A7XX_DBGBUS_USPTP_0"/> + <value value="331" name="A7XX_DBGBUS_USPTP_1"/> + <value value="332" name="A7XX_DBGBUS_USPTP_2"/> + <value value="333" name="A7XX_DBGBUS_USPTP_3"/> + <value value="334" name="A7XX_DBGBUS_USPTP_4"/> + <value value="335" name="A7XX_DBGBUS_USPTP_5"/> + <value value="336" name="A7XX_DBGBUS_USPTP_6"/> + <value value="337" name="A7XX_DBGBUS_USPTP_7"/> + <value value="338" name="A7XX_DBGBUS_USPTP_8"/> + <value value="339" name="A7XX_DBGBUS_USPTP_9"/> + <value value="340" name="A7XX_DBGBUS_USPTP_10"/> + <value value="341" name="A7XX_DBGBUS_USPTP_11"/> + <value value="396" name="A7XX_DBGBUS_CCHE_0"/> + <value value="397" name="A7XX_DBGBUS_CCHE_1"/> + <value value="398" name="A7XX_DBGBUS_CCHE_2"/> + <value value="408" name="A7XX_DBGBUS_VPC_DSTR_0"/> + <value value="409" name="A7XX_DBGBUS_VPC_DSTR_1"/> + <value value="410" name="A7XX_DBGBUS_VPC_DSTR_2"/> + <value value="411" name="A7XX_DBGBUS_HLSQ_DP_STR_0"/> + <value value="412" name="A7XX_DBGBUS_HLSQ_DP_STR_1"/> + <value value="413" name="A7XX_DBGBUS_HLSQ_DP_STR_2"/> + <value value="414" name="A7XX_DBGBUS_HLSQ_DP_STR_3"/> + <value value="415" name="A7XX_DBGBUS_HLSQ_DP_STR_4"/> + <value value="416" name="A7XX_DBGBUS_HLSQ_DP_STR_5"/> + <value value="443" name="A7XX_DBGBUS_UFC_DSTR_0"/> + <value value="444" name="A7XX_DBGBUS_UFC_DSTR_1"/> + <value value="445" name="A7XX_DBGBUS_UFC_DSTR_2"/> + <value value="446" name="A7XX_DBGBUS_CGC_SUBCORE"/> + <value value="447" name="A7XX_DBGBUS_CGC_CORE"/> +</enum> + +<enum name="a6xx_cp_perfcounter_select"> + <value value="0" name="PERF_CP_ALWAYS_COUNT"/> + <value value="1" name="PERF_CP_BUSY_GFX_CORE_IDLE"/> + <value value="2" name="PERF_CP_BUSY_CYCLES"/> + <value value="3" name="PERF_CP_NUM_PREEMPTIONS"/> + <value value="4" name="PERF_CP_PREEMPTION_REACTION_DELAY"/> + <value value="5" name="PERF_CP_PREEMPTION_SWITCH_OUT_TIME"/> + <value value="6" name="PERF_CP_PREEMPTION_SWITCH_IN_TIME"/> + <value value="7" name="PERF_CP_DEAD_DRAWS_IN_BIN_RENDER"/> + <value value="8" name="PERF_CP_PREDICATED_DRAWS_KILLED"/> + <value value="9" name="PERF_CP_MODE_SWITCH"/> + <value value="10" name="PERF_CP_ZPASS_DONE"/> + <value value="11" name="PERF_CP_CONTEXT_DONE"/> + <value value="12" name="PERF_CP_CACHE_FLUSH"/> + <value value="13" name="PERF_CP_LONG_PREEMPTIONS"/> + <value value="14" name="PERF_CP_SQE_I_CACHE_STARVE"/> + <value value="15" name="PERF_CP_SQE_IDLE"/> + <value value="16" name="PERF_CP_SQE_PM4_STARVE_RB_IB"/> + <value value="17" name="PERF_CP_SQE_PM4_STARVE_SDS"/> + <value value="18" name="PERF_CP_SQE_MRB_STARVE"/> + <value value="19" name="PERF_CP_SQE_RRB_STARVE"/> + <value value="20" name="PERF_CP_SQE_VSD_STARVE"/> + <value value="21" name="PERF_CP_VSD_DECODE_STARVE"/> + <value value="22" name="PERF_CP_SQE_PIPE_OUT_STALL"/> + <value value="23" name="PERF_CP_SQE_SYNC_STALL"/> + <value value="24" name="PERF_CP_SQE_PM4_WFI_STALL"/> + <value value="25" name="PERF_CP_SQE_SYS_WFI_STALL"/> + <value value="26" name="PERF_CP_SQE_T4_EXEC"/> + <value value="27" name="PERF_CP_SQE_LOAD_STATE_EXEC"/> + <value value="28" name="PERF_CP_SQE_SAVE_SDS_STATE"/> + <value value="29" name="PERF_CP_SQE_DRAW_EXEC"/> + <value value="30" name="PERF_CP_SQE_CTXT_REG_BUNCH_EXEC"/> + <value value="31" name="PERF_CP_SQE_EXEC_PROFILED"/> + <value value="32" name="PERF_CP_MEMORY_POOL_EMPTY"/> + <value value="33" name="PERF_CP_MEMORY_POOL_SYNC_STALL"/> + <value value="34" name="PERF_CP_MEMORY_POOL_ABOVE_THRESH"/> + <value value="35" name="PERF_CP_AHB_WR_STALL_PRE_DRAWS"/> + <value value="36" name="PERF_CP_AHB_STALL_SQE_GMU"/> + <value value="37" name="PERF_CP_AHB_STALL_SQE_WR_OTHER"/> + <value value="38" name="PERF_CP_AHB_STALL_SQE_RD_OTHER"/> + <value value="39" name="PERF_CP_CLUSTER0_EMPTY"/> + <value value="40" name="PERF_CP_CLUSTER1_EMPTY"/> + <value value="41" name="PERF_CP_CLUSTER2_EMPTY"/> + <value value="42" name="PERF_CP_CLUSTER3_EMPTY"/> + <value value="43" name="PERF_CP_CLUSTER4_EMPTY"/> + <value value="44" name="PERF_CP_CLUSTER5_EMPTY"/> + <value value="45" name="PERF_CP_PM4_DATA"/> + <value value="46" name="PERF_CP_PM4_HEADERS"/> + <value value="47" name="PERF_CP_VBIF_READ_BEATS"/> + <value value="48" name="PERF_CP_VBIF_WRITE_BEATS"/> + <value value="49" name="PERF_CP_SQE_INSTR_COUNTER"/> +</enum> + +<enum name="a6xx_rbbm_perfcounter_select"> + <value value="0" name="PERF_RBBM_ALWAYS_COUNT"/> + <value value="1" name="PERF_RBBM_ALWAYS_ON"/> + <value value="2" name="PERF_RBBM_TSE_BUSY"/> + <value value="3" name="PERF_RBBM_RAS_BUSY"/> + <value value="4" name="PERF_RBBM_PC_DCALL_BUSY"/> + <value value="5" name="PERF_RBBM_PC_VSD_BUSY"/> + <value value="6" name="PERF_RBBM_STATUS_MASKED"/> + <value value="7" name="PERF_RBBM_COM_BUSY"/> + <value value="8" name="PERF_RBBM_DCOM_BUSY"/> + <value value="9" name="PERF_RBBM_VBIF_BUSY"/> + <value value="10" name="PERF_RBBM_VSC_BUSY"/> + <value value="11" name="PERF_RBBM_TESS_BUSY"/> + <value value="12" name="PERF_RBBM_UCHE_BUSY"/> + <value value="13" name="PERF_RBBM_HLSQ_BUSY"/> +</enum> + +<enum name="a6xx_pc_perfcounter_select"> + <value value="0" name="PERF_PC_BUSY_CYCLES"/> + <value value="1" name="PERF_PC_WORKING_CYCLES"/> + <value value="2" name="PERF_PC_STALL_CYCLES_VFD"/> + <value value="3" name="PERF_PC_STALL_CYCLES_TSE"/> + <value value="4" name="PERF_PC_STALL_CYCLES_VPC"/> + <value value="5" name="PERF_PC_STALL_CYCLES_UCHE"/> + <value value="6" name="PERF_PC_STALL_CYCLES_TESS"/> + <value value="7" name="PERF_PC_STALL_CYCLES_TSE_ONLY"/> + <value value="8" name="PERF_PC_STALL_CYCLES_VPC_ONLY"/> + <value value="9" name="PERF_PC_PASS1_TF_STALL_CYCLES"/> + <value value="10" name="PERF_PC_STARVE_CYCLES_FOR_INDEX"/> + <value value="11" name="PERF_PC_STARVE_CYCLES_FOR_TESS_FACTOR"/> + <value value="12" name="PERF_PC_STARVE_CYCLES_FOR_VIZ_STREAM"/> + <value value="13" name="PERF_PC_STARVE_CYCLES_FOR_POSITION"/> + <value value="14" name="PERF_PC_STARVE_CYCLES_DI"/> + <value value="15" name="PERF_PC_VIS_STREAMS_LOADED"/> + <value value="16" name="PERF_PC_INSTANCES"/> + <value value="17" name="PERF_PC_VPC_PRIMITIVES"/> + <value value="18" name="PERF_PC_DEAD_PRIM"/> + <value value="19" name="PERF_PC_LIVE_PRIM"/> + <value value="20" name="PERF_PC_VERTEX_HITS"/> + <value value="21" name="PERF_PC_IA_VERTICES"/> + <value value="22" name="PERF_PC_IA_PRIMITIVES"/> + <value value="23" name="PERF_PC_GS_PRIMITIVES"/> + <value value="24" name="PERF_PC_HS_INVOCATIONS"/> + <value value="25" name="PERF_PC_DS_INVOCATIONS"/> + <value value="26" name="PERF_PC_VS_INVOCATIONS"/> + <value value="27" name="PERF_PC_GS_INVOCATIONS"/> + <value value="28" name="PERF_PC_DS_PRIMITIVES"/> + <value value="29" name="PERF_PC_VPC_POS_DATA_TRANSACTION"/> + <value value="30" name="PERF_PC_3D_DRAWCALLS"/> + <value value="31" name="PERF_PC_2D_DRAWCALLS"/> + <value value="32" name="PERF_PC_NON_DRAWCALL_GLOBAL_EVENTS"/> + <value value="33" name="PERF_TESS_BUSY_CYCLES"/> + <value value="34" name="PERF_TESS_WORKING_CYCLES"/> + <value value="35" name="PERF_TESS_STALL_CYCLES_PC"/> + <value value="36" name="PERF_TESS_STARVE_CYCLES_PC"/> + <value value="37" name="PERF_PC_TSE_TRANSACTION"/> + <value value="38" name="PERF_PC_TSE_VERTEX"/> + <value value="39" name="PERF_PC_TESS_PC_UV_TRANS"/> + <value value="40" name="PERF_PC_TESS_PC_UV_PATCHES"/> + <value value="41" name="PERF_PC_TESS_FACTOR_TRANS"/> +</enum> + +<enum name="a6xx_vfd_perfcounter_select"> + <value value="0" name="PERF_VFD_BUSY_CYCLES"/> + <value value="1" name="PERF_VFD_STALL_CYCLES_UCHE"/> + <value value="2" name="PERF_VFD_STALL_CYCLES_VPC_ALLOC"/> + <value value="3" name="PERF_VFD_STALL_CYCLES_SP_INFO"/> + <value value="4" name="PERF_VFD_STALL_CYCLES_SP_ATTR"/> + <value value="5" name="PERF_VFD_STARVE_CYCLES_UCHE"/> + <value value="6" name="PERF_VFD_RBUFFER_FULL"/> + <value value="7" name="PERF_VFD_ATTR_INFO_FIFO_FULL"/> + <value value="8" name="PERF_VFD_DECODED_ATTRIBUTE_BYTES"/> + <value value="9" name="PERF_VFD_NUM_ATTRIBUTES"/> + <value value="10" name="PERF_VFD_UPPER_SHADER_FIBERS"/> + <value value="11" name="PERF_VFD_LOWER_SHADER_FIBERS"/> + <value value="12" name="PERF_VFD_MODE_0_FIBERS"/> + <value value="13" name="PERF_VFD_MODE_1_FIBERS"/> + <value value="14" name="PERF_VFD_MODE_2_FIBERS"/> + <value value="15" name="PERF_VFD_MODE_3_FIBERS"/> + <value value="16" name="PERF_VFD_MODE_4_FIBERS"/> + <value value="17" name="PERF_VFD_TOTAL_VERTICES"/> + <value value="18" name="PERF_VFDP_STALL_CYCLES_VFD"/> + <value value="19" name="PERF_VFDP_STALL_CYCLES_VFD_INDEX"/> + <value value="20" name="PERF_VFDP_STALL_CYCLES_VFD_PROG"/> + <value value="21" name="PERF_VFDP_STARVE_CYCLES_PC"/> + <value value="22" name="PERF_VFDP_VS_STAGE_WAVES"/> +</enum> + +<enum name="a6xx_hlsq_perfcounter_select"> + <value value="0" name="PERF_HLSQ_BUSY_CYCLES"/> + <value value="1" name="PERF_HLSQ_STALL_CYCLES_UCHE"/> + <value value="2" name="PERF_HLSQ_STALL_CYCLES_SP_STATE"/> + <value value="3" name="PERF_HLSQ_STALL_CYCLES_SP_FS_STAGE"/> + <value value="4" name="PERF_HLSQ_UCHE_LATENCY_CYCLES"/> + <value value="5" name="PERF_HLSQ_UCHE_LATENCY_COUNT"/> + <value value="6" name="PERF_HLSQ_FS_STAGE_1X_WAVES"/> + <value value="7" name="PERF_HLSQ_FS_STAGE_2X_WAVES"/> + <value value="8" name="PERF_HLSQ_QUADS"/> + <value value="9" name="PERF_HLSQ_CS_INVOCATIONS"/> + <value value="10" name="PERF_HLSQ_COMPUTE_DRAWCALLS"/> + <value value="11" name="PERF_HLSQ_FS_DATA_WAIT_PROGRAMMING"/> + <value value="12" name="PERF_HLSQ_DUAL_FS_PROG_ACTIVE"/> + <value value="13" name="PERF_HLSQ_DUAL_VS_PROG_ACTIVE"/> + <value value="14" name="PERF_HLSQ_FS_BATCH_COUNT_ZERO"/> + <value value="15" name="PERF_HLSQ_VS_BATCH_COUNT_ZERO"/> + <value value="16" name="PERF_HLSQ_WAVE_PENDING_NO_QUAD"/> + <value value="17" name="PERF_HLSQ_WAVE_PENDING_NO_PRIM_BASE"/> + <value value="18" name="PERF_HLSQ_STALL_CYCLES_VPC"/> + <value value="19" name="PERF_HLSQ_PIXELS"/> + <value value="20" name="PERF_HLSQ_DRAW_MODE_SWITCH_VSFS_SYNC"/> +</enum> + +<enum name="a6xx_vpc_perfcounter_select"> + <value value="0" name="PERF_VPC_BUSY_CYCLES"/> + <value value="1" name="PERF_VPC_WORKING_CYCLES"/> + <value value="2" name="PERF_VPC_STALL_CYCLES_UCHE"/> + <value value="3" name="PERF_VPC_STALL_CYCLES_VFD_WACK"/> + <value value="4" name="PERF_VPC_STALL_CYCLES_HLSQ_PRIM_ALLOC"/> + <value value="5" name="PERF_VPC_STALL_CYCLES_PC"/> + <value value="6" name="PERF_VPC_STALL_CYCLES_SP_LM"/> + <value value="7" name="PERF_VPC_STARVE_CYCLES_SP"/> + <value value="8" name="PERF_VPC_STARVE_CYCLES_LRZ"/> + <value value="9" name="PERF_VPC_PC_PRIMITIVES"/> + <value value="10" name="PERF_VPC_SP_COMPONENTS"/> + <value value="11" name="PERF_VPC_STALL_CYCLES_VPCRAM_POS"/> + <value value="12" name="PERF_VPC_LRZ_ASSIGN_PRIMITIVES"/> + <value value="13" name="PERF_VPC_RB_VISIBLE_PRIMITIVES"/> + <value value="14" name="PERF_VPC_LM_TRANSACTION"/> + <value value="15" name="PERF_VPC_STREAMOUT_TRANSACTION"/> + <value value="16" name="PERF_VPC_VS_BUSY_CYCLES"/> + <value value="17" name="PERF_VPC_PS_BUSY_CYCLES"/> + <value value="18" name="PERF_VPC_VS_WORKING_CYCLES"/> + <value value="19" name="PERF_VPC_PS_WORKING_CYCLES"/> + <value value="20" name="PERF_VPC_STARVE_CYCLES_RB"/> + <value value="21" name="PERF_VPC_NUM_VPCRAM_READ_POS"/> + <value value="22" name="PERF_VPC_WIT_FULL_CYCLES"/> + <value value="23" name="PERF_VPC_VPCRAM_FULL_CYCLES"/> + <value value="24" name="PERF_VPC_LM_FULL_WAIT_FOR_INTP_END"/> + <value value="25" name="PERF_VPC_NUM_VPCRAM_WRITE"/> + <value value="26" name="PERF_VPC_NUM_VPCRAM_READ_SO"/> + <value value="27" name="PERF_VPC_NUM_ATTR_REQ_LM"/> +</enum> + +<enum name="a6xx_tse_perfcounter_select"> + <value value="0" name="PERF_TSE_BUSY_CYCLES"/> + <value value="1" name="PERF_TSE_CLIPPING_CYCLES"/> + <value value="2" name="PERF_TSE_STALL_CYCLES_RAS"/> + <value value="3" name="PERF_TSE_STALL_CYCLES_LRZ_BARYPLANE"/> + <value value="4" name="PERF_TSE_STALL_CYCLES_LRZ_ZPLANE"/> + <value value="5" name="PERF_TSE_STARVE_CYCLES_PC"/> + <value value="6" name="PERF_TSE_INPUT_PRIM"/> + <value value="7" name="PERF_TSE_INPUT_NULL_PRIM"/> + <value value="8" name="PERF_TSE_TRIVAL_REJ_PRIM"/> + <value value="9" name="PERF_TSE_CLIPPED_PRIM"/> + <value value="10" name="PERF_TSE_ZERO_AREA_PRIM"/> + <value value="11" name="PERF_TSE_FACENESS_CULLED_PRIM"/> + <value value="12" name="PERF_TSE_ZERO_PIXEL_PRIM"/> + <value value="13" name="PERF_TSE_OUTPUT_NULL_PRIM"/> + <value value="14" name="PERF_TSE_OUTPUT_VISIBLE_PRIM"/> + <value value="15" name="PERF_TSE_CINVOCATION"/> + <value value="16" name="PERF_TSE_CPRIMITIVES"/> + <value value="17" name="PERF_TSE_2D_INPUT_PRIM"/> + <value value="18" name="PERF_TSE_2D_ALIVE_CYCLES"/> + <value value="19" name="PERF_TSE_CLIP_PLANES"/> +</enum> + +<enum name="a6xx_ras_perfcounter_select"> + <value value="0" name="PERF_RAS_BUSY_CYCLES"/> + <value value="1" name="PERF_RAS_SUPERTILE_ACTIVE_CYCLES"/> + <value value="2" name="PERF_RAS_STALL_CYCLES_LRZ"/> + <value value="3" name="PERF_RAS_STARVE_CYCLES_TSE"/> + <value value="4" name="PERF_RAS_SUPER_TILES"/> + <value value="5" name="PERF_RAS_8X4_TILES"/> + <value value="6" name="PERF_RAS_MASKGEN_ACTIVE"/> + <value value="7" name="PERF_RAS_FULLY_COVERED_SUPER_TILES"/> + <value value="8" name="PERF_RAS_FULLY_COVERED_8X4_TILES"/> + <value value="9" name="PERF_RAS_PRIM_KILLED_INVISILBE"/> + <value value="10" name="PERF_RAS_SUPERTILE_GEN_ACTIVE_CYCLES"/> + <value value="11" name="PERF_RAS_LRZ_INTF_WORKING_CYCLES"/> + <value value="12" name="PERF_RAS_BLOCKS"/> +</enum> + +<enum name="a6xx_uche_perfcounter_select"> + <value value="0" name="PERF_UCHE_BUSY_CYCLES"/> + <value value="1" name="PERF_UCHE_STALL_CYCLES_ARBITER"/> + <value value="2" name="PERF_UCHE_VBIF_LATENCY_CYCLES"/> + <value value="3" name="PERF_UCHE_VBIF_LATENCY_SAMPLES"/> + <value value="4" name="PERF_UCHE_VBIF_READ_BEATS_TP"/> + <value value="5" name="PERF_UCHE_VBIF_READ_BEATS_VFD"/> + <value value="6" name="PERF_UCHE_VBIF_READ_BEATS_HLSQ"/> + <value value="7" name="PERF_UCHE_VBIF_READ_BEATS_LRZ"/> + <value value="8" name="PERF_UCHE_VBIF_READ_BEATS_SP"/> + <value value="9" name="PERF_UCHE_READ_REQUESTS_TP"/> + <value value="10" name="PERF_UCHE_READ_REQUESTS_VFD"/> + <value value="11" name="PERF_UCHE_READ_REQUESTS_HLSQ"/> + <value value="12" name="PERF_UCHE_READ_REQUESTS_LRZ"/> + <value value="13" name="PERF_UCHE_READ_REQUESTS_SP"/> + <value value="14" name="PERF_UCHE_WRITE_REQUESTS_LRZ"/> + <value value="15" name="PERF_UCHE_WRITE_REQUESTS_SP"/> + <value value="16" name="PERF_UCHE_WRITE_REQUESTS_VPC"/> + <value value="17" name="PERF_UCHE_WRITE_REQUESTS_VSC"/> + <value value="18" name="PERF_UCHE_EVICTS"/> + <value value="19" name="PERF_UCHE_BANK_REQ0"/> + <value value="20" name="PERF_UCHE_BANK_REQ1"/> + <value value="21" name="PERF_UCHE_BANK_REQ2"/> + <value value="22" name="PERF_UCHE_BANK_REQ3"/> + <value value="23" name="PERF_UCHE_BANK_REQ4"/> + <value value="24" name="PERF_UCHE_BANK_REQ5"/> + <value value="25" name="PERF_UCHE_BANK_REQ6"/> + <value value="26" name="PERF_UCHE_BANK_REQ7"/> + <value value="27" name="PERF_UCHE_VBIF_READ_BEATS_CH0"/> + <value value="28" name="PERF_UCHE_VBIF_READ_BEATS_CH1"/> + <value value="29" name="PERF_UCHE_GMEM_READ_BEATS"/> + <value value="30" name="PERF_UCHE_TPH_REF_FULL"/> + <value value="31" name="PERF_UCHE_TPH_VICTIM_FULL"/> + <value value="32" name="PERF_UCHE_TPH_EXT_FULL"/> + <value value="33" name="PERF_UCHE_VBIF_STALL_WRITE_DATA"/> + <value value="34" name="PERF_UCHE_DCMP_LATENCY_SAMPLES"/> + <value value="35" name="PERF_UCHE_DCMP_LATENCY_CYCLES"/> + <value value="36" name="PERF_UCHE_VBIF_READ_BEATS_PC"/> + <value value="37" name="PERF_UCHE_READ_REQUESTS_PC"/> + <value value="38" name="PERF_UCHE_RAM_READ_REQ"/> + <value value="39" name="PERF_UCHE_RAM_WRITE_REQ"/> +</enum> + +<enum name="a6xx_tp_perfcounter_select"> + <value value="0" name="PERF_TP_BUSY_CYCLES"/> + <value value="1" name="PERF_TP_STALL_CYCLES_UCHE"/> + <value value="2" name="PERF_TP_LATENCY_CYCLES"/> + <value value="3" name="PERF_TP_LATENCY_TRANS"/> + <value value="4" name="PERF_TP_FLAG_CACHE_REQUEST_SAMPLES"/> + <value value="5" name="PERF_TP_FLAG_CACHE_REQUEST_LATENCY"/> + <value value="6" name="PERF_TP_L1_CACHELINE_REQUESTS"/> + <value value="7" name="PERF_TP_L1_CACHELINE_MISSES"/> + <value value="8" name="PERF_TP_SP_TP_TRANS"/> + <value value="9" name="PERF_TP_TP_SP_TRANS"/> + <value value="10" name="PERF_TP_OUTPUT_PIXELS"/> + <value value="11" name="PERF_TP_FILTER_WORKLOAD_16BIT"/> + <value value="12" name="PERF_TP_FILTER_WORKLOAD_32BIT"/> + <value value="13" name="PERF_TP_QUADS_RECEIVED"/> + <value value="14" name="PERF_TP_QUADS_OFFSET"/> + <value value="15" name="PERF_TP_QUADS_SHADOW"/> + <value value="16" name="PERF_TP_QUADS_ARRAY"/> + <value value="17" name="PERF_TP_QUADS_GRADIENT"/> + <value value="18" name="PERF_TP_QUADS_1D"/> + <value value="19" name="PERF_TP_QUADS_2D"/> + <value value="20" name="PERF_TP_QUADS_BUFFER"/> + <value value="21" name="PERF_TP_QUADS_3D"/> + <value value="22" name="PERF_TP_QUADS_CUBE"/> + <value value="23" name="PERF_TP_DIVERGENT_QUADS_RECEIVED"/> + <value value="24" name="PERF_TP_PRT_NON_RESIDENT_EVENTS"/> + <value value="25" name="PERF_TP_OUTPUT_PIXELS_POINT"/> + <value value="26" name="PERF_TP_OUTPUT_PIXELS_BILINEAR"/> + <value value="27" name="PERF_TP_OUTPUT_PIXELS_MIP"/> + <value value="28" name="PERF_TP_OUTPUT_PIXELS_ANISO"/> + <value value="29" name="PERF_TP_OUTPUT_PIXELS_ZERO_LOD"/> + <value value="30" name="PERF_TP_FLAG_CACHE_REQUESTS"/> + <value value="31" name="PERF_TP_FLAG_CACHE_MISSES"/> + <value value="32" name="PERF_TP_L1_5_L2_REQUESTS"/> + <value value="33" name="PERF_TP_2D_OUTPUT_PIXELS"/> + <value value="34" name="PERF_TP_2D_OUTPUT_PIXELS_POINT"/> + <value value="35" name="PERF_TP_2D_OUTPUT_PIXELS_BILINEAR"/> + <value value="36" name="PERF_TP_2D_FILTER_WORKLOAD_16BIT"/> + <value value="37" name="PERF_TP_2D_FILTER_WORKLOAD_32BIT"/> + <value value="38" name="PERF_TP_TPA2TPC_TRANS"/> + <value value="39" name="PERF_TP_L1_MISSES_ASTC_1TILE"/> + <value value="40" name="PERF_TP_L1_MISSES_ASTC_2TILE"/> + <value value="41" name="PERF_TP_L1_MISSES_ASTC_4TILE"/> + <value value="42" name="PERF_TP_L1_5_L2_COMPRESS_REQS"/> + <value value="43" name="PERF_TP_L1_5_L2_COMPRESS_MISS"/> + <value value="44" name="PERF_TP_L1_BANK_CONFLICT"/> + <value value="45" name="PERF_TP_L1_5_MISS_LATENCY_CYCLES"/> + <value value="46" name="PERF_TP_L1_5_MISS_LATENCY_TRANS"/> + <value value="47" name="PERF_TP_QUADS_CONSTANT_MULTIPLIED"/> + <value value="48" name="PERF_TP_FRONTEND_WORKING_CYCLES"/> + <value value="49" name="PERF_TP_L1_TAG_WORKING_CYCLES"/> + <value value="50" name="PERF_TP_L1_DATA_WRITE_WORKING_CYCLES"/> + <value value="51" name="PERF_TP_PRE_L1_DECOM_WORKING_CYCLES"/> + <value value="52" name="PERF_TP_BACKEND_WORKING_CYCLES"/> + <value value="53" name="PERF_TP_FLAG_CACHE_WORKING_CYCLES"/> + <value value="54" name="PERF_TP_L1_5_CACHE_WORKING_CYCLES"/> + <value value="55" name="PERF_TP_STARVE_CYCLES_SP"/> + <value value="56" name="PERF_TP_STARVE_CYCLES_UCHE"/> +</enum> + +<enum name="a6xx_sp_perfcounter_select"> + <value value="0" name="PERF_SP_BUSY_CYCLES"/> + <value value="1" name="PERF_SP_ALU_WORKING_CYCLES"/> + <value value="2" name="PERF_SP_EFU_WORKING_CYCLES"/> + <value value="3" name="PERF_SP_STALL_CYCLES_VPC"/> + <value value="4" name="PERF_SP_STALL_CYCLES_TP"/> + <value value="5" name="PERF_SP_STALL_CYCLES_UCHE"/> + <value value="6" name="PERF_SP_STALL_CYCLES_RB"/> + <value value="7" name="PERF_SP_NON_EXECUTION_CYCLES"/> + <value value="8" name="PERF_SP_WAVE_CONTEXTS"/> + <value value="9" name="PERF_SP_WAVE_CONTEXT_CYCLES"/> + <value value="10" name="PERF_SP_FS_STAGE_WAVE_CYCLES"/> + <value value="11" name="PERF_SP_FS_STAGE_WAVE_SAMPLES"/> + <value value="12" name="PERF_SP_VS_STAGE_WAVE_CYCLES"/> + <value value="13" name="PERF_SP_VS_STAGE_WAVE_SAMPLES"/> + <value value="14" name="PERF_SP_FS_STAGE_DURATION_CYCLES"/> + <value value="15" name="PERF_SP_VS_STAGE_DURATION_CYCLES"/> + <value value="16" name="PERF_SP_WAVE_CTRL_CYCLES"/> + <value value="17" name="PERF_SP_WAVE_LOAD_CYCLES"/> + <value value="18" name="PERF_SP_WAVE_EMIT_CYCLES"/> + <value value="19" name="PERF_SP_WAVE_NOP_CYCLES"/> + <value value="20" name="PERF_SP_WAVE_WAIT_CYCLES"/> + <value value="21" name="PERF_SP_WAVE_FETCH_CYCLES"/> + <value value="22" name="PERF_SP_WAVE_IDLE_CYCLES"/> + <value value="23" name="PERF_SP_WAVE_END_CYCLES"/> + <value value="24" name="PERF_SP_WAVE_LONG_SYNC_CYCLES"/> + <value value="25" name="PERF_SP_WAVE_SHORT_SYNC_CYCLES"/> + <value value="26" name="PERF_SP_WAVE_JOIN_CYCLES"/> + <value value="27" name="PERF_SP_LM_LOAD_INSTRUCTIONS"/> + <value value="28" name="PERF_SP_LM_STORE_INSTRUCTIONS"/> + <value value="29" name="PERF_SP_LM_ATOMICS"/> + <value value="30" name="PERF_SP_GM_LOAD_INSTRUCTIONS"/> + <value value="31" name="PERF_SP_GM_STORE_INSTRUCTIONS"/> + <value value="32" name="PERF_SP_GM_ATOMICS"/> + <value value="33" name="PERF_SP_VS_STAGE_TEX_INSTRUCTIONS"/> + <value value="34" name="PERF_SP_VS_STAGE_EFU_INSTRUCTIONS"/> + <value value="35" name="PERF_SP_VS_STAGE_FULL_ALU_INSTRUCTIONS"/> + <value value="36" name="PERF_SP_VS_STAGE_HALF_ALU_INSTRUCTIONS"/> + <value value="37" name="PERF_SP_FS_STAGE_TEX_INSTRUCTIONS"/> + <value value="38" name="PERF_SP_FS_STAGE_CFLOW_INSTRUCTIONS"/> + <value value="39" name="PERF_SP_FS_STAGE_EFU_INSTRUCTIONS"/> + <value value="40" name="PERF_SP_FS_STAGE_FULL_ALU_INSTRUCTIONS"/> + <value value="41" name="PERF_SP_FS_STAGE_HALF_ALU_INSTRUCTIONS"/> + <value value="42" name="PERF_SP_FS_STAGE_BARY_INSTRUCTIONS"/> + <value value="43" name="PERF_SP_VS_INSTRUCTIONS"/> + <value value="44" name="PERF_SP_FS_INSTRUCTIONS"/> + <value value="45" name="PERF_SP_ADDR_LOCK_COUNT"/> + <value value="46" name="PERF_SP_UCHE_READ_TRANS"/> + <value value="47" name="PERF_SP_UCHE_WRITE_TRANS"/> + <value value="48" name="PERF_SP_EXPORT_VPC_TRANS"/> + <value value="49" name="PERF_SP_EXPORT_RB_TRANS"/> + <value value="50" name="PERF_SP_PIXELS_KILLED"/> + <value value="51" name="PERF_SP_ICL1_REQUESTS"/> + <value value="52" name="PERF_SP_ICL1_MISSES"/> + <value value="53" name="PERF_SP_HS_INSTRUCTIONS"/> + <value value="54" name="PERF_SP_DS_INSTRUCTIONS"/> + <value value="55" name="PERF_SP_GS_INSTRUCTIONS"/> + <value value="56" name="PERF_SP_CS_INSTRUCTIONS"/> + <value value="57" name="PERF_SP_GPR_READ"/> + <value value="58" name="PERF_SP_GPR_WRITE"/> + <value value="59" name="PERF_SP_FS_STAGE_HALF_EFU_INSTRUCTIONS"/> + <value value="60" name="PERF_SP_VS_STAGE_HALF_EFU_INSTRUCTIONS"/> + <value value="61" name="PERF_SP_LM_BANK_CONFLICTS"/> + <value value="62" name="PERF_SP_TEX_CONTROL_WORKING_CYCLES"/> + <value value="63" name="PERF_SP_LOAD_CONTROL_WORKING_CYCLES"/> + <value value="64" name="PERF_SP_FLOW_CONTROL_WORKING_CYCLES"/> + <value value="65" name="PERF_SP_LM_WORKING_CYCLES"/> + <value value="66" name="PERF_SP_DISPATCHER_WORKING_CYCLES"/> + <value value="67" name="PERF_SP_SEQUENCER_WORKING_CYCLES"/> + <value value="68" name="PERF_SP_LOW_EFFICIENCY_STARVED_BY_TP"/> + <value value="69" name="PERF_SP_STARVE_CYCLES_HLSQ"/> + <value value="70" name="PERF_SP_NON_EXECUTION_LS_CYCLES"/> + <value value="71" name="PERF_SP_WORKING_EU"/> + <value value="72" name="PERF_SP_ANY_EU_WORKING"/> + <value value="73" name="PERF_SP_WORKING_EU_FS_STAGE"/> + <value value="74" name="PERF_SP_ANY_EU_WORKING_FS_STAGE"/> + <value value="75" name="PERF_SP_WORKING_EU_VS_STAGE"/> + <value value="76" name="PERF_SP_ANY_EU_WORKING_VS_STAGE"/> + <value value="77" name="PERF_SP_WORKING_EU_CS_STAGE"/> + <value value="78" name="PERF_SP_ANY_EU_WORKING_CS_STAGE"/> + <value value="79" name="PERF_SP_GPR_READ_PREFETCH"/> + <value value="80" name="PERF_SP_GPR_READ_CONFLICT"/> + <value value="81" name="PERF_SP_GPR_WRITE_CONFLICT"/> + <value value="82" name="PERF_SP_GM_LOAD_LATENCY_CYCLES"/> + <value value="83" name="PERF_SP_GM_LOAD_LATENCY_SAMPLES"/> + <value value="84" name="PERF_SP_EXECUTABLE_WAVES"/> +</enum> + +<enum name="a6xx_rb_perfcounter_select"> + <value value="0" name="PERF_RB_BUSY_CYCLES"/> + <value value="1" name="PERF_RB_STALL_CYCLES_HLSQ"/> + <value value="2" name="PERF_RB_STALL_CYCLES_FIFO0_FULL"/> + <value value="3" name="PERF_RB_STALL_CYCLES_FIFO1_FULL"/> + <value value="4" name="PERF_RB_STALL_CYCLES_FIFO2_FULL"/> + <value value="5" name="PERF_RB_STARVE_CYCLES_SP"/> + <value value="6" name="PERF_RB_STARVE_CYCLES_LRZ_TILE"/> + <value value="7" name="PERF_RB_STARVE_CYCLES_CCU"/> + <value value="8" name="PERF_RB_STARVE_CYCLES_Z_PLANE"/> + <value value="9" name="PERF_RB_STARVE_CYCLES_BARY_PLANE"/> + <value value="10" name="PERF_RB_Z_WORKLOAD"/> + <value value="11" name="PERF_RB_HLSQ_ACTIVE"/> + <value value="12" name="PERF_RB_Z_READ"/> + <value value="13" name="PERF_RB_Z_WRITE"/> + <value value="14" name="PERF_RB_C_READ"/> + <value value="15" name="PERF_RB_C_WRITE"/> + <value value="16" name="PERF_RB_TOTAL_PASS"/> + <value value="17" name="PERF_RB_Z_PASS"/> + <value value="18" name="PERF_RB_Z_FAIL"/> + <value value="19" name="PERF_RB_S_FAIL"/> + <value value="20" name="PERF_RB_BLENDED_FXP_COMPONENTS"/> + <value value="21" name="PERF_RB_BLENDED_FP16_COMPONENTS"/> + <value value="22" name="PERF_RB_PS_INVOCATIONS"/> + <value value="23" name="PERF_RB_2D_ALIVE_CYCLES"/> + <value value="24" name="PERF_RB_2D_STALL_CYCLES_A2D"/> + <value value="25" name="PERF_RB_2D_STARVE_CYCLES_SRC"/> + <value value="26" name="PERF_RB_2D_STARVE_CYCLES_SP"/> + <value value="27" name="PERF_RB_2D_STARVE_CYCLES_DST"/> + <value value="28" name="PERF_RB_2D_VALID_PIXELS"/> + <value value="29" name="PERF_RB_3D_PIXELS"/> + <value value="30" name="PERF_RB_BLENDER_WORKING_CYCLES"/> + <value value="31" name="PERF_RB_ZPROC_WORKING_CYCLES"/> + <value value="32" name="PERF_RB_CPROC_WORKING_CYCLES"/> + <value value="33" name="PERF_RB_SAMPLER_WORKING_CYCLES"/> + <value value="34" name="PERF_RB_STALL_CYCLES_CCU_COLOR_READ"/> + <value value="35" name="PERF_RB_STALL_CYCLES_CCU_COLOR_WRITE"/> + <value value="36" name="PERF_RB_STALL_CYCLES_CCU_DEPTH_READ"/> + <value value="37" name="PERF_RB_STALL_CYCLES_CCU_DEPTH_WRITE"/> + <value value="38" name="PERF_RB_STALL_CYCLES_VPC"/> + <value value="39" name="PERF_RB_2D_INPUT_TRANS"/> + <value value="40" name="PERF_RB_2D_OUTPUT_RB_DST_TRANS"/> + <value value="41" name="PERF_RB_2D_OUTPUT_RB_SRC_TRANS"/> + <value value="42" name="PERF_RB_BLENDED_FP32_COMPONENTS"/> + <value value="43" name="PERF_RB_COLOR_PIX_TILES"/> + <value value="44" name="PERF_RB_STALL_CYCLES_CCU"/> + <value value="45" name="PERF_RB_EARLY_Z_ARB3_GRANT"/> + <value value="46" name="PERF_RB_LATE_Z_ARB3_GRANT"/> + <value value="47" name="PERF_RB_EARLY_Z_SKIP_GRANT"/> +</enum> + +<enum name="a6xx_vsc_perfcounter_select"> + <value value="0" name="PERF_VSC_BUSY_CYCLES"/> + <value value="1" name="PERF_VSC_WORKING_CYCLES"/> + <value value="2" name="PERF_VSC_STALL_CYCLES_UCHE"/> + <value value="3" name="PERF_VSC_EOT_NUM"/> + <value value="4" name="PERF_VSC_INPUT_TILES"/> +</enum> + +<enum name="a6xx_ccu_perfcounter_select"> + <value value="0" name="PERF_CCU_BUSY_CYCLES"/> + <value value="1" name="PERF_CCU_STALL_CYCLES_RB_DEPTH_RETURN"/> + <value value="2" name="PERF_CCU_STALL_CYCLES_RB_COLOR_RETURN"/> + <value value="3" name="PERF_CCU_STARVE_CYCLES_FLAG_RETURN"/> + <value value="4" name="PERF_CCU_DEPTH_BLOCKS"/> + <value value="5" name="PERF_CCU_COLOR_BLOCKS"/> + <value value="6" name="PERF_CCU_DEPTH_BLOCK_HIT"/> + <value value="7" name="PERF_CCU_COLOR_BLOCK_HIT"/> + <value value="8" name="PERF_CCU_PARTIAL_BLOCK_READ"/> + <value value="9" name="PERF_CCU_GMEM_READ"/> + <value value="10" name="PERF_CCU_GMEM_WRITE"/> + <value value="11" name="PERF_CCU_DEPTH_READ_FLAG0_COUNT"/> + <value value="12" name="PERF_CCU_DEPTH_READ_FLAG1_COUNT"/> + <value value="13" name="PERF_CCU_DEPTH_READ_FLAG2_COUNT"/> + <value value="14" name="PERF_CCU_DEPTH_READ_FLAG3_COUNT"/> + <value value="15" name="PERF_CCU_DEPTH_READ_FLAG4_COUNT"/> + <value value="16" name="PERF_CCU_DEPTH_READ_FLAG5_COUNT"/> + <value value="17" name="PERF_CCU_DEPTH_READ_FLAG6_COUNT"/> + <value value="18" name="PERF_CCU_DEPTH_READ_FLAG8_COUNT"/> + <value value="19" name="PERF_CCU_COLOR_READ_FLAG0_COUNT"/> + <value value="20" name="PERF_CCU_COLOR_READ_FLAG1_COUNT"/> + <value value="21" name="PERF_CCU_COLOR_READ_FLAG2_COUNT"/> + <value value="22" name="PERF_CCU_COLOR_READ_FLAG3_COUNT"/> + <value value="23" name="PERF_CCU_COLOR_READ_FLAG4_COUNT"/> + <value value="24" name="PERF_CCU_COLOR_READ_FLAG5_COUNT"/> + <value value="25" name="PERF_CCU_COLOR_READ_FLAG6_COUNT"/> + <value value="26" name="PERF_CCU_COLOR_READ_FLAG8_COUNT"/> + <value value="27" name="PERF_CCU_2D_RD_REQ"/> + <value value="28" name="PERF_CCU_2D_WR_REQ"/> +</enum> + +<enum name="a6xx_lrz_perfcounter_select"> + <value value="0" name="PERF_LRZ_BUSY_CYCLES"/> + <value value="1" name="PERF_LRZ_STARVE_CYCLES_RAS"/> + <value value="2" name="PERF_LRZ_STALL_CYCLES_RB"/> + <value value="3" name="PERF_LRZ_STALL_CYCLES_VSC"/> + <value value="4" name="PERF_LRZ_STALL_CYCLES_VPC"/> + <value value="5" name="PERF_LRZ_STALL_CYCLES_FLAG_PREFETCH"/> + <value value="6" name="PERF_LRZ_STALL_CYCLES_UCHE"/> + <value value="7" name="PERF_LRZ_LRZ_READ"/> + <value value="8" name="PERF_LRZ_LRZ_WRITE"/> + <value value="9" name="PERF_LRZ_READ_LATENCY"/> + <value value="10" name="PERF_LRZ_MERGE_CACHE_UPDATING"/> + <value value="11" name="PERF_LRZ_PRIM_KILLED_BY_MASKGEN"/> + <value value="12" name="PERF_LRZ_PRIM_KILLED_BY_LRZ"/> + <value value="13" name="PERF_LRZ_VISIBLE_PRIM_AFTER_LRZ"/> + <value value="14" name="PERF_LRZ_FULL_8X8_TILES"/> + <value value="15" name="PERF_LRZ_PARTIAL_8X8_TILES"/> + <value value="16" name="PERF_LRZ_TILE_KILLED"/> + <value value="17" name="PERF_LRZ_TOTAL_PIXEL"/> + <value value="18" name="PERF_LRZ_VISIBLE_PIXEL_AFTER_LRZ"/> + <value value="19" name="PERF_LRZ_FULLY_COVERED_TILES"/> + <value value="20" name="PERF_LRZ_PARTIAL_COVERED_TILES"/> + <value value="21" name="PERF_LRZ_FEEDBACK_ACCEPT"/> + <value value="22" name="PERF_LRZ_FEEDBACK_DISCARD"/> + <value value="23" name="PERF_LRZ_FEEDBACK_STALL"/> + <value value="24" name="PERF_LRZ_STALL_CYCLES_RB_ZPLANE"/> + <value value="25" name="PERF_LRZ_STALL_CYCLES_RB_BPLANE"/> + <value value="26" name="PERF_LRZ_STALL_CYCLES_VC"/> + <value value="27" name="PERF_LRZ_RAS_MASK_TRANS"/> +</enum> + +<enum name="a6xx_cmp_perfcounter_select"> + <value value="0" name="PERF_CMPDECMP_STALL_CYCLES_ARB"/> + <value value="1" name="PERF_CMPDECMP_VBIF_LATENCY_CYCLES"/> + <value value="2" name="PERF_CMPDECMP_VBIF_LATENCY_SAMPLES"/> + <value value="3" name="PERF_CMPDECMP_VBIF_READ_DATA_CCU"/> + <value value="4" name="PERF_CMPDECMP_VBIF_WRITE_DATA_CCU"/> + <value value="5" name="PERF_CMPDECMP_VBIF_READ_REQUEST"/> + <value value="6" name="PERF_CMPDECMP_VBIF_WRITE_REQUEST"/> + <value value="7" name="PERF_CMPDECMP_VBIF_READ_DATA"/> + <value value="8" name="PERF_CMPDECMP_VBIF_WRITE_DATA"/> + <value value="9" name="PERF_CMPDECMP_FLAG_FETCH_CYCLES"/> + <value value="10" name="PERF_CMPDECMP_FLAG_FETCH_SAMPLES"/> + <value value="11" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG1_COUNT"/> + <value value="12" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG2_COUNT"/> + <value value="13" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG3_COUNT"/> + <value value="14" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG4_COUNT"/> + <value value="15" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG5_COUNT"/> + <value value="16" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG6_COUNT"/> + <value value="17" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG8_COUNT"/> + <value value="18" name="PERF_CMPDECMP_COLOR_WRITE_FLAG1_COUNT"/> + <value value="19" name="PERF_CMPDECMP_COLOR_WRITE_FLAG2_COUNT"/> + <value value="20" name="PERF_CMPDECMP_COLOR_WRITE_FLAG3_COUNT"/> + <value value="21" name="PERF_CMPDECMP_COLOR_WRITE_FLAG4_COUNT"/> + <value value="22" name="PERF_CMPDECMP_COLOR_WRITE_FLAG5_COUNT"/> + <value value="23" name="PERF_CMPDECMP_COLOR_WRITE_FLAG6_COUNT"/> + <value value="24" name="PERF_CMPDECMP_COLOR_WRITE_FLAG8_COUNT"/> + <value value="25" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_REQ"/> + <value value="26" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_WR"/> + <value value="27" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_RETURN"/> + <value value="28" name="PERF_CMPDECMP_2D_RD_DATA"/> + <value value="29" name="PERF_CMPDECMP_2D_WR_DATA"/> + <value value="30" name="PERF_CMPDECMP_VBIF_READ_DATA_UCHE_CH0"/> + <value value="31" name="PERF_CMPDECMP_VBIF_READ_DATA_UCHE_CH1"/> + <value value="32" name="PERF_CMPDECMP_2D_OUTPUT_TRANS"/> + <value value="33" name="PERF_CMPDECMP_VBIF_WRITE_DATA_UCHE"/> + <value value="34" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG0_COUNT"/> + <value value="35" name="PERF_CMPDECMP_COLOR_WRITE_FLAG0_COUNT"/> + <value value="36" name="PERF_CMPDECMP_COLOR_WRITE_FLAGALPHA_COUNT"/> + <value value="37" name="PERF_CMPDECMP_2D_BUSY_CYCLES"/> + <value value="38" name="PERF_CMPDECMP_2D_REORDER_STARVE_CYCLES"/> + <value value="39" name="PERF_CMPDECMP_2D_PIXELS"/> +</enum> + +<!