[PATCH RFC v2 5/7] drm/msm: import XML registers database

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Import registers database from the Mesa, commit cb1b6649e12a
("freedreno/regs: define the wide bus enable bit in DSI_VID_CFG0").

The msm.xml and mdp*.xml files were adjusted to drop subdirectory paths.
The mdp4_csc group has been inlined in mdp4.xml
THe doffsets attribute of WB array was fixed in mdp5.xml.

Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@xxxxxxxxxx>
---
 drivers/gpu/drm/msm/.gitignore                     |    4 +
 drivers/gpu/drm/msm/registers/adreno/a2xx.xml      | 1865 ++++++++
 drivers/gpu/drm/msm/registers/adreno/a3xx.xml      | 1751 +++++++
 drivers/gpu/drm/msm/registers/adreno/a4xx.xml      | 2409 ++++++++++
 drivers/gpu/drm/msm/registers/adreno/a5xx.xml      | 3039 ++++++++++++
 drivers/gpu/drm/msm/registers/adreno/a6xx.xml      | 4969 ++++++++++++++++++++
 drivers/gpu/drm/msm/registers/adreno/a6xx_gmu.xml  |  228 +
 .../gpu/drm/msm/registers/adreno/adreno_common.xml |  399 ++
 .../gpu/drm/msm/registers/adreno/adreno_pm4.xml    | 2267 +++++++++
 drivers/gpu/drm/msm/registers/display/dsi.xml      |  390 ++
 .../gpu/drm/msm/registers/display/dsi_phy_10nm.xml |  102 +
 .../gpu/drm/msm/registers/display/dsi_phy_14nm.xml |  135 +
 .../gpu/drm/msm/registers/display/dsi_phy_20nm.xml |  100 +
 .../gpu/drm/msm/registers/display/dsi_phy_28nm.xml |  180 +
 .../msm/registers/display/dsi_phy_28nm_8960.xml    |  134 +
 .../gpu/drm/msm/registers/display/dsi_phy_7nm.xml  |  230 +
 drivers/gpu/drm/msm/registers/display/edp.xml      |  239 +
 drivers/gpu/drm/msm/registers/display/hdmi.xml     | 1015 ++++
 drivers/gpu/drm/msm/registers/display/mdp4.xml     |  504 ++
 drivers/gpu/drm/msm/registers/display/mdp5.xml     |  806 ++++
 .../gpu/drm/msm/registers/display/mdp_common.xml   |   89 +
 drivers/gpu/drm/msm/registers/display/msm.xml      |   32 +
 drivers/gpu/drm/msm/registers/display/sfpb.xml     |   17 +
 .../gpu/drm/msm/registers/freedreno_copyright.xml  |   40 +
 drivers/gpu/drm/msm/registers/rules-ng.xsd         |  457 ++
 25 files changed, 21401 insertions(+)

diff --git a/drivers/gpu/drm/msm/.gitignore b/drivers/gpu/drm/msm/.gitignore
new file mode 100644
index 000000000000..167abc8909a2
--- /dev/null
+++ b/drivers/gpu/drm/msm/.gitignore
@@ -0,0 +1,4 @@
+# ignore XML files present at Mesa but not used by the kernel
+registers/adreno/adreno_control_regs.xml
+registers/adreno/adreno_pipe_regs.xml
+registers/adreno/ocmem.xml
diff --git a/drivers/gpu/drm/msm/registers/adreno/a2xx.xml b/drivers/gpu/drm/msm/registers/adreno/a2xx.xml
new file mode 100644
index 000000000000..f49f65df781a
--- /dev/null
+++ b/drivers/gpu/drm/msm/registers/adreno/a2xx.xml
@@ -0,0 +1,1865 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<database xmlns="http://nouveau.freedesktop.org/";
+xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance";
+xsi:schemaLocation="http://nouveau.freedesktop.org/ rules-ng.xsd">
+<import file="freedreno_copyright.xml"/>
+<import file="adreno/adreno_common.xml"/>
+<import file="adreno/adreno_pm4.xml"/>
+
+
+<enum name="a2xx_rb_dither_type">
+	<value name="DITHER_PIXEL" value="0"/>
+	<value name="DITHER_SUBPIXEL" value="1"/>
+</enum>
+
+<enum name="a2xx_colorformatx">
+	<value name="COLORX_4_4_4_4" value="0"/>
+	<value name="COLORX_1_5_5_5" value="1"/>
+	<value name="COLORX_5_6_5" value="2"/>
+	<value name="COLORX_8" value="3"/>
+	<value name="COLORX_8_8" value="4"/>
+	<value name="COLORX_8_8_8_8" value="5"/>
+	<value name="COLORX_S8_8_8_8" value="6"/>
+	<value name="COLORX_16_FLOAT" value="7"/>
+	<value name="COLORX_16_16_FLOAT" value="8"/>
+	<value name="COLORX_16_16_16_16_FLOAT" value="9"/>
+	<value name="COLORX_32_FLOAT" value="10"/>
+	<value name="COLORX_32_32_FLOAT" value="11"/>
+	<value name="COLORX_32_32_32_32_FLOAT" value="12"/>
+	<value name="COLORX_2_3_3" value="13"/>
+	<value name="COLORX_8_8_8" value="14"/>
+</enum>
+
+<enum name="a2xx_sq_surfaceformat">
+	<value name="FMT_1_REVERSE" value="0"/>
+	<value name="FMT_1" value="1"/>
+	<value name="FMT_8" value="2"/>
+	<value name="FMT_1_5_5_5" value="3"/>
+	<value name="FMT_5_6_5" value="4"/>
+	<value name="FMT_6_5_5" value="5"/>
+	<value name="FMT_8_8_8_8" value="6"/>
+	<value name="FMT_2_10_10_10" value="7"/>
+	<value name="FMT_8_A" value="8"/>
+	<value name="FMT_8_B" value="9"/>
+	<value name="FMT_8_8" value="10"/>
+	<value name="FMT_Cr_Y1_Cb_Y0" value="11"/>
+	<value name="FMT_Y1_Cr_Y0_Cb" value="12"/>
+	<value name="FMT_5_5_5_1" value="13"/>
+	<value name="FMT_8_8_8_8_A" value="14"/>
+	<value name="FMT_4_4_4_4" value="15"/>
+	<value name="FMT_8_8_8" value="16"/>
+	<value name="FMT_DXT1" value="18"/>
+	<value name="FMT_DXT2_3" value="19"/>
+	<value name="FMT_DXT4_5" value="20"/>
+	<value name="FMT_10_10_10_2" value="21"/>
+	<value name="FMT_24_8" value="22"/>
+	<value name="FMT_16" value="24"/>
+	<value name="FMT_16_16" value="25"/>
+	<value name="FMT_16_16_16_16" value="26"/>
+	<value name="FMT_16_EXPAND" value="27"/>
+	<value name="FMT_16_16_EXPAND" value="28"/>
+	<value name="FMT_16_16_16_16_EXPAND" value="29"/>
+	<value name="FMT_16_FLOAT" value="30"/>
+	<value name="FMT_16_16_FLOAT" value="31"/>
+	<value name="FMT_16_16_16_16_FLOAT" value="32"/>
+	<value name="FMT_32" value="33"/>
+	<value name="FMT_32_32" value="34"/>
+	<value name="FMT_32_32_32_32" value="35"/>
+	<value name="FMT_32_FLOAT" value="36"/>
+	<value name="FMT_32_32_FLOAT" value="37"/>
+	<value name="FMT_32_32_32_32_FLOAT" value="38"/>
+	<value name="FMT_ATI_TC_RGB" value="39"/>
+	<value name="FMT_ATI_TC_RGBA" value="40"/>
+	<value name="FMT_ATI_TC_555_565_RGB" value="41"/>
+	<value name="FMT_ATI_TC_555_565_RGBA" value="42"/>
+	<value name="FMT_ATI_TC_RGBA_INTERP" value="43"/>
+	<value name="FMT_ATI_TC_555_565_RGBA_INTERP" value="44"/>
+	<value name="FMT_ETC1_RGBA_INTERP" value="46"/>
+	<value name="FMT_ETC1_RGB" value="47"/>
+	<value name="FMT_ETC1_RGBA" value="48"/>
+	<value name="FMT_DXN" value="49"/>
+	<value name="FMT_2_3_3" value="51"/>
+	<value name="FMT_2_10_10_10_AS_16_16_16_16" value="54"/>
+	<value name="FMT_10_10_10_2_AS_16_16_16_16" value="55"/>
+	<value name="FMT_32_32_32_FLOAT" value="57"/>
+	<value name="FMT_DXT3A" value="58"/>
+	<value name="FMT_DXT5A" value="59"/>
+	<value name="FMT_CTX1" value="60"/>
+</enum>
+
+<enum name="a2xx_sq_ps_vtx_mode">
+	<value name="POSITION_1_VECTOR" value="0"/>
+	<value name="POSITION_2_VECTORS_UNUSED" value="1"/>
+	<value name="POSITION_2_VECTORS_SPRITE" value="2"/>
+	<value name="POSITION_2_VECTORS_EDGE" value="3"/>
+	<value name="POSITION_2_VECTORS_KILL" value="4"/>
+	<value name="POSITION_2_VECTORS_SPRITE_KILL" value="5"/>
+	<value name="POSITION_2_VECTORS_EDGE_KILL" value="6"/>
+	<value name="MULTIPASS" value="7"/>
+</enum>
+
+<enum name="a2xx_sq_sample_cntl">
+	<value name="CENTROIDS_ONLY" value="0"/>
+	<value name="CENTERS_ONLY" value="1"/>
+	<value name="CENTROIDS_AND_CENTERS" value="2"/>
+</enum>
+
+<enum name="a2xx_dx_clip_space">
+	<value name="DXCLIP_OPENGL" value="0"/>
+	<value name="DXCLIP_DIRECTX" value="1"/>
+</enum>
+
+<enum name="a2xx_pa_su_sc_polymode">
+	<value name="POLY_DISABLED" value="0"/>
+	<value name="POLY_DUALMODE" value="1"/>
+</enum>
+
+<enum name="a2xx_rb_edram_mode">
+	<value name="EDRAM_NOP" value="0"/>
+	<value name="COLOR_DEPTH" value="4"/>
+	<value name="DEPTH_ONLY" value="5"/>
+	<value name="EDRAM_COPY" value="6"/>
+</enum>
+
+<enum name="a2xx_pa_sc_pattern_bit_order">
+	<value name="LITTLE" value="0"/>
+	<value name="BIG" value="1"/>
+</enum>
+
+<enum name="a2xx_pa_sc_auto_reset_cntl">
+	<value name="NEVER" value="0"/>
+	<value name="EACH_PRIMITIVE" value="1"/>
+	<value name="EACH_PACKET" value="2"/>
+</enum>
+
+<enum name="a2xx_pa_pixcenter">
+	<value name="PIXCENTER_D3D" value="0"/>
+	<value name="PIXCENTER_OGL" value="1"/>
+</enum>
+
+<enum name="a2xx_pa_roundmode">
+	<value name="TRUNCATE" value="0"/>
+	<value name="ROUND" value="1"/>
+	<value name="ROUNDTOEVEN" value="2"/>
+	<value name="ROUNDTOODD" value="3"/>
+</enum>
+
+<enum name="a2xx_pa_quantmode">
+	<value name="ONE_SIXTEENTH" value="0"/>
+	<value name="ONE_EIGTH" value="1"/>
+	<value name="ONE_QUARTER" value="2"/>
+	<value name="ONE_HALF" value="3"/>
+	<value name="ONE" value="4"/>
+</enum>
+
+<enum name="a2xx_rb_copy_sample_select">
+	<value name="SAMPLE_0" value="0"/>
+	<value name="SAMPLE_1" value="1"/>
+	<value name="SAMPLE_2" value="2"/>
+	<value name="SAMPLE_3" value="3"/>
+	<value name="SAMPLE_01" value="4"/>
+	<value name="SAMPLE_23" value="5"/>
+	<value name="SAMPLE_0123" value="6"/>
+</enum>
+
+<enum name="a2xx_rb_blend_opcode">
+	<value name="BLEND2_DST_PLUS_SRC" value="0"/>
+	<value name="BLEND2_SRC_MINUS_DST" value="1"/>
+	<value name="BLEND2_MIN_DST_SRC" value="2"/>
+	<value name="BLEND2_MAX_DST_SRC" value="3"/>
+	<value name="BLEND2_DST_MINUS_SRC" value="4"/>
+	<value name="BLEND2_DST_PLUS_SRC_BIAS" value="5"/>
+</enum>
+
+<enum name="a2xx_su_perfcnt_select">
+	<value value="0" name="PERF_PAPC_PASX_REQ"/>
+	<value value="2" name="PERF_PAPC_PASX_FIRST_VECTOR"/>
+	<value value="3" name="PERF_PAPC_PASX_SECOND_VECTOR"/>
+	<value value="4" name="PERF_PAPC_PASX_FIRST_DEAD"/>
+	<value value="5" name="PERF_PAPC_PASX_SECOND_DEAD"/>
+	<value value="6" name="PERF_PAPC_PASX_VTX_KILL_DISCARD"/>
+	<value value="7" name="PERF_PAPC_PASX_VTX_NAN_DISCARD"/>
+	<value value="8" name="PERF_PAPC_PA_INPUT_PRIM"/>
+	<value value="9" name="PERF_PAPC_PA_INPUT_NULL_PRIM"/>
+	<value value="10" name="PERF_PAPC_PA_INPUT_EVENT_FLAG"/>
+	<value value="11" name="PERF_PAPC_PA_INPUT_FIRST_PRIM_SLOT"/>
+	<value value="12" name="PERF_PAPC_PA_INPUT_END_OF_PACKET"/>
+	<value value="13" name="PERF_PAPC_CLPR_CULL_PRIM"/>
+	<value value="15" name="PERF_PAPC_CLPR_VV_CULL_PRIM"/>
+	<value value="17" name="PERF_PAPC_CLPR_VTX_KILL_CULL_PRIM"/>
+	<value value="18" name="PERF_PAPC_CLPR_VTX_NAN_CULL_PRIM"/>
+	<value value="19" name="PERF_PAPC_CLPR_CULL_TO_NULL_PRIM"/>
+	<value value="21" name="PERF_PAPC_CLPR_VV_CLIP_PRIM"/>
+	<value value="23" name="PERF_PAPC_CLPR_POINT_CLIP_CANDIDATE"/>
+	<value value="24" name="PERF_PAPC_CLPR_CLIP_PLANE_CNT_1"/>
+	<value value="25" name="PERF_PAPC_CLPR_CLIP_PLANE_CNT_2"/>
+	<value value="26" name="PERF_PAPC_CLPR_CLIP_PLANE_CNT_3"/>
+	<value value="27" name="PERF_PAPC_CLPR_CLIP_PLANE_CNT_4"/>
+	<value value="28" name="PERF_PAPC_CLPR_CLIP_PLANE_CNT_5"/>
+	<value value="29" name="PERF_PAPC_CLPR_CLIP_PLANE_CNT_6"/>
+	<value value="30" name="PERF_PAPC_CLPR_CLIP_PLANE_NEAR"/>
+	<value value="31" name="PERF_PAPC_CLPR_CLIP_PLANE_FAR"/>
+	<value value="32" name="PERF_PAPC_CLPR_CLIP_PLANE_LEFT"/>
+	<value value="33" name="PERF_PAPC_CLPR_CLIP_PLANE_RIGHT"/>
+	<value value="34" name="PERF_PAPC_CLPR_CLIP_PLANE_TOP"/>
+	<value value="35" name="PERF_PAPC_CLPR_CLIP_PLANE_BOTTOM"/>
+	<value value="36" name="PERF_PAPC_CLSM_NULL_PRIM"/>
+	<value value="37" name="PERF_PAPC_CLSM_TOTALLY_VISIBLE_PRIM"/>
+	<value value="38" name="PERF_PAPC_CLSM_CLIP_PRIM"/>
+	<value value="39" name="PERF_PAPC_CLSM_CULL_TO_NULL_PRIM"/>
+	<value value="40" name="PERF_PAPC_CLSM_OUT_PRIM_CNT_1"/>
+	<value value="41" name="PERF_PAPC_CLSM_OUT_PRIM_CNT_2"/>
+	<value value="42" name="PERF_PAPC_CLSM_OUT_PRIM_CNT_3"/>
+	<value value="43" name="PERF_PAPC_CLSM_OUT_PRIM_CNT_4"/>
+	<value value="44" name="PERF_PAPC_CLSM_OUT_PRIM_CNT_5"/>
+	<value value="45" name="PERF_PAPC_CLSM_OUT_PRIM_CNT_6_7"/>
+	<value value="46" name="PERF_PAPC_CLSM_NON_TRIVIAL_CULL"/>
+	<value value="47" name="PERF_PAPC_SU_INPUT_PRIM"/>
+	<value value="48" name="PERF_PAPC_SU_INPUT_CLIP_PRIM"/>
+	<value value="49" name="PERF_PAPC_SU_INPUT_NULL_PRIM"/>
+	<value value="50" name="PERF_PAPC_SU_ZERO_AREA_CULL_PRIM"/>
+	<value value="51" name="PERF_PAPC_SU_BACK_FACE_CULL_PRIM"/>
+	<value value="52" name="PERF_PAPC_SU_FRONT_FACE_CULL_PRIM"/>
+	<value value="53" name="PERF_PAPC_SU_POLYMODE_FACE_CULL"/>
+	<value value="54" name="PERF_PAPC_SU_POLYMODE_BACK_CULL"/>
+	<value value="55" name="PERF_PAPC_SU_POLYMODE_FRONT_CULL"/>
+	<value value="56" name="PERF_PAPC_SU_POLYMODE_INVALID_FILL"/>
+	<value value="57" name="PERF_PAPC_SU_OUTPUT_PRIM"/>
+	<value value="58" name="PERF_PAPC_SU_OUTPUT_CLIP_PRIM"/>
+	<value value="59" name="PERF_PAPC_SU_OUTPUT_NULL_PRIM"/>
+	<value value="60" name="PERF_PAPC_SU_OUTPUT_EVENT_FLAG"/>
+	<value value="61" name="PERF_PAPC_SU_OUTPUT_FIRST_PRIM_SLOT"/>
+	<value value="62" name="PERF_PAPC_SU_OUTPUT_END_OF_PACKET"/>
+	<value value="63" name="PERF_PAPC_SU_OUTPUT_POLYMODE_FACE"/>
+	<value value="64" name="PERF_PAPC_SU_OUTPUT_POLYMODE_BACK"/>
+	<value value="65" name="PERF_PAPC_SU_OUTPUT_POLYMODE_FRONT"/>
+	<value value="66" name="PERF_PAPC_SU_OUT_CLIP_POLYMODE_FACE"/>
+	<value value="67" name="PERF_PAPC_SU_OUT_CLIP_POLYMODE_BACK"/>
+	<value value="68" name="PERF_PAPC_SU_OUT_CLIP_POLYMODE_FRONT"/>
+	<value value="69" name="PERF_PAPC_PASX_REQ_IDLE"/>
+	<value value="70" name="PERF_PAPC_PASX_REQ_BUSY"/>
+	<value value="71" name="PERF_PAPC_PASX_REQ_STALLED"/>
+	<value value="72" name="PERF_PAPC_PASX_REC_IDLE"/>
+	<value value="73" name="PERF_PAPC_PASX_REC_BUSY"/>
+	<value value="74" name="PERF_PAPC_PASX_REC_STARVED_SX"/>
+	<value value="75" name="PERF_PAPC_PASX_REC_STALLED"/>
+	<value value="76" name="PERF_PAPC_PASX_REC_STALLED_POS_MEM"/>
+	<value value="77" name="PERF_PAPC_PASX_REC_STALLED_CCGSM_IN"/>
+	<value value="78" name="PERF_PAPC_CCGSM_IDLE"/>
+	<value value="79" name="PERF_PAPC_CCGSM_BUSY"/>
+	<value value="80" name="PERF_PAPC_CCGSM_STALLED"/>
+	<value value="81" name="PERF_PAPC_CLPRIM_IDLE"/>
+	<value value="82" name="PERF_PAPC_CLPRIM_BUSY"/>
+	<value value="83" name="PERF_PAPC_CLPRIM_STALLED"/>
+	<value value="84" name="PERF_PAPC_CLPRIM_STARVED_CCGSM"/>
+	<value value="85" name="PERF_PAPC_CLIPSM_IDLE"/>
+	<value value="86" name="PERF_PAPC_CLIPSM_BUSY"/>
+	<value value="87" name="PERF_PAPC_CLIPSM_WAIT_CLIP_VERT_ENGH"/>
+	<value value="88" name="PERF_PAPC_CLIPSM_WAIT_HIGH_PRI_SEQ"/>
+	<value value="89" name="PERF_PAPC_CLIPSM_WAIT_CLIPGA"/>
+	<value value="90" name="PERF_PAPC_CLIPSM_WAIT_AVAIL_VTE_CLIP"/>
+	<value value="91" name="PERF_PAPC_CLIPSM_WAIT_CLIP_OUTSM"/>
+	<value value="92" name="PERF_PAPC_CLIPGA_IDLE"/>
+	<value value="93" name="PERF_PAPC_CLIPGA_BUSY"/>
+	<value value="94" name="PERF_PAPC_CLIPGA_STARVED_VTE_CLIP"/>
+	<value value="95" name="PERF_PAPC_CLIPGA_STALLED"/>
+	<value value="96" name="PERF_PAPC_CLIP_IDLE"/>
+	<value value="97" name="PERF_PAPC_CLIP_BUSY"/>
+	<value value="98" name="PERF_PAPC_SU_IDLE"/>
+	<value value="99" name="PERF_PAPC_SU_BUSY"/>
+	<value value="100" name="PERF_PAPC_SU_STARVED_CLIP"/>
+	<value value="101" name="PERF_PAPC_SU_STALLED_SC"/>
+	<value value="102" name="PERF_PAPC_SU_FACENESS_CULL"/>
+</enum>
+
+<enum name="a2xx_sc_perfcnt_select">
+	<value value="0" name="SC_SR_WINDOW_VALID"/>
+	<value value="1" name="SC_CW_WINDOW_VALID"/>
+	<value value="2" name="SC_QM_WINDOW_VALID"/>
+	<value value="3" name="SC_FW_WINDOW_VALID"/>
+	<value value="4" name="SC_EZ_WINDOW_VALID"/>
+	<value value="5" name="SC_IT_WINDOW_VALID"/>
+	<value value="6" name="SC_STARVED_BY_PA"/>
+	<value value="7" name="SC_STALLED_BY_RB_TILE"/>
+	<value value="8" name="SC_STALLED_BY_RB_SAMP"/>
+	<value value="9" name="SC_STARVED_BY_RB_EZ"/>
+	<value value="10" name="SC_STALLED_BY_SAMPLE_FF"/>
+	<value value="11" name="SC_STALLED_BY_SQ"/>
+	<value value="12" name="SC_STALLED_BY_SP"/>
+	<value value="13" name="SC_TOTAL_NO_PRIMS"/>
+	<value value="14" name="SC_NON_EMPTY_PRIMS"/>
+	<value value="15" name="SC_NO_TILES_PASSING_QM"/>
+	<value value="16" name="SC_NO_PIXELS_PRE_EZ"/>
+	<value value="17" name="SC_NO_PIXELS_POST_EZ"/>
+</enum>
+
+<enum name="a2xx_vgt_perfcount_select">
+	<value value="0" name="VGT_SQ_EVENT_WINDOW_ACTIVE"/>
+	<value value="1" name="VGT_SQ_SEND"/>
+	<value value="2" name="VGT_SQ_STALLED"/>
+	<value value="3" name="VGT_SQ_STARVED_BUSY"/>
+	<value value="4" name="VGT_SQ_STARVED_IDLE"/>
+	<value value="5" name="VGT_SQ_STATIC"/>
+	<value value="6" name="VGT_PA_EVENT_WINDOW_ACTIVE"/>
+	<value value="7" name="VGT_PA_CLIP_V_SEND"/>
+	<value value="8" name="VGT_PA_CLIP_V_STALLED"/>
+	<value value="9" name="VGT_PA_CLIP_V_STARVED_BUSY"/>
+	<value value="10" name="VGT_PA_CLIP_V_STARVED_IDLE"/>
+	<value value="11" name="VGT_PA_CLIP_V_STATIC"/>
+	<value value="12" name="VGT_PA_CLIP_P_SEND"/>
+	<value value="13" name="VGT_PA_CLIP_P_STALLED"/>
+	<value value="14" name="VGT_PA_CLIP_P_STARVED_BUSY"/>
+	<value value="15" name="VGT_PA_CLIP_P_STARVED_IDLE"/>
+	<value value="16" name="VGT_PA_CLIP_P_STATIC"/>
+	<value value="17" name="VGT_PA_CLIP_S_SEND"/>
+	<value value="18" name="VGT_PA_CLIP_S_STALLED"/>
+	<value value="19" name="VGT_PA_CLIP_S_STARVED_BUSY"/>
+	<value value="20" name="VGT_PA_CLIP_S_STARVED_IDLE"/>
+	<value value="21" name="VGT_PA_CLIP_S_STATIC"/>
+	<value value="22" name="RBIU_FIFOS_EVENT_WINDOW_ACTIVE"/>
+	<value value="23" name="RBIU_IMMED_DATA_FIFO_STARVED"/>
+	<value value="24" name="RBIU_IMMED_DATA_FIFO_STALLED"/>
+	<value value="25" name="RBIU_DMA_REQUEST_FIFO_STARVED"/>
+	<value value="26" name="RBIU_DMA_REQUEST_FIFO_STALLED"/>
+	<value value="27" name="RBIU_DRAW_INITIATOR_FIFO_STARVED"/>
+	<value value="28" name="RBIU_DRAW_INITIATOR_FIFO_STALLED"/>
+	<value value="29" name="BIN_PRIM_NEAR_CULL"/>
+	<value value="30" name="BIN_PRIM_ZERO_CULL"/>
+	<value value="31" name="BIN_PRIM_FAR_CULL"/>
+	<value value="32" name="BIN_PRIM_BIN_CULL"/>
+	<value value="33" name="BIN_PRIM_FACE_CULL"/>
+	<value value="34" name="SPARE34"/>
+	<value value="35" name="SPARE35"/>
+	<value value="36" name="SPARE36"/>
+	<value value="37" name="SPARE37"/>
+	<value value="38" name="SPARE38"/>
+	<value value="39" name="SPARE39"/>
+	<value value="40" name="TE_SU_IN_VALID"/>
+	<value value="41" name="TE_SU_IN_READ"/>
+	<value value="42" name="TE_SU_IN_PRIM"/>
+	<value value="43" name="TE_SU_IN_EOP"/>
+	<value value="44" name="TE_SU_IN_NULL_PRIM"/>
+	<value value="45" name="TE_WK_IN_VALID"/>
+	<value value="46" name="TE_WK_IN_READ"/>
+	<value value="47" name="TE_OUT_PRIM_VALID"/>
+	<value value="48" name="TE_OUT_PRIM_READ"/>
+</enum>
+
+<enum name="a2xx_tcr_perfcount_select">
+	<value value="0" name="DGMMPD_IPMUX0_STALL"/>
+	<value value="4" name="DGMMPD_IPMUX_ALL_STALL"/>
+	<value value="5" name="OPMUX0_L2_WRITES"/>
+</enum>
+
+<enum name="a2xx_tp_perfcount_select">
+	<value value="0" name="POINT_QUADS"/>
+	<value value="1" name="BILIN_QUADS"/>
+	<value value="2" name="ANISO_QUADS"/>
+	<value value="3" name="MIP_QUADS"/>
+	<value value="4" name="VOL_QUADS"/>
+	<value value="5" name="MIP_VOL_QUADS"/>
+	<value value="6" name="MIP_ANISO_QUADS"/>
+	<value value="7" name="VOL_ANISO_QUADS"/>
+	<value value="8" name="ANISO_2_1_QUADS"/>
+	<value value="9" name="ANISO_4_1_QUADS"/>
+	<value value="10" name="ANISO_6_1_QUADS"/>
+	<value value="11" name="ANISO_8_1_QUADS"/>
+	<value value="12" name="ANISO_10_1_QUADS"/>
+	<value value="13" name="ANISO_12_1_QUADS"/>
+	<value value="14" name="ANISO_14_1_QUADS"/>
+	<value value="15" name="ANISO_16_1_QUADS"/>
+	<value value="16" name="MIP_VOL_ANISO_QUADS"/>
+	<value value="17" name="ALIGN_2_QUADS"/>
+	<value value="18" name="ALIGN_4_QUADS"/>
+	<value value="19" name="PIX_0_QUAD"/>
+	<value value="20" name="PIX_1_QUAD"/>
+	<value value="21" name="PIX_2_QUAD"/>
+	<value value="22" name="PIX_3_QUAD"/>
+	<value value="23" name="PIX_4_QUAD"/>
+	<value value="24" name="TP_MIPMAP_LOD0"/>
+	<value value="25" name="TP_MIPMAP_LOD1"/>
+	<value value="26" name="TP_MIPMAP_LOD2"/>
+	<value value="27" name="TP_MIPMAP_LOD3"/>
+	<value value="28" name="TP_MIPMAP_LOD4"/>
+	<value value="29" name="TP_MIPMAP_LOD5"/>
+	<value value="30" name="TP_MIPMAP_LOD6"/>
+	<value value="31" name="TP_MIPMAP_LOD7"/>
+	<value value="32" name="TP_MIPMAP_LOD8"/>
+	<value value="33" name="TP_MIPMAP_LOD9"/>
+	<value value="34" name="TP_MIPMAP_LOD10"/>
+	<value value="35" name="TP_MIPMAP_LOD11"/>
+	<value value="36" name="TP_MIPMAP_LOD12"/>
+	<value value="37" name="TP_MIPMAP_LOD13"/>
+	<value value="38" name="TP_MIPMAP_LOD14"/>
+</enum>
+
+<enum name="a2xx_tcm_perfcount_select">
+	<value value="0" name="QUAD0_RD_LAT_FIFO_EMPTY"/>
+	<value value="3" name="QUAD0_RD_LAT_FIFO_4TH_FULL"/>
+	<value value="4" name="QUAD0_RD_LAT_FIFO_HALF_FULL"/>
+	<value value="5" name="QUAD0_RD_LAT_FIFO_FULL"/>
+	<value value="6" name="QUAD0_RD_LAT_FIFO_LT_4TH_FULL"/>
+	<value value="28" name="READ_STARVED_QUAD0"/>
+	<value value="32" name="READ_STARVED"/>
+	<value value="33" name="READ_STALLED_QUAD0"/>
+	<value value="37" name="READ_STALLED"/>
+	<value value="38" name="VALID_READ_QUAD0"/>
+	<value value="42" name="TC_TP_STARVED_QUAD0"/>
+	<value value="46" name="TC_TP_STARVED"/>
+</enum>
+
+<enum name="a2xx_tcf_perfcount_select">
+	<value value="0" name="VALID_CYCLES"/>
+	<value value="1" name="SINGLE_PHASES"/>
+	<value value="2" name="ANISO_PHASES"/>
+	<value value="3" name="MIP_PHASES"/>
+	<value value="4" name="VOL_PHASES"/>
+	<value value="5" name="MIP_VOL_PHASES"/>
+	<value value="6" name="MIP_ANISO_PHASES"/>
+	<value value="7" name="VOL_ANISO_PHASES"/>
+	<value value="8" name="ANISO_2_1_PHASES"/>
+	<value value="9" name="ANISO_4_1_PHASES"/>
+	<value value="10" name="ANISO_6_1_PHASES"/>
+	<value value="11" name="ANISO_8_1_PHASES"/>
+	<value value="12" name="ANISO_10_1_PHASES"/>
+	<value value="13" name="ANISO_12_1_PHASES"/>
+	<value value="14" name="ANISO_14_1_PHASES"/>
+	<value value="15" name="ANISO_16_1_PHASES"/>
+	<value value="16" name="MIP_VOL_ANISO_PHASES"/>
+	<value value="17" name="ALIGN_2_PHASES"/>
+	<value value="18" name="ALIGN_4_PHASES"/>
+	<value value="19" name="TPC_BUSY"/>
+	<value value="20" name="TPC_STALLED"/>
+	<value value="21" name="TPC_STARVED"/>
+	<value value="22" name="TPC_WORKING"/>
+	<value value="23" name="TPC_WALKER_BUSY"/>
+	<value value="24" name="TPC_WALKER_STALLED"/>
+	<value value="25" name="TPC_WALKER_WORKING"/>
+	<value value="26" name="TPC_ALIGNER_BUSY"/>
+	<value value="27" name="TPC_ALIGNER_STALLED"/>
+	<value value="28" name="TPC_ALIGNER_STALLED_BY_BLEND"/>
+	<value value="29" name="TPC_ALIGNER_STALLED_BY_CACHE"/>
+	<value value="30" name="TPC_ALIGNER_WORKING"/>
+	<value value="31" name="TPC_BLEND_BUSY"/>
+	<value value="32" name="TPC_BLEND_SYNC"/>
+	<value value="33" name="TPC_BLEND_STARVED"/>
+	<value value="34" name="TPC_BLEND_WORKING"/>
+	<value value="35" name="OPCODE_0x00"/>
+	<value value="36" name="OPCODE_0x01"/>
+	<value value="37" name="OPCODE_0x04"/>
+	<value value="38" name="OPCODE_0x10"/>
+	<value value="39" name="OPCODE_0x11"/>
+	<value value="40" name="OPCODE_0x12"/>
+	<value value="41" name="OPCODE_0x13"/>
+	<value value="42" name="OPCODE_0x18"/>
+	<value value="43" name="OPCODE_0x19"/>
+	<value value="44" name="OPCODE_0x1A"/>
+	<value value="45" name="OPCODE_OTHER"/>
+	<value value="56" name="IN_FIFO_0_EMPTY"/>
+	<value value="57" name="IN_FIFO_0_LT_HALF_FULL"/>
+	<value value="58" name="IN_FIFO_0_HALF_FULL"/>
+	<value value="59" name="IN_FIFO_0_FULL"/>
+	<value value="72" name="IN_FIFO_TPC_EMPTY"/>
+	<value value="73" name="IN_FIFO_TPC_LT_HALF_FULL"/>
+	<value value="74" name="IN_FIFO_TPC_HALF_FULL"/>
+	<value value="75" name="IN_FIFO_TPC_FULL"/>
+	<value value="76" name="TPC_TC_XFC"/>
+	<value value="77" name="TPC_TC_STATE"/>
+	<value value="78" name="TC_STALL"/>
+	<value value="79" name="QUAD0_TAPS"/>
+	<value value="83" name="QUADS"/>
+	<value value="84" name="TCA_SYNC_STALL"/>
+	<value value="85" name="TAG_STALL"/>
+	<value value="88" name="TCB_SYNC_STALL"/>
+	<value value="89" name="TCA_VALID"/>
+	<value value="90" name="PROBES_VALID"/>
+	<value value="91" name="MISS_STALL"/>
+	<value value="92" name="FETCH_FIFO_STALL"/>
+	<value value="93" name="TCO_STALL"/>
+	<value value="94" name="ANY_STALL"/>
+	<value value="95" name="TAG_MISSES"/>
+	<value value="96" name="TAG_HITS"/>
+	<value value="97" name="SUB_TAG_MISSES"/>
+	<value value="98" name="SET0_INVALIDATES"/>
+	<value value="99" name="SET1_INVALIDATES"/>
+	<value value="100" name="SET2_INVALIDATES"/>
+	<value value="101" name="SET3_INVALIDATES"/>
+	<value value="102" name="SET0_TAG_MISSES"/>
+	<value value="103" name="SET1_TAG_MISSES"/>
+	<value value="104" name="SET2_TAG_MISSES"/>
+	<value value="105" name="SET3_TAG_MISSES"/>
+	<value value="106" name="SET0_TAG_HITS"/>
+	<value value="107" name="SET1_TAG_HITS"/>
+	<value value="108" name="SET2_TAG_HITS"/>
+	<value value="109" name="SET3_TAG_HITS"/>
+	<value value="110" name="SET0_SUB_TAG_MISSES"/>
+	<value value="111" name="SET1_SUB_TAG_MISSES"/>
+	<value value="112" name="SET2_SUB_TAG_MISSES"/>
+	<value value="113" name="SET3_SUB_TAG_MISSES"/>
+	<value value="114" name="SET0_EVICT1"/>
+	<value value="115" name="SET0_EVICT2"/>
+	<value value="116" name="SET0_EVICT3"/>
+	<value value="117" name="SET0_EVICT4"/>
+	<value value="118" name="SET0_EVICT5"/>
+	<value value="119" name="SET0_EVICT6"/>
+	<value value="120" name="SET0_EVICT7"/>
+	<value value="121" name="SET0_EVICT8"/>
+	<value value="130" name="SET1_EVICT1"/>
+	<value value="131" name="SET1_EVICT2"/>
+	<value value="132" name="SET1_EVICT3"/>
+	<value value="133" name="SET1_EVICT4"/>
+	<value value="134" name="SET1_EVICT5"/>
+	<value value="135" name="SET1_EVICT6"/>
+	<value value="136" name="SET1_EVICT7"/>
+	<value value="137" name="SET1_EVICT8"/>
+	<value value="146" name="SET2_EVICT1"/>
+	<value value="147" name="SET2_EVICT2"/>
+	<value value="148" name="SET2_EVICT3"/>
+	<value value="149" name="SET2_EVICT4"/>
+	<value value="150" name="SET2_EVICT5"/>
+	<value value="151" name="SET2_EVICT6"/>
+	<value value="152" name="SET2_EVICT7"/>
+	<value value="153" name="SET2_EVICT8"/>
+	<value value="162" name="SET3_EVICT1"/>
+	<value value="163" name="SET3_EVICT2"/>
+	<value value="164" name="SET3_EVICT3"/>
+	<value value="165" name="SET3_EVICT4"/>
+	<value value="166" name="SET3_EVICT5"/>
+	<value value="167" name="SET3_EVICT6"/>
+	<value value="168" name="SET3_EVICT7"/>
+	<value value="169" name="SET3_EVICT8"/>
+	<value value="178" name="FF_EMPTY"/>
+	<value value="179" name="FF_LT_HALF_FULL"/>
+	<value value="180" name="FF_HALF_FULL"/>
+	<value value="181" name="FF_FULL"/>
+	<value value="182" name="FF_XFC"/>
+	<value value="183" name="FF_STALLED"/>
+	<value value="184" name="FG_MASKS"/>
+	<value value="185" name="FG_LEFT_MASKS"/>
+	<value value="186" name="FG_LEFT_MASK_STALLED"/>
+	<value value="187" name="FG_LEFT_NOT_DONE_STALL"/>
+	<value value="188" name="FG_LEFT_FG_STALL"/>
+	<value value="189" name="FG_LEFT_SECTORS"/>
+	<value value="195" name="FG0_REQUESTS"/>
+	<value value="196" name="FG0_STALLED"/>
+	<value value="199" name="MEM_REQ512"/>
+	<value value="200" name="MEM_REQ_SENT"/>
+	<value value="202" name="MEM_LOCAL_READ_REQ"/>
+	<value value="203" name="TC0_MH_STALLED"/>
+</enum>
+
+<enum name="a2xx_sq_perfcnt_select">
+	<value value="0" name="SQ_PIXEL_VECTORS_SUB"/>
+	<value value="1" name="SQ_VERTEX_VECTORS_SUB"/>
+	<value value="2" name="SQ_ALU0_ACTIVE_VTX_SIMD0"/>
+	<value value="3" name="SQ_ALU1_ACTIVE_VTX_SIMD0"/>
+	<value value="4" name="SQ_ALU0_ACTIVE_PIX_SIMD0"/>
+	<value value="5" name="SQ_ALU1_ACTIVE_PIX_SIMD0"/>
+	<value value="6" name="SQ_ALU0_ACTIVE_VTX_SIMD1"/>
+	<value value="7" name="SQ_ALU1_ACTIVE_VTX_SIMD1"/>
+	<value value="8" name="SQ_ALU0_ACTIVE_PIX_SIMD1"/>
+	<value value="9" name="SQ_ALU1_ACTIVE_PIX_SIMD1"/>
+	<value value="10" name="SQ_EXPORT_CYCLES"/>
+	<value value="11" name="SQ_ALU_CST_WRITTEN"/>
+	<value value="12" name="SQ_TEX_CST_WRITTEN"/>
+	<value value="13" name="SQ_ALU_CST_STALL"/>
+	<value value="14" name="SQ_ALU_TEX_STALL"/>
+	<value value="15" name="SQ_INST_WRITTEN"/>
+	<value value="16" name="SQ_BOOLEAN_WRITTEN"/>
+	<value value="17" name="SQ_LOOPS_WRITTEN"/>
+	<value value="18" name="SQ_PIXEL_SWAP_IN"/>
+	<value value="19" name="SQ_PIXEL_SWAP_OUT"/>
+	<value value="20" name="SQ_VERTEX_SWAP_IN"/>
+	<value value="21" name="SQ_VERTEX_SWAP_OUT"/>
+	<value value="22" name="SQ_ALU_VTX_INST_ISSUED"/>
+	<value value="23" name="SQ_TEX_VTX_INST_ISSUED"/>
+	<value value="24" name="SQ_VC_VTX_INST_ISSUED"/>
+	<value value="25" name="SQ_CF_VTX_INST_ISSUED"/>
+	<value value="26" name="SQ_ALU_PIX_INST_ISSUED"/>
+	<value value="27" name="SQ_TEX_PIX_INST_ISSUED"/>
+	<value value="28" name="SQ_VC_PIX_INST_ISSUED"/>
+	<value value="29" name="SQ_CF_PIX_INST_ISSUED"/>
+	<value value="30" name="SQ_ALU0_FIFO_EMPTY_SIMD0"/>
+	<value value="31" name="SQ_ALU1_FIFO_EMPTY_SIMD0"/>
+	<value value="32" name="SQ_ALU0_FIFO_EMPTY_SIMD1"/>
+	<value value="33" name="SQ_ALU1_FIFO_EMPTY_SIMD1"/>
+	<value value="34" name="SQ_ALU_NOPS"/>
+	<value value="35" name="SQ_PRED_SKIP"/>
+	<value value="36" name="SQ_SYNC_ALU_STALL_SIMD0_VTX"/>
+	<value value="37" name="SQ_SYNC_ALU_STALL_SIMD1_VTX"/>
+	<value value="38" name="SQ_SYNC_TEX_STALL_VTX"/>
+	<value value="39" name="SQ_SYNC_VC_STALL_VTX"/>
+	<value value="40" name="SQ_CONSTANTS_USED_SIMD0"/>
+	<value value="41" name="SQ_CONSTANTS_SENT_SP_SIMD0"/>
+	<value value="42" name="SQ_GPR_STALL_VTX"/>
+	<value value="43" name="SQ_GPR_STALL_PIX"/>
+	<value value="44" name="SQ_VTX_RS_STALL"/>
+	<value value="45" name="SQ_PIX_RS_STALL"/>
+	<value value="46" name="SQ_SX_PC_FULL"/>
+	<value value="47" name="SQ_SX_EXP_BUFF_FULL"/>
+	<value value="48" name="SQ_SX_POS_BUFF_FULL"/>
+	<value value="49" name="SQ_INTERP_QUADS"/>
+	<value value="50" name="SQ_INTERP_ACTIVE"/>
+	<value value="51" name="SQ_IN_PIXEL_STALL"/>
+	<value value="52" name="SQ_IN_VTX_STALL"/>
+	<value value="53" name="SQ_VTX_CNT"/>
+	<value value="54" name="SQ_VTX_VECTOR2"/>
+	<value value="55" name="SQ_VTX_VECTOR3"/>
+	<value value="56" name="SQ_VTX_VECTOR4"/>
+	<value value="57" name="SQ_PIXEL_VECTOR1"/>
+	<value value="58" name="SQ_PIXEL_VECTOR23"/>
+	<value value="59" name="SQ_PIXEL_VECTOR4"/>
+	<value value="60" name="SQ_CONSTANTS_USED_SIMD1"/>
+	<value value="61" name="SQ_CONSTANTS_SENT_SP_SIMD1"/>
+	<value value="62" name="SQ_SX_MEM_EXP_FULL"/>
+	<value value="63" name="SQ_ALU0_ACTIVE_VTX_SIMD2"/>
+	<value value="64" name="SQ_ALU1_ACTIVE_VTX_SIMD2"/>
+	<value value="65" name="SQ_ALU0_ACTIVE_PIX_SIMD2"/>
+	<value value="66" name="SQ_ALU1_ACTIVE_PIX_SIMD2"/>
+	<value value="67" name="SQ_ALU0_ACTIVE_VTX_SIMD3"/>
+	<value value="68" name="SQ_PERFCOUNT_VTX_QUAL_TP_DONE"/>
+	<value value="69" name="SQ_ALU0_ACTIVE_PIX_SIMD3"/>
+	<value value="70" name="SQ_PERFCOUNT_PIX_QUAL_TP_DONE"/>
+	<value value="71" name="SQ_ALU0_FIFO_EMPTY_SIMD2"/>
+	<value value="72" name="SQ_ALU1_FIFO_EMPTY_SIMD2"/>
+	<value value="73" name="SQ_ALU0_FIFO_EMPTY_SIMD3"/>
+	<value value="74" name="SQ_ALU1_FIFO_EMPTY_SIMD3"/>
+	<value value="75" name="SQ_SYNC_ALU_STALL_SIMD2_VTX"/>
+	<value value="76" name="SQ_PERFCOUNT_VTX_POP_THREAD"/>
+	<value value="77" name="SQ_SYNC_ALU_STALL_SIMD0_PIX"/>
+	<value value="78" name="SQ_SYNC_ALU_STALL_SIMD1_PIX"/>
+	<value value="79" name="SQ_SYNC_ALU_STALL_SIMD2_PIX"/>
+	<value value="80" name="SQ_PERFCOUNT_PIX_POP_THREAD"/>
+	<value value="81" name="SQ_SYNC_TEX_STALL_PIX"/>
+	<value value="82" name="SQ_SYNC_VC_STALL_PIX"/>
+	<value value="83" name="SQ_CONSTANTS_USED_SIMD2"/>
+	<value value="84" name="SQ_CONSTANTS_SENT_SP_SIMD2"/>
+	<value value="85" name="SQ_PERFCOUNT_VTX_DEALLOC_ACK"/>
+	<value value="86" name="SQ_PERFCOUNT_PIX_DEALLOC_ACK"/>
+	<value value="87" name="SQ_ALU0_FIFO_FULL_SIMD0"/>
+	<value value="88" name="SQ_ALU1_FIFO_FULL_SIMD0"/>
+	<value value="89" name="SQ_ALU0_FIFO_FULL_SIMD1"/>
+	<value value="90" name="SQ_ALU1_FIFO_FULL_SIMD1"/>
+	<value value="91" name="SQ_ALU0_FIFO_FULL_SIMD2"/>
+	<value value="92" name="SQ_ALU1_FIFO_FULL_SIMD2"/>
+	<value value="93" name="SQ_ALU0_FIFO_FULL_SIMD3"/>
+	<value value="94" name="SQ_ALU1_FIFO_FULL_SIMD3"/>
+	<value value="95" name="VC_PERF_STATIC"/>
+	<value value="96" name="VC_PERF_STALLED"/>
+	<value value="97" name="VC_PERF_STARVED"/>
+	<value value="98" name="VC_PERF_SEND"/>
+	<value value="99" name="VC_PERF_ACTUAL_STARVED"/>
+	<value value="100" name="PIXEL_THREAD_0_ACTIVE"/>
+	<value value="101" name="VERTEX_THREAD_0_ACTIVE"/>
+	<value value="102" name="PIXEL_THREAD_0_NUMBER"/>
+	<value value="103" name="VERTEX_THREAD_0_NUMBER"/>
+	<value value="104" name="VERTEX_EVENT_NUMBER"/>
+	<value value="105" name="PIXEL_EVENT_NUMBER"/>
+	<value value="106" name="PTRBUFF_EF_PUSH"/>
+	<value value="107" name="PTRBUFF_EF_POP_EVENT"/>
+	<value value="108" name="PTRBUFF_EF_POP_NEW_VTX"/>
+	<value value="109" name="PTRBUFF_EF_POP_DEALLOC"/>
+	<value value="110" name="PTRBUFF_EF_POP_PVECTOR"/>
+	<value value="111" name="PTRBUFF_EF_POP_PVECTOR_X"/>
+	<value value="112" name="PTRBUFF_EF_POP_PVECTOR_VNZ"/>
+	<value value="113" name="PTRBUFF_PB_DEALLOC"/>
+	<value value="114" name="PTRBUFF_PI_STATE_PPB_POP"/>
+	<value value="115" name="PTRBUFF_PI_RTR"/>
+	<value value="116" name="PTRBUFF_PI_READ_EN"/>
+	<value value="117" name="PTRBUFF_PI_BUFF_SWAP"/>
+	<value value="118" name="PTRBUFF_SQ_FREE_BUFF"/>
+	<value value="119" name="PTRBUFF_SQ_DEC"/>
+	<value value="120" name="PTRBUFF_SC_VALID_CNTL_EVENT"/>
+	<value value="121" name="PTRBUFF_SC_VALID_IJ_XFER"/>
+	<value value="122" name="PTRBUFF_SC_NEW_VECTOR_1_Q"/>
+	<value value="123" name="PTRBUFF_QUAL_NEW_VECTOR"/>
+	<value value="124" name="PTRBUFF_QUAL_EVENT"/>
+	<value value="125" name="PTRBUFF_END_BUFFER"/>
+	<value value="126" name="PTRBUFF_FILL_QUAD"/>
+	<value value="127" name="VERTS_WRITTEN_SPI"/>
+	<value value="128" name="TP_FETCH_INSTR_EXEC"/>
+	<value value="129" name="TP_FETCH_INSTR_REQ"/>
+	<value value="130" name="TP_DATA_RETURN"/>
+	<value value="131" name="SPI_WRITE_CYCLES_SP"/>
+	<value value="132" name="SPI_WRITES_SP"/>
+	<value value="133" name="SP_ALU_INSTR_EXEC"/>
+	<value value="134" name="SP_CONST_ADDR_TO_SQ"/>
+	<value value="135" name="SP_PRED_KILLS_TO_SQ"/>
+	<value value="136" name="SP_EXPORT_CYCLES_TO_SX"/>
+	<value value="137" name="SP_EXPORTS_TO_SX"/>
+	<value value="138" name="SQ_CYCLES_ELAPSED"/>
+	<value value="139" name="SQ_TCFS_OPT_ALLOC_EXEC"/>
+	<value value="140" name="SQ_TCFS_NO_OPT_ALLOC"/>
+	<value value="141" name="SQ_ALU0_NO_OPT_ALLOC"/>
+	<value value="142" name="SQ_ALU1_NO_OPT_ALLOC"/>
+	<value value="143" name="SQ_TCFS_ARB_XFC_CNT"/>
+	<value value="144" name="SQ_ALU0_ARB_XFC_CNT"/>
+	<value value="145" name="SQ_ALU1_ARB_XFC_CNT"/>
+	<value value="146" name="SQ_TCFS_CFS_UPDATE_CNT"/>
+	<value value="147" name="SQ_ALU0_CFS_UPDATE_CNT"/>
+	<value value="148" name="SQ_ALU1_CFS_UPDATE_CNT"/>
+	<value value="149" name="SQ_VTX_PUSH_THREAD_CNT"/>
+	<value value="150" name="SQ_VTX_POP_THREAD_CNT"/>
+	<value value="151" name="SQ_PIX_PUSH_THREAD_CNT"/>
+	<value value="152" name="SQ_PIX_POP_THREAD_CNT"/>
+	<value value="153" name="SQ_PIX_TOTAL"/>
+	<value value="154" name="SQ_PIX_KILLED"/>
+</enum>
+
+<enum name="a2xx_sx_perfcnt_select">
+	<value value="0" name="SX_EXPORT_VECTORS"/>
+	<value value="1" name="SX_DUMMY_QUADS"/>
+	<value value="2" name="SX_ALPHA_FAIL"/>
+	<value value="3" name="SX_RB_QUAD_BUSY"/>
+	<value value="4" name="SX_RB_COLOR_BUSY"/>
+	<value value="5" name="SX_RB_QUAD_STALL"/>
+	<value value="6" name="SX_RB_COLOR_STALL"/>
+</enum>
+
+<enum name="a2xx_rbbm_perfcount1_sel">
+	<value value="0" name="RBBM1_COUNT"/>
+	<value value="1" name="RBBM1_NRT_BUSY"/>
+	<value value="2" name="RBBM1_RB_BUSY"/>
+	<value value="3" name="RBBM1_SQ_CNTX0_BUSY"/>
+	<value value="4" name="RBBM1_SQ_CNTX17_BUSY"/>
+	<value value="5" name="RBBM1_VGT_BUSY"/>
+	<value value="6" name="RBBM1_VGT_NODMA_BUSY"/>
+	<value value="7" name="RBBM1_PA_BUSY"/>
+	<value value="8" name="RBBM1_SC_CNTX_BUSY"/>
+	<value value="9" name="RBBM1_TPC_BUSY"/>
+	<value value="10" name="RBBM1_TC_BUSY"/>
+	<value value="11" name="RBBM1_SX_BUSY"/>
+	<value value="12" name="RBBM1_CP_COHER_BUSY"/>
+	<value value="13" name="RBBM1_CP_NRT_BUSY"/>
+	<value value="14" name="RBBM1_GFX_IDLE_STALL"/>
+	<value value="15" name="RBBM1_INTERRUPT"/>
+</enum>
+
+<enum name="a2xx_cp_perfcount_sel">
+	<value value="0" name="ALWAYS_COUNT"/>
+	<value value="1" name="TRANS_FIFO_FULL"/>
+	<value value="2" name="TRANS_FIFO_AF"/>
+	<value value="3" name="RCIU_PFPTRANS_WAIT"/>
+	<value value="6" name="RCIU_NRTTRANS_WAIT"/>
+	<value value="8" name="CSF_NRT_READ_WAIT"/>
+	<value value="9" name="CSF_I1_FIFO_FULL"/>
+	<value value="10" name="CSF_I2_FIFO_FULL"/>
+	<value value="11" name="CSF_ST_FIFO_FULL"/>
+	<value value="13" name="CSF_RING_ROQ_FULL"/>
+	<value value="14" name="CSF_I1_ROQ_FULL"/>
+	<value value="15" name="CSF_I2_ROQ_FULL"/>
+	<value value="16" name="CSF_ST_ROQ_FULL"/>
+	<value value="18" name="MIU_TAG_MEM_FULL"/>
+	<value value="19" name="MIU_WRITECLEAN"/>
+	<value value="22" name="MIU_NRT_WRITE_STALLED"/>
+	<value value="23" name="MIU_NRT_READ_STALLED"/>
+	<value value="24" name="ME_WRITE_CONFIRM_FIFO_FULL"/>
+	<value value="25" name="ME_VS_DEALLOC_FIFO_FULL"/>
+	<value value="26" name="ME_PS_DEALLOC_FIFO_FULL"/>
+	<value value="27" name="ME_REGS_VS_EVENT_FIFO_FULL"/>
+	<value value="28" name="ME_REGS_PS_EVENT_FIFO_FULL"/>
+	<value value="29" name="ME_REGS_CF_EVENT_FIFO_FULL"/>
+	<value value="30" name="ME_MICRO_RB_STARVED"/>
+	<value value="31" name="ME_MICRO_I1_STARVED"/>
+	<value value="32" name="ME_MICRO_I2_STARVED"/>
+	<value value="33" name="ME_MICRO_ST_STARVED"/>
+	<value value="40" name="RCIU_RBBM_DWORD_SENT"/>
+	<value value="41" name="ME_BUSY_CLOCKS"/>
+	<value value="42" name="ME_WAIT_CONTEXT_AVAIL"/>
+	<value value="43" name="PFP_TYPE0_PACKET"/>
+	<value value="44" name="PFP_TYPE3_PACKET"/>
+	<value value="45" name="CSF_RB_WPTR_NEQ_RPTR"/>
+	<value value="46" name="CSF_I1_SIZE_NEQ_ZERO"/>
+	<value value="47" name="CSF_I2_SIZE_NEQ_ZERO"/>
+	<value value="48" name="CSF_RBI1I2_FETCHING"/>
+</enum>
+
+<enum name="a2xx_rb_perfcnt_select">
+	<value value="0" name="RBPERF_CNTX_BUSY"/>
+	<value value="1" name="RBPERF_CNTX_BUSY_MAX"/>
+	<value value="2" name="RBPERF_SX_QUAD_STARVED"/>
+	<value value="3" name="RBPERF_SX_QUAD_STARVED_MAX"/>
+	<value value="4" name="RBPERF_GA_GC_CH0_SYS_REQ"/>
+	<value value="5" name="RBPERF_GA_GC_CH0_SYS_REQ_MAX"/>
+	<value value="6" name="RBPERF_GA_GC_CH1_SYS_REQ"/>
+	<value value="7" name="RBPERF_GA_GC_CH1_SYS_REQ_MAX"/>
+	<value value="8" name="RBPERF_MH_STARVED"/>
+	<value value="9" name="RBPERF_MH_STARVED_MAX"/>
+	<value value="10" name="RBPERF_AZ_BC_COLOR_BUSY"/>
+	<value value="11" name="RBPERF_AZ_BC_COLOR_BUSY_MAX"/>
+	<value value="12" name="RBPERF_AZ_BC_Z_BUSY"/>
+	<value value="13" name="RBPERF_AZ_BC_Z_BUSY_MAX"/>
+	<value value="14" name="RBPERF_RB_SC_TILE_RTR_N"/>
+	<value value="15" name="RBPERF_RB_SC_TILE_RTR_N_MAX"/>
+	<value value="16" name="RBPERF_RB_SC_SAMP_RTR_N"/>
+	<value value="17" name="RBPERF_RB_SC_SAMP_RTR_N_MAX"/>
+	<value value="18" name="RBPERF_RB_SX_QUAD_RTR_N"/>
+	<value value="19" name="RBPERF_RB_SX_QUAD_RTR_N_MAX"/>
+	<value value="20" name="RBPERF_RB_SX_COLOR_RTR_N"/>
+	<value value="21" name="RBPERF_RB_SX_COLOR_RTR_N_MAX"/>
+	<value value="22" name="RBPERF_RB_SC_SAMP_LZ_BUSY"/>
+	<value value="23" name="RBPERF_RB_SC_SAMP_LZ_BUSY_MAX"/>
+	<value value="24" name="RBPERF_ZXP_STALL"/>
+	<value value="25" name="RBPERF_ZXP_STALL_MAX"/>
+	<value value="26" name="RBPERF_EVENT_PENDING"/>
+	<value value="27" name="RBPERF_EVENT_PENDING_MAX"/>
+	<value value="28" name="RBPERF_RB_MH_VALID"/>
+	<value value="29" name="RBPERF_RB_MH_VALID_MAX"/>
+	<value value="30" name="RBPERF_SX_RB_QUAD_SEND"/>
+	<value value="31" name="RBPERF_SX_RB_COLOR_SEND"/>
+	<value value="32" name="RBPERF_SC_RB_TILE_SEND"/>
+	<value value="33" name="RBPERF_SC_RB_SAMPLE_SEND"/>
+	<value value="34" name="RBPERF_SX_RB_MEM_EXPORT"/>
+	<value value="35" name="RBPERF_SX_RB_QUAD_EVENT"/>
+	<value value="36" name="RBPERF_SC_RB_TILE_EVENT_FILTERED"/>
+	<value value="37" name="RBPERF_SC_RB_TILE_EVENT_ALL"/>
+	<value value="38" name="RBPERF_RB_SC_EZ_SEND"/>
+	<value value="39" name="RBPERF_RB_SX_INDEX_SEND"/>
+	<value value="40" name="RBPERF_GMEM_INTFO_RD"/>
+	<value value="41" name="RBPERF_GMEM_INTF1_RD"/>
+	<value value="42" name="RBPERF_GMEM_INTFO_WR"/>
+	<value value="43" name="RBPERF_GMEM_INTF1_WR"/>
+	<value value="44" name="RBPERF_RB_CP_CONTEXT_DONE"/>
+	<value value="45" name="RBPERF_RB_CP_CACHE_FLUSH"/>
+	<value value="46" name="RBPERF_ZPASS_DONE"/>
+	<value value="47" name="RBPERF_ZCMD_VALID"/>
+	<value value="48" name="RBPERF_CCMD_VALID"/>
+	<value value="49" name="RBPERF_ACCUM_GRANT"/>
+	<value value="50" name="RBPERF_ACCUM_C0_GRANT"/>
+	<value value="51" name="RBPERF_ACCUM_C1_GRANT"/>
+	<value value="52" name="RBPERF_ACCUM_FULL_BE_WR"/>
+	<value value="53" name="RBPERF_ACCUM_REQUEST_NO_GRANT"/>
+	<value value="54" name="RBPERF_ACCUM_TIMEOUT_PULSE"/>
+	<value value="55" name="RBPERF_ACCUM_LIN_TIMEOUT_PULSE"/>
+	<value value="56" name="RBPERF_ACCUM_CAM_HIT_FLUSHING"/>
+</enum>
+
+<enum name="a2xx_mh_perfcnt_select">
+	<value value="0" name="CP_R0_REQUESTS"/>
+	<value value="1" name="CP_R1_REQUESTS"/>
+	<value value="2" name="CP_R2_REQUESTS"/>
+	<value value="3" name="CP_R3_REQUESTS"/>
+	<value value="4" name="CP_R4_REQUESTS"/>
+	<value value="5" name="CP_TOTAL_READ_REQUESTS"/>
+	<value value="6" name="CP_TOTAL_WRITE_REQUESTS"/>
+	<value value="7" name="CP_TOTAL_REQUESTS"/>
+	<value value="8" name="CP_DATA_BYTES_WRITTEN"/>
+	<value value="9" name="CP_WRITE_CLEAN_RESPONSES"/>
+	<value value="10" name="CP_R0_READ_BURSTS_RECEIVED"/>
+	<value value="11" name="CP_R1_READ_BURSTS_RECEIVED"/>
+	<value value="12" name="CP_R2_READ_BURSTS_RECEIVED"/>
+	<value value="13" name="CP_R3_READ_BURSTS_RECEIVED"/>
+	<value value="14" name="CP_R4_READ_BURSTS_RECEIVED"/>
+	<value value="15" name="CP_TOTAL_READ_BURSTS_RECEIVED"/>
+	<value value="16" name="CP_R0_DATA_BEATS_READ"/>
+	<value value="17" name="CP_R1_DATA_BEATS_READ"/>
+	<value value="18" name="CP_R2_DATA_BEATS_READ"/>
+	<value value="19" name="CP_R3_DATA_BEATS_READ"/>
+	<value value="20" name="CP_R4_DATA_BEATS_READ"/>
+	<value value="21" name="CP_TOTAL_DATA_BEATS_READ"/>
+	<value value="22" name="VGT_R0_REQUESTS"/>
+	<value value="23" name="VGT_R1_REQUESTS"/>
+	<value value="24" name="VGT_TOTAL_REQUESTS"/>
+	<value value="25" name="VGT_R0_READ_BURSTS_RECEIVED"/>
+	<value value="26" name="VGT_R1_READ_BURSTS_RECEIVED"/>
+	<value value="27" name="VGT_TOTAL_READ_BURSTS_RECEIVED"/>
+	<value value="28" name="VGT_R0_DATA_BEATS_READ"/>
+	<value value="29" name="VGT_R1_DATA_BEATS_READ"/>
+	<value value="30" name="VGT_TOTAL_DATA_BEATS_READ"/>
+	<value value="31" name="TC_TOTAL_REQUESTS"/>
+	<value value="32" name="TC_ROQ_REQUESTS"/>
+	<value value="33" name="TC_INFO_SENT"/>
+	<value value="34" name="TC_READ_BURSTS_RECEIVED"/>
+	<value value="35" name="TC_DATA_BEATS_READ"/>
+	<value value="36" name="TCD_BURSTS_READ"/>
+	<value value="37" name="RB_REQUESTS"/>
+	<value value="38" name="RB_DATA_BYTES_WRITTEN"/>
+	<value value="39" name="RB_WRITE_CLEAN_RESPONSES"/>
+	<value value="40" name="AXI_READ_REQUESTS_ID_0"/>
+	<value value="41" name="AXI_READ_REQUESTS_ID_1"/>
+	<value value="42" name="AXI_READ_REQUESTS_ID_2"/>
+	<value value="43" name="AXI_READ_REQUESTS_ID_3"/>
+	<value value="44" name="AXI_READ_REQUESTS_ID_4"/>
+	<value value="45" name="AXI_READ_REQUESTS_ID_5"/>
+	<value value="46" name="AXI_READ_REQUESTS_ID_6"/>
+	<value value="47" name="AXI_READ_REQUESTS_ID_7"/>
+	<value value="48" name="AXI_TOTAL_READ_REQUESTS"/>
+	<value value="49" name="AXI_WRITE_REQUESTS_ID_0"/>
+	<value value="50" name="AXI_WRITE_REQUESTS_ID_1"/>
+	<value value="51" name="AXI_WRITE_REQUESTS_ID_2"/>
+	<value value="52" name="AXI_WRITE_REQUESTS_ID_3"/>
+	<value value="53" name="AXI_WRITE_REQUESTS_ID_4"/>
+	<value value="54" name="AXI_WRITE_REQUESTS_ID_5"/>
+	<value value="55" name="AXI_WRITE_REQUESTS_ID_6"/>
+	<value value="56" name="AXI_WRITE_REQUESTS_ID_7"/>
+	<value value="57" name="AXI_TOTAL_WRITE_REQUESTS"/>
+	<value value="58" name="AXI_TOTAL_REQUESTS_ID_0"/>
+	<value value="59" name="AXI_TOTAL_REQUESTS_ID_1"/>
+	<value value="60" name="AXI_TOTAL_REQUESTS_ID_2"/>
+	<value value="61" name="AXI_TOTAL_REQUESTS_ID_3"/>
+	<value value="62" name="AXI_TOTAL_REQUESTS_ID_4"/>
+	<value value="63" name="AXI_TOTAL_REQUESTS_ID_5"/>
+	<value value="64" name="AXI_TOTAL_REQUESTS_ID_6"/>
+	<value value="65" name="AXI_TOTAL_REQUESTS_ID_7"/>
+	<value value="66" name="AXI_TOTAL_REQUESTS"/>
+	<value value="67" name="AXI_READ_CHANNEL_BURSTS_ID_0"/>
+	<value value="68" name="AXI_READ_CHANNEL_BURSTS_ID_1"/>
+	<value value="69" name="AXI_READ_CHANNEL_BURSTS_ID_2"/>
+	<value value="70" name="AXI_READ_CHANNEL_BURSTS_ID_3"/>
+	<value value="71" name="AXI_READ_CHANNEL_BURSTS_ID_4"/>
+	<value value="72" name="AXI_READ_CHANNEL_BURSTS_ID_5"/>
+	<value value="73" name="AXI_READ_CHANNEL_BURSTS_ID_6"/>
+	<value value="74" name="AXI_READ_CHANNEL_BURSTS_ID_7"/>
+	<value value="75" name="AXI_READ_CHANNEL_TOTAL_BURSTS"/>
+	<value value="76" name="AXI_READ_CHANNEL_DATA_BEATS_READ_ID_0"/>
+	<value value="77" name="AXI_READ_CHANNEL_DATA_BEATS_READ_ID_1"/>
+	<value value="78" name="AXI_READ_CHANNEL_DATA_BEATS_READ_ID_2"/>
+	<value value="79" name="AXI_READ_CHANNEL_DATA_BEATS_READ_ID_3"/>
+	<value value="80" name="AXI_READ_CHANNEL_DATA_BEATS_READ_ID_4"/>
+	<value value="81" name="AXI_READ_CHANNEL_DATA_BEATS_READ_ID_5"/>
+	<value value="82" name="AXI_READ_CHANNEL_DATA_BEATS_READ_ID_6"/>
+	<value value="83" name="AXI_READ_CHANNEL_DATA_BEATS_READ_ID_7"/>
+	<value value="84" name="AXI_READ_CHANNEL_TOTAL_DATA_BEATS_READ"/>
+	<value value="85" name="AXI_WRITE_CHANNEL_BURSTS_ID_0"/>
+	<value value="86" name="AXI_WRITE_CHANNEL_BURSTS_ID_1"/>
+	<value value="87" name="AXI_WRITE_CHANNEL_BURSTS_ID_2"/>
+	<value value="88" name="AXI_WRITE_CHANNEL_BURSTS_ID_3"/>
+	<value value="89" name="AXI_WRITE_CHANNEL_BURSTS_ID_4"/>
+	<value value="90" name="AXI_WRITE_CHANNEL_BURSTS_ID_5"/>
+	<value value="91" name="AXI_WRITE_CHANNEL_BURSTS_ID_6"/>
+	<value value="92" name="AXI_WRITE_CHANNEL_BURSTS_ID_7"/>
+	<value value="93" name="AXI_WRITE_CHANNEL_TOTAL_BURSTS"/>
+	<value value="94" name="AXI_WRITE_CHANNEL_DATA_BYTES_WRITTEN_ID_0"/>
+	<value value="95" name="AXI_WRITE_CHANNEL_DATA_BYTES_WRITTEN_ID_1"/>
+	<value value="96" name="AXI_WRITE_CHANNEL_DATA_BYTES_WRITTEN_ID_2"/>
+	<value value="97" name="AXI_WRITE_CHANNEL_DATA_BYTES_WRITTEN_ID_3"/>
+	<value value="98" name="AXI_WRITE_CHANNEL_DATA_BYTES_WRITTEN_ID_4"/>
+	<value value="99" name="AXI_WRITE_CHANNEL_DATA_BYTES_WRITTEN_ID_5"/>
+	<value value="100" name="AXI_WRITE_CHANNEL_DATA_BYTES_WRITTEN_ID_6"/>
+	<value value="101" name="AXI_WRITE_CHANNEL_DATA_BYTES_WRITTEN_ID_7"/>
+	<value value="102" name="AXI_WRITE_CHANNEL_TOTAL_DATA_BYTES_WRITTEN"/>
+	<value value="103" name="AXI_WRITE_RESPONSE_CHANNEL_RESPONSES_ID_0"/>
+	<value value="104" name="AXI_WRITE_RESPONSE_CHANNEL_RESPONSES_ID_1"/>
+	<value value="105" name="AXI_WRITE_RESPONSE_CHANNEL_RESPONSES_ID_2"/>
+	<value value="106" name="AXI_WRITE_RESPONSE_CHANNEL_RESPONSES_ID_3"/>
+	<value value="107" name="AXI_WRITE_RESPONSE_CHANNEL_RESPONSES_ID_4"/>
+	<value value="108" name="AXI_WRITE_RESPONSE_CHANNEL_RESPONSES_ID_5"/>
+	<value value="109" name="AXI_WRITE_RESPONSE_CHANNEL_RESPONSES_ID_6"/>
+	<value value="110" name="AXI_WRITE_RESPONSE_CHANNEL_RESPONSES_ID_7"/>
+	<value value="111" name="AXI_WRITE_RESPONSE_CHANNEL_TOTAL_RESPONSES"/>
+	<value value="112" name="TOTAL_MMU_MISSES"/>
+	<value value="113" name="MMU_READ_MISSES"/>
+	<value value="114" name="MMU_WRITE_MISSES"/>
+	<value value="115" name="TOTAL_MMU_HITS"/>
+	<value value="116" name="MMU_READ_HITS"/>
+	<value value="117" name="MMU_WRITE_HITS"/>
+	<value value="118" name="SPLIT_MODE_TC_HITS"/>
+	<value value="119" name="SPLIT_MODE_TC_MISSES"/>
+	<value value="120" name="SPLIT_MODE_NON_TC_HITS"/>
+	<value value="121" name="SPLIT_MODE_NON_TC_MISSES"/>
+	<value value="122" name="STALL_AWAITING_TLB_MISS_FETCH"/>
+	<value value="123" name="MMU_TLB_MISS_READ_BURSTS_RECEIVED"/>
+	<value value="124" name="MMU_TLB_MISS_DATA_BEATS_READ"/>
+	<value value="125" name="CP_CYCLES_HELD_OFF"/>
+	<value value="126" name="VGT_CYCLES_HELD_OFF"/>
+	<value value="127" name="TC_CYCLES_HELD_OFF"/>
+	<value value="128" name="TC_ROQ_CYCLES_HELD_OFF"/>
+	<value value="129" name="TC_CYCLES_HELD_OFF_TCD_FULL"/>
+	<value value="130" name="RB_CYCLES_HELD_OFF"/>
+	<value value="131" name="TOTAL_CYCLES_ANY_CLNT_HELD_OFF"/>
+	<value value="132" name="TLB_MISS_CYCLES_HELD_OFF"/>
+	<value value="133" name="AXI_READ_REQUEST_HELD_OFF"/>
+	<value value="134" name="AXI_WRITE_REQUEST_HELD_OFF"/>
+	<value value="135" name="AXI_REQUEST_HELD_OFF"/>
+	<value value="136" name="AXI_REQUEST_HELD_OFF_INFLIGHT_LIMIT"/>
+	<value value="137" name="AXI_WRITE_DATA_HELD_OFF"/>
+	<value value="138" name="CP_SAME_PAGE_BANK_REQUESTS"/>
+	<value value="139" name="VGT_SAME_PAGE_BANK_REQUESTS"/>
+	<value value="140" name="TC_SAME_PAGE_BANK_REQUESTS"/>
+	<value value="141" name="TC_ARB_HOLD_SAME_PAGE_BANK_REQUESTS"/>
+	<value value="142" name="RB_SAME_PAGE_BANK_REQUESTS"/>
+	<value value="143" name="TOTAL_SAME_PAGE_BANK_REQUESTS"/>
+	<value value="144" name="CP_SAME_PAGE_BANK_REQUESTS_KILLED_FAIRNESS_LIMIT"/>
+	<value value="145" name="VGT_SAME_PAGE_BANK_REQUESTS_KILLED_FAIRNESS_LIMIT"/>
+	<value value="146" name="TC_SAME_PAGE_BANK_REQUESTS_KILLED_FAIRNESS_LIMIT"/>
+	<value value="147" name="RB_SAME_PAGE_BANK_REQUESTS_KILLED_FAIRNESS_LIMIT"/>
+	<value value="148" name="TOTAL_SAME_PAGE_BANK_KILLED_FAIRNESS_LIMIT"/>
+	<value value="149" name="TOTAL_MH_READ_REQUESTS"/>
+	<value value="150" name="TOTAL_MH_WRITE_REQUESTS"/>
+	<value value="151" name="TOTAL_MH_REQUESTS"/>
+	<value value="152" name="MH_BUSY"/>
+	<value value="153" name="CP_NTH_ACCESS_SAME_PAGE_BANK_SEQUENCE"/>
+	<value value="154" name="VGT_NTH_ACCESS_SAME_PAGE_BANK_SEQUENCE"/>
+	<value value="155" name="TC_NTH_ACCESS_SAME_PAGE_BANK_SEQUENCE"/>
+	<value value="156" name="RB_NTH_ACCESS_SAME_PAGE_BANK_SEQUENCE"/>
+	<value value="157" name="TC_ROQ_N_VALID_ENTRIES"/>
+	<value value="158" name="ARQ_N_ENTRIES"/>
+	<value value="159" name="WDB_N_ENTRIES"/>
+	<value value="160" name="MH_READ_LATENCY_OUTST_REQ_SUM"/>
+	<value value="161" name="MC_READ_LATENCY_OUTST_REQ_SUM"/>
+	<value value="162" name="MC_TOTAL_READ_REQUESTS"/>
+	<value value="163" name="ELAPSED_CYCLES_MH_GATED_CLK"/>
+	<value value="164" name="ELAPSED_CLK_CYCLES"/>
+	<value value="165" name="CP_W_16B_REQUESTS"/>
+	<value value="166" name="CP_W_32B_REQUESTS"/>
+	<value value="167" name="TC_16B_REQUESTS"/>
+	<value value="168" name="TC_32B_REQUESTS"/>
+	<value value="169" name="PA_REQUESTS"/>
+	<value value="170" name="PA_DATA_BYTES_WRITTEN"/>
+	<value value="171" name="PA_WRITE_CLEAN_RESPONSES"/>
+	<value value="172" name="PA_CYCLES_HELD_OFF"/>
+	<value value="173" name="AXI_READ_REQUEST_DATA_BEATS_ID_0"/>
+	<value value="174" name="AXI_READ_REQUEST_DATA_BEATS_ID_1"/>
+	<value value="175" name="AXI_READ_REQUEST_DATA_BEATS_ID_2"/>
+	<value value="176" name="AXI_READ_REQUEST_DATA_BEATS_ID_3"/>
+	<value value="177" name="AXI_READ_REQUEST_DATA_BEATS_ID_4"/>
+	<value value="178" name="AXI_READ_REQUEST_DATA_BEATS_ID_5"/>
+	<value value="179" name="AXI_READ_REQUEST_DATA_BEATS_ID_6"/>
+	<value value="180" name="AXI_READ_REQUEST_DATA_BEATS_ID_7"/>
+	<value value="181" name="AXI_TOTAL_READ_REQUEST_DATA_BEATS"/>
+</enum>
+
+<enum name="perf_mode_cnt">
+	<value name="PERF_STATE_RESET" value="0"/>
+	<value name="PERF_STATE_ENABLE" value="1"/>
+	<value name="PERF_STATE_FREEZE" value="2"/>
+</enum>
+
+<domain name="A2XX" width="32">
+
+	<bitset name="a2xx_vgt_current_bin_id_min_max" inline="yes">
+		<bitfield name="COLUMN" low="0" high="2" type="uint"/>
+		<bitfield name="ROW" low="3" high="5" type="uint"/>
+		<bitfield name="GUARD_BAND_MASK" low="6" high="8" type="uint"/>
+	</bitset>
+
+	<reg32 offset="0x0001" name="RBBM_PATCH_RELEASE"/>
+	<reg32 offset="0x003b" name="RBBM_CNTL"/>
+	<reg32 offset="0x003c" name="RBBM_SOFT_RESET"/>