-- +Used in a6xx_2d_blit_cntl.. the value mostly seems to correlate to the +component type/size, so I think it relates to internal format used for +blending? The one exception is that 16b unorm and 32b float use the +same value... maybe 16b unorm is uncommon enough that it was just easier +to upconvert to 32b float internally? + + 8b unorm: 10 (sometimes 0, is the high bit part of something else?) +16b unorm: 4 + +32b int: 7 +16b int: 6 + 8b int: 5 + +32b float: 4 +16b float: 3 + --> +<enum name="a6xx_2d_ifmt"> + <value value="0x10" name="R2D_UNORM8"/> + <value value="0x7" name="R2D_INT32"/> + <value value="0x6" name="R2D_INT16"/> + <value value="0x5" name="R2D_INT8"/> + <value value="0x4" name="R2D_FLOAT32"/> + <value value="0x3" name="R2D_FLOAT16"/> + <value value="0x1" name="R2D_UNORM8_SRGB"/> + <value value="0x0" name="R2D_RAW"/> +</enum> + +<enum name="a6xx_ztest_mode"> + <doc>Allow early z-test and early-lrz (if applicable)</doc> + <value value="0x0" name="A6XX_EARLY_Z"/> + <doc>Disable early z-test and early-lrz test (if applicable)</doc> + <value value="0x1" name="A6XX_LATE_Z"/> + <doc> + A special mode that allows early-lrz test but disables + early-z test. Which might sound a bit funny, since + lrz-test happens before z-test. But as long as a couple + conditions are maintained this allows using lrz-test in + cases where fragment shader has kill/discard: + + 1) Disable lrz-write in cases where it is uncertain during + binning pass that a fragment will pass. Ie. if frag + shader has-kill, writes-z, or alpha/stencil test is + enabled. (For correctness, lrz-write must be disabled + when blend is enabled.) This is analogous to how a + z-prepass works. + + 2) Disable lrz-write and test if a depth-test direction + reversal is detected. Due to condition (1), the contents + of the lrz buffer are a conservative estimation of the + depth buffer during the draw pass. Meaning that geometry + that we know for certain will not be visible will not pass + lrz-test. But geometry which may be (or contributes to + blend) will pass the lrz-test. + + This allows us to keep early-lrz-test in cases where the frag + shader does not write-z (ie. we know the z-value before FS) + and does not have side-effects (image/ssbo writes, etc), but + does have kill/discard. Which turns out to be a common + enough case that it is useful to keep early-lrz test against + the conservative lrz buffer to discard fragments that we + know will definitely not be visible. + </doc> + <value value="0x2" name="A6XX_EARLY_LRZ_LATE_Z"/> + <doc>Not a real hw value, used internally by mesa</doc> + <value value="0x3" name="A6XX_INVALID_ZTEST"/> +</enum> + +<enum name="a6xx_tess_spacing"> + <value value="0x0" name="TESS_EQUAL"/> + <value value="0x2" name="TESS_FRACTIONAL_ODD"/> + <value value="0x3" name="TESS_FRACTIONAL_EVEN"/> +</enum> +<enum name="a6xx_tess_output"> + <value value="0x0" name="TESS_POINTS"/> + <value value="0x1" name="TESS_LINES"/> + <value value="0x2" name="TESS_CW_TRIS"/> + <value value="0x3" name="TESS_CCW_TRIS"/> +</enum> + +<domain name="A6XX" width="32" prefix="variant" varset="chip"> + <bitset name="A6XX_RBBM_INT_0_MASK" inline="no" varset="chip"> + <bitfield name="RBBM_GPU_IDLE" pos="0" type="boolean"/> + <bitfield name="CP_AHB_ERROR" pos="1" type="boolean"/> + <bitfield name="CP_IPC_INTR_0" pos="4" type="boolean" variants="A7XX-"/> + <bitfield name="CP_IPC_INTR_1" pos="5" type="boolean" variants="A7XX-"/> + <bitfield name="RBBM_ATB_ASYNCFIFO_OVERFLOW" pos="6" type="boolean"/> + <bitfield name="RBBM_GPC_ERROR" pos="7" type="boolean"/> + <bitfield name="CP_SW" pos="8" type="boolean"/> + <bitfield name="CP_HW_ERROR" pos="9" type="boolean"/> + <bitfield name="CP_CCU_FLUSH_DEPTH_TS" pos="10" type="boolean"/> + <bitfield name="CP_CCU_FLUSH_COLOR_TS" pos="11" type="boolean"/> + <bitfield name="CP_CCU_RESOLVE_TS" pos="12" type="boolean"/> + <bitfield name="CP_IB2" pos="13" type="boolean"/> + <bitfield name="CP_IB1" pos="14" type="boolean"/> + <bitfield name="CP_RB" pos="15" type="boolean" variants="A6XX"/> + <!-- Same as above but different name??: --> + <bitfield name="PM4CPINTERRUPT" pos="15" type="boolean" variants="A7XX-"/> + <bitfield name="PM4CPINTERRUPTLPAC" pos="16" type="boolean" variants="A7XX-"/> + <bitfield name="CP_RB_DONE_TS" pos="17" type="boolean"/> + <bitfield name="CP_WT_DONE_TS" pos="18" type="boolean"/> + <bitfield name="CP_CACHE_FLUSH_TS" pos="20" type="boolean"/> + <bitfield name="CP_CACHE_FLUSH_TS_LPAC" pos="21" type="boolean" variants="A7XX-"/> + <bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="22" type="boolean"/> + <bitfield name="RBBM_HANG_DETECT" pos="23" type="boolean"/> + <bitfield name="UCHE_OOB_ACCESS" pos="24" type="boolean"/> + <bitfield name="UCHE_TRAP_INTR" pos="25" type="boolean"/> + <bitfield name="DEBBUS_INTR_0" pos="26" type="boolean"/> + <bitfield name="DEBBUS_INTR_1" pos="27" type="boolean"/> + <bitfield name="TSBWRITEERROR" pos="28" type="boolean" variants="A7XX-"/> + <bitfield name="ISDB_CPU_IRQ" pos="30" type="boolean"/> + <bitfield name="ISDB_UNDER_DEBUG" pos="31" type="boolean"/> + </bitset> + + <!-- + Note the _LPAC bits probably *actually* first appeared in a660, but the + _BV bits are new in a7xx + --> + <bitset name="A6XX_CP_INT" varset="chip"> + <bitfield name="CP_OPCODE_ERROR" pos="0" type="boolean"/> + <bitfield name="CP_UCODE_ERROR" pos="1" type="boolean"/> + <bitfield name="CP_HW_FAULT_ERROR" pos="2" type="boolean"/> + <bitfield name="CP_REGISTER_PROTECTION_ERROR" pos="4" type="boolean"/> + <bitfield name="CP_AHB_ERROR" pos="5" type="boolean"/> + <bitfield name="CP_VSD_PARITY_ERROR" pos="6" type="boolean"/> + <bitfield name="CP_ILLEGAL_INSTR_ERROR" pos="7" type="boolean"/> + <bitfield name="CP_OPCODE_ERROR_LPAC" pos="8" type="boolean" variants="A7XX-"/> + <bitfield name="CP_UCODE_ERROR_LPAC" pos="9" type="boolean" variants="A7XX-"/> + <bitfield name="CP_HW_FAULT_ERROR_LPAC" pos="10" type="boolean" variants="A7XX-"/> + <bitfield name="CP_REGISTER_PROTECTION_ERROR_LPAC" pos="11" type="boolean" variants="A7XX-"/> + <bitfield name="CP_ILLEGAL_INSTR_ERROR_LPAC" pos="12" type="boolean" variants="A7XX-"/> + <bitfield name="CP_OPCODE_ERROR_BV" pos="13" type="boolean" variants="A7XX-"/> + <bitfield name="CP_UCODE_ERROR_BV" pos="14" type="boolean" variants="A7XX-"/> + <bitfield name="CP_HW_FAULT_ERROR_BV" pos="15" type="boolean" variants="A7XX-"/> + <bitfield name="CP_REGISTER_PROTECTION_ERROR_BV" pos="16" type="boolean" variants="A7XX-"/> + <bitfield name="CP_ILLEGAL_INSTR_ERROR_BV" pos="17" type="boolean" variants="A7XX-"/> + </bitset> + + <reg64 offset="0x0800" name="CP_RB_BASE"/> + <reg32 offset="0x0802" name="CP_RB_CNTL"/> + <reg64 offset="0x0804" name="CP_RB_RPTR_ADDR"/> + <reg32 offset="0x0806" name="CP_RB_RPTR"/> + <reg32 offset="0x0807" name="CP_RB_WPTR"/> + <reg32 offset="0x0808" name="CP_SQE_CNTL"/> + <reg32 offset="0x0812" name="CP_CP2GMU_STATUS"> + <bitfield name="IFPC" pos="0" type="boolean"/> + </reg32> + <reg32 offset="0x0821" name="CP_HW_FAULT"/> + <reg32 offset="0x0823" name="CP_INTERRUPT_STATUS" type="A6XX_CP_INT"/> + <reg32 offset="0x0824" name="CP_PROTECT_STATUS"/> + <reg32 offset="0x0825" name="CP_STATUS_1"/> + <reg64 offset="0x0830" name="CP_SQE_INSTR_BASE"/> + <reg32 offset="0x0840" name="CP_MISC_CNTL"/> + <reg32 offset="0x0844" name="CP_APRIV_CNTL"> + <!-- Crashdumper writes --> + <bitfield pos="6" name="CDWRITE" type="boolean"/> + <!-- Crashdumper reads --> + <bitfield pos="5" name="CDREAD" type="boolean"/> + + <!-- 4 is unknown --> + + <!-- RPTR shadow writes --> + <bitfield pos="3" name="RBRPWB" type="boolean"/> + <!-- Memory accesses from PM4 packets in the ringbuffer --> + <bitfield pos="2" name="RBPRIVLEVEL" type="boolean"/> + <!-- Ringbuffer reads --> + <bitfield pos="1" name="RBFETCH" type="boolean"/> + <!-- Instruction cache fetches --> + <bitfield pos="0" name="ICACHE" type="boolean"/> + </reg32> + <!-- Preemptions taking longer than this threshold increment PERF_CP_LONG_PREEMPTIONS: --> + <reg32 offset="0x08C0" name="CP_PREEMPT_THRESHOLD"/> + <!-- all the threshold values seem to be in units of quad-dwords: --> + <reg32 offset="0x08C1" name="CP_ROQ_THRESHOLDS_1"> + <doc> + b0..7 identifies where MRB data starts (and RB data ends) + b8.15 identifies where VSD data starts (and MRB data ends) + b16..23 identifies where IB1 data starts (and RB data ends) + b24..31 identifies where IB2 data starts (and IB1 data ends) + </doc> + <bitfield name="MRB_START" low="0" high="7" shr="2"/> + <bitfield name="VSD_START" low="8" high="15" shr="2"/> + <bitfield name="IB1_START" low="16" high="23" shr="2"/> + <bitfield name="IB2_START" low="24" high="31" shr="2"/> + </reg32> + <reg32 offset="0x08C2" name="CP_ROQ_THRESHOLDS_2"> + <doc> + low bits identify where CP_SET_DRAW_STATE stateobj + processing starts (and IB2 data ends). I'm guessing + b8 is part of this since (from downstream kgsl): + + /* ROQ sizes are twice as big on a640/a680 than on a630 */ + if (adreno_is_a640(adreno_dev) || adreno_is_a680(adreno_dev)) { + kgsl_regwrite(device, A6XX_CP_ROQ_THRESHOLDS_2, 0x02000140); + kgsl_regwrite(device, A6XX_CP_ROQ_THRESHOLDS_1, 0x8040362C); + } ... + </doc> + <bitfield name="SDS_START" low="0" high="8" shr="2"/> + <!-- total ROQ size: --> + <bitfield name="ROQ_SIZE" low="16" high="31" shr="2"/> + </reg32> + <reg32 offset="0x08C3" name="CP_MEM_POOL_SIZE"/> + <reg32 offset="0x0841" name="CP_CHICKEN_DBG"/> + <reg32 offset="0x0842" name="CP_ADDR_MODE_CNTL" type="a5xx_address_mode"/> + <reg32 offset="0x0843" name="CP_DBG_ECO_CNTL"/> + <reg32 offset="0x084F" name="CP_PROTECT_CNTL"> + <bitfield pos="3" name="LAST_SPAN_INF_RANGE" type="boolean"/> + <bitfield pos="1" name="ACCESS_FAULT_ON_VIOL_EN" type="boolean"/> + <bitfield pos="0" name="ACCESS_PROT_EN" type="boolean"/> + </reg32> + + <array offset="0x0883" name="CP_SCRATCH" stride="1" length="8"> + <reg32 offset="0x0" name="REG" type="uint"/> + </array> + <array offset="0x0850" name="CP_PROTECT" stride="1" length="32"> + <reg32 offset="0x0" name="REG" type="a6x_cp_protect"/> + </array> + + <reg32 offset="0x08A0" name="CP_CONTEXT_SWITCH_CNTL"/> + <reg64 offset="0x08A1" name="CP_CONTEXT_SWITCH_SMMU_INFO"/> + <reg64 offset="0x08A3" name="CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR"/> + <reg64 offset="0x08A5" name="CP_CONTEXT_SWITCH_PRIV_SECURE_RESTORE_ADDR"/> + <reg64 offset="0x08A7" name="CP_CONTEXT_SWITCH_NON_PRIV_RESTORE_ADDR"/> + <reg32 offset="0x08ab" name="CP_CONTEXT_SWITCH_LEVEL_STATUS" variants="A7XX-"/> + <array offset="0x08D0" name="CP_PERFCTR_CP_SEL" stride="1" length="14"/> + <array offset="0x08e0" name="CP_BV_PERFCTR_CP_SEL" stride="1" length="7" variants="A7XX-"/> + <reg64 offset="0x0900" name="CP_CRASH_SCRIPT_BASE"/> + <reg32 offset="0x0902" name="CP_CRASH_DUMP_CNTL"/> + <reg32 offset="0x0903" name="CP_CRASH_DUMP_STATUS"/> + <reg32 offset="0x0908" name="CP_SQE_STAT_ADDR"/> + <reg32 offset="0x0909" name="CP_SQE_STAT_DATA"/> + <reg32 offset="0x090A" name="CP_DRAW_STATE_ADDR"/> + <reg32 offset="0x090B" name="CP_DRAW_STATE_DATA"/> + <reg32 offset="0x090C" name="CP_ROQ_DBG_ADDR"/> + <reg32 offset="0x090D" name="CP_ROQ_DBG_DATA"/> + <reg32 offset="0x090E" name="CP_MEM_POOL_DBG_ADDR"/> + <reg32 offset="0x090F" name="CP_MEM_POOL_DBG_DATA"/> + <reg32 offset="0x0910" name="CP_SQE_UCODE_DBG_ADDR"/> + <reg32 offset="0x0911" name="CP_SQE_UCODE_DBG_DATA"/> + <reg64 offset="0x0928" name="CP_IB1_BASE"/> + <reg32 offset="0x092A" name="CP_IB1_REM_SIZE"/> + <reg64 offset="0x092B" name="CP_IB2_BASE"/> + <reg32 offset="0x092D" name="CP_IB2_REM_SIZE"/> + <!-- SDS == CP_SET_DRAW_STATE: --> + <reg64 offset="0x092e" name="CP_SDS_BASE"/> + <reg32 offset="0x0930" name="CP_SDS_REM_SIZE"/> + <!-- MRB == MEM_READ_ADDR/$addr in SQE firmware --> + <reg64 offset="0x0931" name="CP_MRB_BASE"/> + <reg32 offset="0x0933" name="CP_MRB_REM_SIZE"/> + <!-- + VSD == Visibility Stream Decode + This is used by CP to read the draw stream and skip empty draws + --> + <reg64 offset="0x0934" name="CP_VSD_BASE"/> + + <bitset name="a6xx_roq_stat" inline="yes"> + <bitfield name="RPTR" low="0" high="9"/> + <bitfield name="WPTR" low="16" high="25"/> + </bitset> + <reg32 offset="0x0939" name="CP_ROQ_RB_STAT" type="a6xx_roq_stat"/> + <reg32 offset="0x093a" name="CP_ROQ_IB1_STAT" type="a6xx_roq_stat"/> + <reg32 offset="0x093b" name="CP_ROQ_IB2_STAT" type="a6xx_roq_stat"/> + <reg32 offset="0x093c" name="CP_ROQ_SDS_STAT" type="a6xx_roq_stat"/> + <reg32 offset="0x093d" name="CP_ROQ_MRB_STAT" type="a6xx_roq_stat"/> + <reg32 offset="0x093e" name="CP_ROQ_VSD_STAT" type="a6xx_roq_stat"/> + + <reg32 offset="0x0943" name="CP_IB1_DWORDS"/> + <reg32 offset="0x0944" name="CP_IB2_DWORDS"/> + <reg32 offset="0x0945" name="CP_SDS_DWORDS"/> + <reg32 offset="0x0946" name="CP_MRB_DWORDS"/> + <reg32 offset="0x0947" name="CP_VSD_DWORDS"/> + + <reg32 offset="0x0948" name="CP_ROQ_AVAIL_RB"> + <doc>number of remaining dwords incl current dword being consumed?</doc> + <bitfield name="REM" low="16" high="31"/> + </reg32> + <reg32 offset="0x0949" name="CP_ROQ_AVAIL_IB1"> + <doc>number of remaining dwords incl current dword being consumed?</doc> + <bitfield name="REM" low="16" high="31"/> + </reg32> + <reg32 offset="0x094a" name="CP_ROQ_AVAIL_IB2"> + <doc>number of remaining dwords incl current dword being consumed?</doc> + <bitfield name="REM" low="16" high="31"/> + </reg32> + <reg32 offset="0x094b" name="CP_ROQ_AVAIL_SDS"> + <doc>number of remaining dwords incl current dword being consumed?</doc> + <bitfield name="REM" low="16" high="31"/> + </reg32> + <reg32 offset="0x094c" name="CP_ROQ_AVAIL_MRB"> + <doc>number of dwords that have already been read but haven't been consumed by $addr</doc> + <bitfield name="REM" low="16" high="31"/> + </reg32> + <reg32 offset="0x094d" name="CP_ROQ_AVAIL_VSD"> + <doc>number of remaining dwords incl current dword being consumed?</doc> + <bitfield name="REM" low="16" high="31"/> + </reg32> + + <bitset name="a7xx_aperture_cntl" inline="yes"> + <bitfield name="PIPE" low="12" high="13" type="a7xx_pipe"/> + <bitfield name="CLUSTER" low="8" high="10" type="a7xx_cluster"/> + <bitfield name="CONTEXT" low="4" high="5"/> + </bitset> + <reg64 offset="0x0980" name="CP_ALWAYS_ON_COUNTER"/> + <reg32 offset="0x098D" name="CP_AHB_CNTL"/> + <reg32 offset="0x0A00" name="CP_APERTURE_CNTL_HOST" variants="A6XX"/> + <reg32 offset="0x0A00" name="CP_APERTURE_CNTL_HOST" type="a7xx_aperture_cntl" variants="A7XX-"/> + <reg32 offset="0x0A03" name="CP_APERTURE_CNTL_CD" variants="A6XX"/> + <reg32 offset="0x0A03" name="CP_APERTURE_CNTL_CD" type="a7xx_aperture_cntl" variants="A7XX-"/> + + <reg32 offset="0x0a61" name="CP_BV_PROTECT_STATUS" variants="A7XX-"/> + <reg32 offset="0x0a64" name="CP_BV_HW_FAULT" variants="A7XX-"/> + <reg32 offset="0x0a81" name="CP_BV_DRAW_STATE_ADDR" variants="A7XX-"/> + <reg32 offset="0x0a82" name="CP_BV_DRAW_STATE_DATA" variants="A7XX-"/> + <reg32 offset="0x0a83" name="CP_BV_ROQ_DBG_ADDR" variants="A7XX-"/> + <reg32 offset="0x0a84" name="CP_BV_ROQ_DBG_DATA" variants="A7XX-"/> + <reg32 offset="0x0a85" name="CP_BV_SQE_UCODE_DBG_ADDR" variants="A7XX-"/> + <reg32 offset="0x0a86" name="CP_BV_SQE_UCODE_DBG_DATA" variants="A7XX-"/> + <reg32 offset="0x0a87" name="CP_BV_SQE_STAT_ADDR" variants="A7XX-"/> + <reg32 offset="0x0a88" name="CP_BV_SQE_STAT_DATA" variants="A7XX-"/> + <reg32 offset="0x0a96" name="CP_BV_MEM_POOL_DBG_ADDR" variants="A7XX-"/> + <reg32 offset="0x0a97" name="CP_BV_MEM_POOL_DBG_DATA" variants="A7XX-"/> + <reg64 offset="0x0a98" name="CP_BV_RB_RPTR_ADDR" variants="A7XX-"/> + + <reg32 offset="0x0a9a" name="CP_RESOURCE_TBL_DBG_ADDR" variants="A7XX-"/> + <reg32 offset="0x0a9b" name="CP_RESOURCE_TBL_DBG_DATA" variants="A7XX-"/> + <reg32 offset="0x0ad0" name="CP_BV_APRIV_CNTL" variants="A7XX-"/> + <reg32 offset="0x0ada" name="CP_BV_CHICKEN_DBG" variants="A7XX-"/> + + <reg32 offset="0x0b0a" name="CP_LPAC_DRAW_STATE_ADDR" variants="A7XX-"/> + <reg32 offset="0x0b0b" name="CP_LPAC_DRAW_STATE_DATA" variants="A7XX-"/> + <reg32 offset="0x0b0c" name="CP_LPAC_ROQ_DBG_ADDR" variants="A7XX-"/> + <reg32 offset="0x0b27" name="CP_SQE_AC_UCODE_DBG_ADDR" variants="A7XX-"/> + <reg32 offset="0x0b28" name="CP_SQE_AC_UCODE_DBG_DATA" variants="A7XX-"/> + <reg32 offset="0x0b29" name="CP_SQE_AC_STAT_ADDR" variants="A7XX-"/> + <reg32 offset="0x0b2a" name="CP_SQE_AC_STAT_DATA" variants="A7XX-"/> + + <reg32 offset="0x0b31" name="CP_LPAC_APRIV_CNTL" variants="A7XX-"/> + <reg32 offset="0x0B34" name="CP_LPAC_PROG_FIFO_SIZE"/> + <reg32 offset="0x0b35" name="CP_LPAC_ROQ_DBG_DATA" variants="A7XX-"/> + <reg32 offset="0x0b36" name="CP_LPAC_FIFO_DBG_DATA" variants="A7XX-"/> + <reg32 offset="0x0b40" name="CP_LPAC_FIFO_DBG_ADDR" variants="A7XX-"/> + <reg32 offset="0x0b81" name="CP_LPAC_SQE_CNTL"/> + <reg64 offset="0x0b82" name="CP_LPAC_SQE_INSTR_BASE"/> + <reg32 offset="0x0C01" name="VSC_ADDR_MODE_CNTL" type="a5xx_address_mode"/> + <reg32 offset="0x0018" name="RBBM_GPR0_CNTL"/> + <reg32 offset="0x0201" name="RBBM_INT_0_STATUS" type="A6XX_RBBM_INT_0_MASK"/> + <reg32 offset="0x0210" name="RBBM_STATUS"> + <bitfield pos="23" name="GPU_BUSY_IGN_AHB" type="boolean"/> + <bitfield pos="22" name="GPU_BUSY_IGN_AHB_CP" type="boolean"/> + <bitfield pos="21" name="HLSQ_BUSY" type="boolean"/> + <bitfield pos="20" name="VSC_BUSY" type="boolean"/> + <bitfield pos="19" name="TPL1_BUSY" type="boolean"/> + <bitfield pos="18" name="SP_BUSY" type="boolean"/> + <bitfield pos="17" name="UCHE_BUSY" type="boolean"/> + <bitfield pos="16" name="VPC_BUSY" type="boolean"/> + <bitfield pos="15" name="VFD_BUSY" type="boolean"/> + <bitfield pos="14" name="TESS_BUSY" type="boolean"/> + <bitfield pos="13" name="PC_VSD_BUSY" type="boolean"/> + <bitfield pos="12" name="PC_DCALL_BUSY" type="boolean"/> + <bitfield pos="11" name="COM_DCOM_BUSY" type="boolean"/> + <bitfield pos="10" name="LRZ_BUSY" type="boolean"/> + <bitfield pos="9" name="A2D_BUSY" type="boolean"/> + <bitfield pos="8" name="CCU_BUSY" type="boolean"/> + <bitfield pos="7" name="RB_BUSY" type="boolean"/> + <bitfield pos="6" name="RAS_BUSY" type="boolean"/> + <bitfield pos="5" name="TSE_BUSY" type="boolean"/> + <bitfield pos="4" name="VBIF_BUSY" type="boolean"/> + <bitfield pos="3" name="GFX_DBGC_BUSY" type="boolean"/> + <bitfield pos="2" name="CP_BUSY" type="boolean"/> + <bitfield pos="1" name="CP_AHB_BUSY_CP_MASTER" type="boolean"/> + <bitfield pos="0" name="CP_AHB_BUSY_CX_MASTER" type="boolean"/> + </reg32> + <reg32 offset="0x0211" name="RBBM_STATUS1"/> + <reg32 offset="0x0212" name="RBBM_STATUS2"/> + <reg32 offset="0x0213" name="RBBM_STATUS3"> + <bitfield pos="24" name="SMMU_STALLED_ON_FAULT" type="boolean"/> + </reg32> + <reg32 offset="0x0215" name="RBBM_VBIF_GX_RESET_STATUS"/> + + <reg32 offset="0x0260" name="RBBM_CLOCK_MODE_CP" variants="A7XX-"/> + <reg32 offset="0x0284" name="RBBM_CLOCK_MODE_BV_LRZ" variants="A7XX-"/> + <reg32 offset="0x0285" name="RBBM_CLOCK_MODE_BV_GRAS" variants="A7XX-"/> + <reg32 offset="0x0286" name="RBBM_CLOCK_MODE2_GRAS" variants="A7XX-"/> + <reg32 offset="0x0287" name="RBBM_CLOCK_MODE_BV_VFD" variants="A7XX-"/> + <reg32 offset="0x0288" name="RBBM_CLOCK_MODE_BV_GPC" variants="A7XX-"/> + + <array offset="0x0400" name="RBBM_PERFCTR_CP" stride="2" length="14" variants="A6XX"/> + <array offset="0x041c" name="RBBM_PERFCTR_RBBM" stride="2" length="4" variants="A6XX"/> + <array offset="0x0424" name="RBBM_PERFCTR_PC" stride="2" length="8" variants="A6XX"/> + <array offset="0x0434" name="RBBM_PERFCTR_VFD" stride="2" length="8" variants="A6XX"/> + <array offset="0x0444" name="RBBM_PERFCTR_HLSQ" stride="2" length="6" variants="A6XX"/> + <array offset="0x0450" name="RBBM_PERFCTR_VPC" stride="2" length="6" variants="A6XX"/> + <array offset="0x045c" name="RBBM_PERFCTR_CCU" stride="2" length="5" variants="A6XX"/> + <array offset="0x0466" name="RBBM_PERFCTR_TSE" stride="2" length="4" variants="A6XX"/> + <array offset="0x046e" name="RBBM_PERFCTR_RAS" stride="2" length="4" variants="A6XX"/> + <array offset="0x0476" name="RBBM_PERFCTR_UCHE" stride="2" length="12" variants="A6XX"/> + <array offset="0x048e" name="RBBM_PERFCTR_TP" stride="2" length="12" variants="A6XX"/> + <array offset="0x04a6" name="RBBM_PERFCTR_SP" stride="2" length="24" variants="A6XX"/> + <array offset="0x04d6" name="RBBM_PERFCTR_RB" stride="2" length="8" variants="A6XX"/> + <array offset="0x04e6" name="RBBM_PERFCTR_VSC" stride="2" length="2" variants="A6XX"/> + <array offset="0x04ea" name="RBBM_PERFCTR_LRZ" stride="2" length="4" variants="A6XX"/> + <array offset="0x04f2" name="RBBM_PERFCTR_CMP" stride="2" length="4" variants="A6XX"/> + + <array offset="0x0300" name="RBBM_PERFCTR_CP" stride="2" length="14" variants="A7XX-"/> + <array offset="0x031c" name="RBBM_PERFCTR_RBBM" stride="2" length="4" variants="A7XX-"/> + <array offset="0x0324" name="RBBM_PERFCTR_PC" stride="2" length="8" variants="A7XX-"/> + <array offset="0x0334" name="RBBM_PERFCTR_VFD" stride="2" length="8" variants="A7XX-"/> + <array offset="0x0344" name="RBBM_PERFCTR_HLSQ" stride="2" length="6" variants="A7XX-"/> + <array offset="0x0350" name="RBBM_PERFCTR_VPC" stride="2" length="6" variants="A7XX-"/> + <array offset="0x035c" name="RBBM_PERFCTR_CCU" stride="2" length="5" variants="A7XX-"/> + <array offset="0x0366" name="RBBM_PERFCTR_TSE" stride="2" length="4" variants="A7XX-"/> + <array offset="0x036e" name="RBBM_PERFCTR_RAS" stride="2" length="4" variants="A7XX-"/> + <array offset="0x0376" name="RBBM_PERFCTR_UCHE" stride="2" length="12" variants="A7XX-"/> + <array offset="0x038e" name="RBBM_PERFCTR_TP" stride="2" length="12" variants="A7XX-"/> + <array offset="0x03a6" name="RBBM_PERFCTR_SP" stride="2" length="24" variants="A7XX-"/> + <array offset="0x03d6" name="RBBM_PERFCTR_RB" stride="2" length="8" variants="A7XX-"/> + <array offset="0x03e6" name="RBBM_PERFCTR_VSC" stride="2" length="2" variants="A7XX-"/> + <array offset="0x03ea" name="RBBM_PERFCTR_LRZ" stride="2" length="4" variants="A7XX-"/> + <array offset="0x03f2" name="RBBM_PERFCTR_CMP" stride="2" length="4" variants="A7XX-"/> + <array offset="0x03fa" name="RBBM_PERFCTR_UFC" stride="2" length="4" variants="A7XX-"/> + <array offset="0x0410" name="RBBM_PERFCTR2_HLSQ" stride="2" length="6" variants="A7XX-"/> + <array offset="0x041c" name="RBBM_PERFCTR2_CP" stride="2" length="7" variants="A7XX-"/> + <array offset="0x042a" name="RBBM_PERFCTR2_SP" stride="2" length="12" variants="A7XX-"/> + <array offset="0x0442" name="RBBM_PERFCTR2_TP" stride="2" length="6" variants="A7XX-"/> + <array offset="0x044e" name="RBBM_PERFCTR2_UFC" stride="2" length="2" variants="A7XX-"/> + <array offset="0x0460" name="RBBM_PERFCTR_BV_PC" stride="2" length="8" variants="A7XX-"/> + <array offset="0x0470" name="RBBM_PERFCTR_BV_VFD" stride="2" length="8" variants="A7XX-"/> + <array offset="0x0480" name="RBBM_PERFCTR_BV_VPC" stride="2" length="6" variants="A7XX-"/> + <array offset="0x048c" name="RBBM_PERFCTR_BV_TSE" stride="2" length="4" variants="A7XX-"/> + <array offset="0x0494" name="RBBM_PERFCTR_BV_RAS" stride="2" length="4" variants="A7XX-"/> + <array offset="0x049c" name="RBBM_PERFCTR_BV_LRZ" stride="2" length="4" variants="A7XX-"/> + + <reg32 offset="0x0500" name="RBBM_PERFCTR_CNTL"/> + <reg32 offset="0x0501" name="RBBM_PERFCTR_LOAD_CMD0"/> + <reg32 offset="0x0502" name="RBBM_PERFCTR_LOAD_CMD1"/> + <reg32 offset="0x0503" name="RBBM_PERFCTR_LOAD_CMD2"/> + <reg32 offset="0x0504" name="RBBM_PERFCTR_LOAD_CMD3"/> + <reg32 offset="0x0505" name="RBBM_PERFCTR_LOAD_VALUE_LO"/> + <reg32 offset="0x0506" name="RBBM_PERFCTR_LOAD_VALUE_HI"/> + <array offset="0x0507" name="RBBM_PERFCTR_RBBM_SEL" stride="1" length="4"/> + <reg32 offset="0x050B" name="RBBM_PERFCTR_GPU_BUSY_MASKED"/> + <reg32 offset="0x050e" name="RBBM_PERFCTR_SRAM_INIT_CMD"/> + <reg32 offset="0x050f" name="RBBM_PERFCTR_SRAM_INIT_STATUS"/> + <reg32 offset="0x0533" name="RBBM_ISDB_CNT"/> + <reg32 offset="0x0534" name="RBBM_NC_MODE_CNTL" variants="A7XX-"/> + <reg32 offset="0x0535" name="RBBM_SNAPSHOT_STATUS" variants="A7XX-"/> + + <!--- + This block of registers aren't tied to perf counters. They + count various geometry stats, for example number of + vertices in, number of primnitives assembled etc. + --> + + <reg32 offset="0x0540" name="RBBM_PRIMCTR_0_LO"/> <!-- vs vertices in --> + <reg32 offset="0x0541" name="RBBM_PRIMCTR_0_HI"/> + <reg32 offset="0x0542" name="RBBM_PRIMCTR_1_LO"/> <!-- vs primitives out --> + <reg32 offset="0x0543" name="RBBM_PRIMCTR_1_HI"/> + <reg32 offset="0x0544" name="RBBM_PRIMCTR_2_LO"/> <!-- hs vertices in --> + <reg32 offset="0x0545" name="RBBM_PRIMCTR_2_HI"/> + <reg32 offset="0x0546" name="RBBM_PRIMCTR_3_LO"/> <!-- hs patches out --> + <reg32 offset="0x0547" name="RBBM_PRIMCTR_3_HI"/> + <reg32 offset="0x0548" name="RBBM_PRIMCTR_4_LO"/> <!-- dss vertices in --> + <reg32 offset="0x0549" name="RBBM_PRIMCTR_4_HI"/> + <reg32 offset="0x054a" name="RBBM_PRIMCTR_5_LO"/> <!-- ds primitives out --> + <reg32 offset="0x054b" name="RBBM_PRIMCTR_5_HI"/> + <reg32 offset="0x054c" name="RBBM_PRIMCTR_6_LO"/> <!-- gs primitives in --> + <reg32 offset="0x054d" name="RBBM_PRIMCTR_6_HI"/> + <reg32 offset="0x054e" name="RBBM_PRIMCTR_7_LO"/> <!-- gs primitives out --> + <reg32 offset="0x054f" name="RBBM_PRIMCTR_7_HI"/> + <reg32 offset="0x0550" name="RBBM_PRIMCTR_8_LO"/> <!-- gs primitives out --> + <reg32 offset="0x0551" name="RBBM_PRIMCTR_8_HI"/> + <reg32 offset="0x0552" name="RBBM_PRIMCTR_9_LO"/> <!-- raster primitives in --> + <reg32 offset="0x0553" name="RBBM_PRIMCTR_9_HI"/> + <reg32 offset="0x0554" name="RBBM_PRIMCTR_10_LO"/> + <reg32 offset="0x0555" name="RBBM_PRIMCTR_10_HI"/> + + <reg32 offset="0xF400" name="RBBM_SECVID_TRUST_CNTL"/> + <reg64 offset="0xF800" name="RBBM_SECVID_TSB_TRUSTED_BASE"/> + <reg32 offset="0xF802" name="RBBM_SECVID_TSB_TRUSTED_SIZE"/> + <reg32 offset="0xF803" name="RBBM_SECVID_TSB_CNTL"/> + <reg32 offset="0xF810" name="RBBM_SECVID_TSB_ADDR_MODE_CNTL" type="a5xx_address_mode"/> + <reg64 offset="0xfc00" name="RBBM_SECVID_TSB_STATUS" variants="A7XX-"/> + <reg32 offset="0x00010" name="RBBM_VBIF_CLIENT_QOS_CNTL"/> + <reg32 offset="0x00011" name="RBBM_GBIF_CLIENT_QOS_CNTL"/> + <reg32 offset="0x00016" name="RBBM_GBIF_HALT"/> + <reg32 offset="0x00017" name="RBBM_GBIF_HALT_ACK"/> + <reg32 offset="0x0001c" name="RBBM_WAIT_FOR_GPU_IDLE_CMD"> + <bitfield pos="0" name="WAIT_GPU_IDLE" type="boolean"/> + </reg32> + + <reg32 offset="0x00016" name="RBBM_GBIF_HALT" variants="A7XX-"/> + <reg32 offset="0x00017" name="RBBM_GBIF_HALT_ACK" variants="A7XX-"/> + <reg32 offset="0x0001f" name="RBBM_INTERFACE_HANG_INT_CNTL"/> + <reg32 offset="0x00037" name="RBBM_INT_CLEAR_CMD" type="A6XX_RBBM_INT_0_MASK"/> + <reg32 offset="0x00038" name="RBBM_INT_0_MASK" type="A6XX_RBBM_INT_0_MASK"/> + <reg32 offset="0x0003a" name="RBBM_INT_2_MASK" variants="A7XX-"/> + <reg32 offset="0x00042" name="RBBM_SP_HYST_CNT"/> + <reg32 offset="0x00043" name="RBBM_SW_RESET_CMD"/> + <reg32 offset="0x00044" name="RBBM_RAC_THRESHOLD_CNT"/> + <reg32 offset="0x00045" name="RBBM_BLOCK_SW_RESET_CMD"/> + <reg32 offset="0x00046" name="RBBM_BLOCK_SW_RESET_CMD2"/> + <reg32 offset="0x000ad" name="RBBM_CLOCK_CNTL_GLOBAL" variants="A7XX-"/> + <reg32 offset="0x000ae" name="RBBM_CLOCK_CNTL"/> + <reg32 offset="0x000b0" name="RBBM_CLOCK_CNTL_SP0"/> + <reg32 offset="0x000b1" name="RBBM_CLOCK_CNTL_SP1"/> + <reg32 offset="0x000b2" name="RBBM_CLOCK_CNTL_SP2"/> + <reg32 offset="0x000b3" name="RBBM_CLOCK_CNTL_SP3"/> + <reg32 offset="0x000b4" name="RBBM_CLOCK_CNTL2_SP0"/> + <reg32 offset="0x000b5" name="RBBM_CLOCK_CNTL2_SP1"/> + <reg32 offset="0x000b6" name="RBBM_CLOCK_CNTL2_SP2"/> + <reg32 offset="0x000b7" name="RBBM_CLOCK_CNTL2_SP3"/> + <reg32 offset="0x000b8" name="RBBM_CLOCK_DELAY_SP0"/> + <reg32 offset="0x000b9" name="RBBM_CLOCK_DELAY_SP1"/> + <reg32 offset="0x000ba" name="RBBM_CLOCK_DELAY_SP2"/> + <reg32 offset="0x000bb" name="RBBM_CLOCK_DELAY_SP3"/> + <reg32 offset="0x000bc" name="RBBM_CLOCK_HYST_SP0"/> + <reg32 offset="0x000bd" name="RBBM_CLOCK_HYST_SP1"/> + <reg32 offset="0x000be" name="RBBM_CLOCK_HYST_SP2"/> + <reg32 offset="0x000bf" name="RBBM_CLOCK_HYST_SP3"/> + <reg32 offset="0x000c0" name="RBBM_CLOCK_CNTL_TP0"/> + <reg32 offset="0x000c1" name="RBBM_CLOCK_CNTL_TP1"/> + <reg32 offset="0x000c2" name="RBBM_CLOCK_CNTL_TP2"/> + <reg32 offset="0x000c3" name="RBBM_CLOCK_CNTL_TP3"/> + <reg32 offset="0x000c4" name="RBBM_CLOCK_CNTL2_TP0"/> + <reg32 offset="0x000c5" name="RBBM_CLOCK_CNTL2_TP1"/> + <reg32 offset="0x000c6" name="RBBM_CLOCK_CNTL2_TP2"/> + <reg32 offset="0x000c7" name="RBBM_CLOCK_CNTL2_TP3"/> + <reg32 offset="0x000c8" name="RBBM_CLOCK_CNTL3_TP0"/> + <reg32 offset="0x000c9" name="RBBM_CLOCK_CNTL3_TP1"/> + <reg32 offset="0x000ca" name="RBBM_CLOCK_CNTL3_TP2"/> + <reg32 offset="0x000cb" name="RBBM_CLOCK_CNTL3_TP3"/> + <reg32 offset="0x000cc" name="RBBM_CLOCK_CNTL4_TP0"/> + <reg32 offset="0x000cd" name="RBBM_CLOCK_CNTL4_TP1"/> + <reg32 offset="0x000ce" name="RBBM_CLOCK_CNTL4_TP2"/> + <reg32 offset="0x000cf" name="RBBM_CLOCK_CNTL4_TP3"/> + <reg32 offset="0x000d0" name="RBBM_CLOCK_DELAY_TP0"/> + <reg32 offset="0x000d1" name="RBBM_CLOCK_DELAY_TP1"/> + <reg32 offset="0x000d2" name="RBBM_CLOCK_DELAY_TP2"/> + <reg32 offset="0x000d3" name="RBBM_CLOCK_DELAY_TP3"/> + <reg32 offset="0x000d4" name="RBBM_CLOCK_DELAY2_TP0"/> + <reg32 offset="0x000d5" name="RBBM_CLOCK_DELAY2_TP1"/> + <reg32 offset="0x000d6" name="RBBM_CLOCK_DELAY2_TP2"/> + <reg32 offset="0x000d7" name="RBBM_CLOCK_DELAY2_TP3"/> + <reg32 offset="0x000d8" name="RBBM_CLOCK_DELAY3_TP0"/> + <reg32 offset="0x000d9" name="RBBM_CLOCK_DELAY3_TP1"/> + <reg32 offset="0x000da" name="RBBM_CLOCK_DELAY3_TP2"/> + <reg32 offset="0x000db" name="RBBM_CLOCK_DELAY3_TP3"/> + <reg32 offset="0x000dc" name="RBBM_CLOCK_DELAY4_TP0"/> + <reg32 offset="0x000dd" name="RBBM_CLOCK_DELAY4_TP1"/> + <reg32 offset="0x000de" name="RBBM_CLOCK_DELAY4_TP2"/> + <reg32 offset="0x000df" name="RBBM_CLOCK_DELAY4_TP3"/> + <reg32 offset="0x000e0" name="RBBM_CLOCK_HYST_TP0"/> + <reg32 offset="0x000e1" name="RBBM_CLOCK_HYST_TP1"/> + <reg32 offset="0x000e2" name="RBBM_CLOCK_HYST_TP2"/> + <reg32 offset="0x000e3" name="RBBM_CLOCK_HYST_TP3"/> + <reg32 offset="0x000e4" name="RBBM_CLOCK_HYST2_TP0"/> + <reg32 offset="0x000e5" name="RBBM_CLOCK_HYST2_TP1"/> + <reg32 offset="0x000e6" name="RBBM_CLOCK_HYST2_TP2"/> + <reg32 offset="0x000e7" name="RBBM_CLOCK_HYST2_TP3"/> + <reg32 offset="0x000e8" name="RBBM_CLOCK_HYST3_TP0"/> + <reg32 offset="0x000e9" name="RBBM_CLOCK_HYST3_TP1"/> + <reg32 offset="0x000ea" name="RBBM_CLOCK_HYST3_TP2"/> + <reg32 offset="0x000eb" name="RBBM_CLOCK_HYST3_TP3"/> + <reg32 offset="0x000ec" name="RBBM_CLOCK_HYST4_TP0"/> + <reg32 offset="0x000ed" name="RBBM_CLOCK_HYST4_TP1"/> + <reg32 offset="0x000ee" name="RBBM_CLOCK_HYST4_TP2"/> + <reg32 offset="0x000ef" name="RBBM_CLOCK_HYST4_TP3"/> + <reg32 offset="0x000f0" name="RBBM_CLOCK_CNTL_RB0"/> + <reg32 offset="0x000f1" name="RBBM_CLOCK_CNTL_RB1"/> + <reg32 offset="0x000f2" name="RBBM_CLOCK_CNTL_RB2"/> + <reg32 offset="0x000f3" name="RBBM_CLOCK_CNTL_RB3"/> + <reg32 offset="0x000f4" name="RBBM_CLOCK_CNTL2_RB0"/> + <reg32 offset="0x000f5" name="RBBM_CLOCK_CNTL2_RB1"/> + <reg32 offset="0x000f6" name="RBBM_CLOCK_CNTL2_RB2"/> + <reg32 offset="0x000f7" name="RBBM_CLOCK_CNTL2_RB3"/> + <reg32 offset="0x000f8" name="RBBM_CLOCK_CNTL_CCU0"/> + <reg32 offset="0x000f9" name="RBBM_CLOCK_CNTL_CCU1"/> + <reg32 offset="0x000fa" name="RBBM_CLOCK_CNTL_CCU2"/> + <reg32 offset="0x000fb" name="RBBM_CLOCK_CNTL_CCU3"/> + <reg32 offset="0x00100" name="RBBM_CLOCK_HYST_RB_CCU0"/> + <reg32 offset="0x00101" name="RBBM_CLOCK_HYST_RB_CCU1"/> + <reg32 offset="0x00102" name="RBBM_CLOCK_HYST_RB_CCU2"/> + <reg32 offset="0x00103" name="RBBM_CLOCK_HYST_RB_CCU3"/> + <reg32 offset="0x00104" name="RBBM_CLOCK_CNTL_RAC"/> + <reg32 offset="0x00105" name="RBBM_CLOCK_CNTL2_RAC"/> + <reg32 offset="0x00106" name="RBBM_CLOCK_DELAY_RAC"/> + <reg32 offset="0x00107" name="RBBM_CLOCK_HYST_RAC"/> + <reg32 offset="0x00108" name="RBBM_CLOCK_CNTL_TSE_RAS_RBBM"/> + <reg32 offset="0x00109" name="RBBM_CLOCK_DELAY_TSE_RAS_RBBM"/> + <reg32 offset="0x0010a" name="RBBM_CLOCK_HYST_TSE_RAS_RBBM"/> + <reg32 offset="0x0010b" name="RBBM_CLOCK_CNTL_UCHE"/> + <reg32 offset="0x0010c" name="RBBM_CLOCK_CNTL2_UCHE"/> + <reg32 offset="0x0010d" name="RBBM_CLOCK_CNTL3_UCHE"/> + <reg32 offset="0x0010e" name="RBBM_CLOCK_CNTL4_UCHE"/> + <reg32 offset="0x0010f" name="RBBM_CLOCK_DELAY_UCHE"/> + <reg32 offset="0x00110" name="RBBM_CLOCK_HYST_UCHE"/> + <reg32 offset="0x00111" name="RBBM_CLOCK_MODE_VFD"/> + <reg32 offset="0x00112" name="RBBM_CLOCK_DELAY_VFD"/> + <reg32 offset="0x00113" name="RBBM_CLOCK_HYST_VFD"/> + <reg32 offset="0x00114" name="RBBM_CLOCK_MODE_GPC"/> + <reg32 offset="0x00115" name="RBBM_CLOCK_DELAY_GPC"/> + <reg32 offset="0x00116" name="RBBM_CLOCK_HYST_GPC"/> + <reg32 offset="0x00117" name="RBBM_CLOCK_DELAY_HLSQ_2"/> + <reg32 offset="0x00118" name="RBBM_CLOCK_CNTL_GMU_GX"/> + <reg32 offset="0x00119" name="RBBM_CLOCK_DELAY_GMU_GX"/> + <reg32 offset="0x0011a" name="RBBM_CLOCK_HYST_GMU_GX"/> + <reg32 offset="0x0011b" name="RBBM_CLOCK_MODE_HLSQ"/> + <reg32 offset="0x0011c" name="RBBM_CLOCK_DELAY_HLSQ"/> + <reg32 offset="0x0011d" name="RBBM_CLOCK_HYST_HLSQ"/> + <reg32 offset="0x0011e" name="RBBM_CGC_GLOBAL_LOAD_CMD" variants="A7XX-"/> + <reg32 offset="0x0011f" name="RBBM_CGC_P2S_TRIG_CMD" variants="A7XX-"/> + <reg32 offset="0x00120" name="RBBM_CLOCK_CNTL_TEX_FCHE"/> + <reg32 offset="0x00121" name="RBBM_CLOCK_DELAY_TEX_FCHE"/> + <reg32 offset="0x00122" name="RBBM_CLOCK_HYST_TEX_FCHE"/> + <reg32 offset="0x00122" name="RBBM_CGC_P2S_STATUS" variants="A7XX-"> + <bitfield name="TXDONE" pos="0" type="boolean"/> + </reg32> + <reg32 offset="0x00123" name="RBBM_CLOCK_CNTL_FCHE"/> + <reg32 offset="0x00124" name="RBBM_CLOCK_DELAY_FCHE"/> + <reg32 offset="0x00125" name="RBBM_CLOCK_HYST_FCHE"/> + <reg32 offset="0x00126" name="RBBM_CLOCK_CNTL_MHUB"/> + <reg32 offset="0x00127" name="RBBM_CLOCK_DELAY_MHUB"/> + <reg32 offset="0x00128" name="RBBM_CLOCK_HYST_MHUB"/> + <reg32 offset="0x00129" name="RBBM_CLOCK_DELAY_GLC"/> + <reg32 offset="0x0012a" name="RBBM_CLOCK_HYST_GLC"/> + <reg32 offset="0x0012b" name="RBBM_CLOCK_CNTL_GLC"/> + <reg32 offset="0x0012f" name="RBBM_CLOCK_HYST2_VFD" variants="A7XX-"/> + <reg32 offset="0x005ff" name="RBBM_LPAC_GBIF_CLIENT_QOS_CNTL"/> + + <reg32 offset="0x0600" name="DBGC_CFG_DBGBUS_SEL_A"/> + <reg32 offset="0x0601" name="DBGC_CFG_DBGBUS_SEL_B"/> + <reg32 offset="0x0602" name="DBGC_CFG_DBGBUS_SEL_C"/> + <reg32 offset="0x0603" name="DBGC_CFG_DBGBUS_SEL_D"> + <bitfield high="7" low="0" name="PING_INDEX"/> + <bitfield high="15" low="8" name="PING_BLK_SEL"/> + </reg32> + <reg32 offset="0x0604" name="DBGC_CFG_DBGBUS_CNTLT"> + <bitfield high="5" low="0" name="TRACEEN"/> + <bitfield high="14" low="12" name="GRANU"/> + <bitfield high="31" low="28" name="SEGT"/> + </reg32> + <reg32 offset="0x0605" name="DBGC_CFG_DBGBUS_CNTLM"> + <bitfield high="27" low="24" name="ENABLE"/> + </reg32> + <reg32 offset="0x0608" name="DBGC_CFG_DBGBUS_IVTL_0"/> + <reg32 offset="0x0609" name="DBGC_CFG_DBGBUS_IVTL_1"/> + <reg32 offset="0x060a" name="DBGC_CFG_DBGBUS_IVTL_2"/> + <reg32 offset="0x060b" name="DBGC_CFG_DBGBUS_IVTL_3"/> + <reg32 offset="0x060c" name="DBGC_CFG_DBGBUS_MASKL_0"/> + <reg32 offset="0x060d" name="DBGC_CFG_DBGBUS_MASKL_1"/> + <reg32 offset="0x060e" name="DBGC_CFG_DBGBUS_MASKL_2"/> + <reg32 offset="0x060f" name="DBGC_CFG_DBGBUS_MASKL_3"/> + <reg32 offset="0x0610" name="DBGC_CFG_DBGBUS_BYTEL_0"> + <bitfield high="3" low="0" name="BYTEL0"/> + <bitfield high="7" low="4" name="BYTEL1"/> + <bitfield high="11" low="8" name="BYTEL2"/> + <bitfield high="15" low="12" name="BYTEL3"/> + <bitfield high="19" low="16" name="BYTEL4"/> + <bitfield high="23" low="20" name="BYTEL5"/> + <bitfield high="27" low="24" name="BYTEL6"/> + <bitfield high="31" low="28" name="BYTEL7"/> + </reg32> + <reg32 offset="0x0611" name="DBGC_CFG_DBGBUS_BYTEL_1"> + <bitfield high="3" low="0" name="BYTEL8"/> + <bitfield high="7" low="4" name="BYTEL9"/> + <bitfield high="11" low="8" name="BYTEL10"/> + <bitfield high="15" low="12" name="BYTEL11"/> + <bitfield high="19" low="16" name="BYTEL12"/> + <bitfield high="23" low="20" name="BYTEL13"/> + <bitfield high="27" low="24" name="BYTEL14"/> + <bitfield high="31" low="28" name="BYTEL15"/> + </reg32> + <reg32 offset="0x062f" name="DBGC_CFG_DBGBUS_TRACE_BUF1"/> + <reg32 offset="0x0630" name="DBGC_CFG_DBGBUS_TRACE_BUF2"/> + <array offset="0x0CD8" name="VSC_PERFCTR_VSC_SEL" stride="1" length="2"/> + <reg32 offset="0x0CD8" name="VSC_UNKNOWN_0CD8" variants="A7XX"> + <doc> + Set to true when binning, isn't changed afterwards + </doc> + <bitfield name="BINNING" pos="0" type="boolean"/> + </reg32> + <reg32 offset="0xC800" name="HLSQ_DBG_AHB_READ_APERTURE"/> + <reg32 offset="0xD000" name="HLSQ_DBG_READ_SEL"/> + <reg32 offset="0x0E00" name="UCHE_ADDR_MODE_CNTL" type="a5xx_address_mode"/> + <reg32 offset="0x0E01" name="UCHE_MODE_CNTL"/> + <reg64 offset="0x0E05" name="UCHE_WRITE_RANGE_MAX"/> + <reg64 offset="0x0E07" name="UCHE_WRITE_THRU_BASE"/> + <reg64 offset="0x0E09" name="UCHE_TRAP_BASE"/> + <reg64 offset="0x0E0B" name="UCHE_GMEM_RANGE_MIN"/> + <reg64 offset="0x0E0D" name="UCHE_GMEM_RANGE_MAX"/> + <reg32 offset="0x0E17" name="UCHE_CACHE_WAYS" usage="cmd"/> + <reg32 offset="0x0E18" name="UCHE_FILTER_CNTL"/> + <reg32 offset="0x0E19" name="UCHE_CLIENT_PF" usage="cmd"> + <bitfield high="7" low="0" name="PERFSEL"/> + </reg32> + <array offset="0x0E1C" name="UCHE_PERFCTR_UCHE_SEL" stride="1" length="12"/> + <reg32 offset="0x0e3a" name="UCHE_GBIF_GX_CONFIG"/> + <reg32 offset="0x0e3c" name="UCHE_CMDQ_CONFIG"/> + + <reg32 offset="0x3000" name="VBIF_VERSION"/> + <reg32 offset="0x3001" name="VBIF_CLKON"> + <bitfield pos="1" name="FORCE_ON_TESTBUS" type="boolean"/> + </reg32> + <reg32 offset="0x302A" name="VBIF_GATE_OFF_WRREQ_EN"/> + <reg32 offset="0x3080" name="VBIF_XIN_HALT_CTRL0"/> + <reg32 offset="0x3081" name="VBIF_XIN_HALT_CTRL1"/> + <reg32 offset="0x3084" name="VBIF_TEST_BUS_OUT_CTRL"/> + <reg32 offset="0x3085" name="VBIF_TEST_BUS1_CTRL0"/> + <reg32 offset="0x3086" name="VBIF_TEST_BUS1_CTRL1"> + <bitfield low="0" high="3" name="DATA_SEL"/> + </reg32> + <reg32 offset="0x3087" name="VBIF_TEST_BUS2_CTRL0"/> + <reg32 offset="0x3088" name="VBIF_TEST_BUS2_CTRL1"> + <bitfield low="0" high="8" name="DATA_SEL"/> + </reg32> + <reg32 offset="0x308c" name="VBIF_TEST_BUS_OUT"/> + <reg32 offset="0x30d0" name="VBIF_PERF_CNT_SEL0"/> + <reg32 offset="0x30d1" name="VBIF_PERF_CNT_SEL1"/> + <reg32 offset="0x30d2" name="VBIF_PERF_CNT_SEL2"/> + <reg32 offset="0x30d3" name="VBIF_PERF_CNT_SEL3"/> + <reg32 offset="0x30d8" name="VBIF_PERF_CNT_LOW0"/> + <reg32 offset="0x30d9" name="VBIF_PERF_CNT_LOW1"/> + <reg32 offset="0x30da" name="VBIF_PERF_CNT_LOW2"/> + <reg32 offset="0x30db" name="VBIF_PERF_CNT_LOW3"/> + <reg32 offset="0x30e0" name="VBIF_PERF_CNT_HIGH0"/> + <reg32 offset="0x30e1" name="VBIF_PERF_CNT_HIGH1"/> + <reg32 offset="0x30e2" name="VBIF_PERF_CNT_HIGH2"/> + <reg32 offset="0x30e3" name="VBIF_PERF_CNT_HIGH3"/> + <reg32 offset="0x3100" name="VBIF_PERF_PWR_CNT_EN0"/> + <reg32 offset="0x3101" name="VBIF_PERF_PWR_CNT_EN1"/> + <reg32 offset="0x3102" name="VBIF_PERF_PWR_CNT_EN2"/> + <reg32 offset="0x3110" name="VBIF_PERF_PWR_CNT_LOW0"/> + <reg32 offset="0x3111" name="VBIF_PERF_PWR_CNT_LOW1"/> + <reg32 offset="0x3112" name="VBIF_PERF_PWR_CNT_LOW2"/> + <reg32 offset="0x3118" name="VBIF_PERF_PWR_CNT_HIGH0"/> + <reg32 offset="0x3119" name="VBIF_PERF_PWR_CNT_HIGH1"/> + <reg32 offset="0x311a" name="VBIF_PERF_PWR_CNT_HIGH2"/> + + <reg32 offset="0x3c01" name="GBIF_SCACHE_CNTL0"/> + <reg32 offset="0x3c02" name="GBIF_SCACHE_CNTL1"/> + <reg32 offset="0x3c03" name="GBIF_QSB_SIDE0"/> + <reg32 offset="0x3c04" name="GBIF_QSB_SIDE1"/> + <reg32 offset="0x3c05" name="GBIF_QSB_SIDE2"/> + <reg32 offset="0x3c06" name="GBIF_QSB_SIDE3"/> + <reg32 offset="0x3c45" name="GBIF_HALT"/> + <reg32 offset="0x3c46" name="GBIF_HALT_ACK"/> + <reg32 offset="0x3cc0" name="GBIF_PERF_PWR_CNT_EN"/> + <reg32 offset="0x3cc1" name="GBIF_PERF_PWR_CNT_CLR"/> + <reg32 offset="0x3cc2" name="GBIF_PERF_CNT_SEL"/> + <reg32 offset="0x3cc3" name="GBIF_PERF_PWR_CNT_SEL"/> + <reg32 offset="0x3cc4" name="GBIF_PERF_CNT_LOW0"/> + <reg32 offset="0x3cc5" name="GBIF_PERF_CNT_LOW1"/> + <reg32 offset="0x3cc6" name="GBIF_PERF_CNT_LOW2"/> + <reg32 offset="0x3cc7" name="GBIF_PERF_CNT_LOW3"/> + <reg32 offset="0x3cc8" name="GBIF_PERF_CNT_HIGH0"/> + <reg32 offset="0x3cc9" name="GBIF_PERF_CNT_HIGH1"/> + <reg32 offset="0x3cca" name="GBIF_PERF_CNT_HIGH2"/> + <reg32 offset="0x3ccb" name="GBIF_PERF_CNT_HIGH3"/> + <reg32 offset="0x3ccc" name="GBIF_PWR_CNT_LOW0"/> + <reg32 offset="0x3ccd" name="GBIF_PWR_CNT_LOW1"/> + <reg32 offset="0x3cce" name="GBIF_PWR_CNT_LOW2"/> + <reg32 offset="0x3ccf" name="GBIF_PWR_CNT_HIGH0"/> + <reg32 offset="0x3cd0" name="GBIF_PWR_CNT_HIGH1"/> + <reg32 offset="0x3cd1" name="GBIF_PWR_CNT_HIGH2"/> + + <reg32 offset="0x0c00" name="VSC_DBG_ECO_CNTL"/> + <reg32 offset="0x0c02" name="VSC_BIN_SIZE" usage="rp_blit"> + <bitfield name="WIDTH" low="0" high="7" shr="5" type="uint"/> + <bitfield name="HEIGHT" low="8" high="16" shr="4" type="uint"/> + </reg32> + <reg64 offset="0x0c03" name="VSC_DRAW_STRM_SIZE_ADDRESS" type="waddress" usage="cmd"/> + <reg32 offset="0x0c06" name="VSC_BIN_COUNT" usage="rp_blit"> + <bitfield name="NX" low="1" high="10" type="uint"/> + <bitfield name="NY" low="11" high="20" type="uint"/> + </reg32> + <array offset="0x0c10" name="VSC_PIPE_CONFIG" stride="1" length="32" usage="rp_blit"> + <reg32 offset="0x0" name="REG"> + <doc> + Configures the mapping between VSC_PIPE buffer and + bin, X/Y specify the bin index in the horiz/vert + direction (0,0 is upper left, 0,1 is leftmost bin + on second row, and so on). W/H specify the number + of bins assigned to this VSC_PIPE in the horiz/vert + dimension. + </doc> + <bitfield name="X" low="0" high="9" type="uint"/> + <bitfield name="Y" low="10" high="19" type="uint"/> + <bitfield name="W" low="20" high="25" type="uint"/> + <bitfield name="H" low="26" high="31" type="uint"/> + </reg32> + </array> + <!-- + HW binning primitive & draw streams, which enable draws and primitives + within a draw to be skipped in the main tile pass. See: + https://github.com/freedreno/freedreno/wiki/Visibility-Stream-Format + + Compared to a5xx and earlier, we just program the address of the first + stream and hw adds (pipe_num * VSC_*_STRM_PITCH) + + LIMIT is set to PITCH - 64, to make room for a bit of overflow + --> + <reg64 offset="0x0c30" name="VSC_PRIM_STRM_ADDRESS" type="waddress" usage="cmd"/> + <reg32 offset="0x0c32" name="VSC_PRIM_STRM_PITCH" usage="cmd"/> + <reg32 offset="0x0c33" name="VSC_PRIM_STRM_LIMIT" usage="cmd"/> + <reg64 offset="0x0c34" name="VSC_DRAW_STRM_ADDRESS" type="waddress" usage="cmd"/> + <reg32 offset="0x0c36" name="VSC_DRAW_STRM_PITCH" usage="cmd"/> + <reg32 offset="0x0c37" name="VSC_DRAW_STRM_LIMIT" usage="cmd"/> + + <array offset="0x0c38" name="VSC_STATE" stride="1" length="32" usage="rp_blit"> + <doc> + Seems to be a bitmap of which tiles mapped to the VSC + pipe contain geometry. + + I suppose we can connect a maximum of 32 tiles to a + single VSC pipe. + </doc> + <reg32 offset="0x0" name="REG"/> + </array> + + <array offset="0x0c58" name="VSC_PRIM_STRM_SIZE" stride="1" length="32" variants="A6XX" usage="rp_blit"> + <doc> + Has the size of data written to corresponding VSC_PRIM_STRM + buffer. + </doc> + <reg32 offset="0x0" name="REG"/> + </array> + + <array offset="0x0c78" name="VSC_DRAW_STRM_SIZE" stride="1" length="32" variants="A6XX" usage="rp_blit"> + <doc> + Has the size of data written to corresponding VSC pipe, ie. + same thing that is written out to VSC_DRAW_STRM_SIZE_ADDRESS_LO/HI + </doc> + <reg32 offset="0x0" name="REG"/> + </array> + + <reg32 offset="0x0d08" name="VSC_UNKNOWN_0D08" variants="A7XX-" usage="rp_blit"/> + + <reg32 offset="0x0E10" name="UCHE_UNKNOWN_0E10" variants="A7XX-" usage="cmd"/> + <reg32 offset="0x0E11" name="UCHE_UNKNOWN_0E11" variants="A7XX-" usage="cmd"/> + <!-- always 0x03200000 ? --> + <reg32 offset="0x0e12" name="UCHE_UNKNOWN_0E12" usage="cmd"/> + + <!-- adreno_reg_xy has 15 bits per coordinate, but a6xx registers only have 14 --> + <bitset name="a6xx_reg_xy" inline="yes"> + <bitfield name="X" low="0" high="13" type="uint"/> + <bitfield name="Y" low="16" high="29" type="uint"/> + </bitset> + + <reg32 offset="0x8000" name="GRAS_CL_CNTL" usage="rp_blit"> + <bitfield name="CLIP_DISABLE" pos="0" type="boolean"/> + <bitfield name="ZNEAR_CLIP_DISABLE" pos="1" type="boolean"/> + <bitfield name="ZFAR_CLIP_DISABLE" pos="2" type="boolean"/> + <bitfield name="Z_CLAMP_ENABLE" pos="5" type="boolean"/> + <!-- controls near z clip behavior (set for vulkan) --> + <bitfield name="ZERO_GB_SCALE_Z" pos="6" type="boolean"/> + <!-- guess based on a3xx and meaning of bits 8 and 9 + if the guess is right then this is related to point sprite clipping --> + <bitfield name="VP_CLIP_CODE_IGNORE" pos="7" type="boolean"/> + <bitfield name="VP_XFORM_DISABLE" pos="8" type="boolean"/> + <bitfield name="PERSP_DIVISION_DISABLE" pos="9" type="boolean"/> + </reg32> + + <bitset name="a6xx_gras_xs_cl_cntl" inline="yes"> + <bitfield name="CLIP_MASK" low="0" high="7"/> + <bitfield name="CULL_MASK" low="8" high="15"/> + </bitset> + <reg32 offset="0x8001" name="GRAS_VS_CL_CNTL" type="a6xx_gras_xs_cl_cntl" usage="rp_blit"/> + <reg32 offset="0x8002" name="GRAS_DS_CL_CNTL" type="a6xx_gras_xs_cl_cntl" usage="rp_blit"/> + <reg32 offset="0x8003" name="GRAS_GS_CL_CNTL" type="a6xx_gras_xs_cl_cntl" usage="rp_blit"/> + <reg32 offset="0x8004" name="GRAS_MAX_LAYER_INDEX" low="0" high="10" type="uint" usage="rp_blit"/> + + <reg32 offset="0x8005" name="GRAS_CNTL" usage="rp_blit"> + <!-- see also RB_RENDER_CONTROL0 --> + <bitfield name="IJ_PERSP_PIXEL" pos="0" type="boolean"/> + <bitfield name="IJ_PERSP_CENTROID" pos="1" type="boolean"/> + <bitfield name="IJ_PERSP_SAMPLE" pos="2" type="boolean"/> + <bitfield name="IJ_LINEAR_PIXEL" pos="3" type="boolean"/> + <bitfield name="IJ_LINEAR_CENTROID" pos="4" type="boolean"/> + <bitfield name="IJ_LINEAR_SAMPLE" pos="5" type="boolean"/> + <bitfield name="COORD_MASK" low="6" high="9" type="hex"/> + <bitfield name="UNK10" pos="10" type="boolean" variants="A7XX-"/> + <bitfield name="UNK11" pos="11" type="boolean" variants="A7XX-"/> + </reg32> + <reg32 offset="0x8006" name="GRAS_CL_GUARDBAND_CLIP_ADJ" usage="rp_blit"> + <bitfield name="HORZ" low="0" high="8" type="uint"/> + <bitfield name="VERT" low="10" high="18" type="uint"/> + </reg32> + + <!-- Something connected to depth-stencil attachment size --> + <reg32 offset="0x8007" name="GRAS_UNKNOWN_8007" variants="A7XX-" usage="rp_blit"/> + + <reg32 offset="0x8008" name="GRAS_UNKNOWN_8008" variants="A7XX-" usage="cmd"/> + + <reg32 offset="0x8009" name="GRAS_UNKNOWN_8009" variants="A7XX-" usage="cmd"/> + <reg32 offset="0x800a" name="GRAS_UNKNOWN_800A" variants="A7XX-" usage="cmd"/> + <reg32 offset="0x800b" name="GRAS_UNKNOWN_800B" variants="A7XX-" usage="cmd"/> + <reg32 offset="0x800c" name="GRAS_UNKNOWN_800C" variants="A7XX-" usage="cmd"/> + + <!-- <reg32 offset="0x80f0" name="GRAS_UNKNOWN_80F0" type="a6xx_reg_xy"/> --> + + <!-- 0x8006-0x800f invalid --> + <array offset="0x8010" name="GRAS_CL_VPORT" stride="6" length="16" usage="rp_blit"> + <reg32 offset="0" name="XOFFSET" type="float"/> + <reg32 offset="1" name="XSCALE" type="float"/> + <reg32 offset="2" name="YOFFSET" type="float"/> + <reg32 offset="3" name="YSCALE" type="float"/> + <reg32 offset="4" name="ZOFFSET" type="float"/> + <reg32 offset="5" name="ZSCALE" type="float"/> + </array> + <array offset="0x8070" name="GRAS_CL_Z_CLAMP" stride="2" length="16" usage="rp_blit"> + <reg32 offset="0" name="MIN" type="float"/> + <reg32 offset="1" name="MAX" type="float"/> + </array> + + <reg32 offset="0x8090" name="GRAS_SU_CNTL" usage="rp_blit"> + <bitfield name="CULL_FRONT" pos="0" type="boolean"/> + <bitfield name="CULL_BACK" pos="1" type="boolean"/> + <bitfield name="FRONT_CW" pos="2" type="boolean"/> + <bitfield name="LINEHALFWIDTH" low="3" high="10" radix="2" type="fixed"/> + <bitfield name="POLY_OFFSET" pos="11" type="boolean"/> + <bitfield name="UNK12" pos="12"/> + <bitfield name="LINE_MODE" pos="13" type="a5xx_line_mode"/> + <bitfield name="UNK15" low="15" high="16"/> + <!-- + On gen1 only MULTIVIEW_ENABLE exists. On gen3 we have + the ability to add the view index to either the RT array + index or the viewport index, and it seems that + MULTIVIEW_ENABLE doesn't do anything, instead we need to + set at least one of RENDERTARGETINDEXINCR or + VIEWPORTINDEXINCR to enable multiview. The blob still + sets MULTIVIEW_ENABLE regardless. + TODO: what about gen2 (a640)? + --> + <bitfield name="MULTIVIEW_ENABLE" pos="17" type="boolean"/> + <bitfield name="RENDERTARGETINDEXINCR" pos="18" type="boolean"/> + <bitfield name="VIEWPORTINDEXINCR" pos="19" type="boolean"/> + <bitfield name="UNK20" low="20" high="22"/> + </reg32> + <reg32 offset="0x8091" name="GRAS_SU_POINT_MINMAX" usage="rp_blit"> + <bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/> + <bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/> + </reg32> + <reg32 offset="0x8092" name="GRAS_SU_POINT_SIZE" low="0" high="15" type="fixed" radix="4" usage="rp_blit"/> + <!-- 0x8093 invalid --> + <reg32 offset="0x8094" name="GRAS_SU_DEPTH_PLANE_CNTL" usage="rp_blit"> + <bitfield name="Z_MODE" low="0" high="1" type="a6xx_ztest_mode"/> + </reg32> + <reg32 offset="0x8095" name="GRAS_SU_POLY_OFFSET_SCALE" type="float" usage="rp_blit"/> + <reg32 offset="0x8096" name="GRAS_SU_POLY_OFFSET_OFFSET" type="float" usage="rp_blit"/> + <reg32 offset="0x8097" name="GRAS_SU_POLY_OFFSET_OFFSET_CLAMP" type="float" usage="rp_blit"/> + <!-- duplicates RB_DEPTH_BUFFER_INFO: --> + <reg32 offset="0x8098" name="GRAS_SU_DEPTH_BUFFER_INFO" usage="rp_blit"> + <bitfield name="DEPTH_FORMAT" low="0" high="2" type="a6xx_depth_format"/> + <bitfield name="UNK3" pos="3"/> + </reg32> + + <reg32 offset="0x8099" name="GRAS_SU_CONSERVATIVE_RAS_CNTL" usage="cmd"> + <bitfield name="CONSERVATIVERASEN" pos="0" type="boolean"/> + <bitfield name="SHIFTAMOUNT" low="1" high="2"/> + <bitfield name="INNERCONSERVATIVERASEN" pos="3" type="boolean"/> + <bitfield name="UNK4" low="4" high="5"/> + </reg32> + <reg32 offset="0x809a" name="GRAS_SU_PATH_RENDERING_CNTL"> + <bitfield name="UNK0" pos="0" type="boolean"/> + <bitfield name="LINELENGTHEN" pos="1" type="boolean"/> + </reg32> + + <bitset name="a6xx_gras_layer_cntl" inline="yes"> + <bitfield name="WRITES_LAYER" pos="0" type="boolean"/> + <bitfield name="WRITES_VIEW" pos="1" type="boolean"/> + </bitset> + <reg32 offset="0x809b" name="GRAS_VS_LAYER_CNTL" type="a6xx_gras_layer_cntl" usage="rp_blit"/> + <reg32 offset="0x809c" name="GRAS_GS_LAYER_CNTL" type="a6xx_gras_layer_cntl" usage="rp_blit"/> + <reg32 offset="0x809d" name="GRAS_DS_LAYER_CNTL" type="a6xx_gras_layer_cntl" usage="rp_blit"/> + <!-- 0x809e/0x809f invalid --> + + <enum name="a6xx_sequenced_thread_dist"> + <value value="0x0" name="DIST_SCREEN_COORD"/> + <value value="0x1" name="DIST_ALL_TO_RB0"/> + </enum> + + <enum name="a6xx_single_prim_mode"> + <value value="0x0" name="NO_FLUSH"/> + <doc> + In addition to FLUSH_PER_OVERLAP, guarantee that UCHE + and CCU don't get out of sync when fetching the previous + value for the current pixel. With NO_FLUSH, there's the + possibility that the flags for the current pixel are + flushed before the data or vice-versa, leading to + texture fetches via UCHE getting out of sync values. + This mode should eliminate that. It's used in bypass + mode for coherent blending + (GL_KHR_blend_equation_advanced_coherent) as well as + non-coherent blending. + </doc> + <value value="0x1" name="FLUSH_PER_OVERLAP_AND_OVERWRITE"/> + <doc> + Invalidate UCHE and wait for any pending work to finish + if there was possibly an overlapping primitive prior to + the current one. This is similar to a combination of + GRAS_SC_CONTROL::INJECT_L2_INVALIDATE_EVENT and + WAIT_RB_IDLE_ALL_TRI on a3xx. It's used in GMEM mode for + coherent blending + (GL_KHR_blend_equation_advanced_coherent). + </doc> + <value value="0x3" name="FLUSH_PER_OVERLAP"/> + </enum> + + <!-- this probably has the same meaning as a3xx GRAS_SC_CONTROL::RASTER_MODE --> + <enum name="a6xx_raster_mode"> + <value value="0x0" name="TYPE_TILED"/> + <value value="0x1" name="TYPE_WRITER"/> + </enum> + + <!-- I'm guessing this is the same as a3xx --> + <enum name="a6xx_raster_direction"> + <value value="0x0" name="LR_TB"/> + <value value="0x1" name="RL_TB"/> + <value value="0x2" name="LR_BT"/> + <value value="0x3" name="RB_BT"/> + </enum> + + <reg32 offset="0x80a0" name="GRAS_SC_CNTL" usage="rp_blit"> + <bitfield name="CCUSINGLECACHELINESIZE" low="0" high="2"/> + <bitfield name="SINGLE_PRIM_MODE" low="3" high="4" type="a6xx_single_prim_mode"/> + <bitfield name="RASTER_MODE" pos="5" type="a6xx_raster_mode"/> + <bitfield name="RASTER_DIRECTION" low="6" high="7" type="a6xx_raster_direction"/> + <bitfield name="SEQUENCED_THREAD_DISTRIBUTION" pos="8" type="a6xx_sequenced_thread_dist"/> + <!-- CCUSINGLECACHELINESIZE is ignored unless bit 9 is set --> + <bitfield name="UNK9" pos="9" type="boolean"/> + <bitfield name="ROTATION" low="10" high="11" type="uint"/> + <bitfield name="EARLYVIZOUTEN" pos="12" type="boolean"/> + </reg32> + + <enum name="a6xx_render_mode"> + <value value="0x0" name="RENDERING_PASS"/> + <value value="0x1" name="BINNING_PASS"/> + </enum> + + <enum name="a6xx_buffers_location"> + <value value="0" name="BUFFERS_IN_GMEM"/> + <value value="3" name="BUFFERS_IN_SYSMEM"/> + </enum> + + <reg32 offset="0x80a1" name="GRAS_BIN_CONTROL" usage="rp_blit"> + <bitfield name="BINW" low="0" high="5" shr="5" type="uint"/> + <bitfield name="BINH" low="8" high="14" shr="4" type="uint"/> + <bitfield name="RENDER_MODE" low="18" high="20" type="a6xx_render_mode"/> + <bitfield name="FORCE_LRZ_WRITE_DIS" pos="21" type="boolean"/> + <bitfield name="BUFFERS_LOCATION" low="22" high="23" type="a6xx_buffers_location" variants="A6XX"/> + <bitfield name="LRZ_FEEDBACK_ZMODE_MASK" low="24" high="26"/> + <bitfield name="UNK27" pos="27"/> + </reg32> + + <reg32 offset="0x80a2" name="GRAS_RAS_MSAA_CNTL" usage="rp_blit"> + <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/> + <bitfield name="UNK2" pos="2"/> + <bitfield name="UNK3" pos="3"/> + </reg32> + <reg32 offset="0x80a3" name="GRAS_DEST_MSAA_CNTL" usage="rp_blit"> + <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/> + <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/> + </reg32> + + <bitset name="a6xx_sample_config" inline="yes"> + <bitfield name="UNK0" pos="0"/> + <bitfield name="LOCATION_ENABLE" pos="1" type="boolean"/> + </bitset> + + <bitset name="a6xx_sample_locations" inline="yes"> + <bitfield name="SAMPLE_0_X" low="0" high="3" radix="4" type="fixed"/> + <bitfield name="SAMPLE_0_Y" low="4" high="7" radix="4" type="fixed"/> + <bitfield name="SAMPLE_1_X" low="8" high="11" radix="4" type="fixed"/> + <bitfield name="SAMPLE_1_Y" low="12" high="15" radix="4" type="fixed"/> + <bitfield name="SAMPLE_2_X" low="16" high="19" radix="4" type="fixed"/> + <bitfield name="SAMPLE_2_Y" low="20" high="23" radix="4" type="fixed"/> + <bitfield name="SAMPLE_3_X" low="24" high="27" radix="4" type="fixed"/> + <bitfield name="SAMPLE_3_Y" low="28" high="31" radix="4" type="fixed"/> + </bitset> + + <reg32 offset="0x80a4" name="GRAS_SAMPLE_CONFIG" type="a6xx_sample_config" usage="rp_blit"/> + <reg32 offset="0x80a5" name="GRAS_SAMPLE_LOCATION_0" type="a6xx_sample_locations" usage="rp_blit"/> + <reg32 offset="0x80a6" name="GRAS_SAMPLE_LOCATION_1" type="a6xx_sample_locations" usage="rp_blit"/> + + <reg32 offset="0x80a7" name="GRAS_UNKNOWN_80A7" variants="A7XX-" usage="cmd"/> + + <!