+	<reg32 offset="0x00c0" name="CP_PFP_UCODE_ADDR"/>
+	<reg32 offset="0x00c1" name="CP_PFP_UCODE_DATA"/>
+
+	<enum name="adreno_mmu_clnt_beh">
+		<value name="BEH_NEVR" value="0"/>
+		<value name="BEH_TRAN_RNG" value="1"/>
+		<value name="BEH_TRAN_FLT" value="2"/>
+	</enum>
+
+	<!--
+		Note: these seem applicable only for a2xx devices with gpummu?  At
+		any rate, MH_MMU_CONFIG shows up in places in a3xx firmware where
+		it doesn't make sense, so I think offset 0x40 must be a different
+		register on a3xx.. so moving this back into A2XX domain:
+	 -->
+	<reg32 offset="0x0040" name="MH_MMU_CONFIG">
+		<bitfield name="MMU_ENABLE" pos="0" type="boolean"/>
+		<bitfield name="SPLIT_MODE_ENABLE" pos="1" type="boolean"/>
+		<bitfield name="RB_W_CLNT_BEHAVIOR" low="4" high="5" type="adreno_mmu_clnt_beh"/>
+		<bitfield name="CP_W_CLNT_BEHAVIOR" low="6" high="7" type="adreno_mmu_clnt_beh"/>
+		<bitfield name="CP_R0_CLNT_BEHAVIOR" low="8" high="9" type="adreno_mmu_clnt_beh"/>
+		<bitfield name="CP_R1_CLNT_BEHAVIOR" low="10" high="11" type="adreno_mmu_clnt_beh"/>
+		<bitfield name="CP_R2_CLNT_BEHAVIOR" low="12" high="13" type="adreno_mmu_clnt_beh"/>
+		<bitfield name="CP_R3_CLNT_BEHAVIOR" low="14" high="15" type="adreno_mmu_clnt_beh"/>
+		<bitfield name="CP_R4_CLNT_BEHAVIOR" low="16" high="17" type="adreno_mmu_clnt_beh"/>
+		<bitfield name="VGT_R0_CLNT_BEHAVIOR" low="18" high="19" type="adreno_mmu_clnt_beh"/>
+		<bitfield name="VGT_R1_CLNT_BEHAVIOR" low="20" high="21" type="adreno_mmu_clnt_beh"/>
+		<bitfield name="TC_R_CLNT_BEHAVIOR" low="22" high="23" type="adreno_mmu_clnt_beh"/>
+		<bitfield name="PA_W_CLNT_BEHAVIOR" low="24" high="25" type="adreno_mmu_clnt_beh"/>
+	</reg32>
+	<reg32 offset="0x0041" name="MH_MMU_VA_RANGE">
+		<bitfield name="NUM_64KB_REGIONS" low="0" high="11" type="uint"/>
+		<bitfield name="VA_BASE" low="12" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x0042" name="MH_MMU_PT_BASE"/>
+	<reg32 offset="0x0043" name="MH_MMU_PAGE_FAULT"/>
+	<reg32 offset="0x0044" name="MH_MMU_TRAN_ERROR"/>
+	<reg32 offset="0x0045" name="MH_MMU_INVALIDATE">
+		<bitfield name="INVALIDATE_ALL" pos="0" type="boolean"/>
+		<bitfield name="INVALIDATE_TC" pos="1" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x0046" name="MH_MMU_MPU_BASE"/>
+	<reg32 offset="0x0047" name="MH_MMU_MPU_END"/>
+
+	<reg32 offset="0x0394" name="NQWAIT_UNTIL"/>
+	<reg32 offset="0x0395" name="RBBM_PERFCOUNTER0_SELECT"/>
+	<reg32 offset="0x0396" name="RBBM_PERFCOUNTER1_SELECT"/>
+	<reg32 offset="0x0397" name="RBBM_PERFCOUNTER0_LO"/>
+	<reg32 offset="0x0398" name="RBBM_PERFCOUNTER0_HI"/>
+	<reg32 offset="0x0399" name="RBBM_PERFCOUNTER1_LO"/>
+	<reg32 offset="0x039a" name="RBBM_PERFCOUNTER1_HI"/>
+	<reg32 offset="0x039b" name="RBBM_DEBUG"/>
+	<reg32 offset="0x039c" name="RBBM_PM_OVERRIDE1">
+		<bitfield name="RBBM_AHBCLK_PM_OVERRIDE" pos="0" type="boolean"/>
+		<bitfield name="SC_REG_SCLK_PM_OVERRIDE" pos="1" type="boolean"/>
+		<bitfield name="SC_SCLK_PM_OVERRIDE" pos="2" type="boolean"/>
+		<bitfield name="SP_TOP_SCLK_PM_OVERRIDE" pos="3" type="boolean"/>
+		<bitfield name="SP_V0_SCLK_PM_OVERRIDE" pos="4" type="boolean"/>
+		<bitfield name="SQ_REG_SCLK_PM_OVERRIDE" pos="5" type="boolean"/>
+		<bitfield name="SQ_REG_FIFOS_SCLK_PM_OVERRIDE" pos="6" type="boolean"/>
+		<bitfield name="SQ_CONST_MEM_SCLK_PM_OVERRIDE" pos="7" type="boolean"/>
+		<bitfield name="SQ_SQ_SCLK_PM_OVERRIDE" pos="8" type="boolean"/>
+		<bitfield name="SX_SCLK_PM_OVERRIDE" pos="9" type="boolean"/>
+		<bitfield name="SX_REG_SCLK_PM_OVERRIDE" pos="10" type="boolean"/>
+		<bitfield name="TCM_TCO_SCLK_PM_OVERRIDE" pos="11" type="boolean"/>
+		<bitfield name="TCM_TCM_SCLK_PM_OVERRIDE" pos="12" type="boolean"/>
+		<bitfield name="TCM_TCD_SCLK_PM_OVERRIDE" pos="13" type="boolean"/>
+		<bitfield name="TCM_REG_SCLK_PM_OVERRIDE" pos="14" type="boolean"/>
+		<bitfield name="TPC_TPC_SCLK_PM_OVERRIDE" pos="15" type="boolean"/>
+		<bitfield name="TPC_REG_SCLK_PM_OVERRIDE" pos="16" type="boolean"/>
+		<bitfield name="TCF_TCA_SCLK_PM_OVERRIDE" pos="17" type="boolean"/>
+		<bitfield name="TCF_TCB_SCLK_PM_OVERRIDE" pos="18" type="boolean"/>
+		<bitfield name="TCF_TCB_READ_SCLK_PM_OVERRIDE" pos="19" type="boolean"/>
+		<bitfield name="TP_TP_SCLK_PM_OVERRIDE" pos="20" type="boolean"/>
+		<bitfield name="TP_REG_SCLK_PM_OVERRIDE" pos="21" type="boolean"/>
+		<bitfield name="CP_G_SCLK_PM_OVERRIDE" pos="22" type="boolean"/>
+		<bitfield name="CP_REG_SCLK_PM_OVERRIDE" pos="23" type="boolean"/>
+		<bitfield name="CP_G_REG_SCLK_PM_OVERRIDE" pos="24" type="boolean"/>
+		<bitfield name="SPI_SCLK_PM_OVERRIDE" pos="25" type="boolean"/>
+		<bitfield name="RB_REG_SCLK_PM_OVERRIDE" pos="26" type="boolean"/>
+		<bitfield name="RB_SCLK_PM_OVERRIDE" pos="27" type="boolean"/>
+		<bitfield name="MH_MH_SCLK_PM_OVERRIDE" pos="28" type="boolean"/>
+		<bitfield name="MH_REG_SCLK_PM_OVERRIDE" pos="29" type="boolean"/>
+		<bitfield name="MH_MMU_SCLK_PM_OVERRIDE" pos="30" type="boolean"/>
+		<bitfield name="MH_TCROQ_SCLK_PM_OVERRIDE" pos="31" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x039d" name="RBBM_PM_OVERRIDE2">
+		<bitfield name="PA_REG_SCLK_PM_OVERRIDE" pos="0" type="boolean"/>
+		<bitfield name="PA_PA_SCLK_PM_OVERRIDE" pos="1" type="boolean"/>
+		<bitfield name="PA_AG_SCLK_PM_OVERRIDE" pos="2" type="boolean"/>
+		<bitfield name="VGT_REG_SCLK_PM_OVERRIDE" pos="3" type="boolean"/>
+		<bitfield name="VGT_FIFOS_SCLK_PM_OVERRIDE" pos="4" type="boolean"/>
+		<bitfield name="VGT_VGT_SCLK_PM_OVERRIDE" pos="5" type="boolean"/>
+		<bitfield name="DEBUG_PERF_SCLK_PM_OVERRIDE" pos="6" type="boolean"/>
+		<bitfield name="PERM_SCLK_PM_OVERRIDE" pos="7" type="boolean"/>
+		<bitfield name="GC_GA_GMEM0_PM_OVERRIDE" pos="8" type="boolean"/>
+		<bitfield name="GC_GA_GMEM1_PM_OVERRIDE" pos="9" type="boolean"/>
+		<bitfield name="GC_GA_GMEM2_PM_OVERRIDE" pos="10" type="boolean"/>
+		<bitfield name="GC_GA_GMEM3_PM_OVERRIDE" pos="11" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x03a0" name="RBBM_DEBUG_OUT"/>
+	<reg32 offset="0x03a1" name="RBBM_DEBUG_CNTL"/>
+	<reg32 offset="0x03b3" name="RBBM_READ_ERROR"/>
+	<reg32 offset="0x03b4" name="RBBM_INT_CNTL">
+		<bitfield name="RDERR_INT_MASK" pos="0" type="boolean"/>
+		<bitfield name="DISPLAY_UPDATE_INT_MASK" pos="1" type="boolean"/>
+		<bitfield name="GUI_IDLE_INT_MASK" pos="19" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x03b5" name="RBBM_INT_STATUS"/>
+	<reg32 offset="0x03b6" name="RBBM_INT_ACK"/>
+	<reg32 offset="0x03b7" name="MASTER_INT_SIGNAL">
+		<bitfield name="MH_INT_STAT" pos="5" type="boolean"/>
+		<bitfield name="SQ_INT_STAT" pos="26" type="boolean"/>
+		<bitfield name="CP_INT_STAT" pos="30" type="boolean"/>
+		<bitfield name="RBBM_INT_STAT" pos="31" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x03f9" name="RBBM_PERIPHID1"/>
+	<reg32 offset="0x03fa" name="RBBM_PERIPHID2"/>
+	<reg32 offset="0x0444" name="CP_PERFMON_CNTL">
+		<!-- The width is uncertain -->
+		<bitfield name="PERF_MODE_CNT" low="0" high="2" type="perf_mode_cnt"/>
+	</reg32>
+	<reg32 offset="0x0445" name="CP_PERFCOUNTER_SELECT"/>
+	<reg32 offset="0x0446" name="CP_PERFCOUNTER_LO"/>
+	<reg32 offset="0x0447" name="CP_PERFCOUNTER_HI"/>
+	<reg32 offset="0x05d0" name="RBBM_STATUS">
+		<bitfield name="CMDFIFO_AVAIL" low="0" high="4" type="uint"/>
+		<bitfield name="TC_BUSY" pos="5" type="boolean"/>
+		<bitfield name="HIRQ_PENDING" pos="8" type="boolean"/>
+		<bitfield name="CPRQ_PENDING" pos="9" type="boolean"/>
+		<bitfield name="CFRQ_PENDING" pos="10" type="boolean"/>
+		<bitfield name="PFRQ_PENDING" pos="11" type="boolean"/>
+		<bitfield name="VGT_BUSY_NO_DMA" pos="12" type="boolean"/>
+		<bitfield name="RBBM_WU_BUSY" pos="14" type="boolean"/>
+		<bitfield name="CP_NRT_BUSY" pos="16" type="boolean"/>
+		<bitfield name="MH_BUSY" pos="18" type="boolean"/>
+		<bitfield name="MH_COHERENCY_BUSY" pos="19" type="boolean"/>
+		<bitfield name="SX_BUSY" pos="21" type="boolean"/>
+		<bitfield name="TPC_BUSY" pos="22" type="boolean"/>
+		<bitfield name="SC_CNTX_BUSY" pos="24" type="boolean"/>
+		<bitfield name="PA_BUSY" pos="25" type="boolean"/>
+		<bitfield name="VGT_BUSY" pos="26" type="boolean"/>
+		<bitfield name="SQ_CNTX17_BUSY" pos="27" type="boolean"/>
+		<bitfield name="SQ_CNTX0_BUSY" pos="28" type="boolean"/>
+		<bitfield name="RB_CNTX_BUSY" pos="30" type="boolean"/>
+		<bitfield name="GUI_ACTIVE" pos="31" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x0a40" name="MH_ARBITER_CONFIG">
+		<bitfield name="SAME_PAGE_LIMIT" low="0" high="5" type="uint"/>
+		<bitfield name="SAME_PAGE_GRANULARITY" pos="6" type="boolean"/>
+		<bitfield name="L1_ARB_ENABLE" pos="7" type="boolean"/>
+		<bitfield name="L1_ARB_HOLD_ENABLE" pos="8" type="boolean"/>
+		<bitfield name="L2_ARB_CONTROL" pos="9" type="boolean"/>
+		<bitfield name="PAGE_SIZE" low="10" high="12" type="uint"/>
+		<bitfield name="TC_REORDER_ENABLE" pos="13" type="boolean"/>
+		<bitfield name="TC_ARB_HOLD_ENABLE" pos="14" type="boolean"/>
+		<bitfield name="IN_FLIGHT_LIMIT_ENABLE" pos="15" type="boolean"/>
+		<bitfield name="IN_FLIGHT_LIMIT" low="16" high="21" type="uint"/>
+		<bitfield name="CP_CLNT_ENABLE" pos="22" type="boolean"/>
+		<bitfield name="VGT_CLNT_ENABLE" pos="23" type="boolean"/>
+		<bitfield name="TC_CLNT_ENABLE" pos="24" type="boolean"/>
+		<bitfield name="RB_CLNT_ENABLE" pos="25" type="boolean"/>
+		<bitfield name="PA_CLNT_ENABLE" pos="26" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x0a42" name="MH_INTERRUPT_MASK">
+		<bitfield name="AXI_READ_ERROR" pos="0" type="boolean"/>
+		<bitfield name="AXI_WRITE_ERROR" pos="1" type="boolean"/>
+		<bitfield name="MMU_PAGE_FAULT" pos="2" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x0a43" name="MH_INTERRUPT_STATUS"/>
+	<reg32 offset="0x0a44" name="MH_INTERRUPT_CLEAR"/>
+	<reg32 offset="0x0a54" name="MH_CLNT_INTF_CTRL_CONFIG1"/>
+	<reg32 offset="0x0a55" name="MH_CLNT_INTF_CTRL_CONFIG2"/>
+	<reg32 offset="0x0c01" name="A220_VSC_BIN_SIZE">
+		<bitfield name="WIDTH" low="0" high="4" shr="5" type="uint"/>
+		<bitfield name="HEIGHT" low="5" high="9" shr="5" type="uint"/>
+	</reg32>
+	<array offset="0x0c06" name="VSC_PIPE" stride="3" length="8">
+		<reg32 offset="0x0" name="CONFIG"/>
+		<reg32 offset="0x1" name="DATA_ADDRESS"/>
+		<reg32 offset="0x2" name="DATA_LENGTH"/>
+	</array>
+	<reg32 offset="0x0c38" name="PC_DEBUG_CNTL"/>
+	<reg32 offset="0x0c39" name="PC_DEBUG_DATA"/>
+	<reg32 offset="0x0c44" name="PA_SC_VIZ_QUERY_STATUS"/>
+	<reg32 offset="0x0c80" name="GRAS_DEBUG_CNTL"/>
+	<reg32 offset="0x0c80" name="PA_SU_DEBUG_CNTL"/>
+	<reg32 offset="0x0c81" name="GRAS_DEBUG_DATA"/>
+	<reg32 offset="0x0c81" name="PA_SU_DEBUG_DATA"/>
+	<reg32 offset="0x0c86" name="PA_SU_FACE_DATA">
+		<bitfield name="BASE_ADDR" low="5" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x0d00" name="SQ_GPR_MANAGEMENT">
+		<bitfield name="REG_DYNAMIC" pos="0" type="boolean"/>
+		<bitfield name="REG_SIZE_PIX" low="4" high="11" type="uint"/>
+		<bitfield name="REG_SIZE_VTX" low="12" high="19" type="uint"/>
+	</reg32>
+	<reg32 offset="0x0d01" name="SQ_FLOW_CONTROL"/>
+	<reg32 offset="0x0d02" name="SQ_INST_STORE_MANAGMENT">
+		<bitfield name="INST_BASE_PIX" low="0" high="11" type="uint"/>
+		<bitfield name="INST_BASE_VTX" low="16" high="27" type="uint"/>
+	</reg32>
+	<reg32 offset="0x0d05" name="SQ_DEBUG_MISC"/>
+	<reg32 offset="0x0d34" name="SQ_INT_CNTL"/>
+	<reg32 offset="0x0d35" name="SQ_INT_STATUS"/>
+	<reg32 offset="0x0d36" name="SQ_INT_ACK"/>
+	<reg32 offset="0x0dae" name="SQ_DEBUG_INPUT_FSM"/>
+	<reg32 offset="0x0daf" name="SQ_DEBUG_CONST_MGR_FSM"/>
+	<reg32 offset="0x0db0" name="SQ_DEBUG_TP_FSM"/>
+	<reg32 offset="0x0db1" name="SQ_DEBUG_FSM_ALU_0"/>
+	<reg32 offset="0x0db2" name="SQ_DEBUG_FSM_ALU_1"/>
+	<reg32 offset="0x0db3" name="SQ_DEBUG_EXP_ALLOC"/>
+	<reg32 offset="0x0db4" name="SQ_DEBUG_PTR_BUFF"/>
+	<reg32 offset="0x0db5" name="SQ_DEBUG_GPR_VTX"/>
+	<reg32 offset="0x0db6" name="SQ_DEBUG_GPR_PIX"/>
+	<reg32 offset="0x0db7" name="SQ_DEBUG_TB_STATUS_SEL"/>
+	<reg32 offset="0x0db8" name="SQ_DEBUG_VTX_TB_0"/>
+	<reg32 offset="0x0db9" name="SQ_DEBUG_VTX_TB_1"/>
+	<reg32 offset="0x0dba" name="SQ_DEBUG_VTX_TB_STATUS_REG"/>
+	<reg32 offset="0x0dbb" name="SQ_DEBUG_VTX_TB_STATE_MEM"/>
+	<reg32 offset="0x0dbc" name="SQ_DEBUG_PIX_TB_0"/>
+	<reg32 offset="0x0dbd" name="SQ_DEBUG_PIX_TB_STATUS_REG_0"/>
+	<reg32 offset="0x0dbe" name="SQ_DEBUG_PIX_TB_STATUS_REG_1"/>
+	<reg32 offset="0x0dbf" name="SQ_DEBUG_PIX_TB_STATUS_REG_2"/>
+	<reg32 offset="0x0dc0" name="SQ_DEBUG_PIX_TB_STATUS_REG_3"/>
+	<reg32 offset="0x0dc1" name="SQ_DEBUG_PIX_TB_STATE_MEM"/>
+	<reg32 offset="0x0e00" name="TC_CNTL_STATUS">
+		<bitfield name="L2_INVALIDATE" pos="0" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x0e1e" name="TP0_CHICKEN"/>
+	<reg32 offset="0x0f01" name="RB_BC_CONTROL">
+		<bitfield name="ACCUM_LINEAR_MODE_ENABLE" pos="0" type="boolean"/>
+		<bitfield name="ACCUM_TIMEOUT_SELECT" low="1" high="2" type="uint"/>
+		<bitfield name="DISABLE_EDRAM_CAM" pos="3" type="boolean"/>
+		<bitfield name="DISABLE_EZ_FAST_CONTEXT_SWITCH" pos="4" type="boolean"/>
+		<bitfield name="DISABLE_EZ_NULL_ZCMD_DROP" pos="5" type="boolean"/>
+		<bitfield name="DISABLE_LZ_NULL_ZCMD_DROP" pos="6" type="boolean"/>
+		<bitfield name="ENABLE_AZ_THROTTLE" pos="7" type="boolean"/>
+		<bitfield name="AZ_THROTTLE_COUNT" low="8" high="12" type="uint"/>
+		<bitfield name="ENABLE_CRC_UPDATE" pos="14" type="boolean"/>
+		<bitfield name="CRC_MODE" pos="15" type="boolean"/>
+		<bitfield name="DISABLE_SAMPLE_COUNTERS" pos="16" type="boolean"/>
+		<bitfield name="DISABLE_ACCUM" pos="17" type="boolean"/>
+		<bitfield name="ACCUM_ALLOC_MASK" low="18" high="21" type="uint"/>
+		<bitfield name="LINEAR_PERFORMANCE_ENABLE" pos="22" type="boolean"/>
+		<bitfield name="ACCUM_DATA_FIFO_LIMIT" low="23" high="26" type="uint"/>
+		<bitfield name="MEM_EXPORT_TIMEOUT_SELECT" low="27" high="28" type="uint"/>
+		<bitfield name="MEM_EXPORT_LINEAR_MODE_ENABLE" pos="29" type="boolean"/>
+		<bitfield name="CRC_SYSTEM" pos="30" type="boolean"/>
+		<bitfield name="RESERVED6" pos="31" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x0f02" name="RB_EDRAM_INFO"/>
+	<reg32 offset="0x0f26" name="RB_DEBUG_CNTL"/>
+	<reg32 offset="0x0f27" name="RB_DEBUG_DATA"/>
+	<reg32 offset="0x2000" name="RB_SURFACE_INFO">
+		<bitfield name="SURFACE_PITCH" low="0" high="13" type="uint"/>
+		<bitfield name="MSAA_SAMPLES" low="14" high="15" type="uint"/>
+	</reg32>
+	<reg32 offset="0x2001" name="RB_COLOR_INFO">
+		<bitfield name="FORMAT" low="0" high="3" type="a2xx_colorformatx"/>
+		<bitfield name="ROUND_MODE" low="4" high="5" type="uint"/>
+		<bitfield name="LINEAR" pos="6" type="boolean"/>
+		<bitfield name="ENDIAN" low="7" high="8" type="uint"/>
+		<bitfield name="SWAP" low="9" high="10" type="uint"/>
+		<bitfield name="BASE" low="12" high="31" shr="12"/>
+	</reg32>
+	<reg32 offset="0x2002" name="RB_DEPTH_INFO">
+		<bitfield name="DEPTH_FORMAT" pos="0" type="adreno_rb_depth_format"/>
+		<bitfield name="DEPTH_BASE" low="12" high="31" type="uint" shr="12"/>
+	</reg32>
+	<reg32 offset="0x2005" name="A225_RB_COLOR_INFO3"/>
+	<reg32 offset="0x2006" name="COHER_DEST_BASE_0"/>
+	<reg32 offset="0x200e" name="PA_SC_SCREEN_SCISSOR_TL" type="adreno_reg_xy"/>
+	<reg32 offset="0x200f" name="PA_SC_SCREEN_SCISSOR_BR" type="adreno_reg_xy"/>
+	<reg32 offset="0x2080" name="PA_SC_WINDOW_OFFSET">
+		<bitfield name="X" low="0" high="14" type="int"/>
+		<bitfield name="Y" low="16" high="30" type="int"/>
+		<bitfield name="DISABLE" pos="31" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2081" name="PA_SC_WINDOW_SCISSOR_TL" type="adreno_reg_xy"/>
+	<reg32 offset="0x2082" name="PA_SC_WINDOW_SCISSOR_BR" type="adreno_reg_xy"/>
+	<reg32 offset="0x2010" name="UNKNOWN_2010"/>
+	<reg32 offset="0x2100" name="VGT_MAX_VTX_INDX"/>
+	<reg32 offset="0x2101" name="VGT_MIN_VTX_INDX"/>
+	<reg32 offset="0x2102" name="VGT_INDX_OFFSET"/>
+	<reg32 offset="0x2103" name="A225_PC_MULTI_PRIM_IB_RESET_INDX"/>
+	<reg32 offset="0x2104" name="RB_COLOR_MASK">
+		<bitfield name="WRITE_RED" pos="0" type="boolean"/>
+		<bitfield name="WRITE_GREEN" pos="1" type="boolean"/>
+		<bitfield name="WRITE_BLUE" pos="2" type="boolean"/>
+		<bitfield name="WRITE_ALPHA" pos="3" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2105" name="RB_BLEND_RED"/>
+	<reg32 offset="0x2106" name="RB_BLEND_GREEN"/>
+	<reg32 offset="0x2107" name="RB_BLEND_BLUE"/>
+	<reg32 offset="0x2108" name="RB_BLEND_ALPHA"/>
+	<reg32 offset="0x2109" name="RB_FOG_COLOR">
+		<bitfield name="FOG_RED" low="0" high="7" type="uint"/>
+		<bitfield name="FOG_GREEN" low="8" high="15" type="uint"/>
+		<bitfield name="FOG_BLUE" low="16" high="23" type="uint"/>
+	</reg32>
+	<reg32 offset="0x210c" name="RB_STENCILREFMASK_BF" type="adreno_rb_stencilrefmask"/>
+	<reg32 offset="0x210d" name="RB_STENCILREFMASK" type="adreno_rb_stencilrefmask"/>
+	<reg32 offset="0x210e" name="RB_ALPHA_REF"/>
+	<reg32 offset="0x210f" name="PA_CL_VPORT_XSCALE" type="float"/>
+	<reg32 offset="0x2110" name="PA_CL_VPORT_XOFFSET" type="float"/>
+	<reg32 offset="0x2111" name="PA_CL_VPORT_YSCALE" type="float"/>
+	<reg32 offset="0x2112" name="PA_CL_VPORT_YOFFSET" type="float"/>
+	<reg32 offset="0x2113" name="PA_CL_VPORT_ZSCALE" type="float"/>
+	<reg32 offset="0x2114" name="PA_CL_VPORT_ZOFFSET" type="float"/>
+	<reg32 offset="0x2180" name="SQ_PROGRAM_CNTL">
+		<doc>
+			note: only 0x3f worth of valid register values for VS_REGS and
+			PS_REGS, but high bit is set to indicate '0 registers used':
+		</doc>
+		<bitfield name="VS_REGS" low="0" high="7" type="uint"/>
+		<bitfield name="PS_REGS" low="8" high="15" type="uint"/>
+		<bitfield name="VS_RESOURCE" pos="16" type="boolean"/>
+		<bitfield name="PS_RESOURCE" pos="17" type="boolean"/>
+		<bitfield name="PARAM_GEN" pos="18" type="boolean"/>
+		<bitfield name="GEN_INDEX_PIX" pos="19" type="boolean"/>
+		<bitfield name="VS_EXPORT_COUNT" low="20" high="23" type="uint"/>
+		<bitfield name="VS_EXPORT_MODE" low="24" high="26" type="a2xx_sq_ps_vtx_mode"/>
+		<bitfield name="PS_EXPORT_MODE" low="27" high="30" type="uint"/>
+		<bitfield name="GEN_INDEX_VTX" pos="31" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2181" name="SQ_CONTEXT_MISC">
+		<bitfield name="INST_PRED_OPTIMIZE" pos="0" type="boolean"/>
+		<bitfield name="SC_OUTPUT_SCREEN_XY" pos="1" type="boolean"/>
+		<bitfield name="SC_SAMPLE_CNTL" low="2" high="3" type="a2xx_sq_sample_cntl"/>
+		<bitfield name="PARAM_GEN_POS" low="8" high="15" type="uint"/>
+		<bitfield name="PERFCOUNTER_REF" pos="16" type="boolean"/>
+		<bitfield name="YEILD_OPTIMIZE" pos="17" type="boolean"/>
+		<bitfield name="TX_CACHE_SEL" pos="18" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2182" name="SQ_INTERPOLATOR_CNTL">
+		<bitfield name="PARAM_SHADE" low="0" high="15" type="uint"/>
+		<bitfield name="SAMPLING_PATTERN" low="16" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x2183" name="SQ_WRAPPING_0">
+		<bitfield name="PARAM_WRAP_0" low="0" high="3" type="uint"/>
+		<bitfield name="PARAM_WRAP_1" low="4" high="7" type="uint"/>
+		<bitfield name="PARAM_WRAP_2" low="8" high="11" type="uint"/>
+		<bitfield name="PARAM_WRAP_3" low="12" high="15" type="uint"/>
+		<bitfield name="PARAM_WRAP_4" low="16" high="19" type="uint"/>
+		<bitfield name="PARAM_WRAP_5" low="20" high="23" type="uint"/>
+		<bitfield name="PARAM_WRAP_6" low="24" high="27" type="uint"/>
+		<bitfield name="PARAM_WRAP_7" low="28" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x2184" name="SQ_WRAPPING_1">
+		<bitfield name="PARAM_WRAP_8" low="0" high="3" type="uint"/>
+		<bitfield name="PARAM_WRAP_9" low="4" high="7" type="uint"/>
+		<bitfield name="PARAM_WRAP_10" low="8" high="11" type="uint"/>
+		<bitfield name="PARAM_WRAP_11" low="12" high="15" type="uint"/>
+		<bitfield name="PARAM_WRAP_12" low="16" high="19" type="uint"/>
+		<bitfield name="PARAM_WRAP_13" low="20" high="23" type="uint"/>
+		<bitfield name="PARAM_WRAP_14" low="24" high="27" type="uint"/>
+		<bitfield name="PARAM_WRAP_15" low="28" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x21f6" name="SQ_PS_PROGRAM">
+		<bitfield name="BASE" low="0" high="11" type="uint"/>
+		<bitfield name="SIZE" low="12" high="23" type="uint"/>
+	</reg32>
+	<reg32 offset="0x21f7" name="SQ_VS_PROGRAM">
+		<bitfield name="BASE" low="0" high="11" type="uint"/>
+		<bitfield name="SIZE" low="12" high="23" type="uint"/>
+	</reg32>
+	<reg32 offset="0x21f9" name="VGT_EVENT_INITIATOR"/>
+	<reg32 offset="0x21fc" name="VGT_DRAW_INITIATOR" type="vgt_draw_initiator"/>
+	<reg32 offset="0x21fd" name="VGT_IMMED_DATA"/>
+	<reg32 offset="0x2200" name="RB_DEPTHCONTROL">
+		<bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/>
+		<bitfield name="Z_ENABLE" pos="1" type="boolean"/>
+		<bitfield name="Z_WRITE_ENABLE" pos="2" type="boolean"/>
+		<bitfield name="EARLY_Z_ENABLE" pos="3" type="boolean"/>
+		<bitfield name="ZFUNC" low="4" high="6" type="adreno_compare_func"/>
+		<bitfield name="BACKFACE_ENABLE" pos="7" type="boolean"/>
+		<bitfield name="STENCILFUNC" low="8" high="10" type="adreno_compare_func"/>
+		<bitfield name="STENCILFAIL" low="11" high="13" type="adreno_stencil_op"/>
+		<bitfield name="STENCILZPASS" low="14" high="16" type="adreno_stencil_op"/>
+		<bitfield name="STENCILZFAIL" low="17" high="19" type="adreno_stencil_op"/>
+		<bitfield name="STENCILFUNC_BF" low="20" high="22" type="adreno_compare_func"/>
+		<bitfield name="STENCILFAIL_BF" low="23" high="25" type="adreno_stencil_op"/>
+		<bitfield name="STENCILZPASS_BF" low="26" high="28" type="adreno_stencil_op"/>
+		<bitfield name="STENCILZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/>
+	</reg32>
+	<reg32 offset="0x2201" name="RB_BLEND_CONTROL">
+		<bitfield name="COLOR_SRCBLEND" low="0" high="4" type="adreno_rb_blend_factor"/>
+		<bitfield name="COLOR_COMB_FCN" low="5" high="7" type="a2xx_rb_blend_opcode"/>
+		<bitfield name="COLOR_DESTBLEND" low="8" high="12" type="adreno_rb_blend_factor"/>
+		<bitfield name="ALPHA_SRCBLEND" low="16" high="20" type="adreno_rb_blend_factor"/>
+		<bitfield name="ALPHA_COMB_FCN" low="21" high="23" type="a2xx_rb_blend_opcode"/>
+		<bitfield name="ALPHA_DESTBLEND" low="24" high="28" type="adreno_rb_blend_factor"/>
+		<bitfield name="BLEND_FORCE_ENABLE" pos="29" type="boolean"/>
+		<bitfield name="BLEND_FORCE" pos="30" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2202" name="RB_COLORCONTROL">
+		<bitfield name="ALPHA_FUNC" low="0" high="2" type="adreno_compare_func"/>
+		<bitfield name="ALPHA_TEST_ENABLE" pos="3" type="boolean"/>
+		<bitfield name="ALPHA_TO_MASK_ENABLE" pos="4" type="boolean"/>
+		<bitfield name="BLEND_DISABLE" pos="5" type="boolean"/>
+		<bitfield name="VOB_ENABLE" pos="6" type="boolean"/>
+		<bitfield name="VS_EXPORTS_FOG" pos="7" type="boolean"/>
+		<bitfield name="ROP_CODE" low="8" high="11" type="uint"/>
+		<bitfield name="DITHER_MODE" low="12" high="13" type="adreno_rb_dither_mode"/>
+		<bitfield name="DITHER_TYPE" low="14" high="15" type="a2xx_rb_dither_type"/>
+		<bitfield name="PIXEL_FOG" pos="16" type="boolean"/>
+		<bitfield name="ALPHA_TO_MASK_OFFSET0" low="24" high="25" type="uint"/>
+		<bitfield name="ALPHA_TO_MASK_OFFSET1" low="26" high="27" type="uint"/>
+		<bitfield name="ALPHA_TO_MASK_OFFSET2" low="28" high="29" type="uint"/>
+		<bitfield name="ALPHA_TO_MASK_OFFSET3" low="30" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x2203" name="VGT_CURRENT_BIN_ID_MAX" type="a2xx_vgt_current_bin_id_min_max"/>
+	<reg32 offset="0x2204" name="PA_CL_CLIP_CNTL">
+		<bitfield name="CLIP_DISABLE" pos="16" type="boolean"/>
+		<bitfield name="BOUNDARY_EDGE_FLAG_ENA" pos="18" type="boolean"/>
+		<bitfield name="DX_CLIP_SPACE_DEF" pos="19" type="a2xx_dx_clip_space"/>
+		<bitfield name="DIS_CLIP_ERR_DETECT" pos="20" type="boolean"/>
+		<bitfield name="VTX_KILL_OR" pos="21" type="boolean"/>
+		<bitfield name="XY_NAN_RETAIN" pos="22" type="boolean"/>
+		<bitfield name="Z_NAN_RETAIN" pos="23" type="boolean"/>
+		<bitfield name="W_NAN_RETAIN" pos="24" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2205" name="PA_SU_SC_MODE_CNTL">
+		<bitfield name="CULL_FRONT" pos="0" type="boolean"/>
+		<bitfield name="CULL_BACK" pos="1" type="boolean"/>
+		<bitfield name="FACE" pos="2" type="boolean"/>
+		<bitfield name="POLYMODE" low="3" high="4" type="a2xx_pa_su_sc_polymode"/>
+		<bitfield name="FRONT_PTYPE" low="5" high="7" type="adreno_pa_su_sc_draw"/>
+		<bitfield name="BACK_PTYPE" low="8" high="10" type="adreno_pa_su_sc_draw"/>
+		<bitfield name="POLY_OFFSET_FRONT_ENABLE" pos="11" type="boolean"/>
+		<bitfield name="POLY_OFFSET_BACK_ENABLE" pos="12" type="boolean"/>
+		<bitfield name="POLY_OFFSET_PARA_ENABLE" pos="13" type="boolean"/>
+		<bitfield name="MSAA_ENABLE" pos="15" type="boolean"/>
+		<bitfield name="VTX_WINDOW_OFFSET_ENABLE" pos="16" type="boolean"/>
+		<bitfield name="LINE_STIPPLE_ENABLE" pos="18" type="boolean"/>
+		<bitfield name="PROVOKING_VTX_LAST" pos="19" type="boolean"/>
+		<bitfield name="PERSP_CORR_DIS" pos="20" type="boolean"/>
+		<bitfield name="MULTI_PRIM_IB_ENA" pos="21" type="boolean"/>
+		<bitfield name="QUAD_ORDER_ENABLE" pos="23" type="boolean"/>
+		<bitfield name="WAIT_RB_IDLE_ALL_TRI" pos="25" type="boolean"/>
+		<bitfield name="WAIT_RB_IDLE_FIRST_TRI_NEW_STATE" pos="26" type="boolean"/>
+		<bitfield name="CLAMPED_FACENESS" pos="28" type="boolean"/>
+		<bitfield name="ZERO_AREA_FACENESS" pos="29" type="boolean"/>
+		<bitfield name="FACE_KILL_ENABLE" pos="30" type="boolean"/>
+		<bitfield name="FACE_WRITE_ENABLE" pos="31" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2206" name="PA_CL_VTE_CNTL">
+		<bitfield name="VPORT_X_SCALE_ENA" pos="0" type="boolean"/>
+		<bitfield name="VPORT_X_OFFSET_ENA" pos="1" type="boolean"/>
+		<bitfield name="VPORT_Y_SCALE_ENA" pos="2" type="boolean"/>
+		<bitfield name="VPORT_Y_OFFSET_ENA" pos="3" type="boolean"/>
+		<bitfield name="VPORT_Z_SCALE_ENA" pos="4" type="boolean"/>
+		<bitfield name="VPORT_Z_OFFSET_ENA" pos="5" type="boolean"/>
+		<bitfield name="VTX_XY_FMT" pos="8" type="boolean"/>
+		<bitfield name="VTX_Z_FMT" pos="9" type="boolean"/>
+		<bitfield name="VTX_W0_FMT" pos="10" type="boolean"/>
+		<bitfield name="PERFCOUNTER_REF" pos="11" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2207" name="VGT_CURRENT_BIN_ID_MIN" type="a2xx_vgt_current_bin_id_min_max"/>
+	<reg32 offset="0x2208" name="RB_MODECONTROL">
+		<bitfield name="EDRAM_MODE" low="0" high="2" type="a2xx_rb_edram_mode"/>
+	</reg32>
+	<reg32 offset="0x2209" name="A220_RB_LRZ_VSC_CONTROL"/>
+	<reg32 offset="0x220a" name="RB_SAMPLE_POS"/>
+	<reg32 offset="0x220b" name="CLEAR_COLOR">
+		<bitfield name="RED" low="0" high="7"/>
+		<bitfield name="GREEN" low="8" high="15"/>
+		<bitfield name="BLUE" low="16" high="23"/>
+		<bitfield name="ALPHA" low="24" high="31"/>
+	</reg32>
+	<reg32 offset="0x2210" name="A220_GRAS_CONTROL"/>
+	<reg32 offset="0x2280" name="PA_SU_POINT_SIZE">
+		<bitfield name="HEIGHT" low="0" high="15" type="ufixed" radix="4"/>
+		<bitfield name="WIDTH" low="16" high="31" type="ufixed" radix="4"/>
+	</reg32>
+	<reg32 offset="0x2281" name="PA_SU_POINT_MINMAX">
+		<bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/>
+		<bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/>
+	</reg32>
+	<reg32 offset="0x2282" name="PA_SU_LINE_CNTL">
+		<bitfield name="WIDTH" low="0" high="15" type="ufixed" radix="4"/>
+	</reg32>
+	<reg32 offset="0x2283" name="PA_SC_LINE_STIPPLE">
+		<bitfield name="LINE_PATTERN" low="0" high="15" type="hex"/>
+		<bitfield name="REPEAT_COUNT" low="16" high="23" type="uint"/>
+		<bitfield name="PATTERN_BIT_ORDER" pos="28" type="a2xx_pa_sc_pattern_bit_order"/>
+		<bitfield name="AUTO_RESET_CNTL" low="29" high="30" type="a2xx_pa_sc_auto_reset_cntl"/>
+	</reg32>
+	<reg32 offset="0x2293" name="PA_SC_VIZ_QUERY">
+		<bitfield name="VIZ_QUERY_ENA" pos="0" type="boolean"/>
+		<bitfield name="VIZ_QUERY_ID" low="1" high="6" type="uint"/>
+		<bitfield name="KILL_PIX_POST_EARLY_Z" pos="8" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2294" name="VGT_ENHANCE"/>
+	<reg32 offset="0x2300" name="PA_SC_LINE_CNTL">
+		<bitfield name="BRES_CNTL" low="0" high="15" type="uint"/>
+		<bitfield name="USE_BRES_CNTL" pos="8" type="boolean"/>
+		<bitfield name="EXPAND_LINE_WIDTH" pos="9" type="boolean"/>
+		<bitfield name="LAST_PIXEL" pos="10" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2301" name="PA_SC_AA_CONFIG">
+		<bitfield name="MSAA_NUM_SAMPLES" low="0" high="2" type="uint"/>
+		<bitfield name="MAX_SAMPLE_DIST" low="13" high="16" type="uint"/>
+	</reg32>
+	<reg32 offset="0x2302" name="PA_SU_VTX_CNTL">
+		<bitfield name="PIX_CENTER" pos="0" type="a2xx_pa_pixcenter"/>
+		<bitfield name="ROUND_MODE" low="1" high="2" type="a2xx_pa_roundmode"/>
+		<bitfield name="QUANT_MODE" low="7" high="9" type="a2xx_pa_quantmode"/>
+	</reg32>
+	<reg32 offset="0x2303" name="PA_CL_GB_VERT_CLIP_ADJ" type="float"/>
+	<reg32 offset="0x2304" name="PA_CL_GB_VERT_DISC_ADJ" type="float"/>
+	<reg32 offset="0x2305" name="PA_CL_GB_HORZ_CLIP_ADJ" type="float"/>
+	<reg32 offset="0x2306" name="PA_CL_GB_HORZ_DISC_ADJ" type="float"/>
+	<reg32 offset="0x2307" name="SQ_VS_CONST">
+		<bitfield name="BASE" low="0" high="8" type="uint"/>
+		<bitfield name="SIZE" low="12" high="20" type="uint"/>
+	</reg32>
+	<reg32 offset="0x2308" name="SQ_PS_CONST">
+		<bitfield name="BASE" low="0" high="8" type="uint"/>
+		<bitfield name="SIZE" low="12" high="20" type="uint"/>
+	</reg32>
+	<reg32 offset="0x2309" name="SQ_DEBUG_MISC_0"/>
+	<reg32 offset="0x230a" name="SQ_DEBUG_MISC_1"/>
+	<reg32 offset="0x2312" name="PA_SC_AA_MASK"/>
+	<reg32 offset="0x2316" name="VGT_VERTEX_REUSE_BLOCK_CNTL">
+		<bitfield name="VTX_REUSE_DEPTH" low="0" high="2" type="uint"/>
+	</reg32>
+	<reg32 offset="0x2317" name="VGT_OUT_DEALLOC_CNTL">
+		<bitfield name="DEALLOC_DIST" low="0" high="1" type="uint"/>
+	</reg32>
+	<reg32 offset="0x2318" name="RB_COPY_CONTROL">
+		<bitfield name="COPY_SAMPLE_SELECT" low="0" high="2" type="a2xx_rb_copy_sample_select"/>
+		<bitfield name="DEPTH_CLEAR_ENABLE" pos="3" type="boolean"/>
+		<bitfield name="CLEAR_MASK" low="4" high="7" type="hex"/>
+	</reg32>
+	<reg32 offset="0x2319" name="RB_COPY_DEST_BASE"/>
+	<reg32 offset="0x231a" name="RB_COPY_DEST_PITCH" shr="5" type="uint"/>
+	<reg32 offset="0x231b" name="RB_COPY_DEST_INFO">
+		<bitfield name="DEST_ENDIAN" low="0" high="2" type="adreno_rb_surface_endian"/>
+		<bitfield name="LINEAR" pos="3" type="boolean"/>
+		<bitfield name="FORMAT" low="4" high="7" type="a2xx_colorformatx"/>
+		<bitfield name="SWAP" low="8" high="9" type="uint"/>
+		<bitfield name="DITHER_MODE" low="10" high="11" type="adreno_rb_dither_mode"/>
+		<bitfield name="DITHER_TYPE" low="12" high="13" type="a2xx_rb_dither_type"/>
+		<bitfield name="WRITE_RED" pos="14" type="boolean"/>
+		<bitfield name="WRITE_GREEN" pos="15" type="boolean"/>
+		<bitfield name="WRITE_BLUE" pos="16" type="boolean"/>
+		<bitfield name="WRITE_ALPHA" pos="17" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x231c" name="RB_COPY_DEST_OFFSET">
+		<bitfield name="X" low="0" high="12" type="uint"/>
+		<bitfield name="Y" low="13" high="25" type="uint"/>
+	</reg32>
+	<reg32 offset="0x231d" name="RB_DEPTH_CLEAR"/>
+	<reg32 offset="0x2324" name="RB_SAMPLE_COUNT_CTL"/>
+	<reg32 offset="0x2326" name="RB_COLOR_DEST_MASK"/>
+	<reg32 offset="0x2340" name="A225_GRAS_UCP0X"/>
+	<reg32 offset="0x2357" name="A225_GRAS_UCP5W"/>
+	<reg32 offset="0x2360" name="A225_GRAS_UCP_ENABLED"/>
+	<reg32 offset="0x2380" name="PA_SU_POLY_OFFSET_FRONT_SCALE"/>
+	<reg32 offset="0x2381" name="PA_SU_POLY_OFFSET_FRONT_OFFSET"/>
+	<reg32 offset="0x2382" name="PA_SU_POLY_OFFSET_BACK_SCALE"/>
+	<reg32 offset="0x2383" name="PA_SU_POLY_OFFSET_BACK_OFFSET"/>
+	<reg32 offset="0x4000" name="SQ_CONSTANT_0"/>
+	<reg32 offset="0x4800" name="SQ_FETCH_0"/>
+	<reg32 offset="0x4900" name="SQ_CF_BOOLEANS"/>
+	<reg32 offset="0x4908" name="SQ_CF_LOOP"/>
+	<reg32 offset="0xa29" name="COHER_SIZE_PM4"/>
+	<reg32 offset="0xa2a" name="COHER_BASE_PM4"/>
+	<reg32 offset="0xa2b" name="COHER_STATUS_PM4"/>
+
+	<reg32 offset="0x0c88" name="PA_SU_PERFCOUNTER0_SELECT"/>
+	<reg32 offset="0x0c89" name="PA_SU_PERFCOUNTER1_SELECT"/>
+	<reg32 offset="0x0c8a" name="PA_SU_PERFCOUNTER2_SELECT"/>
+	<reg32 offset="0x0c8b" name="PA_SU_PERFCOUNTER3_SELECT"/>
+	<reg32 offset="0x0c8c" name="PA_SU_PERFCOUNTER0_LOW"/>
+	<reg32 offset="0x0c8d" name="PA_SU_PERFCOUNTER0_HI"/>
+	<reg32 offset="0x0c8e" name="PA_SU_PERFCOUNTER1_LOW"/>
+	<reg32 offset="0x0c8f" name="PA_SU_PERFCOUNTER1_HI"/>
+	<reg32 offset="0x0c90" name="PA_SU_PERFCOUNTER2_LOW"/>
+	<reg32 offset="0x0c91" name="PA_SU_PERFCOUNTER2_HI"/>
+	<reg32 offset="0x0c92" name="PA_SU_PERFCOUNTER3_LOW"/>
+	<reg32 offset="0x0c93" name="PA_SU_PERFCOUNTER3_HI"/>
+	<reg32 offset="0x0c98" name="PA_SC_PERFCOUNTER0_SELECT"/>
+	<reg32 offset="0x0c99" name="PA_SC_PERFCOUNTER0_LOW"/>
+	<reg32 offset="0x0c9a" name="PA_SC_PERFCOUNTER0_HI"/>
+	<reg32 offset="0x0c48" name="VGT_PERFCOUNTER0_SELECT"/>
+	<reg32 offset="0x0c49" name="VGT_PERFCOUNTER1_SELECT"/>
+	<reg32 offset="0x0c4a" name="VGT_PERFCOUNTER2_SELECT"/>
+	<reg32 offset="0x0c4b" name="VGT_PERFCOUNTER3_SELECT"/>
+	<reg32 offset="0x0c4c" name="VGT_PERFCOUNTER0_LOW"/>
+	<reg32 offset="0x0c4e" name="VGT_PERFCOUNTER1_LOW"/>
+	<reg32 offset="0x0c50" name="VGT_PERFCOUNTER2_LOW"/>
+	<reg32 offset="0x0c52" name="VGT_PERFCOUNTER3_LOW"/>
+	<reg32 offset="0x0c4d" name="VGT_PERFCOUNTER0_HI"/>
+	<reg32 offset="0x0c4f" name="VGT_PERFCOUNTER1_HI"/>
+	<reg32 offset="0x0c51" name="VGT_PERFCOUNTER2_HI"/>
+	<reg32 offset="0x0c53" name="VGT_PERFCOUNTER3_HI"/>
+	<reg32 offset="0x0e05" name="TCR_PERFCOUNTER0_SELECT"/>
+	<reg32 offset="0x0e08" name="TCR_PERFCOUNTER1_SELECT"/>
+	<reg32 offset="0x0e06" name="TCR_PERFCOUNTER0_HI"/>
+	<reg32 offset="0x0e09" name="TCR_PERFCOUNTER1_HI"/>
+	<reg32 offset="0x0e07" name="TCR_PERFCOUNTER0_LOW"/>
+	<reg32 offset="0x0e0a" name="TCR_PERFCOUNTER1_LOW"/>
+	<reg32 offset="0x0e1f" name="TP0_PERFCOUNTER0_SELECT"/>
+	<reg32 offset="0x0e20" name="TP0_PERFCOUNTER0_HI"/>
+	<reg32 offset="0x0e21" name="TP0_PERFCOUNTER0_LOW"/>
+	<reg32 offset="0x0e22" name="TP0_PERFCOUNTER1_SELECT"/>
+	<reg32 offset="0x0e23" name="TP0_PERFCOUNTER1_HI"/>
+	<reg32 offset="0x0e24" name="TP0_PERFCOUNTER1_LOW"/>
+	<reg32 offset="0x0e54" name="TCM_PERFCOUNTER0_SELECT"/>
+	<reg32 offset="0x0e57" name="TCM_PERFCOUNTER1_SELECT"/>
+	<reg32 offset="0x0e55" name="TCM_PERFCOUNTER0_HI"/>
+	<reg32 offset="0x0e58" name="TCM_PERFCOUNTER1_HI"/>
+	<reg32 offset="0x0e56" name="TCM_PERFCOUNTER0_LOW"/>
+	<reg32 offset="0x0e59" name="TCM_PERFCOUNTER1_LOW"/>
+	<reg32 offset="0x0e5a" name="TCF_PERFCOUNTER0_SELECT"/>
+	<reg32 offset="0x0e5d" name="TCF_PERFCOUNTER1_SELECT"/>
+	<reg32 offset="0x0e60" name="TCF_PERFCOUNTER2_SELECT"/>
+	<reg32 offset="0x0e63" name="TCF_PERFCOUNTER3_SELECT"/>
+	<reg32 offset="0x0e66" name="TCF_PERFCOUNTER4_SELECT"/>
+	<reg32 offset="0x0e69" name="TCF_PERFCOUNTER5_SELECT"/>
+	<reg32 offset="0x0e6c" name="TCF_PERFCOUNTER6_SELECT"/>
+	<reg32 offset="0x0e6f" name="TCF_PERFCOUNTER7_SELECT"/>
+	<reg32 offset="0x0e72" name="TCF_PERFCOUNTER8_SELECT"/>
+	<reg32 offset="0x0e75" name="TCF_PERFCOUNTER9_SELECT"/>
+	<reg32 offset="0x0e78" name="TCF_PERFCOUNTER10_SELECT"/>
+	<reg32 offset="0x0e7b" name="TCF_PERFCOUNTER11_SELECT"/>
+	<reg32 offset="0x0e5b" name="TCF_PERFCOUNTER0_HI"/>
+	<reg32 offset="0x0e5e" name="TCF_PERFCOUNTER1_HI"/>
+	<reg32 offset="0x0e61" name="TCF_PERFCOUNTER2_HI"/>
+	<reg32 offset="0x0e64" name="TCF_PERFCOUNTER3_HI"/>
+	<reg32 offset="0x0e67" name="TCF_PERFCOUNTER4_HI"/>
+	<reg32 offset="0x0e6a" name="TCF_PERFCOUNTER5_HI"/>
+	<reg32 offset="0x0e6d" name="TCF_PERFCOUNTER6_HI"/>
+	<reg32 offset="0x0e70" name="TCF_PERFCOUNTER7_HI"/>
+	<reg32 offset="0x0e73" name="TCF_PERFCOUNTER8_HI"/>
+	<reg32 offset="0x0e76" name="TCF_PERFCOUNTER9_HI"/>
+	<reg32 offset="0x0e79" name="TCF_PERFCOUNTER10_HI"/>
+	<reg32 offset="0x0e7c" name="TCF_PERFCOUNTER11_HI"/>
+	<reg32 offset="0x0e5c" name="TCF_PERFCOUNTER0_LOW"/>
+	<reg32 offset="0x0e5f" name="TCF_PERFCOUNTER1_LOW"/>
+	<reg32 offset="0x0e62" name="TCF_PERFCOUNTER2_LOW"/>
+	<reg32 offset="0x0e65" name="TCF_PERFCOUNTER3_LOW"/>
+	<reg32 offset="0x0e68" name="TCF_PERFCOUNTER4_LOW"/>
+	<reg32 offset="0x0e6b" name="TCF_PERFCOUNTER5_LOW"/>
+	<reg32 offset="0x0e6e" name="TCF_PERFCOUNTER6_LOW"/>
+	<reg32 offset="0x0e71" name="TCF_PERFCOUNTER7_LOW"/>
+	<reg32 offset="0x0e74" name="TCF_PERFCOUNTER8_LOW"/>
+	<reg32 offset="0x0e77" name="TCF_PERFCOUNTER9_LOW"/>
+	<reg32 offset="0x0e7a" name="TCF_PERFCOUNTER10_LOW"/>
+	<reg32 offset="0x0e7d" name="TCF_PERFCOUNTER11_LOW"/>
+	<reg32 offset="0x0dc8" name="SQ_PERFCOUNTER0_SELECT"/>
+	<reg32 offset="0x0dc9" name="SQ_PERFCOUNTER1_SELECT"/>
+	<reg32 offset="0x0dca" name="SQ_PERFCOUNTER2_SELECT"/>
+	<reg32 offset="0x0dcb" name="SQ_PERFCOUNTER3_SELECT"/>
+	<reg32 offset="0x0dcc" name="SQ_PERFCOUNTER0_LOW"/>
+	<reg32 offset="0x0dcd" name="SQ_PERFCOUNTER0_HI"/>
+	<reg32 offset="0x0dce" name="SQ_PERFCOUNTER1_LOW"/>
+	<reg32 offset="0x0dcf" name="SQ_PERFCOUNTER1_HI"/>
+	<reg32 offset="0x0dd0" name="SQ_PERFCOUNTER2_LOW"/>
+	<reg32 offset="0x0dd1" name="SQ_PERFCOUNTER2_HI"/>
+	<reg32 offset="0x0dd2" name="SQ_PERFCOUNTER3_LOW"/>
+	<reg32 offset="0x0dd3" name="SQ_PERFCOUNTER3_HI"/>
+	<reg32 offset="0x0dd4" name="SX_PERFCOUNTER0_SELECT"/>
+	<reg32 offset="0x0dd8" name="SX_PERFCOUNTER0_LOW"/>
+	<reg32 offset="0x0dd9" name="SX_PERFCOUNTER0_HI"/>
+	<reg32 offset="0x0a46" name="MH_PERFCOUNTER0_SELECT"/>
+	<reg32 offset="0x0a4a" name="MH_PERFCOUNTER1_SELECT"/>
+	<reg32 offset="0x0a47" name="MH_PERFCOUNTER0_CONFIG"/>
+	<reg32 offset="0x0a4b" name="MH_PERFCOUNTER1_CONFIG"/>
+	<reg32 offset="0x0a48" name="MH_PERFCOUNTER0_LOW"/>
+	<reg32 offset="0x0a4c" name="MH_PERFCOUNTER1_LOW"/>
+	<reg32 offset="0x0a49" name="MH_PERFCOUNTER0_HI"/>
+	<reg32 offset="0x0a4d" name="MH_PERFCOUNTER1_HI"/>
+	<reg32 offset="0x0f04" name="RB_PERFCOUNTER0_SELECT"/>
+	<reg32 offset="0x0f05" name="RB_PERFCOUNTER1_SELECT"/>
+	<reg32 offset="0x0f06" name="RB_PERFCOUNTER2_SELECT"/>
+	<reg32 offset="0x0f07" name="RB_PERFCOUNTER3_SELECT"/>
+	<reg32 offset="0x0f08" name="RB_PERFCOUNTER0_LOW"/>
+	<reg32 offset="0x0f09" name="RB_PERFCOUNTER0_HI"/>
+	<reg32 offset="0x0f0a" name="RB_PERFCOUNTER1_LOW"/>
+	<reg32 offset="0x0f0b" name="RB_PERFCOUNTER1_HI"/>
+	<reg32 offset="0x0f0c" name="RB_PERFCOUNTER2_LOW"/>
+	<reg32 offset="0x0f0d" name="RB_PERFCOUNTER2_HI"/>
+	<reg32 offset="0x0f0e" name="RB_PERFCOUNTER3_LOW"/>
+	<reg32 offset="0x0f0f" name="RB_PERFCOUNTER3_HI"/>
+</domain>
+
+<domain name="A2XX_SQ_TEX" width="32">
+	<doc>Texture state dwords</doc>
+	<enum name="sq_tex_clamp">
+		<value name="SQ_TEX_WRAP" value="0"/>
+		<value name="SQ_TEX_MIRROR" value="1"/>
+		<value name="SQ_TEX_CLAMP_LAST_TEXEL" value="2"/>
+		<value name="SQ_TEX_MIRROR_ONCE_LAST_TEXEL" value="3"/>
+		<value name="SQ_TEX_CLAMP_HALF_BORDER" value="4"/>
+		<value name="SQ_TEX_MIRROR_ONCE_HALF_BORDER" value="5"/>
+		<value name="SQ_TEX_CLAMP_BORDER" value="6"/>
+		<value name="SQ_TEX_MIRROR_ONCE_BORDER" value="7"/>
+	</enum>
+	<enum name="sq_tex_swiz">
+		<value name="SQ_TEX_X" value="0"/>
+		<value name="SQ_TEX_Y" value="1"/>
+		<value name="SQ_TEX_Z" value="2"/>
+		<value name="SQ_TEX_W" value="3"/>
+		<value name="SQ_TEX_ZERO" value="4"/>
+		<value name="SQ_TEX_ONE" value="5"/>
+	</enum>
+	<enum name="sq_tex_filter">
+		<value name="SQ_TEX_FILTER_POINT" value="0"/>
+		<value name="SQ_TEX_FILTER_BILINEAR" value="1"/>
+		<value name="SQ_TEX_FILTER_BASEMAP" value="2"/>
+		<value name="SQ_TEX_FILTER_USE_FETCH_CONST" value="3"/>
+	</enum>
+	<enum name="sq_tex_aniso_filter">
+		<value name="SQ_TEX_ANISO_FILTER_DISABLED" value="0"/>
+		<value name="SQ_TEX_ANISO_FILTER_MAX_1_1" value="1"/>
+		<value name="SQ_TEX_ANISO_FILTER_MAX_2_1" value="2"/>
+		<value name="SQ_TEX_ANISO_FILTER_MAX_4_1" value="3"/>
+		<value name="SQ_TEX_ANISO_FILTER_MAX_8_1" value="4"/>
+		<value name="SQ_TEX_ANISO_FILTER_MAX_16_1" value="5"/>
+		<value name="SQ_TEX_ANISO_FILTER_USE_FETCH_CONST" value="7"/>
+	</enum>
+	<enum name="sq_tex_dimension">
+		<value name="SQ_TEX_DIMENSION_1D" value="0"/>
+		<value name="SQ_TEX_DIMENSION_2D" value="1"/>
+		<value name="SQ_TEX_DIMENSION_3D" value="2"/>
+		<value name="SQ_TEX_DIMENSION_CUBE" value="3"/>
+	</enum>
+	<enum name="sq_tex_border_color">
+		<value name="SQ_TEX_BORDER_COLOR_BLACK" value="0"/>
+		<value name="SQ_TEX_BORDER_COLOR_WHITE" value="1"/>
+		<value name="SQ_TEX_BORDER_COLOR_ACBYCR_BLACK" value="2"/>
+		<value name="SQ_TEX_BORDER_COLOR_ACBCRY_BLACK" value="3"/>
+	</enum>
+	<enum name="sq_tex_sign">
+		<value name="SQ_TEX_SIGN_UNSIGNED" value="0"/>
+		<value name="SQ_TEX_SIGN_SIGNED" value="1"/>
+		<!-- biased: 2*color-1 (range -1,1 when sampling) -->
+		<value name="SQ_TEX_SIGN_UNSIGNED_BIASED" value="2"/>
+		<!-- gamma: sRGB to linear - doesn't seem to work on adreno? -->
+		<value name="SQ_TEX_SIGN_GAMMA" value="3"/>
+	</enum>
+	<enum name="sq_tex_endian">
+		<value name="SQ_TEX_ENDIAN_NONE" value="0"/>
+		<value name="SQ_TEX_ENDIAN_8IN16" value="1"/>
+		<value name="SQ_TEX_ENDIAN_8IN32" value="2"/>
+		<value name="SQ_TEX_ENDIAN_16IN32" value="3"/>
+	</enum>
+	<enum name="sq_tex_clamp_policy">
+		<value name="SQ_TEX_CLAMP_POLICY_D3D" value="0"/>
+		<value name="SQ_TEX_CLAMP_POLICY_OGL" value="1"/>
+	</enum>
+	<enum name="sq_tex_num_format">
+		<value name="SQ_TEX_NUM_FORMAT_FRAC" value="0"/>
+		<value name="SQ_TEX_NUM_FORMAT_INT" value="1"/>
+	</enum>
+	<enum name="sq_tex_type">
+		<value name="SQ_TEX_TYPE_0" value="0"/>
+		<value name="SQ_TEX_TYPE_1" value="1"/>
+		<value name="SQ_TEX_TYPE_2" value="2"/>
+		<value name="SQ_TEX_TYPE_3" value="3"/>
+	</enum>
+	<reg32 offset="0" name="0">
+		<bitfield name="TYPE" low="0" high="1" type="sq_tex_type"/>
+		<bitfield name="SIGN_X" low="2" high="3" type="sq_tex_sign"/>
+		<bitfield name="SIGN_Y" low="4" high="5" type="sq_tex_sign"/>
+		<bitfield name="SIGN_Z" low="6" high="7" type="sq_tex_sign"/>
+		<bitfield name="SIGN_W" low="8" high="9" type="sq_tex_sign"/>
+		<bitfield name="CLAMP_X" low="10" high="12" type="sq_tex_clamp"/>
+		<bitfield name="CLAMP_Y" low="13" high="15" type="sq_tex_clamp"/>
+		<bitfield name="CLAMP_Z" low="16" high="18" type="sq_tex_clamp"/>
+		<bitfield name="PITCH" low="22" high="30" shr="5" type="uint"/>
+		<bitfield name="TILED" pos="31" type="boolean"/>
+	</reg32>
+	<reg32 offset="1" name="1">
+		<bitfield name="FORMAT" low="0" high="5" type="a2xx_sq_surfaceformat"/>
+		<bitfield name="ENDIANNESS" low="6" high="7" type="sq_tex_endian"/>
+		<bitfield name="REQUEST_SIZE" low="8" high="9" type="uint"/>
+		<bitfield name="STACKED" pos="10" type="boolean"/>
+		<bitfield name="CLAMP_POLICY" pos="11" type="sq_tex_clamp_policy"/>
+		<bitfield name="BASE_ADDRESS" low="12" high="31" type="uint" shr="12"/>
+	</reg32>
+	<reg32 offset="2" name="2">
+		<bitfield name="WIDTH" low="0" high="12" type="uint"/>
+		<bitfield name="HEIGHT" low="13" high="25" type="uint"/>
+		<bitfield name="DEPTH" low="26" high="31" type="uint"/>
+		<!-- 1d/3d have different bit configurations -->
+	</reg32>
+	<reg32 offset="3" name="3">
+		<bitfield name="NUM_FORMAT" pos="0" type="sq_tex_num_format"/>
+		<bitfield name="SWIZ_X" low="1" high="3" type="sq_tex_swiz"/>
+		<bitfield name="SWIZ_Y" low="4" high="6" type="sq_tex_swiz"/>
+		<bitfield name="SWIZ_Z" low="7" high="9" type="sq_tex_swiz"/>
+		<bitfield name="SWIZ_W" low="10" high="12" type="sq_tex_swiz"/>
+		<bitfield name="EXP_ADJUST" low="13" high="18" type="int"/>
+		<bitfield name="XY_MAG_FILTER" low="19" high="20" type="sq_tex_filter"/>
+		<bitfield name="XY_MIN_FILTER" low="21" high="22" type="sq_tex_filter"/>
+		<bitfield name="MIP_FILTER" low="23" high="24" type="sq_tex_filter"/>
+		<bitfield name="ANISO_FILTER" low="25" high="27" type="sq_tex_aniso_filter"/>
+		<bitfield name="BORDER_SIZE" pos="31" type="uint"/>
+	</reg32>
+	<reg32 offset="4" name="4">
+		<bitfield name="VOL_MAG_FILTER" pos="0" type="sq_tex_filter"/>
+		<bitfield name="VOL_MIN_FILTER" pos="1" type="sq_tex_filter"/>
+		<bitfield name="MIP_MIN_LEVEL" low="2" high="5" type="uint"/>
+		<bitfield name="MIP_MAX_LEVEL" low="6" high="9" type="uint"/>
+		<bitfield name="MAX_ANISO_WALK" pos="10" type="boolean"/>
+		<bitfield name="MIN_ANISO_WALK" pos="11" type="boolean"/>
+		<bitfield name="LOD_BIAS" low="12" high="21" type="fixed" radix="5"/>
+		<bitfield name="GRAD_EXP_ADJUST_H" low="22" high="26" type="uint"/>
+		<bitfield name="GRAD_EXP_ADJUST_V" low="27" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="5" name="5">
+		<bitfield name="BORDER_COLOR" low="0" high="1" type="sq_tex_border_color"/>
+		<bitfield name="FORCE_BCW_MAX" pos="2" type="boolean"/>
+		<bitfield name="TRI_CLAMP" low="3" high="4" type="uint"/>
+		<bitfield name="ANISO_BIAS" low="5" high="8" type="fixed" radix="0"/> <!-- radix unknown -->
+		<bitfield name="DIMENSION" low="9" high="10" type="sq_tex_dimension"/>
+		<bitfield name="PACKED_MIPS" pos="11" type="boolean"/>
+		<bitfield name="MIP_ADDRESS" low="12" high="31" type="uint" shr="12"/>
+	</reg32>
+</domain>
+
+</database>
diff --git a/drivers/gpu/drm/msm/registers/adreno/a3xx.xml b/drivers/gpu/drm/msm/registers/adreno/a3xx.xml
new file mode 100644
index 000000000000..c02948c9534f
--- /dev/null
+++ b/drivers/gpu/drm/msm/registers/adreno/a3xx.xml
@@ -0,0 +1,1751 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<database xmlns="http://nouveau.freedesktop.org/";
+xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance";
+xsi:schemaLocation="http://nouveau.freedesktop.org/ rules-ng.xsd">
+<import file="freedreno_copyright.xml"/>
+<import file="adreno/adreno_common.xml"/>
+<import file="adreno/adreno_pm4.xml"/>
+
+<enum name="a3xx_tile_mode">
+	<value name="LINEAR" value="0"/>
+	<value name="TILE_4X4" value="1"/>    <!-- "normal" case for textures -->
+	<value name="TILE_32X32" value="2"/>  <!-- only used in GMEM -->
+	<value name="TILE_4X2" value="3"/>    <!-- only used for CrCb -->
+</enum>
+
+<enum name="a3xx_state_block_id">
+	<value name="HLSQ_BLOCK_ID_TP_TEX" value="2"/>
+	<value name="HLSQ_BLOCK_ID_TP_MIPMAP" value="3"/>
+	<value name="HLSQ_BLOCK_ID_SP_VS" value="4"/>
+	<value name="HLSQ_BLOCK_ID_SP_FS" value="6"/>
+</enum>
+
+<enum name="a3xx_cache_opcode">
+	<value name="INVALIDATE" value="1"/>
+</enum>
+
+<enum name="a3xx_vtx_fmt">
+	<value name="VFMT_32_FLOAT" value="0x0"/>
+	<value name="VFMT_32_32_FLOAT" value="0x1"/>
+	<value name="VFMT_32_32_32_FLOAT" value="0x2"/>
+	<value name="VFMT_32_32_32_32_FLOAT" value="0x3"/>
+
+	<value name="VFMT_16_FLOAT" value="0x4"/>
+	<value name="VFMT_16_16_FLOAT" value="0x5"/>
+	<value name="VFMT_16_16_16_FLOAT" value="0x6"/>
+	<value name="VFMT_16_16_16_16_FLOAT" value="0x7"/>
+
+	<value name="VFMT_32_FIXED" value="0x8"/>
+	<value name="VFMT_32_32_FIXED" value="0x9"/>
+	<value name="VFMT_32_32_32_FIXED" value="0xa"/>
+	<value name="VFMT_32_32_32_32_FIXED" value="0xb"/>
+
+	<value name="VFMT_16_SINT" value="0x10"/>
+	<value name="VFMT_16_16_SINT" value="0x11"/>
+	<value name="VFMT_16_16_16_SINT" value="0x12"/>
+	<value name="VFMT_16_16_16_16_SINT" value="0x13"/>
+	<value name="VFMT_16_UINT" value="0x14"/>
+	<value name="VFMT_16_16_UINT" value="0x15"/>
+	<value name="VFMT_16_16_16_UINT" value="0x16"/>
+	<value name="VFMT_16_16_16_16_UINT" value="0x17"/>
+	<value name="VFMT_16_SNORM" value="0x18"/>
+	<value name="VFMT_16_16_SNORM" value="0x19"/>
+	<value name="VFMT_16_16_16_SNORM" value="0x1a"/>
+	<value name="VFMT_16_16_16_16_SNORM" value="0x1b"/>
+	<value name="VFMT_16_UNORM" value="0x1c"/>
+	<value name="VFMT_16_16_UNORM" value="0x1d"/>
+	<value name="VFMT_16_16_16_UNORM" value="0x1e"/>
+	<value name="VFMT_16_16_16_16_UNORM" value="0x1f"/>
+
+	<!-- seems to be no NORM variants for 32bit.. -->
+	<value name="VFMT_32_UINT" value="0x20"/>
+	<value name="VFMT_32_32_UINT" value="0x21"/>
+	<value name="VFMT_32_32_32_UINT" value="0x22"/>
+	<value name="VFMT_32_32_32_32_UINT" value="0x23"/>
+	<value name="VFMT_32_SINT" value="0x24"/>
+	<value name="VFMT_32_32_SINT" value="0x25"/>
+	<value name="VFMT_32_32_32_SINT" value="0x26"/>
+	<value name="VFMT_32_32_32_32_SINT" value="0x27"/>
+
+	<value name="VFMT_8_UINT" value="0x28"/>
+	<value name="VFMT_8_8_UINT" value="0x29"/>
+	<value name="VFMT_8_8_8_UINT" value="0x2a"/>
+	<value name="VFMT_8_8_8_8_UINT" value="0x2b"/>
+	<value name="VFMT_8_UNORM" value="0x2c"/>
+	<value name="VFMT_8_8_UNORM" value="0x2d"/>
+	<value name="VFMT_8_8_8_UNORM" value="0x2e"/>
+	<value name="VFMT_8_8_8_8_UNORM" value="0x2f"/>
+	<value name="VFMT_8_SINT" value="0x30"/>
+	<value name="VFMT_8_8_SINT" value="0x31"/>
+	<value name="VFMT_8_8_8_SINT" value="0x32"/>
+	<value name="VFMT_8_8_8_8_SINT" value="0x33"/>
+	<value name="VFMT_8_SNORM" value="0x34"/>
+	<value name="VFMT_8_8_SNORM" value="0x35"/>
+	<value name="VFMT_8_8_8_SNORM" value="0x36"/>
+	<value name="VFMT_8_8_8_8_SNORM" value="0x37"/>
+	<value name="VFMT_10_10_10_2_UINT" value="0x38"/>
+	<value name="VFMT_10_10_10_2_UNORM" value="0x39"/>
+	<value name="VFMT_10_10_10_2_SINT" value="0x3a"/>
+	<value name="VFMT_10_10_10_2_SNORM" value="0x3b"/>
+	<value name="VFMT_2_10_10_10_UINT" value="0x3c"/>
+	<value name="VFMT_2_10_10_10_UNORM" value="0x3d"/>
+	<value name="VFMT_2_10_10_10_SINT" value="0x3e"/>
+	<value name="VFMT_2_10_10_10_SNORM" value="0x3f"/>
+
+	<value name="VFMT_NONE" value="0xff"/>
+</enum>
+
+<enum name="a3xx_tex_fmt">
+	<value name="TFMT_5_6_5_UNORM" value="0x4"/>
+	<value name="TFMT_5_5_5_1_UNORM" value="0x5"/>
+	<value name="TFMT_4_4_4_4_UNORM" value="0x7"/>
+	<value name="TFMT_Z16_UNORM" value="0x9"/>
+	<value name="TFMT_X8Z24_UNORM" value="0xa"/>
+	<value name="TFMT_Z32_FLOAT" value="0xb"/>
+
+	<!--
+		The NV12 tiled/linear formats seem to require gang'd sampler
+		slots (ie. sampler state N plus N+1) for Y and UV planes.
+		They fetch yuv in single sam instruction, but still require
+		colorspace conversion in the shader.
+	 -->
+	<value name="TFMT_UV_64X32" value="0x10"/>
+	<value name="TFMT_VU_64X32" value="0x11"/>
+	<value name="TFMT_Y_64X32" value="0x12"/>
+	<value name="TFMT_NV12_64X32" value="0x13"/>
+	<value name="TFMT_UV_LINEAR" value="0x14"/>
+	<value name="TFMT_VU_LINEAR" value="0x15"/>
+	<value name="TFMT_Y_LINEAR" value="0x16"/>
+	<value name="TFMT_NV12_LINEAR" value="0x17"/>
+	<value name="TFMT_I420_Y" value="0x18"/>
+	<value name="TFMT_I420_U" value="0x1a"/>
+	<value name="TFMT_I420_V" value="0x1b"/>
+
+	<value name="TFMT_ATC_RGB" value="0x20"/>
+	<value name="TFMT_ATC_RGBA_EXPLICIT" value="0x21"/>
+	<value name="TFMT_ETC1" value="0x22"/>
+	<value name="TFMT_ATC_RGBA_INTERPOLATED" value="0x23"/>
+
+	<value name="TFMT_DXT1" value="0x24"/>
+	<value name="TFMT_DXT3" value="0x25"/>
+	<value name="TFMT_DXT5" value="0x26"/>
+
+	<value name="TFMT_2_10_10_10_UNORM" value="0x28"/>
+	<value name="TFMT_10_10_10_2_UNORM" value="0x29"/>
+	<value name="TFMT_9_9_9_E5_FLOAT" value="0x2a"/>
+	<value name="TFMT_11_11_10_FLOAT" value="0x2b"/>
+	<value name="TFMT_A8_UNORM" value="0x2c"/>    <!-- GL_ALPHA -->
+	<value name="TFMT_L8_UNORM" value="0x2d"/>
+	<value name="TFMT_L8_A8_UNORM" value="0x2f"/> <!-- GL_LUMINANCE_ALPHA -->
+
+	<!--
+		NOTE: GL_ALPHA and GL_LUMINANCE_ALPHA aren't handled in a similar way
+		to float16, float32.. but they seem to use non-standard swizzle too..
+		perhaps we can ditch that if the pattern follows of 0xn0, 0xn1, 0xn2,
+		0xn3 for 1, 2, 3, 4 components respectively..
+
+		Only formats filled in below are the ones that have been observed by
+		the blob or tested.. you can guess what the missing ones are..