-- 0x80a7-0x80ae invalid --> + <reg32 offset="0x80af" name="GRAS_UNKNOWN_80AF" pos="0" usage="cmd"/> + + <bitset name="a6xx_scissor_xy" inline="yes"> + <bitfield name="X" low="0" high="15" type="uint"/> + <bitfield name="Y" low="16" high="31" type="uint"/> + </bitset> + <array offset="0x80b0" name="GRAS_SC_SCREEN_SCISSOR" stride="2" length="16" usage="rp_blit"> + <reg32 offset="0" name="TL" type="a6xx_scissor_xy"/> + <reg32 offset="1" name="BR" type="a6xx_scissor_xy"/> + </array> + <array offset="0x80d0" name="GRAS_SC_VIEWPORT_SCISSOR" stride="2" length="16" usage="rp_blit"> + <reg32 offset="0" name="TL" type="a6xx_scissor_xy"/> + <reg32 offset="1" name="BR" type="a6xx_scissor_xy"/> + </array> + + <reg32 offset="0x80f0" name="GRAS_SC_WINDOW_SCISSOR_TL" type="a6xx_reg_xy" usage="rp_blit"/> + <reg32 offset="0x80f1" name="GRAS_SC_WINDOW_SCISSOR_BR" type="a6xx_reg_xy" usage="rp_blit"/> + + <!-- 0x80f4 - 0x80fa are used for VK_KHR_fragment_shading_rate --> + <reg64 offset="0x80f4" name="GRAS_UNKNOWN_80F4" variants="A7XX-" usage="cmd"/> + <reg64 offset="0x80f5" name="GRAS_UNKNOWN_80F5" variants="A7XX-" usage="cmd"/> + <reg64 offset="0x80f6" name="GRAS_UNKNOWN_80F6" variants="A7XX-" usage="cmd"/> + <reg64 offset="0x80f8" name="GRAS_UNKNOWN_80F8" variants="A7XX-" usage="cmd"/> + <reg64 offset="0x80f9" name="GRAS_UNKNOWN_80F9" variants="A7XX-" usage="cmd"/> + <reg64 offset="0x80fa" name="GRAS_UNKNOWN_80FA" variants="A7XX-" usage="cmd"/> + + <enum name="a6xx_lrz_dir_status"> + <value value="0x1" name="LRZ_DIR_LE"/> + <value value="0x2" name="LRZ_DIR_GE"/> + <value value="0x3" name="LRZ_DIR_INVALID"/> + </enum> + + <reg32 offset="0x8100" name="GRAS_LRZ_CNTL" usage="rp_blit"> + <bitfield name="ENABLE" pos="0" type="boolean"/> + <doc>LRZ write also disabled for blend/etc.</doc> + <bitfield name="LRZ_WRITE" pos="1" type="boolean"/> + <doc>update MAX instead of MIN value, ie. GL_GREATER/GL_GEQUAL</doc> + <bitfield name="GREATER" pos="2" type="boolean"/> + <doc> + Clears the LRZ block being touched to: + - 0.0 if GREATER + - 1.0 if LESS + </doc> + <bitfield name="FC_ENABLE" pos="3" type="boolean"/> + <!-- set when depth-test + depth-write enabled --> + <bitfield name="Z_TEST_ENABLE" pos="4" type="boolean"/> + <bitfield name="Z_BOUNDS_ENABLE" pos="5" type="boolean"/> + <bitfield name="DIR" low="6" high="7" type="a6xx_lrz_dir_status"/> + <doc> + If DISABLE_ON_WRONG_DIR enabled - write new LRZ direction into + buffer, in case of mismatched direction writes 0 (disables LRZ). + </doc> + <bitfield name="DIR_WRITE" pos="8" type="boolean"/> + <doc> + Disable LRZ based on previous direction and the current one. + If DIR_WRITE is not enabled - there is no write to direction buffer. + </doc> + <bitfield name="DISABLE_ON_WRONG_DIR" pos="9" type="boolean"/> + <bitfield name="Z_FUNC" low="11" high="13" type="adreno_compare_func" variants="A7XX-"/> + </reg32> + + <enum name="a6xx_fragcoord_sample_mode"> + <value value="0" name="FRAGCOORD_CENTER"/> + <value value="3" name="FRAGCOORD_SAMPLE"/> + </enum> + + <reg32 offset="0x8101" name="GRAS_LRZ_PS_INPUT_CNTL" low="0" high="2" usage="rp_blit"> + <bitfield name="SAMPLEID" pos="0" type="boolean"/> + <bitfield name="FRAGCOORDSAMPLEMODE" low="1" high="2" type="a6xx_fragcoord_sample_mode"/> + </reg32> + + <reg32 offset="0x8102" name="GRAS_LRZ_MRT_BUF_INFO_0" usage="rp_blit"> + <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/> + </reg32> + <reg64 offset="0x8103" name="GRAS_LRZ_BUFFER_BASE" align="256" type="waddress" usage="rp_blit"/> + <reg32 offset="0x8105" name="GRAS_LRZ_BUFFER_PITCH" usage="rp_blit"> + <!-- TODO: fix the shr fields --> + <bitfield name="PITCH" low="0" high="7" shr="5" type="uint"/> + <bitfield name="ARRAY_PITCH" low="10" high="28" shr="4" type="uint"/> + </reg32> + + <!-- + The LRZ "fast clear" buffer is initialized to zero's by blob, and + read/written when GRAS_LRZ_CNTL.FC_ENABLE (b3) is set. It appears + to store 1b/block. It appears that '0' means block has original + depth clear value, and '1' means that the corresponding block in + LRZ has been modified. Ignoring alignment/padding, the size is + given by the formula: + + // calculate LRZ size from depth size: + if (nr_samples == 4) { + width *= 2; + height *= 2; + } else if (nr_samples == 2) { + height *= 2; + } + + lrz_width = div_round_up(width, 8); + lrz_heigh = div_round_up(height, 8); + + // calculate # of blocks: + nblocksx = div_round_up(lrz_width, 16); + nblocksy = div_round_up(lrz_height, 4); + + // fast-clear buffer is 1bit/block: + fc_sz = div_round_up(nblocksx * nblocksy, 8); + + In practice the blob seems to switch off FC_ENABLE once the size + increases beyond 1 page. Not sure if that is an actual limit or + not. + --> + <reg64 offset="0x8106" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE" align="64" type="waddress" usage="rp_blit"/> + <!-- 0x8108 invalid --> + <reg32 offset="0x8109" name="GRAS_SAMPLE_CNTL" usage="rp_blit"> + <bitfield name="PER_SAMP_MODE" pos="0" type="boolean"/> + </reg32> + <!-- + LRZ buffer represents a single array layer + mip level, and there is + a single buffer per depth image. Thus to reuse LRZ between renderpasses + it is necessary to track the depth view used in the past renderpass, which + GRAS_LRZ_DEPTH_VIEW is for. + GRAS_LRZ_CNTL checks if current value of GRAS_LRZ_DEPTH_VIEW is equal to + the value stored in the LRZ buffer, if not - LRZ is disabled. + --> + <reg32 offset="0x810a" name="GRAS_LRZ_DEPTH_VIEW" usage="cmd"> + <bitfield name="BASE_LAYER" low="0" high="10" type="uint"/> + <bitfield name="LAYER_COUNT" low="16" high="26" type="uint"/> + <bitfield name="BASE_MIP_LEVEL" low="28" high="31" type="uint"/> + </reg32> + + <reg32 offset="0x810b" name="GRAS_UNKNOWN_810B" variants="A7XX-" usage="cmd"/> + + <!-- 0x810c-0x810f invalid --> + + <reg32 offset="0x8110" name="GRAS_UNKNOWN_8110" low="0" high="1" usage="cmd"/> + + <!-- A bit tentative but it's a color and it is followed by LRZ_CLEAR --> + <reg32 offset="0x8111" name="GRAS_LRZ_CLEAR_DEPTH_F32" type="float" variants="A7XX-"/> + + <reg32 offset="0x8113" name="GRAS_LRZ_DEPTH_BUFFER_INFO" variants="A7XX-" usage="rp_blit"/> + + <!-- Always written together and always equal 09510840 00000a62 --> + <reg32 offset="0x8120" name="GRAS_UNKNOWN_8120" variants="A7XX-" usage="cmd"/> + <reg32 offset="0x8121" name="GRAS_UNKNOWN_8121" variants="A7XX-" usage="cmd"/> + + <!-- 0x8112-0x83ff invalid --> + + <enum name="a6xx_rotation"> + <value value="0x0" name="ROTATE_0"/> + <value value="0x1" name="ROTATE_90"/> + <value value="0x2" name="ROTATE_180"/> + <value value="0x3" name="ROTATE_270"/> + <value value="0x4" name="ROTATE_HFLIP"/> + <value value="0x5" name="ROTATE_VFLIP"/> + </enum> + + <bitset name="a6xx_2d_blit_cntl" inline="yes"> + <bitfield name="ROTATE" low="0" high="2" type="a6xx_rotation"/> + <bitfield name="OVERWRITEEN" pos="3" type="boolean"/> + <bitfield name="UNK4" low="4" high="6"/> + <bitfield name="SOLID_COLOR" pos="7" type="boolean"/> + <bitfield name="COLOR_FORMAT" low="8" high="15" type="a6xx_format"/> + <bitfield name="SCISSOR" pos="16" type="boolean"/> + <bitfield name="UNK17" low="17" high="18"/> + <!-- required when blitting D24S8/D24X8 --> + <bitfield name="D24S8" pos="19" type="boolean"/> + <!-- some sort of channel mask, disabled channels are set to zero ? --> + <bitfield name="MASK" low="20" high="23"/> + <bitfield name="IFMT" low="24" high="28" type="a6xx_2d_ifmt"/> + <bitfield name="RASTER_MODE" pos="29" type="a6xx_raster_mode"/> + <bitfield name="UNK30" pos="30" type="boolean" variants="A7XX-"/> + </bitset> + + <reg32 offset="0x8400" name="GRAS_2D_BLIT_CNTL" type="a6xx_2d_blit_cntl" usage="rp_blit"/> + <!-- note: the low 8 bits for src coords are valid, probably fixed point + it would be a bit weird though, since we subtract 1 from BR coords + apparently signed, gallium driver uses negative coords and it works? + --> + <reg32 offset="0x8401" name="GRAS_2D_SRC_TL_X" low="8" high="24" type="int" usage="rp_blit"/> + <reg32 offset="0x8402" name="GRAS_2D_SRC_BR_X" low="8" high="24" type="int" usage="rp_blit"/> + <reg32 offset="0x8403" name="GRAS_2D_SRC_TL_Y" low="8" high="24" type="int" usage="rp_blit"/> + <reg32 offset="0x8404" name="GRAS_2D_SRC_BR_Y" low="8" high="24" type="int" usage="rp_blit"/> + <reg32 offset="0x8405" name="GRAS_2D_DST_TL" type="a6xx_reg_xy" usage="rp_blit"/> + <reg32 offset="0x8406" name="GRAS_2D_DST_BR" type="a6xx_reg_xy" usage="rp_blit"/> + <reg32 offset="0x8407" name="GRAS_2D_UNKNOWN_8407" low="0" high="31"/> + <reg32 offset="0x8408" name="GRAS_2D_UNKNOWN_8408" low="0" high="31"/> + <reg32 offset="0x8409" name="GRAS_2D_UNKNOWN_8409" low="0" high="31"/> + <reg32 offset="0x840a" name="GRAS_2D_RESOLVE_CNTL_1" type="a6xx_reg_xy" usage="rp_blit"/> + <reg32 offset="0x840b" name="GRAS_2D_RESOLVE_CNTL_2" type="a6xx_reg_xy" usage="rp_blit"/> + <!-- 0x840c-0x85ff invalid --> + + <!-- always 0x880 ? (and 0 in a640/a650 traces?) --> + <reg32 offset="0x8600" name="GRAS_DBG_ECO_CNTL" usage="cmd"> + <bitfield name="UNK7" pos="7" type="boolean"/> + <bitfield name="LRZCACHELOCKDIS" pos="11" type="boolean"/> + </reg32> + <reg32 offset="0x8601" name="GRAS_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode"/> + <reg32 offset="0x8602" name="GRAS_NC_MODE_CNTL" variants="A7XX-"/> + <array offset="0x8610" name="GRAS_PERFCTR_TSE_SEL" stride="1" length="4"/> + <array offset="0x8614" name="GRAS_PERFCTR_RAS_SEL" stride="1" length="4"/> + <array offset="0x8618" name="GRAS_PERFCTR_LRZ_SEL" stride="1" length="4"/> + + <!-- note 0x8620-0x87ff are not all invalid + (in particular, 0x8631/0x8632 have 0x3fff3fff mask and would be xy coords) + --> + + <!-- same as GRAS_BIN_CONTROL, but without bit 27: --> + <reg32 offset="0x8800" name="RB_BIN_CONTROL" variants="A6XX" usage="rp_blit"> + <bitfield name="BINW" low="0" high="5" shr="5" type="uint"/> + <bitfield name="BINH" low="8" high="14" shr="4" type="uint"/> + <bitfield name="RENDER_MODE" low="18" high="20" type="a6xx_render_mode"/> + <bitfield name="FORCE_LRZ_WRITE_DIS" pos="21" type="boolean"/> + <bitfield name="BUFFERS_LOCATION" low="22" high="23" type="a6xx_buffers_location"/> + <bitfield name="LRZ_FEEDBACK_ZMODE_MASK" low="24" high="26"/> + </reg32> + + <reg32 offset="0x8800" name="RB_BIN_CONTROL" variants="A7XX-" usage="rp_blit"> + <bitfield name="BINW" low="0" high="5" shr="5" type="uint"/> + <bitfield name="BINH" low="8" high="14" shr="4" type="uint"/> + <bitfield name="RENDER_MODE" low="18" high="20" type="a6xx_render_mode"/> + <bitfield name="FORCE_LRZ_WRITE_DIS" pos="21" type="boolean"/> + <bitfield name="LRZ_FEEDBACK_ZMODE_MASK" low="24" high="26"/> + </reg32> + + <reg32 offset="0x8801" name="RB_RENDER_CNTL" variants="A6XX" usage="rp_blit"> + <bitfield name="CCUSINGLECACHELINESIZE" low="3" high="5"/> + <bitfield name="EARLYVIZOUTEN" pos="6" type="boolean"/> + <!-- set during binning pass: --> + <bitfield name="BINNING" pos="7" type="boolean"/> + <bitfield name="UNK8" low="8" high="10"/> + <bitfield name="RASTER_MODE" pos="8" type="a6xx_raster_mode"/> + <bitfield name="RASTER_DIRECTION" low="9" high="10" type="a6xx_raster_direction"/> + <bitfield name="CONSERVATIVERASEN" pos="11" type="boolean"/> + <bitfield name="INNERCONSERVATIVERASEN" pos="12" type="boolean"/> + <!-- bit seems to be set whenever depth buffer enabled: --> + <bitfield name="FLAG_DEPTH" pos="14" type="boolean"/> + <!-- bitmask of MRTs using UBWC flag buffer: --> + <bitfield name="FLAG_MRTS" low="16" high="23"/> + </reg32> + <reg32 offset="0x8801" name="RB_RENDER_CNTL" variants="A7XX-" usage="rp_blit"> + <bitfield name="EARLYVIZOUTEN" pos="6" type="boolean"/> + <!-- set during binning pass: --> + <bitfield name="BINNING" pos="7" type="boolean"/> + <bitfield name="RASTER_MODE" pos="8" type="a6xx_raster_mode"/> + <bitfield name="RASTER_DIRECTION" low="9" high="10" type="a6xx_raster_direction"/> + <bitfield name="CONSERVATIVERASEN" pos="11" type="boolean"/> + <bitfield name="INNERCONSERVATIVERASEN" pos="12" type="boolean"/> + </reg32> + <reg32 offset="0x8116" name="GRAS_SU_RENDER_CNTL" variants="A7XX-" usage="rp_blit"> + <bitfield name="BINNING" pos="7" type="boolean"/> + </reg32> + + <reg32 offset="0x8802" name="RB_RAS_MSAA_CNTL" usage="rp_blit"> + <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/> + <bitfield name="UNK2" pos="2"/> + <bitfield name="UNK3" pos="3"/> + </reg32> + <reg32 offset="0x8803" name="RB_DEST_MSAA_CNTL" usage="rp_blit"> + <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/> + <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/> + </reg32> + + <reg32 offset="0x8804" name="RB_SAMPLE_CONFIG" type="a6xx_sample_config" usage="rp_blit"/> + <reg32 offset="0x8805" name="RB_SAMPLE_LOCATION_0" type="a6xx_sample_locations" usage="rp_blit"/> + <reg32 offset="0x8806" name="RB_SAMPLE_LOCATION_1" type="a6xx_sample_locations" usage="rp_blit"/> + <!-- 0x8807-0x8808 invalid --> + <!-- + note: maybe not actually called RB_RENDER_CONTROLn (since RB_RENDER_CNTL + name comes from kernel and is probably right) + --> + <reg32 offset="0x8809" name="RB_RENDER_CONTROL0" usage="rp_blit"> + <!-- see also GRAS_CNTL --> + <bitfield name="IJ_PERSP_PIXEL" pos="0" type="boolean"/> + <bitfield name="IJ_PERSP_CENTROID" pos="1" type="boolean"/> + <bitfield name="IJ_PERSP_SAMPLE" pos="2" type="boolean"/> + <bitfield name="IJ_LINEAR_PIXEL" pos="3" type="boolean"/> + <bitfield name="IJ_LINEAR_CENTROID" pos="4" type="boolean"/> + <bitfield name="IJ_LINEAR_SAMPLE" pos="5" type="boolean"/> + <bitfield name="COORD_MASK" low="6" high="9" type="hex"/> + <bitfield name="UNK10" pos="10" type="boolean"/> + </reg32> + <reg32 offset="0x880a" name="RB_RENDER_CONTROL1" usage="rp_blit"> + <!-- enable bits for various FS sysvalue regs: --> + <bitfield name="SAMPLEMASK" pos="0" type="boolean"/> + <bitfield name="POSTDEPTHCOVERAGE" pos="1" type="boolean"/> + <bitfield name="FACENESS" pos="2" type="boolean"/> + <bitfield name="SAMPLEID" pos="3" type="boolean"/> + <bitfield name="FRAGCOORDSAMPLEMODE" low="4" high="5" type="a6xx_fragcoord_sample_mode"/> + <bitfield name="CENTERRHW" pos="6" type="boolean"/> + <bitfield name="LINELENGTHEN" pos="7" type="boolean"/> + <bitfield name="FOVEATION" pos="8" type="boolean"/> + </reg32> + + <reg32 offset="0x880b" name="RB_FS_OUTPUT_CNTL0" usage="rp_blit"> + <bitfield name="DUAL_COLOR_IN_ENABLE" pos="0" type="boolean"/> + <bitfield name="FRAG_WRITES_Z" pos="1" type="boolean"/> + <bitfield name="FRAG_WRITES_SAMPMASK" pos="2" type="boolean"/> + <bitfield name="FRAG_WRITES_STENCILREF" pos="3" type="boolean"/> + </reg32> + <reg32 offset="0x880c" name="RB_FS_OUTPUT_CNTL1" usage="rp_blit"> + <bitfield name="MRT" low="0" high="3" type="uint"/> + </reg32> + <reg32 offset="0x880d" name="RB_RENDER_COMPONENTS" usage="rp_blit"> + <bitfield name="RT0" low="0" high="3"/> + <bitfield name="RT1" low="4" high="7"/> + <bitfield name="RT2" low="8" high="11"/> + <bitfield name="RT3" low="12" high="15"/> + <bitfield name="RT4" low="16" high="19"/> + <bitfield name="RT5" low="20" high="23"/> + <bitfield name="RT6" low="24" high="27"/> + <bitfield name="RT7" low="28" high="31"/> + </reg32> + <reg32 offset="0x880e" name="RB_DITHER_CNTL" usage="cmd"> + <bitfield name="DITHER_MODE_MRT0" low="0" high="1" type="adreno_rb_dither_mode"/> + <bitfield name="DITHER_MODE_MRT1" low="2" high="3" type="adreno_rb_dither_mode"/> + <bitfield name="DITHER_MODE_MRT2" low="4" high="5" type="adreno_rb_dither_mode"/> + <bitfield name="DITHER_MODE_MRT3" low="6" high="7" type="adreno_rb_dither_mode"/> + <bitfield name="DITHER_MODE_MRT4" low="8" high="9" type="adreno_rb_dither_mode"/> + <bitfield name="DITHER_MODE_MRT5" low="10" high="11" type="adreno_rb_dither_mode"/> + <bitfield name="DITHER_MODE_MRT6" low="12" high="13" type="adreno_rb_dither_mode"/> + <bitfield name="DITHER_MODE_MRT7" low="14" high="15" type="adreno_rb_dither_mode"/> + </reg32> + <reg32 offset="0x880f" name="RB_SRGB_CNTL" usage="rp_blit"> + <!-- Same as SP_SRGB_CNTL --> + <bitfield name="SRGB_MRT0" pos="0" type="boolean"/> + <bitfield name="SRGB_MRT1" pos="1" type="boolean"/> + <bitfield name="SRGB_MRT2" pos="2" type="boolean"/> + <bitfield name="SRGB_MRT3" pos="3" type="boolean"/> + <bitfield name="SRGB_MRT4" pos="4" type="boolean"/> + <bitfield name="SRGB_MRT5" pos="5" type="boolean"/> + <bitfield name="SRGB_MRT6" pos="6" type="boolean"/> + <bitfield name="SRGB_MRT7" pos="7" type="boolean"/> + </reg32> + + <reg32 offset="0x8810" name="RB_SAMPLE_CNTL" usage="rp_blit"> + <bitfield name="PER_SAMP_MODE" pos="0" type="boolean"/> + </reg32> + <reg32 offset="0x8811" name="RB_UNKNOWN_8811" low="4" high="6" usage="cmd"/> + <reg32 offset="0x8812" name="RB_UNKNOWN_8812" variants="A7XX-" usage="rp_blit"/> + <!-- 0x8813-0x8817 invalid --> + <!-- always 0x0 ? --> + <reg32 offset="0x8818" name="RB_UNKNOWN_8818" low="0" high="6" usage="cmd"/> + <!-- 0x8819-0x881e all 32 bits --> + <reg32 offset="0x8819" name="RB_UNKNOWN_8819" usage="cmd"/> + <reg32 offset="0x881a" name="RB_UNKNOWN_881A" usage="cmd"/> + <reg32 offset="0x881b" name="RB_UNKNOWN_881B" usage="cmd"/> + <reg32 offset="0x881c" name="RB_UNKNOWN_881C" usage="cmd"/> + <reg32 offset="0x881d" name="RB_UNKNOWN_881D" usage="cmd"/> + <reg32 offset="0x881e" name="RB_UNKNOWN_881E" usage="cmd"/> + <!-- 0x881f invalid --> + <array offset="0x8820" name="RB_MRT" stride="8" length="8" usage="rp_blit"> + <reg32 offset="0x0" name="CONTROL"> + <bitfield name="BLEND" pos="0" type="boolean"/> + <bitfield name="BLEND2" pos="1" type="boolean"/> + <bitfield name="ROP_ENABLE" pos="2" type="boolean"/> + <bitfield name="ROP_CODE" low="3" high="6" type="a3xx_rop_code"/> + <bitfield name="COMPONENT_ENABLE" low="7" high="10" type="hex"/> + </reg32> + <reg32 offset="0x1" name="BLEND_CONTROL"> + <bitfield name="RGB_SRC_FACTOR" low="0" high="4" type="adreno_rb_blend_factor"/> + <bitfield name="RGB_BLEND_OPCODE" low="5" high="7" type="a3xx_rb_blend_opcode"/> + <bitfield name="RGB_DEST_FACTOR" low="8" high="12" type="adreno_rb_blend_factor"/> + <bitfield name="ALPHA_SRC_FACTOR" low="16" high="20" type="adreno_rb_blend_factor"/> + <bitfield name="ALPHA_BLEND_OPCODE" low="21" high="23" type="a3xx_rb_blend_opcode"/> + <bitfield name="ALPHA_DEST_FACTOR" low="24" high="28" type="adreno_rb_blend_factor"/> + </reg32> + <reg32 offset="0x2" name="BUF_INFO" variants="A6XX"> + <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/> + <bitfield name="COLOR_TILE_MODE" low="8" high="9" type="a6xx_tile_mode"/> + <bitfield name="UNK10" pos="10"/> + <bitfield name="COLOR_SWAP" low="13" high="14" type="a3xx_color_swap"/> + </reg32> + <reg32 offset="0x2" name="BUF_INFO" variants="A7XX-"> + <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/> + <bitfield name="COLOR_TILE_MODE" low="8" high="9" type="a6xx_tile_mode"/> + <bitfield name="UNK10" pos="10"/> + <bitfield name="LOSSLESSCOMPEN" pos="11" type="boolean"/> + <bitfield name="COLOR_SWAP" low="13" high="14" type="a3xx_color_swap"/> + </reg32> + <!-- + at least in gmem, things seem to be aligned to pitch of 64.. + maybe an artifact of tiled format used in gmem? + --> + <reg32 offset="0x3" name="PITCH" shr="6" high="15" type="uint"/> + <reg32 offset="0x4" name="ARRAY_PITCH" shr="6" high="28" type="uint"/> + <!-- + Compared to a5xx and before, we configure both a GMEM base and + external base. Not sure if this is to facilitate GMEM save/ + restore for context switch, or just to simplify state setup to + not have to care about GMEM vs BYPASS mode. + --> + <!-- maybe something in low bits since alignment of 1 doesn't make sense? --> + <reg64 offset="0x5" name="BASE" type="waddress" align="1"/> + + <reg32 offset="0x7" name="BASE_GMEM" low="12" high="31" shr="12"/> + </array> + + <reg32 offset="0x8860" name="RB_BLEND_RED_F32" type="float" usage="rp_blit"/> + <reg32 offset="0x8861" name="RB_BLEND_GREEN_F32" type="float" usage="rp_blit"/> + <reg32 offset="0x8862" name="RB_BLEND_BLUE_F32" type="float" usage="rp_blit"/> + <reg32 offset="0x8863" name="RB_BLEND_ALPHA_F32" type="float" usage="rp_blit"/> + <reg32 offset="0x8864" name="RB_ALPHA_CONTROL" usage="cmd"> + <bitfield name="ALPHA_REF" low="0" high="7" type="hex"/> + <bitfield name="ALPHA_TEST" pos="8" type="boolean"/> + <bitfield name="ALPHA_TEST_FUNC" low="9" high="11" type="adreno_compare_func"/> + </reg32> + <reg32 offset="0x8865" name="RB_BLEND_CNTL" usage="rp_blit"> + <!-- per-mrt enable bit --> + <bitfield name="ENABLE_BLEND" low="0" high="7"/> + <bitfield name="INDEPENDENT_BLEND" pos="8" type="boolean"/> + <bitfield name="DUAL_COLOR_IN_ENABLE" pos="9" type="boolean"/> + <bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/> + <bitfield name="ALPHA_TO_ONE" pos="11" type="boolean"/> + <bitfield name="SAMPLE_MASK" low="16" high="31"/> + </reg32> + <!-- 0x8866-0x886f invalid --> + <reg32 offset="0x8870" name="RB_DEPTH_PLANE_CNTL" usage="rp_blit"> + <bitfield name="Z_MODE" low="0" high="1" type="a6xx_ztest_mode"/> + </reg32> + + <reg32 offset="0x8871" name="RB_DEPTH_CNTL" usage="rp_blit"> + <bitfield name="Z_TEST_ENABLE" pos="0" type="boolean"/> + <bitfield name="Z_WRITE_ENABLE" pos="1" type="boolean"/> + <bitfield name="ZFUNC" low="2" high="4" type="adreno_compare_func"/> + <bitfield name="Z_CLAMP_ENABLE" pos="5" type="boolean"/> + <doc> + Z_READ_ENABLE bit is set for zfunc other than GL_ALWAYS or GL_NEVER + also set when Z_BOUNDS_ENABLE is set + </doc> + <bitfield name="Z_READ_ENABLE" pos="6" type="boolean"/> + <bitfield name="Z_BOUNDS_ENABLE" pos="7" type="boolean"/> + </reg32> + <reg32 offset="0x8114" name="GRAS_SU_DEPTH_CNTL" usage="rp_blit"> + <bitfield name="Z_TEST_ENABLE" pos="0" type="boolean"/> + </reg32> + <!-- duplicates GRAS_SU_DEPTH_BUFFER_INFO: --> + <reg32 offset="0x8872" name="RB_DEPTH_BUFFER_INFO" variants="A6XX" usage="rp_blit"> + <bitfield name="DEPTH_FORMAT" low="0" high="2" type="a6xx_depth_format"/> + <bitfield name="UNK3" low="3" high="4"/> + </reg32> + <!-- first 4 bits duplicates GRAS_SU_DEPTH_BUFFER_INFO --> + <reg32 offset="0x8872" name="RB_DEPTH_BUFFER_INFO" variants="A7XX-" usage="rp_blit"> + <bitfield name="DEPTH_FORMAT" low="0" high="2" type="a6xx_depth_format"/> + <bitfield name="UNK3" low="3" high="4"/> + <bitfield name="TILEMODE" low="5" high="6" type="a6xx_tile_mode"/> + <bitfield name="LOSSLESSCOMPEN" pos="7" type="boolean"/> + </reg32> + + <reg32 offset="0x8873" name="RB_DEPTH_BUFFER_PITCH" low="0" high="13" shr="6" type="uint" usage="rp_blit"/> + <reg32 offset="0x8874" name="RB_DEPTH_BUFFER_ARRAY_PITCH" low="0" high="27" shr="6" type="uint" usage="rp_blit"/> + <reg64 offset="0x8875" name="RB_DEPTH_BUFFER_BASE" type="waddress" align="64" usage="rp_blit"/> + <reg32 offset="0x8877" name="RB_DEPTH_BUFFER_BASE_GMEM" low="12" high="31" shr="12" usage="rp_blit"/> + + <reg32 offset="0x8878" name="RB_Z_BOUNDS_MIN" type="float" usage="rp_blit"/> + <reg32 offset="0x8879" name="RB_Z_BOUNDS_MAX" type="float" usage="rp_blit"/> + <!-- 0x887a-0x887f invalid --> + <reg32 offset="0x8880" name="RB_STENCIL_CONTROL" usage="rp_blit"> + <bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/> + <bitfield name="STENCIL_ENABLE_BF" pos="1" type="boolean"/> + <!-- + set for stencil operations that require read from stencil + buffer, but not for example for stencil clear (which does + not require read).. so guessing this is analogous to + READ_DEST_ENABLE for color buffer.. + --> + <bitfield name="STENCIL_READ" pos="2" type="boolean"/> + <bitfield name="FUNC" low="8" high="10" type="adreno_compare_func"/> + <bitfield name="FAIL" low="11" high="13" type="adreno_stencil_op"/> + <bitfield name="ZPASS" low="14" high="16" type="adreno_stencil_op"/> + <bitfield name="ZFAIL" low="17" high="19" type="adreno_stencil_op"/> + <bitfield name="FUNC_BF" low="20" high="22" type="adreno_compare_func"/> + <bitfield name="FAIL_BF" low="23" high="25" type="adreno_stencil_op"/> + <bitfield name="ZPASS_BF" low="26" high="28" type="adreno_stencil_op"/> + <bitfield name="ZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/> + </reg32> + <reg32 offset="0x8115" name="GRAS_SU_STENCIL_CNTL" usage="rp_blit"> + <bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/> + </reg32> + <reg32 offset="0x8881" name="RB_STENCIL_INFO" variants="A6XX" usage="rp_blit"> + <bitfield name="SEPARATE_STENCIL" pos="0" type="boolean"/> + <bitfield name="UNK1" pos="1" type="boolean"/> + </reg32> + <reg32 offset="0x8881" name="RB_STENCIL_INFO" variants="A7XX-" usage="rp_blit"> + <bitfield name="SEPARATE_STENCIL" pos="0" type="boolean"/> + <bitfield name="UNK1" pos="1" type="boolean"/> + <bitfield name="TILEMODE" low="2" high="3" type="a6xx_tile_mode"/> + </reg32> + <reg32 offset="0x8882" name="RB_STENCIL_BUFFER_PITCH" low="0" high="11" shr="6" type="uint" usage="rp_blit"/> + <reg32 offset="0x8883" name="RB_STENCIL_BUFFER_ARRAY_PITCH" low="0" high="23" shr="6" type="uint" usage="rp_blit"/> + <reg64 offset="0x8884" name="RB_STENCIL_BUFFER_BASE" type="waddress" align="64" usage="rp_blit"/> + <reg32 offset="0x8886" name="RB_STENCIL_BUFFER_BASE_GMEM" low="12" high="31" shr="12" usage="rp_blit"/> + <reg32 offset="0x8887" name="RB_STENCILREF" usage="rp_blit"> + <bitfield name="REF" low="0" high="7"/> + <bitfield name="BFREF" low="8" high="15"/> + </reg32> + <reg32 offset="0x8888" name="RB_STENCILMASK" usage="rp_blit"> + <bitfield name="MASK" low="0" high="7"/> + <bitfield name="BFMASK" low="8" high="15"/> + </reg32> + <reg32 offset="0x8889" name="RB_STENCILWRMASK" usage="rp_blit"> + <bitfield name="WRMASK" low="0" high="7"/> + <bitfield name="BFWRMASK" low="8" high="15"/> + </reg32> + <!-- 0x888a-0x888f invalid --> + <reg32 offset="0x8890" name="RB_WINDOW_OFFSET" type="a6xx_reg_xy" usage="rp_blit"/> + <reg32 offset="0x8891" name="RB_SAMPLE_COUNT_CONTROL" usage="cmd"> + <bitfield name="DISABLE" pos="0" type="boolean"/> + <bitfield name="COPY" pos="1" type="boolean"/> + </reg32> + <!-- 0x8892-0x8897 invalid --> + <reg32 offset="0x8898" name="RB_LRZ_CNTL" usage="rp_blit"> + <bitfield name="ENABLE" pos="0" type="boolean"/> + </reg32> + <reg32 offset="0x8899" name="RB_UNKNOWN_8899" variants="A7XX-" usage="cmd"/> + <!-- 0x8899-0x88bf invalid --> + <!-- clamps depth value for depth test/write --> + <reg32 offset="0x88c0" name="RB_Z_CLAMP_MIN" type="float" usage="rp_blit"/> + <reg32 offset="0x88c1" name="RB_Z_CLAMP_MAX" type="float" usage="rp_blit"/> + <!-- 0x88c2-0x88cf invalid--> + <reg32 offset="0x88d0" name="RB_UNKNOWN_88D0" usage="rp_blit"> + <bitfield name="UNK0" low="0" high="12"/> + <bitfield name="UNK16" low="16" high="26"/> + </reg32> + <reg32 offset="0x88d1" name="RB_BLIT_SCISSOR_TL" type="a6xx_reg_xy" usage="rp_blit"/> + <reg32 offset="0x88d2" name="RB_BLIT_SCISSOR_BR" type="a6xx_reg_xy" usage="rp_blit"/> + <!-- weird to duplicate other regs from same block?? --> + <reg32 offset="0x88d3" name="RB_BIN_CONTROL2" usage="rp_blit"> + <bitfield name="BINW" low="0" high="5" shr="5" type="uint"/> + <bitfield name="BINH" low="8" high="14" shr="4" type="uint"/> + </reg32> + <reg32 offset="0x88d4" name="RB_WINDOW_OFFSET2" type="a6xx_reg_xy" usage="rp_blit"/> + <reg32 offset="0x88d5" name="RB_BLIT_GMEM_MSAA_CNTL" usage="rp_blit"> + <bitfield name="SAMPLES" low="3" high="4" type="a3xx_msaa_samples"/> + </reg32> + <reg32 offset="0x88d6" name="RB_BLIT_BASE_GMEM" low="12" high="31" shr="12" usage="rp_blit"/> + <!-- s/DST_FORMAT/DST_INFO/ probably: --> + <reg32 offset="0x88d7" name="RB_BLIT_DST_INFO" usage="rp_blit"> + <bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/> + <bitfield name="FLAGS" pos="2" type="boolean"/> + <bitfield name="SAMPLES" low="3" high="4" type="a3xx_msaa_samples"/> + <bitfield name="COLOR_SWAP" low="5" high="6" type="a3xx_color_swap"/> + <bitfield name="COLOR_FORMAT" low="7" high="14" type="a6xx_format"/> + <bitfield name="UNK15" pos="15" type="boolean"/> + </reg32> + <reg64 offset="0x88d8" name="RB_BLIT_DST" type="waddress" align="64" usage="rp_blit"/> + <reg32 offset="0x88da" name="RB_BLIT_DST_PITCH" low="0" high="15" shr="6" type="uint" usage="rp_blit"/> + <!-- array-pitch is size of layer --> + <reg32 offset="0x88db" name="RB_BLIT_DST_ARRAY_PITCH" low="0" high="28" shr="6" type="uint" usage="rp_blit"/> + <reg64 offset="0x88dc" name="RB_BLIT_FLAG_DST" type="waddress" align="64" usage="rp_blit"/> + <reg32 offset="0x88de" name="RB_BLIT_FLAG_DST_PITCH" usage="rp_blit"> + <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/> + <bitfield name="ARRAY_PITCH" low="11" high="27" shr="7" type="uint"/> + </reg32> + + <reg32 offset="0x88df" name="RB_BLIT_CLEAR_COLOR_DW0" usage="rp_blit"/> + <reg32 offset="0x88e0" name="RB_BLIT_CLEAR_COLOR_DW1" usage="rp_blit"/> + <reg32 offset="0x88e1" name="RB_BLIT_CLEAR_COLOR_DW2" usage="rp_blit"/> + <reg32 offset="0x88e2" name="RB_BLIT_CLEAR_COLOR_DW3" usage="rp_blit"/> + + <!-- seems somewhat similar to what we called RB_CLEAR_CNTL on a5xx: --> + <reg32 offset="0x88e3" name="RB_BLIT_INFO" usage="rp_blit"> + <bitfield name="UNK0" pos="0" type="boolean"/> <!-- s8 stencil restore/clear? But also color restore? --> + <bitfield name="GMEM" pos="1" type="boolean"/> <!-- set for restore and clear to gmem? --> + <bitfield name="SAMPLE_0" pos="2" type="boolean"/> <!-- takes sample 0 instead of averaging --> + <bitfield name="DEPTH" pos="3" type="boolean"/> <!-- z16/z32/z24s8/x24x8 clear or resolve? --> + <doc> + For clearing depth/stencil + 1 - depth + 2 - stencil + 3 - depth+stencil + For clearing color buffer: + then probably a component mask, I always see 0xf + </doc> + <bitfield name="CLEAR_MASK" low="4" high="7"/> + <!-- set when this is the last resolve on a650+ --> + <bitfield name="LAST" low="8" high="9"/> + <!-- + a618 GLES: color render target number being resolved for RM6_RESOLVE, 0x8 for depth, 0x9 for separate stencil. + a618 VK: 0x8 for depth RM6_RESOLVE, 0x9 for separate stencil, 0 otherwise. + + We believe this is related to concurrent resolves + --> + <bitfield name="BUFFER_ID" low="12" high="15"/> + </reg32> + <reg32 offset="0x88e4" name="RB_UNKNOWN_88E4" variants="A7XX-" usage="rp_blit"> + <!-- Value conditioned based on predicate, changed before blits --> + <bitfield name="UNK0" pos="0" type="boolean"/> + </reg32> + + <enum name="a6xx_ccu_cache_size"> + <value value="0x0" name="CCU_CACHE_SIZE_FULL"/> + <value value="0x1" name="CCU_CACHE_SIZE_HALF"/> + <value value="0x2" name="CCU_CACHE_SIZE_QUARTER"/> + <value value="0x3" name="CCU_CACHE_SIZE_EIGHTH"/> + </enum> + <reg32 offset="0x88e5" name="RB_CCU_CNTL2" variants="A7XX-" usage="cmd"> + <bitfield name="DEPTH_OFFSET_HI" pos="0" type="hex"/> + <bitfield name="COLOR_OFFSET_HI" pos="2" type="hex"/> + <bitfield name="DEPTH_CACHE_SIZE" low="10" high="11" type="a6xx_ccu_cache_size"/> + <!-- GMEM offset of CCU depth cache --> + <bitfield name="DEPTH_OFFSET" low="12" high="20" shr="12" type="hex"/> + <bitfield name="COLOR_CACHE_SIZE" low="21" high="22" type="a6xx_ccu_cache_size"/> + <!-- GMEM offset of CCU color cache + for GMEM rendering, we set it to GMEM size minus the minimum + CCU color cache size. CCU color cache will be needed in some + resolve cases, and in those cases we need to reserve the end + of GMEM for color cache. + --> + <bitfield name="COLOR_OFFSET" low="23" high="31" shr="12" type="hex"/> + </reg32> + <!-- 0x88e6-0x88ef invalid --> + <!-- always 0x0 ? --> + <reg32 offset="0x88f0" name="RB_UNKNOWN_88F0" low="0" high="11" usage="cmd"/> + <!-- could be for separate stencil? (or may not be a flag buffer at all) --> + <reg64 offset="0x88f1" name="RB_UNK_FLAG_BUFFER_BASE" type="waddress" align="64"/> + <reg32 offset="0x88f3" name="RB_UNK_FLAG_BUFFER_PITCH"> + <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/> + <bitfield name="ARRAY_PITCH" low="11" high="23" shr="7" type="uint"/> + </reg32> + <reg32 offset="0x88f4" name="RB_UNKNOWN_88F4" low="0" high="2"/> + <!-- Connected to VK_EXT_fragment_density_map? --> + <reg32 offset="0x88f5" name="RB_UNKNOWN_88F5" variants="A7XX-"/> + <!-- 0x88f6-0x88ff invalid --> + <reg64 offset="0x8900" name="RB_DEPTH_FLAG_BUFFER_BASE" type="waddress" align="64" usage="rp_blit"/> + <reg32 offset="0x8902" name="RB_DEPTH_FLAG_BUFFER_PITCH" usage="rp_blit"> + <bitfield name="PITCH" low="0" high="6" shr="6" type="uint"/> + <!-- TODO: actually part of array pitch --> + <bitfield name="UNK8" low="8" high="10"/> + <bitfield name="ARRAY_PITCH" low="11" high="27" shr="7" type="uint"/> + </reg32> + <array offset="0x8903" name="RB_MRT_FLAG_BUFFER" stride="3" length="8" usage="rp_blit"> + <reg64 offset="0" name="ADDR" type="waddress" align="64"/> + <reg32 offset="2" name="PITCH"> + <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/> + <bitfield name="ARRAY_PITCH" low="11" high="28" shr="7" type="uint"/> + </reg32> + </array> + <!-- 0x891b-0x8926 invalid --> + <reg64 offset="0x8927" name="RB_SAMPLE_COUNT_ADDR" type="waddress" align="16" usage="cmd" variants="A6XX"/> + <!-- 0x8929-0x89ff invalid --> + + <!-- TODO: there are some registers in the 0x8a00-0x8bff range --> + + <!-- + These show up in a6xx gen3+ but so far haven't found an example of + blob writing non-zero: + --> + <reg32 offset="0x8a00" name="RB_UNKNOWN_8A00" variants="A6XX" usage="rp_blit"/> + <reg32 offset="0x8a10" name="RB_UNKNOWN_8A10" variants="A6XX" usage="rp_blit"/> + <reg32 offset="0x8a20" name="RB_UNKNOWN_8A20" variants="A6XX" usage="rp_blit"/> + <reg32 offset="0x8a30" name="RB_UNKNOWN_8A30" variants="A6XX" usage="rp_blit"/> + + <reg32 offset="0x8c00" name="RB_2D_BLIT_CNTL" type="a6xx_2d_blit_cntl" usage="rp_blit"/> + <reg32 offset="0x8c01" name="RB_2D_UNKNOWN_8C01" low="0" high="31" usage="rp_blit"/> + + <bitset name="a6xx_2d_surf_info" inline="yes"> + <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/> + <bitfield name="TILE_MODE" low="8" high="9" type="a6xx_tile_mode"/> + <bitfield name="COLOR_SWAP" low="10" high="11" type="a3xx_color_swap"/> + <bitfield name="FLAGS" pos="12" type="boolean"/> + <bitfield name="SRGB" pos="13" type="boolean"/> + <!-- the rest is only for src --> + <bitfield name="SAMPLES" low="14" high="15" type="a3xx_msaa_samples"/> + <bitfield name="FILTER" pos="16" type="boolean"/> + <bitfield name="UNK17" pos="17" type="boolean"/> + <bitfield name="SAMPLES_AVERAGE" pos="18" type="boolean"/> + <bitfield name="UNK19" pos="19" type="boolean"/> + <bitfield name="UNK20" pos="20" type="boolean"/> + <bitfield name="UNK21" pos="21" type="boolean"/> + <bitfield name="UNK22" pos="22" type="boolean"/> + <bitfield name="UNK23" low="23" high="26"/> + <bitfield name="UNK28" pos="28" type="boolean"/> + </bitset> + + <!-- 0x8c02-0x8c16 invalid --> + <!-- TODO: RB_2D_DST_INFO has 17 valid bits (doesn't match a6xx_2d_surf_info) --> + <reg32 offset="0x8c17" name="RB_2D_DST_INFO" type="a6xx_2d_surf_info" usage="rp_blit"/> + <reg64 offset="0x8c18" name="RB_2D_DST" type="waddress" align="64" usage="rp_blit"/> + <reg32 offset="0x8c1a" name="RB_2D_DST_PITCH" low="0" high="15" shr="6" type="uint" usage="rp_blit"/> + <!-- this is a guess but seems likely (for NV12/IYUV): --> + <reg64 offset="0x8c1b" name="RB_2D_DST_PLANE1" type="waddress" align="64" usage="rp_blit"/> + <reg32 offset="0x8c1d" name="RB_2D_DST_PLANE_PITCH" low="0" high="15" shr="6" type="uint" usage="rp_blit"/> + <reg64 offset="0x8c1e" name="RB_2D_DST_PLANE2" type="waddress" align="64" usage="rp_blit"/> + + <reg64 offset="0x8c20" name="RB_2D_DST_FLAGS" type="waddress" align="64" usage="rp_blit"/> + <reg32 offset="0x8c22" name="RB_2D_DST_FLAGS_PITCH" low="0" high="7" shr="6" type="uint" usage="rp_blit"/> + <!-- this is a guess but seems likely (for NV12 with UBWC): --> + <reg64 offset="0x8c23" name="RB_2D_DST_FLAGS_PLANE" type="waddress" align="64" usage="rp_blit"/> + <reg32 offset="0x8c25" name="RB_2D_DST_FLAGS_PLANE_PITCH" low="0" high="7" shr="6" type="uint" usage="rp_blit"/> + + <!-- TODO: 0x8c26-0x8c33 are all full 32-bit registers --> + <!-- unlike a5xx, these are per channel values rather than packed --> + <reg32 offset="0x8c2c" name="RB_2D_SRC_SOLID_C0" usage="rp_blit"/> + <reg32 offset="0x8c2d" name="RB_2D_SRC_SOLID_C1" usage="rp_blit"/> + <reg32 offset="0x8c2e" name="RB_2D_SRC_SOLID_C2" usage="rp_blit"/> + <reg32 offset="0x8c2f" name="RB_2D_SRC_SOLID_C3" usage="rp_blit"/> + <!-- 0x8c34-0x8dff invalid --> + + <!-- always 0x1 ? either doesn't exist for a650 or write-only: --> + <reg32 offset="0x8e01" name="RB_UNKNOWN_8E01" usage="cmd"/> + <!-- 0x8e00-0x8e03 invalid --> + <reg32 offset="0x8e04" name="RB_DBG_ECO_CNTL" usage="cmd"/> <!-- TODO: valid mask 0xfffffeff --> + <reg32 offset="0x8e05" name="RB_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode"/> + <!-- 0x02080000 in GMEM, zero otherwise? --> + <reg32 offset="0x8e06" name="RB_UNKNOWN_8E06" variants="A7XX-" usage="cmd"/> + + <reg32 offset="0x8e07" name="RB_CCU_CNTL" usage="cmd" variants="A6XX"> + <bitfield name="GMEM_FAST_CLEAR_DISABLE" pos="0" type="boolean"/> + <!-- concurrent resolves are apparently a 2-bit enum on a650+ --> + <bitfield name="CONCURRENT_RESOLVE" pos="2" type="boolean"/> + <bitfield name="DEPTH_OFFSET_HI" pos="7" type="hex"/> + <bitfield name="COLOR_OFFSET_HI" pos="9" type="hex"/> + <bitfield name="DEPTH_CACHE_SIZE" low="10" high="11" type="a6xx_ccu_cache_size"/> + <!-- GMEM offset of CCU depth cache --> + <bitfield name="DEPTH_OFFSET" low="12" high="20" shr="12" type="hex"/> + <bitfield name="COLOR_CACHE_SIZE" low="21" high="22" type="a6xx_ccu_cache_size"/> + <!-- GMEM offset of CCU color cache + for GMEM rendering, we set it to GMEM size minus the minimum + CCU color cache size. CCU color cache will be needed in some + resolve cases, and in those cases we need to reserve the end + of GMEM for color cache. + --> + <bitfield name="COLOR_OFFSET" low="23" high="31" shr="12" type="hex"/> + <!--TODO: valid mask 0xfffffc1f --> + </reg32> + <reg32 offset="0x8e07" name="RB_CCU_CNTL" usage="cmd" variants="A7XX-"> + <bitfield name="GMEM_FAST_CLEAR_DISABLE" pos="0" type="boolean"/> + <bitfield name="CONCURRENT_RESOLVE" pos="2" type="boolean"/> + <!-- rest of the bits were moved to RB_CCU_CNTL2 --> + </reg32> + <reg32 offset="0x8e08" name="RB_NC_MODE_CNTL"> + <bitfield name="MODE" pos="0" type="boolean"/> + <bitfield name="LOWER_BIT" low="1" high="2" type="uint"/> + <bitfield name="MIN_ACCESS_LENGTH" pos="3" type="boolean"/> <!-- true=64b false=32b --> + <bitfield name="AMSBC" pos="4" type="boolean"/> + <bitfield name="UPPER_BIT" pos="10" type="uint"/> + <bitfield name="RGB565_PREDICATOR" pos="11" type="boolean"/> + <bitfield name="UNK12" low="12" high="13"/> + </reg32> + <reg32 offset="0x8e09" name="RB_UNKNOWN_8E09" variants="A7XX-" usage="cmd"/> + <!-- 0x8e09-0x8e0f invalid --> + <array offset="0x8e10" name="RB_PERFCTR_RB_SEL" stride="1" length="8"/> + <array offset="0x8e18" name="RB_PERFCTR_CCU_SEL" stride="1" length="5"/> + <!-- 0x8e1d-0x8e1f invalid --> + <!-- 0x8e20-0x8e25 more perfcntr sel? --> + <!-- 0x8e26-0x8e27 invalid --> + <reg32 offset="0x8e28" name="RB_UNKNOWN_8E28" low="0" high="10"/> + <!-- 0x8e29-0x8e2b invalid --> + <array offset="0x8e2c" name="RB_PERFCTR_CMP_SEL" stride="1" length="4"/> + <array offset="0x8e30" name="RB_PERFCTR_UFC_SEL" stride="1" length="6" variants="A7XX-"/> + <reg32 offset="0x8e3b" name="RB_RB_SUB_BLOCK_SEL_CNTL_HOST"/> + <reg32 offset="0x8e3d" name="RB_RB_SUB_BLOCK_SEL_CNTL_CD"/> + <!-- 0x8e3e-0x8e4f invalid --> + <!-- GMEM save/restore for preemption: --> + <reg32 offset="0x8e50" name="RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE" pos="0" type="boolean"/> + <!-- address for GMEM save/restore? --> + <reg32 offset="0x8e51" name="RB_UNKNOWN_8E51" type="waddress" align="1"/> + <!-- 0x8e53-0x8e7f invalid --> + <reg32 offset="0x8e79" name="RB_UNKNOWN_8E79" variants="A7XX-" usage="cmd"/> + <!-- 0x8e80-0x8e83 are valid --> + <!-- 0x8e84-0x90ff invalid --> + + <!-- 0x9000-0x90ff invalid --> + + <reg32 offset="0x9100" name="VPC_GS_PARAM" variants="A6XX" usage="rp_blit"> + <bitfield name="LINELENGTHLOC" low="0" high="7" type="uint"/> + </reg32> + + <bitset name="a6xx_vpc_xs_clip_cntl" inline="yes"> + <bitfield name="CLIP_MASK" low="0" high="7" type="uint"/> + <!-- there can be up to 8 total clip/cull distance outputs, + but apparenly VPC can only deal with vec4, so when there are + more than 4 outputs a second location needs to be programmed + --> + <bitfield name="CLIP_DIST_03_LOC" low="8" high="15" type="uint"/> + <bitfield name="CLIP_DIST_47_LOC" low="16" high="23" type="uint"/> + </bitset> + <reg32 offset="0x9101" name="VPC_VS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl" usage="rp_blit"/> + <reg32 offset="0x9102" name="VPC_GS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl" usage="rp_blit"/> + <reg32 offset="0x9103" name="VPC_DS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl" usage="rp_blit"/> + + <reg32 offset="0x9311" name="VPC_VS_CLIP_CNTL_V2" type="a6xx_vpc_xs_clip_cntl" usage="rp_blit"/> + <reg32 offset="0x9312" name="VPC_GS_CLIP_CNTL_V2" type="a6xx_vpc_xs_clip_cntl" usage="rp_blit"/> + <reg32 offset="0x9313" name="VPC_DS_CLIP_CNTL_V2" type="a6xx_vpc_xs_clip_cntl" usage="rp_blit"/> + + <bitset name="a6xx_vpc_xs_layer_cntl" inline="yes"> + <bitfield name="LAYERLOC" low="0" high="7" type="uint"/> + <bitfield name="VIEWLOC" low="8" high="15" type="uint"/> + <bitfield name="SHADINGRATELOC" low="16" high="23" type="uint" variants="A7XX-"/> + </bitset> + + <reg32 offset="0x9104" name="VPC_VS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl" usage="rp_blit"/> + <reg32 offset="0x9105" name="VPC_GS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl" usage="rp_blit"/> + <reg32 offset="0x9106" name="VPC_DS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl" usage="rp_blit"/> + + <reg32 offset="0x9314" name="VPC_VS_LAYER_CNTL_V2" type="a6xx_vpc_xs_layer_cntl" usage="rp_blit"/> + <reg32 offset="0x9315" name="VPC_GS_LAYER_CNTL_V2" type="a6xx_vpc_xs_layer_cntl" usage="rp_blit"/> + <reg32 offset="0x9316" name="VPC_DS_LAYER_CNTL_V2" type="a6xx_vpc_xs_layer_cntl" usage="rp_blit"/> + + <reg32 offset="0x9107" name="VPC_UNKNOWN_9107" variants="A6XX" usage="rp_blit"> + <!-- this mirrors PC_RASTER_CNTL::DISCARD, although it seems it's unused --> + <bitfield name="RASTER_DISCARD" pos="0" type="boolean"/> + <bitfield name="UNK2" pos="2" type="boolean"/> + </reg32> + <reg32 offset="0x9108" name="VPC_POLYGON_MODE" usage="rp_blit"> + <bitfield name="MODE" low="0" high="1" type="a6xx_polygon_mode"/> + </reg32> + + <bitset name="a6xx_primitive_cntl_0" inline="yes"> + <bitfield name="PRIMITIVE_RESTART" pos="0" type="boolean"/> + <bitfield name="PROVOKING_VTX_LAST" pos="1" type="boolean"/> + <bitfield name="D3D_VERTEX_ORDERING" pos="2" type="boolean"> + <doc> + Swaps TESS_CW_TRIS/TESS_CCW_TRIS, and also makes + triangle fans and triangle strips use the D3D + order instead of the OpenGL order. + </doc> + </bitfield> + <bitfield name="UNK3" pos="3" type="boolean"/> + </bitset> + + <bitset name="a6xx_primitive_cntl_5" inline="yes"> + <doc> + geometry shader + </doc> + <!-- TODO: first 16 bits are valid so something is wrong or missing here --> + <bitfield name="GS_VERTICES_OUT" low="0" high="7" type="uint"/> + <bitfield name="GS_INVOCATIONS" low="10" high="14" type="uint"/> + <bitfield name="LINELENGTHEN" pos="15" type="boolean"/> + <bitfield name="GS_OUTPUT" low="16" high="17" type="a6xx_tess_output"/> + <bitfield name="UNK18" pos="18"/> + </bitset> + + <bitset name="a6xx_multiview_cntl" inline="yes"> + <bitfield name="ENABLE" pos="0" type="boolean"/> + <bitfield name="DISABLEMULTIPOS" pos="1" type="boolean"> + <doc> + Multi-position output lets the last geometry + stage shader write multiple copies of + gl_Position. If disabled then the VS is run once + for each view, and ViewID is passed as a + register to the VS. + </doc> + </bitfield> + <bitfield name="VIEWS" low="2" high="6" type="uint"/> + </bitset> + + <reg32 offset="0x9109" name="VPC_PRIMITIVE_CNTL_0" type="a6xx_primitive_cntl_0" variants="A7XX-" usage="rp_blit"/> + <reg32 offset="0x910a" name="VPC_PRIMITIVE_CNTL_5" type="a6xx_primitive_cntl_5" variants="A7XX-" usage="rp_blit"/> + <reg32 offset="0x910b" name="VPC_MULTIVIEW_MASK" type="hex" low="0" high="15" variants="A7XX-" usage="rp_blit"/> + <reg32 offset="0x910c" name="VPC_MULTIVIEW_CNTL" type="a6xx_multiview_cntl" variants="A7XX-" usage="rp_blit"/> + + <enum name="a6xx_varying_interp_mode"> + <value value="0" name="INTERP_SMOOTH"/> + <value value="1" name="INTERP_FLAT"/> + <value value="2" name="INTERP_ZERO"/> + <value value="3" name="INTERP_ONE"/> + </enum> + + <enum name="a6xx_varying_ps_repl_mode"> + <value value="0" name="PS_REPL_NONE"/> + <value value="1" name="PS_REPL_S"/> + <value value="2" name="PS_REPL_T"/> + <value value="3" name="PS_REPL_ONE_MINUS_T"/> + </enum> + + <!-- 0x9109-0x91ff invalid --> + <array offset="0x9200" name="VPC_VARYING_INTERP" stride="1" length="8" usage="rp_blit"> + <doc>Packed array of a6xx_varying_interp_mode</doc> + <reg32 offset="0x0" name="MODE"/> + </array> + <array offset="0x9208" name="VPC_VARYING_PS_REPL" stride="1" length="8" usage="rp_blit"> + <doc>Packed array of a6xx_varying_ps_repl_mode</doc> + <reg32 offset="0x0" name="MODE"/> + </array> + + <!-- always 0x0 --> + <reg32 offset="0x9210" name="VPC_UNKNOWN_9210" low="0" high="31" variants="A6XX" usage="cmd"/> + <reg32 offset="0x9211" name="VPC_UNKNOWN_9211" low="0" high="31" variants="A6XX" usage="cmd"/> + + <array offset="0x9212" name="VPC_VAR" stride="1" length="4" usage="rp_blit"> + <!-- one bit per varying component: --> + <reg32 offset="0" name="DISABLE"/> + </array> + + <reg32 offset="0x9216" name="VPC_SO_CNTL" usage="rp_blit"> + <!-- + Choose which DWORD to write to. There is an array of + (4 * 64) DWORD's, dumped in the devcoredump at + HLSQ_INST_RAM dword 0x400. Each DWORD corresponds to a + (VPC location, stream) pair like so: + + location 0, stream 0 + location 2, stream 0 + ... + location 126, stream 0 + location 0, stream 1 + location 2, stream 1 + ... + location 126, stream 1 + location 0, stream 2 + ... + + When EmitStreamVertex(N) happens, the HW goes to DWORD + 64 * N and then "executes" the next 64 DWORD's. + + This field is auto-incremented when VPC_SO_PROG is + written to. + --> + <bitfield name="ADDR" low="0" high="7" type="hex"/> + <!-- clear all A_EN and B_EN bits for all DWORD's --> + <bitfield name="RESET" pos="16" type="boolean"/> + </reg32> + <!-- special register, write multiple times to load SO program (not readable) --> + <reg32 offset="0x9217" name="VPC_SO_PROG" usage="rp_blit"> + <bitfield name="A_BUF" low="0" high="1" type="uint"/> + <bitfield name="A_OFF" low="2" high="10" shr="2" type="uint"/> + <bitfield name="A_EN" pos="11" type="boolean"/> + <bitfield name="B_BUF" low="12" high="13" type="uint"/> + <bitfield name="B_OFF" low="14" high="22" shr="2" type="uint"/> + <bitfield name="B_EN" pos="23" type="boolean"/> + </reg32> + + <reg64 offset="0x9218" name="VPC_SO_STREAM_COUNTS" type="waddress" align="32" usage="cmd"/> + + <array offset="0x921a" name="VPC_SO" stride="7" length="4" usage="cmd"> + <reg64 offset="0" name="BUFFER_BASE" type="waddress" align="32"/> + <reg32 offset="2" name="BUFFER_SIZE" low="2" high="31" shr="2"/> + <reg32 offset="3" name="BUFFER_STRIDE" low="0" high="9" shr="2"/> + <reg32 offset="4" name="BUFFER_OFFSET" low="2" high="31" shr="2"/> + <reg64 offset="5" name="FLUSH_BASE" type="waddress" align="32"/> + </array> + + <reg32 offset="0x9236" name="VPC_POINT_COORD_INVERT" usage="cmd"> + <bitfield name="INVERT" pos="0" type="boolean"/> + </reg32> + <!-- 0x9237-0x92ff invalid --> + <!-- always 0x0 ? --> + <reg32 offset="0x9300" name="VPC_UNKNOWN_9300" low="0" high="2" usage="cmd"/> + + <bitset name="a6xx_vpc_xs_pack" inline="yes"> + <doc> + num of varyings plus four for gl_Position (plus one if gl_PointSize) + plus # of transform-feedback (streamout) varyings if using the + hw streamout (rather than stg instructions in shader) + </doc> + <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/> + <bitfield name="POSITIONLOC" low="8" high="15" type="uint"/> + <bitfield name="PSIZELOC" low="16" high="23" type="uint"/> + <bitfield name="EXTRAPOS" low="24" high="27" type="uint"> + <doc> + The number of extra copies of POSITION, i.e. + number of views minus one when multi-position + output is enabled, otherwise 0. + </doc> + </bitfield> + </bitset> + <reg32 offset="0x9301" name="VPC_VS_PACK" type="a6xx_vpc_xs_pack" usage="rp_blit"/> + <reg32 offset="0x9302" name="VPC_GS_PACK" type="a6xx_vpc_xs_pack" usage="rp_blit"/> + <reg32 offset="0x9303" name="VPC_DS_PACK" type="a6xx_vpc_xs_pack" usage="rp_blit"/> + + <reg32 offset="0x9304" name="VPC_CNTL_0" usage="rp_blit"> + <bitfield name="NUMNONPOSVAR" low="0" high="7" type="uint"/> + <!-- for fixed-function (i.e. no GS) gl_PrimitiveID in FS --> + <bitfield name="PRIMIDLOC" low="8" high="15" type="uint"/> + <bitfield name="VARYING" pos="16" type="boolean"/> + <bitfield name="VIEWIDLOC" low="24" high="31" type="uint"> + <doc> + This VPC location will be overwritten with + ViewID when multiview is enabled. It's used when + fragment shaders read ViewID. It's only + strictly required for multi-position output, + where the same VS invocation is used for all the + views at once, but it can be used when multi-pos + output is disabled too, to avoid having to pass + ViewID through the VS. + </doc> + </bitfield> + </reg32> + + <reg32 offset="0x9305" name="VPC_SO_STREAM_CNTL" usage="rp_blit"> + <!-- + It's offset by 1, and 0 means "disabled" + --> + <bitfield name="BUF0_STREAM" low="0" high="2" type="uint"/> + <bitfield name="BUF1_STREAM" low="3" high="5" type="uint"/> + <bitfield name="BUF2_STREAM" low="6" high="8" type="uint"/> + <bitfield name="BUF3_STREAM" low="9" high="11" type="uint"/> + <bitfield name="STREAM_ENABLE" low="15" high="18" type="hex"/> + </reg32> + <reg32 offset="0x9306" name="VPC_SO_DISABLE" usage="rp_blit"> + <bitfield name="DISABLE" pos="0" type="boolean"/> + </reg32> + <reg32 offset="0x9307" name="VPC_POLYGON_MODE2" variants="A7XX-" usage="rp_blit"> + <bitfield name="MODE" low="0" high="1" type="a6xx_polygon_mode"/> + </reg32> + <reg32 offset="0x9308" name="VPC_ATTR_BUF_SIZE_GMEM" variants="A7XX-" usage="rp_blit"> + <bitfield name="SIZE_GMEM" low="0" high="31"/> + </reg32> + <reg32 offset="0x9309" name="VPC_ATTR_BUF_BASE_GMEM" variants="A7XX-" usage="rp_blit"> + <bitfield name="BASE_GMEM" low="0" high="31"/> + </reg32> + <reg32 offset="0x9b09" name="PC_ATTR_BUF_SIZE_GMEM" variants="A7XX-" usage="rp_blit"> + <bitfield name="SIZE_GMEM" low="0" high="31"/> + </reg32> + + <!-- 0x9307-0x95ff invalid --> + + <!-- TODO: 0x9600-0x97ff range --> + <reg32 offset="0x9600" name="VPC_DBG_ECO_CNTL" usage="cmd"/> <!-- always 0x0 ? TODO: 0x1fbf37ff valid mask --> + <reg32 offset="0x9601" name="VPC_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode" usage="cmd"/> + <reg32 offset="0x9602" name="VPC_UNKNOWN_9602" pos="0" usage="cmd"/> <!-- always 0x0 ? --> + <reg32 offset="0x9603" name="VPC_UNKNOWN_9603" low="0" high="26"/> + <array offset="0x9604" name="VPC_PERFCTR_VPC_SEL" stride="1" length="6" variants="A6XX"/> + <array offset="0x960b" name="VPC_PERFCTR_VPC_SEL" stride="1" length="12" variants="A7XX-"/> + <!-- 0x960a-0x9623 invalid --> + <!-- TODO: regs from 0x9624-0x963a --> + <!-- 0x963b-0x97ff invalid --> + + <reg32 offset="0x9800" name="PC_TESS_NUM_VERTEX" low="0" high="5" type="uint" usage="rp_blit"/> + + <!-- always 0x0 ? --> + <reg32 offset="0x9801" name="PC_HS_INPUT_SIZE" usage="rp_blit"> + <bitfield name="SIZE" low="0" high="10" type="uint"/> + <bitfield name="UNK13" pos="13"/> + </reg32> + + <reg32 offset="0x9802" name="PC_TESS_CNTL" usage="rp_blit"> + <bitfield name="SPACING" low="0" high="1" type="a6xx_tess_spacing"/> + <bitfield name="OUTPUT" low="2" high="3" type="a6xx_tess_output"/> + </reg32> + + <reg32 offset="0x9803" name="PC_RESTART_INDEX" low="0" high="31" type="uint" usage="rp_blit"/> + <reg32 offset="0x9804" name="PC_MODE_CNTL" low="0" high="7" usage="rp_blit"/> + + <reg32 offset="0x9805" name="PC_POWER_CNTL" low="0" high="2" usage="rp_blit"/> + + <reg32 offset="0x9806" name="PC_PS_CNTL" usage="rp_blit"> + <bitfield name="PRIMITIVEIDEN" pos="0" type="boolean"/> + </reg32> + + <!-- New in a6xx gen3+ --> + <reg32 offset="0x9808" name="PC_SO_STREAM_CNTL" usage="rp_blit"> + <bitfield name="STREAM_ENABLE" low="15" high="18" type="hex"/> + </reg32> + + <reg32 offset="0x980a" name="PC_DGEN_SU_CONSERVATIVE_RAS_CNTL"> + <bitfield name="CONSERVATIVERASEN" pos="0" type="boolean"/> + </reg32> + <!-- 0x980b-0x983f invalid --> + + <!-- 0x9840 - 0x9842 are not readable --> + <reg32 offset="0x9840" name="PC_DRAW_CMD"> + <bitfield name="STATE_ID" low="0" high="7"/> + </reg32> + + <reg32 offset="0x9841" name="PC_DISPATCH_CMD"> + <bitfield name="STATE_ID" low="0" high="7"/> + </reg32> + + <reg32 offset="0x9842" name="PC_EVENT_CMD"> + <!-- I think only the low bit is actually used? --> + <bitfield name="STATE_ID" low="16" high="23"/> + <bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/> + </reg32> + + <!-- + 0x9880 written in a lot of places by SQE, same value gets written + to control reg 0x12a. Set by CP_SET_MARKER, so lets name it after + that + --> + <reg32 offset="0x9880" name="PC_MARKER"/> + + <!-- 0x9843-0x997f invalid --> + + <reg32 offset="0x9981" name="PC_POLYGON_MODE" variants="A6XX" usage="rp_blit"> + <bitfield name="MODE" low="0" high="1" type="a6xx_polygon_mode"/> + </reg32> + <reg32 offset="0x9809" name="PC_POLYGON_MODE" variants="A7XX-" usage="rp_blit"> + <bitfield name="MODE" low="0" high="1" type="a6xx_polygon_mode"/> + </reg32> + + <reg32 offset="0x9980" name="PC_RASTER_CNTL" variants="A6XX" usage="rp_blit"> + <!-- which stream to send to GRAS --> + <bitfield name="STREAM" low="0" high="1" type="uint"/> + <!-- discard primitives before rasterization --> + <bitfield name="DISCARD" pos="2" type="boolean"/> + </reg32> + <!-- VPC_RASTER_CNTL --> + <reg32 offset="0x9107" name="PC_RASTER_CNTL" variants="A7XX-" usage="rp_blit"> + <!-- which stream to send to GRAS --> + <bitfield name="STREAM" low="0" high="1" type="uint"/> + <!-- discard primitives before rasterization --> + <bitfield name="DISCARD" pos="2" type="boolean"/> + </reg32> + <reg32 offset="0x9317" name="PC_RASTER_CNTL_V2" variants="A7XX-" usage="rp_blit"> + <!-- which stream to send to GRAS --> + <bitfield name="STREAM" low="0" high="1" type="uint"/> + <!-- discard primitives before rasterization --> + <bitfield name="DISCARD" pos="2" type="boolean"/> + </reg32> + + <!-- 0x9982-0x9aff invalid --> + + <reg32 offset="0x9b00" name="PC_PRIMITIVE_CNTL_0" type="a6xx_primitive_cntl_0" usage="rp_blit"/> + + <bitset name="a6xx_xs_out_cntl" inline="yes"> + <doc> + num of varyings plus four for gl_Position (plus one if gl_PointSize) + plus # of transform-feedback (streamout) varyings if using the + hw streamout (rather than stg instructions in shader) + </doc> + <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/> + <bitfield name="PSIZE" pos="8" type="boolean"/> + <bitfield name="LAYER" pos="9" type="boolean"/> + <bitfield name="VIEW" pos="10" type="boolean"/> + <!-- note: PC_VS_OUT_CNTL doesn't have the PRIMITIVE_ID bit --> + <bitfield name="PRIMITIVE_ID" pos="11" type="boolean"/> + <bitfield name="CLIP_MASK" low="16" high="23" type="uint"/> + <bitfield name="SHADINGRATE" pos="24" type="boolean" variants="A7XX-"/> + </bitset> + + <reg32 offset="0x9b01" name="PC_VS_OUT_CNTL" type="a6xx_xs_out_cntl" usage="rp_blit"/> + <reg32 offset="0x9b02" name="PC_GS_OUT_CNTL" type="a6xx_xs_out_cntl" usage="rp_blit"/> + <!-- since HS can't output anything, only PRIMITIVE_ID is valid --> + <reg32 offset="0x9b03" name="PC_HS_OUT_CNTL" type="a6xx_xs_out_cntl" usage="rp_blit"/> + <reg32 offset="0x9b04" name="PC_DS_OUT_CNTL" type="a6xx_xs_out_cntl" usage="rp_blit"/> + + <reg32 offset="0x9b05" name="PC_PRIMITIVE_CNTL_5" type="a6xx_primitive_cntl_5" usage="rp_blit"/> + + <reg32 offset="0x9b06" name="PC_PRIMITIVE_CNTL_6" variants="A6XX" usage="rp_blit"> + <doc> + size in vec4s of per-primitive storage for gs. TODO: not actually in VPC + </doc> + <bitfield name="STRIDE_IN_VPC" low="0" high="10" type="uint"/> + </reg32> + + <reg32 offset="0x9b07" name="PC_MULTIVIEW_CNTL" type="a6xx_multiview_cntl" usage="rp_blit"/> + <!-- mask of enabled views, doesn't exist on A630 --> + <reg32 offset="0x9b08" name="PC_MULTIVIEW_MASK" type="hex" low="0" high="15" usage="rp_blit"/> + <!-- 0x9b09-0x9bff invalid --> + <reg32 offset="0x9c00" name="PC_2D_EVENT_CMD"> + <!-- special register (but note first 8 bits can be written/read) --> + <bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/> + <bitfield name="STATE_ID" low="8" high="15"/> + </reg32> + <!-- 0x9c01-0x9dff invalid --> + <!-- TODO: 0x9e00-0xa000 range incomplete --> + <reg32 offset="0x9e00" name="PC_DBG_ECO_CNTL"/> + <reg32 offset="0x9e01" name="PC_ADDR_MODE_CNTL" type="a5xx_address_mode"/> + <reg64 offset="0x9e04" name="PC_DRAW_INDX_BASE"/> + <reg32 offset="0x9e06" name="PC_DRAW_FIRST_INDX" type="uint"/> + <reg32 offset="0x9e07" name="PC_DRAW_MAX_INDICES" type="uint"/> + <reg64 offset="0x9e08" name="PC_TESSFACTOR_ADDR" variants="A6XX" type="waddress" align="32" usage="cmd"/> + <reg64 offset="0x9810" name="PC_TESSFACTOR_ADDR" variants="A7XX-" type="waddress" align="32" usage="cmd"/> + + <reg32 offset="0x9e0b" name="PC_DRAW_INITIATOR" type="vgt_draw_initiator_a4xx"> + <doc> + Possibly not really "initiating" the draw but the layout is similar + to VGT_DRAW_INITIATOR on older gens + </doc> + </reg32> + <reg32 offset="0x9e0c" name="PC_DRAW_NUM_INSTANCES" type="uint"/> + <reg32 offset="0x9e0d" name="PC_DRAW_NUM_INDICES" type="uint"/> + + <!-- These match the contents of CP_SET_BIN_DATA (not written directly) --> + <reg32 offset="0x9e11" name="PC_VSTREAM_CONTROL"> + <bitfield name="UNK0" low="0" high="15"/> + <bitfield name="VSC_SIZE" low="16" high="21" type="uint"/> + <bitfield name="VSC_N" low="22" high="26" type="uint"/> + </reg32> + <reg64 offset="0x9e12" name="PC_BIN_PRIM_STRM" type="waddress" align="32"/> + <reg64 offset="0x9e14" name="PC_BIN_DRAW_STRM" type="waddress" align="32"/> + + <reg32 offset="0x9e1c" name="PC_VISIBILITY_OVERRIDE"> + <doc>Written by CP_SET_VISIBILITY_OVERRIDE handler</doc> + <bitfield name="OVERRIDE" pos="0" type="boolean"/> + </reg32> + + <reg32 offset="0x9e24" name="PC_UNKNOWN_9E24" variants="A7XX-" usage="cmd"/> + + <array offset="0x9e34" name="PC_PERFCTR_PC_SEL" stride="1" length="8" variants="A6XX"/> + <array offset="0x9e42" name="PC_PERFCTR_PC_SEL" stride="1" length="16" variants="A7XX-"/> + + <!-- always 0x0 --> + <reg32 offset="0x9e72" name="PC_UNKNOWN_9E72" usage="cmd"/> + + <reg32 offset="0xa000" name="VFD_CONTROL_0" usage="rp_blit"> + <bitfield name="FETCH_CNT" low="0" high="5" type="uint"/> + <bitfield name="DECODE_CNT" low="8" high="13" type="uint"/> + </reg32> + <reg32 offset="0xa001" name="VFD_CONTROL_1" usage="rp_blit"> + <bitfield name="REGID4VTX" low="0" high="7" type="a3xx_regid"/> + <bitfield name="REGID4INST" low="8" high="15" type="a3xx_regid"/> + <bitfield name="REGID4PRIMID" low="16" high="23" type="a3xx_regid"/> + <!