+	 -->
+
+	<value name="TFMT_8_UNORM" value="0x30"/>     <!-- GL_LUMINANCE -->
+	<value name="TFMT_8_8_UNORM" value="0x31"/>
+	<value name="TFMT_8_8_8_UNORM" value="0x32"/>
+	<value name="TFMT_8_8_8_8_UNORM" value="0x33"/>
+
+	<value name="TFMT_8_SNORM" value="0x34"/>
+	<value name="TFMT_8_8_SNORM" value="0x35"/>
+	<value name="TFMT_8_8_8_SNORM" value="0x36"/>
+	<value name="TFMT_8_8_8_8_SNORM" value="0x37"/>
+
+	<value name="TFMT_8_UINT" value="0x38"/>
+	<value name="TFMT_8_8_UINT" value="0x39"/>
+	<value name="TFMT_8_8_8_UINT" value="0x3a"/>
+	<value name="TFMT_8_8_8_8_UINT" value="0x3b"/>
+
+	<value name="TFMT_8_SINT" value="0x3c"/>
+	<value name="TFMT_8_8_SINT" value="0x3d"/>
+	<value name="TFMT_8_8_8_SINT" value="0x3e"/>
+	<value name="TFMT_8_8_8_8_SINT" value="0x3f"/>
+
+	<value name="TFMT_16_FLOAT" value="0x40"/>
+	<value name="TFMT_16_16_FLOAT" value="0x41"/>
+	<!-- TFMT_FLOAT_16_16_16 -->
+	<value name="TFMT_16_16_16_16_FLOAT" value="0x43"/>
+
+	<value name="TFMT_16_UINT" value="0x44"/>
+	<value name="TFMT_16_16_UINT" value="0x45"/>
+	<value name="TFMT_16_16_16_16_UINT" value="0x47"/>
+
+	<value name="TFMT_16_SINT" value="0x48"/>
+	<value name="TFMT_16_16_SINT" value="0x49"/>
+	<value name="TFMT_16_16_16_16_SINT" value="0x4b"/>
+
+	<value name="TFMT_16_UNORM" value="0x4c"/>
+	<value name="TFMT_16_16_UNORM" value="0x4d"/>
+	<value name="TFMT_16_16_16_16_UNORM" value="0x4f"/>
+
+	<value name="TFMT_16_SNORM" value="0x50"/>
+	<value name="TFMT_16_16_SNORM" value="0x51"/>
+	<value name="TFMT_16_16_16_16_SNORM" value="0x53"/>
+
+	<value name="TFMT_32_FLOAT" value="0x54"/>
+	<value name="TFMT_32_32_FLOAT" value="0x55"/>
+	<!-- TFMT_32_32_32_FLOAT -->
+	<value name="TFMT_32_32_32_32_FLOAT" value="0x57"/>
+
+	<value name="TFMT_32_UINT" value="0x58"/>
+	<value name="TFMT_32_32_UINT" value="0x59"/>
+	<value name="TFMT_32_32_32_32_UINT" value="0x5b"/>
+
+	<value name="TFMT_32_SINT" value="0x5c"/>
+	<value name="TFMT_32_32_SINT" value="0x5d"/>
+	<value name="TFMT_32_32_32_32_SINT" value="0x5f"/>
+
+	<value name="TFMT_2_10_10_10_UINT" value="0x60"/>
+	<value name="TFMT_10_10_10_2_UINT" value="0x61"/>
+
+	<value name="TFMT_ETC2_RG11_SNORM" value="0x70"/>
+	<value name="TFMT_ETC2_RG11_UNORM" value="0x71"/>
+	<value name="TFMT_ETC2_R11_SNORM" value="0x72"/>
+	<value name="TFMT_ETC2_R11_UNORM" value="0x73"/>
+	<value name="TFMT_ETC2_RGBA8" value="0x74"/>
+	<value name="TFMT_ETC2_RGB8A1" value="0x75"/>
+	<value name="TFMT_ETC2_RGB8" value="0x76"/>
+
+	<value name="TFMT_NONE" value="0xff"/>
+</enum>
+
+<enum name="a3xx_color_fmt">
+	<value name="RB_R5G6B5_UNORM"       value="0x00"/>
+	<value name="RB_R5G5B5A1_UNORM"     value="0x01"/>
+	<value name="RB_R4G4B4A4_UNORM"     value="0x03"/>
+	<value name="RB_R8G8B8_UNORM"	    value="0x04"/>
+	<value name="RB_R8G8B8A8_UNORM"	    value="0x08"/>
+	<value name="RB_R8G8B8A8_SNORM"	    value="0x09"/>
+	<value name="RB_R8G8B8A8_UINT"	    value="0x0a"/>
+	<value name="RB_R8G8B8A8_SINT"	    value="0x0b"/>
+	<value name="RB_R8G8_UNORM"	    value="0x0c"/>
+	<value name="RB_R8G8_SNORM"	    value="0x0d"/>
+	<value name="RB_R8G8_UINT"	    value="0x0e"/>
+	<value name="RB_R8G8_SINT"	    value="0x0f"/>
+	<value name="RB_R10G10B10A2_UNORM"  value="0x10"/>
+	<value name="RB_A2R10G10B10_UNORM"  value="0x11"/>
+	<value name="RB_R10G10B10A2_UINT"   value="0x12"/>
+	<value name="RB_A2R10G10B10_UINT"   value="0x13"/>
+
+	<value name="RB_A8_UNORM"	    value="0x14"/>
+	<value name="RB_R8_UNORM"	    value="0x15"/>
+
+	<value name="RB_R16_FLOAT"          value="0x18"/>
+	<value name="RB_R16G16_FLOAT"       value="0x19"/>
+	<value name="RB_R16G16B16A16_FLOAT" value="0x1b"/> <!-- GL_HALF_FLOAT_OES -->
+	<value name="RB_R11G11B10_FLOAT"    value="0x1c"/>
+
+	<value name="RB_R16_SNORM"          value="0x20"/>
+	<value name="RB_R16G16_SNORM"       value="0x21"/>
+	<value name="RB_R16G16B16A16_SNORM" value="0x23"/>
+
+	<value name="RB_R16_UNORM"          value="0x24"/>
+	<value name="RB_R16G16_UNORM"       value="0x25"/>
+	<value name="RB_R16G16B16A16_UNORM" value="0x27"/>
+
+	<value name="RB_R16_SINT"	    value="0x28"/>
+	<value name="RB_R16G16_SINT"	    value="0x29"/>
+	<value name="RB_R16G16B16A16_SINT"  value="0x2b"/>
+
+	<value name="RB_R16_UINT"	    value="0x2c"/>
+	<value name="RB_R16G16_UINT"	    value="0x2d"/>
+	<value name="RB_R16G16B16A16_UINT"  value="0x2f"/>
+
+	<value name="RB_R32_FLOAT"          value="0x30"/>
+	<value name="RB_R32G32_FLOAT"       value="0x31"/>
+	<value name="RB_R32G32B32A32_FLOAT" value="0x33"/> <!-- GL_FLOAT -->
+
+	<value name="RB_R32_SINT"	    value="0x34"/>
+	<value name="RB_R32G32_SINT"	    value="0x35"/>
+	<value name="RB_R32G32B32A32_SINT"  value="0x37"/>
+
+	<value name="RB_R32_UINT"	    value="0x38"/>
+	<value name="RB_R32G32_UINT"	    value="0x39"/>
+	<value name="RB_R32G32B32A32_UINT"  value="0x3b"/>
+
+	<value name="RB_NONE"               value="0xff"/>
+</enum>
+
+<enum name="a3xx_cp_perfcounter_select">
+	<value value="0x00" name="CP_ALWAYS_COUNT"/>
+	<value value="0x03" name="CP_AHB_PFPTRANS_WAIT"/>
+	<value value="0x06" name="CP_AHB_NRTTRANS_WAIT"/>
+	<value value="0x08" name="CP_CSF_NRT_READ_WAIT"/>
+	<value value="0x09" name="CP_CSF_I1_FIFO_FULL"/>
+	<value value="0x0a" name="CP_CSF_I2_FIFO_FULL"/>
+	<value value="0x0b" name="CP_CSF_ST_FIFO_FULL"/>
+	<value value="0x0c" name="CP_RESERVED_12"/>
+	<value value="0x0d" name="CP_CSF_RING_ROQ_FULL"/>
+	<value value="0x0e" name="CP_CSF_I1_ROQ_FULL"/>
+	<value value="0x0f" name="CP_CSF_I2_ROQ_FULL"/>
+	<value value="0x10" name="CP_CSF_ST_ROQ_FULL"/>
+	<value value="0x11" name="CP_RESERVED_17"/>
+	<value value="0x12" name="CP_MIU_TAG_MEM_FULL"/>
+	<value value="0x16" name="CP_MIU_NRT_WRITE_STALLED"/>
+	<value value="0x17" name="CP_MIU_NRT_READ_STALLED"/>
+	<value value="0x1a" name="CP_ME_REGS_RB_DONE_FIFO_FULL"/>
+	<value value="0x1b" name="CP_ME_REGS_VS_EVENT_FIFO_FULL"/>
+	<value value="0x1c" name="CP_ME_REGS_PS_EVENT_FIFO_FULL"/>
+	<value value="0x1d" name="CP_ME_REGS_CF_EVENT_FIFO_FULL"/>
+	<value value="0x1e" name="CP_ME_MICRO_RB_STARVED"/>
+	<value value="0x28" name="CP_AHB_RBBM_DWORD_SENT"/>
+	<value value="0x29" name="CP_ME_BUSY_CLOCKS"/>
+	<value value="0x2a" name="CP_ME_WAIT_CONTEXT_AVAIL"/>
+	<value value="0x2b" name="CP_PFP_TYPE0_PACKET"/>
+	<value value="0x2c" name="CP_PFP_TYPE3_PACKET"/>
+	<value value="0x2d" name="CP_CSF_RB_WPTR_NEQ_RPTR"/>
+	<value value="0x2e" name="CP_CSF_I1_SIZE_NEQ_ZERO"/>
+	<value value="0x2f" name="CP_CSF_I2_SIZE_NEQ_ZERO"/>
+	<value value="0x30" name="CP_CSF_RBI1I2_FETCHING"/>
+</enum>
+
+<enum name="a3xx_gras_tse_perfcounter_select">
+	<value value="0x00" name="GRAS_TSEPERF_INPUT_PRIM"/>
+	<value value="0x01" name="GRAS_TSEPERF_INPUT_NULL_PRIM"/>
+	<value value="0x02" name="GRAS_TSEPERF_TRIVAL_REJ_PRIM"/>
+	<value value="0x03" name="GRAS_TSEPERF_CLIPPED_PRIM"/>
+	<value value="0x04" name="GRAS_TSEPERF_NEW_PRIM"/>
+	<value value="0x05" name="GRAS_TSEPERF_ZERO_AREA_PRIM"/>
+	<value value="0x06" name="GRAS_TSEPERF_FACENESS_CULLED_PRIM"/>
+	<value value="0x07" name="GRAS_TSEPERF_ZERO_PIXEL_PRIM"/>
+	<value value="0x08" name="GRAS_TSEPERF_OUTPUT_NULL_PRIM"/>
+	<value value="0x09" name="GRAS_TSEPERF_OUTPUT_VISIBLE_PRIM"/>
+	<value value="0x0a" name="GRAS_TSEPERF_PRE_CLIP_PRIM"/>
+	<value value="0x0b" name="GRAS_TSEPERF_POST_CLIP_PRIM"/>
+	<value value="0x0c" name="GRAS_TSEPERF_WORKING_CYCLES"/>
+	<value value="0x0d" name="GRAS_TSEPERF_PC_STARVE"/>
+	<value value="0x0e" name="GRAS_TSERASPERF_STALL"/>
+</enum>
+
+<enum name="a3xx_gras_ras_perfcounter_select">
+	<value value="0x00" name="GRAS_RASPERF_16X16_TILES"/>
+	<value value="0x01" name="GRAS_RASPERF_8X8_TILES"/>
+	<value value="0x02" name="GRAS_RASPERF_4X4_TILES"/>
+	<value value="0x03" name="GRAS_RASPERF_WORKING_CYCLES"/>
+	<value value="0x04" name="GRAS_RASPERF_STALL_CYCLES_BY_RB"/>
+	<value value="0x05" name="GRAS_RASPERF_STALL_CYCLES_BY_VSC"/>
+	<value value="0x06" name="GRAS_RASPERF_STARVE_CYCLES_BY_TSE"/>
+</enum>
+
+<enum name="a3xx_hlsq_perfcounter_select">
+	<value value="0x00" name="HLSQ_PERF_SP_VS_CONSTANT"/>
+	<value value="0x01" name="HLSQ_PERF_SP_VS_INSTRUCTIONS"/>
+	<value value="0x02" name="HLSQ_PERF_SP_FS_CONSTANT"/>
+	<value value="0x03" name="HLSQ_PERF_SP_FS_INSTRUCTIONS"/>
+	<value value="0x04" name="HLSQ_PERF_TP_STATE"/>
+	<value value="0x05" name="HLSQ_PERF_QUADS"/>
+	<value value="0x06" name="HLSQ_PERF_PIXELS"/>
+	<value value="0x07" name="HLSQ_PERF_VERTICES"/>
+	<value value="0x08" name="HLSQ_PERF_FS8_THREADS"/>
+	<value value="0x09" name="HLSQ_PERF_FS16_THREADS"/>
+	<value value="0x0a" name="HLSQ_PERF_FS32_THREADS"/>
+	<value value="0x0b" name="HLSQ_PERF_VS8_THREADS"/>
+	<value value="0x0c" name="HLSQ_PERF_VS16_THREADS"/>
+	<value value="0x0d" name="HLSQ_PERF_SP_VS_DATA_BYTES"/>
+	<value value="0x0e" name="HLSQ_PERF_SP_FS_DATA_BYTES"/>
+	<value value="0x0f" name="HLSQ_PERF_ACTIVE_CYCLES"/>
+	<value value="0x10" name="HLSQ_PERF_STALL_CYCLES_SP_STATE"/>
+	<value value="0x11" name="HLSQ_PERF_STALL_CYCLES_SP_VS"/>
+	<value value="0x12" name="HLSQ_PERF_STALL_CYCLES_SP_FS"/>
+	<value value="0x13" name="HLSQ_PERF_STALL_CYCLES_UCHE"/>
+	<value value="0x14" name="HLSQ_PERF_RBBM_LOAD_CYCLES"/>
+	<value value="0x15" name="HLSQ_PERF_DI_TO_VS_START_SP0"/>
+	<value value="0x16" name="HLSQ_PERF_DI_TO_FS_START_SP0"/>
+	<value value="0x17" name="HLSQ_PERF_VS_START_TO_DONE_SP0"/>
+	<value value="0x18" name="HLSQ_PERF_FS_START_TO_DONE_SP0"/>
+	<value value="0x19" name="HLSQ_PERF_SP_STATE_COPY_CYCLES_VS"/>
+	<value value="0x1a" name="HLSQ_PERF_SP_STATE_COPY_CYCLES_FS"/>
+	<value value="0x1b" name="HLSQ_PERF_UCHE_LATENCY_CYCLES"/>
+	<value value="0x1c" name="HLSQ_PERF_UCHE_LATENCY_COUNT"/>
+</enum>
+
+<enum name="a3xx_pc_perfcounter_select">
+	<value value="0x00" name="PC_PCPERF_VISIBILITY_STREAMS"/>
+	<value value="0x01" name="PC_PCPERF_TOTAL_INSTANCES"/>
+	<value value="0x02" name="PC_PCPERF_PRIMITIVES_PC_VPC"/>
+	<value value="0x03" name="PC_PCPERF_PRIMITIVES_KILLED_BY_VS"/>
+	<value value="0x04" name="PC_PCPERF_PRIMITIVES_VISIBLE_BY_VS"/>
+	<value value="0x05" name="PC_PCPERF_DRAWCALLS_KILLED_BY_VS"/>
+	<value value="0x06" name="PC_PCPERF_DRAWCALLS_VISIBLE_BY_VS"/>
+	<value value="0x07" name="PC_PCPERF_VERTICES_TO_VFD"/>
+	<value value="0x08" name="PC_PCPERF_REUSED_VERTICES"/>
+	<value value="0x09" name="PC_PCPERF_CYCLES_STALLED_BY_VFD"/>
+	<value value="0x0a" name="PC_PCPERF_CYCLES_STALLED_BY_TSE"/>
+	<value value="0x0b" name="PC_PCPERF_CYCLES_STALLED_BY_VBIF"/>
+	<value value="0x0c" name="PC_PCPERF_CYCLES_IS_WORKING"/>
+</enum>
+
+<enum name="a3xx_rb_perfcounter_select">
+	<value value="0x00" name="RB_RBPERF_ACTIVE_CYCLES_ANY"/>
+	<value value="0x01" name="RB_RBPERF_ACTIVE_CYCLES_ALL"/>
+	<value value="0x02" name="RB_RBPERF_STARVE_CYCLES_BY_SP"/>
+	<value value="0x03" name="RB_RBPERF_STARVE_CYCLES_BY_RAS"/>
+	<value value="0x04" name="RB_RBPERF_STARVE_CYCLES_BY_MARB"/>
+	<value value="0x05" name="RB_RBPERF_STALL_CYCLES_BY_MARB"/>
+	<value value="0x06" name="RB_RBPERF_STALL_CYCLES_BY_HLSQ"/>
+	<value value="0x07" name="RB_RBPERF_RB_MARB_DATA"/>
+	<value value="0x08" name="RB_RBPERF_SP_RB_QUAD"/>
+	<value value="0x09" name="RB_RBPERF_RAS_EARLY_Z_QUADS"/>
+	<value value="0x0a" name="RB_RBPERF_GMEM_CH0_READ"/>
+	<value value="0x0b" name="RB_RBPERF_GMEM_CH1_READ"/>
+	<value value="0x0c" name="RB_RBPERF_GMEM_CH0_WRITE"/>
+	<value value="0x0d" name="RB_RBPERF_GMEM_CH1_WRITE"/>
+	<value value="0x0e" name="RB_RBPERF_CP_CONTEXT_DONE"/>
+	<value value="0x0f" name="RB_RBPERF_CP_CACHE_FLUSH"/>
+	<value value="0x10" name="RB_RBPERF_CP_ZPASS_DONE"/>
+</enum>
+
+<enum name="a3xx_rbbm_perfcounter_select">
+	<value value="0" name="RBBM_ALAWYS_ON"/>
+	<value value="1" name="RBBM_VBIF_BUSY"/>
+	<value value="2" name="RBBM_TSE_BUSY"/>
+	<value value="3" name="RBBM_RAS_BUSY"/>
+	<value value="4" name="RBBM_PC_DCALL_BUSY"/>
+	<value value="5" name="RBBM_PC_VSD_BUSY"/>
+	<value value="6" name="RBBM_VFD_BUSY"/>
+	<value value="7" name="RBBM_VPC_BUSY"/>
+	<value value="8" name="RBBM_UCHE_BUSY"/>
+	<value value="9" name="RBBM_VSC_BUSY"/>
+	<value value="10" name="RBBM_HLSQ_BUSY"/>
+	<value value="11" name="RBBM_ANY_RB_BUSY"/>
+	<value value="12" name="RBBM_ANY_TEX_BUSY"/>
+	<value value="13" name="RBBM_ANY_USP_BUSY"/>
+	<value value="14" name="RBBM_ANY_MARB_BUSY"/>
+	<value value="15" name="RBBM_ANY_ARB_BUSY"/>
+	<value value="16" name="RBBM_AHB_STATUS_BUSY"/>
+	<value value="17" name="RBBM_AHB_STATUS_STALLED"/>
+	<value value="18" name="RBBM_AHB_STATUS_TXFR"/>
+	<value value="19" name="RBBM_AHB_STATUS_TXFR_SPLIT"/>
+	<value value="20" name="RBBM_AHB_STATUS_TXFR_ERROR"/>
+	<value value="21" name="RBBM_AHB_STATUS_LONG_STALL"/>
+	<value value="22" name="RBBM_RBBM_STATUS_MASKED"/>
+</enum>
+
+<enum name="a3xx_sp_perfcounter_select">
+	<value value="0x00" name="SP_LM_LOAD_INSTRUCTIONS"/>
+	<value value="0x01" name="SP_LM_STORE_INSTRUCTIONS"/>
+	<value value="0x02" name="SP_LM_ATOMICS"/>
+	<value value="0x03" name="SP_UCHE_LOAD_INSTRUCTIONS"/>
+	<value value="0x04" name="SP_UCHE_STORE_INSTRUCTIONS"/>
+	<value value="0x05" name="SP_UCHE_ATOMICS"/>
+	<value value="0x06" name="SP_VS_TEX_INSTRUCTIONS"/>
+	<value value="0x07" name="SP_VS_CFLOW_INSTRUCTIONS"/>
+	<value value="0x08" name="SP_VS_EFU_INSTRUCTIONS"/>
+	<value value="0x09" name="SP_VS_FULL_ALU_INSTRUCTIONS"/>
+	<value value="0x0a" name="SP_VS_HALF_ALU_INSTRUCTIONS"/>
+	<value value="0x0b" name="SP_FS_TEX_INSTRUCTIONS"/>
+	<value value="0x0c" name="SP_FS_CFLOW_INSTRUCTIONS"/>
+	<value value="0x0d" name="SP_FS_EFU_INSTRUCTIONS"/>
+	<value value="0x0e" name="SP_FS_FULL_ALU_INSTRUCTIONS"/>
+	<value value="0x0f" name="SP_FS_HALF_ALU_INSTRUCTIONS"/>
+	<value value="0x10" name="SP_FS_BARY_INSTRUCTIONS"/>
+	<value value="0x11" name="SP_VS_INSTRUCTIONS"/>
+	<value value="0x12" name="SP_FS_INSTRUCTIONS"/>
+	<value value="0x13" name="SP_ADDR_LOCK_COUNT"/>
+	<value value="0x14" name="SP_UCHE_READ_TRANS"/>
+	<value value="0x15" name="SP_UCHE_WRITE_TRANS"/>
+	<value value="0x16" name="SP_EXPORT_VPC_TRANS"/>
+	<value value="0x17" name="SP_EXPORT_RB_TRANS"/>
+	<value value="0x18" name="SP_PIXELS_KILLED"/>
+	<value value="0x19" name="SP_ICL1_REQUESTS"/>
+	<value value="0x1a" name="SP_ICL1_MISSES"/>
+	<value value="0x1b" name="SP_ICL0_REQUESTS"/>
+	<value value="0x1c" name="SP_ICL0_MISSES"/>
+	<value value="0x1d" name="SP_ALU_ACTIVE_CYCLES"/>
+	<value value="0x1e" name="SP_EFU_ACTIVE_CYCLES"/>
+	<value value="0x1f" name="SP_STALL_CYCLES_BY_VPC"/>
+	<value value="0x20" name="SP_STALL_CYCLES_BY_TP"/>
+	<value value="0x21" name="SP_STALL_CYCLES_BY_UCHE"/>
+	<value value="0x22" name="SP_STALL_CYCLES_BY_RB"/>
+	<value value="0x23" name="SP_ACTIVE_CYCLES_ANY"/>
+	<value value="0x24" name="SP_ACTIVE_CYCLES_ALL"/>
+</enum>
+
+<enum name="a3xx_tp_perfcounter_select">
+	<value value="0x00" name="TPL1_TPPERF_L1_REQUESTS"/>
+	<value value="0x01" name="TPL1_TPPERF_TP0_L1_REQUESTS"/>
+	<value value="0x02" name="TPL1_TPPERF_TP0_L1_MISSES"/>
+	<value value="0x03" name="TPL1_TPPERF_TP1_L1_REQUESTS"/>
+	<value value="0x04" name="TPL1_TPPERF_TP1_L1_MISSES"/>
+	<value value="0x05" name="TPL1_TPPERF_TP2_L1_REQUESTS"/>
+	<value value="0x06" name="TPL1_TPPERF_TP2_L1_MISSES"/>
+	<value value="0x07" name="TPL1_TPPERF_TP3_L1_REQUESTS"/>
+	<value value="0x08" name="TPL1_TPPERF_TP3_L1_MISSES"/>
+	<value value="0x09" name="TPL1_TPPERF_OUTPUT_TEXELS_POINT"/>
+	<value value="0x0a" name="TPL1_TPPERF_OUTPUT_TEXELS_BILINEAR"/>
+	<value value="0x0b" name="TPL1_TPPERF_OUTPUT_TEXELS_MIP"/>
+	<value value="0x0c" name="TPL1_TPPERF_OUTPUT_TEXELS_ANISO"/>
+	<value value="0x0d" name="TPL1_TPPERF_BILINEAR_OPS"/>
+	<value value="0x0e" name="TPL1_TPPERF_QUADSQUADS_OFFSET"/>
+	<value value="0x0f" name="TPL1_TPPERF_QUADQUADS_SHADOW"/>
+	<value value="0x10" name="TPL1_TPPERF_QUADS_ARRAY"/>
+	<value value="0x11" name="TPL1_TPPERF_QUADS_PROJECTION"/>
+	<value value="0x12" name="TPL1_TPPERF_QUADS_GRADIENT"/>
+	<value value="0x13" name="TPL1_TPPERF_QUADS_1D2D"/>
+	<value value="0x14" name="TPL1_TPPERF_QUADS_3DCUBE"/>
+	<value value="0x15" name="TPL1_TPPERF_ZERO_LOD"/>
+	<value value="0x16" name="TPL1_TPPERF_OUTPUT_TEXELS"/>
+	<value value="0x17" name="TPL1_TPPERF_ACTIVE_CYCLES_ANY"/>
+	<value value="0x18" name="TPL1_TPPERF_ACTIVE_CYCLES_ALL"/>
+	<value value="0x19" name="TPL1_TPPERF_STALL_CYCLES_BY_ARB"/>
+	<value value="0x1a" name="TPL1_TPPERF_LATENCY"/>
+	<value value="0x1b" name="TPL1_TPPERF_LATENCY_TRANS"/>
+</enum>
+
+<enum name="a3xx_vfd_perfcounter_select">
+	<value value="0" name="VFD_PERF_UCHE_BYTE_FETCHED"/>
+	<value value="1" name="VFD_PERF_UCHE_TRANS"/>
+	<value value="2" name="VFD_PERF_VPC_BYPASS_COMPONENTS"/>
+	<value value="3" name="VFD_PERF_FETCH_INSTRUCTIONS"/>
+	<value value="4" name="VFD_PERF_DECODE_INSTRUCTIONS"/>
+	<value value="5" name="VFD_PERF_ACTIVE_CYCLES"/>
+	<value value="6" name="VFD_PERF_STALL_CYCLES_UCHE"/>
+	<value value="7" name="VFD_PERF_STALL_CYCLES_HLSQ"/>
+	<value value="8" name="VFD_PERF_STALL_CYCLES_VPC_BYPASS"/>
+	<value value="9" name="VFD_PERF_STALL_CYCLES_VPC_ALLOC"/>
+</enum>
+
+<enum name="a3xx_vpc_perfcounter_select">
+	<value value="0" name="VPC_PERF_SP_LM_PRIMITIVES"/>
+	<value value="1" name="VPC_PERF_COMPONENTS_FROM_SP"/>
+	<value value="2" name="VPC_PERF_SP_LM_COMPONENTS"/>
+	<value value="3" name="VPC_PERF_ACTIVE_CYCLES"/>
+	<value value="4" name="VPC_PERF_STALL_CYCLES_LM"/>
+	<value value="5" name="VPC_PERF_STALL_CYCLES_RAS"/>
+</enum>
+
+<enum name="a3xx_uche_perfcounter_select">
+	<value value="0x00" name="UCHE_UCHEPERF_VBIF_READ_BEATS_TP"/>
+	<value value="0x01" name="UCHE_UCHEPERF_VBIF_READ_BEATS_VFD"/>
+	<value value="0x02" name="UCHE_UCHEPERF_VBIF_READ_BEATS_HLSQ"/>
+	<value value="0x03" name="UCHE_UCHEPERF_VBIF_READ_BEATS_MARB"/>
+	<value value="0x04" name="UCHE_UCHEPERF_VBIF_READ_BEATS_SP"/>
+	<value value="0x08" name="UCHE_UCHEPERF_READ_REQUESTS_TP"/>
+	<value value="0x09" name="UCHE_UCHEPERF_READ_REQUESTS_VFD"/>
+	<value value="0x0a" name="UCHE_UCHEPERF_READ_REQUESTS_HLSQ"/>
+	<value value="0x0b" name="UCHE_UCHEPERF_READ_REQUESTS_MARB"/>
+	<value value="0x0c" name="UCHE_UCHEPERF_READ_REQUESTS_SP"/>
+	<value value="0x0d" name="UCHE_UCHEPERF_WRITE_REQUESTS_MARB"/>
+	<value value="0x0e" name="UCHE_UCHEPERF_WRITE_REQUESTS_SP"/>
+	<value value="0x0f" name="UCHE_UCHEPERF_TAG_CHECK_FAILS"/>
+	<value value="0x10" name="UCHE_UCHEPERF_EVICTS"/>
+	<value value="0x11" name="UCHE_UCHEPERF_FLUSHES"/>
+	<value value="0x12" name="UCHE_UCHEPERF_VBIF_LATENCY_CYCLES"/>
+	<value value="0x13" name="UCHE_UCHEPERF_VBIF_LATENCY_SAMPLES"/>
+	<value value="0x14" name="UCHE_UCHEPERF_ACTIVE_CYCLES"/>
+</enum>
+
+<enum name="a3xx_intp_mode">
+	<value name="SMOOTH" value="0"/>
+	<value name="FLAT" value="1"/>
+	<value name="ZERO" value="2"/>
+	<value name="ONE" value="3"/>
+</enum>
+
+<enum name="a3xx_repl_mode">
+	<value name="S" value="1"/>
+	<value name="T" value="2"/>
+	<value name="ONE_T" value="3"/>
+</enum>
+
+<domain name="A3XX" width="32">
+	<!-- RBBM registers -->
+	<reg32 offset="0x0000" name="RBBM_HW_VERSION"/>
+	<reg32 offset="0x0001" name="RBBM_HW_RELEASE"/>
+	<reg32 offset="0x0002" name="RBBM_HW_CONFIGURATION"/>
+	<reg32 offset="0x0010" name="RBBM_CLOCK_CTL"/>
+	<reg32 offset="0x0012" name="RBBM_SP_HYST_CNT"/>
+	<reg32 offset="0x0018" name="RBBM_SW_RESET_CMD"/>
+	<reg32 offset="0x0020" name="RBBM_AHB_CTL0"/>
+	<reg32 offset="0x0021" name="RBBM_AHB_CTL1"/>
+	<reg32 offset="0x0022" name="RBBM_AHB_CMD"/>
+	<reg32 offset="0x0027" name="RBBM_AHB_ERROR_STATUS"/>
+	<reg32 offset="0x002e" name="RBBM_GPR0_CTL"/>
+	<reg32 offset="0x0030" name="RBBM_STATUS">
+		<bitfield name="HI_BUSY" pos="0" type="boolean"/>
+		<bitfield name="CP_ME_BUSY" pos="1" type="boolean"/>
+		<bitfield name="CP_PFP_BUSY" pos="2" type="boolean"/>
+		<bitfield name="CP_NRT_BUSY" pos="14" type="boolean"/>
+		<bitfield name="VBIF_BUSY" pos="15" type="boolean"/>
+		<bitfield name="TSE_BUSY" pos="16" type="boolean"/>
+		<bitfield name="RAS_BUSY" pos="17" type="boolean"/>
+		<bitfield name="RB_BUSY" pos="18" type="boolean"/>
+		<bitfield name="PC_DCALL_BUSY" pos="19" type="boolean"/>
+		<bitfield name="PC_VSD_BUSY" pos="20" type="boolean"/>
+		<bitfield name="VFD_BUSY" pos="21" type="boolean"/>
+		<bitfield name="VPC_BUSY" pos="22" type="boolean"/>
+		<bitfield name="UCHE_BUSY" pos="23" type="boolean"/>
+		<bitfield name="SP_BUSY" pos="24" type="boolean"/>
+		<bitfield name="TPL1_BUSY" pos="25" type="boolean"/>
+		<bitfield name="MARB_BUSY" pos="26" type="boolean"/>
+		<bitfield name="VSC_BUSY" pos="27" type="boolean"/>
+		<bitfield name="ARB_BUSY" pos="28" type="boolean"/>
+		<bitfield name="HLSQ_BUSY" pos="29" type="boolean"/>
+		<bitfield name="GPU_BUSY_NOHC" pos="30" type="boolean"/>
+		<bitfield name="GPU_BUSY" pos="31" type="boolean"/>
+	</reg32>
+	<!-- used in fw CP_WAIT_FOR_IDLE, similar to NQWAIT_UNTIL on a2xx: -->
+	<reg32 offset="0x0040" name="RBBM_NQWAIT_UNTIL"/>
+	<reg32 offset="0x0033" name="RBBM_WAIT_IDLE_CLOCKS_CTL"/>
+	<reg32 offset="0x0050" name="RBBM_INTERFACE_HANG_INT_CTL"/>
+	<reg32 offset="0x0051" name="RBBM_INTERFACE_HANG_MASK_CTL0"/>
+	<reg32 offset="0x0054" name="RBBM_INTERFACE_HANG_MASK_CTL1"/>
+	<reg32 offset="0x0057" name="RBBM_INTERFACE_HANG_MASK_CTL2"/>
+	<reg32 offset="0x005a" name="RBBM_INTERFACE_HANG_MASK_CTL3"/>
+
+	<bitset name="A3XX_INT0">
+		<bitfield name="RBBM_GPU_IDLE" pos="0" type="boolean"/>
+		<bitfield name="RBBM_AHB_ERROR" pos="1" type="boolean"/>
+		<bitfield name="RBBM_REG_TIMEOUT" pos="2" type="boolean"/>
+		<bitfield name="RBBM_ME_MS_TIMEOUT" pos="3" type="boolean"/>
+		<bitfield name="RBBM_PFP_MS_TIMEOUT" pos="4" type="boolean"/>
+		<bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="5" type="boolean"/>
+		<bitfield name="VFD_ERROR" pos="6" type="boolean"/>
+		<bitfield name="CP_SW_INT" pos="7" type="boolean"/>
+		<bitfield name="CP_T0_PACKET_IN_IB" pos="8" type="boolean"/>
+		<bitfield name="CP_OPCODE_ERROR" pos="9" type="boolean"/>
+		<bitfield name="CP_RESERVED_BIT_ERROR" pos="10" type="boolean"/>
+		<bitfield name="CP_HW_FAULT" pos="11" type="boolean"/>
+		<bitfield name="CP_DMA" pos="12" type="boolean"/>
+		<bitfield name="CP_IB2_INT" pos="13" type="boolean"/>
+		<bitfield name="CP_IB1_INT" pos="14" type="boolean"/>
+		<bitfield name="CP_RB_INT" pos="15" type="boolean"/>
+		<bitfield name="CP_REG_PROTECT_FAULT" pos="16" type="boolean"/>
+		<bitfield name="CP_RB_DONE_TS" pos="17" type="boolean"/>
+		<bitfield name="CP_VS_DONE_TS" pos="18" type="boolean"/>
+		<bitfield name="CP_PS_DONE_TS" pos="19" type="boolean"/>
+		<bitfield name="CACHE_FLUSH_TS" pos="20" type="boolean"/>
+		<bitfield name="CP_AHB_ERROR_HALT" pos="21" type="boolean"/>
+		<bitfield name="MISC_HANG_DETECT" pos="24" type="boolean"/>
+		<bitfield name="UCHE_OOB_ACCESS" pos="25" type="boolean"/>
+	</bitset>
+
+
+	<!--
+		set in pm4 fw INVALID_JUMP_TABLE_ENTRY and CP_INTERRUPT (compare
+		to CP_INT_STATUS in a2xx firmware), so this seems to be the a3xx
+		way for fw to raise and irq:
+	 -->
+	<reg32 offset="0x0060" name="RBBM_INT_SET_CMD" type="A3XX_INT0"/>
+	<reg32 offset="0x0061" name="RBBM_INT_CLEAR_CMD" type="A3XX_INT0"/>
+	<reg32 offset="0x0063" name="RBBM_INT_0_MASK" type="A3XX_INT0"/>
+	<reg32 offset="0x0064" name="RBBM_INT_0_STATUS" type="A3XX_INT0"/>
+	<reg32 offset="0x0080" name="RBBM_PERFCTR_CTL">
+		<bitfield name="ENABLE" pos="0" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x0081" name="RBBM_PERFCTR_LOAD_CMD0"/>
+	<reg32 offset="0x0082" name="RBBM_PERFCTR_LOAD_CMD1"/>
+	<reg32 offset="0x0084" name="RBBM_PERFCTR_LOAD_VALUE_LO"/>
+	<reg32 offset="0x0085" name="RBBM_PERFCTR_LOAD_VALUE_HI"/>
+	<reg32 offset="0x0086" name="RBBM_PERFCOUNTER0_SELECT" type="a3xx_rbbm_perfcounter_select"/>
+	<reg32 offset="0x0087" name="RBBM_PERFCOUNTER1_SELECT" type="a3xx_rbbm_perfcounter_select"/>
+	<reg32 offset="0x0088" name="RBBM_GPU_BUSY_MASKED"/>
+	<reg32 offset="0x0090" name="RBBM_PERFCTR_CP_0_LO"/>
+	<reg32 offset="0x0091" name="RBBM_PERFCTR_CP_0_HI"/>
+	<reg32 offset="0x0092" name="RBBM_PERFCTR_RBBM_0_LO"/>
+	<reg32 offset="0x0093" name="RBBM_PERFCTR_RBBM_0_HI"/>
+	<reg32 offset="0x0094" name="RBBM_PERFCTR_RBBM_1_LO"/>
+	<reg32 offset="0x0095" name="RBBM_PERFCTR_RBBM_1_HI"/>
+	<reg32 offset="0x0096" name="RBBM_PERFCTR_PC_0_LO"/>
+	<reg32 offset="0x0097" name="RBBM_PERFCTR_PC_0_HI"/>
+	<reg32 offset="0x0098" name="RBBM_PERFCTR_PC_1_LO"/>
+	<reg32 offset="0x0099" name="RBBM_PERFCTR_PC_1_HI"/>
+	<reg32 offset="0x009a" name="RBBM_PERFCTR_PC_2_LO"/>
+	<reg32 offset="0x009b" name="RBBM_PERFCTR_PC_2_HI"/>
+	<reg32 offset="0x009c" name="RBBM_PERFCTR_PC_3_LO"/>
+	<reg32 offset="0x009d" name="RBBM_PERFCTR_PC_3_HI"/>
+	<reg32 offset="0x009e" name="RBBM_PERFCTR_VFD_0_LO"/>
+	<reg32 offset="0x009f" name="RBBM_PERFCTR_VFD_0_HI"/>
+	<reg32 offset="0x00a0" name="RBBM_PERFCTR_VFD_1_LO"/>
+	<reg32 offset="0x00a1" name="RBBM_PERFCTR_VFD_1_HI"/>
+	<reg32 offset="0x00a2" name="RBBM_PERFCTR_HLSQ_0_LO"/>
+	<reg32 offset="0x00a3" name="RBBM_PERFCTR_HLSQ_0_HI"/>
+	<reg32 offset="0x00a4" name="RBBM_PERFCTR_HLSQ_1_LO"/>
+	<reg32 offset="0x00a5" name="RBBM_PERFCTR_HLSQ_1_HI"/>
+	<reg32 offset="0x00a6" name="RBBM_PERFCTR_HLSQ_2_LO"/>
+	<reg32 offset="0x00a7" name="RBBM_PERFCTR_HLSQ_2_HI"/>
+	<reg32 offset="0x00a8" name="RBBM_PERFCTR_HLSQ_3_LO"/>
+	<reg32 offset="0x00a9" name="RBBM_PERFCTR_HLSQ_3_HI"/>
+	<reg32 offset="0x00aa" name="RBBM_PERFCTR_HLSQ_4_LO"/>
+	<reg32 offset="0x00ab" name="RBBM_PERFCTR_HLSQ_4_HI"/>
+	<reg32 offset="0x00ac" name="RBBM_PERFCTR_HLSQ_5_LO"/>
+	<reg32 offset="0x00ad" name="RBBM_PERFCTR_HLSQ_5_HI"/>
+	<reg32 offset="0x00ae" name="RBBM_PERFCTR_VPC_0_LO"/>
+	<reg32 offset="0x00af" name="RBBM_PERFCTR_VPC_0_HI"/>
+	<reg32 offset="0x00b0" name="RBBM_PERFCTR_VPC_1_LO"/>
+	<reg32 offset="0x00b1" name="RBBM_PERFCTR_VPC_1_HI"/>
+	<reg32 offset="0x00b2" name="RBBM_PERFCTR_TSE_0_LO"/>
+	<reg32 offset="0x00b3" name="RBBM_PERFCTR_TSE_0_HI"/>
+	<reg32 offset="0x00b4" name="RBBM_PERFCTR_TSE_1_LO"/>
+	<reg32 offset="0x00b5" name="RBBM_PERFCTR_TSE_1_HI"/>
+	<reg32 offset="0x00b6" name="RBBM_PERFCTR_RAS_0_LO"/>
+	<reg32 offset="0x00b7" name="RBBM_PERFCTR_RAS_0_HI"/>
+	<reg32 offset="0x00b8" name="RBBM_PERFCTR_RAS_1_LO"/>
+	<reg32 offset="0x00b9" name="RBBM_PERFCTR_RAS_1_HI"/>
+	<reg32 offset="0x00ba" name="RBBM_PERFCTR_UCHE_0_LO"/>
+	<reg32 offset="0x00bb" name="RBBM_PERFCTR_UCHE_0_HI"/>
+	<reg32 offset="0x00bc" name="RBBM_PERFCTR_UCHE_1_LO"/>
+	<reg32 offset="0x00bd" name="RBBM_PERFCTR_UCHE_1_HI"/>
+	<reg32 offset="0x00be" name="RBBM_PERFCTR_UCHE_2_LO"/>
+	<reg32 offset="0x00bf" name="RBBM_PERFCTR_UCHE_2_HI"/>
+	<reg32 offset="0x00c0" name="RBBM_PERFCTR_UCHE_3_LO"/>
+	<reg32 offset="0x00c1" name="RBBM_PERFCTR_UCHE_3_HI"/>
+	<reg32 offset="0x00c2" name="RBBM_PERFCTR_UCHE_4_LO"/>
+	<reg32 offset="0x00c3" name="RBBM_PERFCTR_UCHE_4_HI"/>
+	<reg32 offset="0x00c4" name="RBBM_PERFCTR_UCHE_5_LO"/>
+	<reg32 offset="0x00c5" name="RBBM_PERFCTR_UCHE_5_HI"/>
+	<reg32 offset="0x00c6" name="RBBM_PERFCTR_TP_0_LO"/>
+	<reg32 offset="0x00c7" name="RBBM_PERFCTR_TP_0_HI"/>
+	<reg32 offset="0x00c8" name="RBBM_PERFCTR_TP_1_LO"/>
+	<reg32 offset="0x00c9" name="RBBM_PERFCTR_TP_1_HI"/>
+	<reg32 offset="0x00ca" name="RBBM_PERFCTR_TP_2_LO"/>
+	<reg32 offset="0x00cb" name="RBBM_PERFCTR_TP_2_HI"/>
+	<reg32 offset="0x00cc" name="RBBM_PERFCTR_TP_3_LO"/>
+	<reg32 offset="0x00cd" name="RBBM_PERFCTR_TP_3_HI"/>
+	<reg32 offset="0x00ce" name="RBBM_PERFCTR_TP_4_LO"/>
+	<reg32 offset="0x00cf" name="RBBM_PERFCTR_TP_4_HI"/>
+	<reg32 offset="0x00d0" name="RBBM_PERFCTR_TP_5_LO"/>
+	<reg32 offset="0x00d1" name="RBBM_PERFCTR_TP_5_HI"/>
+	<reg32 offset="0x00d2" name="RBBM_PERFCTR_SP_0_LO"/>
+	<reg32 offset="0x00d3" name="RBBM_PERFCTR_SP_0_HI"/>
+	<reg32 offset="0x00d4" name="RBBM_PERFCTR_SP_1_LO"/>
+	<reg32 offset="0x00d5" name="RBBM_PERFCTR_SP_1_HI"/>
+	<reg32 offset="0x00d6" name="RBBM_PERFCTR_SP_2_LO"/>
+	<reg32 offset="0x00d7" name="RBBM_PERFCTR_SP_2_HI"/>
+	<reg32 offset="0x00d8" name="RBBM_PERFCTR_SP_3_LO"/>
+	<reg32 offset="0x00d9" name="RBBM_PERFCTR_SP_3_HI"/>
+	<reg32 offset="0x00da" name="RBBM_PERFCTR_SP_4_LO"/>
+	<reg32 offset="0x00db" name="RBBM_PERFCTR_SP_4_HI"/>
+	<reg32 offset="0x00dc" name="RBBM_PERFCTR_SP_5_LO"/>
+	<reg32 offset="0x00dd" name="RBBM_PERFCTR_SP_5_HI"/>
+	<reg32 offset="0x00de" name="RBBM_PERFCTR_SP_6_LO"/>
+	<reg32 offset="0x00df" name="RBBM_PERFCTR_SP_6_HI"/>
+	<reg32 offset="0x00e0" name="RBBM_PERFCTR_SP_7_LO"/>
+	<reg32 offset="0x00e1" name="RBBM_PERFCTR_SP_7_HI"/>
+	<reg32 offset="0x00e2" name="RBBM_PERFCTR_RB_0_LO"/>
+	<reg32 offset="0x00e3" name="RBBM_PERFCTR_RB_0_HI"/>
+	<reg32 offset="0x00e4" name="RBBM_PERFCTR_RB_1_LO"/>
+	<reg32 offset="0x00e5" name="RBBM_PERFCTR_RB_1_HI"/>
+	<reg32 offset="0x00ea" name="RBBM_PERFCTR_PWR_0_LO"/>
+	<reg32 offset="0x00eb" name="RBBM_PERFCTR_PWR_0_HI"/>
+	<reg32 offset="0x00ec" name="RBBM_PERFCTR_PWR_1_LO"/>
+	<reg32 offset="0x00ed" name="RBBM_PERFCTR_PWR_1_HI"/>
+	<reg32 offset="0x0100" name="RBBM_RBBM_CTL"/>
+	<reg32 offset="0x0111" name="RBBM_DEBUG_BUS_CTL"/>
+	<reg32 offset="0x0112" name="RBBM_DEBUG_BUS_DATA_STATUS"/>
+
+	<!-- CP registers -->
+	<reg32 offset="0x01c9" name="CP_PFP_UCODE_ADDR"/>
+	<reg32 offset="0x01ca" name="CP_PFP_UCODE_DATA"/>
+	<reg32 offset="0x01cc" name="CP_ROQ_ADDR"/>
+	<reg32 offset="0x01cd" name="CP_ROQ_DATA"/>
+	<reg32 offset="0x01d1" name="CP_MERCIU_ADDR"/>
+	<reg32 offset="0x01d2" name="CP_MERCIU_DATA"/>
+	<reg32 offset="0x01d3" name="CP_MERCIU_DATA2"/>
+	<!-- see a3xx_snapshot_cp_meq().. looks like the way to dump queue between pfp and pm4 -->
+	<reg32 offset="0x01da" name="CP_MEQ_ADDR"/>
+	<reg32 offset="0x01db" name="CP_MEQ_DATA"/>
+	<reg32 offset="0x01f5" name="CP_WFI_PEND_CTR"/>
+	<reg32 offset="0x039d" name="RBBM_PM_OVERRIDE2"/>
+
+	<reg32 offset="0x0445" name="CP_PERFCOUNTER_SELECT" type="a3xx_cp_perfcounter_select"/>
+	<reg32 offset="0x045c" name="CP_HW_FAULT"/>
+	<reg32 offset="0x045e" name="CP_PROTECT_CTRL"/>
+	<reg32 offset="0x045f" name="CP_PROTECT_STATUS"/>
+	<array offset="0x0460" name="CP_PROTECT" stride="1" length="16">
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+	<reg32 offset="0x054d" name="CP_AHB_FAULT"/>
+
+	<reg32 offset="0x0d00" name="SQ_GPR_MANAGEMENT"/>
+	<reg32 offset="0x0d02" name="SQ_INST_STORE_MANAGMENT"/>
+	<reg32 offset="0x0e1e" name="TP0_CHICKEN"/>
+
+	<!-- these I guess or either SP or HLSQ since related to shader core setup: -->
+	<reg32 offset="0x0e22" name="SP_GLOBAL_MEM_SIZE" type="uint">
+		<doc>
+			The pair of MEM_SIZE/ADDR registers get programmed
+			in sequence with the size/addr of each buffer.
+		</doc>
+	</reg32>
+	<reg32 offset="0x0e23" name="SP_GLOBAL_MEM_ADDR"/>
+
+	<!-- GRAS registers -->
+	<reg32 offset="0x2040" name="GRAS_CL_CLIP_CNTL">
+		<bitfield name="IJ_PERSP_CENTER" pos="12" type="boolean"/>
+		<bitfield name="IJ_NON_PERSP_CENTER" pos="13" type="boolean"/>
+		<bitfield name="IJ_PERSP_CENTROID" pos="14" type="boolean"/>
+		<bitfield name="IJ_NON_PERSP_CENTROID" pos="15" type="boolean"/>
+		<bitfield name="CLIP_DISABLE" pos="16" type="boolean"/>
+		<bitfield name="ZFAR_CLIP_DISABLE" pos="17" type="boolean"/>
+		<bitfield name="VP_CLIP_CODE_IGNORE" pos="19" type="boolean"/>
+		<bitfield name="VP_XFORM_DISABLE" pos="20" type="boolean"/>
+		<bitfield name="PERSP_DIVISION_DISABLE" pos="21" type="boolean"/>
+		<bitfield name="ZERO_GB_SCALE_Z" pos="22" type="boolean">
+			<doc>aka clip_halfz</doc>
+		</bitfield>
+		<!-- set when gl_FragCoord.z is enabled in frag shader: -->
+		<bitfield name="ZCOORD" pos="23" type="boolean"/>
+		<bitfield name="WCOORD" pos="24" type="boolean"/>
+		<!-- set when frag shader writes z (so early z test disabled: -->
+		<bitfield name="ZCLIP_DISABLE" pos="25" type="boolean"/>
+		<bitfield name="NUM_USER_CLIP_PLANES" low="26" high="28" type="uint"/>
+	</reg32>
+	<reg32 offset="0x2044" name="GRAS_CL_GB_CLIP_ADJ">
+		<bitfield name="HORZ" low="0" high="9" type="uint"/>
+		<bitfield name="VERT" low="10" high="19" type="uint"/>
+	</reg32>
+	<reg32 offset="0x2048" name="GRAS_CL_VPORT_XOFFSET" type="float"/>
+	<reg32 offset="0x2049" name="GRAS_CL_VPORT_XSCALE" type="float"/>
+	<reg32 offset="0x204a" name="GRAS_CL_VPORT_YOFFSET" type="float"/>
+	<reg32 offset="0x204b" name="GRAS_CL_VPORT_YSCALE" type="float"/>
+	<reg32 offset="0x204c" name="GRAS_CL_VPORT_ZOFFSET" type="float"/>
+	<reg32 offset="0x204d" name="GRAS_CL_VPORT_ZSCALE" type="float"/>
+	<reg32 offset="0x2068" name="GRAS_SU_POINT_MINMAX">
+		<bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/>
+		<bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/>
+	</reg32>
+	<reg32 offset="0x2069" name="GRAS_SU_POINT_SIZE" type="fixed" radix="4"/>
+	<reg32 offset="0x206c" name="GRAS_SU_POLY_OFFSET_SCALE">
+		<bitfield name="VAL" low="0" high="23" type="fixed" radix="20"/>
+		<doc>range of -8.0 to 8.0</doc>
+	</reg32>
+	<reg32 offset="0x206d" name="GRAS_SU_POLY_OFFSET_OFFSET" radix="6" type="fixed">
+		<doc>range of -512.0 to 512.0</doc>
+	</reg32>
+	<reg32 offset="0x2070" name="GRAS_SU_MODE_CONTROL">
+		<bitfield name="CULL_FRONT" pos="0" type="boolean"/>
+		<bitfield name="CULL_BACK" pos="1" type="boolean"/>
+		<bitfield name="FRONT_CW" pos="2" type="boolean"/>
+		<bitfield name="LINEHALFWIDTH" low="3" high="10" radix="2" type="fixed"/>
+		<bitfield name="POLY_OFFSET" pos="11" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2072" name="GRAS_SC_CONTROL">
+		<!-- complete wild-ass-guess for sizes of these bitfields.. -->
+		<bitfield name="RENDER_MODE" low="4" high="7" type="a3xx_render_mode"/>
+		<bitfield name="MSAA_SAMPLES" low="8" high="11" type="a3xx_msaa_samples"/>
+		<bitfield name="RASTER_MODE" low="12" high="15"/>
+	</reg32>
+
+	<reg32 offset="0x2074" name="GRAS_SC_SCREEN_SCISSOR_TL" type="adreno_reg_xy"/>
+	<reg32 offset="0x2075" name="GRAS_SC_SCREEN_SCISSOR_BR" type="adreno_reg_xy"/>
+	<reg32 offset="0x2079" name="GRAS_SC_WINDOW_SCISSOR_TL" type="adreno_reg_xy"/>
+	<reg32 offset="0x207a" name="GRAS_SC_WINDOW_SCISSOR_BR" type="adreno_reg_xy"/>
+
+	<!-- RB registers -->
+	<reg32 offset="0x20c0" name="RB_MODE_CONTROL">
+		<!-- guess on the # of bits here.. -->
+		<bitfield name="GMEM_BYPASS" pos="7" type="boolean"/>
+		<doc>
+			RENDER_MODE is RB_RESOLVE_PASS for gmem->mem, otherwise RB_RENDER_PASS
+		</doc>
+		<bitfield name="RENDER_MODE" low="8" high="10" type="a3xx_render_mode"/>
+		<bitfield name="MRT" low="12" high="13" type="uint">
+			<doc>render targets - 1</doc>
+		</bitfield>
+		<bitfield name="MARB_CACHE_SPLIT_MODE" pos="15" type="boolean"/>
+		<bitfield name="PACKER_TIMER_ENABLE" pos="16" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x20c1" name="RB_RENDER_CONTROL">
+		<bitfield name="DUAL_COLOR_IN_ENABLE" pos="0" type="boolean"/>
+		<bitfield name="YUV_IN_ENABLE" pos="1" type="boolean"/>
+		<bitfield name="COV_VALUE_INPUT_ENABLE" pos="2" type="boolean"/>
+		<!-- set when gl_FrontFacing is accessed in frag shader: -->
+		<bitfield name="FACENESS" pos="3" type="boolean"/>
+		<bitfield name="BIN_WIDTH" low="4" high="11" shr="5" type="uint"/>
+		<bitfield name="DISABLE_COLOR_PIPE" pos="12" type="boolean"/>
+		<!--
+			ENABLE_GMEM not set on mem2gmem..  so possibly it is actually
+			controlling blend or readback from GMEM??
+		 -->
+		<bitfield name="ENABLE_GMEM" pos="13" type="boolean"/>
+		<bitfield name="COORD_MASK" low="14" high="17" type="hex"/>
+		<bitfield name="I_CLAMP_ENABLE" pos="19" type="boolean"/>
+		<bitfield name="COV_VALUE_OUTPUT_ENABLE" pos="20" type="boolean"/>
+		<bitfield name="ALPHA_TEST" pos="22" type="boolean"/>
+		<bitfield name="ALPHA_TEST_FUNC" low="24" high="26" type="adreno_compare_func"/>
+		<bitfield name="ALPHA_TO_COVERAGE" pos="30" type="boolean"/>
+		<bitfield name="ALPHA_TO_ONE" pos="31" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x20c2" name="RB_MSAA_CONTROL">
+		<bitfield name="DISABLE" pos="10" type="boolean"/>
+		<bitfield name="SAMPLES" low="12" high="15" type="a3xx_msaa_samples"/>
+		<bitfield name="SAMPLE_MASK" low="16" high="31" type="hex"/>
+	</reg32>
+	<reg32 offset="0x20c3" name="RB_ALPHA_REF">
+		<bitfield name="UINT" low="8" high="15" type="hex"/>
+		<bitfield name="FLOAT" low="16" high="31" type="float"/>
+	</reg32>
+	<array offset="0x20c4" name="RB_MRT" stride="4" length="4">
+		<reg32 offset="0x0" name="CONTROL">
+			<bitfield name="READ_DEST_ENABLE" pos="3" type="boolean"/>
+			<!-- both these bits seem to get set when enabling GL_BLEND.. -->
+			<bitfield name="BLEND" pos="4" type="boolean"/>
+			<bitfield name="BLEND2" pos="5" type="boolean"/>
+			<bitfield name="ROP_CODE" low="8" high="11" type="a3xx_rop_code"/>
+			<bitfield name="DITHER_MODE" low="12" high="13" type="adreno_rb_dither_mode"/>
+			<bitfield name="COMPONENT_ENABLE" low="24" high="27" type="hex"/>
+		</reg32>
+		<reg32 offset="0x1" name="BUF_INFO">
+			<bitfield name="COLOR_FORMAT" low="0" high="5" type="a3xx_color_fmt"/>
+			<bitfield name="COLOR_TILE_MODE" low="6" high="7" type="a3xx_tile_mode"/>
+			<bitfield name="COLOR_SWAP" low="10" high="11" type="a3xx_color_swap"/>
+			<bitfield name="COLOR_SRGB" pos="14" type="boolean"/>
+			<doc>
+				Pitch (actually, appears to be pitch in bytes, so really is a stride)
+				in GMEM, so pitch of the current tile.
+			</doc>
+			<bitfield name="COLOR_BUF_PITCH" low="17" high="31" shr="5" type="uint"/>
+		</reg32>
+		<reg32 offset="0x2" name="BUF_BASE">
+			<doc>offset into GMEM (or system memory address in bypass mode)</doc>
+			<bitfield name="COLOR_BUF_BASE" low="4" high="31" shr="5" type="hex"/>
+		</reg32>
+		<reg32 offset="0x3" name="BLEND_CONTROL">
+			<bitfield name="RGB_SRC_FACTOR" low="0" high="4" type="adreno_rb_blend_factor"/>
+			<bitfield name="RGB_BLEND_OPCODE" low="5" high="7" type="a3xx_rb_blend_opcode"/>
+			<bitfield name="RGB_DEST_FACTOR" low="8" high="12" type="adreno_rb_blend_factor"/>
+			<bitfield name="ALPHA_SRC_FACTOR" low="16" high="20" type="adreno_rb_blend_factor"/>
+			<bitfield name="ALPHA_BLEND_OPCODE" low="21" high="23" type="a3xx_rb_blend_opcode"/>
+			<bitfield name="ALPHA_DEST_FACTOR" low="24" high="28" type="adreno_rb_blend_factor"/>
+			<bitfield name="CLAMP_ENABLE" pos="29" type="boolean"/>
+		</reg32>
+	</array>
+
+	<reg32 offset="0x20e4" name="RB_BLEND_RED">
+		<bitfield name="UINT" low="0" high="7" type="hex"/>
+		<bitfield name="FLOAT" low="16" high="31" type="float"/>
+	</reg32>
+	<reg32 offset="0x20e5" name="RB_BLEND_GREEN">
+		<bitfield name="UINT" low="0" high="7" type="hex"/>
+		<bitfield name="FLOAT" low="16" high="31" type="float"/>
+	</reg32>
+	<reg32 offset="0x20e6" name="RB_BLEND_BLUE">
+		<bitfield name="UINT" low="0" high="7" type="hex"/>
+		<bitfield name="FLOAT" low="16" high="31" type="float"/>
+	</reg32>
+	<reg32 offset="0x20e7" name="RB_BLEND_ALPHA">
+		<bitfield name="UINT" low="0" high="7" type="hex"/>
+		<bitfield name="FLOAT" low="16" high="31" type="float"/>
+	</reg32>
+
+	<reg32 offset="0x20e8" name="RB_CLEAR_COLOR_DW0"/>
+	<reg32 offset="0x20e9" name="RB_CLEAR_COLOR_DW1"/>
+	<reg32 offset="0x20ea" name="RB_CLEAR_COLOR_DW2"/>
+	<reg32 offset="0x20eb" name="RB_CLEAR_COLOR_DW3"/>
+	<reg32 offset="0x20ec" name="RB_COPY_CONTROL">
+		<!-- not sure # of bits -->
+		<bitfield name="MSAA_RESOLVE" low="0" high="1" type="a3xx_msaa_samples"/>
+		<bitfield name="DEPTHCLEAR" pos="3" type="boolean"/>
+		<bitfield name="MODE" low="4" high="6" type="adreno_rb_copy_control_mode"/>
+		<bitfield name="MSAA_SRGB_DOWNSAMPLE" pos="7" type="boolean"/>
+		<bitfield name="FASTCLEAR" low="8" high="11" type="hex"/>
+		<bitfield name="DEPTH32_RESOLVE" pos="12" type="boolean"/> <!-- enabled on a Z32F copy -->
+		<bitfield name="GMEM_BASE" low="14" high="31" shr="14" type="hex"/>
+	</reg32>
+	<reg32 offset="0x20ed" name="RB_COPY_DEST_BASE">
+		<bitfield name="BASE" low="4" high="31" shr="5" type="hex"/>
+	</reg32>
+	<reg32 offset="0x20ee" name="RB_COPY_DEST_PITCH">
+		<doc>actually, appears to be pitch in bytes, so really is a stride</doc>
+		<!-- not actually sure about max pitch... -->
+		<bitfield name="PITCH" low="0" high="31" shr="5" type="uint"/>
+	</reg32>
+	<reg32 offset="0x20ef" name="RB_COPY_DEST_INFO">
+		<bitfield name="TILE" low="0" high="1" type="a3xx_tile_mode"/>
+		<bitfield name="FORMAT" low="2" high="7" type="a3xx_color_fmt"/>
+		<bitfield name="SWAP" low="8" high="9" type="a3xx_color_swap"/>
+		<bitfield name="DITHER_MODE" low="10" high="11" type="adreno_rb_dither_mode"/>
+		<bitfield name="COMPONENT_ENABLE" low="14" high="17" type="hex"/>
+		<bitfield name="ENDIAN" low="18" high="20" type="adreno_rb_surface_endian"/>
+	</reg32>
+	<reg32 offset="0x2100" name="RB_DEPTH_CONTROL">
+		<!--
+			guessing that this matches a2xx with the stencil fields
+			moved out into RB_STENCIL_CONTROL?
+		 -->
+		<bitfield name="FRAG_WRITES_Z" pos="0" type="boolean"/>
+		<bitfield name="Z_TEST_ENABLE" pos="1" type="boolean"/>
+		<bitfield name="Z_WRITE_ENABLE" pos="2" type="boolean"/>
+		<bitfield name="EARLY_Z_DISABLE" pos="3" type="boolean"/>
+		<bitfield name="ZFUNC" low="4" high="6" type="adreno_compare_func"/>
+		<bitfield name="Z_CLAMP_ENABLE" pos="7" type="boolean"/>
+		<doc>Z_READ_ENABLE bit is set for zfunc other than GL_ALWAYS or GL_NEVER</doc>
+		<bitfield name="Z_READ_ENABLE" pos="31" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2101" name="RB_DEPTH_CLEAR">
+		<doc>seems to be always set to 0x00000000</doc>
+	</reg32>
+	<reg32 offset="0x2102" name="RB_DEPTH_INFO">
+		<bitfield name="DEPTH_FORMAT" low="0" high="1" type="adreno_rb_depth_format"/>
+		<doc>
+			DEPTH_BASE is offset in GMEM to depth/stencil buffer, ie
+			bin_w * bin_h / 1024 (possible rounded up to multiple of
+			something??  ie. 39 becomes 40, 78 becomes 80.. 75 becomes
+			80.. so maybe it needs to be multiple of 8??
+		</doc>
+		<bitfield name="DEPTH_BASE" low="11" high="31" shr="12" type="hex"/>
+	</reg32>
+	<reg32 offset="0x2103" name="RB_DEPTH_PITCH" shr="3" type="uint">
+		<doc>
+			Pitch of depth buffer or combined depth+stencil buffer
+			in z24s8 cases.
+		</doc>
+	</reg32>
+	<reg32 offset="0x2104" name="RB_STENCIL_CONTROL">
+		<bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/>
+		<bitfield name="STENCIL_ENABLE_BF" pos="1" type="boolean"/>
+		<!--
+			set for stencil operations that require read from stencil
+			buffer, but not for example for stencil clear (which does
+			not require read).. so guessing this is analogous to
+			READ_DEST_ENABLE for color buffer..
+		 -->
+		<bitfield name="STENCIL_READ" pos="2" type="boolean"/>
+		<bitfield name="FUNC" low="8" high="10" type="adreno_compare_func"/>
+		<bitfield name="FAIL" low="11" high="13" type="adreno_stencil_op"/>
+		<bitfield name="ZPASS" low="14" high="16" type="adreno_stencil_op"/>
+		<bitfield name="ZFAIL" low="17" high="19" type="adreno_stencil_op"/>
+		<bitfield name="FUNC_BF" low="20" high="22" type="adreno_compare_func"/>
+		<bitfield name="FAIL_BF" low="23" high="25" type="adreno_stencil_op"/>
+		<bitfield name="ZPASS_BF" low="26" high="28" type="adreno_stencil_op"/>
+		<bitfield name="ZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/>
+	</reg32>
+	<reg32 offset="0x2105" name="RB_STENCIL_CLEAR">
+		<doc>seems to be always set to 0x00000000</doc>
+	</reg32>
+	<reg32 offset="0x2106" name="RB_STENCIL_INFO">
+		<doc>Base address for stencil when not using interleaved depth/stencil</doc>
+		<bitfield name="STENCIL_BASE" low="11" high="31" shr="12" type="hex"/>
+	</reg32>
+	<reg32 offset="0x2107" name="RB_STENCIL_PITCH" shr="3" type="uint">
+		<doc>pitch of stencil buffer when not using interleaved depth/stencil</doc>
+	</reg32>
+	<reg32 offset="0x2108" name="RB_STENCILREFMASK" type="adreno_rb_stencilrefmask"/>
+	<reg32 offset="0x2109" name="RB_STENCILREFMASK_BF" type="adreno_rb_stencilrefmask"/>
+	<!-- VSC == visibility stream c?? -->
+	<reg32 offset="0x210c" name="RB_LRZ_VSC_CONTROL">
+		<doc>seems to be set to 0x00000002 during binning pass</doc>
+		<bitfield name="BINNING_ENABLE" pos="1" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x210e" name="RB_WINDOW_OFFSET">
+		<doc>X/Y offset of current bin</doc>
+		<bitfield name="X" low="0" high="15" type="uint"/>
+		<bitfield name="Y" low="16" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x2110" name="RB_SAMPLE_COUNT_CONTROL">
+		<bitfield name="RESET" pos="0" type="boolean"/>
+		<bitfield name="COPY" pos="1" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2111" name="RB_SAMPLE_COUNT_ADDR"/>
+	<reg32 offset="0x2114" name="RB_Z_CLAMP_MIN"/>
+	<reg32 offset="0x2115" name="RB_Z_CLAMP_MAX"/>
+
+	<!-- PC registers -->
+	<reg32 offset="0x21e1" name="VGT_BIN_BASE">
+		<doc>
+			seems to be where firmware writes BIN_DATA_ADDR from
+			CP_SET_BIN_DATA packet..  probably should be called
+			PC_BIN_BASE (just using name from yamato for now)
+		</doc>
+	</reg32>
+	<reg32 offset="0x21e2" name="VGT_BIN_SIZE">
+		<doc>probably should be PC_BIN_SIZE</doc>
+	</reg32>
+	<reg32 offset="0x21e4" name="PC_VSTREAM_CONTROL">
+		<doc>SIZE is current pipe width * height (in tiles)</doc>
+		<bitfield name="SIZE" low="16" high="21" type="uint"/>
+		<doc>
+			N is some sort of slot # between 0..(SIZE-1).  In case
+			multiple tiles use same pipe, each tile gets unique slot #
+		</doc>
+		<bitfield name="N" low="22" high="26" type="uint"/>
+	</reg32>
+	<reg32 offset="0x21ea" name="PC_VERTEX_REUSE_BLOCK_CNTL"/>
+	<reg32 offset="0x21ec" name="PC_PRIM_VTX_CNTL">
+		<doc>
+			STRIDE_IN_VPC: ALIGN(next_outloc - 8, 4) / 4
+			(but, in cases where you'd expect 1, the blob driver uses
+			2, so possibly 0 (no varying) or minimum of 2)
+		</doc>
+		<bitfield name="STRIDE_IN_VPC" low="0" high="4" type="uint"/>
+		<bitfield name="POLYMODE_FRONT_PTYPE" low="5" high="7" type="adreno_pa_su_sc_draw"/>
+		<bitfield name="POLYMODE_BACK_PTYPE" low="8" high="10" type="adreno_pa_su_sc_draw"/>
+		<bitfield name="POLYMODE_ENABLE" pos="12" type="boolean"/>
+		<bitfield name="PRIMITIVE_RESTART" pos="20" type="boolean"/>
+		<bitfield name="PROVOKING_VTX_LAST" pos="25" type="boolean"/>
+		<!-- PSIZE bit set if gl_PointSize written: -->
+		<bitfield name="PSIZE" pos="26" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x21ed" name="PC_RESTART_INDEX"/>
+
+	<!-- HLSQ registers -->
+	<bitset name="a3xx_hlsq_vs_fs_control_reg" inline="yes">
+		<bitfield name="CONSTLENGTH" low="0" high="9" type="uint"/>
+		<bitfield name="CONSTSTARTOFFSET" low="12" high="20" type="uint"/>
+		<bitfield name="INSTRLENGTH" low="24" high="31" type="uint"/>
+	</bitset>
+	<bitset name="a3xx_hlsq_const_vs_fs_presv_range_reg" inline="yes">
+		<!-- are these a3xx_regid?? -->
+		<bitfield name="STARTENTRY" low="0" high="8"/>
+		<bitfield name="ENDENTRY" low="16" high="24"/>
+	</bitset>
+
+	<reg32 offset="0x2200" name="HLSQ_CONTROL_0_REG">
+		<bitfield name="FSTHREADSIZE" low="4" high="5" type="a3xx_threadsize"/>
+		<bitfield name="FSSUPERTHREADENABLE" pos="6" type="boolean"/>
+		<bitfield name="COMPUTEMODE" pos="8" type="boolean"/>
+		<bitfield name="SPSHADERRESTART" pos="9" type="boolean"/>
+		<bitfield name="RESERVED2" pos="10" type="boolean"/>
+		<bitfield name="CYCLETIMEOUTLIMITVPC" low="12" high="23" type="uint"/>
+		<bitfield name="FSONLYTEX" pos="25" type="boolean"/>
+		<bitfield name="CHUNKDISABLE" pos="26" type="boolean"/>
+		<bitfield name="CONSTMODE" pos="27" type="uint"/>
+		<bitfield name="LAZYUPDATEDISABLE" pos="28" type="boolean"/>
+		<bitfield name="SPCONSTFULLUPDATE" pos="29" type="boolean"/>
+		<bitfield name="TPFULLUPDATE" pos="30" type="boolean"/>
+		<bitfield name="SINGLECONTEXT" pos="31" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2201" name="HLSQ_CONTROL_1_REG">
+		<bitfield name="VSTHREADSIZE" low="6" high="7" type="a3xx_threadsize"/>
+		<bitfield name="VSSUPERTHREADENABLE" pos="8" type="boolean"/>
+		<bitfield name="FRAGCOORDXYREGID" low="16" high="23" type="a3xx_regid"/>
+		<bitfield name="FRAGCOORDZWREGID" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0x2202" name="HLSQ_CONTROL_2_REG">
+		<bitfield name="FACENESSREGID" low="2" high="9" type="a3xx_regid"/>
+		<bitfield name="COVVALUEREGID" low="18" high="25" type="a3xx_regid"/>
+		<bitfield name="PRIMALLOCTHRESHOLD" low="26" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x2203" name="HLSQ_CONTROL_3_REG">
+		<bitfield name="IJPERSPCENTERREGID" low="0" high="7" type="a3xx_regid"/>
+		<bitfield name="IJNONPERSPCENTERREGID" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="IJPERSPCENTROIDREGID" low="16" high="23" type="a3xx_regid"/>
+		<bitfield name="IJNONPERSPCENTROIDREGID" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0x2204" name="HLSQ_VS_CONTROL_REG" type="a3xx_hlsq_vs_fs_control_reg"/>
+	<reg32 offset="0x2205" name="HLSQ_FS_CONTROL_REG" type="a3xx_hlsq_vs_fs_control_reg"/>
+	<reg32 offset="0x2206" name="HLSQ_CONST_VSPRESV_RANGE_REG" type="a3xx_hlsq_const_vs_fs_presv_range_reg"/>
+	<reg32 offset="0x2207" name="HLSQ_CONST_FSPRESV_RANGE_REG" type="a3xx_hlsq_const_vs_fs_presv_range_reg"/>
+	<reg32 offset="0x220a" name="HLSQ_CL_NDRANGE_0_REG">
+		<bitfield name="WORKDIM" low="0" high="1" type="uint"/>
+		<bitfield name="LOCALSIZE0" low="2" high="11" type="uint"/>
+		<bitfield name="LOCALSIZE1" low="12" high="21" type="uint"/>
+		<bitfield name="LOCALSIZE2" low="22" high="31" type="uint"/>
+	</reg32>
+	<array offset="0x220b" name="HLSQ_CL_GLOBAL_WORK" stride="2" length="3">
+		<doc>indexed by dimension</doc>
+		<reg32 offset="0" name="SIZE" type="uint"/>
+		<reg32 offset="1" name="OFFSET" type="uint"/>
+	</array>
+	<reg32 offset="0x2211" name="HLSQ_CL_CONTROL_0_REG"/>
+	<reg32 offset="0x2212" name="HLSQ_CL_CONTROL_1_REG"/>
+	<reg32 offset="0x2214" name="HLSQ_CL_KERNEL_CONST_REG"/>
+	<array offset="0x2215" name="HLSQ_CL_KERNEL_GROUP" stride="1" length="3">
+		<doc>indexed by dimension, global_size / local_size</doc>
+		<reg32 offset="0" name="RATIO" type="uint"/>
+	</array>
+	<reg32 offset="0x2216" name="HLSQ_CL_KERNEL_GROUP_Y_REG" type="uint"/>
+	<reg32 offset="0x2217" name="HLSQ_CL_KERNEL_GROUP_Z_REG" type="uint"/>
+	<reg32 offset="0x221a" name="HLSQ_CL_WG_OFFSET_REG"/>
+
+	<!-- VFD registers -->
+	<reg32 offset="0x2240" name="VFD_CONTROL_0">
+		<doc>
+			TOTALATTRTOVS is # of attributes to vertex shader, in register
+			slots (ie. vec4+vec3 -> 7)
+		</doc>
+		<bitfield name="TOTALATTRTOVS" low="0" high="17" type="uint"/>
+		<bitfield name="PACKETSIZE" low="18" high="21" type="uint"/>
+		<doc>STRMDECINSTRCNT is # of VFD_DECODE_INSTR registers valid</doc>
+		<bitfield name="STRMDECINSTRCNT" low="22" high="26" type="uint"/>
+		<doc>STRMFETCHINSTRCNT is # of VFD_FETCH_INSTR registers valid</doc>
+		<bitfield name="STRMFETCHINSTRCNT" low="27" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x2241" name="VFD_CONTROL_1">
+		<doc>MAXSTORAGE could be # of attributes/vbo's</doc>
+		<bitfield name="MAXSTORAGE" low="0" high="3" type="uint"/>
+		<bitfield name="MAXTHRESHOLD" low="4" high="7" type="uint"/>
+		<bitfield name="MINTHRESHOLD" low="8" high="11" type="uint"/>
+		<bitfield name="REGID4VTX" low="16" high="23" type="a3xx_regid"/>
+		<bitfield name="REGID4INST" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0x2242" name="VFD_INDEX_MIN" type="uint"/>
+	<reg32 offset="0x2243" name="VFD_INDEX_MAX" type="uint"/>
+	<reg32 offset="0x2244" name="VFD_INSTANCEID_OFFSET" type="uint"/>
+	<reg32 offset="0x2245" name="VFD_INDEX_OFFSET" type="uint"/>
+	<array offset="0x2246" name="VFD_FETCH" stride="2" length="16">
+		<reg32 offset="0x0" name="INSTR_0">
+			<bitfield name="FETCHSIZE" low="0" high="6" type="uint"/>
+			<bitfield name="BUFSTRIDE" low="7" high="15" type="uint"/>
+			<bitfield name="INSTANCED" pos="16" type="boolean"/>
+			<bitfield name="SWITCHNEXT" pos="17" type="boolean"/>
+			<bitfield name="INDEXCODE" low="18" high="23" type="uint"/>
+			<bitfield name="STEPRATE" low="24" high="31" type="uint"/>
+		</reg32>
+		<reg32 offset="0x1" name="INSTR_1"/>
+	</array>
+	<array offset="0x2266" name="VFD_DECODE" stride="1" length="16">
+		<reg32 offset="0x0" name="INSTR">
+			<bitfield name="WRITEMASK" low="0" high="3" type="hex"/>
+			<!-- not sure if this is a bit flag and another flag above it, or?? -->
+			<bitfield name="CONSTFILL" pos="4" type="boolean"/>
+			<bitfield name="FORMAT" low="6" high="11" type="a3xx_vtx_fmt"/>
+			<bitfield name="REGID" low="12" high="19" type="a3xx_regid"/>
+			<bitfield name="INT" pos="20" type="boolean"/>
+			<doc>SHIFTCNT appears to be size, ie. FLOAT_32_32_32 is 12, and BYTE_8 is 1</doc>
+			<bitfield name="SWAP" low="22" high="23" type="a3xx_color_swap"/>
+			<bitfield name="SHIFTCNT" low="24" high="28" type="uint"/>
+			<bitfield name="LASTCOMPVALID" pos="29" type="boolean"/>
+			<bitfield name="SWITCHNEXT" pos="30" type="boolean"/>
+		</reg32>
+	</array>
+	<reg32 offset="0x227e" name="VFD_VS_THREADING_THRESHOLD">
+		<bitfield name="REGID_THRESHOLD" low="0" high="3" type="uint"/>
+		<!-- <bitfield name="RESERVED6" low="4" high="7" type="uint"/> -->
+		<bitfield name="REGID_VTXCNT" low="8" high="15" type="a3xx_regid"/>
+	</reg32>
+
+	<!-- VPC registers -->
+	<reg32 offset="0x2280" name="VPC_ATTR">
+		<bitfield name="TOTALATTR" low="0" high="8" type="uint"/>
+		<!-- PSIZE bit set if gl_PointSize written: -->
+		<bitfield name="PSIZE" pos="9" type="boolean"/>
+		<bitfield name="THRDASSIGN" low="12" high="27" type="uint"/>
+		<bitfield name="LMSIZE" low="28" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x2281" name="VPC_PACK">
+		<!-- these are always seem to be set to same as TOTALATTR -->
+		<bitfield name="NUMFPNONPOSVAR" low="8" high="15" type="uint"/>
+		<bitfield name="NUMNONPOSVSVAR" low="16" high="23" type="uint"/>
+	</reg32>
+	<!--
+		varying interpolate mode.  One field per scalar/component
+		(since varying slots are scalar, so things don't have to
+		be aligned to vec4).
+		4 regs * 16 scalar components each => 16 vec4
+	 -->
+	<array offset="0x2282" name="VPC_VARYING_INTERP" stride="1" length="4">
+		<reg32 offset="0x0" name="MODE">
+			<bitfield name="C0" low="0"  high="1"  type="a3xx_intp_mode"/>
+			<bitfield name="C1" low="2"  high="3"  type="a3xx_intp_mode"/>
+			<bitfield name="C2" low="4"  high="5"  type="a3xx_intp_mode"/>
+			<bitfield name="C3" low="6"  high="7"  type="a3xx_intp_mode"/>
+			<bitfield name="C4" low="8"  high="9"  type="a3xx_intp_mode"/>
+			<bitfield name="C5" low="10" high="11" type="a3xx_intp_mode"/>
+			<bitfield name="C6" low="12" high="13" type="a3xx_intp_mode"/>
+			<bitfield name="C7" low="14" high="15" type="a3xx_intp_mode"/>
+			<bitfield name="C8" low="16" high="17" type="a3xx_intp_mode"/>
+			<bitfield name="C9" low="18" high="19" type="a3xx_intp_mode"/>
+			<bitfield name="CA" low="20" high="21" type="a3xx_intp_mode"/>
+			<bitfield name="CB" low="22" high="23" type="a3xx_intp_mode"/>
+			<bitfield name="CC" low="24" high="25" type="a3xx_intp_mode"/>
+			<bitfield name="CD" low="26" high="27" type="a3xx_intp_mode"/>
+			<bitfield name="CE" low="28" high="29" type="a3xx_intp_mode"/>
+			<bitfield name="CF" low="30" high="31" type="a3xx_intp_mode"/>
+		</reg32>
+	</array>
+	<array offset="0x2286" name="VPC_VARYING_PS_REPL" stride="1" length="4">
+		<reg32 offset="0x0" name="MODE">
+			<bitfield name="C0" low="0"  high="1"  type="a3xx_repl_mode"/>
+			<bitfield name="C1" low="2"  high="3"  type="a3xx_repl_mode"/>
+			<bitfield name="C2" low="4"  high="5"  type="a3xx_repl_mode"/>
+			<bitfield name="C3" low="6"  high="7"  type="a3xx_repl_mode"/>
+			<bitfield name="C4" low="8"  high="9"  type="a3xx_repl_mode"/>
+			<bitfield name="C5" low="10" high="11" type="a3xx_repl_mode"/>
+			<bitfield name="C6" low="12" high="13" type="a3xx_repl_mode"/>
+			<bitfield name="C7" low="14" high="15" type="a3xx_repl_mode"/>
+			<bitfield name="C8" low="16" high="17" type="a3xx_repl_mode"/>
+			<bitfield name="C9" low="18" high="19" type="a3xx_repl_mode"/>
+			<bitfield name="CA" low="20" high="21" type="a3xx_repl_mode"/>
+			<bitfield name="CB" low="22" high="23" type="a3xx_repl_mode"/>
+			<bitfield name="CC" low="24" high="25" type="a3xx_repl_mode"/>
+			<bitfield name="CD" low="26" high="27" type="a3xx_repl_mode"/>
+			<bitfield name="CE" low="28" high="29" type="a3xx_repl_mode"/>
+			<bitfield name="CF" low="30" high="31" type="a3xx_repl_mode"/>
+		</reg32>
+	</array>
+	<reg32 offset="0x228a" name="VPC_VARY_CYLWRAP_ENABLE_0"/>
+	<reg32 offset="0x228b" name="VPC_VARY_CYLWRAP_ENABLE_1"/>
+
+	<!-- SP registers -->
+	<bitset name="a3xx_vs_fs_length_reg" inline="yes">
+		<bitfield name="SHADERLENGTH" low="0" high="31" type="uint"/>
+	</bitset>
+
+	<bitset name="sp_vs_fs_obj_offset_reg" inline="yes">
+		<bitfield name="FIRSTEXECINSTROFFSET" low="0" high="15" type="uint"/>
+		<doc>
+			From register spec:
+			SP_FS_OBJ_OFFSET_REG.CONSTOBJECTSTARTOFFSET [16:24]: Constant object
+			start offset in on chip RAM,
+			128bit aligned
+		</doc>
+		<bitfield name="CONSTOBJECTOFFSET" low="16" high="24" type="uint"/>
+		<bitfield name="SHADEROBJOFFSET" low="25" high="31" type="uint"/>
+	</bitset>
+
+	<reg32 offset="0x22c0" name="SP_SP_CTRL_REG">
+		<!-- this bit is set during resolve pass: -->
+		<bitfield name="RESOLVE" pos="16" type="boolean"/>
+		<bitfield name="CONSTMODE" pos="18" type="uint"/>
+		<bitfield name="BINNING" pos="19" type="boolean"/>
+		<bitfield name="SLEEPMODE" low="20" high="21" type="uint"/>
+		<!-- L0MODE==1 when oxiliForceSpL0ModeBuffer=1 -->
+		<bitfield name="L0MODE" low="22" high="23" type="uint"/>
+	</reg32>
+	<reg32 offset="0x22c4" name="SP_VS_CTRL_REG0">
+		<bitfield name="THREADMODE" pos="0" type="a3xx_threadmode"/>
+		<bitfield name="INSTRBUFFERMODE" pos="1" type="a3xx_instrbuffermode"/>
+		<!-- maybe CACHEINVALID is two bits?? -->
+		<bitfield name="CACHEINVALID" pos="2" type="boolean"/>
+		<bitfield name="ALUSCHMODE" pos="3" type="boolean"/>
+		<doc>
+			The full/half register footprint is in units of four components,
+			so if r0.x is used, that counts as all of r0.[xyzw] as used.
+			There are separate full/half register footprint values as the
+			full and half registers are independent (not overlapping).
+			Presumably the thread scheduler hardware allocates the full/half
+			register names from the actual physical register file and
+			handles the register renaming.
+		</doc>
+		<bitfield name="HALFREGFOOTPRINT" low="4" high="9" type="uint"/>
+		<bitfield name="FULLREGFOOTPRINT" low="10" high="15" type="uint"/>
+		<bitfield name="THREADSIZE" pos="20" type="a3xx_threadsize"/>
+		<bitfield name="SUPERTHREADMODE" pos="21" type="boolean"/>
+		<doc>
+			From regspec:
+			SP_FS_CTRL_REG0.FS_LENGTH [31:24]: FS length, unit = 256bits.
+			If bit31 is 1, it means overflow
+			or any long shader.
+		</doc>
+		<bitfield name="LENGTH" low="24" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x22c5" name="SP_VS_CTRL_REG1">
+		<bitfield name="CONSTLENGTH" low="0" high="9" type="uint"/>
+		<!--
+			not sure about full vs half const.. I can't get blob generate
+			something with a mediump/lowp uniform.
+		 -->
+		<bitfield name="CONSTFOOTPRINT" low="10" high="19" type="uint"/>
+		<bitfield name="INITIALOUTSTANDING" low="24" high="30" type="uint"/>
+	</reg32>
+	<reg32 offset="0x22c6" name="SP_VS_PARAM_REG">
+		<bitfield name="POSREGID" low="0" high="7" type="a3xx_regid"/>
+		<bitfield name="PSIZEREGID" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="POS2DMODE" pos="16" type="boolean"/>
+		<bitfield name="TOTALVSOUTVAR" low="20" high="24" type="uint"/>
+	</reg32>
+	<array offset="0x22c7" name="SP_VS_OUT" stride="1" length="8">
+		<reg32 offset="0x0" name="REG">
+			<bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
+			<bitfield name="A_HALF" pos="8" type="boolean"/>
+			<bitfield name="A_COMPMASK" low="9" high="12" type="hex"/>
+			<bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
+			<bitfield name="B_HALF" pos="24" type="boolean"/>
+			<bitfield name="B_COMPMASK" low="25" high="28" type="hex"/>
+		</reg32>
+	</array>
+	<array offset="0x22d0" name="SP_VS_VPC_DST" stride="1" length="4">
+		<reg32 offset="0x0" name="REG">
+			<doc>
+				These seem to be offsets for storage of the varyings.
+				Always seems to start from 8, possibly loc 0 and 4
+				are for gl_Position and gl_PointSize?
+			</doc>
+			<bitfield name="OUTLOC0" low="0" high="6" type="uint"/>
+			<bitfield name="OUTLOC1" low="8" high="14" type="uint"/>
+			<bitfield name="OUTLOC2" low="16" high="22" type="uint"/>
+			<bitfield name="OUTLOC3" low="24" high="30" type="uint"/>
+		</reg32>
+	</array>
+	<reg32 offset="0x22d4" name="SP_VS_OBJ_OFFSET_REG" type="sp_vs_fs_obj_offset_reg"/>
+	<doc>
+		SP_VS_OBJ_START_REG contains pointer to the vertex shader program,
+		immediately followed by the binning shader program (although I
+		guess that is probably just re-using the same gpu buffer)
+	</doc>
+	<reg32 offset="0x22d5" name="SP_VS_OBJ_START_REG"/>
+	<reg32 offset="0x22d6" name="SP_VS_PVT_MEM_PARAM_REG">
+		<bitfield name="MEMSIZEPERITEM" low="0" high="7" shr="7">
+			<doc>The size of memory that ldp/stp can address, in 128 byte increments.</doc>
+		</bitfield>
+		<bitfield name="HWSTACKOFFSET" low="8" high="23" type="uint"/>
+		<bitfield name="HWSTACKSIZEPERTHREAD" low="24" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x22d7" name="SP_VS_PVT_MEM_ADDR_REG">
+		<bitfield name="BURSTLEN" low="0" high="4"/>
+		<bitfield name="SHADERSTARTADDRESS" shr="5" low="5" high="31"/>
+	</reg32>
+	<reg32 offset="0x22d8" name="SP_VS_PVT_MEM_SIZE_REG"/>
+	<reg32 offset="0x22df" name="SP_VS_LENGTH_REG" type="a3xx_vs_fs_length_reg"/>
+	<reg32 offset="0x22e0" name="SP_FS_CTRL_REG0">
+		<bitfield name="THREADMODE" pos="0" type="a3xx_threadmode"/>
+		<bitfield name="INSTRBUFFERMODE" pos="1" type="a3xx_instrbuffermode"/>
+		<!-- maybe CACHEINVALID is two bits?? -->
+		<bitfield name="CACHEINVALID" pos="2" type="boolean"/>
+		<bitfield name="ALUSCHMODE" pos="3" type="boolean"/>
+		<doc>
+			The full/half register footprint is in units of four components,
+			so if r0.x is used, that counts as all of r0.[xyzw] as used.
+			There are separate full/half register footprint values as the
+			full and half registers are independent (not overlapping).
+			Presumably the thread scheduler hardware allocates the full/half
+			register names from the actual physical register file and
+			handles the register renaming.
+		</doc>
+		<bitfield name="HALFREGFOOTPRINT" low="4" high="9" type="uint"/>
+		<bitfield name="FULLREGFOOTPRINT" low="10" high="15" type="uint"/>
+		<bitfield name="FSBYPASSENABLE" pos="17" type="boolean"/>
+		<bitfield name="INOUTREGOVERLAP" pos="18" type="boolean"/>
+		<bitfield name="OUTORDERED" pos="19" type="boolean"/>
+		<bitfield name="THREADSIZE" pos="20" type="a3xx_threadsize"/>
+		<bitfield name="SUPERTHREADMODE" pos="21" type="boolean"/>
+		<bitfield name="PIXLODENABLE" pos="22" type="boolean"/>
+		<bitfield name="COMPUTEMODE" pos="23" type="boolean"/>
+		<doc>
+			From regspec:
+			SP_FS_CTRL_REG0.FS_LENGTH [31:24]: FS length, unit = 256bits.
+			If bit31 is 1, it means overflow
+			or any long shader.
+		</doc>
+		<bitfield name="LENGTH" low="24" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x22e1" name="SP_FS_CTRL_REG1">
+		<bitfield name="CONSTLENGTH" low="0" high="9" type="uint"/>
+		<bitfield name="CONSTFOOTPRINT" low="10" high="19" type="uint"/>
+		<bitfield name="INITIALOUTSTANDING" low="20" high="23" type="uint"/>
+		<bitfield name="HALFPRECVAROFFSET" low="24" high="30" type="uint"/>
+	</reg32>
+	<reg32 offset="0x22e2" name="SP_FS_OBJ_OFFSET_REG" type="sp_vs_fs_obj_offset_reg"/>
+	<doc>SP_FS_OBJ_START_REG contains pointer to fragment shader program</doc>
+	<reg32 offset="0x22e3" name="SP_FS_OBJ_START_REG"/>
+	<reg32 offset="0x22e4" name="SP_FS_PVT_MEM_PARAM_REG">
+		<bitfield name="MEMSIZEPERITEM" low="0" high="7" type="uint"/>
+		<bitfield name="HWSTACKOFFSET" low="8" high="23" type="uint"/>
+		<bitfield name="HWSTACKSIZEPERTHREAD" low="24" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x22e5" name="SP_FS_PVT_MEM_ADDR_REG">
+		<bitfield name="BURSTLEN" low="0" high="4"/>
+		<bitfield name="SHADERSTARTADDRESS" shr="5" low="5" high="31"/>
+	</reg32>
+	<reg32 offset="0x22e6" name="SP_FS_PVT_MEM_SIZE_REG"/>
+	<reg32 offset="0x22e8" name="SP_FS_FLAT_SHAD_MODE_REG_0">
+		<doc>seems to be one bit per scalar, '1' for flat, '0' for smooth</doc>
+	</reg32>
+	<reg32 offset="0x22e9" name="SP_FS_FLAT_SHAD_MODE_REG_1">
+		<doc>seems to be one bit per scalar, '1' for flat, '0' for smooth</doc>
+	</reg32>
+	<reg32 offset="0x22ec" name="SP_FS_OUTPUT_REG">
+		<bitfield name="MRT" low="0" high="1" type="uint">
+			<doc>render targets - 1</doc>
+		</bitfield>
+		<bitfield name="DEPTH_ENABLE" pos="7" type="boolean"/>
+		<bitfield name="DEPTH_REGID" low="8" high="15" type="a3xx_regid"/>
+	</reg32>
+	<array offset="0x22f0" name="SP_FS_MRT" stride="1" length="4">
+		<reg32 offset="0x0" name="REG">
+			<bitfield name="REGID" low="0" high="7" type="a3xx_regid"/>
+			<bitfield name="HALF_PRECISION" pos="8" type="boolean"/>
+			<bitfield name="SINT" pos="10" type="boolean"/>
+			<bitfield name="UINT" pos="11" type="boolean"/>
+		</reg32>
+	</array>
+	<array offset="0x22f4" name="SP_FS_IMAGE_OUTPUT" stride="1" length="4">
+		<reg32 offset="0x0" name="REG">
+			<bitfield name="MRTFORMAT" low="0" high="5" type="a3xx_color_fmt"/>
+		</reg32>
+	</array>
+	<reg32 offset="0x22ff" name="SP_FS_LENGTH_REG" type="a3xx_vs_fs_length_reg"/>
+
+	<reg32 offset="0x2301" name="PA_SC_AA_CONFIG"/>
+	<!-- TPL1 registers -->
+	<!-- assume VS/FS_TEX_OFFSET is same -->
+	<bitset name="a3xx_tpl1_tp_vs_fs_tex_offset" inline="yes">
+		<bitfield name="SAMPLEROFFSET" low="0" high="7" type="uint"/>
+		<bitfield name="MEMOBJOFFSET" low="8" high="15" type="uint"/>
+		<!-- not sure the size of this: -->
+		<bitfield name="BASETABLEPTR" low="16" high="31" type="uint"/>
+	</bitset>
+	<reg32 offset="0x2340" name="TPL1_TP_VS_TEX_OFFSET" type="a3xx_tpl1_tp_vs_fs_tex_offset"/>
+	<reg32 offset="0x2341" name="TPL1_TP_VS_BORDER_COLOR_BASE_ADDR"/>
+	<reg32 offset="0x2342" name="TPL1_TP_FS_TEX_OFFSET" type="a3xx_tpl1_tp_vs_fs_tex_offset"/>
+	<reg32 offset="0x2343" name="TPL1_TP_FS_BORDER_COLOR_BASE_ADDR"/>
+
+	<!-- VBIF registers -->
+	<reg32 offset="0x3001" name="VBIF_CLKON"/>
+	<reg32 offset="0x300c" name="VBIF_FIXED_SORT_EN"/>
+	<reg32 offset="0x300d" name="VBIF_FIXED_SORT_SEL0"/>
+	<reg32 offset="0x300e" name="VBIF_FIXED_SORT_SEL1"/>
+	<reg32 offset="0x301c" name="VBIF_ABIT_SORT"/>
+	<reg32 offset="0x301d" name="VBIF_ABIT_SORT_CONF"/>
+	<reg32 offset="0x302a" name="VBIF_GATE_OFF_WRREQ_EN"/>
+	<reg32 offset="0x302c" name="VBIF_IN_RD_LIM_CONF0"/>
+	<reg32 offset="0x302d" name="VBIF_IN_RD_LIM_CONF1"/>
+	<reg32 offset="0x3030" name="VBIF_IN_WR_LIM_CONF0"/>
+	<reg32 offset="0x3031" name="VBIF_IN_WR_LIM_CONF1"/>
+	<reg32 offset="0x3034" name="VBIF_OUT_RD_LIM_CONF0"/>
+	<reg32 offset="0x3035" name="VBIF_OUT_WR_LIM_CONF0"/>
+	<reg32 offset="0x3036" name="VBIF_DDR_OUT_MAX_BURST"/>
+	<reg32 offset="0x303c" name="VBIF_ARB_CTL"/>
+	<reg32 offset="0x3049" name="VBIF_ROUND_ROBIN_QOS_ARB"/>
+	<reg32 offset="0x3058" name="VBIF_OUT_AXI_AMEMTYPE_CONF0"/>
+	<reg32 offset="0x305e" name="VBIF_OUT_AXI_AOOO_EN"/>
+	<reg32 offset="0x305f" name="VBIF_OUT_AXI_AOOO"/>
+
+	<bitset name="a3xx_vbif_perf_cnt" inline="yes">
+		<bitfield name="CNT0" pos="0" type="boolean"/>
+		<bitfield name="CNT1" pos="1" type="boolean"/>
+		<bitfield name="PWRCNT0" pos="2" type="boolean"/>
+		<bitfield name="PWRCNT1" pos="3" type="boolean"/>
+		<bitfield name="PWRCNT2" pos="4" type="boolean"/>
+	</bitset>
+
+	<reg32 offset="0x3070" name="VBIF_PERF_CNT_EN" type="a3xx_vbif_perf_cnt"/>
+	<reg32 offset="0x3071" name="VBIF_PERF_CNT_CLR" type="a3xx_vbif_perf_cnt"/>
+	<reg32 offset="0x3072" name="VBIF_PERF_CNT_SEL"/>
+	<reg32 offset="0x3073" name="VBIF_PERF_CNT0_LO"/>
+	<reg32 offset="0x3074" name="VBIF_PERF_CNT0_HI"/>
+	<reg32 offset="0x3075" name="VBIF_PERF_CNT1_LO"/>
+	<reg32 offset="0x3076" name="VBIF_PERF_CNT1_HI"/>
+	<reg32 offset="0x3077" name="VBIF_PERF_PWR_CNT0_LO"/>
+	<reg32 offset="0x3078" name="VBIF_PERF_PWR_CNT0_HI"/>
+	<reg32 offset="0x3079" name="VBIF_PERF_PWR_CNT1_LO"/>
+	<reg32 offset="0x307a" name="VBIF_PERF_PWR_CNT1_HI"/>
+	<reg32 offset="0x307b" name="VBIF_PERF_PWR_CNT2_LO"/>
+	<reg32 offset="0x307c" name="VBIF_PERF_PWR_CNT2_HI"/>
+
+
+	<reg32 offset="0x0c01" name="VSC_BIN_SIZE">
+		<bitfield name="WIDTH" low="0" high="4" shr="5" type="uint"/>
+		<bitfield name="HEIGHT" low="5" high="9" shr="5" type="uint"/>
+	</reg32>
+
+	<reg32 offset="0x0c02" name="VSC_SIZE_ADDRESS"/>
+	<array offset="0x0c06" name="VSC_PIPE" stride="3" length="8">
+		<reg32 offset="0x0" name="CONFIG">
+			<doc>
+				Configures the mapping between VSC_PIPE buffer and
+				bin, X/Y specify the bin index in the horiz/vert
+				direction (0,0 is upper left, 0,1 is leftmost bin
+				on second row, and so on).  W/H specify the number
+				of bins assigned to this VSC_PIPE in the horiz/vert
+				dimension.