-- only used for VS in non-multi-position-output case --> + <bitfield name="REGID4VIEWID" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0xa002" name="VFD_CONTROL_2" usage="rp_blit"> + <bitfield name="REGID_HSRELPATCHID" low="0" high="7" type="a3xx_regid"> + <doc> + This is the ID of the current patch within the + subdraw, used to calculate the offset of the + patch within the HS->DS buffers. When a draw is + split into multiple subdraws then this differs + from gl_PrimitiveID on the second, third, etc. + subdraws. + </doc> + </bitfield> + <bitfield name="REGID_INVOCATIONID" low="8" high="15" type="a3xx_regid"/> + </reg32> + <reg32 offset="0xa003" name="VFD_CONTROL_3" usage="rp_blit"> + <bitfield name="REGID_DSPRIMID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="REGID_DSRELPATCHID" low="8" high="15" type="a3xx_regid"/> + <bitfield name="REGID_TESSX" low="16" high="23" type="a3xx_regid"/> + <bitfield name="REGID_TESSY" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0xa004" name="VFD_CONTROL_4" usage="rp_blit"> + <bitfield name="UNK0" low="0" high="7" type="a3xx_regid"/> + </reg32> + <reg32 offset="0xa005" name="VFD_CONTROL_5" usage="rp_blit"> + <bitfield name="REGID_GSHEADER" low="0" high="7" type="a3xx_regid"/> + <bitfield name="UNK8" low="8" high="15" type="a3xx_regid"/> + </reg32> + <reg32 offset="0xa006" name="VFD_CONTROL_6" usage="rp_blit"> + <!-- + True if gl_PrimitiveID is read via the FS + --> + <bitfield name="PRIMID4PSEN" pos="0" type="boolean"/> + </reg32> + + <reg32 offset="0xa007" name="VFD_MODE_CNTL" usage="cmd"> + <bitfield name="RENDER_MODE" low="0" high="2" type="a6xx_render_mode"/> + </reg32> + + <reg32 offset="0xa008" name="VFD_MULTIVIEW_CNTL" type="a6xx_multiview_cntl" usage="rp_blit"/> + <reg32 offset="0xa009" name="VFD_ADD_OFFSET" usage="cmd"> + <!-- add VFD_INDEX_OFFSET to REGID4VTX --> + <bitfield name="VERTEX" pos="0" type="boolean"/> + <!-- add VFD_INSTANCE_START_OFFSET to REGID4INST --> + <bitfield name="INSTANCE" pos="1" type="boolean"/> + </reg32> + + <reg32 offset="0xa00e" name="VFD_INDEX_OFFSET" usage="rp_blit"/> + <reg32 offset="0xa00f" name="VFD_INSTANCE_START_OFFSET" usage="rp_blit"/> + <array offset="0xa010" name="VFD_FETCH" stride="4" length="32" usage="rp_blit"> + <reg64 offset="0x0" name="BASE" type="address" align="1"/> + <reg32 offset="0x2" name="SIZE" type="uint"/> + <reg32 offset="0x3" name="STRIDE" low="0" high="11" type="uint"/> + </array> + <array offset="0xa090" name="VFD_DECODE" stride="2" length="32" usage="rp_blit"> + <reg32 offset="0x0" name="INSTR"> + <!-- IDX and byte OFFSET into VFD_FETCH --> + <bitfield name="IDX" low="0" high="4" type="uint"/> + <bitfield name="OFFSET" low="5" high="16"/> + <bitfield name="INSTANCED" pos="17" type="boolean"/> + <bitfield name="FORMAT" low="20" high="27" type="a6xx_format"/> + <bitfield name="SWAP" low="28" high="29" type="a3xx_color_swap"/> + <bitfield name="UNK30" pos="30" type="boolean"/> + <bitfield name="FLOAT" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x1" name="STEP_RATE" type="uint"/> + </array> + <array offset="0xa0d0" name="VFD_DEST_CNTL" stride="1" length="32" usage="rp_blit"> + <reg32 offset="0x0" name="INSTR"> + <bitfield name="WRITEMASK" low="0" high="3" type="hex"/> + <bitfield name="REGID" low="4" high="11" type="a3xx_regid"/> + </reg32> + </array> + + <reg32 offset="0xa0f8" name="VFD_POWER_CNTL" low="0" high="2" usage="rp_blit"/> + + <reg32 offset="0xa600" name="VFD_UNKNOWN_A600" variants="A7XX-" usage="cmd"/> + + <reg32 offset="0xa601" name="VFD_ADDR_MODE_CNTL" type="a5xx_address_mode"/> + <array offset="0xa610" name="VFD_PERFCTR_VFD_SEL" stride="1" length="8" variants="A6XX"/> + <array offset="0xa610" name="VFD_PERFCTR_VFD_SEL" stride="1" length="16" variants="A7XX-"/> + + <!-- + Note: this seems to always be paired with another bit in another + block. + --> + <enum name="a6xx_threadsize"> + <value value="0" name="THREAD64"/> + <value value="1" name="THREAD128"/> + </enum> + + <bitset name="a6xx_sp_xs_ctrl_reg0" inline="yes"> + <!-- if set to SINGLE, only use 1 concurrent wave on each SP --> + <bitfield name="THREADMODE" pos="0" type="a3xx_threadmode"/> + <!-- + When b31 set we just see FULLREGFOOTPRINT set. The pattern of + used registers is a bit odd too: + - used (half): 0-15 68-179 (cnt=128, max=179) + - used (full): 0-33 50-69 71 73 75 77 79 81 83 85 87 89-105 107 109 111 113 115 117 119 121 123 125 127> + whereas we usually see a (mostly) contiguous range of regs used. But if + I merge the full and half ranges (ie. rN counts as hr(N*2) and hr(N*2+1)), + then: + - used (merged): 0-191 (cnt=192, max=191) + So I think if b31 is set, then the half precision registers overlap + the full precision registers. (Which seems like a pretty sensible + feature, actually I'm not sure when you *wouldn't* want to use that, + since it gives register allocation more flexibility) + --> + <bitfield name="HALFREGFOOTPRINT" low="1" high="6" type="uint"/> + <bitfield name="FULLREGFOOTPRINT" low="7" high="12" type="uint"/> + <!-- could it be a low bit of branchstack? --> + <bitfield name="UNK13" pos="13" type="boolean"/> + <!-- seems to be nesting level for flow control:.. --> + <bitfield name="BRANCHSTACK" low="14" high="19" type="uint"/> + </bitset> + + <bitset name="a6xx_sp_xs_config" inline="yes"> + <!-- + Each of these are set if the given resource type is used + with the Vulkan/bindless binding model. + --> + <bitfield name="BINDLESS_TEX" pos="0" type="boolean"/> + <bitfield name="BINDLESS_SAMP" pos="1" type="boolean"/> + <bitfield name="BINDLESS_IBO" pos="2" type="boolean"/> + <bitfield name="BINDLESS_UBO" pos="3" type="boolean"/> + + <bitfield name="ENABLED" pos="8" type="boolean"/> + <!-- + number of textures and samplers.. these might be swapped, with GL I + always see the same value for both. + --> + <bitfield name="NTEX" low="9" high="16" type="uint"/> + <bitfield name="NSAMP" low="17" high="21" type="uint"/> + <bitfield name="NIBO" low="22" high="28" type="uint"/> + </bitset> + + <bitset name="a6xx_sp_xs_prim_cntl" inline="yes"> + <!-- # of VS outputs including pos/psize --> + <bitfield name="OUT" low="0" high="5" type="uint"/> + <!-- FLAGS_REGID only for GS --> + <bitfield name="FLAGS_REGID" low="6" high="13" type="a3xx_regid"/> + </bitset> + + <reg32 offset="0xa800" name="SP_VS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0" usage="rp_blit"> + <!-- + This field actually controls all geometry stages. TCS, TES, and + GS must have the same mergedregs setting as VS. + --> + <bitfield name="MERGEDREGS" pos="20" type="boolean"/> + <!-- + Creates a separate preamble-only thread? + + Early preamble has the following limitations: + - Only shared, a1, and consts regs could be used + (accessing other regs would result in GPU fault); + - No cat5/cat6, only stc/ldc variants are working; + - Values writen to shared regs are not accessible by the rest + of the shader; + - Instructions before shps are also considered to be a part of + early preamble; + + Note, for all shaders from d3d11 games blob produced preambles + compatible with early preamble mode. + --> + <bitfield name="EARLYPREAMBLE" pos="21" type="boolean"/> + </reg32> + <!-- bitmask of true/false conditions for VS brac.N instructions, + bit N corresponds to brac.N --> + <reg32 offset="0xa801" name="SP_VS_BRANCH_COND" type="hex"/> + <!-- # of VS outputs including pos/psize --> + <reg32 offset="0xa802" name="SP_VS_PRIMITIVE_CNTL" type="a6xx_sp_xs_prim_cntl" usage="rp_blit"/> + <array offset="0xa803" name="SP_VS_OUT" stride="1" length="16" usage="rp_blit"> + <reg32 offset="0x0" name="REG"> + <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="A_COMPMASK" low="8" high="11" type="hex"/> + <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/> + <bitfield name="B_COMPMASK" low="24" high="27" type="hex"/> + </reg32> + </array> + <!-- + Starting with a5xx, position/psize outputs from shader end up in the + SP_VS_OUT map, with highest OUTLOCn position. (Generally they are + the last entries too, except when gl_PointCoord is used, blob inserts + an extra varying after, but with a lower OUTLOC position. If present, + psize is last, preceded by position. + --> + <array offset="0xa813" name="SP_VS_VPC_DST" stride="1" length="8" usage="rp_blit"> + <reg32 offset="0x0" name="REG"> + <bitfield name="OUTLOC0" low="0" high="7" type="uint"/> + <bitfield name="OUTLOC1" low="8" high="15" type="uint"/> + <bitfield name="OUTLOC2" low="16" high="23" type="uint"/> + <bitfield name="OUTLOC3" low="24" high="31" type="uint"/> + </reg32> + </array> + + <bitset name="a6xx_sp_xs_pvt_mem_param" inline="yes"> + <bitfield name="MEMSIZEPERITEM" low="0" high="7" shr="9"> + <doc>The size of memory that ldp/stp can address.</doc> + </bitfield> + <bitfield name="HWSTACKSIZEPERTHREAD" low="24" high="31"> + <doc> + Seems to be the same as a3xx. The maximum stack + size in units of 4 calls, so a call depth of 7 + would result in a value of 2. + TODO: What's the actual size per call, i.e. the + size of the PC? a3xx docs say it's 16 bits + there, but the length register now takes 28 bits + so it's probably been bumped to 32 bits. + </doc> + </bitfield> + </bitset> + + <bitset name="a6xx_sp_xs_pvt_mem_size" inline="yes"> + <bitfield name="TOTALPVTMEMSIZE" low="0" high="17" shr="12"/> + <bitfield name="PERWAVEMEMLAYOUT" pos="31" type="boolean"> + <doc> + There are four indices used to compute the + private memory location for an access: + + - stp/ldp offset + - fiber id + - wavefront id (a swizzled version of what "getwid" returns) + - SP ID (the same as what "getspid" returns) + + The stride for the SP ID is always set by + TOTALPVTMEMSIZE. In the per-wave layout, the + indices are used in this order: + + - offset % 4 (offset within dword) + - fiber id + - offset / 4 + - wavefront id + - SP ID + + and the stride for the wavefront ID is + MEMSIZEPERITEM, multiplied by 128 (fibers per + wavefront). In the per-fiber layout, the indices + are used in this order: + + - offset + - fiber id % 4 + - wavefront id + - fiber id / 4 + - SP ID + + and the stride for the fiber id/wavefront id + combo is MEMSIZEPERITEM. + + Note: Accesses of more than 1 dword do not work + with per-fiber layout. The blob will fall back + to per-wave instead. + </doc> + </bitfield> + </bitset> + + <bitset name="a6xx_sp_xs_pvt_mem_hw_stack_offset" inline="yes"> + <doc> + This seems to be be the equivalent of HWSTACKOFFSET in + a3xx. The ldp/stp offset formula above isn't affected by + HWSTACKSIZEPERTHREAD at all, so the HW return address + stack seems to be after all the normal per-SP private + memory. + </doc> + <bitfield name="OFFSET" low="0" high="18" shr="11"/> + </bitset> + + <reg32 offset="0xa81b" name="SP_VS_OBJ_FIRST_EXEC_OFFSET" type="uint" usage="rp_blit"/> + <reg64 offset="0xa81c" name="SP_VS_OBJ_START" type="address" align="32" usage="rp_blit"/> + <reg32 offset="0xa81e" name="SP_VS_PVT_MEM_PARAM" type="a6xx_sp_xs_pvt_mem_param" usage="rp_blit"/> + <reg64 offset="0xa81f" name="SP_VS_PVT_MEM_ADDR" type="waddress" align="32" usage="rp_blit"/> + <reg32 offset="0xa821" name="SP_VS_PVT_MEM_SIZE" type="a6xx_sp_xs_pvt_mem_size" usage="rp_blit"/> + <reg32 offset="0xa822" name="SP_VS_TEX_COUNT" low="0" high="7" type="uint" usage="rp_blit"/> + <reg32 offset="0xa823" name="SP_VS_CONFIG" type="a6xx_sp_xs_config" usage="rp_blit"/> + <reg32 offset="0xa824" name="SP_VS_INSTRLEN" low="0" high="27" type="uint" usage="rp_blit"/> + <reg32 offset="0xa825" name="SP_VS_PVT_MEM_HW_STACK_OFFSET" type="a6xx_sp_xs_pvt_mem_hw_stack_offset" usage="rp_blit"/> + <reg32 offset="0xa82d" name="SP_VS_VGPR_CONFIG" variants="A7XX-" usage="cmd"/> + + <reg32 offset="0xa830" name="SP_HS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0" usage="rp_blit"> + <!-- There is no mergedregs bit, that comes from the VS. --> + <bitfield name="EARLYPREAMBLE" pos="20" type="boolean"/> + </reg32> + <!-- + Total size of local storage in dwords divided by the wave size. + The maximum value is 64. With the wave size being always 64 for HS, + the maximum size of local storage should be: + 64 (wavesize) * 64 (SP_HS_WAVE_INPUT_SIZE) * 4 = 16k + --> + <reg32 offset="0xa831" name="SP_HS_WAVE_INPUT_SIZE" low="0" high="7" type="uint" usage="rp_blit"/> + <reg32 offset="0xa832" name="SP_HS_BRANCH_COND" type="hex" usage="rp_blit"/> + + <!-- TODO: exact same layout as 0xa81b-0xa825 --> + <reg32 offset="0xa833" name="SP_HS_OBJ_FIRST_EXEC_OFFSET" type="uint" usage="rp_blit"/> + <reg64 offset="0xa834" name="SP_HS_OBJ_START" type="address" align="32" usage="rp_blit"/> + <reg32 offset="0xa836" name="SP_HS_PVT_MEM_PARAM" type="a6xx_sp_xs_pvt_mem_param" usage="rp_blit"/> + <reg64 offset="0xa837" name="SP_HS_PVT_MEM_ADDR" type="waddress" align="32" usage="rp_blit"/> + <reg32 offset="0xa839" name="SP_HS_PVT_MEM_SIZE" type="a6xx_sp_xs_pvt_mem_size" usage="rp_blit"/> + <reg32 offset="0xa83a" name="SP_HS_TEX_COUNT" low="0" high="7" type="uint" usage="rp_blit"/> + <reg32 offset="0xa83b" name="SP_HS_CONFIG" type="a6xx_sp_xs_config" usage="rp_blit"/> + <reg32 offset="0xa83c" name="SP_HS_INSTRLEN" low="0" high="27" type="uint" usage="rp_blit"/> + <reg32 offset="0xa83d" name="SP_HS_PVT_MEM_HW_STACK_OFFSET" type="a6xx_sp_xs_pvt_mem_hw_stack_offset" usage="rp_blit"/> + <reg32 offset="0xa82f" name="SP_HS_VGPR_CONFIG" variants="A7XX-" usage="cmd"/> + + <reg32 offset="0xa840" name="SP_DS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0" usage="rp_blit"> + <!-- There is no mergedregs bit, that comes from the VS. --> + <bitfield name="EARLYPREAMBLE" pos="20" type="boolean"/> + </reg32> + <reg32 offset="0xa841" name="SP_DS_BRANCH_COND" type="hex"/> + + <!-- TODO: exact same layout as 0xa802-0xa81a --> + <reg32 offset="0xa842" name="SP_DS_PRIMITIVE_CNTL" type="a6xx_sp_xs_prim_cntl" usage="rp_blit"/> + <array offset="0xa843" name="SP_DS_OUT" stride="1" length="16" usage="rp_blit"> + <reg32 offset="0x0" name="REG"> + <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="A_COMPMASK" low="8" high="11" type="hex"/> + <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/> + <bitfield name="B_COMPMASK" low="24" high="27" type="hex"/> + </reg32> + </array> + <array offset="0xa853" name="SP_DS_VPC_DST" stride="1" length="8" usage="rp_blit"> + <reg32 offset="0x0" name="REG"> + <bitfield name="OUTLOC0" low="0" high="7" type="uint"/> + <bitfield name="OUTLOC1" low="8" high="15" type="uint"/> + <bitfield name="OUTLOC2" low="16" high="23" type="uint"/> + <bitfield name="OUTLOC3" low="24" high="31" type="uint"/> + </reg32> + </array> + + <!-- TODO: exact same layout as 0xa81b-0xa825 --> + <reg32 offset="0xa85b" name="SP_DS_OBJ_FIRST_EXEC_OFFSET" type="uint" usage="rp_blit"/> + <reg64 offset="0xa85c" name="SP_DS_OBJ_START" type="address" align="32" usage="rp_blit"/> + <reg32 offset="0xa85e" name="SP_DS_PVT_MEM_PARAM" type="a6xx_sp_xs_pvt_mem_param" usage="rp_blit"/> + <reg64 offset="0xa85f" name="SP_DS_PVT_MEM_ADDR" type="waddress" align="32" usage="rp_blit"/> + <reg32 offset="0xa861" name="SP_DS_PVT_MEM_SIZE" type="a6xx_sp_xs_pvt_mem_size" usage="rp_blit"/> + <reg32 offset="0xa862" name="SP_DS_TEX_COUNT" low="0" high="7" type="uint" usage="rp_blit"/> + <reg32 offset="0xa863" name="SP_DS_CONFIG" type="a6xx_sp_xs_config" usage="rp_blit"/> + <reg32 offset="0xa864" name="SP_DS_INSTRLEN" low="0" high="27" type="uint" usage="rp_blit"/> + <reg32 offset="0xa865" name="SP_DS_PVT_MEM_HW_STACK_OFFSET" type="a6xx_sp_xs_pvt_mem_hw_stack_offset" usage="rp_blit"/> + <reg32 offset="0xa868" name="SP_DS_VGPR_CONFIG" variants="A7XX-" usage="cmd"/> + + <reg32 offset="0xa870" name="SP_GS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0" usage="rp_blit"> + <!-- There is no mergedregs bit, that comes from the VS. --> + <bitfield name="EARLYPREAMBLE" pos="20" type="boolean"/> + </reg32> + <reg32 offset="0xa871" name="SP_GS_PRIM_SIZE" low="0" high="7" type="uint" usage="rp_blit"> + <doc> + Normally the size of the output of the last stage in + dwords. It should be programmed as follows: + + size less than 63 - size + size of 63 (?) or 64 - 63 + size greater than 64 - 64 + + What to program when the size is 61-63 is a guess, but + both the blob and ir3 align the size to 4 dword's so it + doesn't matter in practice. + </doc> + </reg32> + <reg32 offset="0xa872" name="SP_GS_BRANCH_COND" type="hex" usage="rp_blit"/> + + <!-- TODO: exact same layout as 0xa802-0xa81a --> + <reg32 offset="0xa873" name="SP_GS_PRIMITIVE_CNTL" type="a6xx_sp_xs_prim_cntl" usage="rp_blit"/> + <array offset="0xa874" name="SP_GS_OUT" stride="1" length="16" usage="rp_blit"> + <reg32 offset="0x0" name="REG"> + <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="A_COMPMASK" low="8" high="11" type="hex"/> + <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/> + <bitfield name="B_COMPMASK" low="24" high="27" type="hex"/> + </reg32> + </array> + + <array offset="0xa884" name="SP_GS_VPC_DST" stride="1" length="8" usage="rp_blit"> + <reg32 offset="0x0" name="REG"> + <bitfield name="OUTLOC0" low="0" high="7" type="uint"/> + <bitfield name="OUTLOC1" low="8" high="15" type="uint"/> + <bitfield name="OUTLOC2" low="16" high="23" type="uint"/> + <bitfield name="OUTLOC3" low="24" high="31" type="uint"/> + </reg32> + </array> + + <!-- TODO: exact same layout as 0xa81b-0xa825 --> + <reg32 offset="0xa88c" name="SP_GS_OBJ_FIRST_EXEC_OFFSET" type="uint" usage="rp_blit"/> + <reg64 offset="0xa88d" name="SP_GS_OBJ_START" type="address" align="32" usage="rp_blit"/> + <reg32 offset="0xa88f" name="SP_GS_PVT_MEM_PARAM" type="a6xx_sp_xs_pvt_mem_param" usage="rp_blit"/> + <reg64 offset="0xa890" name="SP_GS_PVT_MEM_ADDR" type="waddress" align="32" usage="rp_blit"/> + <reg32 offset="0xa892" name="SP_GS_PVT_MEM_SIZE" type="a6xx_sp_xs_pvt_mem_size" usage="rp_blit"/> + <reg32 offset="0xa893" name="SP_GS_TEX_COUNT" low="0" high="7" type="uint" usage="rp_blit"/> + <reg32 offset="0xa894" name="SP_GS_CONFIG" type="a6xx_sp_xs_config" usage="rp_blit"/> + <reg32 offset="0xa895" name="SP_GS_INSTRLEN" low="0" high="27" type="uint" usage="rp_blit"/> + <reg32 offset="0xa896" name="SP_GS_PVT_MEM_HW_STACK_OFFSET" type="a6xx_sp_xs_pvt_mem_hw_stack_offset" usage="rp_blit"/> + <reg32 offset="0xa899" name="SP_GS_VGPR_CONFIG" variants="A7XX-" usage="cmd"/> + + <reg64 offset="0xa8a0" name="SP_VS_TEX_SAMP" type="address" align="16" usage="cmd"/> + <reg64 offset="0xa8a2" name="SP_HS_TEX_SAMP" type="address" align="16" usage="cmd"/> + <reg64 offset="0xa8a4" name="SP_DS_TEX_SAMP" type="address" align="16" usage="cmd"/> + <reg64 offset="0xa8a6" name="SP_GS_TEX_SAMP" type="address" align="16" usage="cmd"/> + <reg64 offset="0xa8a8" name="SP_VS_TEX_CONST" type="address" align="64" usage="cmd"/> + <reg64 offset="0xa8aa" name="SP_HS_TEX_CONST" type="address" align="64" usage="cmd"/> + <reg64 offset="0xa8ac" name="SP_DS_TEX_CONST" type="address" align="64" usage="cmd"/> + <reg64 offset="0xa8ae" name="SP_GS_TEX_CONST" type="address" align="64" usage="cmd"/> + + <!-- TODO: 4 unknown bool registers 0xa8c0-0xa8c3 --> + + <reg32 offset="0xa980" name="SP_FS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0" usage="rp_blit"> + <bitfield name="THREADSIZE" pos="20" type="a6xx_threadsize"/> + <bitfield name="UNK21" pos="21" type="boolean"/> + <bitfield name="VARYING" pos="22" type="boolean"/> + <bitfield name="LODPIXMASK" pos="23" type="boolean"> + <doc> + Enable ALL helper invocations in a quad. Necessary for + fine derivatives and quad subgroup ops. + </doc> + </bitfield> + <!-- note: vk blob uses bit24 --> + <bitfield name="UNK24" pos="24" type="boolean"/> + <bitfield name="UNK25" pos="25" type="boolean"/> + <bitfield name="PIXLODENABLE" pos="26" type="boolean"> + <doc> + Enable helper invocations. Enables 3 out of 4 fragments, + because the coarse derivatives only use half of the quad + and so one pixel's value is always unused. + </doc> + </bitfield> + <bitfield name="UNK27" pos="27" type="boolean"/> + <bitfield name="EARLYPREAMBLE" pos="28" type="boolean"/> + <bitfield name="MERGEDREGS" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0xa981" name="SP_FS_BRANCH_COND" type="hex"/> + <reg32 offset="0xa982" name="SP_FS_OBJ_FIRST_EXEC_OFFSET" type="uint" usage="rp_blit"/> + <reg64 offset="0xa983" name="SP_FS_OBJ_START" type="address" align="32" usage="rp_blit"/> + <reg32 offset="0xa985" name="SP_FS_PVT_MEM_PARAM" type="a6xx_sp_xs_pvt_mem_param" usage="rp_blit"/> + <reg64 offset="0xa986" name="SP_FS_PVT_MEM_ADDR" type="waddress" align="32" usage="rp_blit"/> + <reg32 offset="0xa988" name="SP_FS_PVT_MEM_SIZE" type="a6xx_sp_xs_pvt_mem_size" usage="rp_blit"/> + + <reg32 offset="0xa989" name="SP_BLEND_CNTL" usage="rp_blit"> + <!-- per-mrt enable bit --> + <bitfield name="ENABLE_BLEND" low="0" high="7"/> + <bitfield name="UNK8" pos="8" type="boolean"/> + <bitfield name="DUAL_COLOR_IN_ENABLE" pos="9" type="boolean"/> + <bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/> + </reg32> + <reg32 offset="0xa98a" name="SP_SRGB_CNTL" usage="rp_blit"> + <!-- Same as RB_SRGB_CNTL --> + <bitfield name="SRGB_MRT0" pos="0" type="boolean"/> + <bitfield name="SRGB_MRT1" pos="1" type="boolean"/> + <bitfield name="SRGB_MRT2" pos="2" type="boolean"/> + <bitfield name="SRGB_MRT3" pos="3" type="boolean"/> + <bitfield name="SRGB_MRT4" pos="4" type="boolean"/> + <bitfield name="SRGB_MRT5" pos="5" type="boolean"/> + <bitfield name="SRGB_MRT6" pos="6" type="boolean"/> + <bitfield name="SRGB_MRT7" pos="7" type="boolean"/> + </reg32> + <reg32 offset="0xa98b" name="SP_FS_RENDER_COMPONENTS" usage="rp_blit"> + <bitfield name="RT0" low="0" high="3"/> + <bitfield name="RT1" low="4" high="7"/> + <bitfield name="RT2" low="8" high="11"/> + <bitfield name="RT3" low="12" high="15"/> + <bitfield name="RT4" low="16" high="19"/> + <bitfield name="RT5" low="20" high="23"/> + <bitfield name="RT6" low="24" high="27"/> + <bitfield name="RT7" low="28" high="31"/> + </reg32> + <reg32 offset="0xa98c" name="SP_FS_OUTPUT_CNTL0" usage="rp_blit"> + <bitfield name="DUAL_COLOR_IN_ENABLE" pos="0" type="boolean"/> + <bitfield name="DEPTH_REGID" low="8" high="15" type="a3xx_regid"/> + <bitfield name="SAMPMASK_REGID" low="16" high="23" type="a3xx_regid"/> + <bitfield name="STENCILREF_REGID" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0xa98d" name="SP_FS_OUTPUT_CNTL1" usage="rp_blit"> + <bitfield name="MRT" low="0" high="3" type="uint"/> + </reg32> + + <array offset="0xa98e" name="SP_FS_OUTPUT" stride="1" length="8" usage="rp_blit"> + <doc>per MRT</doc> + <reg32 offset="0x0" name="REG"> + <bitfield name="REGID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="HALF_PRECISION" pos="8" type="boolean"/> + </reg32> + </array> + + <array offset="0xa996" name="SP_FS_MRT" stride="1" length="8" usage="rp_blit"> + <reg32 offset="0" name="REG"> + <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/> + <bitfield name="COLOR_SINT" pos="8" type="boolean"/> + <bitfield name="COLOR_UINT" pos="9" type="boolean"/> + <bitfield name="UNK10" pos="10" type="boolean"/> + </reg32> + </array> + + <reg32 offset="0xa99e" name="SP_FS_PREFETCH_CNTL" usage="rp_blit"> + <bitfield name="COUNT" low="0" high="2" type="uint"/> + <bitfield name="IJ_WRITE_DISABLE" pos="3" type="boolean"/> + <doc> + Similar to "(eq)" flag but disables helper invocations + after the texture prefetch. + </doc> + <bitfield name="ENDOFQUAD" pos="4" type="boolean" /> + <doc> + Bypass writing to regs and overwrite output with color from + CONSTSLOTID const regs. + </doc> + <bitfield name="WRITE_COLOR_TO_OUTPUT" pos="5" type="boolean"/> + <bitfield name="CONSTSLOTID" low="6" high="14" type="uint"/> + <!-- Blob never uses it --> + <bitfield name="CONSTSLOTID4COORD" low="16" high="24" type="uint" variants="A7XX-"/> + </reg32> + <array offset="0xa99f" name="SP_FS_PREFETCH" stride="1" length="4" variants="A6XX" usage="rp_blit"> + <reg32 offset="0" name="CMD" variants="A6XX"> + <bitfield name="SRC" low="0" high="6" type="uint"/> + <bitfield name="SAMP_ID" low="7" high="10" type="uint"/> + <bitfield name="TEX_ID" low="11" high="15" type="uint"/> + <bitfield name="DST" low="16" high="21" type="a3xx_regid"/> + <bitfield name="WRMASK" low="22" high="25" type="hex"/> + <bitfield name="HALF" pos="26" type="boolean"/> + <doc>Results in color being zero</doc> + <bitfield name="UNK27" pos="27" type="boolean"/> + <bitfield name="BINDLESS" pos="28" type="boolean"/> + <bitfield name="CMD" low="29" high="31" type="a6xx_tex_prefetch_cmd"/> + </reg32> + </array> + <array offset="0xa99f" name="SP_FS_PREFETCH" stride="1" length="4" variants="A7XX-" usage="rp_blit"> + <reg32 offset="0" name="CMD" variants="A7XX-"> + <bitfield name="SRC" low="0" high="6" type="uint"/> + <bitfield name="SAMP_ID" low="7" high="9" type="uint"/> + <bitfield name="TEX_ID" low="10" high="12" type="uint"/> + <bitfield name="DST" low="13" high="18" type="a3xx_regid"/> + <bitfield name="WRMASK" low="19" high="22" type="hex"/> + <bitfield name="HALF" pos="23" type="boolean"/> + <bitfield name="BINDLESS" pos="25" type="boolean"/> + <bitfield name="CMD" low="26" high="29" type="a6xx_tex_prefetch_cmd"/> + </reg32> + </array> + <array offset="0xa9a3" name="SP_FS_BINDLESS_PREFETCH" stride="1" length="4" usage="rp_blit"> + <reg32 offset="0" name="CMD"> + <bitfield name="SAMP_ID" low="0" high="15" type="uint"/> + <bitfield name="TEX_ID" low="16" high="31" type="uint"/> + </reg32> + </array> + <reg32 offset="0xa9a7" name="SP_FS_TEX_COUNT" low="0" high="7" type="uint" usage="rp_blit"/> + <reg32 offset="0xa9a8" name="SP_UNKNOWN_A9A8" low="0" high="16" usage="cmd"/> <!-- always 0x0 ? --> + <reg32 offset="0xa9a9" name="SP_FS_PVT_MEM_HW_STACK_OFFSET" type="a6xx_sp_xs_pvt_mem_hw_stack_offset" usage="rp_blit"/> + + <!-- TODO: unknown bool register at 0xa9aa, likely same as 0xa8c0-0xa8c3 but for FS --> + + + + + <reg32 offset="0xa9b0" name="SP_CS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0" usage="cmd"> + <bitfield name="THREADSIZE" pos="20" type="a6xx_threadsize"/> + <!-- seems to make SP use less concurrent threads when possible? --> + <bitfield name="UNK21" pos="21" type="boolean"/> + <!-- has a small impact on performance, not clear what it does --> + <bitfield name="UNK22" pos="22" type="boolean"/> + <bitfield name="EARLYPREAMBLE" pos="23" type="boolean"/> + <bitfield name="MERGEDREGS" pos="31" type="boolean"/> + </reg32> + + <!-- set for compute shaders --> + <reg32 offset="0xa9b1" name="SP_CS_UNKNOWN_A9B1" usage="cmd"> + <bitfield name="SHARED_SIZE" low="0" high="4" type="uint"> + <doc> + If 0 - all 32k of shared storage is enabled, otherwise + (SHARED_SIZE + 1) * 1k is enabled. + The ldl/stl offset seems to be rewritten to 0 when it is beyond + this limit. This is different from ldlw/stlw, which wraps at + 64k (and has 36k of storage on A640 - reads between 36k-64k + always return 0) + </doc> + </bitfield> + <bitfield name="UNK5" pos="5" type="boolean"/> + <!-- always 1 ? --> + <bitfield name="UNK6" pos="6" type="boolean"/> + </reg32> + <reg32 offset="0xa9b2" name="SP_CS_BRANCH_COND" type="hex" usage="cmd"/> + <reg32 offset="0xa9b3" name="SP_CS_OBJ_FIRST_EXEC_OFFSET" type="uint" usage="cmd"/> + <reg64 offset="0xa9b4" name="SP_CS_OBJ_START" type="address" align="32" usage="cmd"/> + <reg32 offset="0xa9b6" name="SP_CS_PVT_MEM_PARAM" type="a6xx_sp_xs_pvt_mem_param" usage="cmd"/> + <reg64 offset="0xa9b7" name="SP_CS_PVT_MEM_ADDR" align="32" usage="cmd"/> + <reg32 offset="0xa9b9" name="SP_CS_PVT_MEM_SIZE" type="a6xx_sp_xs_pvt_mem_size" usage="cmd"/> + <reg32 offset="0xa9ba" name="SP_CS_TEX_COUNT" low="0" high="7" type="uint" usage="cmd"/> + <reg32 offset="0xa9bb" name="SP_CS_CONFIG" type="a6xx_sp_xs_config" usage="cmd"/> + <reg32 offset="0xa9bc" name="SP_CS_INSTRLEN" low="0" high="27" type="uint" usage="cmd"/> + <reg32 offset="0xa9bd" name="SP_CS_PVT_MEM_HW_STACK_OFFSET" type="a6xx_sp_xs_pvt_mem_hw_stack_offset" usage="cmd"/> + <reg32 offset="0xa9be" name="SP_CS_UNKNOWN_A9BE" variants="A7XX-" usage="cmd"/> + <reg32 offset="0xa9c5" name="SP_CS_VGPR_CONFIG" variants="A7XX-" usage="cmd"/> + + <!-- new in a6xx gen4, matches HLSQ_CS_CNTL_0 --> + <reg32 offset="0xa9c2" name="SP_CS_CNTL_0" usage="cmd"> + <bitfield name="WGIDCONSTID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="WGSIZECONSTID" low="8" high="15" type="a3xx_regid"/> + <bitfield name="WGOFFSETCONSTID" low="16" high="23" type="a3xx_regid"/> + <bitfield name="LOCALIDREGID" low="24" high="31" type="a3xx_regid"/> + </reg32> + <!-- new in a6xx gen4, matches HLSQ_CS_CNTL_1 --> + <reg32 offset="0xa9c3" name="SP_CS_CNTL_1" variants="A6XX" usage="cmd"> + <!-- gl_LocalInvocationIndex --> + <bitfield name="LINEARLOCALIDREGID" low="0" high="7" type="a3xx_regid"/> + <!-- a650 has 6 "SP cores" (but 3 "SP"). this makes it use only + one of those 6 "SP cores" --> + <bitfield name="SINGLE_SP_CORE" pos="8" type="boolean"/> + <!-- Must match SP_CS_CTRL --> + <bitfield name="THREADSIZE" pos="9" type="a6xx_threadsize"/> + <!-- 1 thread per wave (ignored if bit9 set) --> + <bitfield name="THREADSIZE_SCALAR" pos="10" type="boolean"/> + </reg32> + + <reg32 offset="0xa9c3" name="SP_CS_CNTL_1" variants="A7XX-" usage="cmd"> + <!-- gl_LocalInvocationIndex --> + <bitfield name="LINEARLOCALIDREGID" low="0" high="7" type="a3xx_regid"/> + <!-- Must match SP_CS_CTRL --> + <bitfield name="THREADSIZE" pos="8" type="a6xx_threadsize"/> + <!