+			</doc>
+			<bitfield name="X" low="0" high="9" type="uint"/>
+			<bitfield name="Y" low="10" high="19" type="uint"/>
+			<bitfield name="W" low="20" high="23" type="uint"/>
+			<bitfield name="H" low="24" high="27" type="uint"/>
+		</reg32>
+		<reg32 offset="0x1" name="DATA_ADDRESS"/>
+		<reg32 offset="0x2" name="DATA_LENGTH"/>
+	</array>
+	<reg32 offset="0x0c3c" name="VSC_BIN_CONTROL">
+		<doc>seems to be set to 0x00000001 during binning pass</doc>
+		<bitfield name="BINNING_ENABLE" pos="0" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x0c3d" name="UNKNOWN_0C3D">
+		<doc>seems to be always set to 0x00000001</doc>
+	</reg32>
+	<reg32 offset="0x0c48" name="PC_PERFCOUNTER0_SELECT" type="a3xx_pc_perfcounter_select"/>
+	<reg32 offset="0x0c49" name="PC_PERFCOUNTER1_SELECT" type="a3xx_pc_perfcounter_select"/>
+	<reg32 offset="0x0c4a" name="PC_PERFCOUNTER2_SELECT" type="a3xx_pc_perfcounter_select"/>
+	<reg32 offset="0x0c4b" name="PC_PERFCOUNTER3_SELECT" type="a3xx_pc_perfcounter_select"/>
+	<reg32 offset="0x0c81" name="GRAS_TSE_DEBUG_ECO">
+		<doc>seems to be always set to 0x00000001</doc>
+	</reg32>
+
+	<reg32 offset="0x0c88" name="GRAS_PERFCOUNTER0_SELECT" type="a3xx_gras_tse_perfcounter_select"/>
+	<reg32 offset="0x0c89" name="GRAS_PERFCOUNTER1_SELECT" type="a3xx_gras_tse_perfcounter_select"/>
+	<reg32 offset="0x0c8a" name="GRAS_PERFCOUNTER2_SELECT" type="a3xx_gras_ras_perfcounter_select"/>
+	<reg32 offset="0x0c8b" name="GRAS_PERFCOUNTER3_SELECT" type="a3xx_gras_ras_perfcounter_select"/>
+	<array offset="0x0ca0" name="GRAS_CL_USER_PLANE" stride="4" length="6">
+		<reg32 offset="0x0" name="X"/>
+		<reg32 offset="0x1" name="Y"/>
+		<reg32 offset="0x2" name="Z"/>
+		<reg32 offset="0x3" name="W"/>
+	</array>
+	<reg32 offset="0x0cc0" name="RB_GMEM_BASE_ADDR"/>
+	<reg32 offset="0x0cc1" name="RB_DEBUG_ECO_CONTROLS_ADDR"/>
+	<reg32 offset="0x0cc6" name="RB_PERFCOUNTER0_SELECT" type="a3xx_rb_perfcounter_select"/>
+	<reg32 offset="0x0cc7" name="RB_PERFCOUNTER1_SELECT" type="a3xx_rb_perfcounter_select"/>
+	<reg32 offset="0x0ce0" name="RB_FRAME_BUFFER_DIMENSION">
+		<bitfield name="WIDTH" low="0" high="13" type="uint"/>
+		<bitfield name="HEIGHT" low="14" high="27" type="uint"/>
+	</reg32>
+	<reg32 offset="0x0e00" name="HLSQ_PERFCOUNTER0_SELECT" type="a3xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0e01" name="HLSQ_PERFCOUNTER1_SELECT" type="a3xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0e02" name="HLSQ_PERFCOUNTER2_SELECT" type="a3xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0e03" name="HLSQ_PERFCOUNTER3_SELECT" type="a3xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0e04" name="HLSQ_PERFCOUNTER4_SELECT" type="a3xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0e05" name="HLSQ_PERFCOUNTER5_SELECT" type="a3xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0e43" name="UNKNOWN_0E43">
+		<doc>seems to be always set to 0x00000001</doc>
+	</reg32>
+	<reg32 offset="0x0e44" name="VFD_PERFCOUNTER0_SELECT" type="a3xx_vfd_perfcounter_select"/>
+	<reg32 offset="0x0e45" name="VFD_PERFCOUNTER1_SELECT" type="a3xx_vfd_perfcounter_select"/>
+	<reg32 offset="0x0e61" name="VPC_VPC_DEBUG_RAM_SEL"/>
+	<reg32 offset="0x0e62" name="VPC_VPC_DEBUG_RAM_READ"/>
+	<reg32 offset="0x0e64" name="VPC_PERFCOUNTER0_SELECT" type="a3xx_vpc_perfcounter_select"/>
+	<reg32 offset="0x0e65" name="VPC_PERFCOUNTER1_SELECT" type="a3xx_vpc_perfcounter_select"/>
+	<reg32 offset="0x0e82" name="UCHE_CACHE_MODE_CONTROL_REG"/>
+	<reg32 offset="0x0e84" name="UCHE_PERFCOUNTER0_SELECT" type="a3xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0e85" name="UCHE_PERFCOUNTER1_SELECT" type="a3xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0e86" name="UCHE_PERFCOUNTER2_SELECT" type="a3xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0e87" name="UCHE_PERFCOUNTER3_SELECT" type="a3xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0e88" name="UCHE_PERFCOUNTER4_SELECT" type="a3xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0e89" name="UCHE_PERFCOUNTER5_SELECT" type="a3xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0ea0" name="UCHE_CACHE_INVALIDATE0_REG">
+		<!-- might be shifted right by 5, assuming 32byte cache line size.. -->
+		<bitfield name="ADDR" low="0" high="27" type="hex"/>
+	</reg32>
+	<reg32 offset="0x0ea1" name="UCHE_CACHE_INVALIDATE1_REG">
+		<!-- might be shifted right by 5, assuming 32byte cache line size.. -->
+		<bitfield name="ADDR" low="0" high="27" type="hex"/>
+		<!-- I'd assume 2 bits, for FLUSH/INVALIDATE/CLEAN? -->
+		<bitfield name="OPCODE" low="28" high="29" type="a3xx_cache_opcode"/>
+		<bitfield name="ENTIRE_CACHE" pos="31" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x0ea6" name="UNKNOWN_0EA6"/>
+	<reg32 offset="0x0ec4" name="SP_PERFCOUNTER0_SELECT" type="a3xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ec5" name="SP_PERFCOUNTER1_SELECT" type="a3xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ec6" name="SP_PERFCOUNTER2_SELECT" type="a3xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ec7" name="SP_PERFCOUNTER3_SELECT" type="a3xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ec8" name="SP_PERFCOUNTER4_SELECT" type="a3xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ec9" name="SP_PERFCOUNTER5_SELECT" type="a3xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0eca" name="SP_PERFCOUNTER6_SELECT" type="a3xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ecb" name="SP_PERFCOUNTER7_SELECT" type="a3xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ee0" name="UNKNOWN_0EE0">
+		<doc>seems to be always set to 0x00000003</doc>
+	</reg32>
+	<reg32 offset="0x0f03" name="UNKNOWN_0F03">
+		<doc>seems to be always set to 0x00000001</doc>
+	</reg32>
+	<reg32 offset="0x0f04" name="TP_PERFCOUNTER0_SELECT" type="a3xx_tp_perfcounter_select"/>
+	<reg32 offset="0x0f05" name="TP_PERFCOUNTER1_SELECT" type="a3xx_tp_perfcounter_select"/>
+	<reg32 offset="0x0f06" name="TP_PERFCOUNTER2_SELECT" type="a3xx_tp_perfcounter_select"/>
+	<reg32 offset="0x0f07" name="TP_PERFCOUNTER3_SELECT" type="a3xx_tp_perfcounter_select"/>
+	<reg32 offset="0x0f08" name="TP_PERFCOUNTER4_SELECT" type="a3xx_tp_perfcounter_select"/>
+	<reg32 offset="0x0f09" name="TP_PERFCOUNTER5_SELECT" type="a3xx_tp_perfcounter_select"/>
+
+	<!-- this seems to be the register that CP_RUN_OPENCL writes: -->
+	<reg32 offset="0x21f0" name="VGT_CL_INITIATOR"/>
+
+	<!-- seems to be same as a2xx according to fwdump.. -->
+	<reg32 offset="0x21f9" name="VGT_EVENT_INITIATOR"/>
+	<reg32 offset="0x21fc" name="VGT_DRAW_INITIATOR" type="vgt_draw_initiator"/>
+	<reg32 offset="0x21fd" name="VGT_IMMED_DATA"/>
+</domain>
+
+<domain name="A3XX_TEX_SAMP" width="32">
+	<doc>Texture sampler dwords</doc>
+	<enum name="a3xx_tex_filter">
+		<value name="A3XX_TEX_NEAREST" value="0"/>
+		<value name="A3XX_TEX_LINEAR" value="1"/>
+		<value name="A3XX_TEX_ANISO" value="2"/>
+	</enum>
+	<enum name="a3xx_tex_clamp">
+		<value name="A3XX_TEX_REPEAT" value="0"/>
+		<value name="A3XX_TEX_CLAMP_TO_EDGE" value="1"/>
+		<value name="A3XX_TEX_MIRROR_REPEAT" value="2"/>
+		<value name="A3XX_TEX_CLAMP_TO_BORDER" value="3"/>
+		<value name="A3XX_TEX_MIRROR_CLAMP" value="4"/>
+	</enum>
+	<enum name="a3xx_tex_aniso">
+		<value name="A3XX_TEX_ANISO_1" value="0"/>
+		<value name="A3XX_TEX_ANISO_2" value="1"/>
+		<value name="A3XX_TEX_ANISO_4" value="2"/>
+		<value name="A3XX_TEX_ANISO_8" value="3"/>
+		<value name="A3XX_TEX_ANISO_16" value="4"/>
+	</enum>
+	<reg32 offset="0" name="0">
+		<bitfield name="CLAMPENABLE" pos="0" type="boolean"/>
+		<bitfield name="MIPFILTER_LINEAR" pos="1" type="boolean"/>
+		<bitfield name="XY_MAG" low="2" high="3" type="a3xx_tex_filter"/>
+		<bitfield name="XY_MIN" low="4" high="5" type="a3xx_tex_filter"/>
+		<bitfield name="WRAP_S" low="6" high="8" type="a3xx_tex_clamp"/>
+		<bitfield name="WRAP_T" low="9" high="11" type="a3xx_tex_clamp"/>
+		<bitfield name="WRAP_R" low="12" high="14" type="a3xx_tex_clamp"/>
+		<bitfield name="ANISO" low="15" high="17" type="a3xx_tex_aniso"/>
+		<bitfield name="COMPARE_FUNC" low="20" high="22" type="adreno_compare_func"/>
+		<bitfield name="CUBEMAPSEAMLESSFILTOFF" pos="24" type="boolean"/>
+		<!-- UNNORM_COORDS == CLK_NORMALIZED_COORDS_FALSE -->
+		<bitfield name="UNNORM_COORDS" pos="31" type="boolean"/>
+	</reg32>
+	<reg32 offset="1" name="1">
+		<bitfield name="LOD_BIAS" low="0" high="10" type="fixed" radix="6"/>
+		<bitfield name="MAX_LOD" low="12" high="21" type="ufixed" radix="6"/>
+		<bitfield name="MIN_LOD" low="22" high="31" type="ufixed" radix="6"/>
+	</reg32>
+</domain>
+
+<domain name="A3XX_TEX_CONST" width="32">
+	<doc>Texture constant dwords</doc>
+	<enum name="a3xx_tex_swiz">
+		<!-- same as a2xx? -->
+		<value name="A3XX_TEX_X" value="0"/>
+		<value name="A3XX_TEX_Y" value="1"/>
+		<value name="A3XX_TEX_Z" value="2"/>
+		<value name="A3XX_TEX_W" value="3"/>
+		<value name="A3XX_TEX_ZERO" value="4"/>
+		<value name="A3XX_TEX_ONE" value="5"/>
+	</enum>
+	<enum name="a3xx_tex_type">
+		<value name="A3XX_TEX_1D" value="0"/>
+		<value name="A3XX_TEX_2D" value="1"/>
+		<value name="A3XX_TEX_CUBE" value="2"/>
+		<value name="A3XX_TEX_3D" value="3"/>
+	</enum>
+	<enum name="a3xx_tex_msaa">
+		<value name="A3XX_TPL1_MSAA1X" value="0"/>
+		<value name="A3XX_TPL1_MSAA2X" value="1"/>
+		<value name="A3XX_TPL1_MSAA4X" value="2"/>
+		<value name="A3XX_TPL1_MSAA8X" value="3"/>
+	</enum>
+	<reg32 offset="0" name="0">
+		<bitfield name="TILE_MODE" low="0" high="1" type="a3xx_tile_mode"/>
+		<bitfield name="SRGB" pos="2" type="boolean"/>
+		<bitfield name="SWIZ_X" low="4" high="6" type="a3xx_tex_swiz"/>
+		<bitfield name="SWIZ_Y" low="7" high="9" type="a3xx_tex_swiz"/>
+		<bitfield name="SWIZ_Z" low="10" high="12" type="a3xx_tex_swiz"/>
+		<bitfield name="SWIZ_W" low="13" high="15" type="a3xx_tex_swiz"/>
+		<bitfield name="MIPLVLS" low="16" high="19" type="uint"/>
+		<bitfield name="MSAATEX" low="20" high="21" type="a3xx_tex_msaa"/>
+		<bitfield name="FMT" low="22" high="28" type="a3xx_tex_fmt"/>
+		<bitfield name="NOCONVERT" pos="29" type="boolean"/>
+		<bitfield name="TYPE" low="30" high="31" type="a3xx_tex_type"/>
+	</reg32>
+	<reg32 offset="1" name="1">
+		<bitfield name="HEIGHT" low="0" high="13" type="uint"/>
+		<bitfield name="WIDTH" low="14" high="27" type="uint"/>
+		<!-- minimum pitch (for mipmap levels): log2(pitchalign / 16) -->
+		<bitfield name="PITCHALIGN" low="28" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="2" name="2">
+		<doc>INDX is index of texture address(es) in MIPMAP state block</doc>
+		<bitfield name="INDX" low="0" high="8" type="uint"/>
+		<doc>Pitch in bytes (so actually stride)</doc>
+		<bitfield name="PITCH" low="12" high="29" type="uint"/>
+		<doc>SWAP bit is set for BGRA instead of RGBA</doc>
+		<bitfield name="SWAP" low="30" high="31" type="a3xx_color_swap"/>
+	</reg32>
+	<reg32 offset="3" name="3">
+		<!--
+		Update: the two LAYERSZn seem not to be the same thing.
+		According to Ilia's experimentation the first one goes up
+		to at *least* bit 14..
+		 -->
+		<bitfield name="LAYERSZ1" low="0" high="16" shr="12" type="uint"/>
+		<bitfield name="DEPTH" low="17" high="27" type="uint"/>
+		<bitfield name="LAYERSZ2" low="28" high="31" shr="12" type="uint"/>
+	</reg32>
+</domain>
+
+</database>
diff --git a/drivers/gpu/drm/msm/registers/adreno/a4xx.xml b/drivers/gpu/drm/msm/registers/adreno/a4xx.xml
new file mode 100644
index 000000000000..7ce141f224be
--- /dev/null
+++ b/drivers/gpu/drm/msm/registers/adreno/a4xx.xml
@@ -0,0 +1,2409 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<database xmlns="http://nouveau.freedesktop.org/";
+xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance";
+xsi:schemaLocation="http://nouveau.freedesktop.org/ rules-ng.xsd">
+<import file="freedreno_copyright.xml"/>
+<import file="adreno/adreno_common.xml"/>
+<import file="adreno/adreno_pm4.xml"/>
+
+<enum name="a4xx_color_fmt">
+	<value name="RB4_A8_UNORM" value="0x01"/>
+	<value name="RB4_R8_UNORM" value="0x02"/>
+	<value name="RB4_R8_SNORM" value="0x03"/>
+	<value name="RB4_R8_UINT" value="0x04"/>
+	<value name="RB4_R8_SINT" value="0x05"/>
+
+	<value name="RB4_R4G4B4A4_UNORM" value="0x08"/>
+	<value name="RB4_R5G5B5A1_UNORM" value="0x0a"/>
+	<value name="RB4_R5G6B5_UNORM" value="0x0e"/>
+	<value name="RB4_R8G8_UNORM" value="0x0f"/>
+	<value name="RB4_R8G8_SNORM" value="0x10"/>
+	<value name="RB4_R8G8_UINT" value="0x11"/>
+	<value name="RB4_R8G8_SINT" value="0x12"/>
+	<value name="RB4_R16_UNORM" value="0x13"/>
+	<value name="RB4_R16_SNORM" value="0x14"/>
+	<value name="RB4_R16_FLOAT" value="0x15"/>
+	<value name="RB4_R16_UINT" value="0x16"/>
+	<value name="RB4_R16_SINT" value="0x17"/>
+
+	<value name="RB4_R8G8B8_UNORM" value="0x19"/>
+
+	<value name="RB4_R8G8B8A8_UNORM" value="0x1a"/>
+	<value name="RB4_R8G8B8A8_SNORM" value="0x1c"/>
+	<value name="RB4_R8G8B8A8_UINT" value="0x1d"/>
+	<value name="RB4_R8G8B8A8_SINT" value="0x1e"/>
+	<value name="RB4_R10G10B10A2_UNORM" value="0x1f"/>
+	<value name="RB4_R10G10B10A2_UINT" value="0x22"/>
+	<value name="RB4_R11G11B10_FLOAT" value="0x27"/>
+	<value name="RB4_R16G16_UNORM" value="0x28"/>
+	<value name="RB4_R16G16_SNORM" value="0x29"/>
+	<value name="RB4_R16G16_FLOAT" value="0x2a"/>
+	<value name="RB4_R16G16_UINT" value="0x2b"/>
+	<value name="RB4_R16G16_SINT" value="0x2c"/>
+	<value name="RB4_R32_FLOAT" value="0x2d"/>
+	<value name="RB4_R32_UINT" value="0x2e"/>
+	<value name="RB4_R32_SINT" value="0x2f"/>
+
+	<value name="RB4_R16G16B16A16_UNORM" value="0x34"/>
+	<value name="RB4_R16G16B16A16_SNORM" value="0x35"/>
+	<value name="RB4_R16G16B16A16_FLOAT" value="0x36"/>
+	<value name="RB4_R16G16B16A16_UINT" value="0x37"/>
+	<value name="RB4_R16G16B16A16_SINT" value="0x38"/>
+	<value name="RB4_R32G32_FLOAT" value="0x39"/>
+	<value name="RB4_R32G32_UINT" value="0x3a"/>
+	<value name="RB4_R32G32_SINT" value="0x3b"/>
+
+	<value name="RB4_R32G32B32A32_FLOAT" value="0x3c"/>
+	<value name="RB4_R32G32B32A32_UINT" value="0x3d"/>
+	<value name="RB4_R32G32B32A32_SINT" value="0x3e"/>
+
+	<value name="RB4_NONE" value="0xff"/>
+</enum>
+
+<enum name="a4xx_tile_mode">
+	<value name="TILE4_LINEAR" value="0"/>
+	<value name="TILE4_2" value="2"/>
+	<value name="TILE4_3" value="3"/>
+</enum>
+
+<enum name="a4xx_vtx_fmt" prefix="chipset">
+	<!-- hmm, shifted one compared to a3xx?!?  -->
+	<value name="VFMT4_32_FLOAT" value="0x1"/>
+	<value name="VFMT4_32_32_FLOAT" value="0x2"/>
+	<value name="VFMT4_32_32_32_FLOAT" value="0x3"/>
+	<value name="VFMT4_32_32_32_32_FLOAT" value="0x4"/>
+
+	<value name="VFMT4_16_FLOAT" value="0x5"/>
+	<value name="VFMT4_16_16_FLOAT" value="0x6"/>
+	<value name="VFMT4_16_16_16_FLOAT" value="0x7"/>
+	<value name="VFMT4_16_16_16_16_FLOAT" value="0x8"/>
+
+	<value name="VFMT4_32_FIXED" value="0x9"/>
+	<value name="VFMT4_32_32_FIXED" value="0xa"/>
+	<value name="VFMT4_32_32_32_FIXED" value="0xb"/>
+	<value name="VFMT4_32_32_32_32_FIXED" value="0xc"/>
+
+	<value name="VFMT4_11_11_10_FLOAT" value="0xd"/>
+
+	<!-- beyond here it does not appear to be shifted -->
+	<value name="VFMT4_16_SINT" value="0x10"/>
+	<value name="VFMT4_16_16_SINT" value="0x11"/>
+	<value name="VFMT4_16_16_16_SINT" value="0x12"/>
+	<value name="VFMT4_16_16_16_16_SINT" value="0x13"/>
+	<value name="VFMT4_16_UINT" value="0x14"/>
+	<value name="VFMT4_16_16_UINT" value="0x15"/>
+	<value name="VFMT4_16_16_16_UINT" value="0x16"/>
+	<value name="VFMT4_16_16_16_16_UINT" value="0x17"/>
+	<value name="VFMT4_16_SNORM" value="0x18"/>
+	<value name="VFMT4_16_16_SNORM" value="0x19"/>
+	<value name="VFMT4_16_16_16_SNORM" value="0x1a"/>
+	<value name="VFMT4_16_16_16_16_SNORM" value="0x1b"/>
+	<value name="VFMT4_16_UNORM" value="0x1c"/>
+	<value name="VFMT4_16_16_UNORM" value="0x1d"/>
+	<value name="VFMT4_16_16_16_UNORM" value="0x1e"/>
+	<value name="VFMT4_16_16_16_16_UNORM" value="0x1f"/>
+
+	<value name="VFMT4_32_UINT" value="0x20"/>
+	<value name="VFMT4_32_32_UINT" value="0x21"/>
+	<value name="VFMT4_32_32_32_UINT" value="0x22"/>
+	<value name="VFMT4_32_32_32_32_UINT" value="0x23"/>
+	<value name="VFMT4_32_SINT" value="0x24"/>
+	<value name="VFMT4_32_32_SINT" value="0x25"/>
+	<value name="VFMT4_32_32_32_SINT" value="0x26"/>
+	<value name="VFMT4_32_32_32_32_SINT" value="0x27"/>
+
+	<value name="VFMT4_8_UINT" value="0x28"/>
+	<value name="VFMT4_8_8_UINT" value="0x29"/>
+	<value name="VFMT4_8_8_8_UINT" value="0x2a"/>
+	<value name="VFMT4_8_8_8_8_UINT" value="0x2b"/>
+	<value name="VFMT4_8_UNORM" value="0x2c"/>
+	<value name="VFMT4_8_8_UNORM" value="0x2d"/>
+	<value name="VFMT4_8_8_8_UNORM" value="0x2e"/>
+	<value name="VFMT4_8_8_8_8_UNORM" value="0x2f"/>
+	<value name="VFMT4_8_SINT" value="0x30"/>
+	<value name="VFMT4_8_8_SINT" value="0x31"/>
+	<value name="VFMT4_8_8_8_SINT" value="0x32"/>
+	<value name="VFMT4_8_8_8_8_SINT" value="0x33"/>
+	<value name="VFMT4_8_SNORM" value="0x34"/>
+	<value name="VFMT4_8_8_SNORM" value="0x35"/>
+	<value name="VFMT4_8_8_8_SNORM" value="0x36"/>
+	<value name="VFMT4_8_8_8_8_SNORM" value="0x37"/>
+
+	<value name="VFMT4_10_10_10_2_UINT" value="0x38"/>
+	<value name="VFMT4_10_10_10_2_UNORM" value="0x39"/>
+	<value name="VFMT4_10_10_10_2_SINT" value="0x3a"/>
+	<value name="VFMT4_10_10_10_2_SNORM" value="0x3b"/>
+	<value name="VFMT4_2_10_10_10_UINT" value="0x3c"/>
+	<value name="VFMT4_2_10_10_10_UNORM" value="0x3d"/>
+	<value name="VFMT4_2_10_10_10_SINT" value="0x3e"/>
+	<value name="VFMT4_2_10_10_10_SNORM" value="0x3f"/>
+
+	<value name="VFMT4_NONE" value="0xff"/>
+</enum>
+
+<enum name="a4xx_tex_fmt">
+	<!-- 0x00 .. 0x02 -->
+
+	<!-- 8-bit formats -->
+	<value name="TFMT4_A8_UNORM" value="0x03"/>
+	<value name="TFMT4_8_UNORM"  value="0x04"/>
+	<value name="TFMT4_8_SNORM"  value="0x05"/>
+	<value name="TFMT4_8_UINT"   value="0x06"/>
+	<value name="TFMT4_8_SINT"   value="0x07"/>
+
+	<!-- 16-bit formats -->
+	<value name="TFMT4_4_4_4_4_UNORM" value="0x08"/>
+	<value name="TFMT4_5_5_5_1_UNORM" value="0x09"/>
+	<!-- 0x0a -->
+	<value name="TFMT4_5_6_5_UNORM"   value="0x0b"/>
+
+	<!-- 0x0c -->
+
+	<value name="TFMT4_L8_A8_UNORM" value="0x0d"/>
+	<value name="TFMT4_8_8_UNORM"   value="0x0e"/>
+	<value name="TFMT4_8_8_SNORM"   value="0x0f"/>
+	<value name="TFMT4_8_8_UINT"    value="0x10"/>
+	<value name="TFMT4_8_8_SINT"    value="0x11"/>
+
+	<value name="TFMT4_16_UNORM" value="0x12"/>
+	<value name="TFMT4_16_SNORM" value="0x13"/>
+	<value name="TFMT4_16_FLOAT" value="0x14"/>
+	<value name="TFMT4_16_UINT"  value="0x15"/>
+	<value name="TFMT4_16_SINT"  value="0x16"/>
+
+	<!-- 0x17 .. 0x1b -->
+
+	<!-- 32-bit formats -->
+	<value name="TFMT4_8_8_8_8_UNORM" value="0x1c"/>
+	<value name="TFMT4_8_8_8_8_SNORM" value="0x1d"/>
+	<value name="TFMT4_8_8_8_8_UINT"  value="0x1e"/>
+	<value name="TFMT4_8_8_8_8_SINT"  value="0x1f"/>
+
+	<value name="TFMT4_9_9_9_E5_FLOAT"   value="0x20"/>
+	<value name="TFMT4_10_10_10_2_UNORM" value="0x21"/>
+	<value name="TFMT4_10_10_10_2_UINT"  value="0x22"/>
+	<!-- 0x23 .. 0x24 -->
+	<value name="TFMT4_11_11_10_FLOAT"   value="0x25"/>
+
+	<value name="TFMT4_16_16_UNORM" value="0x26"/>
+	<value name="TFMT4_16_16_SNORM" value="0x27"/>
+	<value name="TFMT4_16_16_FLOAT" value="0x28"/>
+	<value name="TFMT4_16_16_UINT"  value="0x29"/>
+	<value name="TFMT4_16_16_SINT"  value="0x2a"/>
+
+	<value name="TFMT4_32_FLOAT" value="0x2b"/>
+	<value name="TFMT4_32_UINT"  value="0x2c"/>
+	<value name="TFMT4_32_SINT"  value="0x2d"/>
+
+	<!-- 0x2e .. 0x32 -->
+
+	<!-- 64-bit formats -->
+	<value name="TFMT4_16_16_16_16_UNORM" value="0x33"/>
+	<value name="TFMT4_16_16_16_16_SNORM" value="0x34"/>
+	<value name="TFMT4_16_16_16_16_FLOAT" value="0x35"/>
+	<value name="TFMT4_16_16_16_16_UINT"  value="0x36"/>
+	<value name="TFMT4_16_16_16_16_SINT"  value="0x37"/>
+
+	<value name="TFMT4_32_32_FLOAT" value="0x38"/>
+	<value name="TFMT4_32_32_UINT"  value="0x39"/>
+	<value name="TFMT4_32_32_SINT"  value="0x3a"/>
+
+	<!-- 96-bit formats -->
+	<value name="TFMT4_32_32_32_FLOAT" value="0x3b"/>
+	<value name="TFMT4_32_32_32_UINT"  value="0x3c"/>
+	<value name="TFMT4_32_32_32_SINT"  value="0x3d"/>
+
+	<!-- 0x3e -->
+
+	<!-- 128-bit formats -->
+	<value name="TFMT4_32_32_32_32_FLOAT" value="0x3f"/>
+	<value name="TFMT4_32_32_32_32_UINT"  value="0x40"/>
+	<value name="TFMT4_32_32_32_32_SINT"  value="0x41"/>
+
+	<!-- 0x42 .. 0x46 -->
+	<value name="TFMT4_X8Z24_UNORM" value="0x47"/>
+	<!-- 0x48 .. 0x55 -->
+
+	<!-- compressed formats -->
+	<value name="TFMT4_DXT1"                  value="0x56"/>
+	<value name="TFMT4_DXT3"                  value="0x57"/>
+	<value name="TFMT4_DXT5"                  value="0x58"/>
+	<!-- 0x59 -->
+	<value name="TFMT4_RGTC1_UNORM"           value="0x5a"/>
+	<value name="TFMT4_RGTC1_SNORM"           value="0x5b"/>
+	<!-- 0x5c .. 0x5d -->
+	<value name="TFMT4_RGTC2_UNORM"           value="0x5e"/>
+	<value name="TFMT4_RGTC2_SNORM"           value="0x5f"/>
+	<!-- 0x60 -->
+	<value name="TFMT4_BPTC_UFLOAT"           value="0x61"/>
+	<value name="TFMT4_BPTC_FLOAT"            value="0x62"/>
+	<value name="TFMT4_BPTC"                  value="0x63"/>
+	<value name="TFMT4_ATC_RGB"               value="0x64"/>
+	<value name="TFMT4_ATC_RGBA_EXPLICIT"     value="0x65"/>
+	<value name="TFMT4_ATC_RGBA_INTERPOLATED" value="0x66"/>
+	<value name="TFMT4_ETC2_RG11_UNORM"       value="0x67"/>
+	<value name="TFMT4_ETC2_RG11_SNORM"       value="0x68"/>
+	<value name="TFMT4_ETC2_R11_UNORM"        value="0x69"/>
+	<value name="TFMT4_ETC2_R11_SNORM"        value="0x6a"/>
+	<value name="TFMT4_ETC1"                  value="0x6b"/>
+	<value name="TFMT4_ETC2_RGB8"             value="0x6c"/>
+	<value name="TFMT4_ETC2_RGBA8"            value="0x6d"/>
+	<value name="TFMT4_ETC2_RGB8A1"           value="0x6e"/>
+	<value name="TFMT4_ASTC_4x4"              value="0x6f"/>
+	<value name="TFMT4_ASTC_5x4"              value="0x70"/>
+	<value name="TFMT4_ASTC_5x5"              value="0x71"/>
+	<value name="TFMT4_ASTC_6x5"              value="0x72"/>
+	<value name="TFMT4_ASTC_6x6"              value="0x73"/>
+	<value name="TFMT4_ASTC_8x5"              value="0x74"/>
+	<value name="TFMT4_ASTC_8x6"              value="0x75"/>
+	<value name="TFMT4_ASTC_8x8"              value="0x76"/>
+	<value name="TFMT4_ASTC_10x5"             value="0x77"/>
+	<value name="TFMT4_ASTC_10x6"             value="0x78"/>
+	<value name="TFMT4_ASTC_10x8"             value="0x79"/>
+	<value name="TFMT4_ASTC_10x10"            value="0x7a"/>
+	<value name="TFMT4_ASTC_12x10"            value="0x7b"/>
+	<value name="TFMT4_ASTC_12x12"            value="0x7c"/>
+	<!-- 0x7d .. 0x7f -->
+
+	<value name="TFMT4_NONE"                  value="0xff"/>
+</enum>
+
+<enum name="a4xx_depth_format">
+	<value name="DEPTH4_NONE" value="0"/>
+	<value name="DEPTH4_16" value="1"/>
+	<value name="DEPTH4_24_8" value="2"/>
+	<value name="DEPTH4_32" value="3"/>
+</enum>
+
+<!--
+NOTE counters extracted from test-perf log with the following awful
+script:
+##################
+#!/bin/bash
+
+log=$1
+
+grep -F "counter
+countable
+group" $log | grep -v gl > shortlist.txt
+
+countable=""
+IFS=$'\n'; for line in $(cat shortlist.txt); do
+	# parse ######### group[$n]: $name
+	l=${line########### group}
+	if [ $l != $line ];  then
+		group=`echo $line | awk '{print $3}'`
+		echo "Group: $group"
+		continue
+	fi
+	# parse #########   counter[$n]: $name
+	l=${line###########   counter}
+	if [ $l != $line ]; then
+		countable=`echo $line | awk '{print $3}'`
+		#echo "  Countable: $countable"
+		continue
+	fi
+	# parse 		countable:
+	l=${line##		countable:}
+	if [ $l != $line ]; then
+		val=`echo $line | awk '{print $2}'`
+		echo "<value value=\"$val\" name=\"$countable\"/>"
+	fi
+
+done
+##################
+ -->
+<enum name="a4xx_ccu_perfcounter_select">
+	<value value="0" name="CCU_BUSY_CYCLES"/>
+	<value value="2" name="CCU_RB_DEPTH_RETURN_STALL"/>
+	<value value="3" name="CCU_RB_COLOR_RETURN_STALL"/>
+	<value value="6" name="CCU_DEPTH_BLOCKS"/>
+	<value value="7" name="CCU_COLOR_BLOCKS"/>
+	<value value="8" name="CCU_DEPTH_BLOCK_HIT"/>
+	<value value="9" name="CCU_COLOR_BLOCK_HIT"/>
+	<value value="10" name="CCU_DEPTH_FLAG1_COUNT"/>
+	<value value="11" name="CCU_DEPTH_FLAG2_COUNT"/>
+	<value value="12" name="CCU_DEPTH_FLAG3_COUNT"/>
+	<value value="13" name="CCU_DEPTH_FLAG4_COUNT"/>
+	<value value="14" name="CCU_COLOR_FLAG1_COUNT"/>
+	<value value="15" name="CCU_COLOR_FLAG2_COUNT"/>
+	<value value="16" name="CCU_COLOR_FLAG3_COUNT"/>
+	<value value="17" name="CCU_COLOR_FLAG4_COUNT"/>
+	<value value="18" name="CCU_PARTIAL_BLOCK_READ"/>
+</enum>
+
+<!--
+NOTE other than CP_ALWAYS_COUNT (which is the only one we use so far),
+on a3xx the countable #'s from AMD_performance_monitor disagreed with
+TRM.  All these #'s for a4xx come from AMD_performance_monitor, so
+perhaps they should be taken with a grain of salt
+-->
+<enum name="a4xx_cp_perfcounter_select">
+	<!-- first ctr at least seems same as a3xx, so we can measure freq -->
+	<value value="0" name="CP_ALWAYS_COUNT"/>
+	<value value="1" name="CP_BUSY"/>
+	<value value="2" name="CP_PFP_IDLE"/>
+	<value value="3" name="CP_PFP_BUSY_WORKING"/>
+	<value value="4" name="CP_PFP_STALL_CYCLES_ANY"/>
+	<value value="5" name="CP_PFP_STARVE_CYCLES_ANY"/>
+	<value value="6" name="CP_PFP_STARVED_PER_LOAD_ADDR"/>
+	<value value="7" name="CP_PFP_STALLED_PER_STORE_ADDR"/>
+	<value value="8" name="CP_PFP_PC_PROFILE"/>
+	<value value="9" name="CP_PFP_MATCH_PM4_PKT_PROFILE"/>
+	<value value="10" name="CP_PFP_COND_INDIRECT_DISCARDED"/>
+	<value value="11" name="CP_LONG_RESUMPTIONS"/>
+	<value value="12" name="CP_RESUME_CYCLES"/>
+	<value value="13" name="CP_RESUME_TO_BOUNDARY_CYCLES"/>
+	<value value="14" name="CP_LONG_PREEMPTIONS"/>
+	<value value="15" name="CP_PREEMPT_CYCLES"/>
+	<value value="16" name="CP_PREEMPT_TO_BOUNDARY_CYCLES"/>
+	<value value="17" name="CP_ME_FIFO_EMPTY_PFP_IDLE"/>
+	<value value="18" name="CP_ME_FIFO_EMPTY_PFP_BUSY"/>
+	<value value="19" name="CP_ME_FIFO_NOT_EMPTY_NOT_FULL"/>
+	<value value="20" name="CP_ME_FIFO_FULL_ME_BUSY"/>
+	<value value="21" name="CP_ME_FIFO_FULL_ME_NON_WORKING"/>
+	<value value="22" name="CP_ME_WAITING_FOR_PACKETS"/>
+	<value value="23" name="CP_ME_BUSY_WORKING"/>
+	<value value="24" name="CP_ME_STARVE_CYCLES_ANY"/>
+	<value value="25" name="CP_ME_STARVE_CYCLES_PER_PROFILE"/>
+	<value value="26" name="CP_ME_STALL_CYCLES_PER_PROFILE"/>
+	<value value="27" name="CP_ME_PC_PROFILE"/>
+	<value value="28" name="CP_RCIU_FIFO_EMPTY"/>
+	<value value="29" name="CP_RCIU_FIFO_NOT_EMPTY_NOT_FULL"/>
+	<value value="30" name="CP_RCIU_FIFO_FULL"/>
+	<value value="31" name="CP_RCIU_FIFO_FULL_NO_CONTEXT"/>
+	<value value="32" name="CP_RCIU_FIFO_FULL_AHB_MASTER"/>
+	<value value="33" name="CP_RCIU_FIFO_FULL_OTHER"/>
+	<value value="34" name="CP_AHB_IDLE"/>
+	<value value="35" name="CP_AHB_STALL_ON_GRANT_NO_SPLIT"/>
+	<value value="36" name="CP_AHB_STALL_ON_GRANT_SPLIT"/>
+	<value value="37" name="CP_AHB_STALL_ON_GRANT_SPLIT_PROFILE"/>
+	<value value="38" name="CP_AHB_BUSY_WORKING"/>
+	<value value="39" name="CP_AHB_BUSY_STALL_ON_HRDY"/>
+	<value value="40" name="CP_AHB_BUSY_STALL_ON_HRDY_PROFILE"/>
+</enum>
+
+<enum name="a4xx_gras_ras_perfcounter_select">
+	<value value="0" name="RAS_SUPER_TILES"/>
+	<value value="1" name="RAS_8X8_TILES"/>
+	<value value="2" name="RAS_4X4_TILES"/>
+	<value value="3" name="RAS_BUSY_CYCLES"/>
+	<value value="4" name="RAS_STALL_CYCLES_BY_RB"/>
+	<value value="5" name="RAS_STALL_CYCLES_BY_VSC"/>
+	<value value="6" name="RAS_STARVE_CYCLES_BY_TSE"/>
+	<value value="7" name="RAS_SUPERTILE_CYCLES"/>
+	<value value="8" name="RAS_TILE_CYCLES"/>
+	<value value="9" name="RAS_FULLY_COVERED_SUPER_TILES"/>
+	<value value="10" name="RAS_FULLY_COVERED_8X8_TILES"/>
+	<value value="11" name="RAS_4X4_PRIM"/>
+	<value value="12" name="RAS_8X4_4X8_PRIM"/>
+	<value value="13" name="RAS_8X8_PRIM"/>
+</enum>
+
+<enum name="a4xx_gras_tse_perfcounter_select">
+	<value value="0" name="TSE_INPUT_PRIM"/>
+	<value value="1" name="TSE_INPUT_NULL_PRIM"/>
+	<value value="2" name="TSE_TRIVAL_REJ_PRIM"/>
+	<value value="3" name="TSE_CLIPPED_PRIM"/>
+	<value value="4" name="TSE_NEW_PRIM"/>
+	<value value="5" name="TSE_ZERO_AREA_PRIM"/>
+	<value value="6" name="TSE_FACENESS_CULLED_PRIM"/>
+	<value value="7" name="TSE_ZERO_PIXEL_PRIM"/>
+	<value value="8" name="TSE_OUTPUT_NULL_PRIM"/>
+	<value value="9" name="TSE_OUTPUT_VISIBLE_PRIM"/>
+	<value value="10" name="TSE_PRE_CLIP_PRIM"/>
+	<value value="11" name="TSE_POST_CLIP_PRIM"/>
+	<value value="12" name="TSE_BUSY_CYCLES"/>
+	<value value="13" name="TSE_PC_STARVE"/>
+	<value value="14" name="TSE_RAS_STALL"/>
+	<value value="15" name="TSE_STALL_BARYPLANE_FIFO_FULL"/>
+	<value value="16" name="TSE_STALL_ZPLANE_FIFO_FULL"/>
+</enum>
+
+<enum name="a4xx_hlsq_perfcounter_select">
+	<value value="0" name="HLSQ_SP_VS_STAGE_CONSTANT"/>
+	<value value="1" name="HLSQ_SP_VS_STAGE_INSTRUCTIONS"/>
+	<value value="2" name="HLSQ_SP_FS_STAGE_CONSTANT"/>
+	<value value="3" name="HLSQ_SP_FS_STAGE_INSTRUCTIONS"/>
+	<value value="4" name="HLSQ_TP_STATE"/>
+	<value value="5" name="HLSQ_QUADS"/>
+	<value value="6" name="HLSQ_PIXELS"/>
+	<value value="7" name="HLSQ_VERTICES"/>
+	<value value="13" name="HLSQ_SP_VS_STAGE_DATA_BYTES"/>
+	<value value="14" name="HLSQ_SP_FS_STAGE_DATA_BYTES"/>
+	<value value="15" name="HLSQ_BUSY_CYCLES"/>
+	<value value="16" name="HLSQ_STALL_CYCLES_SP_STATE"/>
+	<value value="17" name="HLSQ_STALL_CYCLES_SP_VS_STAGE"/>
+	<value value="18" name="HLSQ_STALL_CYCLES_SP_FS_STAGE"/>
+	<value value="19" name="HLSQ_STALL_CYCLES_UCHE"/>
+	<value value="20" name="HLSQ_RBBM_LOAD_CYCLES"/>
+	<value value="21" name="HLSQ_DI_TO_VS_START_SP"/>
+	<value value="22" name="HLSQ_DI_TO_FS_START_SP"/>
+	<value value="23" name="HLSQ_VS_STAGE_START_TO_DONE_SP"/>
+	<value value="24" name="HLSQ_FS_STAGE_START_TO_DONE_SP"/>
+	<value value="25" name="HLSQ_SP_STATE_COPY_CYCLES_VS_STAGE"/>
+	<value value="26" name="HLSQ_SP_STATE_COPY_CYCLES_FS_STAGE"/>
+	<value value="27" name="HLSQ_UCHE_LATENCY_CYCLES"/>
+	<value value="28" name="HLSQ_UCHE_LATENCY_COUNT"/>
+	<value value="29" name="HLSQ_STARVE_CYCLES_VFD"/>
+</enum>
+
+<enum name="a4xx_pc_perfcounter_select">
+	<value value="0" name="PC_VIS_STREAMS_LOADED"/>
+	<value value="2" name="PC_VPC_PRIMITIVES"/>
+	<value value="3" name="PC_DEAD_PRIM"/>
+	<value value="4" name="PC_LIVE_PRIM"/>
+	<value value="5" name="PC_DEAD_DRAWCALLS"/>
+	<value value="6" name="PC_LIVE_DRAWCALLS"/>
+	<value value="7" name="PC_VERTEX_MISSES"/>
+	<value value="9" name="PC_STALL_CYCLES_VFD"/>
+	<value value="10" name="PC_STALL_CYCLES_TSE"/>
+	<value value="11" name="PC_STALL_CYCLES_UCHE"/>
+	<value value="12" name="PC_WORKING_CYCLES"/>
+	<value value="13" name="PC_IA_VERTICES"/>
+	<value value="14" name="PC_GS_PRIMITIVES"/>
+	<value value="15" name="PC_HS_INVOCATIONS"/>
+	<value value="16" name="PC_DS_INVOCATIONS"/>
+	<value value="17" name="PC_DS_PRIMITIVES"/>
+	<value value="20" name="PC_STARVE_CYCLES_FOR_INDEX"/>
+	<value value="21" name="PC_STARVE_CYCLES_FOR_TESS_FACTOR"/>
+	<value value="22" name="PC_STARVE_CYCLES_FOR_VIZ_STREAM"/>
+	<value value="23" name="PC_STALL_CYCLES_TESS"/>
+	<value value="24" name="PC_STARVE_CYCLES_FOR_POSITION"/>
+	<value value="25" name="PC_MODE0_DRAWCALL"/>
+	<value value="26" name="PC_MODE1_DRAWCALL"/>
+	<value value="27" name="PC_MODE2_DRAWCALL"/>
+	<value value="28" name="PC_MODE3_DRAWCALL"/>
+	<value value="29" name="PC_MODE4_DRAWCALL"/>
+	<value value="30" name="PC_PREDICATED_DEAD_DRAWCALL"/>
+	<value value="31" name="PC_STALL_CYCLES_BY_TSE_ONLY"/>
+	<value value="32" name="PC_STALL_CYCLES_BY_VPC_ONLY"/>
+	<value value="33" name="PC_VPC_POS_DATA_TRANSACTION"/>
+	<value value="34" name="PC_BUSY_CYCLES"/>
+	<value value="35" name="PC_STARVE_CYCLES_DI"/>
+	<value value="36" name="PC_STALL_CYCLES_VPC"/>
+	<value value="37" name="TESS_WORKING_CYCLES"/>
+	<value value="38" name="TESS_NUM_CYCLES_SETUP_WORKING"/>
+	<value value="39" name="TESS_NUM_CYCLES_PTGEN_WORKING"/>
+	<value value="40" name="TESS_NUM_CYCLES_CONNGEN_WORKING"/>
+	<value value="41" name="TESS_BUSY_CYCLES"/>
+	<value value="42" name="TESS_STARVE_CYCLES_PC"/>
+	<value value="43" name="TESS_STALL_CYCLES_PC"/>
+</enum>
+
+<enum name="a4xx_pwr_perfcounter_select">
+	<!-- NOTE not actually used.. see RBBM_RBBM_CTL.RESET_PWR_CTR0/1 -->
+	<value value="0" name="PWR_CORE_CLOCK_CYCLES"/>
+	<value value="1" name="PWR_BUSY_CLOCK_CYCLES"/>
+</enum>
+
+<enum name="a4xx_rb_perfcounter_select">
+	<value value="0" name="RB_BUSY_CYCLES"/>
+	<value value="1" name="RB_BUSY_CYCLES_BINNING"/>
+	<value value="2" name="RB_BUSY_CYCLES_RENDERING"/>
+	<value value="3" name="RB_BUSY_CYCLES_RESOLVE"/>
+	<value value="4" name="RB_STARVE_CYCLES_BY_SP"/>
+	<value value="5" name="RB_STARVE_CYCLES_BY_RAS"/>
+	<value value="6" name="RB_STARVE_CYCLES_BY_MARB"/>
+	<value value="7" name="RB_STALL_CYCLES_BY_MARB"/>
+	<value value="8" name="RB_STALL_CYCLES_BY_HLSQ"/>
+	<value value="9" name="RB_RB_RB_MARB_DATA"/>
+	<value value="10" name="RB_SP_RB_QUAD"/>
+	<value value="11" name="RB_RAS_RB_Z_QUADS"/>
+	<value value="12" name="RB_GMEM_CH0_READ"/>
+	<value value="13" name="RB_GMEM_CH1_READ"/>
+	<value value="14" name="RB_GMEM_CH0_WRITE"/>
+	<value value="15" name="RB_GMEM_CH1_WRITE"/>
+	<value value="16" name="RB_CP_CONTEXT_DONE"/>
+	<value value="17" name="RB_CP_CACHE_FLUSH"/>
+	<value value="18" name="RB_CP_ZPASS_DONE"/>
+	<value value="19" name="RB_STALL_FIFO0_FULL"/>
+	<value value="20" name="RB_STALL_FIFO1_FULL"/>
+	<value value="21" name="RB_STALL_FIFO2_FULL"/>
+	<value value="22" name="RB_STALL_FIFO3_FULL"/>
+	<value value="23" name="RB_RB_HLSQ_TRANSACTIONS"/>
+	<value value="24" name="RB_Z_READ"/>
+	<value value="25" name="RB_Z_WRITE"/>
+	<value value="26" name="RB_C_READ"/>
+	<value value="27" name="RB_C_WRITE"/>
+	<value value="28" name="RB_C_READ_LATENCY"/>
+	<value value="29" name="RB_Z_READ_LATENCY"/>
+	<value value="30" name="RB_STALL_BY_UCHE"/>
+	<value value="31" name="RB_MARB_UCHE_TRANSACTIONS"/>
+	<value value="32" name="RB_CACHE_STALL_MISS"/>
+	<value value="33" name="RB_CACHE_STALL_FIFO_FULL"/>
+	<value value="34" name="RB_8BIT_BLENDER_UNITS_ACTIVE"/>
+	<value value="35" name="RB_16BIT_BLENDER_UNITS_ACTIVE"/>
+	<value value="36" name="RB_SAMPLER_UNITS_ACTIVE"/>
+	<value value="38" name="RB_TOTAL_PASS"/>
+	<value value="39" name="RB_Z_PASS"/>
+	<value value="40" name="RB_Z_FAIL"/>
+	<value value="41" name="RB_S_FAIL"/>
+	<value value="42" name="RB_POWER0"/>
+	<value value="43" name="RB_POWER1"/>
+	<value value="44" name="RB_POWER2"/>
+	<value value="45" name="RB_POWER3"/>
+	<value value="46" name="RB_POWER4"/>
+	<value value="47" name="RB_POWER5"/>
+	<value value="48" name="RB_POWER6"/>
+	<value value="49" name="RB_POWER7"/>
+</enum>
+
+<enum name="a4xx_rbbm_perfcounter_select">
+	<value value="0" name="RBBM_ALWAYS_ON"/>
+	<value value="1" name="RBBM_VBIF_BUSY"/>
+	<value value="2" name="RBBM_TSE_BUSY"/>
+	<value value="3" name="RBBM_RAS_BUSY"/>
+	<value value="4" name="RBBM_PC_DCALL_BUSY"/>
+	<value value="5" name="RBBM_PC_VSD_BUSY"/>
+	<value value="6" name="RBBM_VFD_BUSY"/>
+	<value value="7" name="RBBM_VPC_BUSY"/>
+	<value value="8" name="RBBM_UCHE_BUSY"/>
+	<value value="9" name="RBBM_VSC_BUSY"/>
+	<value value="10" name="RBBM_HLSQ_BUSY"/>
+	<value value="11" name="RBBM_ANY_RB_BUSY"/>
+	<value value="12" name="RBBM_ANY_TPL1_BUSY"/>
+	<value value="13" name="RBBM_ANY_SP_BUSY"/>
+	<value value="14" name="RBBM_ANY_MARB_BUSY"/>
+	<value value="15" name="RBBM_ANY_ARB_BUSY"/>
+	<value value="16" name="RBBM_AHB_STATUS_BUSY"/>
+	<value value="17" name="RBBM_AHB_STATUS_STALLED"/>
+	<value value="18" name="RBBM_AHB_STATUS_TXFR"/>
+	<value value="19" name="RBBM_AHB_STATUS_TXFR_SPLIT"/>
+	<value value="20" name="RBBM_AHB_STATUS_TXFR_ERROR"/>
+	<value value="21" name="RBBM_AHB_STATUS_LONG_STALL"/>
+	<value value="22" name="RBBM_STATUS_MASKED"/>
+	<value value="23" name="RBBM_CP_BUSY_GFX_CORE_IDLE"/>
+	<value value="24" name="RBBM_TESS_BUSY"/>
+	<value value="25" name="RBBM_COM_BUSY"/>
+	<value value="32" name="RBBM_DCOM_BUSY"/>
+	<value value="33" name="RBBM_ANY_CCU_BUSY"/>
+	<value value="34" name="RBBM_DPM_BUSY"/>
+</enum>
+
+<enum name="a4xx_sp_perfcounter_select">
+	<value value="0" name="SP_LM_LOAD_INSTRUCTIONS"/>
+	<value value="1" name="SP_LM_STORE_INSTRUCTIONS"/>
+	<value value="2" name="SP_LM_ATOMICS"/>
+	<value value="3" name="SP_GM_LOAD_INSTRUCTIONS"/>
+	<value value="4" name="SP_GM_STORE_INSTRUCTIONS"/>
+	<value value="5" name="SP_GM_ATOMICS"/>
+	<value value="6" name="SP_VS_STAGE_TEX_INSTRUCTIONS"/>
+	<value value="7" name="SP_VS_STAGE_CFLOW_INSTRUCTIONS"/>
+	<value value="8" name="SP_VS_STAGE_EFU_INSTRUCTIONS"/>
+	<value value="9" name="SP_VS_STAGE_FULL_ALU_INSTRUCTIONS"/>
+	<value value="10" name="SP_VS_STAGE_HALF_ALU_INSTRUCTIONS"/>
+	<value value="11" name="SP_FS_STAGE_TEX_INSTRUCTIONS"/>
+	<value value="12" name="SP_FS_STAGE_CFLOW_INSTRUCTIONS"/>
+	<value value="13" name="SP_FS_STAGE_EFU_INSTRUCTIONS"/>
+	<value value="14" name="SP_FS_STAGE_FULL_ALU_INSTRUCTIONS"/>
+	<value value="15" name="SP_FS_STAGE_HALF_ALU_INSTRUCTIONS"/>
+	<value value="17" name="SP_VS_INSTRUCTIONS"/>
+	<value value="18" name="SP_FS_INSTRUCTIONS"/>
+	<value value="19" name="SP_ADDR_LOCK_COUNT"/>
+	<value value="20" name="SP_UCHE_READ_TRANS"/>
+	<value value="21" name="SP_UCHE_WRITE_TRANS"/>
+	<value value="22" name="SP_EXPORT_VPC_TRANS"/>
+	<value value="23" name="SP_EXPORT_RB_TRANS"/>
+	<value value="24" name="SP_PIXELS_KILLED"/>
+	<value value="25" name="SP_ICL1_REQUESTS"/>
+	<value value="26" name="SP_ICL1_MISSES"/>
+	<value value="27" name="SP_ICL0_REQUESTS"/>
+	<value value="28" name="SP_ICL0_MISSES"/>
+	<value value="29" name="SP_ALU_WORKING_CYCLES"/>
+	<value value="30" name="SP_EFU_WORKING_CYCLES"/>
+	<value value="31" name="SP_STALL_CYCLES_BY_VPC"/>
+	<value value="32" name="SP_STALL_CYCLES_BY_TP"/>
+	<value value="33" name="SP_STALL_CYCLES_BY_UCHE"/>
+	<value value="34" name="SP_STALL_CYCLES_BY_RB"/>
+	<value value="35" name="SP_BUSY_CYCLES"/>
+	<value value="36" name="SP_HS_INSTRUCTIONS"/>
+	<value value="37" name="SP_DS_INSTRUCTIONS"/>
+	<value value="38" name="SP_GS_INSTRUCTIONS"/>
+	<value value="39" name="SP_CS_INSTRUCTIONS"/>
+	<value value="40" name="SP_SCHEDULER_NON_WORKING"/>
+	<value value="41" name="SP_WAVE_CONTEXTS"/>
+	<value value="42" name="SP_WAVE_CONTEXT_CYCLES"/>
+	<value value="43" name="SP_POWER0"/>
+	<value value="44" name="SP_POWER1"/>
+	<value value="45" name="SP_POWER2"/>
+	<value value="46" name="SP_POWER3"/>
+	<value value="47" name="SP_POWER4"/>
+	<value value="48" name="SP_POWER5"/>
+	<value value="49" name="SP_POWER6"/>
+	<value value="50" name="SP_POWER7"/>
+	<value value="51" name="SP_POWER8"/>
+	<value value="52" name="SP_POWER9"/>
+	<value value="53" name="SP_POWER10"/>
+	<value value="54" name="SP_POWER11"/>
+	<value value="55" name="SP_POWER12"/>
+	<value value="56" name="SP_POWER13"/>
+	<value value="57" name="SP_POWER14"/>
+	<value value="58" name="SP_POWER15"/>
+</enum>
+
+<enum name="a4xx_tp_perfcounter_select">
+	<value value="0" name="TP_L1_REQUESTS"/>
+	<value value="1" name="TP_L1_MISSES"/>
+	<value value="8" name="TP_QUADS_OFFSET"/>
+	<value value="9" name="TP_QUAD_SHADOW"/>
+	<value value="10" name="TP_QUADS_ARRAY"/>
+	<value value="11" name="TP_QUADS_GRADIENT"/>
+	<value value="12" name="TP_QUADS_1D2D"/>
+	<value value="13" name="TP_QUADS_3DCUBE"/>
+	<value value="16" name="TP_BUSY_CYCLES"/>
+	<value value="17" name="TP_STALL_CYCLES_BY_ARB"/>
+	<value value="20" name="TP_STATE_CACHE_REQUESTS"/>
+	<value value="21" name="TP_STATE_CACHE_MISSES"/>
+	<value value="22" name="TP_POWER0"/>
+	<value value="23" name="TP_POWER1"/>
+	<value value="24" name="TP_POWER2"/>
+	<value value="25" name="TP_POWER3"/>
+	<value value="26" name="TP_POWER4"/>
+	<value value="27" name="TP_POWER5"/>
+	<value value="28" name="TP_POWER6"/>
+	<value value="29" name="TP_POWER7"/>
+</enum>
+
+<enum name="a4xx_uche_perfcounter_select">
+	<value value="0" name="UCHE_VBIF_READ_BEATS_TP"/>
+	<value value="1" name="UCHE_VBIF_READ_BEATS_VFD"/>
+	<value value="2" name="UCHE_VBIF_READ_BEATS_HLSQ"/>
+	<value value="3" name="UCHE_VBIF_READ_BEATS_MARB"/>
+	<value value="4" name="UCHE_VBIF_READ_BEATS_SP"/>
+	<value value="5" name="UCHE_READ_REQUESTS_TP"/>
+	<value value="6" name="UCHE_READ_REQUESTS_VFD"/>
+	<value value="7" name="UCHE_READ_REQUESTS_HLSQ"/>
+	<value value="8" name="UCHE_READ_REQUESTS_MARB"/>
+	<value value="9" name="UCHE_READ_REQUESTS_SP"/>
+	<value value="10" name="UCHE_WRITE_REQUESTS_MARB"/>
+	<value value="11" name="UCHE_WRITE_REQUESTS_SP"/>
+	<value value="12" name="UCHE_TAG_CHECK_FAILS"/>
+	<value value="13" name="UCHE_EVICTS"/>
+	<value value="14" name="UCHE_FLUSHES"/>
+	<value value="15" name="UCHE_VBIF_LATENCY_CYCLES"/>
+	<value value="16" name="UCHE_VBIF_LATENCY_SAMPLES"/>
+	<value value="17" name="UCHE_BUSY_CYCLES"/>
+	<value value="18" name="UCHE_VBIF_READ_BEATS_PC"/>
+	<value value="19" name="UCHE_READ_REQUESTS_PC"/>
+	<value value="20" name="UCHE_WRITE_REQUESTS_VPC"/>
+	<value value="21" name="UCHE_STALL_BY_VBIF"/>
+	<value value="22" name="UCHE_WRITE_REQUESTS_VSC"/>
+	<value value="23" name="UCHE_POWER0"/>
+	<value value="24" name="UCHE_POWER1"/>
+	<value value="25" name="UCHE_POWER2"/>
+	<value value="26" name="UCHE_POWER3"/>
+	<value value="27" name="UCHE_POWER4"/>
+	<value value="28" name="UCHE_POWER5"/>
+	<value value="29" name="UCHE_POWER6"/>
+	<value value="30" name="UCHE_POWER7"/>
+</enum>
+
+<enum name="a4xx_vbif_perfcounter_select">
+	<value value="0" name="AXI_READ_REQUESTS_ID_0"/>
+	<value value="1" name="AXI_READ_REQUESTS_ID_1"/>
+	<value value="2" name="AXI_READ_REQUESTS_ID_2"/>
+	<value value="3" name="AXI_READ_REQUESTS_ID_3"/>
+	<value value="4" name="AXI_READ_REQUESTS_ID_4"/>
+	<value value="5" name="AXI_READ_REQUESTS_ID_5"/>
+	<value value="6" name="AXI_READ_REQUESTS_ID_6"/>
+	<value value="7" name="AXI_READ_REQUESTS_ID_7"/>
+	<value value="8" name="AXI_READ_REQUESTS_ID_8"/>
+	<value value="9" name="AXI_READ_REQUESTS_ID_9"/>
+	<value value="10" name="AXI_READ_REQUESTS_ID_10"/>
+	<value value="11" name="AXI_READ_REQUESTS_ID_11"/>
+	<value value="12" name="AXI_READ_REQUESTS_ID_12"/>
+	<value value="13" name="AXI_READ_REQUESTS_ID_13"/>
+	<value value="14" name="AXI_READ_REQUESTS_ID_14"/>
+	<value value="15" name="AXI_READ_REQUESTS_ID_15"/>
+	<value value="16" name="AXI0_READ_REQUESTS_TOTAL"/>
+	<value value="17" name="AXI1_READ_REQUESTS_TOTAL"/>
+	<value value="18" name="AXI2_READ_REQUESTS_TOTAL"/>
+	<value value="19" name="AXI3_READ_REQUESTS_TOTAL"/>
+	<value value="20" name="AXI_READ_REQUESTS_TOTAL"/>
+	<value value="21" name="AXI_WRITE_REQUESTS_ID_0"/>
+	<value value="22" name="AXI_WRITE_REQUESTS_ID_1"/>
+	<value value="23" name="AXI_WRITE_REQUESTS_ID_2"/>
+	<value value="24" name="AXI_WRITE_REQUESTS_ID_3"/>
+	<value value="25" name="AXI_WRITE_REQUESTS_ID_4"/>
+	<value value="26" name="AXI_WRITE_REQUESTS_ID_5"/>
+	<value value="27" name="AXI_WRITE_REQUESTS_ID_6"/>
+	<value value="28" name="AXI_WRITE_REQUESTS_ID_7"/>
+	<value value="29" name="AXI_WRITE_REQUESTS_ID_8"/>
+	<value value="30" name="AXI_WRITE_REQUESTS_ID_9"/>
+	<value value="31" name="AXI_WRITE_REQUESTS_ID_10"/>
+	<value value="32" name="AXI_WRITE_REQUESTS_ID_11"/>
+	<value value="33" name="AXI_WRITE_REQUESTS_ID_12"/>
+	<value value="34" name="AXI_WRITE_REQUESTS_ID_13"/>
+	<value value="35" name="AXI_WRITE_REQUESTS_ID_14"/>
+	<value value="36" name="AXI_WRITE_REQUESTS_ID_15"/>
+	<value value="37" name="AXI0_WRITE_REQUESTS_TOTAL"/>
+	<value value="38" name="AXI1_WRITE_REQUESTS_TOTAL"/>
+	<value value="39" name="AXI2_WRITE_REQUESTS_TOTAL"/>
+	<value value="40" name="AXI3_WRITE_REQUESTS_TOTAL"/>
+	<value value="41" name="AXI_WRITE_REQUESTS_TOTAL"/>
+	<value value="42" name="AXI_TOTAL_REQUESTS"/>
+	<value value="43" name="AXI_READ_DATA_BEATS_ID_0"/>
+	<value value="44" name="AXI_READ_DATA_BEATS_ID_1"/>
+	<value value="45" name="AXI_READ_DATA_BEATS_ID_2"/>
+	<value value="46" name="AXI_READ_DATA_BEATS_ID_3"/>
+	<value value="47" name="AXI_READ_DATA_BEATS_ID_4"/>
+	<value value="48" name="AXI_READ_DATA_BEATS_ID_5"/>
+	<value value="49" name="AXI_READ_DATA_BEATS_ID_6"/>
+	<value value="50" name="AXI_READ_DATA_BEATS_ID_7"/>
+	<value value="51" name="AXI_READ_DATA_BEATS_ID_8"/>
+	<value value="52" name="AXI_READ_DATA_BEATS_ID_9"/>
+	<value value="53" name="AXI_READ_DATA_BEATS_ID_10"/>
+	<value value="54" name="AXI_READ_DATA_BEATS_ID_11"/>
+	<value value="55" name="AXI_READ_DATA_BEATS_ID_12"/>
+	<value value="56" name="AXI_READ_DATA_BEATS_ID_13"/>
+	<value value="57" name="AXI_READ_DATA_BEATS_ID_14"/>
+	<value value="58" name="AXI_READ_DATA_BEATS_ID_15"/>
+	<value value="59" name="AXI0_READ_DATA_BEATS_TOTAL"/>
+	<value value="60" name="AXI1_READ_DATA_BEATS_TOTAL"/>
+	<value value="61" name="AXI2_READ_DATA_BEATS_TOTAL"/>
+	<value value="62" name="AXI3_READ_DATA_BEATS_TOTAL"/>
+	<value value="63" name="AXI_READ_DATA_BEATS_TOTAL"/>
+	<value value="64" name="AXI_WRITE_DATA_BEATS_ID_0"/>
+	<value value="65" name="AXI_WRITE_DATA_BEATS_ID_1"/>
+	<value value="66" name="AXI_WRITE_DATA_BEATS_ID_2"/>
+	<value value="67" name="AXI_WRITE_DATA_BEATS_ID_3"/>
+	<value value="68" name="AXI_WRITE_DATA_BEATS_ID_4"/>
+	<value value="69" name="AXI_WRITE_DATA_BEATS_ID_5"/>
+	<value value="70" name="AXI_WRITE_DATA_BEATS_ID_6"/>
+	<value value="71" name="AXI_WRITE_DATA_BEATS_ID_7"/>
+	<value value="72" name="AXI_WRITE_DATA_BEATS_ID_8"/>
+	<value value="73" name="AXI_WRITE_DATA_BEATS_ID_9"/>
+	<value value="74" name="AXI_WRITE_DATA_BEATS_ID_10"/>
+	<value value="75" name="AXI_WRITE_DATA_BEATS_ID_11"/>
+	<value value="76" name="AXI_WRITE_DATA_BEATS_ID_12"/>
+	<value value="77" name="AXI_WRITE_DATA_BEATS_ID_13"/>
+	<value value="78" name="AXI_WRITE_DATA_BEATS_ID_14"/>
+	<value value="79" name="AXI_WRITE_DATA_BEATS_ID_15"/>
+	<value value="80" name="AXI0_WRITE_DATA_BEATS_TOTAL"/>
+	<value value="81" name="AXI1_WRITE_DATA_BEATS_TOTAL"/>
+	<value value="82" name="AXI2_WRITE_DATA_BEATS_TOTAL"/>
+	<value value="83" name="AXI3_WRITE_DATA_BEATS_TOTAL"/>
+	<value value="84" name="AXI_WRITE_DATA_BEATS_TOTAL"/>
+	<value value="85" name="AXI_DATA_BEATS_TOTAL"/>
+	<value value="86" name="CYCLES_HELD_OFF_ID_0"/>
+	<value value="87" name="CYCLES_HELD_OFF_ID_1"/>
+	<value value="88" name="CYCLES_HELD_OFF_ID_2"/>
+	<value value="89" name="CYCLES_HELD_OFF_ID_3"/>
+	<value value="90" name="CYCLES_HELD_OFF_ID_4"/>
+	<value value="91" name="CYCLES_HELD_OFF_ID_5"/>
+	<value value="92" name="CYCLES_HELD_OFF_ID_6"/>
+	<value value="93" name="CYCLES_HELD_OFF_ID_7"/>
+	<value value="94" name="CYCLES_HELD_OFF_ID_8"/>
+	<value value="95" name="CYCLES_HELD_OFF_ID_9"/>
+	<value value="96" name="CYCLES_HELD_OFF_ID_10"/>
+	<value value="97" name="CYCLES_HELD_OFF_ID_11"/>
+	<value value="98" name="CYCLES_HELD_OFF_ID_12"/>
+	<value value="99" name="CYCLES_HELD_OFF_ID_13"/>
+	<value value="100" name="CYCLES_HELD_OFF_ID_14"/>
+	<value value="101" name="CYCLES_HELD_OFF_ID_15"/>
+	<value value="102" name="AXI_READ_REQUEST_HELD_OFF"/>
+	<value value="103" name="AXI_WRITE_REQUEST_HELD_OFF"/>
+	<value value="104" name="AXI_REQUEST_HELD_OFF"/>
+	<value value="105" name="AXI_WRITE_DATA_HELD_OFF"/>
+	<value value="106" name="OCMEM_AXI_READ_REQUEST_HELD_OFF"/>
+	<value value="107" name="OCMEM_AXI_WRITE_REQUEST_HELD_OFF"/>
+	<value value="108" name="OCMEM_AXI_REQUEST_HELD_OFF"/>
+	<value value="109" name="OCMEM_AXI_WRITE_DATA_HELD_OFF"/>
+	<value value="110" name="ELAPSED_CYCLES_DDR"/>
+	<value value="111" name="ELAPSED_CYCLES_OCMEM"/>
+</enum>
+
+<enum name="a4xx_vfd_perfcounter_select">
+	<value value="0" name="VFD_UCHE_BYTE_FETCHED"/>
+	<value value="1" name="VFD_UCHE_TRANS"/>
+	<value value="3" name="VFD_FETCH_INSTRUCTIONS"/>
+	<value value="5" name="VFD_BUSY_CYCLES"/>
+	<value value="6" name="VFD_STALL_CYCLES_UCHE"/>
+	<value value="7" name="VFD_STALL_CYCLES_HLSQ"/>
+	<value value="8" name="VFD_STALL_CYCLES_VPC_BYPASS"/>
+	<value value="9" name="VFD_STALL_CYCLES_VPC_ALLOC"/>
+	<value value="13" name="VFD_MODE_0_FIBERS"/>
+	<value value="14" name="VFD_MODE_1_FIBERS"/>
+	<value value="15" name="VFD_MODE_2_FIBERS"/>
+	<value value="16" name="VFD_MODE_3_FIBERS"/>
+	<value value="17" name="VFD_MODE_4_FIBERS"/>
+	<value value="18" name="VFD_BFIFO_STALL"/>
+	<value value="19" name="VFD_NUM_VERTICES_TOTAL"/>
+	<value value="20" name="VFD_PACKER_FULL"/>
+	<value value="21" name="VFD_UCHE_REQUEST_FIFO_FULL"/>
+	<value value="22" name="VFD_STARVE_CYCLES_PC"/>
+	<value value="23" name="VFD_STARVE_CYCLES_UCHE"/>
+</enum>
+
+<enum name="a4xx_vpc_perfcounter_select">
+	<value value="2" name="VPC_SP_LM_COMPONENTS"/>
+	<value value="3" name="VPC_SP0_LM_BYTES"/>
+	<value value="4" name="VPC_SP1_LM_BYTES"/>
+	<value value="5" name="VPC_SP2_LM_BYTES"/>
+	<value value="6" name="VPC_SP3_LM_BYTES"/>
+	<value value="7" name="VPC_WORKING_CYCLES"/>
+	<value value="8" name="VPC_STALL_CYCLES_LM"/>
+	<value value="9" name="VPC_STARVE_CYCLES_RAS"/>
+	<value value="10" name="VPC_STREAMOUT_CYCLES"/>
+	<value value="12" name="VPC_UCHE_TRANSACTIONS"/>
+	<value value="13" name="VPC_STALL_CYCLES_UCHE"/>
+	<value value="14" name="VPC_BUSY_CYCLES"/>
+	<value value="15" name="VPC_STARVE_CYCLES_SP"/>
+</enum>
+
+<enum name="a4xx_vsc_perfcounter_select">
+	<value value="0" name="VSC_BUSY_CYCLES"/>
+	<value value="1" name="VSC_WORKING_CYCLES"/>
+	<value value="2" name="VSC_STALL_CYCLES_UCHE"/>
+	<value value="3" name="VSC_STARVE_CYCLES_RAS"/>
+	<value value="4" name="VSC_EOT_NUM"/>
+</enum>
+
+<domain name="A4XX" width="32">
+	<!-- RB registers -->
+	<reg32 offset="0x0cc0" name="RB_GMEM_BASE_ADDR"/>
+	<reg32 offset="0x0cc7" name="RB_PERFCTR_RB_SEL_0" type="a4xx_rb_perfcounter_select"/>
+	<reg32 offset="0x0cc8" name="RB_PERFCTR_RB_SEL_1" type="a4xx_rb_perfcounter_select"/>
+	<reg32 offset="0x0cc9" name="RB_PERFCTR_RB_SEL_2" type="a4xx_rb_perfcounter_select"/>
+	<reg32 offset="0x0cca" name="RB_PERFCTR_RB_SEL_3" type="a4xx_rb_perfcounter_select"/>
+	<reg32 offset="0x0ccb" name="RB_PERFCTR_RB_SEL_4" type="a4xx_rb_perfcounter_select"/>
+	<reg32 offset="0x0ccc" name="RB_PERFCTR_RB_SEL_5" type="a4xx_rb_perfcounter_select"/>
+	<reg32 offset="0x0ccd" name="RB_PERFCTR_RB_SEL_6" type="a4xx_rb_perfcounter_select"/>
+	<reg32 offset="0x0cce" name="RB_PERFCTR_RB_SEL_7" type="a4xx_rb_perfcounter_select"/>
+	<reg32 offset="0x0ccf" name="RB_PERFCTR_CCU_SEL_0" type="a4xx_ccu_perfcounter_select"/>
+	<reg32 offset="0x0cd0" name="RB_PERFCTR_CCU_SEL_1" type="a4xx_ccu_perfcounter_select"/>
+	<reg32 offset="0x0cd1" name="RB_PERFCTR_CCU_SEL_2" type="a4xx_ccu_perfcounter_select"/>
+	<reg32 offset="0x0cd2" name="RB_PERFCTR_CCU_SEL_3" type="a4xx_ccu_perfcounter_select"/>
+	<reg32 offset="0x0ce0" name="RB_FRAME_BUFFER_DIMENSION">
+		<bitfield name="WIDTH" low="0" high="13" type="uint"/>
+		<bitfield name="HEIGHT" low="16" high="29" type="uint"/>
+	</reg32>
+	<reg32 offset="0x20cc" name="RB_CLEAR_COLOR_DW0"/>
+	<reg32 offset="0x20cd" name="RB_CLEAR_COLOR_DW1"/>
+	<reg32 offset="0x20ce" name="RB_CLEAR_COLOR_DW2"/>
+	<reg32 offset="0x20cf" name="RB_CLEAR_COLOR_DW3"/>
+	<reg32 offset="0x20a0" name="RB_MODE_CONTROL">
+		<!--
+		for non-bypass mode, these are bin width/height..  although
+		possibly bigger bitfields to hold entire width/height for
+		gmem-bypass??  Either way, it appears to need to be multiple
+		of 32..
+		-->
+		<bitfield name="WIDTH" low="0" high="5" shr="5" type="uint"/>
+		<bitfield name="HEIGHT" low="8" high="13" shr="5" type="uint"/>
+		<bitfield name="ENABLE_GMEM" pos="16" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x20a1" name="RB_RENDER_CONTROL">
+		<bitfield name="BINNING_PASS" pos="0" type="boolean"/>
+		<!-- nearly everything has bit3 set.. -->
+		<!-- bit5 set on resolve and tiling pass -->
+		<bitfield name="DISABLE_COLOR_PIPE" pos="5" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x20a2" name="RB_MSAA_CONTROL">
+		<bitfield name="DISABLE" pos="12" type="boolean"/>
+		<bitfield name="SAMPLES" low="13" high="15" type="uint"/>
+	</reg32>
+	<reg32 offset="0x20a3" name="RB_RENDER_CONTROL2">
+		<bitfield name="COORD_MASK" low="0" high="3" type="hex"/>
+		<bitfield name="SAMPLEMASK" pos="4" type="boolean"/>
+		<bitfield name="FACENESS" pos="5" type="boolean"/>
+		<bitfield name="SAMPLEID" pos="6" type="boolean"/>
+		<bitfield name="MSAA_SAMPLES" low="7" high="9" type="uint"/>
+		<bitfield name="SAMPLEID_HR" pos="11" type="boolean"/>
+		<bitfield name="IJ_PERSP_PIXEL" pos="12" type="boolean"/>
+		<!-- the 2 below are just educated guesses -->
+		<bitfield name="IJ_PERSP_CENTROID" pos="13" type="boolean"/>
+		<bitfield name="IJ_PERSP_SAMPLE" pos="14" type="boolean"/>
+		<!-- needs to be enabled to get nopersp values,
+		     perhaps other cases too? -->
+		<bitfield name="SIZE" pos="15" type="boolean"/>
+	</reg32>
+	<array offset="0x20a4" name="RB_MRT" stride="5" length="8">
+		<reg32 offset="0x0" name="CONTROL">
+			<bitfield name="READ_DEST_ENABLE" pos="3" type="boolean"/>
+			<!-- both these bits seem to get set when enabling GL_BLEND.. -->
+			<bitfield name="BLEND" pos="4" type="boolean"/>
+			<bitfield name="BLEND2" pos="5" type="boolean"/>
+			<bitfield name="ROP_ENABLE" pos="6" type="boolean"/>
+			<bitfield name="ROP_CODE" low="8" high="11" type="a3xx_rop_code"/>
+			<bitfield name="COMPONENT_ENABLE" low="24" high="27" type="hex"/>
+		</reg32>
+		<reg32 offset="0x1" name="BUF_INFO">
+			<bitfield name="COLOR_FORMAT" low="0" high="5" type="a4xx_color_fmt"/>
+			<!--
+			    guestimate position of COLOR_TILE_MODE..  this works out if
+			    common value is 2, like on a3xx..
+			 -->
+			<bitfield name="COLOR_TILE_MODE" low="6" high="7" type="a4xx_tile_mode"/>
+			<bitfield name="DITHER_MODE" low="9" high="10" type="adreno_rb_dither_mode"/>
+			<bitfield name="COLOR_SWAP" low="11" high="12" type="a3xx_color_swap"/>
+			<bitfield name="COLOR_SRGB" pos="13" type="boolean"/>
+			<!-- note: possibly some # of lsb's aren't there: -->
+			<doc>
+				Pitch (actually, appears to be pitch in bytes, so really is a stride)
+				in GMEM, so pitch of the current tile.