-- 1 thread per wave (would hang if THREAD128 is also set) --> + <bitfield name="THREADSIZE_SCALAR" pos="9" type="boolean"/> + + <!-- Affects getone. If enabled, getone sometimes executed 1? less times + than there are subgroups. + --> + <bitfield name="UNK15" pos="15" type="boolean"/> + </reg32> + + <!-- TODO: two 64kb aligned addresses at a9d0/a9d2 --> + + <reg64 offset="0xa9e0" name="SP_FS_TEX_SAMP" type="address" align="16" usage="rp_blit"/> + <reg64 offset="0xa9e2" name="SP_CS_TEX_SAMP" type="address" align="16" usage="cmd"/> + <reg64 offset="0xa9e4" name="SP_FS_TEX_CONST" type="address" align="64" usage="rp_blit"/> + <reg64 offset="0xa9e6" name="SP_CS_TEX_CONST" type="address" align="64" usage="cmd"/> + + <enum name="a6xx_bindless_descriptor_size"> + <doc> + This can alternatively be interpreted as a pitch shift, ie, the + descriptor size is 2 << N dwords + </doc> + <value value="1" name="BINDLESS_DESCRIPTOR_16B"/> + <value value="3" name="BINDLESS_DESCRIPTOR_64B"/> + </enum> + + <array offset="0xa9e8" name="SP_CS_BINDLESS_BASE" stride="2" length="5" variants="A6XX" usage="cmd"> + <reg64 offset="0" name="DESCRIPTOR" variants="A6XX"> + <bitfield name="DESC_SIZE" low="0" high="1" type="a6xx_bindless_descriptor_size"/> + <bitfield name="ADDR" low="2" high="63" shr="2" type="address"/> + </reg64> + </array> + <array offset="0xa9e8" name="SP_CS_BINDLESS_BASE" stride="2" length="8" variants="A7XX-" usage="cmd"> + <reg64 offset="0" name="DESCRIPTOR" variants="A7XX-"> + <bitfield name="DESC_SIZE" low="0" high="1" type="a6xx_bindless_descriptor_size"/> + <bitfield name="ADDR" low="2" high="63" shr="2" type="address"/> + </reg64> + </array> + + <!-- + IBO state for compute shader: + --> + <reg64 offset="0xa9f2" name="SP_CS_IBO" type="address" align="16"/> + <reg32 offset="0xaa00" name="SP_CS_IBO_COUNT" low="0" high="6" type="uint"/> + + <!-- Correlated with avgs/uvgs usage in FS --> + <reg32 offset="0xaa01" name="SP_FS_VGPR_CONFIG" type="uint" variants="A7XX-" usage="cmd"/> + + <reg32 offset="0xaa02" name="SP_PS_ALIASED_COMPONENTS_CONTROL" variants="A7XX-" usage="cmd"> + <bitfield name="ENABLED" pos="0" type="boolean"/> + </reg32> + <reg32 offset="0xaa03" name="SP_PS_ALIASED_COMPONENTS" variants="A7XX-" usage="cmd"> + <doc> + Specify for which components the output color should be read + from alias, e.g. for: + + alias.1.b32.0 r3.x, c8.x + alias.1.b32.0 r2.x, c4.x + alias.1.b32.0 r1.x, c4.x + alias.1.b32.0 r0.x, c0.x + + the SP_PS_ALIASED_COMPONENTS would be 0x00001111 + </doc> + + <bitfield name="RT0" low="0" high="3"/> + <bitfield name="RT1" low="4" high="7"/> + <bitfield name="RT2" low="8" high="11"/> + <bitfield name="RT3" low="12" high="15"/> + <bitfield name="RT4" low="16" high="19"/> + <bitfield name="RT5" low="20" high="23"/> + <bitfield name="RT6" low="24" high="27"/> + <bitfield name="RT7" low="28" high="31"/> + </reg32> + + <reg32 offset="0xaaf2" name="SP_UNKNOWN_AAF2" type="uint" usage="cmd"/> + + <!-- + This enum is probably similar in purpose to SNORMMODE on a3xx, + minus the snorm stuff, i.e. it controls what happens with an + out-of-bounds isam/isamm. GL and Vulkan robustness require us to + return 0 on out-of-bound textureFetch(). + --> + <enum name="a6xx_isam_mode"> + <value value="0x1" name="ISAMMODE_CL"/> + <value value="0x2" name="ISAMMODE_GL"/> + </enum> + + <reg32 offset="0xab00" name="SP_MODE_CONTROL" usage="rp_blit"> + <!-- + When set, half register loads from the constant file will + load a 32-bit value (so hc0.y loads the same value as c0.y) + and implicitly convert it to 16b (f2f16, or u2u16, based on + operand type). When unset, half register loads from the + constant file will load 16 bits from the packed constant + file (so hc0.y loads the top 16 bits of the value of c0.x) + --> + <bitfield name="CONSTANT_DEMOTION_ENABLE" pos="0" type="boolean"/> + <bitfield name="ISAMMODE" low="1" high="2" type="a6xx_isam_mode"/> + <bitfield name="SHARED_CONSTS_ENABLE" pos="3" type="boolean"/> <!-- see HLSQ_SHARED_CONSTS --> + </reg32> + + <reg32 offset="0xab01" name="SP_UNKNOWN_AB01" variants="A7XX-" usage="cmd"/> + <reg32 offset="0xab02" name="SP_UNKNOWN_AB02" variants="A7XX-" usage="cmd"/> + + <reg32 offset="0xab04" name="SP_FS_CONFIG" type="a6xx_sp_xs_config" usage="rp_blit"/> + <reg32 offset="0xab05" name="SP_FS_INSTRLEN" low="0" high="27" type="uint" usage="rp_blit"/> + + <array offset="0xab10" name="SP_BINDLESS_BASE" stride="2" length="5" variants="A6XX" usage="rp_blit"> + <reg64 offset="0" name="DESCRIPTOR" variants="A6XX"> + <bitfield name="DESC_SIZE" low="0" high="1" type="a6xx_bindless_descriptor_size"/> + <bitfield name="ADDR" low="2" high="63" shr="2" type="address"/> + </reg64> + </array> + <array offset="0xab0a" name="SP_BINDLESS_BASE" stride="2" length="8" variants="A7XX-" usage="rp_blit"> + <reg64 offset="0" name="DESCRIPTOR" variants="A7XX-"> + <bitfield name="DESC_SIZE" low="0" high="1" type="a6xx_bindless_descriptor_size"/> + <bitfield name="ADDR" low="2" high="63" shr="2" type="address"/> + </reg64> + </array> + + <!-- + Combined IBO state for 3d pipe, used for Image and SSBO write/atomic + instructions VS/HS/DS/GS/FS. See SP_CS_IBO_* for compute shaders. + --> + <reg64 offset="0xab1a" name="SP_IBO" type="address" align="16" usage="cmd"/> + <reg32 offset="0xab20" name="SP_IBO_COUNT" low="0" high="6" type="uint" usage="cmd"/> + + <reg32 offset="0xab22" name="SP_UNKNOWN_AB22" variants="A7XX-" usage="cmd"/> + + <bitset name="a6xx_sp_2d_dst_format" inline="yes"> + <bitfield name="NORM" pos="0" type="boolean"/> + <bitfield name="SINT" pos="1" type="boolean"/> + <bitfield name="UINT" pos="2" type="boolean"/> + <!-- looks like HW only cares about the base type of this format, + which matches the ifmt? --> + <bitfield name="COLOR_FORMAT" low="3" high="10" type="a6xx_format"/> + <!-- set when ifmt is R2D_UNORM8_SRGB --> + <bitfield name="SRGB" pos="11" type="boolean"/> + <!-- some sort of channel mask, not sure what it is for --> + <bitfield name="MASK" low="12" high="15"/> + </bitset> + + <reg32 offset="0xacc0" name="SP_2D_DST_FORMAT" type="a6xx_sp_2d_dst_format" variants="A6XX" usage="rp_blit"/> + <reg32 offset="0xa9bf" name="SP_2D_DST_FORMAT" type="a6xx_sp_2d_dst_format" variants="A7XX-" usage="rp_blit"/> + + <reg32 offset="0xae00" name="SP_DBG_ECO_CNTL" usage="cmd"/> + <reg32 offset="0xae01" name="SP_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode"/> + <reg32 offset="0xae02" name="SP_NC_MODE_CNTL"> + <!-- TODO: valid bits 0x3c3f, see kernel --> + </reg32> + <reg32 offset="0xae03" name="SP_CHICKEN_BITS" usage="cmd"/> + <reg32 offset="0xae04" name="SP_FLOAT_CNTL" usage="cmd"> + <bitfield name="F16_NO_INF" pos="3" type="boolean"/> + </reg32> + + <reg32 offset="0xae06" name="SP_UNKNOWN_AE06" variants="A7XX-" usage="cmd"/> + <reg32 offset="0xae08" name="SP_UNKNOWN_AE08" variants="A7XX-" usage="cmd"/> + <reg32 offset="0xae09" name="SP_UNKNOWN_AE09" variants="A7XX-" usage="cmd"/> + <reg32 offset="0xae0a" name="SP_UNKNOWN_AE0A" variants="A7XX-" usage="cmd"/> + + <reg32 offset="0xae0f" name="SP_PERFCTR_ENABLE" usage="cmd"> + <!-- some perfcntrs are affected by a per-stage enable bit + (PERF_SP_ALU_WORKING_CYCLES for example) + TODO: verify position of HS/DS/GS bits --> + <bitfield name="VS" pos="0" type="boolean"/> + <bitfield name="HS" pos="1" type="boolean"/> + <bitfield name="DS" pos="2" type="boolean"/> + <bitfield name="GS" pos="3" type="boolean"/> + <bitfield name="FS" pos="4" type="boolean"/> + <bitfield name="CS" pos="5" type="boolean"/> + </reg32> + <array offset="0xae10" name="SP_PERFCTR_SP_SEL" stride="1" length="24"/> + <array offset="0xae60" name="SP_PERFCTR_HLSQ_SEL" stride="1" length="6" variants="A7XX-"/> + <reg32 offset="0xae6a" name="SP_UNKNOWN_AE6A" variants="A7XX-" usage="cmd"/> + <reg32 offset="0xae6b" name="SP_UNKNOWN_AE6B" variants="A7XX-" usage="cmd"/> + <reg32 offset="0xae6c" name="SP_UNKNOWN_AE6C" variants="A7XX-" usage="cmd"/> + <reg32 offset="0xae6d" name="SP_READ_SEL" variants="A7XX-"> + <bitfield name="LOCATION" low="18" high="19" type="a7xx_state_location"/> + <bitfield name="PIPE" low="16" high="17" type="a7xx_pipe"/> + <bitfield name="STATETYPE" low="8" high="15" type="a7xx_statetype_id"/> + <bitfield name="USPTP" low="4" high="7"/> + <bitfield name="SPTP" low="0" high="3"/> + </reg32> + <reg32 offset="0xae71" name="SP_DBG_CNTL" variants="A7XX-"/> + <reg32 offset="0xae73" name="SP_UNKNOWN_AE73" variants="A7XX-" usage="cmd"/> + <array offset="0xae80" name="SP_PERFCTR_SP_SEL" stride="1" length="36" variants="A7XX-"/> + <!-- TODO: there are 4 more percntr select registers (0xae28-0xae2b) --> + <!-- TODO: there are a few unknown registers in the 0xae30-0xae52 range --> + <reg32 offset="0xbe22" name="SP_CONTEXT_SWITCH_GFX_PREEMPTION_SAFE_MODE"/> + + <!-- + The downstream kernel calls the debug cluster of registers + "a6xx_sp_ps_tp_cluster" but this actually specifies the border + color base for compute shaders. + --> + <reg64 offset="0xb180" name="SP_PS_TP_BORDER_COLOR_BASE_ADDR" type="address" align="128" usage="cmd"/> + <reg32 offset="0xb182" name="SP_UNKNOWN_B182" low="0" high="2" usage="cmd"/> + <reg32 offset="0xb183" name="SP_UNKNOWN_B183" low="0" high="23" usage="cmd"/> + + <reg32 offset="0xb190" name="SP_UNKNOWN_B190"/> + <reg32 offset="0xb191" name="SP_UNKNOWN_B191"/> + + <!-- could be all the stuff below here is actually TPL1?? --> + + <reg32 offset="0xb300" name="SP_TP_RAS_MSAA_CNTL" usage="rp_blit"> + <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/> + <bitfield name="UNK2" low="2" high="3"/> + </reg32> + <reg32 offset="0xb301" name="SP_TP_DEST_MSAA_CNTL" usage="rp_blit"> + <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/> + <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/> + </reg32> + + <!-- looks to work in the same way as a5xx: --> + <reg64 offset="0xb302" name="SP_TP_BORDER_COLOR_BASE_ADDR" type="address" align="128" usage="cmd"/> + <reg32 offset="0xb304" name="SP_TP_SAMPLE_CONFIG" type="a6xx_sample_config" usage="rp_blit"/> + <reg32 offset="0xb305" name="SP_TP_SAMPLE_LOCATION_0" type="a6xx_sample_locations" usage="rp_blit"/> + <reg32 offset="0xb306" name="SP_TP_SAMPLE_LOCATION_1" type="a6xx_sample_locations" usage="rp_blit"/> + <reg32 offset="0xb307" name="SP_TP_WINDOW_OFFSET" type="a6xx_reg_xy" usage="rp_blit"/> + <reg32 offset="0xb309" name="SP_TP_MODE_CNTL" usage="cmd"> + <bitfield name="ISAMMODE" low="0" high="1" type="a6xx_isam_mode"/> + <bitfield name="UNK3" low="2" high="7"/> + </reg32> + <reg32 offset="0xb310" name="SP_UNKNOWN_B310" variants="A7XX-" usage="cmd"/> + + <!-- + Equiv to corresponding RB_2D_SRC_* regs on a5xx.. which were either + badly named or the functionality moved in a6xx. But downstream kernel + calls this "a6xx_sp_ps_tp_2d_cluster" + --> + <reg32 offset="0xb4c0" name="SP_PS_2D_SRC_INFO" type="a6xx_2d_surf_info" variants="A6XX" usage="rp_blit"/> + <reg32 offset="0xb4c1" name="SP_PS_2D_SRC_SIZE" variants="A6XX" usage="rp_blit"> + <bitfield name="WIDTH" low="0" high="14" type="uint"/> + <bitfield name="HEIGHT" low="15" high="29" type="uint"/> + </reg32> + <reg64 offset="0xb4c2" name="SP_PS_2D_SRC" type="address" align="16" variants="A6XX" usage="rp_blit"/> + <reg32 offset="0xb4c4" name="SP_PS_2D_SRC_PITCH" variants="A6XX" usage="rp_blit"> + <bitfield name="UNK0" low="0" high="8"/> + <bitfield name="PITCH" low="9" high="23" shr="6" type="uint"/> + </reg32> + + <reg32 offset="0xb2c0" name="SP_PS_2D_SRC_INFO" type="a6xx_2d_surf_info" variants="A7XX-" usage="rp_blit"/> + <reg32 offset="0xb2c1" name="SP_PS_2D_SRC_SIZE" variants="A7XX"> + <bitfield name="WIDTH" low="0" high="14" type="uint"/> + <bitfield name="HEIGHT" low="15" high="29" type="uint"/> + </reg32> + <reg64 offset="0xb2c2" name="SP_PS_2D_SRC" type="address" align="16" variants="A7XX-" usage="rp_blit"/> + <reg32 offset="0xb2c4" name="SP_PS_2D_SRC_PITCH" variants="A7XX"> + <bitfield name="UNK0" low="0" high="8"/> + <bitfield name="PITCH" low="9" high="23" shr="6" type="uint"/> + </reg32> + + <!-- planes for NV12, etc. (TODO: not tested) --> + <reg64 offset="0xb4c5" name="SP_PS_2D_SRC_PLANE1" type="address" align="16" variants="A6XX"/> + <reg32 offset="0xb4c7" name="SP_PS_2D_SRC_PLANE_PITCH" low="0" high="11" shr="6" type="uint" variants="A6XX"/> + <reg64 offset="0xb4c8" name="SP_PS_2D_SRC_PLANE2" type="address" align="16" variants="A6XX"/> + + <reg64 offset="0xb2c5" name="SP_PS_2D_SRC_PLANE1" type="address" align="16" variants="A7XX-"/> + <reg32 offset="0xb2c7" name="SP_PS_2D_SRC_PLANE_PITCH" low="0" high="11" shr="6" type="uint" variants="A7XX-"/> + <reg64 offset="0xb2c8" name="SP_PS_2D_SRC_PLANE2" type="address" align="16" variants="A7XX-"/> + + <reg64 offset="0xb4ca" name="SP_PS_2D_SRC_FLAGS" type="address" align="16" variants="A6XX" usage="rp_blit"/> + <reg32 offset="0xb4cc" name="SP_PS_2D_SRC_FLAGS_PITCH" low="0" high="7" shr="6" type="uint" variants="A6XX" usage="rp_blit"/> + + <reg64 offset="0xb2ca" name="SP_PS_2D_SRC_FLAGS" type="address" align="16" variants="A7XX-" usage="rp_blit"/> + <reg32 offset="0xb2cc" name="SP_PS_2D_SRC_FLAGS_PITCH" low="0" high="7" shr="6" type="uint" variants="A7XX-" usage="rp_blit"/> + + <reg32 offset="0xb4cd" name="SP_PS_UNKNOWN_B4CD" low="6" high="31" variants="A6XX"/> + <reg32 offset="0xb4ce" name="SP_PS_UNKNOWN_B4CE" low="0" high="31" variants="A6XX"/> + <reg32 offset="0xb4cf" name="SP_PS_UNKNOWN_B4CF" low="0" high="30" variants="A6XX"/> + <reg32 offset="0xb4d0" name="SP_PS_UNKNOWN_B4D0" low="0" high="29" variants="A6XX"/> + <reg32 offset="0xb4d1" name="SP_WINDOW_OFFSET" type="a6xx_reg_xy" variants="A6XX" usage="rp_blit"/> + + <reg32 offset="0xb2cd" name="SP_PS_UNKNOWN_B4CD" low="6" high="31" variants="A7XX"/> + <reg32 offset="0xb2ce" name="SP_PS_UNKNOWN_B4CE" low="0" high="31" variants="A7XX"/> + <reg32 offset="0xb2cf" name="SP_PS_UNKNOWN_B4CF" low="0" high="30" variants="A7XX"/> + <reg32 offset="0xb2d0" name="SP_PS_UNKNOWN_B4D0" low="0" high="29" variants="A7XX"/> + <reg32 offset="0xb2d1" name="SP_PS_2D_WINDOW_OFFSET" type="a6xx_reg_xy" variants="A7XX"/> + <reg32 offset="0xb2d2" name="SP_PS_UNKNOWN_B2D2" variants="A7XX-" usage="rp_blit"/> + <reg32 offset="0xab21" name="SP_WINDOW_OFFSET" type="a6xx_reg_xy" variants="A7XX-" usage="rp_blit"/> + + <!-- always 0x100000 or 0x1000000? --> + <reg32 offset="0xb600" name="TPL1_DBG_ECO_CNTL" low="0" high="25" usage="cmd"/> + <reg32 offset="0xb601" name="TPL1_ADDR_MODE_CNTL" type="a5xx_address_mode"/> + <reg32 offset="0xb602" name="TPL1_UNKNOWN_B602" low="0" high="7" type="uint" usage="cmd"/> + <reg32 offset="0xb604" name="TPL1_NC_MODE_CNTL"> + <bitfield name="MODE" pos="0" type="boolean"/> + <bitfield name="LOWER_BIT" low="1" high="2" type="uint"/> + <bitfield name="MIN_ACCESS_LENGTH" pos="3" type="boolean"/> <!-- true=64b false=32b --> + <bitfield name="UPPER_BIT" pos="4" type="uint"/> + <bitfield name="UNK6" low="6" high="7"/> + </reg32> + <reg32 offset="0xb605" name="TPL1_UNKNOWN_B605" low="0" high="7" type="uint" variants="A6XX" usage="cmd"/> <!-- always 0x0 or 0x44 ? --> + + <reg32 offset="0xb608" name="TPL1_BICUBIC_WEIGHTS_TABLE_0" low="0" high="29" variants="A6XX"/> + <reg32 offset="0xb609" name="TPL1_BICUBIC_WEIGHTS_TABLE_1" low="0" high="29" variants="A6XX"/> + <reg32 offset="0xb60a" name="TPL1_BICUBIC_WEIGHTS_TABLE_2" low="0" high="29" variants="A6XX"/> + <reg32 offset="0xb60b" name="TPL1_BICUBIC_WEIGHTS_TABLE_3" low="0" high="29" variants="A6XX"/> + <reg32 offset="0xb60c" name="TPL1_BICUBIC_WEIGHTS_TABLE_4" low="0" high="29" variants="A6XX"/> + + <reg32 offset="0xb608" name="TPL1_BICUBIC_WEIGHTS_TABLE_0" low="0" high="29" variants="A7XX" usage="cmd"/> + <reg32 offset="0xb609" name="TPL1_BICUBIC_WEIGHTS_TABLE_1" low="0" high="29" variants="A7XX" usage="cmd"/> + <reg32 offset="0xb60a" name="TPL1_BICUBIC_WEIGHTS_TABLE_2" low="0" high="29" variants="A7XX" usage="cmd"/> + <reg32 offset="0xb60b" name="TPL1_BICUBIC_WEIGHTS_TABLE_3" low="0" high="29" variants="A7XX" usage="cmd"/> + <reg32 offset="0xb60c" name="TPL1_BICUBIC_WEIGHTS_TABLE_4" low="0" high="29" variants="A7XX" usage="cmd"/> + + <array offset="0xb610" name="TPL1_PERFCTR_TP_SEL" stride="1" length="12"/> + + <!-- TODO: 4 more perfcntr sel at 0xb620 ? --> + + <bitset name="a6xx_hlsq_xs_cntl" inline="yes"> + <bitfield name="CONSTLEN" low="0" high="7" shr="2" type="uint"/> + <bitfield name="ENABLED" pos="8" type="boolean"/> + <bitfield name="READ_IMM_SHARED_CONSTS" pos="9" type="boolean" variants="A7XX-"/> + </bitset> + + <reg32 offset="0xb800" name="HLSQ_VS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A6XX" usage="rp_blit"/> + <reg32 offset="0xb801" name="HLSQ_HS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A6XX" usage="rp_blit"/> + <reg32 offset="0xb802" name="HLSQ_DS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A6XX" usage="rp_blit"/> + <reg32 offset="0xb803" name="HLSQ_GS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A6XX" usage="rp_blit"/> + + <reg32 offset="0xa827" name="HLSQ_VS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A7XX-" usage="rp_blit"/> + <reg32 offset="0xa83f" name="HLSQ_HS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A7XX-" usage="rp_blit"/> + <reg32 offset="0xa867" name="HLSQ_DS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A7XX-" usage="rp_blit"/> + <reg32 offset="0xa898" name="HLSQ_GS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A7XX-" usage="rp_blit"/> + + <reg32 offset="0xa9aa" name="HLSQ_FS_UNKNOWN_A9AA" variants="A7XX-" usage="rp_blit"> + <!-- Tentatively named, appears to disable consts being loaded via CP_LOAD_STATE6_FRAG --> + <bitfield name="CONSTS_LOAD_DISABLE" pos="0" type="boolean"/> + </reg32> + + <!-- Always 0 --> + <reg32 offset="0xa9ac" name="HLSQ_UNKNOWN_A9AC" variants="A7XX-" usage="cmd"/> + + <!-- Used in VK_KHR_fragment_shading_rate --> + <reg32 offset="0xa9ad" name="HLSQ_UNKNOWN_A9AD" variants="A7XX-" usage="cmd"/> + + <reg32 offset="0xa9ae" name="HLSQ_UNKNOWN_A9AE" variants="A7XX-" usage="rp_blit"> + <bitfield name="SYSVAL_REGS_COUNT" low="0" high="7" type="uint"/> + <!-- UNK8 is set on a730/a740 --> + <bitfield name="UNK8" pos="8" type="boolean"/> + <!-- UNK9 is set on a750 --> + <bitfield name="UNK9" pos="9" type="boolean"/> + </reg32> + + <reg32 offset="0xb820" name="HLSQ_LOAD_STATE_GEOM_CMD"/> + <reg64 offset="0xb821" name="HLSQ_LOAD_STATE_GEOM_EXT_SRC_ADDR" align="16" type="address"/> + <reg32 offset="0xb823" name="HLSQ_LOAD_STATE_GEOM_DATA"/> + + + <bitset name="a6xx_hlsq_fs_cntl_0" inline="yes"> + <!-- must match SP_FS_CTRL --> + <bitfield name="THREADSIZE" pos="0" type="a6xx_threadsize"/> + <bitfield name="VARYINGS" pos="1" type="boolean"/> + <bitfield name="UNK2" low="2" high="11"/> + </bitset> + <bitset name="a6xx_hlsq_control_3_reg" inline="yes"> + <!-- register loaded with position (bary.f) --> + <bitfield name="IJ_PERSP_PIXEL" low="0" high="7" type="a3xx_regid"/> + <bitfield name="IJ_LINEAR_PIXEL" low="8" high="15" type="a3xx_regid"/> + <bitfield name="IJ_PERSP_CENTROID" low="16" high="23" type="a3xx_regid"/> + <bitfield name="IJ_LINEAR_CENTROID" low="24" high="31" type="a3xx_regid"/> + </bitset> + <bitset name="a6xx_hlsq_control_4_reg" inline="yes"> + <bitfield name="IJ_PERSP_SAMPLE" low="0" high="7" type="a3xx_regid"/> + <bitfield name="IJ_LINEAR_SAMPLE" low="8" high="15" type="a3xx_regid"/> + <bitfield name="XYCOORDREGID" low="16" high="23" type="a3xx_regid"/> + <bitfield name="ZWCOORDREGID" low="24" high="31" type="a3xx_regid"/> + </bitset> + <bitset name="a6xx_hlsq_control_5_reg" inline="yes"> + <bitfield name="LINELENGTHREGID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="FOVEATIONQUALITYREGID" low="8" high="15" type="a3xx_regid"/> + </bitset> + + <reg32 offset="0xb980" type="a6xx_hlsq_fs_cntl_0" name="HLSQ_FS_CNTL_0" variants="A6XX" usage="rp_blit"/> + <reg32 offset="0xb981" name="HLSQ_UNKNOWN_B981" pos="0" type="boolean" variants="A6XX"/> <!-- never used by blob --> + <reg32 offset="0xb982" name="HLSQ_CONTROL_1_REG" low="0" high="2" variants="A6XX" usage="rp_blit"> + <!-- Sets the maximum number of primitives allowed in one FS wave minus one, similarly to the + A3xx field, except that it's not necessary to set it to anything but the maximum, since + the hardware will simply emit smaller waves when it runs out of space. --> + <bitfield name="PRIMALLOCTHRESHOLD" low="0" high="2" type="uint"/> + </reg32> + <reg32 offset="0xb983" name="HLSQ_CONTROL_2_REG" variants="A6XX" usage="rp_blit"> + <bitfield name="FACEREGID" low="0" high="7" type="a3xx_regid"/> + <!-- SAMPLEID is loaded into a half-precision register: --> + <bitfield name="SAMPLEID" low="8" high="15" type="a3xx_regid"/> + <bitfield name="SAMPLEMASK" low="16" high="23" type="a3xx_regid"/> + <bitfield name="CENTERRHW" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0xb984" type="a6xx_hlsq_control_3_reg" name="HLSQ_CONTROL_3_REG" variants="A6XX" usage="rp_blit"/> + <reg32 offset="0xb985" type="a6xx_hlsq_control_4_reg" name="HLSQ_CONTROL_4_REG" variants="A6XX" usage="rp_blit"/> + <reg32 offset="0xb986" type="a6xx_hlsq_control_5_reg" name="HLSQ_CONTROL_5_REG" variants="A6XX" usage="rp_blit"/> + <reg32 offset="0xb987" name="HLSQ_CS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A6XX" usage="cmd"/> + <reg32 offset="0xa9c6" type="a6xx_hlsq_fs_cntl_0" name="HLSQ_FS_CNTL_0" variants="A7XX-" usage="rp_blit"/> + <reg32 offset="0xa9c7" name="HLSQ_CONTROL_1_REG" low="0" high="2" variants="A7XX-" usage="rp_blit"> + <bitfield name="PRIMALLOCTHRESHOLD" low="0" high="2" type="uint"/> + </reg32> + <reg32 offset="0xa9c8" name="HLSQ_CONTROL_2_REG" variants="A7XX-" usage="rp_blit"> + <bitfield name="FACEREGID" low="0" high="7" type="a3xx_regid"/> + <!-- SAMPLEID is loaded into a half-precision register: --> + <bitfield name="SAMPLEID" low="8" high="15" type="a3xx_regid"/> + <bitfield name="SAMPLEMASK" low="16" high="23" type="a3xx_regid"/> + <bitfield name="CENTERRHW" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0xa9c9" type="a6xx_hlsq_control_3_reg" name="HLSQ_CONTROL_3_REG" variants="A7XX-" usage="rp_blit"/> + <reg32 offset="0xa9ca" type="a6xx_hlsq_control_4_reg" name="HLSQ_CONTROL_4_REG" variants="A7XX-" usage="rp_blit"/> + <reg32 offset="0xa9cb" type="a6xx_hlsq_control_5_reg" name="HLSQ_CONTROL_5_REG" variants="A7XX-" usage="rp_blit"/> + <reg32 offset="0xa9cd" name="HLSQ_CS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A7XX-" usage="cmd"/> + + <!-- TODO: what does KERNELDIM do exactly (blob sets it differently from turnip) --> + <reg32 offset="0xb990" name="HLSQ_CS_NDRANGE_0" variants="A6XX" usage="rp_blit"> + <bitfield name="KERNELDIM" low="0" high="1" type="uint"/> + <!-- localsize is value minus one: --> + <bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/> + <bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/> + <bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/> + </reg32> + <reg32 offset="0xb991" name="HLSQ_CS_NDRANGE_1" variants="A6XX" usage="rp_blit"> + <bitfield name="GLOBALSIZE_X" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0xb992" name="HLSQ_CS_NDRANGE_2" variants="A6XX" usage="rp_blit"> + <bitfield name="GLOBALOFF_X" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0xb993" name="HLSQ_CS_NDRANGE_3" variants="A6XX" usage="rp_blit"> + <bitfield name="GLOBALSIZE_Y" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0xb994" name="HLSQ_CS_NDRANGE_4" variants="A6XX" usage="rp_blit"> + <bitfield name="GLOBALOFF_Y" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0xb995" name="HLSQ_CS_NDRANGE_5" variants="A6XX" usage="rp_blit"> + <bitfield name="GLOBALSIZE_Z" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0xb996" name="HLSQ_CS_NDRANGE_6" variants="A6XX" usage="rp_blit"> + <bitfield name="GLOBALOFF_Z" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0xb997" name="HLSQ_CS_CNTL_0" variants="A6XX" usage="rp_blit"> + <!-- these are all vec3. first 3 need to be high regs + WGSIZECONSTID is the local size (from HLSQ_CS_NDRANGE_0) + WGOFFSETCONSTID is WGIDCONSTID*WGSIZECONSTID + --> + <bitfield name="WGIDCONSTID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="WGSIZECONSTID" low="8" high="15" type="a3xx_regid"/> + <bitfield name="WGOFFSETCONSTID" low="16" high="23" type="a3xx_regid"/> + <bitfield name="LOCALIDREGID" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0xb998" name="HLSQ_CS_CNTL_1" variants="A6XX" usage="rp_blit"> + <!-- gl_LocalInvocationIndex --> + <bitfield name="LINEARLOCALIDREGID" low="0" high="7" type="a3xx_regid"/> + <!-- a650 has 6 "SP cores" (but 3 "SP"). this makes it use only + one of those 6 "SP cores" --> + <bitfield name="SINGLE_SP_CORE" pos="8" type="boolean"/> + <!-- Must match SP_CS_CTRL --> + <bitfield name="THREADSIZE" pos="9" type="a6xx_threadsize"/> + <!-- 1 thread per wave (ignored if bit9 set) --> + <bitfield name="THREADSIZE_SCALAR" pos="10" type="boolean"/> + </reg32> + <!--note: vulkan blob doesn't use these --> + <reg32 offset="0xb999" name="HLSQ_CS_KERNEL_GROUP_X" variants="A6XX" usage="rp_blit"/> + <reg32 offset="0xb99a" name="HLSQ_CS_KERNEL_GROUP_Y" variants="A6XX" usage="rp_blit"/> + <reg32 offset="0xb99b" name="HLSQ_CS_KERNEL_GROUP_Z" variants="A6XX" usage="rp_blit"/> + + <!-- TODO: what does KERNELDIM do exactly (blob sets it differently from turnip) --> + <reg32 offset="0xa9d4" name="HLSQ_CS_NDRANGE_0" variants="A7XX-" usage="rp_blit"> + <bitfield name="KERNELDIM" low="0" high="1" type="uint"/> + <!-- localsize is value minus one: --> + <bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/> + <bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/> + <bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/> + </reg32> + <reg32 offset="0xa9d5" name="HLSQ_CS_NDRANGE_1" variants="A7XX-" usage="rp_blit"> + <bitfield name="GLOBALSIZE_X" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0xa9d6" name="HLSQ_CS_NDRANGE_2" variants="A7XX-" usage="rp_blit"> + <bitfield name="GLOBALOFF_X" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0xa9d7" name="HLSQ_CS_NDRANGE_3" variants="A7XX-" usage="rp_blit"> + <bitfield name="GLOBALSIZE_Y" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0xa9d8" name="HLSQ_CS_NDRANGE_4" variants="A7XX-" usage="rp_blit"> + <bitfield name="GLOBALOFF_Y" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0xa9d9" name="HLSQ_CS_NDRANGE_5" variants="A7XX-" usage="rp_blit"> + <bitfield name="GLOBALSIZE_Z" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0xa9da" name="HLSQ_CS_NDRANGE_6" variants="A7XX-" usage="rp_blit"> + <bitfield name="GLOBALOFF_Z" low="0" high="31" type="uint"/> + </reg32> + <!--note: vulkan blob doesn't use these --> + <reg32 offset="0xa9dc" name="HLSQ_CS_KERNEL_GROUP_X" variants="A7XX-" usage="rp_blit"/> + <reg32 offset="0xa9dd" name="HLSQ_CS_KERNEL_GROUP_Y" variants="A7XX-" usage="rp_blit"/> + <reg32 offset="0xa9de" name="HLSQ_CS_KERNEL_GROUP_Z" variants="A7XX-" usage="rp_blit"/> + + <enum name="a7xx_cs_yalign"> + <value name="CS_YALIGN_1" value="8"/> + <value name="CS_YALIGN_2" value="4"/> + <value name="CS_YALIGN_4" value="2"/> + <value name="CS_YALIGN_8" value="1"/> + </enum> + + <reg32 offset="0xa9db" name="HLSQ_CS_CNTL_1" variants="A7XX-" usage="rp_blit"> + <!-- gl_LocalInvocationIndex --> + <bitfield name="LINEARLOCALIDREGID" low="0" high="7" type="a3xx_regid"/> + <!-- Must match SP_CS_CTRL --> + <bitfield name="THREADSIZE" pos="9" type="a6xx_threadsize"/> + <bitfield name="UNK11" pos="11" type="boolean"/> + <bitfield name="UNK22" pos="22" type="boolean"/> + <bitfield name="UNK26" pos="26" type="boolean"/> + <bitfield name="YALIGN" low="27" high="30" type="a7xx_cs_yalign"/> + </reg32> + + <reg32 offset="0xa9df" name="HLSQ_CS_LOCAL_SIZE" variants="A7XX-" usage="cmd"> + <!-- localsize is value minus one: --> + <bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/> + <bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/> + <bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/> + </reg32> + + <reg32 offset="0xb9a0" name="HLSQ_LOAD_STATE_FRAG_CMD"/> + <reg64 offset="0xb9a1" name="HLSQ_LOAD_STATE_FRAG_EXT_SRC_ADDR" align="16" type="address"/> + <reg32 offset="0xb9a3" name="HLSQ_LOAD_STATE_FRAG_DATA"/> + + <!-- mirror of SP_CS_BINDLESS_BASE --> + <array offset="0xb9c0" name="HLSQ_CS_BINDLESS_BASE" stride="2" length="5" variants="A6XX" usage="rp_blit"> + <reg64 offset="0" name="DESCRIPTOR"> + <bitfield name="DESC_SIZE" low="0" high="1" type="a6xx_bindless_descriptor_size"/> + <bitfield name="ADDR" low="2" high="63" shr="2" type="address"/> + </reg64> + </array> + + <!-- new in a6xx gen4, mirror of SP_CS_UNKNOWN_A9B1? --> + <reg32 offset="0xb9d0" name="HLSQ_CS_UNKNOWN_B9D0" variants="A6XX" usage="cmd"> + <bitfield name="SHARED_SIZE" low="0" high="4" type="uint"/> + <bitfield name="UNK5" pos="5" type="boolean"/> + <!-- always 1 ? --> + <bitfield name="UNK6" pos="6" type="boolean"/> + </reg32> + + <reg32 offset="0xbb00" name="HLSQ_DRAW_CMD"> + <bitfield name="STATE_ID" low="0" high="7"/> + </reg32> + + <reg32 offset="0xbb01" name="HLSQ_DISPATCH_CMD"> + <bitfield name="STATE_ID" low="0" high="7"/> + </reg32> + + <reg32 offset="0xbb02" name="HLSQ_EVENT_CMD"> + <!-- I think only the low bit is actually used? --> + <bitfield name="STATE_ID" low="16" high="23"/> + <bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/> + </reg32> + + <reg32 offset="0xbb08" name="HLSQ_INVALIDATE_CMD" variants="A6XX" usage="cmd"> + <doc> + This register clears pending loads queued up by + CP_LOAD_STATE6. Each bit resets a particular kind(s) of + CP_LOAD_STATE6. + </doc> + + <!-- per-stage state: shader, non-bindless UBO, textures, and samplers --> + <bitfield name="VS_STATE" pos="0" type="boolean"/> + <bitfield name="HS_STATE" pos="1" type="boolean"/> + <bitfield name="DS_STATE" pos="2" type="boolean"/> + <bitfield name="GS_STATE" pos="3" type="boolean"/> + <bitfield name="FS_STATE" pos="4" type="boolean"/> + <bitfield name="CS_STATE" pos="5" type="boolean"/> + + <bitfield name="CS_IBO" pos="6" type="boolean"/> + <bitfield name="GFX_IBO" pos="7" type="boolean"/> + + <!-- Note: these only do something when HLSQ_SHARED_CONSTS is set to 1 --> + <bitfield name="CS_SHARED_CONST" pos="19" type="boolean"/> + <bitfield name="GFX_SHARED_CONST" pos="8" type="boolean"/> + + <!-- SS6_BINDLESS: one bit per bindless base --> + <bitfield name="CS_BINDLESS" low="9" high="13" type="hex"/> + <bitfield name="GFX_BINDLESS" low="14" high="18" type="hex"/> + </reg32> + + <reg32 offset="0xab1f" name="HLSQ_INVALIDATE_CMD" variants="A7XX-" usage="cmd"> + <doc> + This register clears pending loads queued up by + CP_LOAD_STATE6. Each bit resets a particular kind(s) of + CP_LOAD_STATE6. + </doc> + + <!-- per-stage state: shader, non-bindless UBO, textures, and samplers --> + <bitfield name="VS_STATE" pos="0" type="boolean"/> + <bitfield name="HS_STATE" pos="1" type="boolean"/> + <bitfield name="DS_STATE" pos="2" type="boolean"/> + <bitfield name="GS_STATE" pos="3" type="boolean"/> + <bitfield name="FS_STATE" pos="4" type="boolean"/> + <bitfield name="CS_STATE" pos="5" type="boolean"/> + + <bitfield name="CS_IBO" pos="6" type="boolean"/> + <bitfield name="GFX_IBO" pos="7" type="boolean"/> + + <!-- SS6_BINDLESS: one bit per bindless base --> + <bitfield name="CS_BINDLESS" low="9" high="16" type="hex"/> + <bitfield name="GFX_BINDLESS" low="17" high="24" type="hex"/> + </reg32> + + <reg32 offset="0xbb10" name="HLSQ_FS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A6XX" usage="rp_blit"/> + <reg32 offset="0xab03" name="HLSQ_FS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A7XX-" usage="rp_blit"/> + + <array offset="0xab40" name="HLSQ_SHARED_CONSTS_IMM" stride="1" length="64" variants="A7XX-"/> + + <reg32 offset="0xbb11" name="HLSQ_SHARED_CONSTS" variants="A6XX" usage="cmd"> + <doc> + Shared constants are intended to be used for Vulkan push + constants. When enabled, 8 vec4's are reserved in the FS + const pool and 16 in the geometry const pool although + only 8 are actually used (why?) and they are mapped to + c504-c511 in each stage. Both VS and FS shared consts + are written using ST6_CONSTANTS/SB6_IBO, so that both + the geometry and FS shared consts can be written at once + by using CP_LOAD_STATE6 rather than + CP_LOAD_STATE6_FRAG/CP_LOAD_STATE6_GEOM. In addition + DST_OFF and NUM_UNIT are in units of dwords instead of + vec4's. + + There is also a separate shared constant pool for CS, + which is loaded through CP_LOAD_STATE6_FRAG with + ST6_UBO/ST6_IBO. However the only real difference for CS + is the dword units. + </doc> + <bitfield name="ENABLE" pos="0" type="boolean"/> + </reg32> + + <!-- mirror of SP_BINDLESS_BASE --> + <array offset="0xbb20" name="HLSQ_BINDLESS_BASE" stride="2" length="5" variants="A6XX" usage="cmd"> + <reg64 offset="0" name="DESCRIPTOR"> + <bitfield name="DESC_SIZE" low="0" high="1" type="a6xx_bindless_descriptor_size"/> + <bitfield name="ADDR" low="2" high="63" shr="2" type="address"/> + </reg64> + </array> + + <reg32 offset="0xbd80" name="HLSQ_2D_EVENT_CMD"> + <bitfield name="STATE_ID" low="8" high="15"/> + <bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/> + </reg32> + + <reg32 offset="0xbe00" name="HLSQ_UNKNOWN_BE00" variants="A6XX" usage="cmd"/> <!-- all bits valid except bit 29 --> + <reg32 offset="0xbe01" name="HLSQ_UNKNOWN_BE01" low="4" high="6" variants="A6XX" usage="cmd"/> + <reg32 offset="0xbe04" name="HLSQ_DBG_ECO_CNTL" variants="A6XX" usage="cmd"/> + <reg32 offset="0xbe05" name="HLSQ_ADDR_MODE_CNTL" type="a5xx_address_mode"/> + <reg32 offset="0xbe08" name="HLSQ_UNKNOWN_BE08" low="0" high="15"/> + <array offset="0xbe10" name="HLSQ_PERFCTR_HLSQ_SEL" stride="1" length="6"/> + + <!-- TODO: some valid registers between 0xbe20 and 0xbe33 --> + <reg32 offset="0xbe22" name="HLSQ_CONTEXT_SWITCH_GFX_PREEMPTION_SAFE_MODE"/> + + <reg32 offset="0xc000" name="SP_AHB_READ_APERTURE" variants="A7XX-"/> + + <!-- Don't know if these are SP, always 0 --> + <reg64 offset="0x0ce2" name="SP_UNKNOWN_0CE2" variants="A7XX-" usage="cmd"/> + <reg64 offset="0x0ce4" name="SP_UNKNOWN_0CE4" variants="A7XX-" usage="cmd"/> + <reg64 offset="0x0ce6" name="SP_UNKNOWN_0CE6" variants="A7XX-" usage="cmd"/> + + <!-- + These special registers signal the beginning/end of an event + sequence. The sequence used internally for an event looks like: + - write EVENT_CMD pipe register + - write CP_EVENT_START + - write HLSQ_EVENT_CMD with event or HLSQ_DRAW_CMD + - write PC_EVENT_CMD with event or PC_DRAW_CMD + - write HLSQ_EVENT_CMD(CONTEXT_DONE) + - write PC_EVENT_CMD(CONTEXT_DONE) + - write CP_EVENT_END + Writing to CP_EVENT_END seems to actually trigger the context roll + --> + <reg32 offset="0xd600" name="CP_EVENT_START"> + <bitfield name="STATE_ID" low="0" high="7"/> + </reg32> + <reg32 offset="0xd601" name="CP_EVENT_END"> + <bitfield name="STATE_ID" low="0" high="7"/> + </reg32> + <reg32 offset="0xd700" name="CP_2D_EVENT_START"> + <bitfield name="STATE_ID" low="0" high="7"/> + </reg32> + <reg32 offset="0xd701" name="CP_2D_EVENT_END"> + <bitfield name="STATE_ID" low="0" high="7"/> + </reg32> +</domain> + +<!-- Seems basically the same as a5xx, maybe move to common.xml.. --> +<domain name="A6XX_TEX_SAMP" width="32"> + <doc>Texture sampler dwords</doc> + <enum name="a6xx_tex_filter"> <!-- same as a4xx? --> + <value name="A6XX_TEX_NEAREST" value="0"/> + <value name="A6XX_TEX_LINEAR" value="1"/> + <value name="A6XX_TEX_ANISO" value="2"/> + <value name="A6XX_TEX_CUBIC" value="3"/> <!-- a650 only --> + </enum> + <enum name="a6xx_tex_clamp"> <!-- same as a4xx? --> + <value name="A6XX_TEX_REPEAT" value="0"/> + <value name="A6XX_TEX_CLAMP_TO_EDGE" value="1"/> + <value name="A6XX_TEX_MIRROR_REPEAT" value="2"/> + <value name="A6XX_TEX_CLAMP_TO_BORDER" value="3"/> + <value name="A6XX_TEX_MIRROR_CLAMP" value="4"/> + </enum> + <enum name="a6xx_tex_aniso"> <!-- same as a4xx? --> + <value name="A6XX_TEX_ANISO_1" value="0"/> + <value name="A6XX_TEX_ANISO_2" value="1"/> + <value name="A6XX_TEX_ANISO_4" value="2"/> + <value name="A6XX_TEX_ANISO_8" value="3"/> + <value name="A6XX_TEX_ANISO_16" value="4"/> + </enum> + <enum name="a6xx_reduction_mode"> + <value name="A6XX_REDUCTION_MODE_AVERAGE" value="0"/> + <value name="A6XX_REDUCTION_MODE_MIN" value="1"/> + <value name="A6XX_REDUCTION_MODE_MAX" value="2"/> + </enum> + + <reg32 offset="0" name="0"> + <bitfield name="MIPFILTER_LINEAR_NEAR" pos="0" type="boolean"/> + <bitfield name="XY_MAG" low="1" high="2" type="a6xx_tex_filter"/> + <bitfield name="XY_MIN" low="3" high="4" type="a6xx_tex_filter"/> + <bitfield name="WRAP_S" low="5" high="7" type="a6xx_tex_clamp"/> + <bitfield name="WRAP_T" low="8" high="10" type="a6xx_tex_clamp"/> + <bitfield name="WRAP_R" low="11" high="13" type="a6xx_tex_clamp"/> + <bitfield name="ANISO" low="14" high="16" type="a6xx_tex_aniso"/> + <bitfield name="LOD_BIAS" low="19" high="31" type="fixed" radix="8"/><!-- no idea how many bits for real --> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="CLAMPENABLE" pos="0" type="boolean"> + <doc> + clamp result to [0, 1] if the format is unorm or + [-1, 1] if the format is snorm, *after* + filtering. Has no effect for other formats. + </doc> + </bitfield> + <bitfield name="COMPARE_FUNC" low="1" high="3" type="adreno_compare_func"/> + <bitfield name="CUBEMAPSEAMLESSFILTOFF" pos="4" type="boolean"/> + <bitfield name="UNNORM_COORDS" pos="5" type="boolean"/> + <bitfield name="MIPFILTER_LINEAR_FAR" pos="6" type="boolean"/> + <bitfield name="MAX_LOD" low="8" high="19" type="ufixed" radix="8"/> + <bitfield name="MIN_LOD" low="20" high="31" type="ufixed" radix="8"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="REDUCTION_MODE" low="0" high="1" type="a6xx_reduction_mode"/> + <bitfield name="CHROMA_LINEAR" pos="5" type="boolean"/> + <bitfield name="BCOLOR" low="7" high="31"/> + </reg32> + <reg32 offset="3" name="3"/> +</domain> + +<domain name="A6XX_TEX_CONST" width="32"> + <doc>Texture constant dwords</doc> + <enum name="a6xx_tex_swiz"> <!-- same as a4xx? --> + <value name="A6XX_TEX_X" value="0"/> + <value name="A6XX_TEX_Y" value="1"/> + <value name="A6XX_TEX_Z" value="2"/> + <value name="A6XX_TEX_W" value="3"/> + <value name="A6XX_TEX_ZERO" value="4"/> + <value name="A6XX_TEX_ONE" value="5"/> + </enum> + <enum name="a6xx_tex_type"> <!-- same as a4xx? --> + <value name="A6XX_TEX_1D" value="0"/> + <value name="A6XX_TEX_2D" value="1"/> + <value name="A6XX_TEX_CUBE" value="2"/> + <value name="A6XX_TEX_3D" value="3"/> + <value name="A6XX_TEX_BUFFER" value="4"/> + </enum> + <reg32 offset="0" name="0"> + <bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/> + <bitfield name="SRGB" pos="2" type="boolean"/> + <bitfield name="SWIZ_X" low="4" high="6" type="a6xx_tex_swiz"/> + <bitfield name="SWIZ_Y" low="7" high="9" type="a6xx_tex_swiz"/> + <bitfield name="SWIZ_Z" low="10" high="12" type="a6xx_tex_swiz"/> + <bitfield name="SWIZ_W" low="13" high="15" type="a6xx_tex_swiz"/> + <bitfield name="MIPLVLS" low="16" high="19" type="uint"/> + <!-- overlaps with MIPLVLS --> + <bitfield name="CHROMA_MIDPOINT_X" pos="16" type="boolean"/> + <bitfield name="CHROMA_MIDPOINT_Y" pos="18" type="boolean"/> + <bitfield name="SAMPLES" low="20" high="21" type="a3xx_msaa_samples"/> + <bitfield name="FMT" low="22" high="29" type="a6xx_format"/> + <!-- + Why is the swap needed in addition to SWIZ_*? The swap + is performed before border color replacement, while the + swizzle is applied after after it. + --> + <bitfield name="SWAP" low="30" high="31" type="a3xx_color_swap"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="WIDTH" low="0" high="14" type="uint"/> + <bitfield name="HEIGHT" low="15" high="29" type="uint"/> + </reg32> + <reg32 offset="2" name="2"> + <!-- + These fields overlap PITCH, and are used instead of + PITCH/PITCHALIGN when TYPE is A6XX_TEX_BUFFER. + --> + <doc> probably for D3D structured UAVs, normally set to 1 </doc> + <bitfield name="STRUCTSIZETEXELS" low="4" high="15" type="uint"/> + <bitfield name="STARTOFFSETTEXELS" low="16" high="21" type="uint"/> + + <!-- minimum pitch (for mipmap levels): log2(pitchalign / 64) --> + <bitfield name="PITCHALIGN" low="0" high="3" type="uint"/> + <doc>Pitch in bytes (so actually stride)</doc> + <bitfield name="PITCH" low="7" high="28" type="uint"/> + <bitfield name="TYPE" low="29" high="31" type="a6xx_tex_type"/> + </reg32> + <reg32 offset="3" name="3"> + <!-- + ARRAY_PITCH is basically LAYERSZ for the first mipmap level, and + for 3d textures (laid out mipmap level first) MIN_LAYERSZ is the + layer size at the point that it stops being reduced moving to + higher (smaller) mipmap levels + --> + <bitfield name="ARRAY_PITCH" low="0" high="22" shr="12" type="uint"/> + <bitfield name="MIN_LAYERSZ" low="23" high="26" shr="12"/> + <!-- + by default levels with w < 16 are linear + TILE_ALL makes all levels have tiling + seems required when using UBWC, since all levels have UBWC (can possibly be disabled?) + --> + <bitfield name="TILE_ALL" pos="27" type="boolean"/> + <bitfield name="FLAG" pos="28" type="boolean"/> + </reg32> + <!-- for 2-3 plane format, BASE is flag buffer address (if enabled) + the address of the non-flag base buffer is determined automatically, + and must follow the flag buffer + --> + <reg32 offset="4" name="4"> + <bitfield name="BASE_LO" low="5" high="31" shr="5"/> + </reg32> + <reg32 offset="5" name="5"> + <bitfield name="BASE_HI" low="0" high="16"/> + <bitfield name="DEPTH" low="17" high="29" type="uint"/> + </reg32> + <reg32 offset="6" name="6"> + <!-- overlaps with PLANE_PITCH --> + <bitfield name="MIN_LOD_CLAMP" low="0" high="11" type="ufixed" radix="8"/> + <!-- pitch for plane 2 / plane 3 --> + <bitfield name="PLANE_PITCH" low="8" high="31" type="uint"/> + </reg32> + <!-- 7/8 is plane 2 address for planar formats --> + <reg32 offset="7" name="7"> + <bitfield name="FLAG_LO" low="5" high="31" shr="5"/> + </reg32> + <reg32 offset="8" name="8"> + <bitfield name="FLAG_HI" low="0" high="16"/> + </reg32> + <!-- 9/10 is plane 3 address for planar formats --> + <reg32 offset="9" name="9"> + <bitfield name="FLAG_BUFFER_ARRAY_PITCH" low="0" high="16" shr="4" type="uint"/> + </reg32> + <reg32 offset="10" name="10"> + <bitfield name="FLAG_BUFFER_PITCH" low="0" high="6" shr="6" type="uint"/> + <!-- log2 size of the first level, required for mipmapping --> + <bitfield name="FLAG_BUFFER_LOGW" low="8" high="11" type="uint"/> + <bitfield name="FLAG_BUFFER_LOGH" low="12" high="15" type="uint"/> + </reg32> + <reg32 offset="11" name="11"/> + <reg32 offset="12" name="12"/> + <reg32 offset="13" name="13"/> + <reg32 offset="14" name="14"/> + <reg32 offset="15" name="15"/> +</domain> + +<domain name="A6XX_UBO" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="BASE_LO" low="0" high="31"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="BASE_HI" low="0" high="16"/> + <bitfield name="SIZE" low="17" high="31"/> <!-- size in vec4 (4xDWORD) units --> + </reg32> +</domain> + +<domain name="A6XX_PDC" width="32"> + <reg32 offset="0x1140" name="GPU_ENABLE_PDC"/> + <reg32 offset="0x1148" name="GPU_SEQ_START_ADDR"/> + <reg32 offset="0x1540" name="GPU_TCS0_CONTROL"/> + <reg32 offset="0x1541" name="GPU_TCS0_CMD_ENABLE_BANK"/> + <reg32 offset="0x1542" name="GPU_TCS0_CMD_WAIT_FOR_CMPL_BANK"/> + <reg32 offset="0x1543" name="GPU_TCS0_CMD0_MSGID"/> + <reg32 offset="0x1544" name="GPU_TCS0_CMD0_ADDR"/> + <reg32 offset="0x1545" name="GPU_TCS0_CMD0_DATA"/> + <reg32 offset="0x1572" name="GPU_TCS1_CONTROL"/> + <reg32 offset="0x1573" name="GPU_TCS1_CMD_ENABLE_BANK"/> + <reg32 offset="0x1574" name="GPU_TCS1_CMD_WAIT_FOR_CMPL_BANK"/> + <reg32 offset="0x1575" name="GPU_TCS1_CMD0_MSGID"/> + <reg32 offset="0x1576" name="GPU_TCS1_CMD0_ADDR"/> + <reg32 offset="0x1577" name="GPU_TCS1_CMD0_DATA"/> + <reg32 offset="0x15A4" name="GPU_TCS2_CONTROL"/> + <reg32 offset="0x15A5" name="GPU_TCS2_CMD_ENABLE_BANK"/> + <reg32 offset="0x15A6" name="GPU_TCS2_CMD_WAIT_FOR_CMPL_BANK"/> + <reg32 offset="0x15A7" name="GPU_TCS2_CMD0_MSGID"/> + <reg32 offset="0x15A8" name="GPU_TCS2_CMD0_ADDR"/> + <reg32 offset="0x15A9" name="GPU_TCS2_CMD0_DATA"/> + <reg32 offset="0x15D6" name="GPU_TCS3_CONTROL"/> + <reg32 offset="0x15D7" name="GPU_TCS3_CMD_ENABLE_BANK"/> + <reg32 offset="0x15D8" name="GPU_TCS3_CMD_WAIT_FOR_CMPL_BANK"/> + <reg32 offset="0x15D9" name="GPU_TCS3_CMD0_MSGID"/> + <reg32 offset="0x15DA" name="GPU_TCS3_CMD0_ADDR"/> + <reg32 offset="0x15DB" name="GPU_TCS3_CMD0_DATA"/> +</domain> + +<domain name="A6XX_PDC_GPU_SEQ" width="32"> + <reg32 offset="0x0" name="MEM_0"/> +</domain> + +<domain name="A6XX_CX_DBGC" width="32"> + <reg32 offset="0x0000" name="CFG_DBGBUS_SEL_A"> + <bitfield high="7" low="0" name="PING_INDEX"/> + <bitfield high="15" low="8" name="PING_BLK_SEL"/> + </reg32> + <reg32 offset="0x0001" name="CFG_DBGBUS_SEL_B"/> + <reg32 offset="0x0002" name="CFG_DBGBUS_SEL_C"/> + <reg32 offset="0x0003" name="CFG_DBGBUS_SEL_D"/> + <reg32 offset="0x0004" name="CFG_DBGBUS_CNTLT"> + <bitfield high="5" low="0" name="TRACEEN"/> + <bitfield high="14" low="12" name="GRANU"/> + <bitfield high="31" low="28" name="SEGT"/> + </reg32> + <reg32 offset="0x0005" name="CFG_DBGBUS_CNTLM"> + <bitfield high="27" low="24" name="ENABLE"/> + </reg32> + <reg32 offset="0x0008" name="CFG_DBGBUS_IVTL_0"/> + <reg32 offset="0x0009" name="CFG_DBGBUS_IVTL_1"/> + <reg32 offset="0x000a" name="CFG_DBGBUS_IVTL_2"/> + <reg32 offset="0x000b" name="CFG_DBGBUS_IVTL_3"/> + <reg32 offset="0x000c" name="CFG_DBGBUS_MASKL_0"/> + <reg32 offset="0x000d" name="CFG_DBGBUS_MASKL_1"/> + <reg32 offset="0x000e" name="CFG_DBGBUS_MASKL_2"/> + <reg32 offset="0x000f" name="CFG_DBGBUS_MASKL_3"/> + <reg32 offset="0x0010" name="CFG_DBGBUS_BYTEL_0"> + <bitfield high="3" low="0" name="BYTEL0"/> + <bitfield high="7" low="4" name="BYTEL1"/> + <bitfield high="11" low="8" name="BYTEL2"/> + <bitfield high="15" low="12" name="BYTEL3"/> + <bitfield high="19" low="16" name="BYTEL4"/> + <bitfield high="23" low="20" name="BYTEL5"/> + <bitfield high="27" low="24" name="BYTEL6"/> + <bitfield high="31" low="28" name="BYTEL7"/> + </reg32> + <reg32 offset="0x0011" name="CFG_DBGBUS_BYTEL_1"> + <bitfield high="3" low="0" name="BYTEL8"/> + <bitfield high="7" low="4" name="BYTEL9"/> + <bitfield high="11" low="8" name="BYTEL10"/> + <bitfield high="15" low="12" name="BYTEL11"/> + <bitfield high="19" low="16" name="BYTEL12"/> + <bitfield high="23" low="20" name="BYTEL13"/> + <bitfield high="27" low="24" name="BYTEL14"/> + <bitfield high="31" low="28" name="BYTEL15"/> + </reg32> + + <reg32 offset="0x002f" name="CFG_DBGBUS_TRACE_BUF1"/> + <reg32 offset="0x0030" name="CFG_DBGBUS_TRACE_BUF2"/> +</domain> + +<domain name="A6XX_CX_MISC" width="32" prefix="variant" varset="chip"> + <reg32 offset="0x0001" name="SYSTEM_CACHE_CNTL_0"/> + <reg32 offset="0x0002" name="SYSTEM_CACHE_CNTL_1"/> + <reg32 offset="0x0039" name="CX_MISC_TCM_RET_CNTL" variants="A7XX-"/> +</domain> + +</database> diff --git a/drivers/gpu/drm/msm/registers/adreno/a6xx_gmu.xml b/drivers/gpu/drm/msm/registers/adreno/a6xx_gmu.xml new file mode 100644 index 000000000000..6531749d30f4 --- /dev/null +++ b/drivers/gpu/drm/msm/registers/adreno/a6xx_gmu.xml @@ -0,0 +1,228 @@ +<?xml version="1.0" encoding="UTF-8"?> +<database xmlns="http://nouveau.freedesktop.org/" +xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" +xsi:schemaLocation="https://gitlab.freedesktop.org/freedreno/ rules-fd.xsd"> +<import file="freedreno_copyright.xml"/> +<import file="adreno/adreno_common.xml"/> + +<domain name="A6XX" width="32" prefix="variant" varset="chip"> + + <bitset name="A6XX_GMU_GPU_IDLE_STATUS"> + <bitfield name="BUSY_IGN_AHB" pos="23"/> + <bitfield name="CX_GX_CPU_BUSY_IGN_AHB" pos="30"/> + </bitset> + + <bitset name="A6XX_GMU_OOB"> + <bitfield name="BOOT_SLUMBER_SET_MASK" pos="22"/> + <bitfield name="BOOT_SLUMBER_CHECK_MASK" pos="30"/> + <bitfield name="BOOT_SLUMBER_CLEAR_MASK" pos="30"/> + <bitfield name="DCVS_SET_MASK" pos="23"/> + <bitfield name="DCVS_CHECK_MASK" pos="31"/> + <bitfield name="DCVS_CLEAR_MASK" pos="31"/> + <bitfield name="GPU_SET_MASK" pos="18"/> + <bitfield name="GPU_CHECK_MASK" pos="26"/> + <bitfield name="GPU_CLEAR_MASK" pos="26"/> + <bitfield name="PERFCNTR_SET_MASK" pos="17"/> + <bitfield name="PERFCNTR_CHECK_MASK" pos="25"/> + <bitfield name="PERFCNTR_CLEAR_MASK" pos="25"/> + </bitset> + + <bitset name="A6XX_HFI_IRQ"> + <bitfield name="MSGQ_MASK" pos="0" /> + <bitfield name="DSGQ_MASK" pos="1"/> + <bitfield name="BLOCKED_MSG_MASK" pos="2"/> + <bitfield name="CM3_FAULT_MASK" pos="23"/> + <bitfield name="GMU_ERR_MASK" low="16" high="22"/> + <bitfield name="OOB_MASK" low="24" high="31"/> + </bitset> + + <bitset name="A6XX_HFI_H2F"> + <bitfield name="IRQ_MASK_BIT" pos="0" /> + </bitset> + + <reg32 offset="0x80" name="GPU_GMU_GX_SPTPRAC_CLOCK_CONTROL"/> + <reg32 offset="0x81" name="GMU_GX_SPTPRAC_POWER_CONTROL"/> + <reg32 offset="0xc00" name="GMU_CM3_ITCM_START"/> + <reg32 offset="0x1c00" name="GMU_CM3_DTCM_START"/> + <reg32 offset="0x23f0" name="GMU_NMI_CONTROL_STATUS"/> + <reg32 offset="0x23f8" name="GMU_BOOT_SLUMBER_OPTION"/> + <reg32 offset="0x23f9" name="GMU_GX_VOTE_IDX"/> + <reg32 offset="0x23fa" name="GMU_MX_VOTE_IDX"/> + <reg32 offset="0x23fc" name="GMU_DCVS_ACK_OPTION"/> + <reg32 offset="0x23fd" name="GMU_DCVS_PERF_SETTING"/> + <reg32 offset="0x23fe" name="GMU_DCVS_BW_SETTING"/> + <reg32 offset="0x23ff" name="GMU_DCVS_RETURN"/> + <reg32 offset="0x4c00" name="GMU_ICACHE_CONFIG"/> + <reg32 offset="0x4c01" name="GMU_DCACHE_CONFIG"/> + <reg32 offset="0x4c0f" name="GMU_SYS_BUS_CONFIG"/> + <reg32 offset="0x5000" name="GMU_CM3_SYSRESET"/> + <reg32 offset="0x5001" name="GMU_CM3_BOOT_CONFIG"/> + <reg32 offset="0x501a" name="GMU_CM3_FW_BUSY"/> + <reg32 offset="0x501c" name="GMU_CM3_FW_INIT_RESULT"/> + <reg32 offset="0x502d" name="GMU_CM3_CFG"/> + <reg32 offset="0x5040" name="GMU_CX_GMU_POWER_COUNTER_ENABLE"/> + <reg32 offset="0x5041" name="GMU_CX_GMU_POWER_COUNTER_SELECT_0"/> + <reg32 offset="0x5042" name="GMU_CX_GMU_POWER_COUNTER_SELECT_1"/> + <reg32 offset="0x5044" name="GMU_CX_GMU_POWER_COUNTER_XOCLK_0_L"/> + <reg32 offset="0x5045" name="GMU_CX_GMU_POWER_COUNTER_XOCLK_0_H"/> + <reg32 offset="0x5046" name="GMU_CX_GMU_POWER_COUNTER_XOCLK_1_L"/> + <reg32 offset="0x5047" name="GMU_CX_GMU_POWER_COUNTER_XOCLK_1_H"/> + <reg32 offset="0x5048" name="GMU_CX_GMU_POWER_COUNTER_XOCLK_2_L"/> + <reg32 offset="0x5049" name="GMU_CX_GMU_POWER_COUNTER_XOCLK_2_H"/> + <reg32 offset="0x504a" name="GMU_CX_GMU_POWER_COUNTER_XOCLK_3_L"/> + <reg32 offset="0x504b" name="GMU_CX_GMU_POWER_COUNTER_XOCLK_3_H"/> + <reg32 offset="0x504c" name="GMU_CX_GMU_POWER_COUNTER_XOCLK_4_L"/> + <reg32 offset="0x504d" name="GMU_CX_GMU_POWER_COUNTER_XOCLK_4_H"/> + <reg32 offset="0x504e" name="GMU_CX_GMU_POWER_COUNTER_XOCLK_5_L"/> + <reg32 offset="0x504f" name="GMU_CX_GMU_POWER_COUNTER_XOCLK_5_H"/> + <reg32 offset="0x50c0" name="GMU_PWR_COL_INTER_FRAME_CTRL"> + <bitfield name="IFPC_ENABLE" pos="0" type="boolean"/> + <bitfield name="HM_POWER_COLLAPSE_ENABLE" pos="1" type="boolean"/> + <bitfield name="SPTPRAC_POWER_CONTROL_ENABLE" pos="2" type="boolean"/> + <bitfield name="NUM_PASS_SKIPS" low="10" high="13"/> + <bitfield name="MIN_PASS_LENGTH" low="14" high="31"/> + </reg32> + <reg32 offset="0x50c1" name="GMU_PWR_COL_INTER_FRAME_HYST"/> + <reg32 offset="0x50c2" name="GMU_PWR_COL_SPTPRAC_HYST"/> + <reg32 offset="0x50d0" name="GMU_SPTPRAC_PWR_CLK_STATUS"> + <bitfield name="SPTPRAC_GDSC_POWERING_OFF" pos="0" type="boolean"/> + <bitfield name="SPTPRAC_GDSC_POWERING_ON" pos="1" type="boolean"/> + <bitfield name="SPTPRAC_GDSC_POWER_OFF" pos="2" type="boolean"/> + <bitfield name="SPTPRAC_GDSC_POWER_ON" pos="3" type="boolean"/> + <bitfield name="SP_CLOCK_OFF" pos="4" type="boolean"/> + <bitfield name="GMU_UP_POWER_STATE" pos="5" type="boolean"/> + <bitfield name="GX_HM_GDSC_POWER_OFF" pos="6" type="boolean"/> + <bitfield name="GX_HM_CLK_OFF" pos="7" type="boolean"/> + </reg32> + <reg32 offset="0x50e4" name="GMU_GPU_NAP_CTRL"> + <bitfield name="HW_NAP_ENABLE" pos="0"/> + <bitfield name="SID" low="4" high="8"/> + </reg32> + <reg32 offset="0x50e8" name="GMU_RPMH_CTRL"> + <bitfield name="RPMH_INTERFACE_ENABLE" pos="0" type="boolean"/> + <bitfield name="LLC_VOTE_ENABLE" pos="4" type="boolean"/> + <bitfield name="DDR_VOTE_ENABLE" pos="8" type="boolean"/> + <bitfield name="MX_VOTE_ENABLE" pos="9" type="boolean"/> + <bitfield name="CX_VOTE_ENABLE" pos="10" type="boolean"/> + <bitfield name="GFX_VOTE_ENABLE" pos="11" type="boolean"/> + <bitfield name="DDR_MIN_VOTE_ENABLE" pos="12" type="boolean"/> + <bitfield name="MX_MIN_VOTE_ENABLE" pos="13" type="boolean"/> + <bitfield name="CX_MIN_VOTE_ENABLE" pos="14" type="boolean"/> + <bitfield name="GFX_MIN_VOTE_ENABLE" pos="15" type="boolean"/> + </reg32> + <reg32 offset="0x50e9" name="GMU_RPMH_HYST_CTRL"/> + <reg32 offset="0x50ec" name="GPU_GMU_CX_GMU_RPMH_POWER_STATE"/> + <reg32 offset="0x50f0" name="GPU_GMU_CX_GMU_CX_FAL_INTF"/> + <reg32 offset="0x50f1" name="GPU_GMU_CX_GMU_CX_FALNEXT_INTF"/> + <reg32 offset="0x5100" name="GPU_GMU_CX_GMU_PWR_COL_CP_MSG"/> + <reg32 offset="0x5101" name="GPU_GMU_CX_GMU_PWR_COL_CP_RESP"/> + <reg32 offset="0x51f0" name="GMU_BOOT_KMD_LM_HANDSHAKE"/> + <reg32 offset="0x5157" name="GMU_LLM_GLM_SLEEP_CTRL"/> + <reg32 offset="0x5158" name="GMU_LLM_GLM_SLEEP_STATUS"/> + <reg32 offset="0x5088" name="GMU_ALWAYS_ON_COUNTER_L"/> + <reg32 offset="0x5089" name="GMU_ALWAYS_ON_COUNTER_H"/> + <reg32 offset="0x50c3" name="GMU_GMU_PWR_COL_KEEPALIVE"/> + <reg32 offset="0x5180" name="GMU_HFI_CTRL_STATUS"/> + <reg32 offset="0x5181" name="GMU_HFI_VERSION_INFO"/> + <reg32 offset="0x5182" name="GMU_HFI_SFR_ADDR"/> + <reg32 offset="0x5183" name="GMU_HFI_MMAP_ADDR"/> + <reg32 offset="0x5184" name="GMU_HFI_QTBL_INFO"/> + <reg32 offset="0x5185" name="GMU_HFI_QTBL_ADDR"/> + <reg32 offset="0x5186" name="GMU_HFI_CTRL_INIT"/> + <reg32 offset="0x5190" name="GMU_GMU2HOST_INTR_SET"/> + <reg32 offset="0x5191" name="GMU_GMU2HOST_INTR_CLR"/> + <reg32 offset="0x5192" name="GMU_GMU2HOST_INTR_INFO"> + <bitfield name="MSGQ" pos="0" type="boolean"/> + <bitfield name="CM3_FAULT" pos="23" type="boolean"/> + </reg32> + <reg32 offset="0x5193" name="GMU_GMU2HOST_INTR_MASK"/> + <reg32 offset="0x5194" name="GMU_HOST2GMU_INTR_SET"/> + <reg32 offset="0x5195" name="GMU_HOST2GMU_INTR_CLR"/> + <reg32 offset="0x5196" name="GMU_HOST2GMU_INTR_RAW_INFO"/> + <reg32 offset="0x5197" name="GMU_HOST2GMU_INTR_EN_0"/> + <reg32 offset="0x5198" name="GMU_HOST2GMU_INTR_EN_1"/> + <reg32 offset="0x5199" name="GMU_HOST2GMU_INTR_EN_2"/> + <reg32 offset="0x519a" name="GMU_HOST2GMU_INTR_EN_3"/> + <reg32 offset="0x519b" name="GMU_HOST2GMU_INTR_INFO_0"/> + <reg32 offset="0x519c" name="GMU_HOST2GMU_INTR_INFO_1"/> + <reg32 offset="0x519d" name="GMU_HOST2GMU_INTR_INFO_2"/> + <reg32 offset="0x519e" name="GMU_HOST2GMU_INTR_INFO_3"/> + <reg32 offset="0x51c5" name="GMU_GENERAL_0"/> + <reg32 offset="0x51c6" name="GMU_GENERAL_1"/> + <reg32 offset="0x51cb" name="GMU_GENERAL_6"/> + <reg32 offset="0x51cc" name="GMU_GENERAL_7"/> + <reg32 offset="0x51cd" name="GMU_GENERAL_8" variants="A7XX"/> + <reg32 offset="0x51ce" name="GMU_GENERAL_9" variants="A7XX"/> + <reg32 offset="0x51cf" name="GMU_GENERAL_10" variants="A7XX"/> + <reg32 offset="0x515d" name="GMU_ISENSE_CTRL"/> + <reg32 offset="0x8920" name="GPU_CS_ENABLE_REG"/> + <reg32 offset="0x515d" name="GPU_GMU_CX_GMU_ISENSE_CTRL"/> + <reg32 offset="0x8578" name="GPU_CS_AMP_CALIBRATION_CONTROL3"/> + <reg32 offset="0x8558" name="GPU_CS_AMP_CALIBRATION_CONTROL2"/> + <reg32 offset="0x8580" name="GPU_CS_A_SENSOR_CTRL_0"/> + <reg32 offset="0x27ada" name="GPU_CS_A_SENSOR_CTRL_2"/> + <reg32 offset="0x881a" name="GPU_CS_SENSOR_GENERAL_STATUS"/> + <reg32 offset="0x8957" name="GPU_CS_AMP_CALIBRATION_CONTROL1"/> + <reg32 offset="0x881a" name="GPU_CS_SENSOR_GENERAL_STATUS"/> + <reg32 offset="0x881d" name="GPU_CS_AMP_CALIBRATION_STATUS1_0"/> + <reg32 offset="0x881f" name="GPU_CS_AMP_CALIBRATION_STATUS1_2"/> + <reg32 offset="0x8821" name="GPU_CS_AMP_CALIBRATION_STATUS1_4"/> + <reg32 offset="0x8965" name="GPU_CS_AMP_CALIBRATION_DONE"/> + <reg32 offset="0x896d" name="GPU_CS_AMP_PERIOD_CTRL"/> + <reg32 offset="0x8965" name="GPU_CS_AMP_CALIBRATION_DONE"/> + <reg32 offset="0x514d" name="GPU_GMU_CX_GMU_PWR_THRESHOLD"/> + <reg32 offset="0x9303" name="GMU_AO_INTERRUPT_EN"/> + <reg32 offset="0x9304" name="GMU_AO_HOST_INTERRUPT_CLR"/> + <reg32 offset="0x9305" name="GMU_AO_HOST_INTERRUPT_STATUS"> + <bitfield name="WDOG_BITE" pos="0" type="boolean"/> + <bitfield name="RSCC_COMP" pos="1" type="boolean"/> + <bitfield name="VDROOP" pos="2" type="boolean"/> + <bitfield name="FENCE_ERR" pos="3" type="boolean"/> + <bitfield name="DBD_WAKEUP" pos="4" type="boolean"/> + <bitfield name="HOST_AHB_BUS_ERROR" pos="5" type="boolean"/> + </reg32> + <reg32 offset="0x9306" name="GMU_AO_HOST_INTERRUPT_MASK"/> + <reg32 offset="0x9309" name="GPU_GMU_AO_GMU_CGC_MODE_CNTL"/> + <reg32 offset="0x930a" name="GPU_GMU_AO_GMU_CGC_DELAY_CNTL"/> + <reg32 offset="0x930b" name="GPU_GMU_AO_GMU_CGC_HYST_CNTL"/> + <reg32 offset="0x930c" name="GPU_GMU_AO_GPU_CX_BUSY_STATUS"> + <bitfield name = "GPUBUSYIGNAHB" pos="23" type="boolean"/> + </reg32> + <reg32 offset="0x930d" name="GPU_GMU_AO_GPU_CX_BUSY_STATUS2"/> + <reg32 offset="0x930e" name="GPU_GMU_AO_GPU_CX_BUSY_MASK"/> + <reg32 offset="0x9310" name="GMU_AO_AHB_FENCE_CTRL"/> + <reg32 offset="0x9313" name="GMU_AHB_FENCE_STATUS"/> + <reg32 offset="0x9314" name="GMU_AHB_FENCE_STATUS_CLR"/> + <reg32 offset="0x9315" name="GMU_RBBM_INT_UNMASKED_STATUS"/> + <reg32 offset="0x9316" name="GMU_AO_SPARE_CNTL"/> + <reg32 offset="0x9307" name="GMU_RSCC_CONTROL_REQ"/> + <reg32 offset="0x9308" name="GMU_RSCC_CONTROL_ACK"/> + <reg32 offset="0x9311" name="GMU_AHB_FENCE_RANGE_0"/> + <reg32 offset="0x9312" name="GMU_AHB_FENCE_RANGE_1"/> + <reg32 offset="0x9c03" name="GPU_CC_GX_GDSCR"/> + <reg32 offset="0x9d42" name="GPU_CC_GX_DOMAIN_MISC"/> + <reg32 offset="0xc001" name="GPU_CPR_FSM_CTL"/> + + <!-- starts at offset 0x8c00 on most gpus --> + <reg32 offset="0x0004" name="GPU_RSCC_RSC_STATUS0_DRV0"/> + <reg32 offset="0x0008" name="RSCC_PDC_SEQ_START_ADDR"/> + <reg32 offset="0x0009" name="RSCC_PDC_MATCH_VALUE_LO"/> + <reg32 offset="0x000a" name="RSCC_PDC_MATCH_VALUE_HI"/> + <reg32 offset="0x000b" name="RSCC_PDC_SLAVE_ID_DRV0"/> + <reg32 offset="0x000d" name="RSCC_HIDDEN_TCS_CMD0_ADDR"/> + <reg32 offset="0x000e" name="RSCC_HIDDEN_TCS_CMD0_DATA"/> + <reg32 offset="0x0082" name="RSCC_TIMESTAMP_UNIT0_TIMESTAMP_L_DRV0"/> + <reg32 offset="0x0083" name="RSCC_TIMESTAMP_UNIT0_TIMESTAMP_H_DRV0"/> + <reg32 offset="0x0089" name="RSCC_TIMESTAMP_UNIT1_EN_DRV0"/> + <reg32 offset="0x008c" name="RSCC_TIMESTAMP_UNIT1_OUTPUT_DRV0"/> + <reg32 offset="0x0100" name="RSCC_OVERRIDE_START_ADDR"/> + <reg32 offset="0x0101" name="RSCC_SEQ_BUSY_DRV0"/> + <reg32 offset="0x0154" name="RSCC_SEQ_MEM_0_DRV0_A740" variants="A7XX"/> + <reg32 offset="0x0180" name="RSCC_SEQ_MEM_0_DRV0"/> + <reg32 offset="0x0346" name="RSCC_TCS0_DRV0_STATUS"/> + <reg32 offset="0x03ee" name="RSCC_TCS1_DRV0_STATUS"/> + <reg32 offset="0x0496" name="RSCC_TCS2_DRV0_STATUS"/> + <reg32 offset="0x053e" name="RSCC_TCS3_DRV0_STATUS"/> +</domain> + +</database> -- 2.39.2