+			</doc>
+			<bitfield name="COLOR_BUF_PITCH" low="14" high="31" shr="4" type="uint"/>
+		</reg32>
+		<reg32 offset="0x2" name="BASE"/>
+		<reg32 offset="0x3" name="CONTROL3">
+			<!-- probably missing some lsb's.. and guessing upper size -->
+			<!-- pitch * cpp * msaa: -->
+			<bitfield name="STRIDE" low="3" high="25" type="uint"/>
+		</reg32>
+		<reg32 offset="0x4" name="BLEND_CONTROL">
+			<bitfield name="RGB_SRC_FACTOR" low="0" high="4" type="adreno_rb_blend_factor"/>
+			<bitfield name="RGB_BLEND_OPCODE" low="5" high="7" type="a3xx_rb_blend_opcode"/>
+			<bitfield name="RGB_DEST_FACTOR" low="8" high="12" type="adreno_rb_blend_factor"/>
+			<bitfield name="ALPHA_SRC_FACTOR" low="16" high="20" type="adreno_rb_blend_factor"/>
+			<bitfield name="ALPHA_BLEND_OPCODE" low="21" high="23" type="a3xx_rb_blend_opcode"/>
+			<bitfield name="ALPHA_DEST_FACTOR" low="24" high="28" type="adreno_rb_blend_factor"/>
+		</reg32>
+	</array>
+
+	<reg32 offset="0x20f0" name="RB_BLEND_RED">
+		<bitfield name="UINT" low="0" high="7" type="hex"/>
+		<bitfield name="SINT" low="8" high="15" type="hex"/>
+		<bitfield name="FLOAT" low="16" high="31" type="float"/>
+	</reg32>
+	<reg32 offset="0x20f1" name="RB_BLEND_RED_F32" type="float"/>
+
+	<reg32 offset="0x20f2" name="RB_BLEND_GREEN">
+		<bitfield name="UINT" low="0" high="7" type="hex"/>
+		<bitfield name="SINT" low="8" high="15" type="hex"/>
+		<bitfield name="FLOAT" low="16" high="31" type="float"/>
+	</reg32>
+	<reg32 offset="0x20f3" name="RB_BLEND_GREEN_F32" type="float"/>
+
+	<reg32 offset="0x20f4" name="RB_BLEND_BLUE">
+		<bitfield name="UINT" low="0" high="7" type="hex"/>
+		<bitfield name="SINT" low="8" high="15" type="hex"/>
+		<bitfield name="FLOAT" low="16" high="31" type="float"/>
+	</reg32>
+	<reg32 offset="0x20f5" name="RB_BLEND_BLUE_F32" type="float"/>
+
+	<reg32 offset="0x20f6" name="RB_BLEND_ALPHA">
+		<bitfield name="UINT" low="0" high="7" type="hex"/>
+		<bitfield name="SINT" low="8" high="15" type="hex"/>
+		<bitfield name="FLOAT" low="16" high="31" type="float"/>
+	</reg32>
+	<reg32 offset="0x20f7" name="RB_BLEND_ALPHA_F32" type="float"/>
+
+	<reg32 offset="0x20f8" name="RB_ALPHA_CONTROL">
+		<bitfield name="ALPHA_REF" low="0" high="7" type="hex"/>
+		<bitfield name="ALPHA_TEST" pos="8" type="boolean"/>
+		<bitfield name="ALPHA_TEST_FUNC" low="9" high="11" type="adreno_compare_func"/>
+	</reg32>
+	<reg32 offset="0x20f9" name="RB_FS_OUTPUT">
+		<!-- per-mrt enable bit -->
+		<bitfield name="ENABLE_BLEND" low="0" high="7"/>
+		<bitfield name="INDEPENDENT_BLEND" pos="8" type="boolean"/>
+		<!-- a guess? -->
+		<bitfield name="SAMPLE_MASK" low="16" high="31"/>
+	</reg32>
+	<reg32 offset="0x20fa" name="RB_SAMPLE_COUNT_CONTROL">
+		<bitfield name="COPY" pos="1" type="boolean"/>
+		<bitfield name="ADDR" low="2" high="31" shr="2"/>
+	</reg32>
+	<!-- always 00000000 for binning pass, else 0000000f: -->
+	<reg32 offset="0x20fb" name="RB_RENDER_COMPONENTS">
+		<bitfield name="RT0" low="0" high="3"/>
+		<bitfield name="RT1" low="4" high="7"/>
+		<bitfield name="RT2" low="8" high="11"/>
+		<bitfield name="RT3" low="12" high="15"/>
+		<bitfield name="RT4" low="16" high="19"/>
+		<bitfield name="RT5" low="20" high="23"/>
+		<bitfield name="RT6" low="24" high="27"/>
+		<bitfield name="RT7" low="28" high="31"/>
+	</reg32>
+
+	<reg32 offset="0x20fc" name="RB_COPY_CONTROL">
+		<!-- not sure # of bits -->
+		<bitfield name="MSAA_RESOLVE" low="0" high="1" type="a3xx_msaa_samples"/>
+		<bitfield name="MODE" low="4" high="6" type="adreno_rb_copy_control_mode"/>
+		<bitfield name="FASTCLEAR" low="8" high="11" type="hex"/>
+		<bitfield name="GMEM_BASE" low="14" high="31" shr="14" type="hex"/>
+	</reg32>
+	<reg32 offset="0x20fd" name="RB_COPY_DEST_BASE">
+		<bitfield name="BASE" low="5" high="31" shr="5" type="hex"/>
+	</reg32>
+	<reg32 offset="0x20fe" name="RB_COPY_DEST_PITCH">
+		<doc>actually, appears to be pitch in bytes, so really is a stride</doc>
+		<!-- not actually sure about max pitch... -->
+		<bitfield name="PITCH" low="0" high="31" shr="5" type="uint"/>
+	</reg32>
+	<reg32 offset="0x20ff" name="RB_COPY_DEST_INFO">
+		<bitfield name="FORMAT" low="2" high="7" type="a4xx_color_fmt"/>
+		<bitfield name="SWAP" low="8" high="9" type="a3xx_color_swap"/>
+		<bitfield name="DITHER_MODE" low="10" high="11" type="adreno_rb_dither_mode"/>
+		<bitfield name="COMPONENT_ENABLE" low="14" high="17" type="hex"/>
+		<bitfield name="ENDIAN" low="18" high="20" type="adreno_rb_surface_endian"/>
+		<bitfield name="TILE" low="24" high="25" type="a4xx_tile_mode"/>
+	</reg32>
+	<reg32 offset="0x2100" name="RB_FS_OUTPUT_REG">
+		<!-- bit0 set except for binning pass.. -->
+		<bitfield name="MRT" low="0" high="3" type="uint"/>
+		<bitfield name="FRAG_WRITES_Z" pos="5" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2101" name="RB_DEPTH_CONTROL">
+		<!--
+			guessing that this matches a2xx with the stencil fields
+			moved out into RB_STENCIL_CONTROL?
+		 -->
+		<bitfield name="FRAG_WRITES_Z" pos="0" type="boolean"/>
+		<bitfield name="Z_TEST_ENABLE" pos="1" type="boolean"/>
+		<bitfield name="Z_WRITE_ENABLE" pos="2" type="boolean"/>
+		<bitfield name="ZFUNC" low="4" high="6" type="adreno_compare_func"/>
+		<bitfield name="Z_CLAMP_ENABLE" pos="7" type="boolean"/>
+		<bitfield name="EARLY_Z_DISABLE" pos="16" type="boolean"/>
+		<bitfield name="FORCE_FRAGZ_TO_FS" pos="17" type="boolean"/>
+		<doc>Z_READ_ENABLE bit is set for zfunc other than GL_ALWAYS or GL_NEVER</doc>
+		<bitfield name="Z_READ_ENABLE" pos="31" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2102" name="RB_DEPTH_CLEAR"/>
+	<reg32 offset="0x2103" name="RB_DEPTH_INFO">
+		<bitfield name="DEPTH_FORMAT" low="0" high="1" type="a4xx_depth_format"/>
+		<doc>
+			DEPTH_BASE is offset in GMEM to depth/stencil buffer, ie
+			bin_w * bin_h / 1024 (possible rounded up to multiple of
+			something??  ie. 39 becomes 40, 78 becomes 80.. 75 becomes
+			80.. so maybe it needs to be multiple of 8??
+		</doc>
+		<bitfield name="DEPTH_BASE" low="12" high="31" shr="12" type="hex"/>
+	</reg32>
+	<reg32 offset="0x2104" name="RB_DEPTH_PITCH" shr="5" type="uint">
+		<doc>stride of depth/stencil buffer</doc>
+	</reg32>
+	<reg32 offset="0x2105" name="RB_DEPTH_PITCH2" shr="5" type="uint">
+		<doc>???</doc>
+	</reg32>
+	<reg32 offset="0x2106" name="RB_STENCIL_CONTROL">
+		<bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/>
+		<bitfield name="STENCIL_ENABLE_BF" pos="1" type="boolean"/>
+		<!--
+			set for stencil operations that require read from stencil
+			buffer, but not for example for stencil clear (which does
+			not require read).. so guessing this is analogous to
+			READ_DEST_ENABLE for color buffer..
+		 -->
+		<bitfield name="STENCIL_READ" pos="2" type="boolean"/>
+		<bitfield name="FUNC" low="8" high="10" type="adreno_compare_func"/>
+		<bitfield name="FAIL" low="11" high="13" type="adreno_stencil_op"/>
+		<bitfield name="ZPASS" low="14" high="16" type="adreno_stencil_op"/>
+		<bitfield name="ZFAIL" low="17" high="19" type="adreno_stencil_op"/>
+		<bitfield name="FUNC_BF" low="20" high="22" type="adreno_compare_func"/>
+		<bitfield name="FAIL_BF" low="23" high="25" type="adreno_stencil_op"/>
+		<bitfield name="ZPASS_BF" low="26" high="28" type="adreno_stencil_op"/>
+		<bitfield name="ZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/>
+	</reg32>
+	<reg32 offset="0x2107" name="RB_STENCIL_CONTROL2">
+		<!--
+		This seems to be set by blob if there is a stencil buffer
+		at all in GMEM, regardless of whether it is enabled for
+		a particular draw (ie. RB_STENCIL_CONTROL).  Not really
+		sure if that is required or just a quirk of the blob
+		-->
+		<bitfield name="STENCIL_BUFFER" pos="0" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2108" name="RB_STENCIL_INFO">
+		<bitfield name="SEPARATE_STENCIL" pos="0" type="boolean"/>
+		<doc>Base address for stencil when not using interleaved depth/stencil</doc>
+		<bitfield name="STENCIL_BASE" low="12" high="31" shr="12" type="hex"/>
+	</reg32>
+	<reg32 offset="0x2109" name="RB_STENCIL_PITCH" shr="5" type="uint">
+		<doc>pitch of stencil buffer when not using interleaved depth/stencil</doc>
+	</reg32>
+
+	<reg32 offset="0x210b" name="RB_STENCILREFMASK" type="adreno_rb_stencilrefmask"/>
+	<reg32 offset="0x210c" name="RB_STENCILREFMASK_BF" type="adreno_rb_stencilrefmask"/>
+	<reg32 offset="0x210d" name="RB_BIN_OFFSET" type="adreno_reg_xy"/>
+	<array offset="0x2120" name="RB_VPORT_Z_CLAMP" stride="2" length="16">
+		<reg32 offset="0x0" name="MIN"/>
+		<reg32 offset="0x1" name="MAX"/>
+	</array>
+
+	<!-- RBBM registers -->
+	<reg32 offset="0x0000" name="RBBM_HW_VERSION"/>
+	<reg32 offset="0x0002" name="RBBM_HW_CONFIGURATION"/>
+	<array offset="0x4" name="RBBM_CLOCK_CTL_TP" stride="1" length="4">
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+	<array offset="0x8" name="RBBM_CLOCK_CTL2_TP" stride="1" length="4">
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+	<array offset="0xc" name="RBBM_CLOCK_HYST_TP" stride="1" length="4">
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+	<array offset="0x10" name="RBBM_CLOCK_DELAY_TP" stride="1" length="4">
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+	<reg32 offset="0x0014" name="RBBM_CLOCK_CTL_UCHE "/>
+	<reg32 offset="0x0015" name="RBBM_CLOCK_CTL2_UCHE"/>
+	<reg32 offset="0x0016" name="RBBM_CLOCK_CTL3_UCHE"/>
+	<reg32 offset="0x0017" name="RBBM_CLOCK_CTL4_UCHE"/>
+	<reg32 offset="0x0018" name="RBBM_CLOCK_HYST_UCHE"/>
+	<reg32 offset="0x0019" name="RBBM_CLOCK_DELAY_UCHE"/>
+	<reg32 offset="0x001a" name="RBBM_CLOCK_MODE_GPC"/>
+	<reg32 offset="0x001b" name="RBBM_CLOCK_DELAY_GPC"/>
+	<reg32 offset="0x001c" name="RBBM_CLOCK_HYST_GPC"/>
+	<reg32 offset="0x001d" name="RBBM_CLOCK_CTL_TSE_RAS_RBBM"/>
+	<reg32 offset="0x001e" name="RBBM_CLOCK_HYST_TSE_RAS_RBBM"/>
+	<reg32 offset="0x001f" name="RBBM_CLOCK_DELAY_TSE_RAS_RBBM"/>
+	<reg32 offset="0x0020" name="RBBM_CLOCK_CTL"/>
+	<reg32 offset="0x0021" name="RBBM_SP_HYST_CNT"/>
+	<reg32 offset="0x0022" name="RBBM_SW_RESET_CMD"/>
+	<reg32 offset="0x0023" name="RBBM_AHB_CTL0"/>
+	<reg32 offset="0x0024" name="RBBM_AHB_CTL1"/>
+	<reg32 offset="0x0025" name="RBBM_AHB_CMD"/>
+	<reg32 offset="0x0026" name="RBBM_RB_SUB_BLOCK_SEL_CTL"/>
+	<reg32 offset="0x0028" name="RBBM_RAM_ACC_63_32"/>
+	<reg32 offset="0x002b" name="RBBM_WAIT_IDLE_CLOCKS_CTL"/>
+	<reg32 offset="0x002f" name="RBBM_INTERFACE_HANG_INT_CTL"/>
+	<reg32 offset="0x0034" name="RBBM_INTERFACE_HANG_MASK_CTL4"/>
+	<reg32 offset="0x0036" name="RBBM_INT_CLEAR_CMD"/>
+	<reg32 offset="0x0037" name="RBBM_INT_0_MASK"/>
+	<reg32 offset="0x003e" name="RBBM_RBBM_CTL"/>
+	<reg32 offset="0x003f" name="RBBM_AHB_DEBUG_CTL"/>
+	<reg32 offset="0x0041" name="RBBM_VBIF_DEBUG_CTL"/>
+	<reg32 offset="0x0042" name="RBBM_CLOCK_CTL2"/>
+	<reg32 offset="0x0045" name="RBBM_BLOCK_SW_RESET_CMD"/>
+	<reg32 offset="0x0047" name="RBBM_RESET_CYCLES"/>
+	<reg32 offset="0x0049" name="RBBM_EXT_TRACE_BUS_CTL"/>
+	<reg32 offset="0x004a" name="RBBM_CFG_DEBBUS_SEL_A"/>
+	<reg32 offset="0x004b" name="RBBM_CFG_DEBBUS_SEL_B"/>
+	<reg32 offset="0x004c" name="RBBM_CFG_DEBBUS_SEL_C"/>
+	<reg32 offset="0x004d" name="RBBM_CFG_DEBBUS_SEL_D"/>
+	<reg32 offset="0x0098" name="RBBM_POWER_CNTL_IP">
+		<bitfield name="SW_COLLAPSE" pos="0" type="boolean"/>
+		<bitfield name="SP_TP_PWR_ON" pos="20" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x009c" name="RBBM_PERFCTR_CP_0_LO"/>
+	<reg32 offset="0x009d" name="RBBM_PERFCTR_CP_0_HI"/>
+	<reg32 offset="0x009e" name="RBBM_PERFCTR_CP_1_LO"/>
+	<reg32 offset="0x009f" name="RBBM_PERFCTR_CP_1_HI"/>
+	<reg32 offset="0x00a0" name="RBBM_PERFCTR_CP_2_LO"/>
+	<reg32 offset="0x00a1" name="RBBM_PERFCTR_CP_2_HI"/>
+	<reg32 offset="0x00a2" name="RBBM_PERFCTR_CP_3_LO"/>
+	<reg32 offset="0x00a3" name="RBBM_PERFCTR_CP_3_HI"/>
+	<reg32 offset="0x00a4" name="RBBM_PERFCTR_CP_4_LO"/>
+	<reg32 offset="0x00a5" name="RBBM_PERFCTR_CP_4_HI"/>
+	<reg32 offset="0x00a6" name="RBBM_PERFCTR_CP_5_LO"/>
+	<reg32 offset="0x00a7" name="RBBM_PERFCTR_CP_5_HI"/>
+	<reg32 offset="0x00a8" name="RBBM_PERFCTR_CP_6_LO"/>
+	<reg32 offset="0x00a9" name="RBBM_PERFCTR_CP_6_HI"/>
+	<reg32 offset="0x00aa" name="RBBM_PERFCTR_CP_7_LO"/>
+	<reg32 offset="0x00ab" name="RBBM_PERFCTR_CP_7_HI"/>
+	<reg32 offset="0x00ac" name="RBBM_PERFCTR_RBBM_0_LO"/>
+	<reg32 offset="0x00ad" name="RBBM_PERFCTR_RBBM_0_HI"/>
+	<reg32 offset="0x00ae" name="RBBM_PERFCTR_RBBM_1_LO"/>
+	<reg32 offset="0x00af" name="RBBM_PERFCTR_RBBM_1_HI"/>
+	<reg32 offset="0x00b0" name="RBBM_PERFCTR_RBBM_2_LO"/>
+	<reg32 offset="0x00b1" name="RBBM_PERFCTR_RBBM_2_HI"/>
+	<reg32 offset="0x00b2" name="RBBM_PERFCTR_RBBM_3_LO"/>
+	<reg32 offset="0x00b3" name="RBBM_PERFCTR_RBBM_3_HI"/>
+	<reg32 offset="0x00b4" name="RBBM_PERFCTR_PC_0_LO"/>
+	<reg32 offset="0x00b5" name="RBBM_PERFCTR_PC_0_HI"/>
+	<reg32 offset="0x00b6" name="RBBM_PERFCTR_PC_1_LO"/>
+	<reg32 offset="0x00b7" name="RBBM_PERFCTR_PC_1_HI"/>
+	<reg32 offset="0x00b8" name="RBBM_PERFCTR_PC_2_LO"/>
+	<reg32 offset="0x00b9" name="RBBM_PERFCTR_PC_2_HI"/>
+	<reg32 offset="0x00ba" name="RBBM_PERFCTR_PC_3_LO"/>
+	<reg32 offset="0x00bb" name="RBBM_PERFCTR_PC_3_HI"/>
+	<reg32 offset="0x00bc" name="RBBM_PERFCTR_PC_4_LO"/>
+	<reg32 offset="0x00bd" name="RBBM_PERFCTR_PC_4_HI"/>
+	<reg32 offset="0x00be" name="RBBM_PERFCTR_PC_5_LO"/>
+	<reg32 offset="0x00bf" name="RBBM_PERFCTR_PC_5_HI"/>
+	<reg32 offset="0x00c0" name="RBBM_PERFCTR_PC_6_LO"/>
+	<reg32 offset="0x00c1" name="RBBM_PERFCTR_PC_6_HI"/>
+	<reg32 offset="0x00c2" name="RBBM_PERFCTR_PC_7_LO"/>
+	<reg32 offset="0x00c3" name="RBBM_PERFCTR_PC_7_HI"/>
+	<reg32 offset="0x00c4" name="RBBM_PERFCTR_VFD_0_LO"/>
+	<reg32 offset="0x00c5" name="RBBM_PERFCTR_VFD_0_HI"/>
+	<reg32 offset="0x00c6" name="RBBM_PERFCTR_VFD_1_LO"/>
+	<reg32 offset="0x00c7" name="RBBM_PERFCTR_VFD_1_HI"/>
+	<reg32 offset="0x00c8" name="RBBM_PERFCTR_VFD_2_LO"/>
+	<reg32 offset="0x00c9" name="RBBM_PERFCTR_VFD_2_HI"/>
+	<reg32 offset="0x00ca" name="RBBM_PERFCTR_VFD_3_LO"/>
+	<reg32 offset="0x00cb" name="RBBM_PERFCTR_VFD_3_HI"/>
+	<reg32 offset="0x00cc" name="RBBM_PERFCTR_VFD_4_LO"/>
+	<reg32 offset="0x00cd" name="RBBM_PERFCTR_VFD_4_HI"/>
+	<reg32 offset="0x00ce" name="RBBM_PERFCTR_VFD_5_LO"/>
+	<reg32 offset="0x00cf" name="RBBM_PERFCTR_VFD_5_HI"/>
+	<reg32 offset="0x00d0" name="RBBM_PERFCTR_VFD_6_LO"/>
+	<reg32 offset="0x00d1" name="RBBM_PERFCTR_VFD_6_HI"/>
+	<reg32 offset="0x00d2" name="RBBM_PERFCTR_VFD_7_LO"/>
+	<reg32 offset="0x00d3" name="RBBM_PERFCTR_VFD_7_HI"/>
+	<reg32 offset="0x00d4" name="RBBM_PERFCTR_HLSQ_0_LO"/>
+	<reg32 offset="0x00d5" name="RBBM_PERFCTR_HLSQ_0_HI"/>
+	<reg32 offset="0x00d6" name="RBBM_PERFCTR_HLSQ_1_LO"/>
+	<reg32 offset="0x00d7" name="RBBM_PERFCTR_HLSQ_1_HI"/>
+	<reg32 offset="0x00d8" name="RBBM_PERFCTR_HLSQ_2_LO"/>
+	<reg32 offset="0x00d9" name="RBBM_PERFCTR_HLSQ_2_HI"/>
+	<reg32 offset="0x00da" name="RBBM_PERFCTR_HLSQ_3_LO"/>
+	<reg32 offset="0x00db" name="RBBM_PERFCTR_HLSQ_3_HI"/>
+	<reg32 offset="0x00dc" name="RBBM_PERFCTR_HLSQ_4_LO"/>
+	<reg32 offset="0x00dd" name="RBBM_PERFCTR_HLSQ_4_HI"/>
+	<reg32 offset="0x00de" name="RBBM_PERFCTR_HLSQ_5_LO"/>
+	<reg32 offset="0x00df" name="RBBM_PERFCTR_HLSQ_5_HI"/>
+	<reg32 offset="0x00e0" name="RBBM_PERFCTR_HLSQ_6_LO"/>
+	<reg32 offset="0x00e1" name="RBBM_PERFCTR_HLSQ_6_HI"/>
+	<reg32 offset="0x00e2" name="RBBM_PERFCTR_HLSQ_7_LO"/>
+	<reg32 offset="0x00e3" name="RBBM_PERFCTR_HLSQ_7_HI"/>
+	<reg32 offset="0x00e4" name="RBBM_PERFCTR_VPC_0_LO"/>
+	<reg32 offset="0x00e5" name="RBBM_PERFCTR_VPC_0_HI"/>
+	<reg32 offset="0x00e6" name="RBBM_PERFCTR_VPC_1_LO"/>
+	<reg32 offset="0x00e7" name="RBBM_PERFCTR_VPC_1_HI"/>
+	<reg32 offset="0x00e8" name="RBBM_PERFCTR_VPC_2_LO"/>
+	<reg32 offset="0x00e9" name="RBBM_PERFCTR_VPC_2_HI"/>
+	<reg32 offset="0x00ea" name="RBBM_PERFCTR_VPC_3_LO"/>
+	<reg32 offset="0x00eb" name="RBBM_PERFCTR_VPC_3_HI"/>
+	<reg32 offset="0x00ec" name="RBBM_PERFCTR_CCU_0_LO"/>
+	<reg32 offset="0x00ed" name="RBBM_PERFCTR_CCU_0_HI"/>
+	<reg32 offset="0x00ee" name="RBBM_PERFCTR_CCU_1_LO"/>
+	<reg32 offset="0x00ef" name="RBBM_PERFCTR_CCU_1_HI"/>
+	<reg32 offset="0x00f0" name="RBBM_PERFCTR_CCU_2_LO"/>
+	<reg32 offset="0x00f1" name="RBBM_PERFCTR_CCU_2_HI"/>
+	<reg32 offset="0x00f2" name="RBBM_PERFCTR_CCU_3_LO"/>
+	<reg32 offset="0x00f3" name="RBBM_PERFCTR_CCU_3_HI"/>
+	<reg32 offset="0x00f4" name="RBBM_PERFCTR_TSE_0_LO"/>
+	<reg32 offset="0x00f5" name="RBBM_PERFCTR_TSE_0_HI"/>
+	<reg32 offset="0x00f6" name="RBBM_PERFCTR_TSE_1_LO"/>
+	<reg32 offset="0x00f7" name="RBBM_PERFCTR_TSE_1_HI"/>
+	<reg32 offset="0x00f8" name="RBBM_PERFCTR_TSE_2_LO"/>
+	<reg32 offset="0x00f9" name="RBBM_PERFCTR_TSE_2_HI"/>
+	<reg32 offset="0x00fa" name="RBBM_PERFCTR_TSE_3_LO"/>
+	<reg32 offset="0x00fb" name="RBBM_PERFCTR_TSE_3_HI"/>
+	<reg32 offset="0x00fc" name="RBBM_PERFCTR_RAS_0_LO"/>
+	<reg32 offset="0x00fd" name="RBBM_PERFCTR_RAS_0_HI"/>
+	<reg32 offset="0x00fe" name="RBBM_PERFCTR_RAS_1_LO"/>
+	<reg32 offset="0x00ff" name="RBBM_PERFCTR_RAS_1_HI"/>
+	<reg32 offset="0x0100" name="RBBM_PERFCTR_RAS_2_LO"/>
+	<reg32 offset="0x0101" name="RBBM_PERFCTR_RAS_2_HI"/>
+	<reg32 offset="0x0102" name="RBBM_PERFCTR_RAS_3_LO"/>
+	<reg32 offset="0x0103" name="RBBM_PERFCTR_RAS_3_HI"/>
+	<reg32 offset="0x0104" name="RBBM_PERFCTR_UCHE_0_LO"/>
+	<reg32 offset="0x0105" name="RBBM_PERFCTR_UCHE_0_HI"/>
+	<reg32 offset="0x0106" name="RBBM_PERFCTR_UCHE_1_LO"/>
+	<reg32 offset="0x0107" name="RBBM_PERFCTR_UCHE_1_HI"/>
+	<reg32 offset="0x0108" name="RBBM_PERFCTR_UCHE_2_LO"/>
+	<reg32 offset="0x0109" name="RBBM_PERFCTR_UCHE_2_HI"/>
+	<reg32 offset="0x010a" name="RBBM_PERFCTR_UCHE_3_LO"/>
+	<reg32 offset="0x010b" name="RBBM_PERFCTR_UCHE_3_HI"/>
+	<reg32 offset="0x010c" name="RBBM_PERFCTR_UCHE_4_LO"/>
+	<reg32 offset="0x010d" name="RBBM_PERFCTR_UCHE_4_HI"/>
+	<reg32 offset="0x010e" name="RBBM_PERFCTR_UCHE_5_LO"/>
+	<reg32 offset="0x010f" name="RBBM_PERFCTR_UCHE_5_HI"/>
+	<reg32 offset="0x0110" name="RBBM_PERFCTR_UCHE_6_LO"/>
+	<reg32 offset="0x0111" name="RBBM_PERFCTR_UCHE_6_HI"/>
+	<reg32 offset="0x0112" name="RBBM_PERFCTR_UCHE_7_LO"/>
+	<reg32 offset="0x0113" name="RBBM_PERFCTR_UCHE_7_HI"/>
+	<reg32 offset="0x0114" name="RBBM_PERFCTR_TP_0_LO"/>
+	<reg32 offset="0x0115" name="RBBM_PERFCTR_TP_0_HI"/>
+	<reg32 offset="0x0116" name="RBBM_PERFCTR_TP_1_LO"/>
+	<reg32 offset="0x0117" name="RBBM_PERFCTR_TP_1_HI"/>
+	<reg32 offset="0x0118" name="RBBM_PERFCTR_TP_2_LO"/>
+	<reg32 offset="0x0119" name="RBBM_PERFCTR_TP_2_HI"/>
+	<reg32 offset="0x011a" name="RBBM_PERFCTR_TP_3_LO"/>
+	<reg32 offset="0x011b" name="RBBM_PERFCTR_TP_3_HI"/>
+	<reg32 offset="0x011c" name="RBBM_PERFCTR_TP_4_LO"/>
+	<reg32 offset="0x011d" name="RBBM_PERFCTR_TP_4_HI"/>
+	<reg32 offset="0x011e" name="RBBM_PERFCTR_TP_5_LO"/>
+	<reg32 offset="0x011f" name="RBBM_PERFCTR_TP_5_HI"/>
+	<reg32 offset="0x0120" name="RBBM_PERFCTR_TP_6_LO"/>
+	<reg32 offset="0x0121" name="RBBM_PERFCTR_TP_6_HI"/>
+	<reg32 offset="0x0122" name="RBBM_PERFCTR_TP_7_LO"/>
+	<reg32 offset="0x0123" name="RBBM_PERFCTR_TP_7_HI"/>
+	<reg32 offset="0x0124" name="RBBM_PERFCTR_SP_0_LO"/>
+	<reg32 offset="0x0125" name="RBBM_PERFCTR_SP_0_HI"/>
+	<reg32 offset="0x0126" name="RBBM_PERFCTR_SP_1_LO"/>
+	<reg32 offset="0x0127" name="RBBM_PERFCTR_SP_1_HI"/>
+	<reg32 offset="0x0128" name="RBBM_PERFCTR_SP_2_LO"/>
+	<reg32 offset="0x0129" name="RBBM_PERFCTR_SP_2_HI"/>
+	<reg32 offset="0x012a" name="RBBM_PERFCTR_SP_3_LO"/>
+	<reg32 offset="0x012b" name="RBBM_PERFCTR_SP_3_HI"/>
+	<reg32 offset="0x012c" name="RBBM_PERFCTR_SP_4_LO"/>
+	<reg32 offset="0x012d" name="RBBM_PERFCTR_SP_4_HI"/>
+	<reg32 offset="0x012e" name="RBBM_PERFCTR_SP_5_LO"/>
+	<reg32 offset="0x012f" name="RBBM_PERFCTR_SP_5_HI"/>
+	<reg32 offset="0x0130" name="RBBM_PERFCTR_SP_6_LO"/>
+	<reg32 offset="0x0131" name="RBBM_PERFCTR_SP_6_HI"/>
+	<reg32 offset="0x0132" name="RBBM_PERFCTR_SP_7_LO"/>
+	<reg32 offset="0x0133" name="RBBM_PERFCTR_SP_7_HI"/>
+	<reg32 offset="0x0134" name="RBBM_PERFCTR_SP_8_LO"/>
+	<reg32 offset="0x0135" name="RBBM_PERFCTR_SP_8_HI"/>
+	<reg32 offset="0x0136" name="RBBM_PERFCTR_SP_9_LO"/>
+	<reg32 offset="0x0137" name="RBBM_PERFCTR_SP_9_HI"/>
+	<reg32 offset="0x0138" name="RBBM_PERFCTR_SP_10_LO"/>
+	<reg32 offset="0x0139" name="RBBM_PERFCTR_SP_10_HI"/>
+	<reg32 offset="0x013a" name="RBBM_PERFCTR_SP_11_LO"/>
+	<reg32 offset="0x013b" name="RBBM_PERFCTR_SP_11_HI"/>
+	<reg32 offset="0x013c" name="RBBM_PERFCTR_RB_0_LO"/>
+	<reg32 offset="0x013d" name="RBBM_PERFCTR_RB_0_HI"/>
+	<reg32 offset="0x013e" name="RBBM_PERFCTR_RB_1_LO"/>
+	<reg32 offset="0x013f" name="RBBM_PERFCTR_RB_1_HI"/>
+	<reg32 offset="0x0140" name="RBBM_PERFCTR_RB_2_LO"/>
+	<reg32 offset="0x0141" name="RBBM_PERFCTR_RB_2_HI"/>
+	<reg32 offset="0x0142" name="RBBM_PERFCTR_RB_3_LO"/>
+	<reg32 offset="0x0143" name="RBBM_PERFCTR_RB_3_HI"/>
+	<reg32 offset="0x0144" name="RBBM_PERFCTR_RB_4_LO"/>
+	<reg32 offset="0x0145" name="RBBM_PERFCTR_RB_4_HI"/>
+	<reg32 offset="0x0146" name="RBBM_PERFCTR_RB_5_LO"/>
+	<reg32 offset="0x0147" name="RBBM_PERFCTR_RB_5_HI"/>
+	<reg32 offset="0x0148" name="RBBM_PERFCTR_RB_6_LO"/>
+	<reg32 offset="0x0149" name="RBBM_PERFCTR_RB_6_HI"/>
+	<reg32 offset="0x014a" name="RBBM_PERFCTR_RB_7_LO"/>
+	<reg32 offset="0x014b" name="RBBM_PERFCTR_RB_7_HI"/>
+	<reg32 offset="0x014c" name="RBBM_PERFCTR_VSC_0_LO"/>
+	<reg32 offset="0x014d" name="RBBM_PERFCTR_VSC_0_HI"/>
+	<reg32 offset="0x014e" name="RBBM_PERFCTR_VSC_1_LO"/>
+	<reg32 offset="0x014f" name="RBBM_PERFCTR_VSC_1_HI"/>
+	<reg32 offset="0x0166" name="RBBM_PERFCTR_PWR_0_LO"/>
+	<reg32 offset="0x0167" name="RBBM_PERFCTR_PWR_0_HI"/>
+	<reg32 offset="0x0168" name="RBBM_PERFCTR_PWR_1_LO"/>
+	<reg32 offset="0x0169" name="RBBM_PERFCTR_PWR_1_HI"/>
+	<reg32 offset="0x016e" name="RBBM_ALWAYSON_COUNTER_LO"/>
+	<reg32 offset="0x016f" name="RBBM_ALWAYSON_COUNTER_HI"/>
+	<array offset="0x0068" name="RBBM_CLOCK_CTL_SP" stride="1" length="4">
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+	<array offset="0x006c" name="RBBM_CLOCK_CTL2_SP" stride="1" length="4">
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+	<array offset="0x0070" name="RBBM_CLOCK_HYST_SP" stride="1" length="4">
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+	<array offset="0x0074" name="RBBM_CLOCK_DELAY_SP" stride="1" length="4">
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+	<array offset="0x0078" name="RBBM_CLOCK_CTL_RB" stride="1" length="4">
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+	<array offset="0x007c" name="RBBM_CLOCK_CTL2_RB" stride="1" length="4">
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+	<array offset="0x0082" name="RBBM_CLOCK_CTL_MARB_CCU" stride="1" length="4">
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+	<array offset="0x0086" name="RBBM_CLOCK_HYST_RB_MARB_CCU" stride="1" length="4">
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+	<reg32 offset="0x0080" name="RBBM_CLOCK_HYST_COM_DCOM"/>
+	<reg32 offset="0x0081" name="RBBM_CLOCK_CTL_COM_DCOM"/>
+	<reg32 offset="0x008a" name="RBBM_CLOCK_CTL_HLSQ"/>
+	<reg32 offset="0x008b" name="RBBM_CLOCK_HYST_HLSQ"/>
+	<reg32 offset="0x008c" name="RBBM_CLOCK_DELAY_HLSQ"/>
+	<bitset name="A4XX_CGC_HLSQ">
+		<bitfield name="EARLY_CYC" low="20" high="22" type="uint"/>
+	</bitset>
+	<reg32 offset="0x008d" name="RBBM_CLOCK_DELAY_COM_DCOM"/>
+	<array offset="0x008e" name="RBBM_CLOCK_DELAY_RB_MARB_CCU_L1" stride="1" length="4">
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+	<bitset name="A4XX_INT0">
+		<bitfield name="RBBM_GPU_IDLE" pos="0" type="boolean"/>
+		<bitfield name="RBBM_AHB_ERROR" pos="1" type="boolean"/>
+		<bitfield name="RBBM_REG_TIMEOUT" pos="2" type="boolean"/>
+		<bitfield name="RBBM_ME_MS_TIMEOUT" pos="3" type="boolean"/>
+		<bitfield name="RBBM_PFP_MS_TIMEOUT" pos="4" type="boolean"/>
+		<bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="5" type="boolean"/>
+		<bitfield name="VFD_ERROR" pos="6" type="boolean"/>
+		<bitfield name="CP_SW_INT" pos="7" type="boolean"/>
+		<bitfield name="CP_T0_PACKET_IN_IB" pos="8" type="boolean"/>
+		<bitfield name="CP_OPCODE_ERROR" pos="9" type="boolean"/>
+		<bitfield name="CP_RESERVED_BIT_ERROR" pos="10" type="boolean"/>
+		<bitfield name="CP_HW_FAULT" pos="11" type="boolean"/>
+		<bitfield name="CP_DMA" pos="12" type="boolean"/>
+		<bitfield name="CP_IB2_INT" pos="13" type="boolean"/>
+		<bitfield name="CP_IB1_INT" pos="14" type="boolean"/>
+		<bitfield name="CP_RB_INT" pos="15" type="boolean"/>
+		<bitfield name="CP_REG_PROTECT_FAULT" pos="16" type="boolean"/>
+		<bitfield name="CP_RB_DONE_TS" pos="17" type="boolean"/>
+		<bitfield name="CP_VS_DONE_TS" pos="18" type="boolean"/>
+		<bitfield name="CP_PS_DONE_TS" pos="19" type="boolean"/>
+		<bitfield name="CACHE_FLUSH_TS" pos="20" type="boolean"/>
+		<bitfield name="CP_AHB_ERROR_HALT" pos="21" type="boolean"/>
+		<bitfield name="MISC_HANG_DETECT" pos="24" type="boolean"/>
+		<bitfield name="UCHE_OOB_ACCESS" pos="25" type="boolean"/>
+	</bitset>
+
+	<reg32 offset="0x0099" name="RBBM_SP_REGFILE_SLEEP_CNTL_0"/>
+	<reg32 offset="0x009a" name="RBBM_SP_REGFILE_SLEEP_CNTL_1"/>
+	<reg32 offset="0x0170" name="RBBM_PERFCTR_CTL"/>
+	<reg32 offset="0x0171" name="RBBM_PERFCTR_LOAD_CMD0"/>
+	<reg32 offset="0x0172" name="RBBM_PERFCTR_LOAD_CMD1"/>
+	<reg32 offset="0x0173" name="RBBM_PERFCTR_LOAD_CMD2"/>
+	<reg32 offset="0x0174" name="RBBM_PERFCTR_LOAD_VALUE_LO"/>
+	<reg32 offset="0x0175" name="RBBM_PERFCTR_LOAD_VALUE_HI"/>
+	<reg32 offset="0x0176" name="RBBM_PERFCTR_RBBM_SEL_0" type="a4xx_rbbm_perfcounter_select"/>
+	<reg32 offset="0x0177" name="RBBM_PERFCTR_RBBM_SEL_1" type="a4xx_rbbm_perfcounter_select"/>
+	<reg32 offset="0x0178" name="RBBM_PERFCTR_RBBM_SEL_2" type="a4xx_rbbm_perfcounter_select"/>
+	<reg32 offset="0x0179" name="RBBM_PERFCTR_RBBM_SEL_3" type="a4xx_rbbm_perfcounter_select"/>
+	<reg32 offset="0x017a" name="RBBM_GPU_BUSY_MASKED"/>
+	<reg32 offset="0x017d" name="RBBM_INT_0_STATUS"/>
+	<reg32 offset="0x0182" name="RBBM_CLOCK_STATUS"/>
+	<reg32 offset="0x0189" name="RBBM_AHB_STATUS"/>
+	<reg32 offset="0x018c" name="RBBM_AHB_ME_SPLIT_STATUS"/>
+	<reg32 offset="0x018d" name="RBBM_AHB_PFP_SPLIT_STATUS"/>
+	<reg32 offset="0x018f" name="RBBM_AHB_ERROR_STATUS"/>
+	<reg32 offset="0x0191" name="RBBM_STATUS">
+		<bitfield name="HI_BUSY" pos="0" type="boolean"/>
+		<bitfield name="CP_ME_BUSY" pos="1" type="boolean"/>
+		<bitfield name="CP_PFP_BUSY" pos="2" type="boolean"/>
+		<bitfield name="CP_NRT_BUSY" pos="14" type="boolean"/>
+		<bitfield name="VBIF_BUSY" pos="15" type="boolean"/>
+		<bitfield name="TSE_BUSY" pos="16" type="boolean"/>
+		<bitfield name="RAS_BUSY" pos="17" type="boolean"/>
+		<bitfield name="RB_BUSY" pos="18" type="boolean"/>
+		<bitfield name="PC_DCALL_BUSY" pos="19" type="boolean"/>
+		<bitfield name="PC_VSD_BUSY" pos="20" type="boolean"/>
+		<bitfield name="VFD_BUSY" pos="21" type="boolean"/>
+		<bitfield name="VPC_BUSY" pos="22" type="boolean"/>
+		<bitfield name="UCHE_BUSY" pos="23" type="boolean"/>
+		<bitfield name="SP_BUSY" pos="24" type="boolean"/>
+		<bitfield name="TPL1_BUSY" pos="25" type="boolean"/>
+		<bitfield name="MARB_BUSY" pos="26" type="boolean"/>
+		<bitfield name="VSC_BUSY" pos="27" type="boolean"/>
+		<bitfield name="ARB_BUSY" pos="28" type="boolean"/>
+		<bitfield name="HLSQ_BUSY" pos="29" type="boolean"/>
+		<bitfield name="GPU_BUSY_NOHC" pos="30" type="boolean"/>
+		<bitfield name="GPU_BUSY" pos="31" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x019f" name="RBBM_INTERFACE_RRDY_STATUS5"/>
+	<reg32 offset="0x01b0" name="RBBM_POWER_STATUS">
+		<bitfield name="SP_TP_PWR_ON" pos="20" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x01b8" name="RBBM_WAIT_IDLE_CLOCKS_CTL2"/>
+
+	<!-- CP registers -->
+	<reg32 offset="0x0228" name="CP_SCRATCH_UMASK"/>
+	<reg32 offset="0x0229" name="CP_SCRATCH_ADDR"/>
+	<reg32 offset="0x0200" name="CP_RB_BASE"/>
+	<reg32 offset="0x0201" name="CP_RB_CNTL"/>
+	<reg32 offset="0x0205" name="CP_RB_WPTR"/>
+	<reg32 offset="0x0203" name="CP_RB_RPTR_ADDR"/>
+	<reg32 offset="0x0204" name="CP_RB_RPTR"/>
+	<reg32 offset="0x0206" name="CP_IB1_BASE"/>
+	<reg32 offset="0x0207" name="CP_IB1_BUFSZ"/>
+	<reg32 offset="0x0208" name="CP_IB2_BASE"/>
+	<reg32 offset="0x0209" name="CP_IB2_BUFSZ"/>
+	<reg32 offset="0x020c" name="CP_ME_NRT_ADDR"/>
+	<reg32 offset="0x020d" name="CP_ME_NRT_DATA"/>
+	<reg32 offset="0x0217" name="CP_ME_RB_DONE_DATA"/>
+	<reg32 offset="0x0219" name="CP_QUEUE_THRESH2"/>
+	<reg32 offset="0x021b" name="CP_MERCIU_SIZE"/>
+	<reg32 offset="0x021c" name="CP_ROQ_ADDR"/>
+	<reg32 offset="0x021d" name="CP_ROQ_DATA"/>
+	<reg32 offset="0x021e" name="CP_MEQ_ADDR"/>
+	<reg32 offset="0x021f" name="CP_MEQ_DATA"/>
+	<reg32 offset="0x0220" name="CP_MERCIU_ADDR"/>
+	<reg32 offset="0x0221" name="CP_MERCIU_DATA"/>
+	<reg32 offset="0x0222" name="CP_MERCIU_DATA2"/>
+	<reg32 offset="0x0223" name="CP_PFP_UCODE_ADDR"/>
+	<reg32 offset="0x0224" name="CP_PFP_UCODE_DATA"/>
+	<reg32 offset="0x0225" name="CP_ME_RAM_WADDR"/>
+	<reg32 offset="0x0226" name="CP_ME_RAM_RADDR"/>
+	<reg32 offset="0x0227" name="CP_ME_RAM_DATA"/>
+	<reg32 offset="0x022a" name="CP_PREEMPT"/>
+	<reg32 offset="0x022c" name="CP_CNTL"/>
+	<reg32 offset="0x022d" name="CP_ME_CNTL"/>
+	<reg32 offset="0x022e" name="CP_DEBUG"/>
+	<reg32 offset="0x0231" name="CP_DEBUG_ECO_CONTROL"/>
+	<reg32 offset="0x0232" name="CP_DRAW_STATE_ADDR"/>
+	<array offset="0x0240" name="CP_PROTECT" stride="1" length="16">
+		<reg32 offset="0x0" name="REG" type="adreno_cp_protect"/>
+	</array>
+	<reg32 offset="0x0250" name="CP_PROTECT_CTRL"/>
+	<reg32 offset="0x04c0" name="CP_ST_BASE"/>
+	<reg32 offset="0x04ce" name="CP_STQ_AVAIL"/>
+	<reg32 offset="0x04d0" name="CP_MERCIU_STAT"/>
+	<reg32 offset="0x04d2" name="CP_WFI_PEND_CTR"/>
+	<reg32 offset="0x04d8" name="CP_HW_FAULT"/>
+	<reg32 offset="0x04da" name="CP_PROTECT_STATUS"/>
+	<reg32 offset="0x04dd" name="CP_EVENTS_IN_FLIGHT"/>
+	<reg32 offset="0x0500" name="CP_PERFCTR_CP_SEL_0" type="a4xx_cp_perfcounter_select"/>
+	<reg32 offset="0x0501" name="CP_PERFCTR_CP_SEL_1" type="a4xx_cp_perfcounter_select"/>
+	<reg32 offset="0x0502" name="CP_PERFCTR_CP_SEL_2" type="a4xx_cp_perfcounter_select"/>
+	<reg32 offset="0x0503" name="CP_PERFCTR_CP_SEL_3" type="a4xx_cp_perfcounter_select"/>
+	<reg32 offset="0x0504" name="CP_PERFCTR_CP_SEL_4" type="a4xx_cp_perfcounter_select"/>
+	<reg32 offset="0x0505" name="CP_PERFCTR_CP_SEL_5" type="a4xx_cp_perfcounter_select"/>
+	<reg32 offset="0x0506" name="CP_PERFCTR_CP_SEL_6" type="a4xx_cp_perfcounter_select"/>
+	<reg32 offset="0x0507" name="CP_PERFCTR_CP_SEL_7" type="a4xx_cp_perfcounter_select"/>
+	<reg32 offset="0x050b" name="CP_PERFCOMBINER_SELECT"/>
+	<array offset="0x0578" name="CP_SCRATCH" stride="1" length="23">
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+
+
+	<!-- SP registers -->
+	<reg32 offset="0x0ec0" name="SP_VS_STATUS"/>
+	<reg32 offset="0x0ec3" name="SP_MODE_CONTROL"/>
+
+	<reg32 offset="0x0ec4" name="SP_PERFCTR_SP_SEL_0" type="a4xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ec5" name="SP_PERFCTR_SP_SEL_1" type="a4xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ec6" name="SP_PERFCTR_SP_SEL_2" type="a4xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ec7" name="SP_PERFCTR_SP_SEL_3" type="a4xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ec8" name="SP_PERFCTR_SP_SEL_4" type="a4xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ec9" name="SP_PERFCTR_SP_SEL_5" type="a4xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0eca" name="SP_PERFCTR_SP_SEL_6" type="a4xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ecb" name="SP_PERFCTR_SP_SEL_7" type="a4xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ecc" name="SP_PERFCTR_SP_SEL_8" type="a4xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ecd" name="SP_PERFCTR_SP_SEL_9" type="a4xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ece" name="SP_PERFCTR_SP_SEL_10" type="a4xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ecf" name="SP_PERFCTR_SP_SEL_11" type="a4xx_sp_perfcounter_select"/>
+
+	<reg32 offset="0x22c0" name="SP_SP_CTRL_REG">
+		<bitfield name="BINNING_PASS" pos="19" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x22c1" name="SP_INSTR_CACHE_CTRL">
+		<!-- set when VS in buffer mode: -->
+		<bitfield name="VS_BUFFER" pos="7" type="boolean"/>
+		<!-- set when FS in buffer mode: -->
+		<bitfield name="FS_BUFFER" pos="8" type="boolean"/>
+		<!-- set when both VS or FS in buffer mode: -->
+		<bitfield name="INSTR_BUFFER" pos="10" type="boolean"/>
+		<!-- TODO other bits probably matter when other stages active? -->
+	</reg32>
+
+	<bitset name="a4xx_sp_vs_fs_ctrl_reg0" inline="yes">
+		<!--
+			NOTE that SP_{VS,FS}_CTRL_REG1 are different, but so far REG0
+			appears to be the same..
+		-->
+		<bitfield name="THREADMODE" pos="0" type="a3xx_threadmode"/>
+		<!-- VARYING bit only for FS.. think it controls emitting (ei) flag? -->
+		<bitfield name="VARYING" pos="1" type="boolean"/>
+		<!-- maybe CACHEINVALID is two bits?? -->
+		<bitfield name="CACHEINVALID" pos="2" type="boolean"/>
+		<doc>
+			The full/half register footprint is in units of four components,
+			so if r0.x is used, that counts as all of r0.[xyzw] as used.
+			There are separate full/half register footprint values as the
+			full and half registers are independent (not overlapping).
+			Presumably the thread scheduler hardware allocates the full/half
+			register names from the actual physical register file and
+			handles the register renaming.
+		</doc>
+		<bitfield name="HALFREGFOOTPRINT" low="4" high="9" type="uint"/>
+		<bitfield name="FULLREGFOOTPRINT" low="10" high="15" type="uint"/>
+		<!-- maybe INOUTREGOVERLAP is a bitflag? -->
+		<bitfield name="INOUTREGOVERLAP" low="18" high="19" type="uint"/>
+		<bitfield name="THREADSIZE" pos="20" type="a3xx_threadsize"/>
+		<bitfield name="SUPERTHREADMODE" pos="21" type="boolean"/>
+		<bitfield name="PIXLODENABLE" pos="22" type="boolean"/>
+	</bitset>
+
+	<reg32 offset="0x22c4" name="SP_VS_CTRL_REG0" type="a4xx_sp_vs_fs_ctrl_reg0"/>
+	<reg32 offset="0x22c5" name="SP_VS_CTRL_REG1">
+		<bitfield name="CONSTLENGTH" low="0" high="7" type="uint"/>
+		<bitfield name="INITIALOUTSTANDING" low="24" high="30" type="uint"/>
+	</reg32>
+	<reg32 offset="0x22c6" name="SP_VS_PARAM_REG">
+		<bitfield name="POSREGID" low="0" high="7" type="a3xx_regid"/>
+		<bitfield name="PSIZEREGID" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="TOTALVSOUTVAR" low="20" high="31" type="uint"/>
+	</reg32>
+	<array offset="0x22c7" name="SP_VS_OUT" stride="1" length="16">
+		<reg32 offset="0x0" name="REG">
+			<bitfield name="A_REGID" low="0" high="8" type="a3xx_regid"/>
+			<bitfield name="A_COMPMASK" low="9" high="12" type="hex"/>
+			<bitfield name="B_REGID" low="16" high="24" type="a3xx_regid"/>
+			<bitfield name="B_COMPMASK" low="25" high="28" type="hex"/>
+		</reg32>
+	</array>
+	<array offset="0x22d8" name="SP_VS_VPC_DST" stride="1" length="8">
+		<reg32 offset="0x0" name="REG">
+			<doc>
+				These seem to be offsets for storage of the varyings.
+				Always seems to start from 8, possibly loc 0 and 4
+				are for gl_Position and gl_PointSize?
+			</doc>
+			<bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
+			<bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
+			<bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
+			<bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
+		</reg32>
+	</array>
+
+	<reg32 offset="0x22e0" name="SP_VS_OBJ_OFFSET_REG">
+		<!-- always 00000000: -->
+		<doc>
+			From register spec:
+			SP_FS_OBJ_OFFSET_REG.CONSTOBJECTSTARTOFFSET [16:24]: Constant object
+			start offset in on chip RAM,
+			128bit aligned
+		</doc>
+		<bitfield name="CONSTOBJECTOFFSET" low="16" high="24" type="uint"/>
+		<bitfield name="SHADEROBJOFFSET" low="25" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x22e1" name="SP_VS_OBJ_START"/>
+	<reg32 offset="0x22e2" name="SP_VS_PVT_MEM_PARAM"/>
+	<reg32 offset="0x22e3" name="SP_VS_PVT_MEM_ADDR"/>
+	<reg32 offset="0x22e5" name="SP_VS_LENGTH_REG" type="uint"/>
+	<reg32 offset="0x22e8" name="SP_FS_CTRL_REG0" type="a4xx_sp_vs_fs_ctrl_reg0"/>
+	<reg32 offset="0x22e9" name="SP_FS_CTRL_REG1">
+		<bitfield name="CONSTLENGTH" low="0" high="7" type="uint"/>
+		<bitfield name="FACENESS" pos="19" type="boolean"/>
+		<bitfield name="VARYING" pos="20" type="boolean"/>
+		<bitfield name="FRAGCOORD" pos="21" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x22ea" name="SP_FS_OBJ_OFFSET_REG">
+		<bitfield name="CONSTOBJECTOFFSET" low="16" high="24" type="uint"/>
+		<bitfield name="SHADEROBJOFFSET" low="25" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x22eb" name="SP_FS_OBJ_START"/>
+	<reg32 offset="0x22ec" name="SP_FS_PVT_MEM_PARAM"/>
+	<reg32 offset="0x22ed" name="SP_FS_PVT_MEM_ADDR"/>
+	<reg32 offset="0x22ef" name="SP_FS_LENGTH_REG" type="uint"/>
+	<reg32 offset="0x22f0" name="SP_FS_OUTPUT_REG">
+		<bitfield name="MRT" low="0" high="3" type="uint"/>
+		<bitfield name="DEPTH_ENABLE" pos="7" type="boolean"/>
+		<!-- TODO double check.. for now assume same as a3xx -->
+		<bitfield name="DEPTH_REGID" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="SAMPLEMASK_REGID" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<array offset="0x22f1" name="SP_FS_MRT" stride="1" length="8">
+		<reg32 offset="0x0" name="REG">
+			<bitfield name="REGID" low="0" high="7" type="a3xx_regid"/>
+			<bitfield name="HALF_PRECISION" pos="8" type="boolean"/>
+			<bitfield name="COLOR_SINT" pos="10" type="boolean"/>
+			<bitfield name="COLOR_UINT" pos="11" type="boolean"/>
+			<bitfield name="MRTFORMAT" low="12" high="17" type="a4xx_color_fmt"/>
+			<bitfield name="COLOR_SRGB" pos="18" type="boolean"/>
+		</reg32>
+	</array>
+	<reg32 offset="0x2300" name="SP_CS_CTRL_REG0" type="a4xx_sp_vs_fs_ctrl_reg0"/>
+	<reg32 offset="0x2301" name="SP_CS_OBJ_OFFSET_REG"/>
+	<reg32 offset="0x2302" name="SP_CS_OBJ_START"/>
+	<reg32 offset="0x2303" name="SP_CS_PVT_MEM_PARAM"/>
+	<reg32 offset="0x2304" name="SP_CS_PVT_MEM_ADDR"/>
+	<reg32 offset="0x2305" name="SP_CS_PVT_MEM_SIZE"/>
+	<reg32 offset="0x2306" name="SP_CS_LENGTH_REG" type="uint"/>
+	<reg32 offset="0x230d" name="SP_HS_OBJ_OFFSET_REG">
+		<bitfield name="CONSTOBJECTOFFSET" low="16" high="24" type="uint"/>
+		<bitfield name="SHADEROBJOFFSET" low="25" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x230e" name="SP_HS_OBJ_START"/>
+	<reg32 offset="0x230f" name="SP_HS_PVT_MEM_PARAM"/>
+	<reg32 offset="0x2310" name="SP_HS_PVT_MEM_ADDR"/>
+	<reg32 offset="0x2312" name="SP_HS_LENGTH_REG" type="uint"/>
+
+	<reg32 offset="0x231a" name="SP_DS_PARAM_REG">
+		<bitfield name="POSREGID" low="0" high="7" type="a3xx_regid"/>
+		<bitfield name="TOTALGSOUTVAR" low="20" high="31" type="uint"/>
+	</reg32>
+	<array offset="0x231b" name="SP_DS_OUT" stride="1" length="16">
+		<reg32 offset="0x0" name="REG">
+			<bitfield name="A_REGID" low="0" high="8" type="a3xx_regid"/>
+			<bitfield name="A_COMPMASK" low="9" high="12" type="hex"/>
+			<bitfield name="B_REGID" low="16" high="24" type="a3xx_regid"/>
+			<bitfield name="B_COMPMASK" low="25" high="28" type="hex"/>
+		</reg32>
+	</array>
+	<array offset="0x232c" name="SP_DS_VPC_DST" stride="1" length="8">
+		<reg32 offset="0x0" name="REG">
+			<doc>
+				These seem to be offsets for storage of the varyings.
+				Always seems to start from 8, possibly loc 0 and 4
+				are for gl_Position and gl_PointSize?
+			</doc>
+			<bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
+			<bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
+			<bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
+			<bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
+		</reg32>
+	</array>
+	<reg32 offset="0x2334" name="SP_DS_OBJ_OFFSET_REG">
+		<bitfield name="CONSTOBJECTOFFSET" low="16" high="24" type="uint"/>
+		<bitfield name="SHADEROBJOFFSET" low="25" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x2335" name="SP_DS_OBJ_START"/>
+	<reg32 offset="0x2336" name="SP_DS_PVT_MEM_PARAM"/>
+	<reg32 offset="0x2337" name="SP_DS_PVT_MEM_ADDR"/>
+	<reg32 offset="0x2339" name="SP_DS_LENGTH_REG" type="uint"/>
+
+	<reg32 offset="0x2341" name="SP_GS_PARAM_REG">
+		<bitfield name="POSREGID" low="0" high="7" type="a3xx_regid"/>
+		<bitfield name="PRIMREGID" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="TOTALGSOUTVAR" low="20" high="31" type="uint"/>
+	</reg32>
+	<array offset="0x2342" name="SP_GS_OUT" stride="1" length="16">
+		<reg32 offset="0x0" name="REG">
+			<bitfield name="A_REGID" low="0" high="8" type="a3xx_regid"/>
+			<bitfield name="A_COMPMASK" low="9" high="12" type="hex"/>
+			<bitfield name="B_REGID" low="16" high="24" type="a3xx_regid"/>
+			<bitfield name="B_COMPMASK" low="25" high="28" type="hex"/>
+		</reg32>
+	</array>
+	<array offset="0x2353" name="SP_GS_VPC_DST" stride="1" length="8">
+		<reg32 offset="0x0" name="REG">
+			<doc>
+				These seem to be offsets for storage of the varyings.
+				Always seems to start from 8, possibly loc 0 and 4
+				are for gl_Position and gl_PointSize?
+			</doc>
+			<bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
+			<bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
+			<bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
+			<bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
+		</reg32>
+	</array>
+	<reg32 offset="0x235b" name="SP_GS_OBJ_OFFSET_REG">
+		<bitfield name="CONSTOBJECTOFFSET" low="16" high="24" type="uint"/>
+		<bitfield name="SHADEROBJOFFSET" low="25" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x235c" name="SP_GS_OBJ_START"/>
+	<reg32 offset="0x235d" name="SP_GS_PVT_MEM_PARAM"/>
+	<reg32 offset="0x235e" name="SP_GS_PVT_MEM_ADDR"/>
+	<reg32 offset="0x2360" name="SP_GS_LENGTH_REG" type="uint"/>
+
+	<!-- VPC registers -->
+	<reg32 offset="0x0e60" name="VPC_DEBUG_RAM_SEL"/>
+	<reg32 offset="0x0e61" name="VPC_DEBUG_RAM_READ"/>
+	<reg32 offset="0x0e64" name="VPC_DEBUG_ECO_CONTROL"/>
+	<reg32 offset="0x0e65" name="VPC_PERFCTR_VPC_SEL_0" type="a4xx_vpc_perfcounter_select"/>
+	<reg32 offset="0x0e66" name="VPC_PERFCTR_VPC_SEL_1" type="a4xx_vpc_perfcounter_select"/>
+	<reg32 offset="0x0e67" name="VPC_PERFCTR_VPC_SEL_2" type="a4xx_vpc_perfcounter_select"/>
+	<reg32 offset="0x0e68" name="VPC_PERFCTR_VPC_SEL_3" type="a4xx_vpc_perfcounter_select"/>
+	<reg32 offset="0x2140" name="VPC_ATTR">
+		<bitfield name="TOTALATTR" low="0" high="8" type="uint"/>
+		<!-- PSIZE bit set if gl_PointSize written: -->
+		<bitfield name="PSIZE" pos="9" type="boolean"/>
+		<bitfield name="THRDASSIGN" low="12" high="13" type="uint"/>
+		<bitfield name="ENABLE" pos="25" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2141" name="VPC_PACK">
+		<bitfield name="NUMBYPASSVAR" low="0" high="7" type="uint"/>
+		<bitfield name="NUMFPNONPOSVAR" low="8" high="15" type="uint"/>
+		<bitfield name="NUMNONPOSVSVAR" low="16" high="23" type="uint"/>
+	</reg32>
+	<array offset="0x2142" name="VPC_VARYING_INTERP" stride="1" length="8">
+		<reg32 offset="0x0" name="MODE"/>
+	</array>
+	<array offset="0x214a" name="VPC_VARYING_PS_REPL" stride="1" length="8">
+		<reg32 offset="0x0" name="MODE"/>
+	</array>
+
+	<reg32 offset="0x216e" name="VPC_SO_FLUSH_WADDR_3"/>
+
+	<!-- VSC registers -->
+	<reg32 offset="0x0c00" name="VSC_BIN_SIZE">
+		<bitfield name="WIDTH" low="0" high="4" shr="5" type="uint"/>
+		<bitfield name="HEIGHT" low="5" high="9" shr="5" type="uint"/>
+	</reg32>
+	<reg32 offset="0x0c01" name="VSC_SIZE_ADDRESS"/>
+	<reg32 offset="0x0c02" name="VSC_SIZE_ADDRESS2"/>
+	<reg32 offset="0x0c03" name="VSC_DEBUG_ECO_CONTROL"/>
+	<array offset="0x0c08" name="VSC_PIPE_CONFIG" stride="1" length="8">
+		<reg32 offset="0x0" name="REG">
+			<doc>
+				Configures the mapping between VSC_PIPE buffer and
+				bin, X/Y specify the bin index in the horiz/vert
+				direction (0,0 is upper left, 0,1 is leftmost bin
+				on second row, and so on).  W/H specify the number
+				of bins assigned to this VSC_PIPE in the horiz/vert
+				dimension.
+			</doc>
+			<bitfield name="X" low="0" high="9" type="uint"/>
+			<bitfield name="Y" low="10" high="19" type="uint"/>
+			<bitfield name="W" low="20" high="23" type="uint"/>
+			<bitfield name="H" low="24" high="27" type="uint"/>
+		</reg32>
+	</array>
+	<array offset="0x0c10" name="VSC_PIPE_DATA_ADDRESS" stride="1" length="8">
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+	<array offset="0x0c18" name="VSC_PIPE_DATA_LENGTH" stride="1" length="8">
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+	<reg32 offset="0x0c41" name="VSC_PIPE_PARTIAL_POSN_1"/>
+	<reg32 offset="0x0c50" name="VSC_PERFCTR_VSC_SEL_0" type="a4xx_vsc_perfcounter_select"/>
+	<reg32 offset="0x0c51" name="VSC_PERFCTR_VSC_SEL_1" type="a4xx_vsc_perfcounter_select"/>
+
+	<!-- VFD registers -->
+	<reg32 offset="0x0e40" name="VFD_DEBUG_CONTROL"/>
+	<reg32 offset="0x0e43" name="VFD_PERFCTR_VFD_SEL_0" type="a4xx_vfd_perfcounter_select"/>
+	<reg32 offset="0x0e44" name="VFD_PERFCTR_VFD_SEL_1" type="a4xx_vfd_perfcounter_select"/>
+	<reg32 offset="0x0e45" name="VFD_PERFCTR_VFD_SEL_2" type="a4xx_vfd_perfcounter_select"/>
+	<reg32 offset="0x0e46" name="VFD_PERFCTR_VFD_SEL_3" type="a4xx_vfd_perfcounter_select"/>
+	<reg32 offset="0x0e47" name="VFD_PERFCTR_VFD_SEL_4" type="a4xx_vfd_perfcounter_select"/>
+	<reg32 offset="0x0e48" name="VFD_PERFCTR_VFD_SEL_5" type="a4xx_vfd_perfcounter_select"/>
+	<reg32 offset="0x0e49" name="VFD_PERFCTR_VFD_SEL_6" type="a4xx_vfd_perfcounter_select"/>
+	<reg32 offset="0x0e4a" name="VFD_PERFCTR_VFD_SEL_7" type="a4xx_vfd_perfcounter_select"/>
+	<reg32 offset="0x21d0" name="VGT_CL_INITIATOR"/>
+	<reg32 offset="0x21d9" name="VGT_EVENT_INITIATOR"/>
+	<reg32 offset="0x2200" name="VFD_CONTROL_0">
+		<doc>
+			TOTALATTRTOVS is # of attributes to vertex shader, in register
+			slots (ie. vec4+vec3 -> 7)
+		</doc>
+		<bitfield name="TOTALATTRTOVS" low="0" high="7" type="uint"/>
+		<doc>
+		BYPASSATTROVS seems to count varyings that are just directly
+		assigned from attributes (ie, "vFoo = aFoo;")
+		</doc>
+		<bitfield name="BYPASSATTROVS" low="9" high="16" type="uint"/>
+		<doc>STRMDECINSTRCNT is # of VFD_DECODE_INSTR registers valid</doc>
+		<bitfield name="STRMDECINSTRCNT" low="20" high="25" type="uint"/>
+		<doc>STRMFETCHINSTRCNT is # of VFD_FETCH_INSTR registers valid</doc>
+		<bitfield name="STRMFETCHINSTRCNT" low="26" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x2201" name="VFD_CONTROL_1">
+		<doc>MAXSTORAGE could be # of attributes/vbo's</doc>
+		<bitfield name="MAXSTORAGE" low="0" high="15" type="uint"/>
+		<bitfield name="REGID4VTX" low="16" high="23" type="a3xx_regid"/>
+		<bitfield name="REGID4INST" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0x2202" name="VFD_CONTROL_2"/>
+	<reg32 offset="0x2203" name="VFD_CONTROL_3">
+		<bitfield name="REGID_VTXCNT" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="REGID_TESSX" low="16" high="23" type="a3xx_regid"/>
+		<bitfield name="REGID_TESSY" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0x2204" name="VFD_CONTROL_4"/>
+	<reg32 offset="0x2208" name="VFD_INDEX_OFFSET"/>
+	<array offset="0x220a" name="VFD_FETCH" stride="4" length="32">
+		<reg32 offset="0x0" name="INSTR_0">
+			<bitfield name="FETCHSIZE" low="0" high="6" type="uint"/>
+			<bitfield name="BUFSTRIDE" low="7" high="16" type="uint"/>
+			<bitfield name="SWITCHNEXT" pos="19" type="boolean"/>
+			<bitfield name="INSTANCED" pos="20" type="boolean"/>
+		</reg32>
+		<reg32 offset="0x1" name="INSTR_1"/>
+		<reg32 offset="0x2" name="INSTR_2">
+			<bitfield name="SIZE" low="0" high="31"/>
+		</reg32>
+		<reg32 offset="0x3" name="INSTR_3">
+			<!-- might well be bigger.. -->
+			<bitfield name="STEPRATE" low="0" high="8" type="uint"/>
+		</reg32>
+	</array>
+	<array offset="0x228a" name="VFD_DECODE" stride="1" length="32">
+		<reg32 offset="0x0" name="INSTR">
+			<bitfield name="WRITEMASK" low="0" high="3" type="hex"/>
+			<!-- not sure if this is a bit flag and another flag above it, or?? -->
+			<bitfield name="CONSTFILL" pos="4" type="boolean"/>
+			<bitfield name="FORMAT" low="6" high="11" type="a4xx_vtx_fmt"/>
+			<bitfield name="REGID" low="12" high="19" type="a3xx_regid"/>
+			<bitfield name="INT" pos="20" type="boolean"/>
+			<doc>SHIFTCNT appears to be size, ie. FLOAT_32_32_32 is 12, and BYTE_8 is 1</doc>
+			<bitfield name="SWAP" low="22" high="23" type="a3xx_color_swap"/>
+			<bitfield name="SHIFTCNT" low="24" high="28" type="uint"/>
+			<bitfield name="LASTCOMPVALID" pos="29" type="boolean"/>
+			<bitfield name="SWITCHNEXT" pos="30" type="boolean"/>
+		</reg32>
+	</array>
+
+	<!-- TPL1 registers -->
+	<reg32 offset="0x0f00" name="TPL1_DEBUG_ECO_CONTROL"/>
+	<!-- always 0000003a: -->
+	<reg32 offset="0x0f03" name="TPL1_TP_MODE_CONTROL"/>
+	<reg32 offset="0x0f04" name="TPL1_PERFCTR_TP_SEL_0" type="a4xx_tp_perfcounter_select"/>
+	<reg32 offset="0x0f05" name="TPL1_PERFCTR_TP_SEL_1" type="a4xx_tp_perfcounter_select"/>
+	<reg32 offset="0x0f06" name="TPL1_PERFCTR_TP_SEL_2" type="a4xx_tp_perfcounter_select"/>
+	<reg32 offset="0x0f07" name="TPL1_PERFCTR_TP_SEL_3" type="a4xx_tp_perfcounter_select"/>
+	<reg32 offset="0x0f08" name="TPL1_PERFCTR_TP_SEL_4" type="a4xx_tp_perfcounter_select"/>
+	<reg32 offset="0x0f09" name="TPL1_PERFCTR_TP_SEL_5" type="a4xx_tp_perfcounter_select"/>
+	<reg32 offset="0x0f0a" name="TPL1_PERFCTR_TP_SEL_6" type="a4xx_tp_perfcounter_select"/>
+	<reg32 offset="0x0f0b" name="TPL1_PERFCTR_TP_SEL_7" type="a4xx_tp_perfcounter_select"/>
+	<reg32 offset="0x2380" name="TPL1_TP_TEX_OFFSET"/>
+	<reg32 offset="0x2381" name="TPL1_TP_TEX_COUNT">
+		<bitfield name="VS" low="0" high="7" type="uint"/>
+		<bitfield name="HS" low="8" high="15" type="uint"/>
+		<bitfield name="DS" low="16" high="23" type="uint"/>
+		<bitfield name="GS" low="24" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x2384" name="TPL1_TP_VS_BORDER_COLOR_BASE_ADDR"/>
+	<reg32 offset="0x2387" name="TPL1_TP_HS_BORDER_COLOR_BASE_ADDR"/>
+	<reg32 offset="0x238a" name="TPL1_TP_DS_BORDER_COLOR_BASE_ADDR"/>
+	<reg32 offset="0x238d" name="TPL1_TP_GS_BORDER_COLOR_BASE_ADDR"/>
+	<reg32 offset="0x23a0" name="TPL1_TP_FS_TEX_COUNT">
+		<bitfield name="FS" low="0" high="7" type="uint"/>
+		<bitfield name="CS" low="8" high="15" type="uint"/>
+	</reg32>
+	<reg32 offset="0x23a1" name="TPL1_TP_FS_BORDER_COLOR_BASE_ADDR"/>
+	<reg32 offset="0x23a4" name="TPL1_TP_CS_BORDER_COLOR_BASE_ADDR"/>
+	<reg32 offset="0x23a5" name="TPL1_TP_CS_SAMPLER_BASE_ADDR"/>
+	<reg32 offset="0x23a6" name="TPL1_TP_CS_TEXMEMOBJ_BASE_ADDR"/>
+
+	<!-- GRAS registers -->
+	<reg32 offset="0x0c80" name="GRAS_TSE_STATUS"/>
+	<reg32 offset="0x0c81" name="GRAS_DEBUG_ECO_CONTROL"/>
+	<reg32 offset="0x0c88" name="GRAS_PERFCTR_TSE_SEL_0" type="a4xx_gras_tse_perfcounter_select"/>
+	<reg32 offset="0x0c89" name="GRAS_PERFCTR_TSE_SEL_1" type="a4xx_gras_tse_perfcounter_select"/>
+	<reg32 offset="0x0c8a" name="GRAS_PERFCTR_TSE_SEL_2" type="a4xx_gras_tse_perfcounter_select"/>
+	<reg32 offset="0x0c8b" name="GRAS_PERFCTR_TSE_SEL_3" type="a4xx_gras_tse_perfcounter_select"/>
+	<reg32 offset="0x0c8c" name="GRAS_PERFCTR_RAS_SEL_0" type="a4xx_gras_ras_perfcounter_select"/>
+	<reg32 offset="0x0c8d" name="GRAS_PERFCTR_RAS_SEL_1" type="a4xx_gras_ras_perfcounter_select"/>
+	<reg32 offset="0x0c8e" name="GRAS_PERFCTR_RAS_SEL_2" type="a4xx_gras_ras_perfcounter_select"/>
+	<reg32 offset="0x0c8f" name="GRAS_PERFCTR_RAS_SEL_3" type="a4xx_gras_ras_perfcounter_select"/>
+	<reg32 offset="0x2000" name="GRAS_CL_CLIP_CNTL">
+		<bitfield name="CLIP_DISABLE" pos="15" type="boolean"/>
+		<bitfield name="ZNEAR_CLIP_DISABLE" pos="16" type="boolean"/>
+		<bitfield name="ZFAR_CLIP_DISABLE" pos="17" type="boolean"/>
+		<bitfield name="ZERO_GB_SCALE_Z" pos="22" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2003" name="GRAS_CNTL">
+		<bitfield name="IJ_PERSP" pos="0" type="boolean"/>
+		<bitfield name="IJ_LINEAR" pos="1" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2004" name="GRAS_CL_GB_CLIP_ADJ">
+		<bitfield name="HORZ" low="0" high="9" type="uint"/>
+		<bitfield name="VERT" low="10" high="19" type="uint"/>
+	</reg32>
+	<reg32 offset="0x2008" name="GRAS_CL_VPORT_XOFFSET_0" type="float"/>
+	<reg32 offset="0x2009" name="GRAS_CL_VPORT_XSCALE_0" type="float"/>
+	<reg32 offset="0x200a" name="GRAS_CL_VPORT_YOFFSET_0" type="float"/>
+	<reg32 offset="0x200b" name="GRAS_CL_VPORT_YSCALE_0" type="float"/>
+	<reg32 offset="0x200c" name="GRAS_CL_VPORT_ZOFFSET_0" type="float"/>
+	<reg32 offset="0x200d" name="GRAS_CL_VPORT_ZSCALE_0" type="float"/>
+	<reg32 offset="0x2070" name="GRAS_SU_POINT_MINMAX">
+		<bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/>
+		<bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/>
+	</reg32>
+	<reg32 offset="0x2071" name="GRAS_SU_POINT_SIZE" type="fixed" radix="4"/>
+	<reg32 offset="0x2073" name="GRAS_ALPHA_CONTROL">
+		<bitfield name="ALPHA_TEST_ENABLE" pos="2" type="boolean"/>
+		<bitfield name="FORCE_FRAGZ_TO_FS" pos="3" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x2074" name="GRAS_SU_POLY_OFFSET_SCALE" type="float"/>
+	<reg32 offset="0x2075" name="GRAS_SU_POLY_OFFSET_OFFSET" type="float"/>
+	<reg32 offset="0x2076" name="GRAS_SU_POLY_OFFSET_CLAMP" type="float"/>
+	<reg32 offset="0x2077" name="GRAS_DEPTH_CONTROL">
+		<!-- guestimating that this is GRAS based on addr -->
+		<bitfield name="FORMAT" low="0" high="1" type="a4xx_depth_format"/>
+	</reg32>
+	<reg32 offset="0x2078" name="GRAS_SU_MODE_CONTROL">
+		<bitfield name="CULL_FRONT" pos="0" type="boolean"/>
+		<bitfield name="CULL_BACK" pos="1" type="boolean"/>
+		<bitfield name="FRONT_CW" pos="2" type="boolean"/>
+		<bitfield name="LINEHALFWIDTH" low="3" high="10" radix="2" type="fixed"/>
+		<bitfield name="POLY_OFFSET" pos="11" type="boolean"/>
+		<bitfield name="MSAA_ENABLE" pos="13" type="boolean"/>
+		<!-- bit20 set whenever RENDER_MODE = RB_RENDERING_PASS -->
+		<bitfield name="RENDERING_PASS" pos="20" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x207b" name="GRAS_SC_CONTROL">
+		<!-- complete wild-ass-guess for sizes of these bitfields.. -->
+		<bitfield name="RENDER_MODE" low="2" high="3" type="a3xx_render_mode"/>
+		<bitfield name="MSAA_SAMPLES" low="7" high="9" type="uint"/>
+		<bitfield name="MSAA_DISABLE" pos="11" type="boolean"/>
+		<bitfield name="RASTER_MODE" low="12" high="15"/>
+	</reg32>
+	<reg32 offset="0x207c" name="GRAS_SC_SCREEN_SCISSOR_TL" type="adreno_reg_xy"/>
+	<reg32 offset="0x207d" name="GRAS_SC_SCREEN_SCISSOR_BR" type="adreno_reg_xy"/>
+	<reg32 offset="0x209c" name="GRAS_SC_WINDOW_SCISSOR_BR" type="adreno_reg_xy"/>
+	<reg32 offset="0x209d" name="GRAS_SC_WINDOW_SCISSOR_TL" type="adreno_reg_xy"/>
+	<reg32 offset="0x209e" name="GRAS_SC_EXTENT_WINDOW_BR" type="adreno_reg_xy"/>
+	<reg32 offset="0x209f" name="GRAS_SC_EXTENT_WINDOW_TL" type="adreno_reg_xy"/>
+
+	<!-- UCHE registers -->
+	<reg32 offset="0x0e80" name="UCHE_CACHE_MODE_CONTROL"/>
+	<reg32 offset="0x0e83" name="UCHE_TRAP_BASE_LO"/>
+	<reg32 offset="0x0e84" name="UCHE_TRAP_BASE_HI"/>
+	<reg32 offset="0x0e88" name="UCHE_CACHE_STATUS"/>
+	<reg32 offset="0x0e8a" name="UCHE_INVALIDATE0"/>
+	<reg32 offset="0x0e8b" name="UCHE_INVALIDATE1"/>
+	<reg32 offset="0x0e8c" name="UCHE_CACHE_WAYS_VFD"/>
+	<reg32 offset="0x0e8e" name="UCHE_PERFCTR_UCHE_SEL_0" type="a4xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0e8f" name="UCHE_PERFCTR_UCHE_SEL_1" type="a4xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0e90" name="UCHE_PERFCTR_UCHE_SEL_2" type="a4xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0e91" name="UCHE_PERFCTR_UCHE_SEL_3" type="a4xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0e92" name="UCHE_PERFCTR_UCHE_SEL_4" type="a4xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0e93" name="UCHE_PERFCTR_UCHE_SEL_5" type="a4xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0e94" name="UCHE_PERFCTR_UCHE_SEL_6" type="a4xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0e95" name="UCHE_PERFCTR_UCHE_SEL_7" type="a4xx_uche_perfcounter_select"/>
+
+	<!-- HLSQ registers -->
+	<reg32 offset="0x0e00" name="HLSQ_TIMEOUT_THRESHOLD"/>
+	<reg32 offset="0x0e04" name="HLSQ_DEBUG_ECO_CONTROL"/>
+	<!-- always 00000000: -->
+	<reg32 offset="0x0e05" name="HLSQ_MODE_CONTROL"/>
+	<reg32 offset="0x0e0e" name="HLSQ_PERF_PIPE_MASK"/>
+	<reg32 offset="0x0e06" name="HLSQ_PERFCTR_HLSQ_SEL_0" type="a4xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0e07" name="HLSQ_PERFCTR_HLSQ_SEL_1" type="a4xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0e08" name="HLSQ_PERFCTR_HLSQ_SEL_2" type="a4xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0e09" name="HLSQ_PERFCTR_HLSQ_SEL_3" type="a4xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0e0a" name="HLSQ_PERFCTR_HLSQ_SEL_4" type="a4xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0e0b" name="HLSQ_PERFCTR_HLSQ_SEL_5" type="a4xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0e0c" name="HLSQ_PERFCTR_HLSQ_SEL_6" type="a4xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0e0d" name="HLSQ_PERFCTR_HLSQ_SEL_7" type="a4xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x23c0" name="HLSQ_CONTROL_0_REG">
+		<!-- I guess same as a3xx, but so far only seen 08000050 -->
+		<bitfield name="FSTHREADSIZE" pos="4" type="a3xx_threadsize"/>
+		<bitfield name="FSSUPERTHREADENABLE" pos="6" type="boolean"/>
+		<bitfield name="SPSHADERRESTART" pos="9" type="boolean"/>
+		<bitfield name="RESERVED2" pos="10" type="boolean"/>
+		<bitfield name="CHUNKDISABLE" pos="26" type="boolean"/>
+		<bitfield name="CONSTMODE" pos="27" type="uint"/>
+		<bitfield name="LAZYUPDATEDISABLE" pos="28" type="boolean"/>
+		<bitfield name="SPCONSTFULLUPDATE" pos="29" type="boolean"/>
+		<bitfield name="TPFULLUPDATE" pos="30" type="boolean"/>
+		<bitfield name="SINGLECONTEXT" pos="31" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x23c1" name="HLSQ_CONTROL_1_REG">
+		<bitfield name="VSTHREADSIZE" pos="6" type="a3xx_threadsize"/>
+		<bitfield name="VSSUPERTHREADENABLE" pos="8" type="boolean"/>
+		<bitfield name="RESERVED1" pos="9" type="boolean"/>
+		<bitfield name="COORDREGID" low="16" high="23" type="a3xx_regid"/>
+		<!-- set if gl_FragCoord.[zw] used in frag shader: -->
+		<bitfield name="ZWCOORDREGID" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0x23c2" name="HLSQ_CONTROL_2_REG">
+		<bitfield name="PRIMALLOCTHRESHOLD" low="26" high="31" type="uint"/>
+		<bitfield name="FACEREGID" low="2" high="9" type="a3xx_regid"/>
+		<bitfield name="SAMPLEID_REGID" low="10" high="17" type="a3xx_regid"/>
+		<bitfield name="SAMPLEMASK_REGID" low="18" high="25" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0x23c3" name="HLSQ_CONTROL_3_REG">
+		<!-- register loaded with position (bary.f) -->
+		<bitfield name="IJ_PERSP_PIXEL" low="0" high="7" type="a3xx_regid"/>
+		<bitfield name="IJ_LINEAR_PIXEL" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="IJ_PERSP_CENTROID" low="16" high="23" type="a3xx_regid"/>
+		<bitfield name="IJ_LINEAR_CENTROID" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<!-- 0x23c4 3 regids, lowest one goes to 0 when *not* per-sample shading -->
+	<reg32 offset="0x23c4" name="HLSQ_CONTROL_4_REG">
+		<bitfield name="IJ_PERSP_SAMPLE" low="0" high="7" type="a3xx_regid"/>
+		<bitfield name="IJ_LINEAR_SAMPLE" low="8" high="15" type="a3xx_regid"/>
+	</reg32>
+
+	<bitset name="a4xx_xs_control_reg" inline="yes">
+		<bitfield name="CONSTLENGTH" low="0" high="7" type="uint"/>
+		<bitfield name="CONSTOBJECTOFFSET" low="8" high="14" type="uint"/>
+		<bitfield name="SSBO_ENABLE" pos="15" type="boolean"/>
+		<bitfield name="ENABLED" pos="16" type="boolean"/>
+		<bitfield name="SHADEROBJOFFSET" low="17" high="23" type="uint"/>
+		<bitfield name="INSTRLENGTH" low="24" high="31" type="uint"/>
+	</bitset>
+	<reg32 offset="0x23c5" name="HLSQ_VS_CONTROL_REG" type="a4xx_xs_control_reg"/>
+	<reg32 offset="0x23c6" name="HLSQ_FS_CONTROL_REG" type="a4xx_xs_control_reg"/>
+	<reg32 offset="0x23c7" name="HLSQ_HS_CONTROL_REG" type="a4xx_xs_control_reg"/>
+	<reg32 offset="0x23c8" name="HLSQ_DS_CONTROL_REG" type="a4xx_xs_control_reg"/>
+	<reg32 offset="0x23c9" name="HLSQ_GS_CONTROL_REG" type="a4xx_xs_control_reg"/>
+	<reg32 offset="0x23ca" name="HLSQ_CS_CONTROL_REG" type="a4xx_xs_control_reg"/>
+	<reg32 offset="0x23cd" name="HLSQ_CL_NDRANGE_0">
+		<bitfield name="KERNELDIM" low="0" high="1" type="uint"/>
+		<!-- localsize is value minus one: -->
+		<bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/>
+		<bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/>
+		<bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x23ce" name="HLSQ_CL_NDRANGE_1">
+		<bitfield name="SIZE_X" low="0" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x23cf" name="HLSQ_CL_NDRANGE_2"/>
+	<reg32 offset="0x23d0" name="HLSQ_CL_NDRANGE_3">
+		<bitfield name="SIZE_Y" low="0" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x23d1" name="HLSQ_CL_NDRANGE_4"/>
+	<reg32 offset="0x23d2" name="HLSQ_CL_NDRANGE_5">
+		<bitfield name="SIZE_Z" low="0" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0x23d3" name="HLSQ_CL_NDRANGE_6"/>
+	<reg32 offset="0x23d4" name="HLSQ_CL_CONTROL_0">
+		<bitfield name="WGIDCONSTID" low="0" high="11" type="a3xx_regid"/>
+		<bitfield name="KERNELDIMCONSTID" low="12" high="23" type="a3xx_regid"/>
+		<bitfield name="LOCALIDREGID" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0x23d5" name="HLSQ_CL_CONTROL_1">
+		<!-- GLOBALSIZECONSTID? "kernel size" -->
+		<bitfield name="UNK0CONSTID" low="0" high="11" type="a3xx_regid"/>
+		<bitfield name="WORKGROUPSIZECONSTID" low="12" high="23" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0x23d6" name="HLSQ_CL_KERNEL_CONST">
+		<!-- GLOBALOFFSETCONSTID -->
+		<bitfield name="UNK0CONSTID" low="0" high="11" type="a3xx_regid"/>
+		<bitfield name="NUMWGCONSTID" low="12" high="23" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0x23d7" name="HLSQ_CL_KERNEL_GROUP_X"/>
+	<reg32 offset="0x23d8" name="HLSQ_CL_KERNEL_GROUP_Y"/>
+	<reg32 offset="0x23d9" name="HLSQ_CL_KERNEL_GROUP_Z"/>
+	<reg32 offset="0x23da" name="HLSQ_CL_WG_OFFSET">
+		<!-- WGOFFSETCONSTID -->
+		<bitfield name="UNK0CONSTID" low="0" high="11" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0x23db" name="HLSQ_UPDATE_CONTROL"/>
+
+	<!-- PC registers -->
+	<reg32 offset="0x0d00" name="PC_BINNING_COMMAND">
+		<bitfield name="BINNING_ENABLE" pos="0" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x0d08" name="PC_TESSFACTOR_ADDR"/>
+	<reg32 offset="0x0d0c" name="PC_DRAWCALL_SETUP_OVERRIDE"/>
+	<reg32 offset="0x0d10" name="PC_PERFCTR_PC_SEL_0" type="a4xx_pc_perfcounter_select"/>
+	<reg32 offset="0x0d11" name="PC_PERFCTR_PC_SEL_1" type="a4xx_pc_perfcounter_select"/>
+	<reg32 offset="0x0d12" name="PC_PERFCTR_PC_SEL_2" type="a4xx_pc_perfcounter_select"/>
+	<reg32 offset="0x0d13" name="PC_PERFCTR_PC_SEL_3" type="a4xx_pc_perfcounter_select"/>
+	<reg32 offset="0x0d14" name="PC_PERFCTR_PC_SEL_4" type="a4xx_pc_perfcounter_select"/>
+	<reg32 offset="0x0d15" name="PC_PERFCTR_PC_SEL_5" type="a4xx_pc_perfcounter_select"/>
+	<reg32 offset="0x0d16" name="PC_PERFCTR_PC_SEL_6" type="a4xx_pc_perfcounter_select"/>
+	<reg32 offset="0x0d17" name="PC_PERFCTR_PC_SEL_7" type="a4xx_pc_perfcounter_select"/>
+	<reg32 offset="0x21c0" name="PC_BIN_BASE"/>
+	<reg32 offset="0x21c2" name="PC_VSTREAM_CONTROL">
+		<doc>SIZE is current pipe width * height (in tiles)</doc>
+		<bitfield name="SIZE" low="16" high="21" type="uint"/>
+		<doc>
+			N is some sort of slot # between 0..(SIZE-1).  In case
+			multiple tiles use same pipe, each tile gets unique slot #
+		</doc>
+		<bitfield name="N" low="22" high="26" type="uint"/>
+	</reg32>
+	<reg32 offset="0x21c4" name="PC_PRIM_VTX_CNTL">
+		<!-- bit0 set if there is >= 1 varying (actually used by FS) -->
+		<bitfield name="VAROUT" low="0" high="3" type="uint">
+			<doc>in groups of 4x vec4, blob only uses values
+			0, 1, 2, 4, 6, 8</doc>
+		</bitfield>
+		<bitfield name="PRIMITIVE_RESTART" pos="20" type="boolean"/>
+		<bitfield name="PROVOKING_VTX_LAST" pos="25" type="boolean"/>
+		<!-- PSIZE bit set if gl_PointSize written: -->
+		<bitfield name="PSIZE" pos="26" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x21c5" name="PC_PRIM_VTX_CNTL2">
+		<bitfield name="POLYMODE_FRONT_PTYPE" low="0" high="2" type="adreno_pa_su_sc_draw"/>
+		<bitfield name="POLYMODE_BACK_PTYPE" low="3" high="5" type="adreno_pa_su_sc_draw"/>
+		<bitfield name="POLYMODE_ENABLE" pos="6" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x21c6" name="PC_RESTART_INDEX"/>
+	<reg32 offset="0x21e5" name="PC_GS_PARAM">
+		<bitfield name="MAX_VERTICES" low="0" high="9" type="uint"/><!-- +1, i.e. max is 1024 -->
+		<bitfield name="INVOCATIONS" low="11" high="15" type="uint"/><!-- +1, i.e. max is 32 -->
+		<bitfield name="PRIMTYPE" low="23" high="24" type="adreno_pa_su_sc_draw"/>
+		<bitfield name="LAYER" pos="31" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x21e7" name="PC_HS_PARAM">
+		<bitfield name="VERTICES_OUT" low="0" high="5" type="uint"/>
+		<bitfield name="SPACING" low="21" high="22" type="a4xx_tess_spacing"/>
+		<bitfield name="CW" pos="23" type="boolean"/>
+		<bitfield name="CONNECTED" pos="24" type="boolean"/>
+	</reg32>
+
+	<!-- VBIF registers -->
+	<reg32 offset="0x3000" name="VBIF_VERSION"/>
+	<reg32 offset="0x3001" name="VBIF_CLKON">
+		<bitfield name="FORCE_ON_TESTBUS" pos="0" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x301c" name="VBIF_ABIT_SORT"/>
+	<reg32 offset="0x301d" name="VBIF_ABIT_SORT_CONF"/>
+	<reg32 offset="0x302a" name="VBIF_GATE_OFF_WRREQ_EN"/>
+	<reg32 offset="0x302c" name="VBIF_IN_RD_LIM_CONF0"/>
+	<reg32 offset="0x302d" name="VBIF_IN_RD_LIM_CONF1"/>
+	<reg32 offset="0x3030" name="VBIF_IN_WR_LIM_CONF0"/>
+	<reg32 offset="0x3031" name="VBIF_IN_WR_LIM_CONF1"/>
+	<reg32 offset="0x3049" name="VBIF_ROUND_ROBIN_QOS_ARB"/>
+	<reg32 offset="0x30c0" name="VBIF_PERF_CNT_EN0"/>
+	<reg32 offset="0x30c1" name="VBIF_PERF_CNT_EN1"/>
+	<reg32 offset="0x30c2" name="VBIF_PERF_CNT_EN2"/>
+	<reg32 offset="0x30c3" name="VBIF_PERF_CNT_EN3"/>
+	<reg32 offset="0x30d0" name="VBIF_PERF_CNT_SEL0" type="a4xx_vbif_perfcounter_select"/>
+	<reg32 offset="0x30d1" name="VBIF_PERF_CNT_SEL1" type="a4xx_vbif_perfcounter_select"/>
+	<reg32 offset="0x30d2" name="VBIF_PERF_CNT_SEL2" type="a4xx_vbif_perfcounter_select"/>
+	<reg32 offset="0x30d3" name="VBIF_PERF_CNT_SEL3" type="a4xx_vbif_perfcounter_select"/>
+	<reg32 offset="0x30d8" name="VBIF_PERF_CNT_LOW0"/>
+	<reg32 offset="0x30d9" name="VBIF_PERF_CNT_LOW1"/>
+	<reg32 offset="0x30da" name="VBIF_PERF_CNT_LOW2"/>
+	<reg32 offset="0x30db" name="VBIF_PERF_CNT_LOW3"/>
+	<reg32 offset="0x30e0" name="VBIF_PERF_CNT_HIGH0"/>
+	<reg32 offset="0x30e1" name="VBIF_PERF_CNT_HIGH1"/>
+	<reg32 offset="0x30e2" name="VBIF_PERF_CNT_HIGH2"/>
+	<reg32 offset="0x30e3" name="VBIF_PERF_CNT_HIGH3"/>
+	<reg32 offset="0x3100" name="VBIF_PERF_PWR_CNT_EN0"/>
+	<reg32 offset="0x3101" name="VBIF_PERF_PWR_CNT_EN1"/>
+	<reg32 offset="0x3102" name="VBIF_PERF_PWR_CNT_EN2"/>
+
+	<!--
+	Unknown registers:
+	(mostly related to DX11 features not used yet, I guess?)
+	-->
+
+	<!-- always 00000006: -->
+	<reg32 offset="0x0cc5" name="UNKNOWN_0CC5"/>
+
+	<!-- always 00000000: -->
+	<reg32 offset="0x0cc6" name="UNKNOWN_0CC6"/>
+
+	<!-- always 00000001: -->
+	<reg32 offset="0x0d01" name="UNKNOWN_0D01"/>
+
+	<!-- always 00000000: -->
+	<reg32 offset="0x0e42" name="UNKNOWN_0E42"/>
+
+	<!-- always 00040000: -->
+	<reg32 offset="0x0ec2" name="UNKNOWN_0EC2"/>
+
+	<!-- always 00000000: -->
+	<reg32 offset="0x2001" name="UNKNOWN_2001"/>
+
+	<!-- always 00000000: -->
+	<reg32 offset="0x209b" name="UNKNOWN_209B"/>
+
+	<!-- always 00000000: -->
+	<reg32 offset="0x20ef" name="UNKNOWN_20EF"/>
+
+	<!-- always 00000000: -->
+	<reg32 offset="0x2152" name="UNKNOWN_2152"/>
+
+	<!-- always 00000000: -->
+	<reg32 offset="0x2153" name="UNKNOWN_2153"/>
+
+	<!-- always 00000000: -->
+	<reg32 offset="0x2154" name="UNKNOWN_2154"/>
+
+	<!-- always 00000000: -->
+	<reg32 offset="0x2155" name="UNKNOWN_2155"/>
+
+	<!-- always 00000000: -->
+	<reg32 offset="0x2156" name="UNKNOWN_2156"/>
+
+	<!-- always 00000000: -->
+	<reg32 offset="0x2157" name="UNKNOWN_2157"/>
+
+	<!-- always 0000000b: -->
+	<reg32 offset="0x21c3" name="UNKNOWN_21C3"/>
+
+	<!-- always 00000001: -->
+	<reg32 offset="0x21e6" name="UNKNOWN_21E6"/>
+
+	<!-- always 00000000: -->
+	<reg32 offset="0x2209" name="UNKNOWN_2209"/>
+
+	<!-- always 00000000: -->
+	<reg32 offset="0x22d7" name="UNKNOWN_22D7"/>
+
+        <!-- always 00fcfc00: -->
+        <reg32 offset="0x2352" name="UNKNOWN_2352"/>
+
+</domain>
+
+
+<domain name="A4XX_TEX_SAMP" width="32">
+	<doc>Texture sampler dwords</doc>
+	<enum name="a4xx_tex_filter">
+		<value name="A4XX_TEX_NEAREST" value="0"/>
+		<value name="A4XX_TEX_LINEAR" value="1"/>
+		<value name="A4XX_TEX_ANISO" value="2"/>
+	</enum>
+	<enum name="a4xx_tex_clamp">
+		<value name="A4XX_TEX_REPEAT" value="0"/>
+		<value name="A4XX_TEX_CLAMP_TO_EDGE" value="1"/>
+		<value name="A4XX_TEX_MIRROR_REPEAT" value="2"/>
+		<value name="A4XX_TEX_CLAMP_TO_BORDER" value="3"/>
+		<value name="A4XX_TEX_MIRROR_CLAMP" value="4"/>
+	</enum>
+	<enum name="a4xx_tex_aniso">
+		<value name="A4XX_TEX_ANISO_1" value="0"/>
+		<value name="A4XX_TEX_ANISO_2" value="1"/>
+		<value name="A4XX_TEX_ANISO_4" value="2"/>
+		<value name="A4XX_TEX_ANISO_8" value="3"/>
+		<value name="A4XX_TEX_ANISO_16" value="4"/>
+	</enum>
+	<reg32 offset="0" name="0">
+		<bitfield name="MIPFILTER_LINEAR_NEAR" pos="0" type="boolean"/>
+		<bitfield name="XY_MAG" low="1" high="2" type="a4xx_tex_filter"/>
+		<bitfield name="XY_MIN" low="3" high="4" type="a4xx_tex_filter"/>
+		<bitfield name="WRAP_S" low="5" high="7" type="a4xx_tex_clamp"/>
+		<bitfield name="WRAP_T" low="8" high="10" type="a4xx_tex_clamp"/>
+		<bitfield name="WRAP_R" low="11" high="13" type="a4xx_tex_clamp"/>
+		<bitfield name="ANISO" low="14" high="16" type="a4xx_tex_aniso"/>
+		<bitfield name="LOD_BIAS" low="19" high="31" type="fixed" radix="8"/><!-- no idea how many bits for real -->
+	</reg32>
+	<reg32 offset="1" name="1">
+		<bitfield name="COMPARE_FUNC" low="1" high="3" type="adreno_compare_func"/>
+		<bitfield name="CUBEMAPSEAMLESSFILTOFF" pos="4" type="boolean"/>
+		<bitfield name="UNNORM_COORDS" pos="5" type="boolean"/>
+		<bitfield name="MIPFILTER_LINEAR_FAR" pos="6" type="boolean"/>
+		<bitfield name="MAX_LOD" low="8" high="19" type="ufixed" radix="8"/>
+		<bitfield name="MIN_LOD" low="20" high="31" type="ufixed" radix="8"/>
+	</reg32>
+</domain>
+
+<domain name="A4XX_TEX_CONST" width="32">
+	<doc>Texture constant dwords</doc>
+	<enum name="a4xx_tex_swiz">
+		<!-- same as a2xx? -->
+		<value name="A4XX_TEX_X" value="0"/>
+		<value name="A4XX_TEX_Y" value="1"/>
+		<value name="A4XX_TEX_Z" value="2"/>
+		<value name="A4XX_TEX_W" value="3"/>
+		<value name="A4XX_TEX_ZERO" value="4"/>
+		<value name="A4XX_TEX_ONE" value="5"/>
+	</enum>
+	<enum name="a4xx_tex_type">
+		<value name="A4XX_TEX_1D" value="0"/>
+		<value name="A4XX_TEX_2D" value="1"/>
+		<value name="A4XX_TEX_CUBE" value="2"/>
+		<value name="A4XX_TEX_3D" value="3"/>
+		<value name="A4XX_TEX_BUFFER" value="4"/>
+	</enum>
+	<reg32 offset="0" name="0">
+		<bitfield name="TILED" pos="0" type="boolean"/>
+		<bitfield name="SRGB" pos="2" type="boolean"/>
+		<bitfield name="SWIZ_X" low="4" high="6" type="a4xx_tex_swiz"/>
+		<bitfield name="SWIZ_Y" low="7" high="9" type="a4xx_tex_swiz"/>
+		<bitfield name="SWIZ_Z" low="10" high="12" type="a4xx_tex_swiz"/>
+		<bitfield name="SWIZ_W" low="13" high="15" type="a4xx_tex_swiz"/>
+		<bitfield name="MIPLVLS" low="16" high="19" type="uint"/>
+		<bitfield name="FMT" low="22" high="28" type="a4xx_tex_fmt"/>
+		<bitfield name="TYPE" low="29" high="31" type="a4xx_tex_type"/>
+	</reg32>
+	<reg32 offset="1" name="1">
+		<bitfield name="HEIGHT" low="0" high="14" type="uint"/>
+		<bitfield name="WIDTH" low="15" high="29" type="uint"/>
+	</reg32>
+	<reg32 offset="2" name="2">
+		<!-- minimum pitch (for mipmap levels): log2(pitchalign / 32) -->
+		<bitfield name="PITCHALIGN" low="0" high="3" type="uint"/>
+		<bitfield name="BUFFER" pos="6" type="boolean"/>
+		<doc>Pitch in bytes (so actually stride)</doc>
+		<bitfield name="PITCH" low="9" high="29" type="uint"/>
+		<bitfield name="SWAP" low="30" high="31" type="a3xx_color_swap"/>
+	</reg32>
+	<reg32 offset="3" name="3">
+		<bitfield name="LAYERSZ" low="0" high="13" shr="12" type="uint"/>
+		<bitfield name="DEPTH" low="18" high="30" type="uint"/>
+	</reg32>
+	<reg32 offset="4" name="4">
+		<!--
+		like a3xx we seem to have two LAYERSZ's.. although this one
+		seems too small to be useful, and when it overflows blob just
+		sets it to zero..
+		 -->
+		<bitfield name="LAYERSZ" low="0" high="3" shr="12" type="uint"/>
+		<bitfield name="BASE" low="5" high="31" shr="5"/>
+	</reg32>
+	<reg32 offset="5" name="5"/>
+	<reg32 offset="6" name="6"/>
+	<reg32 offset="7" name="7"/>
+</domain>
+
+<domain name="A4XX_SSBO_0" width="32">
+	<reg32 offset="0" name="0">
+		<bitfield name="BASE" low="5" high="31" shr="5"/>
+	</reg32>
+	<reg32 offset="1" name="1">
+		<doc>Pitch in bytes (so actually stride)</doc>
+		<bitfield name="PITCH" low="0" high="21" type="uint"/>
+	</reg32>
+	<reg32 offset="2" name="2">
+		<bitfield name="ARRAY_PITCH" low="12" high="25" shr="12" type="uint"/>
+	</reg32>
+	<reg32 offset="3" name="3">
+		<!-- bytes per pixel: -->
+		<bitfield name="CPP" low="0" high="5" type="uint"/>
+	</reg32>
+</domain>
+
+<domain name="A4XX_SSBO_1" width="32">
+	<reg32 offset="0" name="0">
+		<bitfield name="CPP" low="0" high="4" type="uint"/>
+		<bitfield name="FMT" low="8" high="15" type="a4xx_color_fmt"/>
+		<bitfield name="WIDTH" low="16" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="1" name="1">
+		<bitfield name="HEIGHT" low="0" high="15" type="uint"/>
+		<bitfield name="DEPTH" low="16" high="31" type="uint"/>
+	</reg32>
+</domain>
+
+</database>
diff --git a/drivers/gpu/drm/msm/registers/adreno/a5xx.xml b/drivers/gpu/drm/msm/registers/adreno/a5xx.xml
new file mode 100644
index 000000000000..aa344a4ac085
--- /dev/null
+++ b/drivers/gpu/drm/msm/registers/adreno/a5xx.xml
@@ -0,0 +1,3039 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<database xmlns="http://nouveau.freedesktop.org/";
+xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance";
+xsi:schemaLocation="http://nouveau.freedesktop.org/ rules-ng.xsd">
+<import file="freedreno_copyright.xml"/>
+<import file="adreno/adreno_common.xml"/>
+<import file="adreno/adreno_pm4.xml"/>
+
+<enum name="a5xx_color_fmt">
+	<value value="0x02" name="RB5_A8_UNORM"/>
+	<value value="0x03" name="RB5_R8_UNORM"/>
+	<value value="0x04" name="RB5_R8_SNORM"/>
+	<value value="0x05" name="RB5_R8_UINT"/>
+	<value value="0x06" name="RB5_R8_SINT"/>
+	<value value="0x08" name="RB5_R4G4B4A4_UNORM"/>
+	<value value="0x0a" name="RB5_R5G5B5A1_UNORM"/>
+	<value value="0x0e" name="RB5_R5G6B5_UNORM"/>
+	<value value="0x0f" name="RB5_R8G8_UNORM"/>
+	<value value="0x10" name="RB5_R8G8_SNORM"/>
+	<value value="0x11" name="RB5_R8G8_UINT"/>
+	<value value="0x12" name="RB5_R8G8_SINT"/>
+	<value value="0x15" name="RB5_R16_UNORM"/>
+	<value value="0x16" name="RB5_R16_SNORM"/>
+	<value value="0x17" name="RB5_R16_FLOAT"/>
+	<value value="0x18" name="RB5_R16_UINT"/>
+	<value value="0x19" name="RB5_R16_SINT"/>
+	<value value="0x30" name="RB5_R8G8B8A8_UNORM"/>
+	<value value="0x31" name="RB5_R8G8B8_UNORM"/>
+	<value value="0x32" name="RB5_R8G8B8A8_SNORM"/>
+	<value value="0x33" name="RB5_R8G8B8A8_UINT"/>
+	<value value="0x34" name="RB5_R8G8B8A8_SINT"/>
+	<value value="0x37" name="RB5_R10G10B10A2_UNORM"/>  <!-- GL_RGB10_A2 -->
+	<value value="0x3a" name="RB5_R10G10B10A2_UINT"/>   <!-- GL_RGB10_A2UI -->
+	<value value="0x42" name="RB5_R11G11B10_FLOAT"/>    <!-- GL_R11F_G11F_B10F -->
+	<value value="0x43" name="RB5_R16G16_UNORM"/>
+	<value value="0x44" name="RB5_R16G16_SNORM"/>
+	<value value="0x45" name="RB5_R16G16_FLOAT"/>
+	<value value="0x46" name="RB5_R16G16_UINT"/>
+	<value value="0x47" name="RB5_R16G16_SINT"/>
+	<value value="0x4a" name="RB5_R32_FLOAT"/>
+	<value value="0x4b" name="RB5_R32_UINT"/>
+	<value value="0x4c" name="RB5_R32_SINT"/>
+	<value value="0x60" name="RB5_R16G16B16A16_UNORM"/>
+	<value value="0x61" name="RB5_R16G16B16A16_SNORM"/>
+	<value value="0x62" name="RB5_R16G16B16A16_FLOAT"/>
+	<value value="0x63" name="RB5_R16G16B16A16_UINT"/>
+	<value value="0x64" name="RB5_R16G16B16A16_SINT"/>
+	<value value="0x67" name="RB5_R32G32_FLOAT"/>
+	<value value="0x68" name="RB5_R32G32_UINT"/>
+	<value value="0x69" name="RB5_R32G32_SINT"/>
+	<value value="0x82" name="RB5_R32G32B32A32_FLOAT"/>
+	<value value="0x83" name="RB5_R32G32B32A32_UINT"/>
+	<value value="0x84" name="RB5_R32G32B32A32_SINT"/>
+
+	<value value="0xff" name="RB5_NONE"/>
+</enum>
+
+<enum name="a5xx_tile_mode">
+	<value name="TILE5_LINEAR" value="0"/>
+	<value name="TILE5_2" value="2"/>
+	<value name="TILE5_3" value="3"/>
+</enum>
+
+<enum name="a5xx_vtx_fmt" prefix="chipset">
+	<value value="0x03" name="VFMT5_8_UNORM"/>
+	<value value="0x04" name="VFMT5_8_SNORM"/>
+	<value value="0x05" name="VFMT5_8_UINT"/>
+	<value value="0x06" name="VFMT5_8_SINT"/>
+
+	<value value="0x0f" name="VFMT5_8_8_UNORM"/>
+	<value value="0x10" name="VFMT5_8_8_SNORM"/>
+	<value value="0x11" name="VFMT5_8_8_UINT"/>
+	<value value="0x12" name="VFMT5_8_8_SINT"/>
+
+	<value value="0x15" name="VFMT5_16_UNORM"/>
+	<value value="0x16" name="VFMT5_16_SNORM"/>
+	<value value="0x17" name="VFMT5_16_FLOAT"/>
+	<value value="0x18" name="VFMT5_16_UINT"/>
+	<value value="0x19" name="VFMT5_16_SINT"/>
+
+	<value value="0x21" name="VFMT5_8_8_8_UNORM"/>
+	<value value="0x22" name="VFMT5_8_8_8_SNORM"/>
+	<value value="0x23" name="VFMT5_8_8_8_UINT"/>
+	<value value="0x24" name="VFMT5_8_8_8_SINT"/>
+
+	<value value="0x30" name="VFMT5_8_8_8_8_UNORM"/>
+	<value value="0x32" name="VFMT5_8_8_8_8_SNORM"/>
+	<value value="0x33" name="VFMT5_8_8_8_8_UINT"/>
+	<value value="0x34" name="VFMT5_8_8_8_8_SINT"/>
+
+	<value value="0x36" name="VFMT5_10_10_10_2_UNORM"/>
+	<value value="0x39" name="VFMT5_10_10_10_2_SNORM"/>
+	<value value="0x3a" name="VFMT5_10_10_10_2_UINT"/>
+	<value value="0x3b" name="VFMT5_10_10_10_2_SINT"/>
+
+	<value value="0x42" name="VFMT5_11_11_10_FLOAT"/>
+
+	<value value="0x43" name="VFMT5_16_16_UNORM"/>
+	<value value="0x44" name="VFMT5_16_16_SNORM"/>
+	<value value="0x45" name="VFMT5_16_16_FLOAT"/>
+	<value value="0x46" name="VFMT5_16_16_UINT"/>
+	<value value="0x47" name="VFMT5_16_16_SINT"/>
+
+	<value value="0x48" name="VFMT5_32_UNORM"/>
+	<value value="0x49" name="VFMT5_32_SNORM"/>
+	<value value="0x4a" name="VFMT5_32_FLOAT"/>
+	<value value="0x4b" name="VFMT5_32_UINT"/>
+	<value value="0x4c" name="VFMT5_32_SINT"/>
+	<value value="0x4d" name="VFMT5_32_FIXED"/>
+
+	<value value="0x58" name="VFMT5_16_16_16_UNORM"/>
+	<value value="0x59" name="VFMT5_16_16_16_SNORM"/>
+	<value value="0x5a" name="VFMT5_16_16_16_FLOAT"/>
+	<value value="0x5b" name="VFMT5_16_16_16_UINT"/>
+	<value value="0x5c" name="VFMT5_16_16_16_SINT"/>
+
+	<value value="0x60" name="VFMT5_16_16_16_16_UNORM"/>
+	<value value="0x61" name="VFMT5_16_16_16_16_SNORM"/>
+	<value value="0x62" name="VFMT5_16_16_16_16_FLOAT"/>
+	<value value="0x63" name="VFMT5_16_16_16_16_UINT"/>
+	<value value="0x64" name="VFMT5_16_16_16_16_SINT"/>
+
+	<value value="0x65" name="VFMT5_32_32_UNORM"/>
+	<value value="0x66" name="VFMT5_32_32_SNORM"/>
+	<value value="0x67" name="VFMT5_32_32_FLOAT"/>
+	<value value="0x68" name="VFMT5_32_32_UINT"/>
+	<value value="0x69" name="VFMT5_32_32_SINT"/>
+	<value value="0x6a" name="VFMT5_32_32_FIXED"/>
+
+	<value value="0x70" name="VFMT5_32_32_32_UNORM"/>
+	<value value="0x71" name="VFMT5_32_32_32_SNORM"/>
+	<value value="0x72" name="VFMT5_32_32_32_UINT"/>
+	<value value="0x73" name="VFMT5_32_32_32_SINT"/>
+	<value value="0x74" name="VFMT5_32_32_32_FLOAT"/>
+	<value value="0x75" name="VFMT5_32_32_32_FIXED"/>
+
+	<value value="0x80" name="VFMT5_32_32_32_32_UNORM"/>
+	<value value="0x81" name="VFMT5_32_32_32_32_SNORM"/>
+	<value value="0x82" name="VFMT5_32_32_32_32_FLOAT"/>
+	<value value="0x83" name="VFMT5_32_32_32_32_UINT"/>
+	<value value="0x84" name="VFMT5_32_32_32_32_SINT"/>
+	<value value="0x85" name="VFMT5_32_32_32_32_FIXED"/>
+
+	<value value="0xff" name="VFMT5_NONE"/>
+</enum>
+
+<enum name="a5xx_tex_fmt">
+	<value value="0x02" name="TFMT5_A8_UNORM"/>
+	<value value="0x03" name="TFMT5_8_UNORM"/>
+	<value value="0x04" name="TFMT5_8_SNORM"/>
+	<value value="0x05" name="TFMT5_8_UINT"/>
+	<value value="0x06" name="TFMT5_8_SINT"/>
+	<value value="0x08" name="TFMT5_4_4_4_4_UNORM"/>
+	<value value="0x0a" name="TFMT5_5_5_5_1_UNORM"/>
+	<value value="0x0e" name="TFMT5_5_6_5_UNORM"/>
+	<value value="0x0f" name="TFMT5_8_8_UNORM"/>
+	<value value="0x10" name="TFMT5_8_8_SNORM"/>
+	<value value="0x11" name="TFMT5_8_8_UINT"/>
+	<value value="0x12" name="TFMT5_8_8_SINT"/>
+	<value value="0x13" name="TFMT5_L8_A8_UNORM"/>
+	<value value="0x15" name="TFMT5_16_UNORM"/>
+	<value value="0x16" name="TFMT5_16_SNORM"/>
+	<value value="0x17" name="TFMT5_16_FLOAT"/>
+	<value value="0x18" name="TFMT5_16_UINT"/>
+	<value value="0x19" name="TFMT5_16_SINT"/>
+	<value value="0x30" name="TFMT5_8_8_8_8_UNORM"/>
+	<value value="0x31" name="TFMT5_8_8_8_UNORM"/>
+	<value value="0x32" name="TFMT5_8_8_8_8_SNORM"/>
+	<value value="0x33" name="TFMT5_8_8_8_8_UINT"/>
+	<value value="0x34" name="TFMT5_8_8_8_8_SINT"/>
+	<value value="0x35" name="TFMT5_9_9_9_E5_FLOAT"/>
+	<value value="0x36" name="TFMT5_10_10_10_2_UNORM"/>
+	<value value="0x3a" name="TFMT5_10_10_10_2_UINT"/>
+	<value value="0x42" name="TFMT5_11_11_10_FLOAT"/>
+	<value value="0x43" name="TFMT5_16_16_UNORM"/>
+	<value value="0x44" name="TFMT5_16_16_SNORM"/>
+	<value value="0x45" name="TFMT5_16_16_FLOAT"/>
+	<value value="0x46" name="TFMT5_16_16_UINT"/>
+	<value value="0x47" name="TFMT5_16_16_SINT"/>
+	<value value="0x4a" name="TFMT5_32_FLOAT"/>
+	<value value="0x4b" name="TFMT5_32_UINT"/>
+	<value value="0x4c" name="TFMT5_32_SINT"/>
+	<value value="0x60" name="TFMT5_16_16_16_16_UNORM"/>
+	<value value="0x61" name="TFMT5_16_16_16_16_SNORM"/>
+	<value value="0x62" name="TFMT5_16_16_16_16_FLOAT"/>
+	<value value="0x63" name="TFMT5_16_16_16_16_UINT"/>
+	<value value="0x64" name="TFMT5_16_16_16_16_SINT"/>
+	<value value="0x67" name="TFMT5_32_32_FLOAT"/>
+	<value value="0x68" name="TFMT5_32_32_UINT"/>
+	<value value="0x69" name="TFMT5_32_32_SINT"/>
+	<value value="0x72" name="TFMT5_32_32_32_UINT"/>
+	<value value="0x73" name="TFMT5_32_32_32_SINT"/>
+	<value value="0x74" name="TFMT5_32_32_32_FLOAT"/>
+	<value value="0x82" name="TFMT5_32_32_32_32_FLOAT"/>
+	<value value="0x83" name="TFMT5_32_32_32_32_UINT"/>
+	<value value="0x84" name="TFMT5_32_32_32_32_SINT"/>
+	<value value="0xa0" name="TFMT5_X8Z24_UNORM"/>
+
+	<value value="0xab" name="TFMT5_ETC2_RG11_UNORM"/>
+	<value value="0xac" name="TFMT5_ETC2_RG11_SNORM"/>
+	<value value="0xad" name="TFMT5_ETC2_R11_UNORM"/>
+	<value value="0xae" name="TFMT5_ETC2_R11_SNORM"/>
+	<value value="0xaf" name="TFMT5_ETC1"/>
+	<value value="0xb0" name="TFMT5_ETC2_RGB8"/>
+	<value value="0xb1" name="TFMT5_ETC2_RGBA8"/>
+	<value value="0xb2" name="TFMT5_ETC2_RGB8A1"/>
+	<value value="0xb3" name="TFMT5_DXT1"/>
+	<value value="0xb4" name="TFMT5_DXT3"/>
+	<value value="0xb5" name="TFMT5_DXT5"/>
+	<value value="0xb7" name="TFMT5_RGTC1_UNORM"/>
+	<value value="0xb8" name="TFMT5_RGTC1_SNORM"/>
+	<value value="0xbb" name="TFMT5_RGTC2_UNORM"/>
+	<value value="0xbc" name="TFMT5_RGTC2_SNORM"/>
+	<value value="0xbe" name="TFMT5_BPTC_UFLOAT"/>
+	<value value="0xbf" name="TFMT5_BPTC_FLOAT"/>
+	<value value="0xc0" name="TFMT5_BPTC"/>
+	<value value="0xc1" name="TFMT5_ASTC_4x4"/>
+	<value value="0xc2" name="TFMT5_ASTC_5x4"/>
+	<value value="0xc3" name="TFMT5_ASTC_5x5"/>
+	<value value="0xc4" name="TFMT5_ASTC_6x5"/>
+	<value value="0xc5" name="TFMT5_ASTC_6x6"/>
+	<value value="0xc6" name="TFMT5_ASTC_8x5"/>
+	<value value="0xc7" name="TFMT5_ASTC_8x6"/>
+	<value value="0xc8" name="TFMT5_ASTC_8x8"/>
+	<value value="0xc9" name="TFMT5_ASTC_10x5"/>
+	<value value="0xca" name="TFMT5_ASTC_10x6"/>
+	<value value="0xcb" name="TFMT5_ASTC_10x8"/>
+	<value value="0xcc" name="TFMT5_ASTC_10x10"/>
+	<value value="0xcd" name="TFMT5_ASTC_12x10"/>
+	<value value="0xce" name="TFMT5_ASTC_12x12"/>
+
+	<value value="0xff" name="TFMT5_NONE"/>
+</enum>
+
+<enum name="a5xx_depth_format">
+	<value name="DEPTH5_NONE" value="0"/>
+	<value name="DEPTH5_16" value="1"/>
+	<value name="DEPTH5_24_8" value="2"/>
+	<value name="DEPTH5_32" value="4"/>
+</enum>
+
+<enum name="a5xx_blit_buf">
+	<value value="0" name="BLIT_MRT0"/>
+	<value value="1" name="BLIT_MRT1"/>
+	<value value="2" name="BLIT_MRT2"/>
+	<value value="3" name="BLIT_MRT3"/>
+	<value value="4" name="BLIT_MRT4"/>
+	<value value="5" name="BLIT_MRT5"/>
+	<value value="6" name="BLIT_MRT6"/>
+	<value value="7" name="BLIT_MRT7"/>
+	<value value="8" name="BLIT_ZS"/>       <!-- depth or combined depth+stencil -->
+	<value value="9" name="BLIT_S"/>        <!-- separate stencil -->
+</enum>
+
+<!-- see comment in a4xx.xml about script to extract countables from test-perf output -->
+<enum name="a5xx_cp_perfcounter_select">
+	<value value="0" name="PERF_CP_ALWAYS_COUNT"/>
+	<value value="1" name="PERF_CP_BUSY_GFX_CORE_IDLE"/>
+	<value value="2" name="PERF_CP_BUSY_CYCLES"/>
+	<value value="3" name="PERF_CP_PFP_IDLE"/>
+	<value value="4" name="PERF_CP_PFP_BUSY_WORKING"/>
+	<value value="5" name="PERF_CP_PFP_STALL_CYCLES_ANY"/>
+	<value value="6" name="PERF_CP_PFP_STARVE_CYCLES_ANY"/>
+	<value value="7" name="PERF_CP_PFP_ICACHE_MISS"/>
+	<value value="8" name="PERF_CP_PFP_ICACHE_HIT"/>
+	<value value="9" name="PERF_CP_PFP_MATCH_PM4_PKT_PROFILE"/>
+	<value value="10" name="PERF_CP_ME_BUSY_WORKING"/>
+	<value value="11" name="PERF_CP_ME_IDLE"/>
+	<value value="12" name="PERF_CP_ME_STARVE_CYCLES_ANY"/>
+	<value value="13" name="PERF_CP_ME_FIFO_EMPTY_PFP_IDLE"/>
+	<value value="14" name="PERF_CP_ME_FIFO_EMPTY_PFP_BUSY"/>
+	<value value="15" name="PERF_CP_ME_FIFO_FULL_ME_BUSY"/>
+	<value value="16" name="PERF_CP_ME_FIFO_FULL_ME_NON_WORKING"/>
+	<value value="17" name="PERF_CP_ME_STALL_CYCLES_ANY"/>
+	<value value="18" name="PERF_CP_ME_ICACHE_MISS"/>
+	<value value="19" name="PERF_CP_ME_ICACHE_HIT"/>
+	<value value="20" name="PERF_CP_NUM_PREEMPTIONS"/>
+	<value value="21" name="PERF_CP_PREEMPTION_REACTION_DELAY"/>
+	<value value="22" name="PERF_CP_PREEMPTION_SWITCH_OUT_TIME"/>
+	<value value="23" name="PERF_CP_PREEMPTION_SWITCH_IN_TIME"/>
+	<value value="24" name="PERF_CP_DEAD_DRAWS_IN_BIN_RENDER"/>
+	<value value="25" name="PERF_CP_PREDICATED_DRAWS_KILLED"/>
+	<value value="26" name="PERF_CP_MODE_SWITCH"/>
+	<value value="27" name="PERF_CP_ZPASS_DONE"/>
+	<value value="28" name="PERF_CP_CONTEXT_DONE"/>
+	<value value="29" name="PERF_CP_CACHE_FLUSH"/>
+	<value value="30" name="PERF_CP_LONG_PREEMPTIONS"/>
+</enum>
+
+<enum name="a5xx_rbbm_perfcounter_select">
+	<value value="0" name="PERF_RBBM_ALWAYS_COUNT"/>
+	<value value="1" name="PERF_RBBM_ALWAYS_ON"/>
+	<value value="2" name="PERF_RBBM_TSE_BUSY"/>
+	<value value="3" name="PERF_RBBM_RAS_BUSY"/>
+	<value value="4" name="PERF_RBBM_PC_DCALL_BUSY"/>
+	<value value="5" name="PERF_RBBM_PC_VSD_BUSY"/>
+	<value value="6" name="PERF_RBBM_STATUS_MASKED"/>
+	<value value="7" name="PERF_RBBM_COM_BUSY"/>
+	<value value="8" name="PERF_RBBM_DCOM_BUSY"/>
+	<value value="9" name="PERF_RBBM_VBIF_BUSY"/>
+	<value value="10" name="PERF_RBBM_VSC_BUSY"/>
+	<value value="11" name="PERF_RBBM_TESS_BUSY"/>
+	<value value="12" name="PERF_RBBM_UCHE_BUSY"/>
+	<value value="13" name="PERF_RBBM_HLSQ_BUSY"/>
+</enum>
+
+<enum name="a5xx_pc_perfcounter_select">
+	<value value="0" name="PERF_PC_BUSY_CYCLES"/>
+	<value value="1" name="PERF_PC_WORKING_CYCLES"/>
+	<value value="2" name="PERF_PC_STALL_CYCLES_VFD"/>
+	<value value="3" name="PERF_PC_STALL_CYCLES_TSE"/>
+	<value value="4" name="PERF_PC_STALL_CYCLES_VPC"/>
+	<value value="5" name="PERF_PC_STALL_CYCLES_UCHE"/>
+	<value value="6" name="PERF_PC_STALL_CYCLES_TESS"/>
+	<value value="7" name="PERF_PC_STALL_CYCLES_TSE_ONLY"/>
+	<value value="8" name="PERF_PC_STALL_CYCLES_VPC_ONLY"/>
+	<value value="9" name="PERF_PC_PASS1_TF_STALL_CYCLES"/>
+	<value value="10" name="PERF_PC_STARVE_CYCLES_FOR_INDEX"/>
+	<value value="11" name="PERF_PC_STARVE_CYCLES_FOR_TESS_FACTOR"/>
+	<value value="12" name="PERF_PC_STARVE_CYCLES_FOR_VIZ_STREAM"/>
+	<value value="13" name="PERF_PC_STARVE_CYCLES_FOR_POSITION"/>
+	<value value="14" name="PERF_PC_STARVE_CYCLES_DI"/>
+	<value value="15" name="PERF_PC_VIS_STREAMS_LOADED"/>
+	<value value="16" name="PERF_PC_INSTANCES"/>
+	<value value="17" name="PERF_PC_VPC_PRIMITIVES"/>
+	<value value="18" name="PERF_PC_DEAD_PRIM"/>
+	<value value="19" name="PERF_PC_LIVE_PRIM"/>
+	<value value="20" name="PERF_PC_VERTEX_HITS"/>
+	<value value="21" name="PERF_PC_IA_VERTICES"/>
+	<value value="22" name="PERF_PC_IA_PRIMITIVES"/>
+	<value value="23" name="PERF_PC_GS_PRIMITIVES"/>
+	<value value="24" name="PERF_PC_HS_INVOCATIONS"/>
+	<value value="25" name="PERF_PC_DS_INVOCATIONS"/>
+	<value value="26" name="PERF_PC_VS_INVOCATIONS"/>
+	<value value="27" name="PERF_PC_GS_INVOCATIONS"/>
+	<value value="28" name="PERF_PC_DS_PRIMITIVES"/>
+	<value value="29" name="PERF_PC_VPC_POS_DATA_TRANSACTION"/>
+	<value value="30" name="PERF_PC_3D_DRAWCALLS"/>
+	<value value="31" name="PERF_PC_2D_DRAWCALLS"/>
+	<value value="32" name="PERF_PC_NON_DRAWCALL_GLOBAL_EVENTS"/>
+	<value value="33" name="PERF_TESS_BUSY_CYCLES"/>
+	<value value="34" name="PERF_TESS_WORKING_CYCLES"/>
+	<value value="35" name="PERF_TESS_STALL_CYCLES_PC"/>
+	<value value="36" name="PERF_TESS_STARVE_CYCLES_PC"/>
+</enum>
+
+<enum name="a5xx_vfd_perfcounter_select">
+	<value value="0" name="PERF_VFD_BUSY_CYCLES"/>
+	<value value="1" name="PERF_VFD_STALL_CYCLES_UCHE"/>
+	<value value="2" name="PERF_VFD_STALL_CYCLES_VPC_ALLOC"/>
+	<value value="3" name="PERF_VFD_STALL_CYCLES_MISS_VB"/>
+	<value value="4" name="PERF_VFD_STALL_CYCLES_MISS_Q"/>
+	<value value="5" name="PERF_VFD_STALL_CYCLES_SP_INFO"/>
+	<value value="6" name="PERF_VFD_STALL_CYCLES_SP_ATTR"/>
+	<value value="7" name="PERF_VFD_STALL_CYCLES_VFDP_VB"/>
+	<value value="8" name="PERF_VFD_STALL_CYCLES_VFDP_Q"/>
+	<value value="9" name="PERF_VFD_DECODER_PACKER_STALL"/>
+	<value value="10" name="PERF_VFD_STARVE_CYCLES_UCHE"/>
+	<value value="11" name="PERF_VFD_RBUFFER_FULL"/>
+	<value value="12" name="PERF_VFD_ATTR_INFO_FIFO_FULL"/>
+	<value value="13" name="PERF_VFD_DECODED_ATTRIBUTE_BYTES"/>
+	<value value="14" name="PERF_VFD_NUM_ATTRIBUTES"/>
+	<value value="15" name="PERF_VFD_INSTRUCTIONS"/>
+	<value value="16" name="PERF_VFD_UPPER_SHADER_FIBERS"/>
+	<value value="17" name="PERF_VFD_LOWER_SHADER_FIBERS"/>
+	<value value="18" name="PERF_VFD_MODE_0_FIBERS"/>
+	<value value="19" name="PERF_VFD_MODE_1_FIBERS"/>
+	<value value="20" name="PERF_VFD_MODE_2_FIBERS"/>
+	<value value="21" name="PERF_VFD_MODE_3_FIBERS"/>
+	<value value="22" name="PERF_VFD_MODE_4_FIBERS"/>
+	<value value="23" name="PERF_VFD_TOTAL_VERTICES"/>
+	<value value="24" name="PERF_VFD_NUM_ATTR_MISS"/>
+	<value value="25" name="PERF_VFD_1_BURST_REQ"/>
+	<value value="26" name="PERF_VFDP_STALL_CYCLES_VFD"/>
+	<value value="27" name="PERF_VFDP_STALL_CYCLES_VFD_INDEX"/>
+	<value value="28" name="PERF_VFDP_STALL_CYCLES_VFD_PROG"/>
+	<value value="29" name="PERF_VFDP_STARVE_CYCLES_PC"/>
+	<value value="30" name="PERF_VFDP_VS_STAGE_32_WAVES"/>
+</enum>
+
+<enum name="a5xx_hlsq_perfcounter_select">
+	<value value="0" name="PERF_HLSQ_BUSY_CYCLES"/>
+	<value value="1" name="PERF_HLSQ_STALL_CYCLES_UCHE"/>
+	<value value="2" name="PERF_HLSQ_STALL_CYCLES_SP_STATE"/>
+	<value value="3" name="PERF_HLSQ_STALL_CYCLES_SP_FS_STAGE"/>
+	<value value="4" name="PERF_HLSQ_UCHE_LATENCY_CYCLES"/>
+	<value value="5" name="PERF_HLSQ_UCHE_LATENCY_COUNT"/>
+	<value value="6" name="PERF_HLSQ_FS_STAGE_32_WAVES"/>
+	<value value="7" name="PERF_HLSQ_FS_STAGE_64_WAVES"/>
+	<value value="8" name="PERF_HLSQ_QUADS"/>
+	<value value="9" name="PERF_HLSQ_SP_STATE_COPY_TRANS_FS_STAGE"/>
+	<value value="10" name="PERF_HLSQ_SP_STATE_COPY_TRANS_VS_STAGE"/>
+	<value value="11" name="PERF_HLSQ_TP_STATE_COPY_TRANS_FS_STAGE"/>
+	<value value="12" name="PERF_HLSQ_TP_STATE_COPY_TRANS_VS_STAGE"/>
+	<value value="13" name="PERF_HLSQ_CS_INVOCATIONS"/>
+	<value value="14" name="PERF_HLSQ_COMPUTE_DRAWCALLS"/>
+</enum>
+
+<enum name="a5xx_vpc_perfcounter_select">
+	<value value="0" name="PERF_VPC_BUSY_CYCLES"/>
+	<value value="1" name="PERF_VPC_WORKING_CYCLES"/>
+	<value value="2" name="PERF_VPC_STALL_CYCLES_UCHE"/>
+	<value value="3" name="PERF_VPC_STALL_CYCLES_VFD_WACK"/>
+	<value value="4" name="PERF_VPC_STALL_CYCLES_HLSQ_PRIM_ALLOC"/>
+	<value value="5" name="PERF_VPC_STALL_CYCLES_PC"/>
+	<value value="6" name="PERF_VPC_STALL_CYCLES_SP_LM"/>
+	<value value="7" name="PERF_VPC_POS_EXPORT_STALL_CYCLES"/>
+	<value value="8" name="PERF_VPC_STARVE_CYCLES_SP"/>
+	<value value="9" name="PERF_VPC_STARVE_CYCLES_LRZ"/>
+	<value value="10" name="PERF_VPC_PC_PRIMITIVES"/>
+	<value value="11" name="PERF_VPC_SP_COMPONENTS"/>
+	<value value="12" name="PERF_VPC_SP_LM_PRIMITIVES"/>
+	<value value="13" name="PERF_VPC_SP_LM_COMPONENTS"/>
+	<value value="14" name="PERF_VPC_SP_LM_DWORDS"/>
+	<value value="15" name="PERF_VPC_STREAMOUT_COMPONENTS"/>
+	<value value="16" name="PERF_VPC_GRANT_PHASES"/>
+</enum>
+
+<enum name="a5xx_tse_perfcounter_select">
+	<value value="0" name="PERF_TSE_BUSY_CYCLES"/>
+	<value value="1" name="PERF_TSE_CLIPPING_CYCLES"/>
+	<value value="2" name="PERF_TSE_STALL_CYCLES_RAS"/>
+	<value value="3" name="PERF_TSE_STALL_CYCLES_LRZ_BARYPLANE"/>
+	<value value="4" name="PERF_TSE_STALL_CYCLES_LRZ_ZPLANE"/>
+	<value value="5" name="PERF_TSE_STARVE_CYCLES_PC"/>
+	<value value="6" name="PERF_TSE_INPUT_PRIM"/>
+	<value value="7" name="PERF_TSE_INPUT_NULL_PRIM"/>
+	<value value="8" name="PERF_TSE_TRIVAL_REJ_PRIM"/>
+	<value value="9" name="PERF_TSE_CLIPPED_PRIM"/>
+	<value value="10" name="PERF_TSE_ZERO_AREA_PRIM"/>
+	<value value="11" name="PERF_TSE_FACENESS_CULLED_PRIM"/>
+	<value value="12" name="PERF_TSE_ZERO_PIXEL_PRIM"/>
+	<value value="13" name="PERF_TSE_OUTPUT_NULL_PRIM"/>
+	<value value="14" name="PERF_TSE_OUTPUT_VISIBLE_PRIM"/>
+	<value value="15" name="PERF_TSE_CINVOCATION"/>
+	<value value="16" name="PERF_TSE_CPRIMITIVES"/>
+	<value value="17" name="PERF_TSE_2D_INPUT_PRIM"/>
+	<value value="18" name="PERF_TSE_2D_ALIVE_CLCLES"/>
+</enum>
+
+<enum name="a5xx_ras_perfcounter_select">
+	<value value="0" name="PERF_RAS_BUSY_CYCLES"/>
+	<value value="1" name="PERF_RAS_SUPERTILE_ACTIVE_CYCLES"/>
+	<value value="2" name="PERF_RAS_STALL_CYCLES_LRZ"/>
+	<value value="3" name="PERF_RAS_STARVE_CYCLES_TSE"/>
+	<value value="4" name="PERF_RAS_SUPER_TILES"/>
+	<value value="5" name="PERF_RAS_8X4_TILES"/>
+	<value value="6" name="PERF_RAS_MASKGEN_ACTIVE"/>
+	<value value="7" name="PERF_RAS_FULLY_COVERED_SUPER_TILES"/>
+	<value value="8" name="PERF_RAS_FULLY_COVERED_8X4_TILES"/>
+	<value value="9" name="PERF_RAS_PRIM_KILLED_INVISILBE"/>
+</enum>
+
+<enum name="a5xx_lrz_perfcounter_select">
+	<value value="0" name="PERF_LRZ_BUSY_CYCLES"/>
+	<value value="1" name="PERF_LRZ_STARVE_CYCLES_RAS"/>
+	<value value="2" name="PERF_LRZ_STALL_CYCLES_RB"/>
+	<value value="3" name="PERF_LRZ_STALL_CYCLES_VSC"/>
+	<value value="4" name="PERF_LRZ_STALL_CYCLES_VPC"/>
+	<value value="5" name="PERF_LRZ_STALL_CYCLES_FLAG_PREFETCH"/>
+	<value value="6" name="PERF_LRZ_STALL_CYCLES_UCHE"/>
+	<value value="7" name="PERF_LRZ_LRZ_READ"/>
+	<value value="8" name="PERF_LRZ_LRZ_WRITE"/>
+	<value value="9" name="PERF_LRZ_READ_LATENCY"/>
+	<value value="10" name="PERF_LRZ_MERGE_CACHE_UPDATING"/>
+	<value value="11" name="PERF_LRZ_PRIM_KILLED_BY_MASKGEN"/>
+	<value value="12" name="PERF_LRZ_PRIM_KILLED_BY_LRZ"/>
+	<value value="13" name="PERF_LRZ_VISIBLE_PRIM_AFTER_LRZ"/>
+	<value value="14" name="PERF_LRZ_FULL_8X8_TILES"/>
+	<value value="15" name="PERF_LRZ_PARTIAL_8X8_TILES"/>
+	<value value="16" name="PERF_LRZ_TILE_KILLED"/>
+	<value value="17" name="PERF_LRZ_TOTAL_PIXEL"/>
+	<value value="18" name="PERF_LRZ_VISIBLE_PIXEL_AFTER_LRZ"/>
+</enum>
+
+<enum name="a5xx_uche_perfcounter_select">
+	<value value="0" name="PERF_UCHE_BUSY_CYCLES"/>
+	<value value="1" name="PERF_UCHE_STALL_CYCLES_VBIF"/>
+	<value value="2" name="PERF_UCHE_VBIF_LATENCY_CYCLES"/>
+	<value value="3" name="PERF_UCHE_VBIF_LATENCY_SAMPLES"/>
+	<value value="4" name="PERF_UCHE_VBIF_READ_BEATS_TP"/>
+	<value value="5" name="PERF_UCHE_VBIF_READ_BEATS_VFD"/>
+	<value value="6" name="PERF_UCHE_VBIF_READ_BEATS_HLSQ"/>
+	<value value="7" name="PERF_UCHE_VBIF_READ_BEATS_LRZ"/>
+	<value value="8" name="PERF_UCHE_VBIF_READ_BEATS_SP"/>
+	<value value="9" name="PERF_UCHE_READ_REQUESTS_TP"/>
+	<value value="10" name="PERF_UCHE_READ_REQUESTS_VFD"/>
+	<value value="11" name="PERF_UCHE_READ_REQUESTS_HLSQ"/>
+	<value value="12" name="PERF_UCHE_READ_REQUESTS_LRZ"/>
+	<value value="13" name="PERF_UCHE_READ_REQUESTS_SP"/>
+	<value value="14" name="PERF_UCHE_WRITE_REQUESTS_LRZ"/>
+	<value value="15" name="PERF_UCHE_WRITE_REQUESTS_SP"/>
+	<value value="16" name="PERF_UCHE_WRITE_REQUESTS_VPC"/>
+	<value value="17" name="PERF_UCHE_WRITE_REQUESTS_VSC"/>
+	<value value="18" name="PERF_UCHE_EVICTS"/>
+	<value value="19" name="PERF_UCHE_BANK_REQ0"/>
+	<value value="20" name="PERF_UCHE_BANK_REQ1"/>
+	<value value="21" name="PERF_UCHE_BANK_REQ2"/>
+	<value value="22" name="PERF_UCHE_BANK_REQ3"/>
+	<value value="23" name="PERF_UCHE_BANK_REQ4"/>
+	<value value="24" name="PERF_UCHE_BANK_REQ5"/>
+	<value value="25" name="PERF_UCHE_BANK_REQ6"/>
+	<value value="26" name="PERF_UCHE_BANK_REQ7"/>
+	<value value="27" name="PERF_UCHE_VBIF_READ_BEATS_CH0"/>
+	<value value="28" name="PERF_UCHE_VBIF_READ_BEATS_CH1"/>
+	<value value="29" name="PERF_UCHE_GMEM_READ_BEATS"/>
+	<value value="30" name="PERF_UCHE_FLAG_COUNT"/>
+</enum>
+
+<enum name="a5xx_tp_perfcounter_select">
+	<value value="0" name="PERF_TP_BUSY_CYCLES"/>
+	<value value="1" name="PERF_TP_STALL_CYCLES_UCHE"/>
+	<value value="2" name="PERF_TP_LATENCY_CYCLES"/>
+	<value value="3" name="PERF_TP_LATENCY_TRANS"/>
+	<value value="4" name="PERF_TP_FLAG_CACHE_REQUEST_SAMPLES"/>
+	<value value="5" name="PERF_TP_FLAG_CACHE_REQUEST_LATENCY"/>
+	<value value="6" name="PERF_TP_L1_CACHELINE_REQUESTS"/>
+	<value value="7" name="PERF_TP_L1_CACHELINE_MISSES"/>
+	<value value="8" name="PERF_TP_SP_TP_TRANS"/>
+	<value value="9" name="PERF_TP_TP_SP_TRANS"/>
+	<value value="10" name="PERF_TP_OUTPUT_PIXELS"/>
+	<value value="11" name="PERF_TP_FILTER_WORKLOAD_16BIT"/>
+	<value value="12" name="PERF_TP_FILTER_WORKLOAD_32BIT"/>
+	<value value="13" name="PERF_TP_QUADS_RECEIVED"/>
+	<value value="14" name="PERF_TP_QUADS_OFFSET"/>
+	<value value="15" name="PERF_TP_QUADS_SHADOW"/>
+	<value value="16" name="PERF_TP_QUADS_ARRAY"/>
+	<value value="17" name="PERF_TP_QUADS_GRADIENT"/>
+	<value value="18" name="PERF_TP_QUADS_1D"/>
+	<value value="19" name="PERF_TP_QUADS_2D"/>
+	<value value="20" name="PERF_TP_QUADS_BUFFER"/>
+	<value value="21" name="PERF_TP_QUADS_3D"/>
+	<value value="22" name="PERF_TP_QUADS_CUBE"/>
+	<value value="23" name="PERF_TP_STATE_CACHE_REQUESTS"/>
+	<value value="24" name="PERF_TP_STATE_CACHE_MISSES"/>
+	<value value="25" name="PERF_TP_DIVERGENT_QUADS_RECEIVED"/>
+	<value value="26" name="PERF_TP_BINDLESS_STATE_CACHE_REQUESTS"/>
+	<value value="27" name="PERF_TP_BINDLESS_STATE_CACHE_MISSES"/>
+	<value value="28" name="PERF_TP_PRT_NON_RESIDENT_EVENTS"/>
+	<value value="29" name="PERF_TP_OUTPUT_PIXELS_POINT"/>
+	<value value="30" name="PERF_TP_OUTPUT_PIXELS_BILINEAR"/>
+	<value value="31" name="PERF_TP_OUTPUT_PIXELS_MIP"/>
+	<value value="32" name="PERF_TP_OUTPUT_PIXELS_ANISO"/>
+	<value value="33" name="PERF_TP_OUTPUT_PIXELS_ZERO_LOD"/>
+	<value value="34" name="PERF_TP_FLAG_CACHE_REQUESTS"/>
+	<value value="35" name="PERF_TP_FLAG_CACHE_MISSES"/>
+	<value value="36" name="PERF_TP_L1_5_L2_REQUESTS"/>
+	<value value="37" name="PERF_TP_2D_OUTPUT_PIXELS"/>
+	<value value="38" name="PERF_TP_2D_OUTPUT_PIXELS_POINT"/>
+	<value value="39" name="PERF_TP_2D_OUTPUT_PIXELS_BILINEAR"/>
+	<value value="40" name="PERF_TP_2D_FILTER_WORKLOAD_16BIT"/>
+	<value value="41" name="PERF_TP_2D_FILTER_WORKLOAD_32BIT"/>
+</enum>
+
+<enum name="a5xx_sp_perfcounter_select">
+	<value value="0" name="PERF_SP_BUSY_CYCLES"/>
+	<value value="1" name="PERF_SP_ALU_WORKING_CYCLES"/>
+	<value value="2" name="PERF_SP_EFU_WORKING_CYCLES"/>
+	<value value="3" name="PERF_SP_STALL_CYCLES_VPC"/>
+	<value value="4" name="PERF_SP_STALL_CYCLES_TP"/>
+	<value value="5" name="PERF_SP_STALL_CYCLES_UCHE"/>
+	<value value="6" name="PERF_SP_STALL_CYCLES_RB"/>
+	<value value="7" name="PERF_SP_SCHEDULER_NON_WORKING"/>
+	<value value="8" name="PERF_SP_WAVE_CONTEXTS"/>
+	<value value="9" name="PERF_SP_WAVE_CONTEXT_CYCLES"/>
+	<value value="10" name="PERF_SP_FS_STAGE_WAVE_CYCLES"/>
+	<value value="11" name="PERF_SP_FS_STAGE_WAVE_SAMPLES"/>
+	<value value="12" name="PERF_SP_VS_STAGE_WAVE_CYCLES"/>
+	<value value="13" name="PERF_SP_VS_STAGE_WAVE_SAMPLES"/>
+	<value value="14" name="PERF_SP_FS_STAGE_DURATION_CYCLES"/>
+	<value value="15" name="PERF_SP_VS_STAGE_DURATION_CYCLES"/>
+	<value value="16" name="PERF_SP_WAVE_CTRL_CYCLES"/>
+	<value value="17" name="PERF_SP_WAVE_LOAD_CYCLES"/>
+	<value value="18" name="PERF_SP_WAVE_EMIT_CYCLES"/>
+	<value value="19" name="PERF_SP_WAVE_NOP_CYCLES"/>
+	<value value="20" name="PERF_SP_WAVE_WAIT_CYCLES"/>
+	<value value="21" name="PERF_SP_WAVE_FETCH_CYCLES"/>
+	<value value="22" name="PERF_SP_WAVE_IDLE_CYCLES"/>
+	<value value="23" name="PERF_SP_WAVE_END_CYCLES"/>
+	<value value="24" name="PERF_SP_WAVE_LONG_SYNC_CYCLES"/>
+	<value value="25" name="PERF_SP_WAVE_SHORT_SYNC_CYCLES"/>
+	<value value="26" name="PERF_SP_WAVE_JOIN_CYCLES"/>
+	<value value="27" name="PERF_SP_LM_LOAD_INSTRUCTIONS"/>
+	<value value="28" name="PERF_SP_LM_STORE_INSTRUCTIONS"/>
+	<value value="29" name="PERF_SP_LM_ATOMICS"/>
+	<value value="30" name="PERF_SP_GM_LOAD_INSTRUCTIONS"/>
+	<value value="31" name="PERF_SP_GM_STORE_INSTRUCTIONS"/>
+	<value value="32" name="PERF_SP_GM_ATOMICS"/>
+	<value value="33" name="PERF_SP_VS_STAGE_TEX_INSTRUCTIONS"/>
+	<value value="34" name="PERF_SP_VS_STAGE_CFLOW_INSTRUCTIONS"/>
+	<value value="35" name="PERF_SP_VS_STAGE_EFU_INSTRUCTIONS"/>
+	<value value="36" name="PERF_SP_VS_STAGE_FULL_ALU_INSTRUCTIONS"/>
+	<value value="37" name="PERF_SP_VS_STAGE_HALF_ALU_INSTRUCTIONS"/>
+	<value value="38" name="PERF_SP_FS_STAGE_TEX_INSTRUCTIONS"/>
+	<value value="39" name="PERF_SP_FS_STAGE_CFLOW_INSTRUCTIONS"/>
+	<value value="40" name="PERF_SP_FS_STAGE_EFU_INSTRUCTIONS"/>
+	<value value="41" name="PERF_SP_FS_STAGE_FULL_ALU_INSTRUCTIONS"/>
+	<value value="42" name="PERF_SP_FS_STAGE_HALF_ALU_INSTRUCTIONS"/>
+	<value value="43" name="PERF_SP_FS_STAGE_BARY_INSTRUCTIONS"/>
+	<value value="44" name="PERF_SP_VS_INSTRUCTIONS"/>
+	<value value="45" name="PERF_SP_FS_INSTRUCTIONS"/>
+	<value value="46" name="PERF_SP_ADDR_LOCK_COUNT"/>
+	<value value="47" name="PERF_SP_UCHE_READ_TRANS"/>
+	<value value="48" name="PERF_SP_UCHE_WRITE_TRANS"/>
+	<value value="49" name="PERF_SP_EXPORT_VPC_TRANS"/>
+	<value value="50" name="PERF_SP_EXPORT_RB_TRANS"/>
+	<value value="51" name="PERF_SP_PIXELS_KILLED"/>
+	<value value="52" name="PERF_SP_ICL1_REQUESTS"/>
+	<value value="53" name="PERF_SP_ICL1_MISSES"/>
+	<value value="54" name="PERF_SP_ICL0_REQUESTS"/>
+	<value value="55" name="PERF_SP_ICL0_MISSES"/>
+	<value value="56" name="PERF_SP_HS_INSTRUCTIONS"/>
+	<value value="57" name="PERF_SP_DS_INSTRUCTIONS"/>
+	<value value="58" name="PERF_SP_GS_INSTRUCTIONS"/>
+	<value value="59" name="PERF_SP_CS_INSTRUCTIONS"/>
+	<value value="60" name="PERF_SP_GPR_READ"/>
+	<value value="61" name="PERF_SP_GPR_WRITE"/>
+	<value value="62" name="PERF_SP_LM_CH0_REQUESTS"/>
+	<value value="63" name="PERF_SP_LM_CH1_REQUESTS"/>
+	<value value="64" name="PERF_SP_LM_BANK_CONFLICTS"/>
+</enum>
+
+<enum name="a5xx_rb_perfcounter_select">
+	<value value="0" name="PERF_RB_BUSY_CYCLES"/>
+	<value value="1" name="PERF_RB_STALL_CYCLES_CCU"/>
+	<value value="2" name="PERF_RB_STALL_CYCLES_HLSQ"/>
+	<value value="3" name="PERF_RB_STALL_CYCLES_FIFO0_FULL"/>
+	<value value="4" name="PERF_RB_STALL_CYCLES_FIFO1_FULL"/>
+	<value value="5" name="PERF_RB_STALL_CYCLES_FIFO2_FULL"/>
+	<value value="6" name="PERF_RB_STARVE_CYCLES_SP"/>
+	<value value="7" name="PERF_RB_STARVE_CYCLES_LRZ_TILE"/>
+	<value value="8" name="PERF_RB_STARVE_CYCLES_CCU"/>
+	<value value="9" name="PERF_RB_STARVE_CYCLES_Z_PLANE"/>
+	<value value="10" name="PERF_RB_STARVE_CYCLES_BARY_PLANE"/>
+	<value value="11" name="PERF_RB_Z_WORKLOAD"/>
+	<value value="12" name="PERF_RB_HLSQ_ACTIVE"/>
+	<value value="13" name="PERF_RB_Z_READ"/>
+	<value value="14" name="PERF_RB_Z_WRITE"/>
+	<value value="15" name="PERF_RB_C_READ"/>
+	<value value="16" name="PERF_RB_C_WRITE"/>
+	<value value="17" name="PERF_RB_TOTAL_PASS"/>
+	<value value="18" name="PERF_RB_Z_PASS"/>
+	<value value="19" name="PERF_RB_Z_FAIL"/>
+	<value value="20" name="PERF_RB_S_FAIL"/>
+	<value value="21" name="PERF_RB_BLENDED_FXP_COMPONENTS"/>
+	<value value="22" name="PERF_RB_BLENDED_FP16_COMPONENTS"/>
+	<value value="23" name="RB_RESERVED"/>
+	<value value="24" name="PERF_RB_2D_ALIVE_CYCLES"/>
+	<value value="25" name="PERF_RB_2D_STALL_CYCLES_A2D"/>
+	<value value="26" name="PERF_RB_2D_STARVE_CYCLES_SRC"/>
+	<value value="27" name="PERF_RB_2D_STARVE_CYCLES_SP"/>
+	<value value="28" name="PERF_RB_2D_STARVE_CYCLES_DST"/>
+	<value value="29" name="PERF_RB_2D_VALID_PIXELS"/>
+</enum>
+
+<enum name="a5xx_rb_samples_perfcounter_select">
+	<value value="0" name="TOTAL_SAMPLES"/>
+	<value value="1" name="ZPASS_SAMPLES"/>
+	<value value="2" name="ZFAIL_SAMPLES"/>
+	<value value="3" name="SFAIL_SAMPLES"/>
+</enum>
+
+<enum name="a5xx_vsc_perfcounter_select">
+	<value value="0" name="PERF_VSC_BUSY_CYCLES"/>
+	<value value="1" name="PERF_VSC_WORKING_CYCLES"/>
+	<value value="2" name="PERF_VSC_STALL_CYCLES_UCHE"/>
+	<value value="3" name="PERF_VSC_EOT_NUM"/>
+</enum>
+
+<enum name="a5xx_ccu_perfcounter_select">
+	<value value="0" name="PERF_CCU_BUSY_CYCLES"/>
+	<value value="1" name="PERF_CCU_STALL_CYCLES_RB_DEPTH_RETURN"/>
+	<value value="2" name="PERF_CCU_STALL_CYCLES_RB_COLOR_RETURN"/>
+	<value value="3" name="PERF_CCU_STARVE_CYCLES_FLAG_RETURN"/>
+	<value value="4" name="PERF_CCU_DEPTH_BLOCKS"/>
+	<value value="5" name="PERF_CCU_COLOR_BLOCKS"/>
+	<value value="6" name="PERF_CCU_DEPTH_BLOCK_HIT"/>
+	<value value="7" name="PERF_CCU_COLOR_BLOCK_HIT"/>
+	<value value="8" name="PERF_CCU_PARTIAL_BLOCK_READ"/>
+	<value value="9" name="PERF_CCU_GMEM_READ"/>
+	<value value="10" name="PERF_CCU_GMEM_WRITE"/>
+	<value value="11" name="PERF_CCU_DEPTH_READ_FLAG0_COUNT"/>
+	<value value="12" name="PERF_CCU_DEPTH_READ_FLAG1_COUNT"/>
+	<value value="13" name="PERF_CCU_DEPTH_READ_FLAG2_COUNT"/>
+	<value value="14" name="PERF_CCU_DEPTH_READ_FLAG3_COUNT"/>
+	<value value="15" name="PERF_CCU_DEPTH_READ_FLAG4_COUNT"/>
+	<value value="16" name="PERF_CCU_COLOR_READ_FLAG0_COUNT"/>
+	<value value="17" name="PERF_CCU_COLOR_READ_FLAG1_COUNT"/>
+	<value value="18" name="PERF_CCU_COLOR_READ_FLAG2_COUNT"/>
+	<value value="19" name="PERF_CCU_COLOR_READ_FLAG3_COUNT"/>
+	<value value="20" name="PERF_CCU_COLOR_READ_FLAG4_COUNT"/>
+	<value value="21" name="PERF_CCU_2D_BUSY_CYCLES"/>
+	<value value="22" name="PERF_CCU_2D_RD_REQ"/>
+	<value value="23" name="PERF_CCU_2D_WR_REQ"/>
+	<value value="24" name="PERF_CCU_2D_REORDER_STARVE_CYCLES"/>
+	<value value="25" name="PERF_CCU_2D_PIXELS"/>
+</enum>
+
+<enum name="a5xx_cmp_perfcounter_select">
+	<value value="0" name="PERF_CMPDECMP_STALL_CYCLES_VBIF"/>
+	<value value="1" name="PERF_CMPDECMP_VBIF_LATENCY_CYCLES"/>
+	<value value="2" name="PERF_CMPDECMP_VBIF_LATENCY_SAMPLES"/>
+	<value value="3" name="PERF_CMPDECMP_VBIF_READ_DATA_CCU"/>
+	<value value="4" name="PERF_CMPDECMP_VBIF_WRITE_DATA_CCU"/>
+	<value value="5" name="PERF_CMPDECMP_VBIF_READ_REQUEST"/>
+	<value value="6" name="PERF_CMPDECMP_VBIF_WRITE_REQUEST"/>
+	<value value="7" name="PERF_CMPDECMP_VBIF_READ_DATA"/>
+	<value value="8" name="PERF_CMPDECMP_VBIF_WRITE_DATA"/>
+	<value value="9" name="PERF_CMPDECMP_FLAG_FETCH_CYCLES"/>
+	<value value="10" name="PERF_CMPDECMP_FLAG_FETCH_SAMPLES"/>
+	<value value="11" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG1_COUNT"/>
+	<value value="12" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG2_COUNT"/>
+	<value value="13" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG3_COUNT"/>
+	<value value="14" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG4_COUNT"/>
+	<value value="15" name="PERF_CMPDECMP_COLOR_WRITE_FLAG1_COUNT"/>
+	<value value="16" name="PERF_CMPDECMP_COLOR_WRITE_FLAG2_COUNT"/>
+	<value value="17" name="PERF_CMPDECMP_COLOR_WRITE_FLAG3_COUNT"/>
+	<value value="18" name="PERF_CMPDECMP_COLOR_WRITE_FLAG4_COUNT"/>
+	<value value="19" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_REQ"/>
+	<value value="20" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_WR"/>
+	<value value="21" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_RETURN"/>
+	<value value="22" name="PERF_CMPDECMP_2D_RD_DATA"/>
+	<value value="23" name="PERF_CMPDECMP_2D_WR_DATA"/>
+</enum>
+
+<enum name="a5xx_vbif_perfcounter_select">
+	<value value="0" name="AXI_READ_REQUESTS_ID_0"/>
+	<value value="1" name="AXI_READ_REQUESTS_ID_1"/>
+	<value value="2" name="AXI_READ_REQUESTS_ID_2"/>
+	<value value="3" name="AXI_READ_REQUESTS_ID_3"/>
+	<value value="4" name="AXI_READ_REQUESTS_ID_4"/>
+	<value value="5" name="AXI_READ_REQUESTS_ID_5"/>
+	<value value="6" name="AXI_READ_REQUESTS_ID_6"/>
+	<value value="7" name="AXI_READ_REQUESTS_ID_7"/>
+	<value value="8" name="AXI_READ_REQUESTS_ID_8"/>
+	<value value="9" name="AXI_READ_REQUESTS_ID_9"/>
+	<value value="10" name="AXI_READ_REQUESTS_ID_10"/>
+	<value value="11" name="AXI_READ_REQUESTS_ID_11"/>
+	<value value="12" name="AXI_READ_REQUESTS_ID_12"/>
+	<value value="13" name="AXI_READ_REQUESTS_ID_13"/>
+	<value value="14" name="AXI_READ_REQUESTS_ID_14"/>
+	<value value="15" name="AXI_READ_REQUESTS_ID_15"/>
+	<value value="16" name="AXI0_READ_REQUESTS_TOTAL"/>
+	<value value="17" name="AXI1_READ_REQUESTS_TOTAL"/>
+	<value value="18" name="AXI2_READ_REQUESTS_TOTAL"/>
+	<value value="19" name="AXI3_READ_REQUESTS_TOTAL"/>
+	<value value="20" name="AXI_READ_REQUESTS_TOTAL"/>
+	<value value="21" name="AXI_WRITE_REQUESTS_ID_0"/>
+	<value value="22" name="AXI_WRITE_REQUESTS_ID_1"/>
+	<value value="23" name="AXI_WRITE_REQUESTS_ID_2"/>
+	<value value="24" name="AXI_WRITE_REQUESTS_ID_3"/>
+	<value value="25" name="AXI_WRITE_REQUESTS_ID_4"/>
+	<value value="26" name="AXI_WRITE_REQUESTS_ID_5"/>
+	<value value="27" name="AXI_WRITE_REQUESTS_ID_6"/>
+	<value value="28" name="AXI_WRITE_REQUESTS_ID_7"/>
+	<value value="29" name="AXI_WRITE_REQUESTS_ID_8"/>
+	<value value="30" name="AXI_WRITE_REQUESTS_ID_9"/>
+	<value value="31" name="AXI_WRITE_REQUESTS_ID_10"/>
+	<value value="32" name="AXI_WRITE_REQUESTS_ID_11"/>
+	<value value="33" name="AXI_WRITE_REQUESTS_ID_12"/>
+	<value value="34" name="AXI_WRITE_REQUESTS_ID_13"/>
+	<value value="35" name="AXI_WRITE_REQUESTS_ID_14"/>
+	<value value="36" name="AXI_WRITE_REQUESTS_ID_15"/>
+	<value value="37" name="AXI0_WRITE_REQUESTS_TOTAL"/>
+	<value value="38" name="AXI1_WRITE_REQUESTS_TOTAL"/>
+	<value value="39" name="AXI2_WRITE_REQUESTS_TOTAL"/>
+	<value value="40" name="AXI3_WRITE_REQUESTS_TOTAL"/>
+	<value value="41" name="AXI_WRITE_REQUESTS_TOTAL"/>
+	<value value="42" name="AXI_TOTAL_REQUESTS"/>
+	<value value="43" name="AXI_READ_DATA_BEATS_ID_0"/>
+	<value value="44" name="AXI_READ_DATA_BEATS_ID_1"/>
+	<value value="45" name="AXI_READ_DATA_BEATS_ID_2"/>
+	<value value="46" name="AXI_READ_DATA_BEATS_ID_3"/>
+	<value value="47" name="AXI_READ_DATA_BEATS_ID_4"/>
+	<value value="48" name="AXI_READ_DATA_BEATS_ID_5"/>
+	<value value="49" name="AXI_READ_DATA_BEATS_ID_6"/>
+	<value value="50" name="AXI_READ_DATA_BEATS_ID_7"/>
+	<value value="51" name="AXI_READ_DATA_BEATS_ID_8"/>
+	<value value="52" name="AXI_READ_DATA_BEATS_ID_9"/>
+	<value value="53" name="AXI_READ_DATA_BEATS_ID_10"/>
+	<value value="54" name="AXI_READ_DATA_BEATS_ID_11"/>
+	<value value="55" name="AXI_READ_DATA_BEATS_ID_12"/>
+	<value value="56" name="AXI_READ_DATA_BEATS_ID_13"/>
+	<value value="57" name="AXI_READ_DATA_BEATS_ID_14"/>
+	<value value="58" name="AXI_READ_DATA_BEATS_ID_15"/>
+	<value value="59" name="AXI0_READ_DATA_BEATS_TOTAL"/>
+	<value value="60" name="AXI1_READ_DATA_BEATS_TOTAL"/>
+	<value value="61" name="AXI2_READ_DATA_BEATS_TOTAL"/>
+	<value value="62" name="AXI3_READ_DATA_BEATS_TOTAL"/>
+	<value value="63" name="AXI_READ_DATA_BEATS_TOTAL"/>
+	<value value="64" name="AXI_WRITE_DATA_BEATS_ID_0"/>
+	<value value="65" name="AXI_WRITE_DATA_BEATS_ID_1"/>
+	<value value="66" name="AXI_WRITE_DATA_BEATS_ID_2"/>
+	<value value="67" name="AXI_WRITE_DATA_BEATS_ID_3"/>
+	<value value="68" name="AXI_WRITE_DATA_BEATS_ID_4"/>
+	<value value="69" name="AXI_WRITE_DATA_BEATS_ID_5"/>
+	<value value="70" name="AXI_WRITE_DATA_BEATS_ID_6"/>
+	<value value="71" name="AXI_WRITE_DATA_BEATS_ID_7"/>
+	<value value="72" name="AXI_WRITE_DATA_BEATS_ID_8"/>
+	<value value="73" name="AXI_WRITE_DATA_BEATS_ID_9"/>
+	<value value="74" name="AXI_WRITE_DATA_BEATS_ID_10"/>
+	<value value="75" name="AXI_WRITE_DATA_BEATS_ID_11"/>
+	<value value="76" name="AXI_WRITE_DATA_BEATS_ID_12"/>
+	<value value="77" name="AXI_WRITE_DATA_BEATS_ID_13"/>
+	<value value="78" name="AXI_WRITE_DATA_BEATS_ID_14"/>
+	<value value="79" name="AXI_WRITE_DATA_BEATS_ID_15"/>
+	<value value="80" name="AXI0_WRITE_DATA_BEATS_TOTAL"/>
+	<value value="81" name="AXI1_WRITE_DATA_BEATS_TOTAL"/>
+	<value value="82" name="AXI2_WRITE_DATA_BEATS_TOTAL"/>
+	<value value="83" name="AXI3_WRITE_DATA_BEATS_TOTAL"/>
+	<value value="84" name="AXI_WRITE_DATA_BEATS_TOTAL"/>
+	<value value="85" name="AXI_DATA_BEATS_TOTAL"/>
+</enum>
+
+<domain name="A5XX" width="32">
+	<bitset name="A5XX_INT0">
+		<bitfield name="RBBM_GPU_IDLE" pos="0" type="boolean"/>
+		<bitfield name="RBBM_AHB_ERROR" pos="1" type="boolean"/>
+		<bitfield name="RBBM_TRANSFER_TIMEOUT" pos="2" type="boolean"/>
+		<bitfield name="RBBM_ME_MS_TIMEOUT" pos="3" type="boolean"/>
+		<bitfield name="RBBM_PFP_MS_TIMEOUT" pos="4" type="boolean"/>
+		<bitfield name="RBBM_ETS_MS_TIMEOUT" pos="5" type="boolean"/>
+		<bitfield name="RBBM_ATB_ASYNC_OVERFLOW" pos="6" type="boolean"/>
+		<bitfield name="RBBM_GPC_ERROR" pos="7" type="boolean"/>
+		<bitfield name="CP_SW" pos="8" type="boolean"/>
+		<bitfield name="CP_HW_ERROR" pos="9" type="boolean"/>
+		<bitfield name="CP_CCU_FLUSH_DEPTH_TS" pos="10" type="boolean"/>
+		<bitfield name="CP_CCU_FLUSH_COLOR_TS" pos="11" type="boolean"/>
+		<bitfield name="CP_CCU_RESOLVE_TS" pos="12" type="boolean"/>
+		<bitfield name="CP_IB2" pos="13" type="boolean"/>
+		<bitfield name="CP_IB1" pos="14" type="boolean"/>
+		<bitfield name="CP_RB" pos="15" type="boolean"/>
+		<bitfield name="CP_UNUSED_1" pos="16" type="boolean"/>
+		<bitfield name="CP_RB_DONE_TS" pos="17" type="boolean"/>
+		<bitfield name="CP_WT_DONE_TS" pos="18" type="boolean"/>
+		<bitfield name="UNKNOWN_1" pos="19" type="boolean"/>
+		<bitfield name="CP_CACHE_FLUSH_TS" pos="20" type="boolean"/>
+		<bitfield name="UNUSED_2" pos="21" type="boolean"/>
+		<bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="22" type="boolean"/>
+		<bitfield name="MISC_HANG_DETECT" pos="23" type="boolean"/>
+		<bitfield name="UCHE_OOB_ACCESS" pos="24" type="boolean"/>
+		<bitfield name="UCHE_TRAP_INTR" pos="25" type="boolean"/>
+		<bitfield name="DEBBUS_INTR_0" pos="26" type="boolean"/>
+		<bitfield name="DEBBUS_INTR_1" pos="27" type="boolean"/>
+		<bitfield name="GPMU_VOLTAGE_DROOP" pos="28" type="boolean"/>
+		<bitfield name="GPMU_FIRMWARE" pos="29" type="boolean"/>
+		<bitfield name="ISDB_CPU_IRQ" pos="30" type="boolean"/>
+		<bitfield name="ISDB_UNDER_DEBUG" pos="31" type="boolean"/>
+	</bitset>
+
+	<!-- CP Interrupt bits -->
+	<bitset name="A5XX_CP_INT">
+		<bitfield name="CP_OPCODE_ERROR" pos="0" type="boolean"/>
+		<bitfield name="CP_RESERVED_BIT_ERROR" pos="1" type="boolean"/>
+		<bitfield name="CP_HW_FAULT_ERROR" pos="2" type="boolean"/>
+		<bitfield name="CP_DMA_ERROR" pos="3" type="boolean"/>
+		<bitfield name="CP_REGISTER_PROTECTION_ERROR" pos="4" type="boolean"/>
+		<bitfield name="CP_AHB_ERROR" pos="5" type="boolean"/>
+	</bitset>
+
+	<!-- CP registers -->
+	<reg32 offset="0x0800" name="CP_RB_BASE"/>
+	<reg32 offset="0x0801" name="CP_RB_BASE_HI"/>
+	<reg32 offset="0x0802" name="CP_RB_CNTL"/>
+	<reg32 offset="0x0804" name="CP_RB_RPTR_ADDR"/>
+	<reg32 offset="0x0805" name="CP_RB_RPTR_ADDR_HI"/>
+	<reg32 offset="0x0806" name="CP_RB_RPTR"/>
+	<reg32 offset="0x0807" name="CP_RB_WPTR"/>
+	<reg32 offset="0x0808" name="CP_PFP_STAT_ADDR"/>
+	<reg32 offset="0x0809" name="CP_PFP_STAT_DATA"/>
+	<reg32 offset="0x080b" name="CP_DRAW_STATE_ADDR"/>
+	<reg32 offset="0x080c" name="CP_DRAW_STATE_DATA"/>
+	<reg32 offset="0x080d" name="CP_ME_NRT_ADDR_LO"/>
+	<reg32 offset="0x080e" name="CP_ME_NRT_ADDR_HI"/>
+	<reg32 offset="0x0810" name="CP_ME_NRT_DATA"/>
+	<reg32 offset="0x0817" name="CP_CRASH_SCRIPT_BASE_LO"/>
+	<reg32 offset="0x0818" name="CP_CRASH_SCRIPT_BASE_HI"/>
+	<reg32 offset="0x0819" name="CP_CRASH_DUMP_CNTL"/>
+	<reg32 offset="0x081a" name="CP_ME_STAT_ADDR"/>
+	<reg32 offset="0x081f" name="CP_ROQ_THRESHOLDS_1"/>
+	<reg32 offset="0x0820" name="CP_ROQ_THRESHOLDS_2"/>
+	<reg32 offset="0x0821" name="CP_ROQ_DBG_ADDR"/>
+	<reg32 offset="0x0822" name="CP_ROQ_DBG_DATA"/>
+	<reg32 offset="0x0823" name="CP_MEQ_DBG_ADDR"/>
+	<reg32 offset="0x0824" name="CP_MEQ_DBG_DATA"/>
+	<reg32 offset="0x0825" name="CP_MEQ_THRESHOLDS"/>
+	<reg32 offset="0x0826" name="CP_MERCIU_SIZE"/>
+	<reg32 offset="0x0827" name="CP_MERCIU_DBG_ADDR"/>
+	<reg32 offset="0x0828" name="CP_MERCIU_DBG_DATA_1"/>
+	<reg32 offset="0x0829" name="CP_MERCIU_DBG_DATA_2"/>
+	<reg32 offset="0x082a" name="CP_PFP_UCODE_DBG_ADDR"/>
+	<reg32 offset="0x082b" name="CP_PFP_UCODE_DBG_DATA"/>
+	<reg32 offset="0x082f" name="CP_ME_UCODE_DBG_ADDR"/>
+	<reg32 offset="0x0830" name="CP_ME_UCODE_DBG_DATA"/>
+	<reg32 offset="0x0831" name="CP_CNTL"/>
+	<reg32 offset="0x0832" name="CP_PFP_ME_CNTL"/>
+	<reg32 offset="0x0833" name="CP_CHICKEN_DBG"/>
+	<reg32 offset="0x0835" name="CP_PFP_INSTR_BASE_LO"/>
+	<reg32 offset="0x0836" name="CP_PFP_INSTR_BASE_HI"/>
+	<reg32 offset="0x0838" name="CP_ME_INSTR_BASE_LO"/>
+	<reg32 offset="0x0839" name="CP_ME_INSTR_BASE_HI"/>
+	<reg32 offset="0x083b" name="CP_CONTEXT_SWITCH_CNTL"/>
+	<reg32 offset="0x083c" name="CP_CONTEXT_SWITCH_RESTORE_ADDR_LO"/>
+	<reg32 offset="0x083d" name="CP_CONTEXT_SWITCH_RESTORE_ADDR_HI"/>
+	<reg32 offset="0x083e" name="CP_CONTEXT_SWITCH_SAVE_ADDR_LO"/>
+	<reg32 offset="0x083f" name="CP_CONTEXT_SWITCH_SAVE_ADDR_HI"/>
+	<reg32 offset="0x0840" name="CP_CONTEXT_SWITCH_SMMU_INFO_LO"/>
+	<reg32 offset="0x0841" name="CP_CONTEXT_SWITCH_SMMU_INFO_HI"/>
+	<reg32 offset="0x0860" name="CP_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
+	<reg32 offset="0x0b14" name="CP_ME_STAT_DATA"/>
+	<reg32 offset="0x0b15" name="CP_WFI_PEND_CTR"/>
+	<reg32 offset="0x0b18" name="CP_INTERRUPT_STATUS"/>
+	<reg32 offset="0x0b1a" name="CP_HW_FAULT"/>
+	<reg32 offset="0x0b1c" name="CP_PROTECT_STATUS"/>
+	<reg32 offset="0x0b1f" name="CP_IB1_BASE"/>
+	<reg32 offset="0x0b20" name="CP_IB1_BASE_HI"/>
+	<reg32 offset="0x0b21" name="CP_IB1_BUFSZ"/>
+	<reg32 offset="0x0b22" name="CP_IB2_BASE"/>
+	<reg32 offset="0x0b23" name="CP_IB2_BASE_HI"/>
+	<reg32 offset="0x0b24" name="CP_IB2_BUFSZ"/>
+	<array offset="0x0b78" name="CP_SCRATCH" stride="1" length="8">
+		<reg32 offset="0x0" name="REG" type="uint"/>
+	</array>
+	<array offset="0x0880" name="CP_PROTECT" stride="1" length="32">
+		<reg32 offset="0x0" name="REG" type="adreno_cp_protect"/>
+	</array>
+	<reg32 offset="0x08a0" name="CP_PROTECT_CNTL"/>
+	<reg32 offset="0x0b1b" name="CP_AHB_FAULT"/>
+	<reg32 offset="0x0bb0" name="CP_PERFCTR_CP_SEL_0" type="a5xx_cp_perfcounter_select"/>
+	<reg32 offset="0x0bb1" name="CP_PERFCTR_CP_SEL_1" type="a5xx_cp_perfcounter_select"/>
+	<reg32 offset="0x0bb2" name="CP_PERFCTR_CP_SEL_2" type="a5xx_cp_perfcounter_select"/>
+	<reg32 offset="0x0bb3" name="CP_PERFCTR_CP_SEL_3" type="a5xx_cp_perfcounter_select"/>
+	<reg32 offset="0x0bb4" name="CP_PERFCTR_CP_SEL_4" type="a5xx_cp_perfcounter_select"/>
+	<reg32 offset="0x0bb5" name="CP_PERFCTR_CP_SEL_5" type="a5xx_cp_perfcounter_select"/>
+	<reg32 offset="0x0bb6" name="CP_PERFCTR_CP_SEL_6" type="a5xx_cp_perfcounter_select"/>
+	<reg32 offset="0x0bb7" name="CP_PERFCTR_CP_SEL_7" type="a5xx_cp_perfcounter_select"/>
+	<reg32 offset="0x0bc1" name="VSC_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
+	<reg32 offset="0x0bba" name="CP_POWERCTR_CP_SEL_0"/>
+	<reg32 offset="0x0bbb" name="CP_POWERCTR_CP_SEL_1"/>
+	<reg32 offset="0x0bbc" name="CP_POWERCTR_CP_SEL_2"/>
+	<reg32 offset="0x0bbd" name="CP_POWERCTR_CP_SEL_3"/>
+
+	<!-- RBBM registers -->
+	<reg32 offset="0x0004" name="RBBM_CFG_DBGBUS_SEL_A"/>
+	<reg32 offset="0x0005" name="RBBM_CFG_DBGBUS_SEL_B"/>
+	<reg32 offset="0x0006" name="RBBM_CFG_DBGBUS_SEL_C"/>
+	<reg32 offset="0x0007" name="RBBM_CFG_DBGBUS_SEL_D"/>
+<!--
+#define A5XX_RBBM_CFG_DBGBUS_SEL_PING_INDEX_SHIFT    0x0
+#define A5XX_RBBM_CFG_DBGBUS_SEL_PING_BLK_SEL_SHIFT  0x8
+#define A5XX_RBBM_CFG_DBGBUS_SEL_PONG_INDEX_SHIFT    0x10
+#define A5XX_RBBM_CFG_DBGBUS_SEL_PONG_BLK_SEL_SHIFT  0x18
+ -->
+	<reg32 offset="0x0008" name="RBBM_CFG_DBGBUS_CNTLT"/>
+	<reg32 offset="0x0009" name="RBBM_CFG_DBGBUS_CNTLM"/>
+	<reg32 offset="0x0018" name="RBBM_CFG_DEBBUS_CTLTM_ENABLE_SHIFT"/>
+	<reg32 offset="0x000a" name="RBBM_CFG_DBGBUS_OPL"/>
+	<reg32 offset="0x000b" name="RBBM_CFG_DBGBUS_OPE"/>
+	<reg32 offset="0x000c" name="RBBM_CFG_DBGBUS_IVTL_0"/>
+	<reg32 offset="0x000d" name="RBBM_CFG_DBGBUS_IVTL_1"/>
+	<reg32 offset="0x000e" name="RBBM_CFG_DBGBUS_IVTL_2"/>
+	<reg32 offset="0x000f" name="RBBM_CFG_DBGBUS_IVTL_3"/>
+	<reg32 offset="0x0010" name="RBBM_CFG_DBGBUS_MASKL_0"/>
+	<reg32 offset="0x0011" name="RBBM_CFG_DBGBUS_MASKL_1"/>
+	<reg32 offset="0x0012" name="RBBM_CFG_DBGBUS_MASKL_2"/>
+	<reg32 offset="0x0013" name="RBBM_CFG_DBGBUS_MASKL_3"/>
+	<reg32 offset="0x0014" name="RBBM_CFG_DBGBUS_BYTEL_0"/>
+	<reg32 offset="0x0015" name="RBBM_CFG_DBGBUS_BYTEL_1"/>
+	<reg32 offset="0x0016" name="RBBM_CFG_DBGBUS_IVTE_0"/>
+	<reg32 offset="0x0017" name="RBBM_CFG_DBGBUS_IVTE_1"/>
+	<reg32 offset="0x0018" name="RBBM_CFG_DBGBUS_IVTE_2"/>
+	<reg32 offset="0x0019" name="RBBM_CFG_DBGBUS_IVTE_3"/>
+	<reg32 offset="0x001a" name="RBBM_CFG_DBGBUS_MASKE_0"/>
+	<reg32 offset="0x001b" name="RBBM_CFG_DBGBUS_MASKE_1"/>
+	<reg32 offset="0x001c" name="RBBM_CFG_DBGBUS_MASKE_2"/>
+	<reg32 offset="0x001d" name="RBBM_CFG_DBGBUS_MASKE_3"/>
+	<reg32 offset="0x001e" name="RBBM_CFG_DBGBUS_NIBBLEE"/>
+	<reg32 offset="0x001f" name="RBBM_CFG_DBGBUS_PTRC0"/>
+	<reg32 offset="0x0020" name="RBBM_CFG_DBGBUS_PTRC1"/>
+	<reg32 offset="0x0021" name="RBBM_CFG_DBGBUS_LOADREG"/>
+	<reg32 offset="0x0022" name="RBBM_CFG_DBGBUS_IDX"/>
+	<reg32 offset="0x0023" name="RBBM_CFG_DBGBUS_CLRC"/>
+	<reg32 offset="0x0024" name="RBBM_CFG_DBGBUS_LOADIVT"/>
+	<reg32 offset="0x002f" name="RBBM_INTERFACE_HANG_INT_CNTL"/>
+	<reg32 offset="0x0037" name="RBBM_INT_CLEAR_CMD"/>
+	<reg32 offset="0x0038" name="RBBM_INT_0_MASK">
+		<bitfield name="RBBM_GPU_IDLE" pos="0" type="boolean"/>
+		<bitfield name="RBBM_AHB_ERROR" pos="1" type="boolean"/>
+		<bitfield name="RBBM_TRANSFER_TIMEOUT" pos="2" type="boolean"/>
+		<bitfield name="RBBM_ME_MS_TIMEOUT" pos="3" type="boolean"/>
+		<bitfield name="RBBM_PFP_MS_TIMEOUT" pos="4" type="boolean"/>
+		<bitfield name="RBBM_ETS_MS_TIMEOUT" pos="5" type="boolean"/>
+		<bitfield name="RBBM_ATB_ASYNC_OVERFLOW" pos="6" type="boolean"/>
+		<bitfield name="RBBM_GPC_ERROR" pos="7" type="boolean"/>
+		<bitfield name="CP_SW" pos="8" type="boolean"/>
+		<bitfield name="CP_HW_ERROR" pos="9" type="boolean"/>
+		<bitfield name="CP_CCU_FLUSH_DEPTH_TS" pos="10" type="boolean"/>
+		<bitfield name="CP_CCU_FLUSH_COLOR_TS" pos="11" type="boolean"/>
+		<bitfield name="CP_CCU_RESOLVE_TS" pos="12" type="boolean"/>
+		<bitfield name="CP_IB2" pos="13" type="boolean"/>
+		<bitfield name="CP_IB1" pos="14" type="boolean"/>
+		<bitfield name="CP_RB" pos="15" type="boolean"/>
+		<bitfield name="CP_RB_DONE_TS" pos="17" type="boolean"/>
+		<bitfield name="CP_WT_DONE_TS" pos="18" type="boolean"/>
+		<bitfield name="CP_CACHE_FLUSH_TS" pos="20" type="boolean"/>
+		<bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="22" type="boolean"/>
+		<bitfield name="MISC_HANG_DETECT" pos="23" type="boolean"/>
+		<bitfield name="UCHE_OOB_ACCESS" pos="24" type="boolean"/>
+		<bitfield name="UCHE_TRAP_INTR" pos="25" type="boolean"/>
+		<bitfield name="DEBBUS_INTR_0" pos="26" type="boolean"/>
+		<bitfield name="DEBBUS_INTR_1" pos="27" type="boolean"/>
+		<bitfield name="GPMU_VOLTAGE_DROOP" pos="28" type="boolean"/>
+		<bitfield name="GPMU_FIRMWARE" pos="29" type="boolean"/>
+		<bitfield name="ISDB_CPU_IRQ" pos="30" type="boolean"/>
+		<bitfield name="ISDB_UNDER_DEBUG" pos="31" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x003f" name="RBBM_AHB_DBG_CNTL"/>
+	<reg32 offset="0x0041" name="RBBM_EXT_VBIF_DBG_CNTL"/>
+	<reg32 offset="0x0043" name="RBBM_SW_RESET_CMD"/>
+	<reg32 offset="0x0045" name="RBBM_BLOCK_SW_RESET_CMD"/>
+	<reg32 offset="0x0046" name="RBBM_BLOCK_SW_RESET_CMD2"/>
+	<reg32 offset="0x0048" name="RBBM_DBG_LO_HI_GPIO"/>
+	<reg32 offset="0x0049" name="RBBM_EXT_TRACE_BUS_CNTL"/>
+	<reg32 offset="0x004a" name="RBBM_CLOCK_CNTL_TP0"/>
+	<reg32 offset="0x004b" name="RBBM_CLOCK_CNTL_TP1"/>
+	<reg32 offset="0x004c" name="RBBM_CLOCK_CNTL_TP2"/>
+	<reg32 offset="0x004d" name="RBBM_CLOCK_CNTL_TP3"/>
+	<reg32 offset="0x004e" name="RBBM_CLOCK_CNTL2_TP0"/>
+	<reg32 offset="0x004f" name="RBBM_CLOCK_CNTL2_TP1"/>
+	<reg32 offset="0x0050" name="RBBM_CLOCK_CNTL2_TP2"/>
+	<reg32 offset="0x0051" name="RBBM_CLOCK_CNTL2_TP3"/>
+	<reg32 offset="0x0052" name="RBBM_CLOCK_CNTL3_TP0"/>
+	<reg32 offset="0x0053" name="RBBM_CLOCK_CNTL3_TP1"/>
+	<reg32 offset="0x0054" name="RBBM_CLOCK_CNTL3_TP2"/>
+	<reg32 offset="0x0055" name="RBBM_CLOCK_CNTL3_TP3"/>
+	<reg32 offset="0x0059" name="RBBM_READ_AHB_THROUGH_DBG"/>
+	<reg32 offset="0x005a" name="RBBM_CLOCK_CNTL_UCHE"/>
+	<reg32 offset="0x005b" name="RBBM_CLOCK_CNTL2_UCHE"/>
+	<reg32 offset="0x005c" name="RBBM_CLOCK_CNTL3_UCHE"/>
+	<reg32 offset="0x005d" name="RBBM_CLOCK_CNTL4_UCHE"/>
+	<reg32 offset="0x005e" name="RBBM_CLOCK_HYST_UCHE"/>
+	<reg32 offset="0x005f" name="RBBM_CLOCK_DELAY_UCHE"/>
+	<reg32 offset="0x0060" name="RBBM_CLOCK_MODE_GPC"/>
+	<reg32 offset="0x0061" name="RBBM_CLOCK_DELAY_GPC"/>
+	<reg32 offset="0x0062" name="RBBM_CLOCK_HYST_GPC"/>
+	<reg32 offset="0x0063" name="RBBM_CLOCK_CNTL_TSE_RAS_RBBM"/>
+	<reg32 offset="0x0064" name="RBBM_CLOCK_HYST_TSE_RAS_RBBM"/>
+	<reg32 offset="0x0065" name="RBBM_CLOCK_DELAY_TSE_RAS_RBBM"/>
+	<reg32 offset="0x0066" name="RBBM_CLOCK_DELAY_HLSQ"/>
+	<reg32 offset="0x0067" name="RBBM_CLOCK_CNTL"/>
+	<reg32 offset="0x0068" name="RBBM_CLOCK_CNTL_SP0"/>
+	<reg32 offset="0x0069" name="RBBM_CLOCK_CNTL_SP1"/>
+	<reg32 offset="0x006a" name="RBBM_CLOCK_CNTL_SP2"/>
+	<reg32 offset="0x006b" name="RBBM_CLOCK_CNTL_SP3"/>
+	<reg32 offset="0x006c" name="RBBM_CLOCK_CNTL2_SP0"/>
+	<reg32 offset="0x006d" name="RBBM_CLOCK_CNTL2_SP1"/>
+	<reg32 offset="0x006e" name="RBBM_CLOCK_CNTL2_SP2"/>
+	<reg32 offset="0x006f" name="RBBM_CLOCK_CNTL2_SP3"/>
+	<reg32 offset="0x0070" name="RBBM_CLOCK_HYST_SP0"/>
+	<reg32 offset="0x0071" name="RBBM_CLOCK_HYST_SP1"/>
+	<reg32 offset="0x0072" name="RBBM_CLOCK_HYST_SP2"/>
+	<reg32 offset="0x0073" name="RBBM_CLOCK_HYST_SP3"/>
+	<reg32 offset="0x0074" name="RBBM_CLOCK_DELAY_SP0"/>
+	<reg32 offset="0x0075" name="RBBM_CLOCK_DELAY_SP1"/>
+	<reg32 offset="0x0076" name="RBBM_CLOCK_DELAY_SP2"/>
+	<reg32 offset="0x0077" name="RBBM_CLOCK_DELAY_SP3"/>
+	<reg32 offset="0x0078" name="RBBM_CLOCK_CNTL_RB0"/>
+	<reg32 offset="0x0079" name="RBBM_CLOCK_CNTL_RB1"/>
+	<reg32 offset="0x007a" name="RBBM_CLOCK_CNTL_RB2"/>
+	<reg32 offset="0x007b" name="RBBM_CLOCK_CNTL_RB3"/>
+	<reg32 offset="0x007c" name="RBBM_CLOCK_CNTL2_RB0"/>
+	<reg32 offset="0x007d" name="RBBM_CLOCK_CNTL2_RB1"/>
+	<reg32 offset="0x007e" name="RBBM_CLOCK_CNTL2_RB2"/>
+	<reg32 offset="0x007f" name="RBBM_CLOCK_CNTL2_RB3"/>
+	<reg32 offset="0x0080" name="RBBM_CLOCK_HYST_RAC"/>
+	<reg32 offset="0x0081" name="RBBM_CLOCK_DELAY_RAC"/>
+	<reg32 offset="0x0082" name="RBBM_CLOCK_CNTL_CCU0"/>
+	<reg32 offset="0x0083" name="RBBM_CLOCK_CNTL_CCU1"/>
+	<reg32 offset="0x0084" name="RBBM_CLOCK_CNTL_CCU2"/>
+	<reg32 offset="0x0085" name="RBBM_CLOCK_CNTL_CCU3"/>
+	<reg32 offset="0x0086" name="RBBM_CLOCK_HYST_RB_CCU0"/>
+	<reg32 offset="0x0087" name="RBBM_CLOCK_HYST_RB_CCU1"/>
+	<reg32 offset="0x0088" name="RBBM_CLOCK_HYST_RB_CCU2"/>
+	<reg32 offset="0x0089" name="RBBM_CLOCK_HYST_RB_CCU3"/>
+	<reg32 offset="0x008a" name="RBBM_CLOCK_CNTL_RAC"/>
+	<reg32 offset="0x008b" name="RBBM_CLOCK_CNTL2_RAC"/>
+	<reg32 offset="0x008c" name="RBBM_CLOCK_DELAY_RB_CCU_L1_0"/>
+	<reg32 offset="0x008d" name="RBBM_CLOCK_DELAY_RB_CCU_L1_1"/>
+	<reg32 offset="0x008e" name="RBBM_CLOCK_DELAY_RB_CCU_L1_2"/>
+	<reg32 offset="0x008f" name="RBBM_CLOCK_DELAY_RB_CCU_L1_3"/>
+	<reg32 offset="0x0090" name="RBBM_CLOCK_HYST_VFD"/>
+	<reg32 offset="0x0091" name="RBBM_CLOCK_MODE_VFD"/>
+	<reg32 offset="0x0092" name="RBBM_CLOCK_DELAY_VFD"/>
+	<reg32 offset="0x0093" name="RBBM_AHB_CNTL0"/>
+	<reg32 offset="0x0094" name="RBBM_AHB_CNTL1"/>
+	<reg32 offset="0x0095" name="RBBM_AHB_CNTL2"/>
+	<reg32 offset="0x0096" name="RBBM_AHB_CMD"/>
+	<reg32 offset="0x009c" name="RBBM_INTERFACE_HANG_MASK_CNTL11"/>
+	<reg32 offset="0x009d" name="RBBM_INTERFACE_HANG_MASK_CNTL12"/>
+	<reg32 offset="0x009e" name="RBBM_INTERFACE_HANG_MASK_CNTL13"/>
+	<reg32 offset="0x009f" name="RBBM_INTERFACE_HANG_MASK_CNTL14"/>
+	<reg32 offset="0x00a0" name="RBBM_INTERFACE_HANG_MASK_CNTL15"/>
+	<reg32 offset="0x00a1" name="RBBM_INTERFACE_HANG_MASK_CNTL16"/>
+	<reg32 offset="0x00a2" name="RBBM_INTERFACE_HANG_MASK_CNTL17"/>
+	<reg32 offset="0x00a3" name="RBBM_INTERFACE_HANG_MASK_CNTL18"/>
+	<reg32 offset="0x00a4" name="RBBM_CLOCK_DELAY_TP0"/>
+	<reg32 offset="0x00a5" name="RBBM_CLOCK_DELAY_TP1"/>
+	<reg32 offset="0x00a6" name="RBBM_CLOCK_DELAY_TP2"/>
+	<reg32 offset="0x00a7" name="RBBM_CLOCK_DELAY_TP3"/>
+	<reg32 offset="0x00a8" name="RBBM_CLOCK_DELAY2_TP0"/>
+	<reg32 offset="0x00a9" name="RBBM_CLOCK_DELAY2_TP1"/>
+	<reg32 offset="0x00aa" name="RBBM_CLOCK_DELAY2_TP2"/>
+	<reg32 offset="0x00ab" name="RBBM_CLOCK_DELAY2_TP3"/>
+	<reg32 offset="0x00ac" name="RBBM_CLOCK_DELAY3_TP0"/>
+	<reg32 offset="0x00ad" name="RBBM_CLOCK_DELAY3_TP1"/>
+	<reg32 offset="0x00ae" name="RBBM_CLOCK_DELAY3_TP2"/>
+	<reg32 offset="0x00af" name="RBBM_CLOCK_DELAY3_TP3"/>
+	<reg32 offset="0x00b0" name="RBBM_CLOCK_HYST_TP0"/>
+	<reg32 offset="0x00b1" name="RBBM_CLOCK_HYST_TP1"/>
+	<reg32 offset="0x00b2" name="RBBM_CLOCK_HYST_TP2"/>
+	<reg32 offset="0x00b3" name="RBBM_CLOCK_HYST_TP3"/>
+	<reg32 offset="0x00b4" name="RBBM_CLOCK_HYST2_TP0"/>
+	<reg32 offset="0x00b5" name="RBBM_CLOCK_HYST2_TP1"/>
+	<reg32 offset="0x00b6" name="RBBM_CLOCK_HYST2_TP2"/>
+	<reg32 offset="0x00b7" name="RBBM_CLOCK_HYST2_TP3"/>
+	<reg32 offset="0x00b8" name="RBBM_CLOCK_HYST3_TP0"/>
+	<reg32 offset="0x00b9" name="RBBM_CLOCK_HYST3_TP1"/>
+	<reg32 offset="0x00ba" name="RBBM_CLOCK_HYST3_TP2"/>
+	<reg32 offset="0x00bb" name="RBBM_CLOCK_HYST3_TP3"/>
+	<reg32 offset="0x00c8" name="RBBM_CLOCK_CNTL_GPMU"/>
+	<reg32 offset="0x00c9" name="RBBM_CLOCK_DELAY_GPMU"/>
+	<reg32 offset="0x00ca" name="RBBM_CLOCK_HYST_GPMU"/>
+	<reg32 offset="0x03a0" name="RBBM_PERFCTR_CP_0_LO"/>
+	<reg32 offset="0x03a1" name="RBBM_PERFCTR_CP_0_HI"/>
+	<reg32 offset="0x03a2" name="RBBM_PERFCTR_CP_1_LO"/>
+	<reg32 offset="0x03a3" name="RBBM_PERFCTR_CP_1_HI"/>
+	<reg32 offset="0x03a4" name="RBBM_PERFCTR_CP_2_LO"/>
+	<reg32 offset="0x03a5" name="RBBM_PERFCTR_CP_2_HI"/>
+	<reg32 offset="0x03a6" name="RBBM_PERFCTR_CP_3_LO"/>
+	<reg32 offset="0x03a7" name="RBBM_PERFCTR_CP_3_HI"/>
+	<reg32 offset="0x03a8" name="RBBM_PERFCTR_CP_4_LO"/>
+	<reg32 offset="0x03a9" name="RBBM_PERFCTR_CP_4_HI"/>
+	<reg32 offset="0x03aa" name="RBBM_PERFCTR_CP_5_LO"/>
+	<reg32 offset="0x03ab" name="RBBM_PERFCTR_CP_5_HI"/>
+	<reg32 offset="0x03ac" name="RBBM_PERFCTR_CP_6_LO"/>
+	<reg32 offset="0x03ad" name="RBBM_PERFCTR_CP_6_HI"/>
+	<reg32 offset="0x03ae" name="RBBM_PERFCTR_CP_7_LO"/>
+	<reg32 offset="0x03af" name="RBBM_PERFCTR_CP_7_HI"/>
+	<reg32 offset="0x03b0" name="RBBM_PERFCTR_RBBM_0_LO"/>
+	<reg32 offset="0x03b1" name="RBBM_PERFCTR_RBBM_0_HI"/>
+	<reg32 offset="0x03b2" name="RBBM_PERFCTR_RBBM_1_LO"/>
+	<reg32 offset="0x03b3" name="RBBM_PERFCTR_RBBM_1_HI"/>
+	<reg32 offset="0x03b4" name="RBBM_PERFCTR_RBBM_2_LO"/>
+	<reg32 offset="0x03b5" name="RBBM_PERFCTR_RBBM_2_HI"/>
+	<reg32 offset="0x03b6" name="RBBM_PERFCTR_RBBM_3_LO"/>
+	<reg32 offset="0x03b7" name="RBBM_PERFCTR_RBBM_3_HI"/>
+	<reg32 offset="0x03b8" name="RBBM_PERFCTR_PC_0_LO"/>
+	<reg32 offset="0x03b9" name="RBBM_PERFCTR_PC_0_HI"/>
+	<reg32 offset="0x03ba" name="RBBM_PERFCTR_PC_1_LO"/>
+	<reg32 offset="0x03bb" name="RBBM_PERFCTR_PC_1_HI"/>
+	<reg32 offset="0x03bc" name="RBBM_PERFCTR_PC_2_LO"/>
+	<reg32 offset="0x03bd" name="RBBM_PERFCTR_PC_2_HI"/>
+	<reg32 offset="0x03be" name="RBBM_PERFCTR_PC_3_LO"/>
+	<reg32 offset="0x03bf" name="RBBM_PERFCTR_PC_3_HI"/>
+	<reg32 offset="0x03c0" name="RBBM_PERFCTR_PC_4_LO"/>
+	<reg32 offset="0x03c1" name="RBBM_PERFCTR_PC_4_HI"/>
+	<reg32 offset="0x03c2" name="RBBM_PERFCTR_PC_5_LO"/>
+	<reg32 offset="0x03c3" name="RBBM_PERFCTR_PC_5_HI"/>
+	<reg32 offset="0x03c4" name="RBBM_PERFCTR_PC_6_LO"/>
+	<reg32 offset="0x03c5" name="RBBM_PERFCTR_PC_6_HI"/>
+	<reg32 offset="0x03c6" name="RBBM_PERFCTR_PC_7_LO"/>
+	<reg32 offset="0x03c7" name="RBBM_PERFCTR_PC_7_HI"/>
+	<reg32 offset="0x03c8" name="RBBM_PERFCTR_VFD_0_LO"/>
+	<reg32 offset="0x03c9" name="RBBM_PERFCTR_VFD_0_HI"/>
+	<reg32 offset="0x03ca" name="RBBM_PERFCTR_VFD_1_LO"/>
+	<reg32 offset="0x03cb" name="RBBM_PERFCTR_VFD_1_HI"/>
+	<reg32 offset="0x03cc" name="RBBM_PERFCTR_VFD_2_LO"/>
+	<reg32 offset="0x03cd" name="RBBM_PERFCTR_VFD_2_HI"/>
+	<reg32 offset="0x03ce" name="RBBM_PERFCTR_VFD_3_LO"/>
+	<reg32 offset="0x03cf" name="RBBM_PERFCTR_VFD_3_HI"/>
+	<reg32 offset="0x03d0" name="RBBM_PERFCTR_VFD_4_LO"/>
+	<reg32 offset="0x03d1" name="RBBM_PERFCTR_VFD_4_HI"/>
+	<reg32 offset="0x03d2" name="RBBM_PERFCTR_VFD_5_LO"/>
+	<reg32 offset="0x03d3" name="RBBM_PERFCTR_VFD_5_HI"/>
+	<reg32 offset="0x03d4" name="RBBM_PERFCTR_VFD_6_LO"/>
+	<reg32 offset="0x03d5" name="RBBM_PERFCTR_VFD_6_HI"/>
+	<reg32 offset="0x03d6" name="RBBM_PERFCTR_VFD_7_LO"/>
+	<reg32 offset="0x03d7" name="RBBM_PERFCTR_VFD_7_HI"/>
+	<reg32 offset="0x03d8" name="RBBM_PERFCTR_HLSQ_0_LO"/>
+	<reg32 offset="0x03d9" name="RBBM_PERFCTR_HLSQ_0_HI"/>
+	<reg32 offset="0x03da" name="RBBM_PERFCTR_HLSQ_1_LO"/>
+	<reg32 offset="0x03db" name="RBBM_PERFCTR_HLSQ_1_HI"/>
+	<reg32 offset="0x03dc" name="RBBM_PERFCTR_HLSQ_2_LO"/>
+	<reg32 offset="0x03dd" name="RBBM_PERFCTR_HLSQ_2_HI"/>
+	<reg32 offset="0x03de" name="RBBM_PERFCTR_HLSQ_3_LO"/>
+	<reg32 offset="0x03df" name="RBBM_PERFCTR_HLSQ_3_HI"/>
+	<reg32 offset="0x03e0" name="RBBM_PERFCTR_HLSQ_4_LO"/>
+	<reg32 offset="0x03e1" name="RBBM_PERFCTR_HLSQ_4_HI"/>
+	<reg32 offset="0x03e2" name="RBBM_PERFCTR_HLSQ_5_LO"/>
+	<reg32 offset="0x03e3" name="RBBM_PERFCTR_HLSQ_5_HI"/>
+	<reg32 offset="0x03e4" name="RBBM_PERFCTR_HLSQ_6_LO"/>
+	<reg32 offset="0x03e5" name="RBBM_PERFCTR_HLSQ_6_HI"/>
+	<reg32 offset="0x03e6" name="RBBM_PERFCTR_HLSQ_7_LO"/>
+	<reg32 offset="0x03e7" name="RBBM_PERFCTR_HLSQ_7_HI"/>
+	<reg32 offset="0x03e8" name="RBBM_PERFCTR_VPC_0_LO"/>
+	<reg32 offset="0x03e9" name="RBBM_PERFCTR_VPC_0_HI"/>
+	<reg32 offset="0x03ea" name="RBBM_PERFCTR_VPC_1_LO"/>
+	<reg32 offset="0x03eb" name="RBBM_PERFCTR_VPC_1_HI"/>
+	<reg32 offset="0x03ec" name="RBBM_PERFCTR_VPC_2_LO"/>
+	<reg32 offset="0x03ed" name="RBBM_PERFCTR_VPC_2_HI"/>
+	<reg32 offset="0x03ee" name="RBBM_PERFCTR_VPC_3_LO"/>
+	<reg32 offset="0x03ef" name="RBBM_PERFCTR_VPC_3_HI"/>
+	<reg32 offset="0x03f0" name="RBBM_PERFCTR_CCU_0_LO"/>
+	<reg32 offset="0x03f1" name="RBBM_PERFCTR_CCU_0_HI"/>
+	<reg32 offset="0x03f2" name="RBBM_PERFCTR_CCU_1_LO"/>
+	<reg32 offset="0x03f3" name="RBBM_PERFCTR_CCU_1_HI"/>
+	<reg32 offset="0x03f4" name="RBBM_PERFCTR_CCU_2_LO"/>
+	<reg32 offset="0x03f5" name="RBBM_PERFCTR_CCU_2_HI"/>
+	<reg32 offset="0x03f6" name="RBBM_PERFCTR_CCU_3_LO"/>
+	<reg32 offset="0x03f7" name="RBBM_PERFCTR_CCU_3_HI"/>
+	<reg32 offset="0x03f8" name="RBBM_PERFCTR_TSE_0_LO"/>
+	<reg32 offset="0x03f9" name="RBBM_PERFCTR_TSE_0_HI"/>
+	<reg32 offset="0x03fa" name="RBBM_PERFCTR_TSE_1_LO"/>
+	<reg32 offset="0x03fb" name="RBBM_PERFCTR_TSE_1_HI"/>
+	<reg32 offset="0x03fc" name="RBBM_PERFCTR_TSE_2_LO"/>
+	<reg32 offset="0x03fd" name="RBBM_PERFCTR_TSE_2_HI"/>
+	<reg32 offset="0x03fe" name="RBBM_PERFCTR_TSE_3_LO"/>
+	<reg32 offset="0x03ff" name="RBBM_PERFCTR_TSE_3_HI"/>
+	<reg32 offset="0x0400" name="RBBM_PERFCTR_RAS_0_LO"/>
+	<reg32 offset="0x0401" name="RBBM_PERFCTR_RAS_0_HI"/>
+	<reg32 offset="0x0402" name="RBBM_PERFCTR_RAS_1_LO"/>
+	<reg32 offset="0x0403" name="RBBM_PERFCTR_RAS_1_HI"/>
+	<reg32 offset="0x0404" name="RBBM_PERFCTR_RAS_2_LO"/>
+	<reg32 offset="0x0405" name="RBBM_PERFCTR_RAS_2_HI"/>
+	<reg32 offset="0x0406" name="RBBM_PERFCTR_RAS_3_LO"/>
+	<reg32 offset="0x0407" name="RBBM_PERFCTR_RAS_3_HI"/>
+	<reg32 offset="0x0408" name="RBBM_PERFCTR_UCHE_0_LO"/>
+	<reg32 offset="0x0409" name="RBBM_PERFCTR_UCHE_0_HI"/>
+	<reg32 offset="0x040a" name="RBBM_PERFCTR_UCHE_1_LO"/>
+	<reg32 offset="0x040b" name="RBBM_PERFCTR_UCHE_1_HI"/>
+	<reg32 offset="0x040c" name="RBBM_PERFCTR_UCHE_2_LO"/>
+	<reg32 offset="0x040d" name="RBBM_PERFCTR_UCHE_2_HI"/>
+	<reg32 offset="0x040e" name="RBBM_PERFCTR_UCHE_3_LO"/>
+	<reg32 offset="0x040f" name="RBBM_PERFCTR_UCHE_3_HI"/>
+	<reg32 offset="0x0410" name="RBBM_PERFCTR_UCHE_4_LO"/>
+	<reg32 offset="0x0411" name="RBBM_PERFCTR_UCHE_4_HI"/>
+	<reg32 offset="0x0412" name="RBBM_PERFCTR_UCHE_5_LO"/>
+	<reg32 offset="0x0413" name="RBBM_PERFCTR_UCHE_5_HI"/>
+	<reg32 offset="0x0414" name="RBBM_PERFCTR_UCHE_6_LO"/>
+	<reg32 offset="0x0415" name="RBBM_PERFCTR_UCHE_6_HI"/>
+	<reg32 offset="0x0416" name="RBBM_PERFCTR_UCHE_7_LO"/>
+	<reg32 offset="0x0417" name="RBBM_PERFCTR_UCHE_7_HI"/>
+	<reg32 offset="0x0418" name="RBBM_PERFCTR_TP_0_LO"/>
+	<reg32 offset="0x0419" name="RBBM_PERFCTR_TP_0_HI"/>
+	<reg32 offset="0x041a" name="RBBM_PERFCTR_TP_1_LO"/>
+	<reg32 offset="0x041b" name="RBBM_PERFCTR_TP_1_HI"/>
+	<reg32 offset="0x041c" name="RBBM_PERFCTR_TP_2_LO"/>
+	<reg32 offset="0x041d" name="RBBM_PERFCTR_TP_2_HI"/>
+	<reg32 offset="0x041e" name="RBBM_PERFCTR_TP_3_LO"/>
+	<reg32 offset="0x041f" name="RBBM_PERFCTR_TP_3_HI"/>
+	<reg32 offset="0x0420" name="RBBM_PERFCTR_TP_4_LO"/>
+	<reg32 offset="0x0421" name="RBBM_PERFCTR_TP_4_HI"/>
+	<reg32 offset="0x0422" name="RBBM_PERFCTR_TP_5_LO"/>
+	<reg32 offset="0x0423" name="RBBM_PERFCTR_TP_5_HI"/>
+	<reg32 offset="0x0424" name="RBBM_PERFCTR_TP_6_LO"/>
+	<reg32 offset="0x0425" name="RBBM_PERFCTR_TP_6_HI"/>
+	<reg32 offset="0x0426" name="RBBM_PERFCTR_TP_7_LO"/>
+	<reg32 offset="0x0427" name="RBBM_PERFCTR_TP_7_HI"/>
+	<reg32 offset="0x0428" name="RBBM_PERFCTR_SP_0_LO"/>
+	<reg32 offset="0x0429" name="RBBM_PERFCTR_SP_0_HI"/>
+	<reg32 offset="0x042a" name="RBBM_PERFCTR_SP_1_LO"/>
+	<reg32 offset="0x042b" name="RBBM_PERFCTR_SP_1_HI"/>
+	<reg32 offset="0x042c" name="RBBM_PERFCTR_SP_2_LO"/>
+	<reg32 offset="0x042d" name="RBBM_PERFCTR_SP_2_HI"/>
+	<reg32 offset="0x042e" name="RBBM_PERFCTR_SP_3_LO"/>
+	<reg32 offset="0x042f" name="RBBM_PERFCTR_SP_3_HI"/>
+	<reg32 offset="0x0430" name="RBBM_PERFCTR_SP_4_LO"/>
+	<reg32 offset="0x0431" name="RBBM_PERFCTR_SP_4_HI"/>
+	<reg32 offset="0x0432" name="RBBM_PERFCTR_SP_5_LO"/>
+	<reg32 offset="0x0433" name="RBBM_PERFCTR_SP_5_HI"/>
+	<reg32 offset="0x0434" name="RBBM_PERFCTR_SP_6_LO"/>
+	<reg32 offset="0x0435" name="RBBM_PERFCTR_SP_6_HI"/>
+	<reg32 offset="0x0436" name="RBBM_PERFCTR_SP_7_LO"/>
+	<reg32 offset="0x0437" name="RBBM_PERFCTR_SP_7_HI"/>
+	<reg32 offset="0x0438" name="RBBM_PERFCTR_SP_8_LO"/>
+	<reg32 offset="0x0439" name="RBBM_PERFCTR_SP_8_HI"/>
+	<reg32 offset="0x043a" name="RBBM_PERFCTR_SP_9_LO"/>
+	<reg32 offset="0x043b" name="RBBM_PERFCTR_SP_9_HI"/>
+	<reg32 offset="0x043c" name="RBBM_PERFCTR_SP_10_LO"/>
+	<reg32 offset="0x043d" name="RBBM_PERFCTR_SP_10_HI"/>
+	<reg32 offset="0x043e" name="RBBM_PERFCTR_SP_11_LO"/>
+	<reg32 offset="0x043f" name="RBBM_PERFCTR_SP_11_HI"/>
+	<reg32 offset="0x0440" name="RBBM_PERFCTR_RB_0_LO"/>
+	<reg32 offset="0x0441" name="RBBM_PERFCTR_RB_0_HI"/>
+	<reg32 offset="0x0442" name="RBBM_PERFCTR_RB_1_LO"/>
+	<reg32 offset="0x0443" name="RBBM_PERFCTR_RB_1_HI"/>
+	<reg32 offset="0x0444" name="RBBM_PERFCTR_RB_2_LO"/>
+	<reg32 offset="0x0445" name="RBBM_PERFCTR_RB_2_HI"/>
+	<reg32 offset="0x0446" name="RBBM_PERFCTR_RB_3_LO"/>
+	<reg32 offset="0x0447" name="RBBM_PERFCTR_RB_3_HI"/>
+	<reg32 offset="0x0448" name="RBBM_PERFCTR_RB_4_LO"/>
+	<reg32 offset="0x0449" name="RBBM_PERFCTR_RB_4_HI"/>
+	<reg32 offset="0x044a" name="RBBM_PERFCTR_RB_5_LO"/>
+	<reg32 offset="0x044b" name="RBBM_PERFCTR_RB_5_HI"/>
+	<reg32 offset="0x044c" name="RBBM_PERFCTR_RB_6_LO"/>
+	<reg32 offset="0x044d" name="RBBM_PERFCTR_RB_6_HI"/>
+	<reg32 offset="0x044e" name="RBBM_PERFCTR_RB_7_LO"/>
+	<reg32 offset="0x044f" name="RBBM_PERFCTR_RB_7_HI"/>
+	<reg32 offset="0x0450" name="RBBM_PERFCTR_VSC_0_LO"/>
+	<reg32 offset="0x0451" name="RBBM_PERFCTR_VSC_0_HI"/>
+	<reg32 offset="0x0452" name="RBBM_PERFCTR_VSC_1_LO"/>
+	<reg32 offset="0x0453" name="RBBM_PERFCTR_VSC_1_HI"/>
+	<reg32 offset="0x0454" name="RBBM_PERFCTR_LRZ_0_LO"/>
+	<reg32 offset="0x0455" name="RBBM_PERFCTR_LRZ_0_HI"/>
+	<reg32 offset="0x0456" name="RBBM_PERFCTR_LRZ_1_LO"/>
+	<reg32 offset="0x0457" name="RBBM_PERFCTR_LRZ_1_HI"/>
+	<reg32 offset="0x0458" name="RBBM_PERFCTR_LRZ_2_LO"/>
+	<reg32 offset="0x0459" name="RBBM_PERFCTR_LRZ_2_HI"/>
+	<reg32 offset="0x045a" name="RBBM_PERFCTR_LRZ_3_LO"/>
+	<reg32 offset="0x045b" name="RBBM_PERFCTR_LRZ_3_HI"/>
+	<reg32 offset="0x045c" name="RBBM_PERFCTR_CMP_0_LO"/>
+	<reg32 offset="0x045d" name="RBBM_PERFCTR_CMP_0_HI"/>
+	<reg32 offset="0x045e" name="RBBM_PERFCTR_CMP_1_LO"/>
+	<reg32 offset="0x045f" name="RBBM_PERFCTR_CMP_1_HI"/>
+	<reg32 offset="0x0460" name="RBBM_PERFCTR_CMP_2_LO"/>
+	<reg32 offset="0x0461" name="RBBM_PERFCTR_CMP_2_HI"/>
+	<reg32 offset="0x0462" name="RBBM_PERFCTR_CMP_3_LO"/>
+	<reg32 offset="0x0463" name="RBBM_PERFCTR_CMP_3_HI"/>
+	<reg32 offset="0x046b" name="RBBM_PERFCTR_RBBM_SEL_0" type="a5xx_rbbm_perfcounter_select"/>
+	<reg32 offset="0x046c" name="RBBM_PERFCTR_RBBM_SEL_1" type="a5xx_rbbm_perfcounter_select"/>
+	<reg32 offset="0x046d" name="RBBM_PERFCTR_RBBM_SEL_2" type="a5xx_rbbm_perfcounter_select"/>
+	<reg32 offset="0x046e" name="RBBM_PERFCTR_RBBM_SEL_3" type="a5xx_rbbm_perfcounter_select"/>
+	<reg32 offset="0x04d2" name="RBBM_ALWAYSON_COUNTER_LO"/>
+	<reg32 offset="0x04d3" name="RBBM_ALWAYSON_COUNTER_HI"/>
+	<reg32 offset="0x04f5" name="RBBM_STATUS">
+		<bitfield high="31" low="31" name="GPU_BUSY_IGN_AHB" />
+		<bitfield high="30" low="30" name="GPU_BUSY_IGN_AHB_CP" />
+		<bitfield high="29" low="29" name="HLSQ_BUSY" />
+		<bitfield high="28" low="28" name="VSC_BUSY" />
+		<bitfield high="27" low="27" name="TPL1_BUSY" />
+		<bitfield high="26" low="26" name="SP_BUSY" />
+		<bitfield high="25" low="25" name="UCHE_BUSY" />
+		<bitfield high="24" low="24" name="VPC_BUSY" />
+		<bitfield high="23" low="23" name="VFDP_BUSY" />
+		<bitfield high="22" low="22" name="VFD_BUSY" />
+		<bitfield high="21" low="21" name="TESS_BUSY" />
+		<bitfield high="20" low="20" name="PC_VSD_BUSY" />
+		<bitfield high="19" low="19" name="PC_DCALL_BUSY" />
+		<bitfield high="18" low="18" name="GPMU_SLAVE_BUSY" />
+		<bitfield high="17" low="17" name="DCOM_BUSY" />
+		<bitfield high="16" low="16" name="COM_BUSY" />
+		<bitfield high="15" low="15" name="LRZ_BUZY" />
+		<bitfield high="14" low="14" name="A2D_DSP_BUSY" />
+		<bitfield high="13" low="13" name="CCUFCHE_BUSY" />
+		<bitfield high="12" low="12" name="RB_BUSY" />
+		<bitfield high="11" low="11" name="RAS_BUSY" />
+		<bitfield high="10" low="10" name="TSE_BUSY" />
+		<bitfield high="9" low="9" name="VBIF_BUSY" />
+		<bitfield high="8" low="8" name="GPU_BUSY_IGN_AHB_HYST" />
+		<bitfield high="7" low="7" name="CP_BUSY_IGN_HYST" />
+		<bitfield high="6" low="6" name="CP_BUSY" />
+		<bitfield high="5" low="5" name="GPMU_MASTER_BUSY" />
+		<bitfield high="4" low="4" name="CP_CRASH_BUSY" />
+		<bitfield high="3" low="3" name="CP_ETS_BUSY" />
+		<bitfield high="2" low="2" name="CP_PFP_BUSY" />
+		<bitfield high="1" low="1" name="CP_ME_BUSY" />
+		<bitfield high="0" low="0" name="HI_BUSY" />
+	</reg32>
+	<reg32 offset="0x0530" name="RBBM_STATUS3">
+		<bitfield pos="24" name="SMMU_STALLED_ON_FAULT" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x04e1" name="RBBM_INT_0_STATUS"/>
+	<reg32 offset="0x04f0" name="RBBM_AHB_ME_SPLIT_STATUS"/>
+	<reg32 offset="0x04f1" name="RBBM_AHB_PFP_SPLIT_STATUS"/>
+	<reg32 offset="0x04f3" name="RBBM_AHB_ETS_SPLIT_STATUS"/>
+	<reg32 offset="0x04f4" name="RBBM_AHB_ERROR_STATUS"/>
+	<reg32 offset="0x0464" name="RBBM_PERFCTR_CNTL"/>
+	<reg32 offset="0x0465" name="RBBM_PERFCTR_LOAD_CMD0"/>
+	<reg32 offset="0x0466" name="RBBM_PERFCTR_LOAD_CMD1"/>
+	<reg32 offset="0x0467" name="RBBM_PERFCTR_LOAD_CMD2"/>
+	<reg32 offset="0x0468" name="RBBM_PERFCTR_LOAD_CMD3"/>
+	<reg32 offset="0x0469" name="RBBM_PERFCTR_LOAD_VALUE_LO"/>
+	<reg32 offset="0x046a" name="RBBM_PERFCTR_LOAD_VALUE_HI"/>
+	<reg32 offset="0x046f" name="RBBM_PERFCTR_GPU_BUSY_MASKED"/>
+	<reg32 offset="0x04ed" name="RBBM_AHB_ERROR"/>
+	<reg32 offset="0x0504" name="RBBM_CFG_DBGBUS_EVENT_LOGIC"/>
+	<reg32 offset="0x0505" name="RBBM_CFG_DBGBUS_OVER"/>
+	<reg32 offset="0x0506" name="RBBM_CFG_DBGBUS_COUNT0"/>
+	<reg32 offset="0x0507" name="RBBM_CFG_DBGBUS_COUNT1"/>
+	<reg32 offset="0x0508" name="RBBM_CFG_DBGBUS_COUNT2"/>
+	<reg32 offset="0x0509" name="RBBM_CFG_DBGBUS_COUNT3"/>
+	<reg32 offset="0x050a" name="RBBM_CFG_DBGBUS_COUNT4"/>
+	<reg32 offset="0x050b" name="RBBM_CFG_DBGBUS_COUNT5"/>
+	<reg32 offset="0x050c" name="RBBM_CFG_DBGBUS_TRACE_ADDR"/>
+	<reg32 offset="0x050d" name="RBBM_CFG_DBGBUS_TRACE_BUF0"/>
+	<reg32 offset="0x050e" name="RBBM_CFG_DBGBUS_TRACE_BUF1"/>
+	<reg32 offset="0x050f" name="RBBM_CFG_DBGBUS_TRACE_BUF2"/>
+	<reg32 offset="0x0510" name="RBBM_CFG_DBGBUS_TRACE_BUF3"/>
+	<reg32 offset="0x0511" name="RBBM_CFG_DBGBUS_TRACE_BUF4"/>
+	<reg32 offset="0x0512" name="RBBM_CFG_DBGBUS_MISR0"/>
+	<reg32 offset="0x0513" name="RBBM_CFG_DBGBUS_MISR1"/>
+	<reg32 offset="0x0533" name="RBBM_ISDB_CNT"/>
+	<reg32 offset="0xf000" name="RBBM_SECVID_TRUST_CONFIG"/>
+	<reg32 offset="0xf400" name="RBBM_SECVID_TRUST_CNTL"/>
+	<reg32 offset="0xf800" name="RBBM_SECVID_TSB_TRUSTED_BASE_LO"/>
+	<reg32 offset="0xf801" name="RBBM_SECVID_TSB_TRUSTED_BASE_HI"/>
+	<reg32 offset="0xf802" name="RBBM_SECVID_TSB_TRUSTED_SIZE"/>
+	<reg32 offset="0xf803" name="RBBM_SECVID_TSB_CNTL"/>
+	<reg32 offset="0xf804" name="RBBM_SECVID_TSB_COMP_STATUS_LO"/>
+	<reg32 offset="0xf805" name="RBBM_SECVID_TSB_COMP_STATUS_HI"/>
+	<reg32 offset="0xf806" name="RBBM_SECVID_TSB_UCHE_STATUS_LO"/>
+	<reg32 offset="0xf807" name="RBBM_SECVID_TSB_UCHE_STATUS_HI"/>
+	<reg32 offset="0xf810" name="RBBM_SECVID_TSB_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
+
+	<!-- VSC registers -->
+	<reg32 offset="0x0bc2" name="VSC_BIN_SIZE">
+		<bitfield name="WIDTH" low="0" high="7" shr="5" type="uint"/>
+		<bitfield name="HEIGHT" low="9" high="16" shr="5" type="uint"/>
+		<!-- b17 maybe BYPASS like RB_CNTL, but reg not written for bypass -->
+	</reg32>
+	<reg32 offset="0x0bc3" name="VSC_SIZE_ADDRESS_LO"/>
+	<reg32 offset="0x0bc4" name="VSC_SIZE_ADDRESS_HI"/>
+	<reg32 offset="0x0bc5" name="UNKNOWN_0BC5"/> <!-- always 00000000? -->
+	<reg32 offset="0x0bc6" name="UNKNOWN_0BC6"/> <!-- always 00000000? -->
+	<array offset="0x0bd0" name="VSC_PIPE_CONFIG" stride="1" length="16">
+		<reg32 offset="0x0" name="REG">
+			<doc>
+				Configures the mapping between VSC_PIPE buffer and
+				bin, X/Y specify the bin index in the horiz/vert
+				direction (0,0 is upper left, 0,1 is leftmost bin
+				on second row, and so on).  W/H specify the number
+				of bins assigned to this VSC_PIPE in the horiz/vert
+				dimension.
+			</doc>
+			<bitfield name="X" low="0" high="9" type="uint"/>
+			<bitfield name="Y" low="10" high="19" type="uint"/>
+			<bitfield name="W" low="20" high="23" type="uint"/>
+			<bitfield name="H" low="24" high="27" type="uint"/>
+		</reg32>
+	</array>
+	<array offset="0x0be0" name="VSC_PIPE_DATA_ADDRESS" stride="2" length="16">
+		<reg32 offset="0x0" name="LO"/>
+		<reg32 offset="0x1" name="HI"/>
+	</array>
+	<array offset="0x0c00" name="VSC_PIPE_DATA_LENGTH" stride="1" length="16">
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+	<reg32 offset="0x0c60" name="VSC_PERFCTR_VSC_SEL_0" type="a5xx_vsc_perfcounter_select"/>
+	<reg32 offset="0x0c61" name="VSC_PERFCTR_VSC_SEL_1" type="a5xx_vsc_perfcounter_select"/>
+
+	<!-- used for some blits?? -->
+	<reg32 offset="0x0cdd" name="VSC_RESOLVE_CNTL" type="adreno_reg_xy"/>
+
+	<!-- GRAS registers -->
+	<reg32 offset="0x0c81" name="GRAS_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
+	<reg32 offset="0x0c90" name="GRAS_PERFCTR_TSE_SEL_0" type="a5xx_tse_perfcounter_select"/>
+	<reg32 offset="0x0c91" name="GRAS_PERFCTR_TSE_SEL_1" type="a5xx_tse_perfcounter_select"/>
+	<reg32 offset="0x0c92" name="GRAS_PERFCTR_TSE_SEL_2" type="a5xx_tse_perfcounter_select"/>
+	<reg32 offset="0x0c93" name="GRAS_PERFCTR_TSE_SEL_3" type="a5xx_tse_perfcounter_select"/>
+	<reg32 offset="0x0c94" name="GRAS_PERFCTR_RAS_SEL_0" type="a5xx_ras_perfcounter_select"/>
+	<reg32 offset="0x0c95" name="GRAS_PERFCTR_RAS_SEL_1" type="a5xx_ras_perfcounter_select"/>
+	<reg32 offset="0x0c96" name="GRAS_PERFCTR_RAS_SEL_2" type="a5xx_ras_perfcounter_select"/>
+	<reg32 offset="0x0c97" name="GRAS_PERFCTR_RAS_SEL_3" type="a5xx_ras_perfcounter_select"/>
+	<reg32 offset="0x0c98" name="GRAS_PERFCTR_LRZ_SEL_0" type="a5xx_lrz_perfcounter_select"/>
+	<reg32 offset="0x0c99" name="GRAS_PERFCTR_LRZ_SEL_1" type="a5xx_lrz_perfcounter_select"/>
+	<reg32 offset="0x0c9a" name="GRAS_PERFCTR_LRZ_SEL_2" type="a5xx_lrz_perfcounter_select"/>
+	<reg32 offset="0x0c9b" name="GRAS_PERFCTR_LRZ_SEL_3" type="a5xx_lrz_perfcounter_select"/>
+
+	<reg32 offset="0x0cc4" name="RB_DBG_ECO_CNTL"/> <!-- always 00100000? -->
+	<reg32 offset="0x0cc5" name="RB_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
+	<reg32 offset="0x0cc6" name="RB_MODE_CNTL"/> <!-- always 00000044? -->
+	<reg32 offset="0x0cc7" name="RB_CCU_CNTL"/> <!-- always b0056080 or 10000000? -->
+	<reg32 offset="0x0cd0" name="RB_PERFCTR_RB_SEL_0" type="a5xx_rb_perfcounter_select"/>
+	<reg32 offset="0x0cd1" name="RB_PERFCTR_RB_SEL_1" type="a5xx_rb_perfcounter_select"/>
+	<reg32 offset="0x0cd2" name="RB_PERFCTR_RB_SEL_2" type="a5xx_rb_perfcounter_select"/>
+	<reg32 offset="0x0cd3" name="RB_PERFCTR_RB_SEL_3" type="a5xx_rb_perfcounter_select"/>
+	<reg32 offset="0x0cd4" name="RB_PERFCTR_RB_SEL_4" type="a5xx_rb_perfcounter_select"/>
+	<reg32 offset="0x0cd5" name="RB_PERFCTR_RB_SEL_5" type="a5xx_rb_perfcounter_select"/>
+	<reg32 offset="0x0cd6" name="RB_PERFCTR_RB_SEL_6" type="a5xx_rb_perfcounter_select"/>
+	<reg32 offset="0x0cd7" name="RB_PERFCTR_RB_SEL_7" type="a5xx_rb_perfcounter_select"/>
+	<reg32 offset="0x0cd8" name="RB_PERFCTR_CCU_SEL_0" type="a5xx_ccu_perfcounter_select"/>
+	<reg32 offset="0x0cd9" name="RB_PERFCTR_CCU_SEL_1" type="a5xx_ccu_perfcounter_select"/>
+	<reg32 offset="0x0cda" name="RB_PERFCTR_CCU_SEL_2" type="a5xx_ccu_perfcounter_select"/>
+	<reg32 offset="0x0cdb" name="RB_PERFCTR_CCU_SEL_3" type="a5xx_ccu_perfcounter_select"/>
+	<reg32 offset="0x0ce0" name="RB_POWERCTR_RB_SEL_0"/>
+	<reg32 offset="0x0ce1" name="RB_POWERCTR_RB_SEL_1"/>
+	<reg32 offset="0x0ce2" name="RB_POWERCTR_RB_SEL_2"/>
+	<reg32 offset="0x0ce3" name="RB_POWERCTR_RB_SEL_3"/>
+	<reg32 offset="0x0ce4" name="RB_POWERCTR_CCU_SEL_0"/>
+	<reg32 offset="0x0ce5" name="RB_POWERCTR_CCU_SEL_1"/>
+	<reg32 offset="0x0cec" name="RB_PERFCTR_CMP_SEL_0" type="a5xx_cmp_perfcounter_select"/>
+	<reg32 offset="0x0ced" name="RB_PERFCTR_CMP_SEL_1" type="a5xx_cmp_perfcounter_select"/>
+	<reg32 offset="0x0cee" name="RB_PERFCTR_CMP_SEL_2" type="a5xx_cmp_perfcounter_select"/>
+	<reg32 offset="0x0cef" name="RB_PERFCTR_CMP_SEL_3" type="a5xx_cmp_perfcounter_select"/>
+
+	<reg32 offset="0x0d00" name="PC_DBG_ECO_CNTL">
+		<bitfield name="TWOPASSUSEWFI" pos="8" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x0d01" name="PC_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
+	<reg32 offset="0x0d02" name="PC_MODE_CNTL"/> <!-- always 0000001f? -->
+	<reg32 offset="0x0d04" name="PC_INDEX_BUF_LO"/>
+	<reg32 offset="0x0d05" name="PC_INDEX_BUF_HI"/>
+	<reg32 offset="0x0d06" name="PC_START_INDEX"/>
+	<reg32 offset="0x0d07" name="PC_MAX_INDEX"/>
+	<reg32 offset="0x0d08" name="PC_TESSFACTOR_ADDR_LO"/>
+	<reg32 offset="0x0d09" name="PC_TESSFACTOR_ADDR_HI"/>
+	<reg32 offset="0x0d10" name="PC_PERFCTR_PC_SEL_0" type="a5xx_pc_perfcounter_select"/>
+	<reg32 offset="0x0d11" name="PC_PERFCTR_PC_SEL_1" type="a5xx_pc_perfcounter_select"/>
+	<reg32 offset="0x0d12" name="PC_PERFCTR_PC_SEL_2" type="a5xx_pc_perfcounter_select"/>
+	<reg32 offset="0x0d13" name="PC_PERFCTR_PC_SEL_3" type="a5xx_pc_perfcounter_select"/>
+	<reg32 offset="0x0d14" name="PC_PERFCTR_PC_SEL_4" type="a5xx_pc_perfcounter_select"/>
+	<reg32 offset="0x0d15" name="PC_PERFCTR_PC_SEL_5" type="a5xx_pc_perfcounter_select"/>
+	<reg32 offset="0x0d16" name="PC_PERFCTR_PC_SEL_6" type="a5xx_pc_perfcounter_select"/>
+	<reg32 offset="0x0d17" name="PC_PERFCTR_PC_SEL_7" type="a5xx_pc_perfcounter_select"/>
+
+	<reg32 offset="0x0e00" name="HLSQ_TIMEOUT_THRESHOLD_0"/>
+	<reg32 offset="0x0e01" name="HLSQ_TIMEOUT_THRESHOLD_1"/>
+	<reg32 offset="0x0e04" name="HLSQ_DBG_ECO_CNTL"/>
+	<reg32 offset="0x0e05" name="HLSQ_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
+	<reg32 offset="0x0e06" name="HLSQ_MODE_CNTL"/> <!-- always 00000001? -->
+	<reg32 offset="0x0e10" name="HLSQ_PERFCTR_HLSQ_SEL_0" type="a5xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0e11" name="HLSQ_PERFCTR_HLSQ_SEL_1" type="a5xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0e12" name="HLSQ_PERFCTR_HLSQ_SEL_2" type="a5xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0e13" name="HLSQ_PERFCTR_HLSQ_SEL_3" type="a5xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0e14" name="HLSQ_PERFCTR_HLSQ_SEL_4" type="a5xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0e15" name="HLSQ_PERFCTR_HLSQ_SEL_5" type="a5xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0e16" name="HLSQ_PERFCTR_HLSQ_SEL_6" type="a5xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0e17" name="HLSQ_PERFCTR_HLSQ_SEL_7" type="a5xx_hlsq_perfcounter_select"/>
+	<reg32 offset="0x0f08" name="HLSQ_SPTP_RDSEL"/>
+	<reg32 offset="0xbc00" name="HLSQ_DBG_READ_SEL"/>
+	<reg32 offset="0xa000" name="HLSQ_DBG_AHB_READ_APERTURE"/>
+
+	<reg32 offset="0x0e41" name="VFD_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
+	<reg32 offset="0x0e42" name="VFD_MODE_CNTL"/> <!-- always 00000000? -->
+	<reg32 offset="0x0e50" name="VFD_PERFCTR_VFD_SEL_0" type="a5xx_vfd_perfcounter_select"/>
+	<reg32 offset="0x0e51" name="VFD_PERFCTR_VFD_SEL_1" type="a5xx_vfd_perfcounter_select"/>
+	<reg32 offset="0x0e52" name="VFD_PERFCTR_VFD_SEL_2" type="a5xx_vfd_perfcounter_select"/>
+	<reg32 offset="0x0e53" name="VFD_PERFCTR_VFD_SEL_3" type="a5xx_vfd_perfcounter_select"/>
+	<reg32 offset="0x0e54" name="VFD_PERFCTR_VFD_SEL_4" type="a5xx_vfd_perfcounter_select"/>
+	<reg32 offset="0x0e55" name="VFD_PERFCTR_VFD_SEL_5" type="a5xx_vfd_perfcounter_select"/>
+	<reg32 offset="0x0e56" name="VFD_PERFCTR_VFD_SEL_6" type="a5xx_vfd_perfcounter_select"/>
+	<reg32 offset="0x0e57" name="VFD_PERFCTR_VFD_SEL_7" type="a5xx_vfd_perfcounter_select"/>
+	<reg32 offset="0x0e60" name="VPC_DBG_ECO_CNTL">
+		<bitfield name="ALLFLATOPTDIS" pos="10" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x0e61" name="VPC_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
+	<reg32 offset="0x0e62" name="VPC_MODE_CNTL">
+		<bitfield name="BINNING_PASS" pos="0" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x0e64" name="VPC_PERFCTR_VPC_SEL_0" type="a5xx_vpc_perfcounter_select"/>
+	<reg32 offset="0x0e65" name="VPC_PERFCTR_VPC_SEL_1" type="a5xx_vpc_perfcounter_select"/>
+	<reg32 offset="0x0e66" name="VPC_PERFCTR_VPC_SEL_2" type="a5xx_vpc_perfcounter_select"/>
+	<reg32 offset="0x0e67" name="VPC_PERFCTR_VPC_SEL_3" type="a5xx_vpc_perfcounter_select"/>
+
+	<reg32 offset="0x0e80" name="UCHE_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
+	<reg32 offset="0x0e81" name="UCHE_MODE_CNTL"/>
+	<reg32 offset="0x0e82" name="UCHE_SVM_CNTL"/>
+	<reg32 offset="0x0e87" name="UCHE_WRITE_THRU_BASE_LO"/>
+	<reg32 offset="0x0e88" name="UCHE_WRITE_THRU_BASE_HI"/>
+	<reg32 offset="0x0e89" name="UCHE_TRAP_BASE_LO"/>
+	<reg32 offset="0x0e8a" name="UCHE_TRAP_BASE_HI"/>
+	<reg32 offset="0x0e8b" name="UCHE_GMEM_RANGE_MIN_LO"/>
+	<reg32 offset="0x0e8c" name="UCHE_GMEM_RANGE_MIN_HI"/>
+	<reg32 offset="0x0e8d" name="UCHE_GMEM_RANGE_MAX_LO"/>
+	<reg32 offset="0x0e8e" name="UCHE_GMEM_RANGE_MAX_HI"/>
+	<reg32 offset="0x0e8f" name="UCHE_DBG_ECO_CNTL_2"/>
+	<reg32 offset="0x0e90" name="UCHE_DBG_ECO_CNTL"/>
+	<reg32 offset="0x0e91" name="UCHE_CACHE_INVALIDATE_MIN_LO"/>
+	<reg32 offset="0x0e92" name="UCHE_CACHE_INVALIDATE_MIN_HI"/>
+	<reg32 offset="0x0e93" name="UCHE_CACHE_INVALIDATE_MAX_LO"/>
+	<reg32 offset="0x0e94" name="UCHE_CACHE_INVALIDATE_MAX_HI"/>
+	<reg32 offset="0x0e95" name="UCHE_CACHE_INVALIDATE"/>
+	<reg32 offset="0x0e96" name="UCHE_CACHE_WAYS"/>
+	<reg32 offset="0x0ea0" name="UCHE_PERFCTR_UCHE_SEL_0" type="a5xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0ea1" name="UCHE_PERFCTR_UCHE_SEL_1" type="a5xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0ea2" name="UCHE_PERFCTR_UCHE_SEL_2" type="a5xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0ea3" name="UCHE_PERFCTR_UCHE_SEL_3" type="a5xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0ea4" name="UCHE_PERFCTR_UCHE_SEL_4" type="a5xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0ea5" name="UCHE_PERFCTR_UCHE_SEL_5" type="a5xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0ea6" name="UCHE_PERFCTR_UCHE_SEL_6" type="a5xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0ea7" name="UCHE_PERFCTR_UCHE_SEL_7" type="a5xx_uche_perfcounter_select"/>
+	<reg32 offset="0x0ea8" name="UCHE_POWERCTR_UCHE_SEL_0"/>
+	<reg32 offset="0x0ea9" name="UCHE_POWERCTR_UCHE_SEL_1"/>
+	<reg32 offset="0x0eaa" name="UCHE_POWERCTR_UCHE_SEL_2"/>
+	<reg32 offset="0x0eab" name="UCHE_POWERCTR_UCHE_SEL_3"/>
+	<reg32 offset="0x0eb1" name="UCHE_TRAP_LOG_LO"/>
+	<reg32 offset="0x0eb2" name="UCHE_TRAP_LOG_HI"/>
+
+	<reg32 offset="0x0ec0" name="SP_DBG_ECO_CNTL"/>
+	<reg32 offset="0x0ec1" name="SP_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
+	<reg32 offset="0x0ec2" name="SP_MODE_CNTL"/> <!-- always 0000001e? -->
+	<reg32 offset="0x0ed0" name="SP_PERFCTR_SP_SEL_0"  type="a5xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ed1" name="SP_PERFCTR_SP_SEL_1"  type="a5xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ed2" name="SP_PERFCTR_SP_SEL_2"  type="a5xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ed3" name="SP_PERFCTR_SP_SEL_3"  type="a5xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ed4" name="SP_PERFCTR_SP_SEL_4"  type="a5xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ed5" name="SP_PERFCTR_SP_SEL_5"  type="a5xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ed6" name="SP_PERFCTR_SP_SEL_6"  type="a5xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ed7" name="SP_PERFCTR_SP_SEL_7"  type="a5xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ed8" name="SP_PERFCTR_SP_SEL_8"  type="a5xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0ed9" name="SP_PERFCTR_SP_SEL_9"  type="a5xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0eda" name="SP_PERFCTR_SP_SEL_10" type="a5xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0edb" name="SP_PERFCTR_SP_SEL_11" type="a5xx_sp_perfcounter_select"/>
+	<reg32 offset="0x0edc" name="SP_POWERCTR_SP_SEL_0"/>
+	<reg32 offset="0x0edd" name="SP_POWERCTR_SP_SEL_1"/>
+	<reg32 offset="0x0ede" name="SP_POWERCTR_SP_SEL_2"/>
+	<reg32 offset="0x0edf" name="SP_POWERCTR_SP_SEL_3"/>
+
+	<reg32 offset="0x0f01" name="TPL1_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
+	<reg32 offset="0x0f02" name="TPL1_MODE_CNTL"/> <!-- always 00000544? -->
+	<reg32 offset="0x0f10" name="TPL1_PERFCTR_TP_SEL_0" type="a5xx_tp_perfcounter_select"/>
+	<reg32 offset="0x0f11" name="TPL1_PERFCTR_TP_SEL_1" type="a5xx_tp_perfcounter_select"/>
+	<reg32 offset="0x0f12" name="TPL1_PERFCTR_TP_SEL_2" type="a5xx_tp_perfcounter_select"/>
+	<reg32 offset="0x0f13" name="TPL1_PERFCTR_TP_SEL_3" type="a5xx_tp_perfcounter_select"/>
+	<reg32 offset="0x0f14" name="TPL1_PERFCTR_TP_SEL_4" type="a5xx_tp_perfcounter_select"/>
+	<reg32 offset="0x0f15" name="TPL1_PERFCTR_TP_SEL_5" type="a5xx_tp_perfcounter_select"/>
+	<reg32 offset="0x0f16" name="TPL1_PERFCTR_TP_SEL_6" type="a5xx_tp_perfcounter_select"/>
+	<reg32 offset="0x0f17" name="TPL1_PERFCTR_TP_SEL_7" type="a5xx_tp_perfcounter_select"/>
+	<reg32 offset="0x0f18" name="TPL1_POWERCTR_TP_SEL_0"/>
+	<reg32 offset="0x0f19" name="TPL1_POWERCTR_TP_SEL_1"/>
+	<reg32 offset="0x0f1a" name="TPL1_POWERCTR_TP_SEL_2"/>
+	<reg32 offset="0x0f1b" name="TPL1_POWERCTR_TP_SEL_3"/>
+
+	<reg32 offset="0x3000" name="VBIF_VERSION"/>
+	<reg32 offset="0x3001" name="VBIF_CLKON"/>
+<!--
+#define A5XX_VBIF_CLKON_FORCE_ON_TESTBUS_MASK   0x1
+#define A5XX_VBIF_CLKON_FORCE_ON_TESTBUS_SHIFT  0x1
+ -->
+	<reg32 offset="0x3028" name="VBIF_ABIT_SORT"/>
+	<reg32 offset="0x3029" name="VBIF_ABIT_SORT_CONF"/>
+	<reg32 offset="0x3049" name="VBIF_ROUND_ROBIN_QOS_ARB"/>
+	<reg32 offset="0x302a" name="VBIF_GATE_OFF_WRREQ_EN"/>
+	<reg32 offset="0x302c" name="VBIF_IN_RD_LIM_CONF0"/>
+	<reg32 offset="0x302d" name="VBIF_IN_RD_LIM_CONF1"/>
+	<reg32 offset="0x3080" name="VBIF_XIN_HALT_CTRL0"/>
+<!--
+#define A5XX_VBIF_XIN_HALT_CTRL0_MASK	   0xF
+#define A510_VBIF_XIN_HALT_CTRL0_MASK	   0x7
+ -->
+	<reg32 offset="0x3081" name="VBIF_XIN_HALT_CTRL1"/>
+	<reg32 offset="0x3084" name="VBIF_TEST_BUS_OUT_CTRL"/>
+<!--
+#define A5XX_VBIF_TEST_BUS_OUT_CTRL_EN_MASK    0x1
+#define A5XX_VBIF_TEST_BUS_OUT_CTRL_EN_SHIFT   0x0
+ -->
+	<reg32 offset="0x3085" name="VBIF_TEST_BUS1_CTRL0"/>
+	<reg32 offset="0x3086" name="VBIF_TEST_BUS1_CTRL1"/>
+<!--
+#define A5XX_VBIF_TEST_BUS1_CTRL1_DATA_SEL_MASK  0xF
+#define A5XX_VBIF_TEST_BUS1_CTRL1_DATA_SEL_SHIFT 0x0
+ -->
+	<reg32 offset="0x3087" name="VBIF_TEST_BUS2_CTRL0"/>
+	<reg32 offset="0x3088" name="VBIF_TEST_BUS2_CTRL1"/>
+<!--
+#define A5XX_VBIF_TEST_BUS2_CTRL1_DATA_SEL_MASK     0xF
+#define A5XX_VBIF_TEST_BUS2_CTRL1_DATA_SEL_SHIFT    0x0
+ -->
+	<reg32 offset="0x308c" name="VBIF_TEST_BUS_OUT"/>
+	<reg32 offset="0x30c0" name="VBIF_PERF_CNT_EN0"/>
+	<reg32 offset="0x30c1" name="VBIF_PERF_CNT_EN1"/>
+	<reg32 offset="0x30c2" name="VBIF_PERF_CNT_EN2"/>
+	<reg32 offset="0x30c3" name="VBIF_PERF_CNT_EN3"/>
+	<reg32 offset="0x30c8" name="VBIF_PERF_CNT_CLR0"/>
+	<reg32 offset="0x30c9" name="VBIF_PERF_CNT_CLR1"/>
+	<reg32 offset="0x30ca" name="VBIF_PERF_CNT_CLR2"/>
+	<reg32 offset="0x30cb" name="VBIF_PERF_CNT_CLR3"/>
+	<reg32 offset="0x30d0" name="VBIF_PERF_CNT_SEL0" type="a5xx_vbif_perfcounter_select"/>
+	<reg32 offset="0x30d1" name="VBIF_PERF_CNT_SEL1" type="a5xx_vbif_perfcounter_select"/>
+	<reg32 offset="0x30d2" name="VBIF_PERF_CNT_SEL2" type="a5xx_vbif_perfcounter_select"/>
+	<reg32 offset="0x30d3" name="VBIF_PERF_CNT_SEL3" type="a5xx_vbif_perfcounter_select"/>
+	<reg32 offset="0x30d8" name="VBIF_PERF_CNT_LOW0"/>
+	<reg32 offset="0x30d9" name="VBIF_PERF_CNT_LOW1"/>
+	<reg32 offset="0x30da" name="VBIF_PERF_CNT_LOW2"/>
+	<reg32 offset="0x30db" name="VBIF_PERF_CNT_LOW3"/>
+	<reg32 offset="0x30e0" name="VBIF_PERF_CNT_HIGH0"/>
+	<reg32 offset="0x30e1" name="VBIF_PERF_CNT_HIGH1"/>
+	<reg32 offset="0x30e2" name="VBIF_PERF_CNT_HIGH2"/>
+	<reg32 offset="0x30e3" name="VBIF_PERF_CNT_HIGH3"/>
+	<reg32 offset="0x3100" name="VBIF_PERF_PWR_CNT_EN0"/>
+	<reg32 offset="0x3101" name="VBIF_PERF_PWR_CNT_EN1"/>
+	<reg32 offset="0x3102" name="VBIF_PERF_PWR_CNT_EN2"/>
+	<reg32 offset="0x3110" name="VBIF_PERF_PWR_CNT_LOW0"/>
+	<reg32 offset="0x3111" name="VBIF_PERF_PWR_CNT_LOW1"/>
+	<reg32 offset="0x3112" name="VBIF_PERF_PWR_CNT_LOW2"/>
+	<reg32 offset="0x3118" name="VBIF_PERF_PWR_CNT_HIGH0"/>
+	<reg32 offset="0x3119" name="VBIF_PERF_PWR_CNT_HIGH1"/>
+	<reg32 offset="0x311a" name="VBIF_PERF_PWR_CNT_HIGH2"/>
+
+	<reg32 offset="0x8800" name="GPMU_INST_RAM_BASE"/>
+	<reg32 offset="0x9800" name="GPMU_DATA_RAM_BASE"/>
+
+<!--
+/* COUNTABLE FOR SP PERFCOUNTER */
+#define A5XX_SP_ALU_ACTIVE_CYCLES          0x1
+#define A5XX_SP0_ICL1_MISSES               0x35
+#define A5XX_SP_FS_CFLOW_INSTRUCTIONS      0x27
+
+/* COUNTABLE FOR TSE PERFCOUNTER */
+#define A5XX_TSE_INPUT_PRIM_NUM            0x6
+ -->
+	<reg32 offset="0xa840" name="SP_POWER_COUNTER_0_LO"/>
+	<reg32 offset="0xa841" name="SP_POWER_COUNTER_0_HI"/>
+	<reg32 offset="0xa842" name="SP_POWER_COUNTER_1_LO"/>
+	<reg32 offset="0xa843" name="SP_POWER_COUNTER_1_HI"/>
+	<reg32 offset="0xa844" name="SP_POWER_COUNTER_2_LO"/>
+	<reg32 offset="0xa845" name="SP_POWER_COUNTER_2_HI"/>
+	<reg32 offset="0xa846" name="SP_POWER_COUNTER_3_LO"/>
+	<reg32 offset="0xa847" name="SP_POWER_COUNTER_3_HI"/>
+	<reg32 offset="0xa848" name="TP_POWER_COUNTER_0_LO"/>
+	<reg32 offset="0xa849" name="TP_POWER_COUNTER_0_HI"/>
+	<reg32 offset="0xa84a" name="TP_POWER_COUNTER_1_LO"/>
+	<reg32 offset="0xa84b" name="TP_POWER_COUNTER_1_HI"/>
+	<reg32 offset="0xa84c" name="TP_POWER_COUNTER_2_LO"/>
+	<reg32 offset="0xa84d" name="TP_POWER_COUNTER_2_HI"/>
+	<reg32 offset="0xa84e" name="TP_POWER_COUNTER_3_LO"/>
+	<reg32 offset="0xa84f" name="TP_POWER_COUNTER_3_HI"/>
+	<reg32 offset="0xa850" name="RB_POWER_COUNTER_0_LO"/>
+	<reg32 offset="0xa851" name="RB_POWER_COUNTER_0_HI"/>
+	<reg32 offset="0xa852" name="RB_POWER_COUNTER_1_LO"/>
+	<reg32 offset="0xa853" name="RB_POWER_COUNTER_1_HI"/>
+	<reg32 offset="0xa854" name="RB_POWER_COUNTER_2_LO"/>
+	<reg32 offset="0xa855" name="RB_POWER_COUNTER_2_HI"/>
+	<reg32 offset="0xa856" name="RB_POWER_COUNTER_3_LO"/>
+	<reg32 offset="0xa857" name="RB_POWER_COUNTER_3_HI"/>
+	<reg32 offset="0xa858" name="CCU_POWER_COUNTER_0_LO"/>
+	<reg32 offset="0xa859" name="CCU_POWER_COUNTER_0_HI"/>
+	<reg32 offset="0xa85a" name="CCU_POWER_COUNTER_1_LO"/>
+	<reg32 offset="0xa85b" name="CCU_POWER_COUNTER_1_HI"/>
+	<reg32 offset="0xa85c" name="UCHE_POWER_COUNTER_0_LO"/>
+	<reg32 offset="0xa85d" name="UCHE_POWER_COUNTER_0_HI"/>
+	<reg32 offset="0xa85e" name="UCHE_POWER_COUNTER_1_LO"/>
+	<reg32 offset="0xa85f" name="UCHE_POWER_COUNTER_1_HI"/>
+	<reg32 offset="0xa860" name="UCHE_POWER_COUNTER_2_LO"/>
+	<reg32 offset="0xa861" name="UCHE_POWER_COUNTER_2_HI"/>
+	<reg32 offset="0xa862" name="UCHE_POWER_COUNTER_3_LO"/>
+	<reg32 offset="0xa863" name="UCHE_POWER_COUNTER_3_HI"/>
+	<reg32 offset="0xa864" name="CP_POWER_COUNTER_0_LO"/>
+	<reg32 offset="0xa865" name="CP_POWER_COUNTER_0_HI"/>
+	<reg32 offset="0xa866" name="CP_POWER_COUNTER_1_LO"/>
+	<reg32 offset="0xa867" name="CP_POWER_COUNTER_1_HI"/>
+	<reg32 offset="0xa868" name="CP_POWER_COUNTER_2_LO"/>
+	<reg32 offset="0xa869" name="CP_POWER_COUNTER_2_HI"/>
+	<reg32 offset="0xa86a" name="CP_POWER_COUNTER_3_LO"/>
+	<reg32 offset="0xa86b" name="CP_POWER_COUNTER_3_HI"/>
+	<reg32 offset="0xa86c" name="GPMU_POWER_COUNTER_0_LO"/>
+	<reg32 offset="0xa86d" name="GPMU_POWER_COUNTER_0_HI"/>
+	<reg32 offset="0xa86e" name="GPMU_POWER_COUNTER_1_LO"/>
+	<reg32 offset="0xa86f" name="GPMU_POWER_COUNTER_1_HI"/>
+	<reg32 offset="0xa870" name="GPMU_POWER_COUNTER_2_LO"/>
+	<reg32 offset="0xa871" name="GPMU_POWER_COUNTER_2_HI"/>
+	<reg32 offset="0xa872" name="GPMU_POWER_COUNTER_3_LO"/>
+	<reg32 offset="0xa873" name="GPMU_POWER_COUNTER_3_HI"/>
+	<reg32 offset="0xa874" name="GPMU_POWER_COUNTER_4_LO"/>
+	<reg32 offset="0xa875" name="GPMU_POWER_COUNTER_4_HI"/>
+	<reg32 offset="0xa876" name="GPMU_POWER_COUNTER_5_LO"/>
+	<reg32 offset="0xa877" name="GPMU_POWER_COUNTER_5_HI"/>
+	<reg32 offset="0xa878" name="GPMU_POWER_COUNTER_ENABLE"/>
+	<reg32 offset="0xa879" name="GPMU_ALWAYS_ON_COUNTER_LO"/>
+	<reg32 offset="0xa87a" name="GPMU_ALWAYS_ON_COUNTER_HI"/>
+	<reg32 offset="0xa87b" name="GPMU_ALWAYS_ON_COUNTER_RESET"/>
+	<reg32 offset="0xa87c" name="GPMU_POWER_COUNTER_SELECT_0"/>
+	<reg32 offset="0xa87d" name="GPMU_POWER_COUNTER_SELECT_1"/>
+
+	<reg32 offset="0xa880" name="GPMU_GPMU_SP_CLOCK_CONTROL"/>
+	<reg32 offset="0xa881" name="GPMU_SP_POWER_CNTL"/>
+	<reg32 offset="0xa886" name="GPMU_RBCCU_CLOCK_CNTL"/>
+	<reg32 offset="0xa887" name="GPMU_RBCCU_POWER_CNTL"/>
+	<reg32 offset="0xa88b" name="GPMU_SP_PWR_CLK_STATUS">
+		<bitfield name="PWR_ON" pos="20" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xa88d" name="GPMU_RBCCU_PWR_CLK_STATUS">
+		<bitfield name="PWR_ON" pos="20" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xa891" name="GPMU_PWR_COL_STAGGER_DELAY"/>
+	<reg32 offset="0xa892" name="GPMU_PWR_COL_INTER_FRAME_CTRL"/>
+	<reg32 offset="0xa893" name="GPMU_PWR_COL_INTER_FRAME_HYST"/>
+	<reg32 offset="0xa894" name="GPMU_PWR_COL_BINNING_CTRL"/>
+	<reg32 offset="0xa8a3" name="GPMU_CLOCK_THROTTLE_CTRL"/>
+	<reg32 offset="0xa8a8" name="GPMU_THROTTLE_UNMASK_FORCE_CTRL"/>
+	<reg32 offset="0xa8c1" name="GPMU_WFI_CONFIG"/>
+	<reg32 offset="0xa8d6" name="GPMU_RBBM_INTR_INFO"/>
+	<reg32 offset="0xa8d8" name="GPMU_CM3_SYSRESET"/>
+	<reg32 offset="0xa8e0" name="GPMU_GENERAL_0"/>
+	<reg32 offset="0xa8e1" name="GPMU_GENERAL_1"/>
+	<reg32 offset="0xac00" name="GPMU_TEMP_SENSOR_ID"/>
+	<reg32 offset="0xac01" name="GPMU_TEMP_SENSOR_CONFIG"/>
+	<reg32 offset="0xac02" name="GPMU_TEMP_VAL"/>
+	<reg32 offset="0xac03" name="GPMU_DELTA_TEMP_THRESHOLD"/>
+	<reg32 offset="0xac05" name="GPMU_TEMP_THRESHOLD_INTR_STATUS"/>
+	<reg32 offset="0xac06" name="GPMU_TEMP_THRESHOLD_INTR_EN_MASK"/>
+	<reg32 offset="0xac40" name="GPMU_LEAKAGE_TEMP_COEFF_0_1"/>
+	<reg32 offset="0xac41" name="GPMU_LEAKAGE_TEMP_COEFF_2_3"/>
+	<reg32 offset="0xac42" name="GPMU_LEAKAGE_VTG_COEFF_0_1"/>
+	<reg32 offset="0xac43" name="GPMU_LEAKAGE_VTG_COEFF_2_3"/>
+	<reg32 offset="0xac46" name="GPMU_BASE_LEAKAGE"/>
+	<reg32 offset="0xac60" name="GPMU_GPMU_VOLTAGE"/>
+	<reg32 offset="0xac61" name="GPMU_GPMU_VOLTAGE_INTR_STATUS"/>
+	<reg32 offset="0xac62" name="GPMU_GPMU_VOLTAGE_INTR_EN_MASK"/>
+	<reg32 offset="0xac80" name="GPMU_GPMU_PWR_THRESHOLD"/>
+	<reg32 offset="0xacc4" name="GPMU_GPMU_LLM_GLM_SLEEP_CTRL"/>
+	<reg32 offset="0xacc5" name="GPMU_GPMU_LLM_GLM_SLEEP_STATUS"/>
+	<reg32 offset="0xb80c" name="GDPM_CONFIG1"/>
+	<reg32 offset="0xb80d" name="GDPM_CONFIG2"/>
+	<reg32 offset="0xb80f" name="GDPM_INT_EN"/>
+	<reg32 offset="0xb811" name="GDPM_INT_MASK"/>
+	<reg32 offset="0xb9a0" name="GPMU_BEC_ENABLE"/>
+	<reg32 offset="0xc41a" name="GPU_CS_SENSOR_GENERAL_STATUS"/>
+	<reg32 offset="0xc41d" name="GPU_CS_AMP_CALIBRATION_STATUS1_0"/>
+	<reg32 offset="0xc41f" name="GPU_CS_AMP_CALIBRATION_STATUS1_2"/>
+	<reg32 offset="0xc421" name="GPU_CS_AMP_CALIBRATION_STATUS1_4"/>
+	<reg32 offset="0xc520" name="GPU_CS_ENABLE_REG"/>
+	<reg32 offset="0xc557" name="GPU_CS_AMP_CALIBRATION_CONTROL1"/>
+
+
+	<reg32 offset="0xe000" name="GRAS_CL_CNTL">
+		<bitfield name="ZERO_GB_SCALE_Z" pos="6" type="boolean"/>
+	</reg32>
+	<bitset name="a5xx_gras_xs_cl_cntl" inline="yes">
+		<bitfield name="CLIP_MASK" low="0" high="7"/>
+		<bitfield name="CULL_MASK" low="8" high="15"/>
+	</bitset>
+	<reg32 offset="0xe001" name="GRAS_VS_CL_CNTL" type="a5xx_gras_xs_cl_cntl"/>
+	<reg32 offset="0xe004" name="UNKNOWN_E004"/> <!-- always 00000000? -->
+	<reg32 offset="0xe005" name="GRAS_CNTL">
+		<!-- see also RB_RENDER_CONTROL0 -->
+		<bitfield name="IJ_PERSP_PIXEL" pos="0" type="boolean"/>
+		<bitfield name="IJ_PERSP_CENTROID" pos="1" type="boolean"/>
+		<bitfield name="IJ_PERSP_SAMPLE" pos="2" type="boolean"/>
+		<bitfield name="IJ_LINEAR_PIXEL" pos="3" type="boolean"/>
+		<bitfield name="IJ_LINEAR_CENTROID" pos="4" type="boolean"/>
+		<bitfield name="IJ_LINEAR_SAMPLE" pos="5" type="boolean"/>
+		<bitfield name="COORD_MASK" low="6" high="9" type="hex"/>
+	</reg32>
+	<reg32 offset="0xe006" name="GRAS_CL_GUARDBAND_CLIP_ADJ">
+		<bitfield name="HORZ" low="0" high="9" type="uint"/>
+		<bitfield name="VERT" low="10" high="19" type="uint"/>
+	</reg32>
+	<reg32 offset="0xe010" name="GRAS_CL_VPORT_XOFFSET_0" type="float"/>
+	<reg32 offset="0xe011" name="GRAS_CL_VPORT_XSCALE_0" type="float"/>
+	<reg32 offset="0xe012" name="GRAS_CL_VPORT_YOFFSET_0" type="float"/>
+	<reg32 offset="0xe013" name="GRAS_CL_VPORT_YSCALE_0" type="float"/>
+	<reg32 offset="0xe014" name="GRAS_CL_VPORT_ZOFFSET_0" type="float"/>
+	<reg32 offset="0xe015" name="GRAS_CL_VPORT_ZSCALE_0" type="float"/>
+	<reg32 offset="0xe090" name="GRAS_SU_CNTL">
+		<bitfield name="CULL_FRONT" pos="0" type="boolean"/>
+		<bitfield name="CULL_BACK" pos="1" type="boolean"/>
+		<bitfield name="FRONT_CW" pos="2" type="boolean"/>
+		<bitfield name="LINEHALFWIDTH" low="3" high="10" radix="2" type="fixed"/>
+		<bitfield name="POLY_OFFSET" pos="11" type="boolean"/>
+		<bitfield name="LINE_MODE" pos="13" type="a5xx_line_mode"/>
+		<!-- probably LINEHALFWIDTH is the same as a4xx.. -->
+	</reg32>
+	<reg32 offset="0xe091" name="GRAS_SU_POINT_MINMAX">
+		<bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/>
+		<bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/>
+	</reg32>
+	<reg32 offset="0xe092" name="GRAS_SU_POINT_SIZE" type="fixed" radix="4"/>
+	<reg32 offset="0xe093" name="GRAS_SU_LAYERED"/>
+	<reg32 offset="0xe094" name="GRAS_SU_DEPTH_PLANE_CNTL">
+		<bitfield name="FRAG_WRITES_Z" pos="0" type="boolean"/>
+		<bitfield name="UNK1" pos="1" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xe095" name="GRAS_SU_POLY_OFFSET_SCALE" type="float"/>
+	<reg32 offset="0xe096" name="GRAS_SU_POLY_OFFSET_OFFSET" type="float"/>
+	<reg32 offset="0xe097" name="GRAS_SU_POLY_OFFSET_OFFSET_CLAMP" type="float"/>
+	<!-- duplicates RB_DEPTH_INFO0: -->
+	<reg32 offset="0xe098" name="GRAS_SU_DEPTH_BUFFER_INFO">
+		<bitfield name="DEPTH_FORMAT" low="0" high="2" type="a5xx_depth_format"/>
+	</reg32>
+	<reg32 offset="0xe099" name="GRAS_SU_CONSERVATIVE_RAS_CNTL"/> <!-- always 00000000? -->
+	<!--
+	guessing about window/screen/extent, I think they can in the end be
+	used interchangeably?
+	 -->
+	<reg32 offset="0xe0a0" name="GRAS_SC_CNTL">
+		<bitfield name="BINNING_PASS" pos="0" type="boolean"/>
+		<bitfield name="SAMPLES_PASSED" pos="15" type="boolean"/>
+	</reg32>
+	<!-- note, 0x4 for binning pass when frag writes z?? -->
+	<reg32 offset="0xe0a1" name="GRAS_SC_BIN_CNTL"/> <!-- always 00000000? -->
+	<reg32 offset="0xe0a2" name="GRAS_SC_RAS_MSAA_CNTL">
+		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
+	</reg32>
+	<reg32 offset="0xe0a3" name="GRAS_SC_DEST_MSAA_CNTL">
+		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
+		<bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xe0a4" name="GRAS_SC_SCREEN_SCISSOR_CNTL"/> <!-- always 00000000? -->
+	<reg32 offset="0xe0aa" name="GRAS_SC_SCREEN_SCISSOR_TL_0" type="adreno_reg_xy"/>
+	<reg32 offset="0xe0ab" name="GRAS_SC_SCREEN_SCISSOR_BR_0" type="adreno_reg_xy"/>
+	<reg32 offset="0xe0ca" name="GRAS_SC_VIEWPORT_SCISSOR_TL_0" type="adreno_reg_xy"/>
+	<reg32 offset="0xe0cb" name="GRAS_SC_VIEWPORT_SCISSOR_BR_0" type="adreno_reg_xy"/>
+	<reg32 offset="0xe0ea" name="GRAS_SC_WINDOW_SCISSOR_TL" type="adreno_reg_xy"/>
+	<reg32 offset="0xe0eb" name="GRAS_SC_WINDOW_SCISSOR_BR" type="adreno_reg_xy"/>
+
+	<doc>
+		LRZ:  (Low Resolution Z ??)
+		----
+
+		I think it serves two functions, early discard of primitives in binning
+		pass without needing full resolution depth buffer, and also functions as
+		a depth-prepass, used during the GMEM draws to discard primitives that
+		would not be visible due to later draws.
+
+		The LRZ buffer always seems to be z16 format, regardless of actual
+		depth buffer format.
+
+		Note that LRZ write should be disabled when blend/stencil/etc is enabled,
+		since the occluded primitive can still contribute to final color value
+		of a fragment.
+
+		Only enabled for GL_LESS/GL_LEQUAL/GL_GREATER/GL_GEQUAL?
+	</doc>
+	<reg32 offset="0xe100" name="GRAS_LRZ_CNTL">
+		<bitfield name="ENABLE" pos="0" type="boolean"/>
+		<doc>LRZ write also disabled for blend/etc.</doc>
+		<bitfield name="LRZ_WRITE" pos="1" type="boolean"/>
+		<doc>update MAX instead of MIN value, ie. GL_GREATER/GL_GEQUAL</doc>
+		<bitfield name="GREATER" pos="2" type="boolean"/>
+		<!--
+		b3 set sometimes, when depth buffer isn't cleared.. maybe it
+		invalidates the LRZ buffer?  (Or just the covered positions?
+		 -->
+	</reg32>
+	<reg32 offset="0xe101" name="GRAS_LRZ_BUFFER_BASE_LO"/>
+	<reg32 offset="0xe102" name="GRAS_LRZ_BUFFER_BASE_HI"/>
+	<!--
+	lzr pitch is depth pitch (in pixels) / 8 (aligned to 32)..
+	 -->
+	<doc>
+		Pitch is depth width (in pixels) / 8 (aligned to 32).  Height
+		is also divided by 8 (ie. covers 8x8 pixels)
+	</doc>
+	<reg32 offset="0xe103" name="GRAS_LRZ_BUFFER_PITCH" shr="5" type="uint"/>
+	<reg32 offset="0xe104" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE_LO"/>
+	<reg32 offset="0xe105" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE_HI"/>
+
+	<reg32 offset="0xe140" name="RB_CNTL">
+		<bitfield name="WIDTH" low="0" high="7" shr="5" type="uint"/>
+		<bitfield name="HEIGHT" low="9" high="16" shr="5" type="uint"/>
+		<bitfield name="BYPASS" pos="17" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xe141" name="RB_RENDER_CNTL">
+<!--
+bit 3 set for normal draws
+bit 7 for RECTLIST (clear) when z32s8 (used for clear of depth32?  not set
+	for z32 with no stencil, but maybe in that case separate z/s not used?
+	see mrt-fbo-* zs=2)
+ -->
+		<bitfield name="BINNING_PASS" pos="0" type="boolean"/>
+		<bitfield name="SAMPLES_PASSED" pos="6" type="boolean"/>
+		<bitfield name="DISABLE_COLOR_PIPE" pos="7" type="boolean"/>
+		<!-- why everything twice?? maybe read vs write? -->
+		<!-- UBWC flag buffer enabled for depth/stencil: -->
+		<bitfield name="FLAG_DEPTH" pos="14" type="boolean"/>
+		<bitfield name="FLAG_DEPTH2" pos="15" type="boolean"/>
+		<!-- bitmask of MRTs using UBWC flag buffer: -->
+		<bitfield name="FLAG_MRTS" low="16" high="23"/>
+		<bitfield name="FLAG_MRTS2" low="24" high="31"/>
+	</reg32>
+	<reg32 offset="0xe142" name="RB_RAS_MSAA_CNTL">
+		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
+	</reg32>
+	<reg32 offset="0xe143" name="RB_DEST_MSAA_CNTL">
+		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
+		<bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
+	</reg32>
+	<!--
+	note: maybe not actually called RB_RENDER_CONTROLn (since RB_RENDER_CNTL
+	name comes from kernel and is probably right)
+	 -->
+	<reg32 offset="0xe144" name="RB_RENDER_CONTROL0">
+		<!-- see also GRAS_CNTL -->
+		<bitfield name="IJ_PERSP_PIXEL" pos="0" type="boolean"/>
+		<bitfield name="IJ_PERSP_CENTROID" pos="1" type="boolean"/>
+		<bitfield name="IJ_PERSP_SAMPLE" pos="2" type="boolean"/>
+		<bitfield name="IJ_LINEAR_PIXEL" pos="3" type="boolean"/>
+		<bitfield name="IJ_LINEAR_CENTROID" pos="4" type="boolean"/>
+		<bitfield name="IJ_LINEAR_SAMPLE" pos="5" type="boolean"/>
+		<bitfield name="COORD_MASK" low="6" high="9" type="hex"/>
+	</reg32>
+	<reg32 offset="0xe145" name="RB_RENDER_CONTROL1">
+		<bitfield name="SAMPLEMASK" pos="0" type="boolean"/>
+		<bitfield name="FACENESS" pos="1" type="boolean"/>
+		<bitfield name="SAMPLEID" pos="2" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xe146" name="RB_FS_OUTPUT_CNTL">
+		<!-- bit0 set except for binning pass.. -->
+		<bitfield name="MRT" low="0" high="3" type="uint"/>
+		<bitfield name="FRAG_WRITES_Z" pos="5" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xe147" name="RB_RENDER_COMPONENTS">
+		<bitfield name="RT0" low="0" high="3"/>
+		<bitfield name="RT1" low="4" high="7"/>
+		<bitfield name="RT2" low="8" high="11"/>
+		<bitfield name="RT3" low="12" high="15"/>
+		<bitfield name="RT4" low="16" high="19"/>
+		<bitfield name="RT5" low="20" high="23"/>
+		<bitfield name="RT6" low="24" high="27"/>
+		<bitfield name="RT7" low="28" high="31"/>
+	</reg32>
+	<array offset="0xe150" name="RB_MRT" stride="7" length="8">
+		<reg32 offset="0x0" name="CONTROL">
+			<bitfield name="BLEND" pos="0" type="boolean"/>
+			<bitfield name="BLEND2" pos="1" type="boolean"/>
+			<bitfield name="ROP_ENABLE" pos="2" type="boolean"/>
+			<bitfield name="ROP_CODE" low="3" high="6" type="a3xx_rop_code"/>
+			<bitfield name="COMPONENT_ENABLE" low="7" high="10" type="hex"/>
+		</reg32>
+		<reg32 offset="0x1" name="BLEND_CONTROL">
+			<bitfield name="RGB_SRC_FACTOR" low="0" high="4" type="adreno_rb_blend_factor"/>
+			<bitfield name="RGB_BLEND_OPCODE" low="5" high="7" type="a3xx_rb_blend_opcode"/>
+			<bitfield name="RGB_DEST_FACTOR" low="8" high="12" type="adreno_rb_blend_factor"/>
+			<bitfield name="ALPHA_SRC_FACTOR" low="16" high="20" type="adreno_rb_blend_factor"/>
+			<bitfield name="ALPHA_BLEND_OPCODE" low="21" high="23" type="a3xx_rb_blend_opcode"/>
+			<bitfield name="ALPHA_DEST_FACTOR" low="24" high="28" type="adreno_rb_blend_factor"/>
+		</reg32>
+		<reg32 offset="0x2" name="BUF_INFO">
+			<!--
+			not sure if there is a separate COLOR_SWAP field like on a3xx/a4xx,
+			or if it is inherent in the format.  Will have to play with bits
+			once we get things working and see what happens.  If it is a diff
+			field, it doesn't seem to have the same encoding as a3xx/a4xx.
+			 -->
+			<bitfield name="COLOR_FORMAT" low="0" high="7" type="a5xx_color_fmt"/>
+			<bitfield name="COLOR_TILE_MODE" low="8" high="9" type="a5xx_tile_mode"/>
+			<bitfield name="DITHER_MODE" low="11" high="12" type="adreno_rb_dither_mode"/>
+			<bitfield name="COLOR_SWAP" low="13" high="14" type="a3xx_color_swap"/>
+			<bitfield name="COLOR_SRGB" pos="15" type="boolean"/>
+		</reg32>
+		<!--
+		at least in gmem, things seem to be aligned to pitch of 64..
+		maybe an artifact of tiled format used in gmem?
+		 -->
+		<reg32 offset="0x3" name="PITCH" shr="6" type="uint"/>
+		<reg32 offset="0x4" name="ARRAY_PITCH" shr="6" type="uint"/>
+		<reg32 offset="0x5" name="BASE_LO"/>
+		<reg32 offset="0x6" name="BASE_HI"/>
+	</array>
+	<reg32 offset="0xe1a0" name="RB_BLEND_RED">
+		<bitfield name="UINT" low="0" high="7" type="hex"/>
+		<bitfield name="SINT" low="8" high="15" type="hex"/>
+		<bitfield name="FLOAT" low="16" high="31" type="float"/>
+	</reg32>
+	<reg32 offset="0xe1a1" name="RB_BLEND_RED_F32" type="float"/>
+	<reg32 offset="0xe1a2" name="RB_BLEND_GREEN">
+		<bitfield name="UINT" low="0" high="7" type="hex"/>
+		<bitfield name="SINT" low="8" high="15" type="hex"/>
+		<bitfield name="FLOAT" low="16" high="31" type="float"/>
+	</reg32>
+	<reg32 offset="0xe1a3" name="RB_BLEND_GREEN_F32" type="float"/>
+	<reg32 offset="0xe1a4" name="RB_BLEND_BLUE">
+		<bitfield name="UINT" low="0" high="7" type="hex"/>
+		<bitfield name="SINT" low="8" high="15" type="hex"/>
+		<bitfield name="FLOAT" low="16" high="31" type="float"/>
+	</reg32>
+	<reg32 offset="0xe1a5" name="RB_BLEND_BLUE_F32" type="float"/>
+	<reg32 offset="0xe1a6" name="RB_BLEND_ALPHA">
+		<bitfield name="UINT" low="0" high="7" type="hex"/>
+		<bitfield name="SINT" low="8" high="15" type="hex"/>
+		<bitfield name="FLOAT" low="16" high="31" type="float"/>
+	</reg32>
+	<reg32 offset="0xe1a7" name="RB_BLEND_ALPHA_F32" type="float"/>
+	<reg32 offset="0xe1a8" name="RB_ALPHA_CONTROL">
+		<bitfield name="ALPHA_REF" low="0" high="7" type="hex"/>
+		<bitfield name="ALPHA_TEST" pos="8" type="boolean"/>
+		<bitfield name="ALPHA_TEST_FUNC" low="9" high="11" type="adreno_compare_func"/>
+	</reg32>
+	<reg32 offset="0xe1a9" name="RB_BLEND_CNTL">
+		<!-- per-mrt enable bit -->
+		<bitfield name="ENABLE_BLEND" low="0" high="7"/>
+		<bitfield name="INDEPENDENT_BLEND" pos="8" type="boolean"/>
+		<bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/>
+		<!-- a guess? -->
+		<bitfield name="SAMPLE_MASK" low="16" high="31"/>
+	</reg32>
+	<reg32 offset="0xe1b0" name="RB_DEPTH_PLANE_CNTL">
+		<bitfield name="FRAG_WRITES_Z" pos="0" type="boolean"/>
+		<bitfield name="UNK1" pos="1" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xe1b1" name="RB_DEPTH_CNTL">
+		<bitfield name="Z_TEST_ENABLE" pos="0" type="boolean"/>
+		<bitfield name="Z_WRITE_ENABLE" pos="1" type="boolean"/>
+		<bitfield name="ZFUNC" low="2" high="4" type="adreno_compare_func"/>
+		<doc>Z_READ_ENABLE bit is set for zfunc other than GL_ALWAYS or GL_NEVER</doc>
+		<bitfield name="Z_READ_ENABLE" pos="6" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xe1b2" name="RB_DEPTH_BUFFER_INFO">
+		<bitfield name="DEPTH_FORMAT" low="0" high="2" type="a5xx_depth_format"/>
+	</reg32>
+	<reg32 offset="0xe1b3" name="RB_DEPTH_BUFFER_BASE_LO"/>
+	<reg32 offset="0xe1b4" name="RB_DEPTH_BUFFER_BASE_HI"/>
+	<reg32 offset="0xe1b5" name="RB_DEPTH_BUFFER_PITCH" shr="6" type="uint">
+		<doc>stride of depth/stencil buffer</doc>
+	</reg32>
+	<reg32 offset="0xe1b6" name="RB_DEPTH_BUFFER_ARRAY_PITCH" shr="6" type="uint">
+		<doc>size of layer</doc>
+	</reg32>
+	<reg32 offset="0xe1c0" name="RB_STENCIL_CONTROL">
+		<bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/>
+		<bitfield name="STENCIL_ENABLE_BF" pos="1" type="boolean"/>
+		<!--
+			set for stencil operations that require read from stencil
+			buffer, but not for example for stencil clear (which does
+			not require read).. so guessing this is analogous to
+			READ_DEST_ENABLE for color buffer..
+		 -->
+		<bitfield name="STENCIL_READ" pos="2" type="boolean"/>
+		<bitfield name="FUNC" low="8" high="10" type="adreno_compare_func"/>
+		<bitfield name="FAIL" low="11" high="13" type="adreno_stencil_op"/>
+		<bitfield name="ZPASS" low="14" high="16" type="adreno_stencil_op"/>
+		<bitfield name="ZFAIL" low="17" high="19" type="adreno_stencil_op"/>
+		<bitfield name="FUNC_BF" low="20" high="22" type="adreno_compare_func"/>
+		<bitfield name="FAIL_BF" low="23" high="25" type="adreno_stencil_op"/>
+		<bitfield name="ZPASS_BF" low="26" high="28" type="adreno_stencil_op"/>
+		<bitfield name="ZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/>
+	</reg32>
+	<reg32 offset="0xe1c1" name="RB_STENCIL_INFO">
+		<bitfield name="SEPARATE_STENCIL" pos="0" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xe1c2" name="RB_STENCIL_BASE_LO"/>
+	<reg32 offset="0xe1c3" name="RB_STENCIL_BASE_HI"/>
+	<reg32 offset="0xe1c4" name="RB_STENCIL_PITCH" shr="6" type="uint"/>
+	<reg32 offset="0xe1c5" name="RB_STENCIL_ARRAY_PITCH" shr="6" type="uint"/>
+	<reg32 offset="0xe1c6" name="RB_STENCILREFMASK" type="adreno_rb_stencilrefmask"/>
+	<reg32 offset="0xe1c7" name="RB_STENCILREFMASK_BF" type="adreno_rb_stencilrefmask"/>
+	<reg32 offset="0xe1d0" name="RB_WINDOW_OFFSET" type="adreno_reg_xy"/>
+	<reg32 offset="0xe1d1" name="RB_SAMPLE_COUNT_CONTROL">
+		<bitfield name="COPY" pos="1" type="boolean"/>
+	</reg32>
+
+	<doc>
+		Blits:
+		------
+
+		Blits are triggered by CP_EVENT_WRITE:BLIT, compared to previous
+		generations where they shared most of the gl pipeline and were
+		triggered by CP_DRAW_INDX*
+
+		For gmem->mem blob uses RB_BLIT_CNTL.BUF to specify src of
+		blit (ie MRTn, ZS, etc) and RB_BLIT_DST_LO/HI for destination
+		gpuaddr.  The gmem offset is taken from RB_MRT[n].BASE_LO/HI
+
+		For mem->gmem blob uses just MRT0 or ZS and RB_BLIT_DST_LO/HI
+		for the GMEM offset, and gpuaddr from RB_MRT[0].BASE_LO/HI
+		(I suppose this is just to avoid trashing RB_MRT[1..7]??)
+	</doc>
+	<reg32 offset="0xe210" name="RB_BLIT_CNTL">
+		<bitfield name="BUF" low="0" high="3" type="a5xx_blit_buf"/>
+	</reg32>
+	<reg32 offset="0xe211" name="RB_RESOLVE_CNTL_1" type="adreno_reg_xy"/>
+	<reg32 offset="0xe212" name="RB_RESOLVE_CNTL_2" type="adreno_reg_xy"/>
+	<reg32 offset="0xe213" name="RB_RESOLVE_CNTL_3">
+		<!-- if b0 set, output is in TILE5_3 format -->
+		<bitfield name="TILED" pos="0" type="boolean"/>
+	<!--
+		0xe213:
+		        0x0 mem->gmem
+		        0xf gmem->mem with flag buffer (color)
+		        0x4 gmem->mem without flag buffer (color)
+		        0x7 BYPASS mode flag buffer result (ie. on readpix)
+		            also for gmem->mem preserving tiling
+	-->
+	</reg32>
+	<reg32 offset="0xe214" name="RB_BLIT_DST_LO"/>
+	<reg32 offset="0xe215" name="RB_BLIT_DST_HI"/>
+	<reg32 offset="0xe216" name="RB_BLIT_DST_PITCH" shr="6" type="uint"/>
+	<!-- array-pitch is size of layer -->
+	<reg32 offset="0xe217" name="RB_BLIT_DST_ARRAY_PITCH" shr="6" type="uint"/>
+	<reg32 offset="0xe218" name="RB_CLEAR_COLOR_DW0"/>
+	<reg32 offset="0xe219" name="RB_CLEAR_COLOR_DW1"/>
+	<reg32 offset="0xe21a" name="RB_CLEAR_COLOR_DW2"/>
+	<reg32 offset="0xe21b" name="RB_CLEAR_COLOR_DW3"/>
+	<reg32 offset="0xe21c" name="RB_CLEAR_CNTL">
+		<bitfield name="FAST_CLEAR" pos="1" type="boolean"/>
+		<bitfield name="MSAA_RESOLVE" pos="2" type="boolean"/>
+		<doc>
+			For MASK, if RB_BLIT_CNTL.BUF=BLIT_ZS:
+				1 - depth
+				2 - stencil
+				3 - depth+stencil
+			if RB_BLIT_CNTL.BUF=BLIT_MRTn
+				then probably a component mask, I always see 0xf
+		</doc>
+		<bitfield name="MASK" low="4" high="7"/>
+	</reg32>
+
+	<doc>
+		Buffer Metadata (flag buffers):
+		-------------------------------
+
+		Blob seems to stick some metadata at the front of the buffer,
+		both z/s and MRT.  I think this is same as UBWC (bandwidth
+		compression) metadata that mdp 1.7 and later supports.  See
+		1d3fae5698ce5358caab87a15383b690941697e8 in downstream kernel.
+		UBWC seems to stand for "universal bandwidth compression".
+
+		Before glReadPixels() it does a pair of BYPASS blits (at least
+		if metadata is used) presumably to resolve metadata.
+
+		NOTES: see: getUBwcBlockSize(), getUBwcMetaBufferSize() at
+		https://android.googlesource.com/platform/hardware/qcom/display/+/android-6.0.1_r40/msm8994/libgralloc/alloc_controller.cpp
+		(note that bpp in bytes, not bits, so really cpp)
+
+		Example Layout 2d w/ mipmap levels:
+
+			100x2000, ifmt=GL_RG, fmt=GL_RG16F, type=GL_FLOAT, meta=64x512@0x8000 (7x500)
+				base=c072e000, offset=16384, size=1703936
+
+				color		flags
+			0	c073a000	c0732000	- level 0 flags is address
+			1	c0838000	c0834000	  programmed in texture state
+			2	c0879000	c0877000
+			3	c089a000	c0899000
+			4	c08ab000	c08aa000
+			5	c08b4000	c08b3000
+			6	c08b9000	c08b8000
+			7	c08bc000	c08bb000
+			8	c08be000	c08bd000
+			9	c08c0000	c08bf000
+			10	c08c2000	c08c1000
+
+		ARRAY_PITCH is the combined size of all the levels plus flags,
+		so 0xc08c3000 - 0xc0732000 = 0x00191000 (1642496); each level
+		takes up a minimum of 2 pages (since color and flags parts are
+		each page aligned.
+
+			{ TILE_MODE = TILE5_3 | SWIZ_X = A5XX_TEX_X | SWIZ_Y = A5XX_TEX_Y | SWIZ_Z = A5XX_TEX_ZERO | SWIZ_W = A5XX_TEX_ONE | MIPLVLS = 0 | FMT = TFMT5_16_16_FLOAT | SWAP = WZYX }
+			{ WIDTH = 100 | HEIGHT = 2000 }
+			{ FETCHSIZE = TFETCH5_4_BYTE | PITCH = 512 | TYPE = A5XX_TEX_2D }
+			{ ARRAY_PITCH = 1642496 | 0x18800000 }  - NOTE c2dc always has 0x18800000 but
+			{ BASE_LO = 0xc0732000 }                  this varies for blob gles driver..
+			{ BASE_HI = 0 | DEPTH = 1 }               not sure what it is
+
+
+	</doc>
+	<reg32 offset="0xe240" name="RB_DEPTH_FLAG_BUFFER_BASE_LO"/>
+	<reg32 offset="0xe241" name="RB_DEPTH_FLAG_BUFFER_BASE_HI"/>
+	<reg32 offset="0xe242" name="RB_DEPTH_FLAG_BUFFER_PITCH">
+	</reg32>
+	<array offset="0xe243" name="RB_MRT_FLAG_BUFFER" stride="4" length="8">
+		<reg32 offset="0" name="ADDR_LO"/>
+		<reg32 offset="1" name="ADDR_HI"/>
+		<reg32 offset="2" name="PITCH" shr="6" type="uint"/>
+		<!-- array-pitch is size of layer -->
+		<reg32 offset="3" name="ARRAY_PITCH" shr="6" type="uint"/>
+	</array>
+	<reg32 offset="0xe263" name="RB_BLIT_FLAG_DST_LO"/>
+	<reg32 offset="0xe264" name="RB_BLIT_FLAG_DST_HI"/>
+	<reg32 offset="0xe265" name="RB_BLIT_FLAG_DST_PITCH" shr="6" type="uint"/>
+	<!-- array-pitch is size of layer -->
+	<reg32 offset="0xe266" name="RB_BLIT_FLAG_DST_ARRAY_PITCH" shr="6" type="uint"/>
+
+	<reg32 offset="0xe267" name="RB_SAMPLE_COUNT_ADDR_LO"/>
+	<reg32 offset="0xe268" name="RB_SAMPLE_COUNT_ADDR_HI"/>
+
+	<reg32 offset="0xe280" name="VPC_CNTL_0">
+		<doc>
+			num of varyings plus four for gl_Position (plus one if gl_PointSize)
+			plus # of transform-feedback (streamout) varyings if using the
+			hw streamout (rather than stg instructions in shader)
+		</doc>
+		<bitfield name="STRIDE_IN_VPC" low="0" high="6" type="uint"/>
+		<bitfield name="VARYING" pos="11" type="boolean"/>
+	</reg32>
+	<array offset="0xe282" name="VPC_VARYING_INTERP" stride="1" length="8">
+		<reg32 offset="0x0" name="MODE"/>
+	</array>
+	<array offset="0xe28a" name="VPC_VARYING_PS_REPL" stride="1" length="8">
+		<reg32 offset="0x0" name="MODE"/>
+	</array>
+	<reg32 offset="0xe292" name="UNKNOWN_E292"/>
+	<reg32 offset="0xe293" name="UNKNOWN_E293"/>
+	<array offset="0xe294" name="VPC_VAR" stride="1" length="4">
+		<!-- one bit per varying component: -->
+		<reg32 offset="0" name="DISABLE"/>
+	</array>
+	<reg32 offset="0xe298" name="VPC_GS_SIV_CNTL"/>
+	<reg32 offset="0xe29a" name="VPC_CLIP_CNTL">
+		<bitfield name="CLIP_MASK" low="0" high="7" type="uint"/>
+		<!-- there can be up to 8 total clip/cull distance outputs,
+		     but apparenly VPC can only deal with vec4, so when there are
+		     more than 4 outputs a second location needs to be programmed
+		-->
+		<bitfield name="CLIP_DIST_03_LOC" low="8" high="15" type="uint"/>
+		<bitfield name="CLIP_DIST_47_LOC" low="16" high="23" type="uint"/>
+	</reg32>
+
+	<reg32 offset="0xe29d" name="VPC_PACK">
+		<bitfield name="NUMNONPOSVAR" low="0" high="7" type="uint"/>
+		<!--
+		This seems to be the OUTLOC for the psize output.  It could possibly
+		be the max-OUTLOC position, but it is only set when VS writes psize
+		(and blob always puts psize at highest OUTLOC)
+		 -->
+		<bitfield name="PSIZELOC" low="8" high="15" type="uint"/>
+	</reg32>
+	<reg32 offset="0xe2a0" name="VPC_FS_PRIMITIVEID_CNTL"/>
+
+	<doc>
+		Stream-Out:
+		-----------
+
+		VPC_SO[0..3] registers setup details about streamout buffers, and
+		number of components to write to each.
+
+		VPC_SO_PROG provides the mapping between output varyings and the SO
+		buffers.  It is written multiple times (via a CP_CONTEXT_REG_BUNCH
+		packet, not sure if that matters), each write can handle up to two
+		components of stream-out output.  Order matches up to OUTLOC,
+		including padding.  So, if outputting first 3 varyings:
+
+			SP_VS_OUT[0].REG: { A_REGID = r0.w | A_COMPMASK = 0xf | B_REGID = r0.x | B_COMPMASK = 0x7 }
+			SP_VS_OUT[0x1].REG: { A_REGID = r1.w | A_COMPMASK = 0x3 | B_REGID = r2.y | B_COMPMASK = 0xf }
+			SP_VS_VPC_DST[0].REG: { OUTLOC0 = 0 | OUTLOC1 = 4 | OUTLOC2 = 8 | OUTLOC3 = 12 }
+
+		Then:
+
+			VPC_SO_PROG: { A_BUF = 0 | A_OFF = 0 | A_EN | A_BUF = 0 | B_OFF = 4 | B_EN }
+			VPC_SO_PROG: { A_BUF = 0 | A_OFF = 8 | A_EN | A_BUF = 0 | B_OFF = 12 | B_EN }
+			VPC_SO_PROG: { A_BUF = 2 | A_OFF = 0 | A_EN | A_BUF = 2 | B_OFF = 4 | B_EN }
+			VPC_SO_PROG: { A_BUF = 2 | A_OFF = 8 | A_EN | A_BUF = 0 | B_OFF = 0 }
+			VPC_SO_PROG: { A_BUF = 1 | A_OFF = 0 | A_EN | A_BUF = 1 | B_OFF = 4 | B_EN }
+
+		Note that varying order is OUTLOC0, OUTLOC2, OUTLOC1, and note
+		the padding between OUTLOC1 and OUTLOC2.
+
+		The BUF bitfield indicates which of the four streamout buffers
+		to write into at the specified offset.
+
+		The VPC_SO[n].FLUSH_BASE_LO/HI is used for hw to write back next
+		offset which gets loaded back into VPC_SO[n].BUFFER_OFFSET via a
+		CP_MEM_TO_REG.  Probably can be ignored until we have GS/etc, at
+		which point we can't calculate the offset on the CPU.
+	</doc>
+	<reg32 offset="0xe2a1" name="VPC_SO_BUF_CNTL">
+		<bitfield name="BUF0" pos="0" type="boolean"/>
+		<bitfield name="BUF1" pos="3" type="boolean"/>
+		<bitfield name="BUF2" pos="6" type="boolean"/>
+		<bitfield name="BUF3" pos="9" type="boolean"/>
+		<bitfield name="ENABLE" pos="15" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xe2a2" name="VPC_SO_OVERRIDE">
+		<bitfield name="SO_DISABLE" pos="0" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xe2a3" name="VPC_SO_CNTL">
+		<!-- always 0x10000 when SO enabled.. -->
+		<bitfield name="ENABLE" pos="16" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xe2a4" name="VPC_SO_PROG">
+		<bitfield name="A_BUF" low="0" high="1" type="uint"/>
+		<bitfield name="A_OFF" low="2" high="10" shr="2" type="uint"/>
+		<bitfield name="A_EN" pos="11" type="boolean"/>
+		<bitfield name="B_BUF" low="12" high="13" type="uint"/>
+		<bitfield name="B_OFF" low="14" high="22" shr="2" type="uint"/>
+		<bitfield name="B_EN" pos="23" type="boolean"/>
+	</reg32>
+	<array offset="0xe2a7" name="VPC_SO" stride="7" length="4">
+		<reg32 offset="0" name="BUFFER_BASE_LO"/>
+		<reg32 offset="1" name="BUFFER_BASE_HI"/>
+		<reg32 offset="2" name="BUFFER_SIZE"/>
+		<reg32 offset="3" name="NCOMP"/>  <!-- component count -->
+		<reg32 offset="4" name="BUFFER_OFFSET"/>
+		<reg32 offset="5" name="FLUSH_BASE_LO"/>
+		<reg32 offset="6" name="FLUSH_BASE_HI"/>
+	</array>
+
+	<reg32 offset="0xe384" name="PC_PRIMITIVE_CNTL">
+		<!-- # of varyings plus four for gl_Position (plus one if gl_PointSize) -->
+		<bitfield name="STRIDE_IN_VPC" low="0" high="6" type="uint"/>
+		<bitfield name="PRIMITIVE_RESTART" pos="8" type="boolean"/>
+		<bitfield name="COUNT_PRIMITIVES" pos="9" type="boolean"/><!-- enabled when gl_PrimitiveIDIn is used -->
+		<bitfield name="PROVOKING_VTX_LAST" pos="10" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xe385" name="PC_PRIM_VTX_CNTL">
+		<bitfield name="PSIZE" pos="11" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xe388" name="PC_RASTER_CNTL">
+		<bitfield name="POLYMODE_FRONT_PTYPE" low="0" high="2" type="adreno_pa_su_sc_draw"/>
+		<bitfield name="POLYMODE_BACK_PTYPE" low="3" high="5" type="adreno_pa_su_sc_draw"/>
+		<bitfield name="POLYMODE_ENABLE" pos="6" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xe389" name="PC_CLIP_CNTL">
+		<bitfield name="CLIP_MASK" low="0" high="7"/>
+	</reg32>
+	<reg32 offset="0xe38c" name="PC_RESTART_INDEX"/>
+	<reg32 offset="0xe38d" name="PC_GS_LAYERED"/>
+	<reg32 offset="0xe38e" name="PC_GS_PARAM">
+		<bitfield name="MAX_VERTICES" low="0" high="9" type="uint"/><!-- vertices - 1 -->
+		<bitfield name="INVOCATIONS" low="11" high="15" type="uint"/><!-- invoc - 1 -->
+		<bitfield name="PRIMTYPE" low="23" high="24" type="adreno_pa_su_sc_draw"/>
+	</reg32>
+	<reg32 offset="0xe38f" name="PC_HS_PARAM">
+		<bitfield name="VERTICES_OUT" low="0" high="5" type="uint"/>
+		<bitfield name="SPACING" low="21" high="22" type="a4xx_tess_spacing"/>
+		<bitfield name="CW" pos="23" type="boolean"/>
+		<bitfield name="CONNECTED" pos="24" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xe3b0" name="PC_POWER_CNTL"/>
+
+	<reg32 offset="0xe400" name="VFD_CONTROL_0">
+		<bitfield name="VTXCNT" low="0" high="5" type="uint"/>
+	</reg32>
+	<reg32 offset="0xe401" name="VFD_CONTROL_1">
+		<bitfield name="REGID4VTX" low="0" high="7" type="a3xx_regid"/>
+		<bitfield name="REGID4INST" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="REGID4PRIMID" low="16" high="23" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0xe402" name="VFD_CONTROL_2">
+		<bitfield name="REGID_PATCHID" low="0" high="7" type="a3xx_regid"/><!-- same as VFD_CONTROL_3.REGID_PATCHID? -->
+	</reg32>
+	<reg32 offset="0xe403" name="VFD_CONTROL_3">
+		<bitfield name="REGID_PATCHID" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="REGID_TESSX" low="16" high="23" type="a3xx_regid"/>
+		<bitfield name="REGID_TESSY" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0xe404" name="VFD_CONTROL_4">
+	</reg32>
+	<reg32 offset="0xe405" name="VFD_CONTROL_5">
+		<!-- b0 set if gl_PrimitiveID used in fs ?? -->
+	</reg32>
+	<reg32 offset="0xe408" name="VFD_INDEX_OFFSET"/>
+	<reg32 offset="0xe409" name="VFD_INSTANCE_START_OFFSET"/>
+	<array offset="0xe40a" name="VFD_FETCH" stride="4" length="32">
+		<reg32 offset="0x0" name="BASE_LO"/>
+		<reg32 offset="0x1" name="BASE_HI"/>
+		<reg32 offset="0x2" name="SIZE" type="uint"/>
+		<reg32 offset="0x3" name="STRIDE" type="uint"/>
+	</array>
+	<array offset="0xe48a" name="VFD_DECODE" stride="2" length="32">
+		<reg32 offset="0x0" name="INSTR">
+			<!-- IDX appears to index into VFD_FETCH[] -->
+			<bitfield name="IDX" low="0" high="4" type="uint"/>
+			<bitfield name="INSTANCED" pos="17" type="boolean"/>
+			<bitfield name="FORMAT" low="20" high="27" type="a5xx_vtx_fmt"/>
+			<bitfield name="SWAP" low="28" high="29" type="a3xx_color_swap"/>
+			<bitfield name="UNK30" pos="30" type="boolean"/>
+			<bitfield name="FLOAT" pos="31" type="boolean"/>
+		</reg32>
+		<reg32 offset="0x1" name="STEP_RATE"/> <!-- ??? -->
+	</array>
+	<array offset="0xe4ca" name="VFD_DEST_CNTL" stride="1" length="32">
+		<reg32 offset="0x0" name="INSTR">
+			<bitfield name="WRITEMASK" low="0" high="3" type="hex"/>
+			<bitfield name="REGID" low="4" high="11" type="a3xx_regid"/>
+		</reg32>
+	</array>
+	<reg32 offset="0xe4f0" name="VFD_POWER_CNTL"/>
+
+	<!-- 0x0 for compute, 0x10 for 3d? -->
+	<reg32 offset="0xe580" name="SP_SP_CNTL"/>
+
+	<bitset name="a5xx_xs_config" inline="yes">
+		<bitfield name="ENABLED" pos="0" type="boolean"/>
+		<bitfield name="CONSTOBJECTOFFSET" low="1" high="7" type="uint"/>
+		<bitfield name="SHADEROBJOFFSET" low="8" high="14" type="uint"/>
+	</bitset>
+	<bitset name="a5xx_xs_cntl" inline="yes">
+		<bitfield name="SSBO_ENABLE" pos="0" type="boolean"/>
+		<!--
+		no idea high bit.. could be this is amount of on-chip memory used
+		rather than total size?
+		 -->
+		<bitfield name="INSTRLEN" low="1" high="31" type="uint"/>
+	</bitset>
+	<bitset name="a5xx_sp_xs_ctrl_reg0" inline="yes">
+		<!-- bit1 almost always set -->
+		<!-- set for "buffer mode" (ie. shader small enough to fit internally) -->
+		<bitfield name="BUFFER" pos="2" type="boolean"/>
+		<!-- 24 or more (full size) GPRS and blob uses TWO_QUADS instead of FOUR_QUADS -->
+		<bitfield name="THREADSIZE" pos="3" type="a3xx_threadsize"/>
+		<bitfield name="HALFREGFOOTPRINT" low="4" high="9" type="uint"/>
+		<bitfield name="FULLREGFOOTPRINT" low="10" high="15" type="uint"/>
+		<bitfield name="VARYING" pos="16" type="boolean"/>
+		<bitfield name="PIXLODENABLE" pos="20" type="boolean"/>
+		<!-- seems to be nesting level for flow control:.. -->
+		<bitfield name="BRANCHSTACK" low="25" high="31" type="uint"/>
+	</bitset>
+	<!-- assuming things appear in same relative order as a4xx: -->
+	<!-- duplicated exactly w/ corresponding HLSQ_ regs starting at 0xe78b.. -->
+	<reg32 offset="0xe584" name="SP_VS_CONFIG" type="a5xx_xs_config"/>
+	<reg32 offset="0xe585" name="SP_FS_CONFIG" type="a5xx_xs_config"/>
+	<reg32 offset="0xe586" name="SP_HS_CONFIG" type="a5xx_xs_config"/>
+	<reg32 offset="0xe587" name="SP_DS_CONFIG" type="a5xx_xs_config"/>
+	<reg32 offset="0xe588" name="SP_GS_CONFIG" type="a5xx_xs_config"/>
+	<reg32 offset="0xe589" name="SP_CS_CONFIG" type="a5xx_xs_config"/>
+	<reg32 offset="0xe58a" name="SP_VS_CONFIG_MAX_CONST"/>
+	<reg32 offset="0xe58b" name="SP_FS_CONFIG_MAX_CONST"/>
+	<reg32 offset="0xe590" name="SP_VS_CTRL_REG0" type="a5xx_sp_xs_ctrl_reg0"/>
+	<reg32 offset="0xe592" name="SP_PRIMITIVE_CNTL">
+		<!-- # of VS outputs including pos/psize -->
+		<bitfield name="VSOUT" low="0" high="4" type="uint"/>
+	</reg32>
+	<array offset="0xe593" name="SP_VS_OUT" stride="1" length="16">
+		<reg32 offset="0x0" name="REG">
+			<bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
+			<bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
+			<bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
+			<bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
+		</reg32>
+	</array>
+	<!--
+	Starting with a5xx, position/psize outputs from shader end up in the
+	SP_VS_OUT map, with highest OUTLOCn position.  (Generally they are
+	the last entries too, except when gl_PointCoord is used, blob inserts
+	an extra varying after, but with a lower OUTLOC position.  If present,
+	psize is last, preceded by position.
+	 -->
+	<array offset="0xe5a3" name="SP_VS_VPC_DST" stride="1" length="8">
+		<reg32 offset="0x0" name="REG">
+			<bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
+			<bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
+			<bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
+			<bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
+		</reg32>
+	</array>
+	<reg32 offset="0xe5ab" name="UNKNOWN_E5AB"/>
+	<reg32 offset="0xe5ac" name="SP_VS_OBJ_START_LO"/>
+	<reg32 offset="0xe5ad" name="SP_VS_OBJ_START_HI"/>
+
+	<bitset name="a5xx_sp_xs_pvt_mem_param" inline="yes">
+		<bitfield name="MEMSIZEPERITEM" low="0" high="7" shr="9">
+			<doc>The size of memory that ldp/stp can address.</doc>
+		</bitfield>
+		<bitfield name="HWSTACKOFFSET" low="8" high="23" shr="11" type="uint"/>
+		<bitfield name="HWSTACKSIZEPERTHREAD" low="24" high="31">
+                        <doc>Guessing that this is the same as a3xx/a6xx.</doc>
+		</bitfield>
+	</bitset>
+
+	<bitset name="a5xx_sp_xs_pvt_mem_size" inline="yes">
+		<bitfield name="TOTALPVTMEMSIZE" low="0" high="17" shr="12"/>
+	</bitset>
+
+	<reg32 offset="0xe5ae" name="SP_VS_PVT_MEM_PARAM" type="a5xx_sp_xs_pvt_mem_param"/>
+	<reg64 offset="0xe5af" name="SP_VS_PVT_MEM_ADDR" type="waddress" align="32"/>
+	<reg32 offset="0xe5b1" name="SP_VS_PVT_MEM_SIZE" type="a5xx_sp_xs_pvt_mem_size"/>
+	<reg32 offset="0xe5c0" name="SP_FS_CTRL_REG0" type="a5xx_sp_xs_ctrl_reg0"/>
+	<reg32 offset="0xe5c2" name="UNKNOWN_E5C2"/>
+	<reg32 offset="0xe5c3" name="SP_FS_OBJ_START_LO"/>
+	<reg32 offset="0xe5c4" name="SP_FS_OBJ_START_HI"/>
+	<reg32 offset="0xe5c5" name="SP_FS_PVT_MEM_PARAM" type="a5xx_sp_xs_pvt_mem_param"/>
+	<reg64 offset="0xe5c6" name="SP_FS_PVT_MEM_ADDR" type="waddress" align="32"/>
+	<reg32 offset="0xe5c8" name="SP_FS_PVT_MEM_SIZE" type="a5xx_sp_xs_pvt_mem_size"/>
+	<reg32 offset="0xe5c9" name="SP_BLEND_CNTL">
+		<!-- per-mrt enable bit -->
+		<bitfield name="ENABLE_BLEND" low="0" high="7"/>
+		<bitfield name="UNK8" pos="8" type="boolean"/>
+		<bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xe5ca" name="SP_FS_OUTPUT_CNTL">
+		<bitfield name="MRT" low="0" high="3" type="uint"/>
+		<bitfield name="DEPTH_REGID" low="5" high="12" type="a3xx_regid"/>
+		<bitfield name="SAMPLEMASK_REGID" low="13" high="20" type="a3xx_regid"/>
+	</reg32>
+	<array offset="0xe5cb" name="SP_FS_OUTPUT" stride="1" length="8">
+		<doc>per MRT</doc>
+		<reg32 offset="0x0" name="REG">
+			<bitfield name="REGID" low="0" high="7" type="a3xx_regid"/>
+			<bitfield name="HALF_PRECISION" pos="8" type="boolean"/>
+		</reg32>
+	</array>
+	<array offset="0xe5d3" name="SP_FS_MRT" stride="1" length="8">
+		<reg32 offset="0" name="REG">
+			<bitfield name="COLOR_FORMAT" low="0" high="7" type="a5xx_color_fmt"/>
+			<bitfield name="COLOR_SINT" pos="8" type="boolean"/>
+			<bitfield name="COLOR_UINT" pos="9" type="boolean"/>
+			<bitfield name="COLOR_SRGB" pos="10" type="boolean"/>
+		</reg32>
+	</array>
+	<!--
+	e5db/e5dc seems to look related to some optimization to do sample from
+	texture using varying value directly before shader thread starts?  I
+	guess that could optimize common simple frag shaders..
+	 -->
+	<reg32 offset="0xe5db" name="UNKNOWN_E5DB"/>
+	<reg32 offset="0xe5f0" name="SP_CS_CTRL_REG0" type="a5xx_sp_xs_ctrl_reg0"/>
+	<reg32 offset="0xe5f2" name="UNKNOWN_E5F2"/>
+	<reg32 offset="0xe5f3" name="SP_CS_OBJ_START_LO"/>
+	<reg32 offset="0xe5f4" name="SP_CS_OBJ_START_HI"/>
+	<reg32 offset="0xe5f5" name="SP_CS_PVT_MEM_PARAM" type="a5xx_sp_xs_pvt_mem_param"/>
+	<reg64 offset="0xe5f6" name="SP_CS_PVT_MEM_ADDR" type="waddress" align="32"/>
+	<reg32 offset="0xe5f8" name="SP_CS_PVT_MEM_SIZE" type="a5xx_sp_xs_pvt_mem_size"/>
+
+	<!-- e5f9 something compute related.. seems to change when HLSQ_CS_CNTL_1 changes -->
+
+	<reg32 offset="0xe600" name="SP_HS_CTRL_REG0" type="a5xx_sp_xs_ctrl_reg0"/>
+	<reg32 offset="0xe602" name="UNKNOWN_E602"/>
+	<reg32 offset="0xe603" name="SP_HS_OBJ_START_LO"/>
+	<reg32 offset="0xe604" name="SP_HS_OBJ_START_HI"/>
+	<reg32 offset="0xe605" name="SP_HS_PVT_MEM_PARAM" type="a5xx_sp_xs_pvt_mem_param"/>
+	<reg64 offset="0xe606" name="SP_HS_PVT_MEM_ADDR" type="waddress" align="32"/>
+	<reg32 offset="0xe608" name="SP_HS_PVT_MEM_SIZE" type="a5xx_sp_xs_pvt_mem_size"/>
+	<reg32 offset="0xe610" name="SP_DS_CTRL_REG0" type="a5xx_sp_xs_ctrl_reg0"/>
+	<reg32 offset="0xe62b" name="UNKNOWN_E62B"/>
+	<reg32 offset="0xe62c" name="SP_DS_OBJ_START_LO"/>
+	<reg32 offset="0xe62d" name="SP_DS_OBJ_START_HI"/>
+	<reg32 offset="0xe62e" name="SP_DS_PVT_MEM_PARAM" type="a5xx_sp_xs_pvt_mem_param"/>
+	<reg64 offset="0xe62f" name="SP_DS_PVT_MEM_ADDR" type="waddress" align="32"/>
+	<reg32 offset="0xe631" name="SP_DS_PVT_MEM_SIZE" type="a5xx_sp_xs_pvt_mem_size"/>
+	<reg32 offset="0xe640" name="SP_GS_CTRL_REG0" type="a5xx_sp_xs_ctrl_reg0"/>
+	<reg32 offset="0xe65b" name="UNKNOWN_E65B"/>
+	<reg32 offset="0xe65c" name="SP_GS_OBJ_START_LO"/>
+	<reg32 offset="0xe65d" name="SP_GS_OBJ_START_HI"/>
+	<reg32 offset="0xe65e" name="SP_GS_PVT_MEM_PARAM" type="a5xx_sp_xs_pvt_mem_param"/>
+	<reg64 offset="0xe65f" name="SP_GS_PVT_MEM_ADDR" type="waddress" align="32"/>
+	<reg32 offset="0xe661" name="SP_GS_PVT_MEM_SIZE" type="a5xx_sp_xs_pvt_mem_size"/>
+
+	<reg32 offset="0xe704" name="TPL1_TP_RAS_MSAA_CNTL">
+		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
+	</reg32>
+	<reg32 offset="0xe705" name="TPL1_TP_DEST_MSAA_CNTL">
+		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
+		<bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
+	</reg32>
+	<!-- either blob is doing it wrong, or this is not per-stage anymore: -->
+	<reg32 offset="0xe706" name="TPL1_TP_BORDER_COLOR_BASE_ADDR_LO"/>
+	<reg32 offset="0xe707" name="TPL1_TP_BORDER_COLOR_BASE_ADDR_HI"/>
+
+	<!--
+	so these have the same info that is normally in the CP_LOAD_STATE
+	packets.. not sure if they are normally written by pm4/me or if the
+	CP_LOAD_STATE mechanism is deprecated?
+	 -->
+	<reg32 offset="0xe700" name="TPL1_VS_TEX_COUNT" type="uint"/>
+	<reg32 offset="0xe701" name="TPL1_HS_TEX_COUNT" type="uint"/>
+	<reg32 offset="0xe702" name="TPL1_DS_TEX_COUNT" type="uint"/>
+	<reg32 offset="0xe703" name="TPL1_GS_TEX_COUNT" type="uint"/>
+
+	<reg32 offset="0xe722" name="TPL1_VS_TEX_SAMP_LO"/>
+	<reg32 offset="0xe723" name="TPL1_VS_TEX_SAMP_HI"/>
+	<reg32 offset="0xe724" name="TPL1_HS_TEX_SAMP_LO"/>
+	<reg32 offset="0xe725" name="TPL1_HS_TEX_SAMP_HI"/>
+	<reg32 offset="0xe726" name="TPL1_DS_TEX_SAMP_LO"/>
+	<reg32 offset="0xe727" name="TPL1_DS_TEX_SAMP_HI"/>
+	<reg32 offset="0xe728" name="TPL1_GS_TEX_SAMP_LO"/>
+	<reg32 offset="0xe729" name="TPL1_GS_TEX_SAMP_HI"/>
+
+	<reg32 offset="0xe72a" name="TPL1_VS_TEX_CONST_LO"/>
+	<reg32 offset="0xe72b" name="TPL1_VS_TEX_CONST_HI"/>
+	<reg32 offset="0xe72c" name="TPL1_HS_TEX_CONST_LO"/>
+	<reg32 offset="0xe72d" name="TPL1_HS_TEX_CONST_HI"/>
+	<reg32 offset="0xe72e" name="TPL1_DS_TEX_CONST_LO"/>
+	<reg32 offset="0xe72f" name="TPL1_DS_TEX_CONST_HI"/>
+	<reg32 offset="0xe730" name="TPL1_GS_TEX_CONST_LO"/>
+	<reg32 offset="0xe731" name="TPL1_GS_TEX_CONST_HI"/>
+
+	<reg32 offset="0xe750" name="TPL1_FS_TEX_COUNT" type="uint"/>
+	<reg32 offset="0xe751" name="TPL1_CS_TEX_COUNT" type="uint"/>
+
+	<reg32 offset="0xe75a" name="TPL1_FS_TEX_SAMP_LO"/>
+	<reg32 offset="0xe75b" name="TPL1_FS_TEX_SAMP_HI"/>
+	<reg32 offset="0xe75c" name="TPL1_CS_TEX_SAMP_LO"/>
+	<reg32 offset="0xe75d" name="TPL1_CS_TEX_SAMP_HI"/>
+	<reg32 offset="0xe75e" name="TPL1_FS_TEX_CONST_LO"/>
+	<reg32 offset="0xe75f" name="TPL1_FS_TEX_CONST_HI"/>
+	<reg32 offset="0xe760" name="TPL1_CS_TEX_CONST_LO"/>
+	<reg32 offset="0xe761" name="TPL1_CS_TEX_CONST_HI"/>
+
+	<reg32 offset="0xe764" name="TPL1_TP_FS_ROTATION_CNTL"/>
+
+	<reg32 offset="0xe784" name="HLSQ_CONTROL_0_REG">
+		<!-- 24 or more (full size) GPRS and blob uses TWO_QUADS instead of FOUR_QUADS -->
+		<bitfield name="FSTHREADSIZE" pos="0" type="a3xx_threadsize"/>
+		<bitfield name="CSTHREADSIZE" pos="2" type="a3xx_threadsize"/>
+	</reg32>
+	<reg32 offset="0xe785" name="HLSQ_CONTROL_1_REG">
+		<!-- I guess.. not set exactly same as a4xx, but similar: -->
+		<bitfield name="PRIMALLOCTHRESHOLD" low="0" high="5" type="uint"/>
+	</reg32>
+	<reg32 offset="0xe786" name="HLSQ_CONTROL_2_REG">
+		<bitfield name="FACEREGID" low="0" high="7" type="a3xx_regid"/>
+		<!-- SAMPLEID is loaded into a half-precision register: -->
+		<bitfield name="SAMPLEID" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="SAMPLEMASK" low="16" high="23" type="a3xx_regid"/>
+		<bitfield name="CENTERRHW" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0xe787" name="HLSQ_CONTROL_3_REG">
+		<!-- register loaded with position (bary.f) -->
+		<bitfield name="IJ_PERSP_PIXEL" low="0" high="7" type="a3xx_regid"/>
+		<bitfield name="IJ_LINEAR_PIXEL" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="IJ_PERSP_CENTROID" low="16" high="23" type="a3xx_regid"/>
+		<bitfield name="IJ_LINEAR_CENTROID" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0xe788" name="HLSQ_CONTROL_4_REG">
+		<bitfield name="IJ_PERSP_SAMPLE" low="0" high="7" type="a3xx_regid"/>
+		<bitfield name="IJ_LINEAR_SAMPLE" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="XYCOORDREGID" low="16" high="23" type="a3xx_regid"/>
+		<bitfield name="ZWCOORDREGID" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<!--
+	0x020fffff for normal draws, 0x1f00000 for compute.. maybe what state
+	is enabled?  We could probably try disabling different bits and see
+	what breaks to figure out which is what:
+	 -->
+	<reg32 offset="0xe78a" name="HLSQ_UPDATE_CNTL"/>
+	<reg32 offset="0xe78b" name="HLSQ_VS_CONFIG" type="a5xx_xs_config"/>
+	<reg32 offset="0xe78c" name="HLSQ_FS_CONFIG" type="a5xx_xs_config"/>
+	<reg32 offset="0xe78d" name="HLSQ_HS_CONFIG" type="a5xx_xs_config"/>
+	<reg32 offset="0xe78e" name="HLSQ_DS_CONFIG" type="a5xx_xs_config"/>
+	<reg32 offset="0xe78f" name="HLSQ_GS_CONFIG" type="a5xx_xs_config"/>
+	<reg32 offset="0xe790" name="HLSQ_CS_CONFIG" type="a5xx_xs_config"/>
+	<reg32 offset="0xe791" name="HLSQ_VS_CNTL" type="a5xx_xs_cntl"/>
+	<reg32 offset="0xe792" name="HLSQ_FS_CNTL" type="a5xx_xs_cntl"/>
+	<reg32 offset="0xe793" name="HLSQ_HS_CNTL" type="a5xx_xs_cntl"/>
+	<reg32 offset="0xe794" name="HLSQ_DS_CNTL" type="a5xx_xs_cntl"/>
+	<reg32 offset="0xe795" name="HLSQ_GS_CNTL" type="a5xx_xs_cntl"/>
+	<reg32 offset="0xe796" name="HLSQ_CS_CNTL" type="a5xx_xs_cntl"/>
+	<reg32 offset="0xe7b9" name="HLSQ_CS_KERNEL_GROUP_X"/>
+	<reg32 offset="0xe7ba" name="HLSQ_CS_KERNEL_GROUP_Y"/>
+	<reg32 offset="0xe7bb" name="HLSQ_CS_KERNEL_GROUP_Z"/>
+	<reg32 offset="0xe7b0" name="HLSQ_CS_NDRANGE_0">
+		<bitfield name="KERNELDIM" low="0" high="1" type="uint"/>
+		<!-- localsize is value minus one: -->
+		<bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/>
+		<bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/>
+		<bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0xe7b1" name="HLSQ_CS_NDRANGE_1">
+		<bitfield name="GLOBALSIZE_X" low="0" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0xe7b2" name="HLSQ_CS_NDRANGE_2">
+		<bitfield name="GLOBALOFF_X" low="0" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0xe7b3" name="HLSQ_CS_NDRANGE_3">
+		<bitfield name="GLOBALSIZE_Y" low="0" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0xe7b4" name="HLSQ_CS_NDRANGE_4">
+		<bitfield name="GLOBALOFF_Y" low="0" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0xe7b5" name="HLSQ_CS_NDRANGE_5">
+		<bitfield name="GLOBALSIZE_Z" low="0" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0xe7b6" name="HLSQ_CS_NDRANGE_6">
+		<bitfield name="GLOBALOFF_Z" low="0" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0xe7b7" name="HLSQ_CS_CNTL_0">
+		<bitfield name="WGIDCONSTID" low="0" high="7" type="a3xx_regid"/>
+		<!-- possibly one of these is KERNELDIMCONSTID? -->
+		<!--
+		UNK0 appears to be NUMWGCONSTID.. but only works in certain
+		cases?  Blob doesn't appear to use it, but instead emits
+		these via const (uniform).  Which requires some shenanigans
+		for indirect draws when the offset is not strongly aligned
+		enough to use as EXT_SRC_ADDR in CP_LOAD_STATE
+		 -->
+		<bitfield name="UNK0" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="UNK1" low="16" high="23" type="a3xx_regid"/>
+		<bitfield name="LOCALIDREGID" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0xe7b8" name="HLSQ_CS_CNTL_1"/>
+	<reg32 offset="0xe7c0" name="UNKNOWN_E7C0"/>
+	<reg32 offset="0xe7c3" name="HLSQ_VS_CONSTLEN" type="uint"/>
+	<reg32 offset="0xe7c4" name="HLSQ_VS_INSTRLEN" type="uint"/>
+	<reg32 offset="0xe7c5" name="UNKNOWN_E7C5"/>
+	<reg32 offset="0xe7c8" name="HLSQ_HS_CONSTLEN" type="uint"/>
+	<reg32 offset="0xe7c9" name="HLSQ_HS_INSTRLEN" type="uint"/>
+	<reg32 offset="0xe7ca" name="UNKNOWN_E7CA"/>
+	<reg32 offset="0xe7cd" name="HLSQ_DS_CONSTLEN" type="uint"/>
+	<reg32 offset="0xe7ce" name="HLSQ_DS_INSTRLEN" type="uint"/>
+	<reg32 offset="0xe7cf" name="UNKNOWN_E7CF"/>
+	<reg32 offset="0xe7d2" name="HLSQ_GS_CONSTLEN" type="uint"/>
+	<reg32 offset="0xe7d3" name="HLSQ_GS_INSTRLEN" type="uint"/>
+	<reg32 offset="0xe7d4" name="UNKNOWN_E7D4"/>
+	<reg32 offset="0xe7d7" name="HLSQ_FS_CONSTLEN" type="uint"/>
+	<reg32 offset="0xe7d8" name="HLSQ_FS_INSTRLEN" type="uint"/>
+	<reg32 offset="0xe7d9" name="UNKNOWN_E7D9"/>
+	<reg32 offset="0xe7dc" name="HLSQ_CS_CONSTLEN" type="uint"/>
+	<reg32 offset="0xe7dd" name="HLSQ_CS_INSTRLEN" type="uint"/>
+
+	<!--
+		Separate blit/2d or dma engine?  Seems to get used sometimes for
+		texture uploads, where a4xx blob would use normal draws.  Used
+		in render-mode 0x5..
+
+		Note seems mostly to be used for small blits, large blits seem
+		to use the CP_EVENT_WRITE:BLIT style of doing things.  See
+		cubemap-0003 (40x40) vs cubemap-0004 (256x256).
+
+		see cube-0000, cubemap-(1..3 but not 4+), quad-textured-10..17
+
+		Other nearby registers are probably color formats, etc.  The
+		blit coords are in CP packet.  Play more w/ glTexSubImage2D()
+		to work it out.
+
+		Separate this into a different domain??  Would that help to
+		restrict which registers we dump based on mode?
+
+		regs 0x2000 to 0x2004 (plus all-zero regs 0x2005-0x2009) look
+		like 2nd source for blending?  Used in mipmap generation.. but
+		maybe layout is a bit different.  (Possibly used for reading
+		src via sampler, to enable scaling??)  0x2040 also used in this
+		case.
+	 -->
+	<reg32 offset="0x2100" name="RB_2D_BLIT_CNTL"/>  <!-- same as 0x2180 -->
+	<reg32 offset="0x2101" name="RB_2D_SRC_SOLID_DW0"/>
+	<reg32 offset="0x2102" name="RB_2D_SRC_SOLID_DW1"/>
+	<reg32 offset="0x2103" name="RB_2D_SRC_SOLID_DW2"/>
+	<reg32 offset="0x2104" name="RB_2D_SRC_SOLID_DW3"/>
+
+	<bitset name="a5xx_2d_surf_info" inline="yes">
+		<bitfield name="COLOR_FORMAT" low="0" high="7" type="a5xx_color_fmt"/>
+		<bitfield name="TILE_MODE" low="8" high="9" type="a5xx_tile_mode"/>
+		<bitfield name="COLOR_SWAP" low="10" high="11" type="a3xx_color_swap"/>
+		<!-- b12 seems to be set when UBWC "FLAGS" buffer enabled -->
+		<bitfield name="FLAGS" pos="12" type="boolean"/>
+		<bitfield name="SRGB" pos="13" type="boolean"/>
+	</bitset>
+
+	<reg32 offset="0x2107" name="RB_2D_SRC_INFO" type="a5xx_2d_surf_info"/>
+	<reg32 offset="0x2108" name="RB_2D_SRC_LO"/>
+	<reg32 offset="0x2109" name="RB_2D_SRC_HI"/>
+	<reg32 offset="0x210a" name="RB_2D_SRC_SIZE">
+		<bitfield name="PITCH" low="0" high="15" shr="6" type="uint"/>
+		<bitfield name="ARRAY_PITCH" low="16" high="31" shr="6" type="uint"/>
+	</reg32>
+
+	<reg32 offset="0x2110" name="RB_2D_DST_INFO" type="a5xx_2d_surf_info"/>
+	<reg32 offset="0x2111" name="RB_2D_DST_LO"/>
+	<reg32 offset="0x2112" name="RB_2D_DST_HI"/>
+	<reg32 offset="0x2113" name="RB_2D_DST_SIZE">
+		<bitfield name="PITCH" low="0" high="15" shr="6" type="uint"/>
+		<bitfield name="ARRAY_PITCH" low="16" high="31" shr="6" type="uint"/>
+	</reg32>
+	<reg32 offset="0x2140" name="RB_2D_SRC_FLAGS_LO"/>
+	<reg32 offset="0x2141" name="RB_2D_SRC_FLAGS_HI"/>
+        <reg32 offset="0x2142" name="RB_2D_SRC_FLAGS_PITCH" shr="6" type="uint"/>
+	<reg32 offset="0x2143" name="RB_2D_DST_FLAGS_LO"/>
+	<reg32 offset="0x2144" name="RB_2D_DST_FLAGS_HI"/>
+        <reg32 offset="0x2145" name="RB_2D_DST_FLAGS_PITCH" shr="6" type="uint"/>
+	<reg32 offset="0x2180" name="GRAS_2D_BLIT_CNTL"/> <!-- same as 0x2100 -->
+	<!-- looks same as 0x2107: -->
+	<reg32 offset="0x2181" name="GRAS_2D_SRC_INFO" type="a5xx_2d_surf_info"/>
+	<!-- looks same as 0x2110: -->
+	<reg32 offset="0x2182" name="GRAS_2D_DST_INFO" type="a5xx_2d_surf_info"/>
+<!--
+0x2100 and 0x2180 look like same thing (RB and GRAS versions)..
+   0x86000000 for copy, 0x00000000 for fill?
+
+0x2184 0x9 for copy, 0x1 for blit (maybe bitmask of enabled src/dst???)
+ -->
+	<reg32 offset="0x2184" name="UNKNOWN_2184"/>
+</domain>
+
+<domain name="A5XX_TEX_SAMP" width="32">
+	<doc>Texture sampler dwords</doc>
+	<enum name="a5xx_tex_filter"> <!-- same as a4xx? -->
+		<value name="A5XX_TEX_NEAREST" value="0"/>
+		<value name="A5XX_TEX_LINEAR" value="1"/>
+		<value name="A5XX_TEX_ANISO" value="2"/>
+	</enum>
+	<enum name="a5xx_tex_clamp"> <!-- same as a4xx? -->
+		<value name="A5XX_TEX_REPEAT" value="0"/>
+		<value name="A5XX_TEX_CLAMP_TO_EDGE" value="1"/>
+		<value name="A5XX_TEX_MIRROR_REPEAT" value="2"/>
+		<value name="A5XX_TEX_CLAMP_TO_BORDER" value="3"/>
+		<value name="A5XX_TEX_MIRROR_CLAMP" value="4"/>
+	</enum>
+	<enum name="a5xx_tex_aniso"> <!-- same as a4xx? -->
+		<value name="A5XX_TEX_ANISO_1" value="0"/>
+		<value name="A5XX_TEX_ANISO_2" value="1"/>
+		<value name="A5XX_TEX_ANISO_4" value="2"/>
+		<value name="A5XX_TEX_ANISO_8" value="3"/>
+		<value name="A5XX_TEX_ANISO_16" value="4"/>
+	</enum>
+	<reg32 offset="0" name="0">
+		<bitfield name="MIPFILTER_LINEAR_NEAR" pos="0" type="boolean"/>
+		<bitfield name="XY_MAG" low="1" high="2" type="a5xx_tex_filter"/>
+		<bitfield name="XY_MIN" low="3" high="4" type="a5xx_tex_filter"/>
+		<bitfield name="WRAP_S" low="5" high="7" type="a5xx_tex_clamp"/>
+		<bitfield name="WRAP_T" low="8" high="10" type="a5xx_tex_clamp"/>
+		<bitfield name="WRAP_R" low="11" high="13" type="a5xx_tex_clamp"/>
+		<bitfield name="ANISO" low="14" high="16" type="a5xx_tex_aniso"/>
+		<bitfield name="LOD_BIAS" low="19" high="31" type="fixed" radix="8"/><!-- no idea how many bits for real -->
+	</reg32>
+	<reg32 offset="1" name="1">
+		<bitfield name="COMPARE_FUNC" low="1" high="3" type="adreno_compare_func"/>
+		<bitfield name="CUBEMAPSEAMLESSFILTOFF" pos="4" type="boolean"/>
+		<bitfield name="UNNORM_COORDS" pos="5" type="boolean"/>
+		<bitfield name="MIPFILTER_LINEAR_FAR" pos="6" type="boolean"/>
+		<bitfield name="MAX_LOD" low="8" high="19" type="ufixed" radix="8"/>
+		<bitfield name="MIN_LOD" low="20" high="31" type="ufixed" radix="8"/>
+	</reg32>
+	<reg32 offset="2" name="2">
+		<!--
+		offset into border-color buffer?  Blob always uses 0x80 for FS state
+		if both VS and FS have border-color.
+Seems like when both VS and FS have bcolor, one starts 0x300 after other..
+and 0x80 in TEX_SAMP.2 ..  blob doesn't seem to be able to cope w/ multiple
+different border-color states per texture..  Looks something like:
+0000: 3f000000 00000000 00000000 3f800000 00008000 ffff0000 00004000 7fff0000
+0020: 00003800 3c000000 80100010 0000f008 ff000080 7f000040 c0000200 00800000
+0040: 00003800 3c000000 00000000 00000000 00000000 00000000 00000000 00000000
+*
+0300: 3f800000 3f800000 3f800000 3f800000 ffffffff ffffffff 7fff7fff 7fff7fff
+0320: 3c003c00 3c003c00 ffffffff 0000ffff ffffffff 7f7f7f7f ffffffff 00ffffff
+0340: 3c003c00 3c003c00 00000000 00000000 00000000 00000000 00000000 00000000
+
+		 -->
+		<bitfield name="BCOLOR_OFFSET" low="7" high="31"/>
+	</reg32>
+	<reg32 offset="3" name="3"/>
+</domain>
+
+<domain name="A5XX_TEX_CONST" width="32">
+	<doc>Texture constant dwords</doc>
+	<enum name="a5xx_tex_swiz"> <!-- same as a4xx? -->
+		<value name="A5XX_TEX_X" value="0"/>
+		<value name="A5XX_TEX_Y" value="1"/>
+		<value name="A5XX_TEX_Z" value="2"/>
+		<value name="A5XX_TEX_W" value="3"/>
+		<value name="A5XX_TEX_ZERO" value="4"/>
+		<value name="A5XX_TEX_ONE" value="5"/>
+	</enum>
+	<enum name="a5xx_tex_type"> <!-- same as a4xx? -->
+		<value name="A5XX_TEX_1D" value="0"/>
+		<value name="A5XX_TEX_2D" value="1"/>
+		<value name="A5XX_TEX_CUBE" value="2"/>
+		<value name="A5XX_TEX_3D" value="3"/>
+		<value name="A5XX_TEX_BUFFER" value="4"/>
+	</enum>
+	<reg32 offset="0" name="0">
+		<bitfield name="TILE_MODE" low="0" high="1" type="a5xx_tile_mode"/>
+		<bitfield name="SRGB" pos="2" type="boolean"/>
+		<bitfield name="SWIZ_X" low="4" high="6" type="a5xx_tex_swiz"/>
+		<bitfield name="SWIZ_Y" low="7" high="9" type="a5xx_tex_swiz"/>
+		<bitfield name="SWIZ_Z" low="10" high="12" type="a5xx_tex_swiz"/>
+		<bitfield name="SWIZ_W" low="13" high="15" type="a5xx_tex_swiz"/>
+		<bitfield name="MIPLVLS" low="16" high="19" type="uint"/>
+		<bitfield name="SAMPLES" low="20" high="21" type="a3xx_msaa_samples"/>
+		<bitfield name="FMT" low="22" high="29" type="a5xx_tex_fmt"/>
+		<bitfield name="SWAP" low="30" high="31" type="a3xx_color_swap"/>
+	</reg32>
+	<reg32 offset="1" name="1">
+		<bitfield name="WIDTH" low="0" high="14" type="uint"/>
+		<bitfield name="HEIGHT" low="15" high="29" type="uint"/>
+	</reg32>
+	<reg32 offset="2" name="2">
+		<!--
+		b4 and b31 set for buffer/ssbo case, in which case low 15 bits
+		of size encoded in WIDTH, and high 15 bits encoded in HEIGHT
+
+		b31 is probably the 'BUFFER' bit.. it is the one that changes
+		behavior of texture in dEQP-GLES31.functional.texture.texture_buffer.render.as_fragment_texture.buffer_size_131071
+		 -->
+		<bitfield name="BUFFER" pos="4" type="boolean"/>
+		<!-- minimum pitch (for mipmap levels): log2(pitchalign / 64) -->
+		<bitfield name="PITCHALIGN" low="0" high="3" type="uint"/>
+		<doc>Pitch in bytes (so actually stride)</doc>
+		<bitfield name="PITCH" low="7" high="28" type="uint"/>
+		<bitfield name="TYPE" low="29" high="31" type="a5xx_tex_type"/>
+	</reg32>
+	<reg32 offset="3" name="3">
+		<!--
+		ARRAY_PITCH is basically LAYERSZ for the first mipmap level, and
+		for 3d textures (laid out mipmap level first) MIN_LAYERSZ is the
+		layer size at the point that it stops being reduced moving to
+		higher (smaller) mipmap levels
+		 -->
+		<bitfield name="ARRAY_PITCH" low="0" high="13" shr="12" type="uint"/>
+		<bitfield name="MIN_LAYERSZ" low="23" high="26" shr="12"/>
+		<!--
+		by default levels with w < 16 are linear
+		TILE_ALL makes all levels have tiling
+		seems required when using UBWC, since all levels have UBWC (can possibly be disabled?)
+		 -->
+		<bitfield name="TILE_ALL" pos="27" type="boolean"/>
+		<bitfield name="FLAG" pos="28" type="boolean"/>
+	</reg32>
+	<reg32 offset="4" name="4">
+		<bitfield name="BASE_LO" low="5" high="31" shr="5"/>
+	</reg32>
+	<reg32 offset="5" name="5">
+		<bitfield name="BASE_HI" low="0" high="16"/>
+		<bitfield name="DEPTH" low="17" high="29" type="uint"/>
+	</reg32>
+	<reg32 offset="6" name="6"/>
+	<reg32 offset="7" name="7"/>
+	<reg32 offset="8" name="8"/>
+	<reg32 offset="9" name="9"/>
+	<reg32 offset="10" name="10"/>
+	<reg32 offset="11" name="11"/>
+</domain>
+
+<!--
+Note the "SSBO" state blocks are actually used for both images and SSBOs,
+naming is just because I r/e'd SSBOs first.  I should probably come up
+with a better name.
+-->
+<domain name="A5XX_SSBO_0" width="32">
+	<reg32 offset="0" name="0">
+		<bitfield name="BASE_LO" low="5" high="31" shr="5"/>
+	</reg32>
+	<reg32 offset="1" name="1">
+		<!-- no BASE_HI here?  Maybe this is only used for 32b mode? -->
+		<doc>Pitch in bytes (so actually stride)</doc>
+		<bitfield name="PITCH" low="0" high="21" type="uint"/>
+	</reg32>
+	<reg32 offset="2" name="2">
+		<bitfield name="ARRAY_PITCH" low="12" high="25" shr="12" type="uint"/>
+	</reg32>
+	<reg32 offset="3" name="3">
+		<!-- bytes per pixel: -->
+		<bitfield name="CPP" low="0" high="5" type="uint"/>
+	</reg32>
+</domain>
+
+<domain name="A5XX_SSBO_1" width="32">
+	<reg32 offset="0" name="0">
+		<bitfield name="FMT" low="8" high="15" type="a5xx_tex_fmt"/>
+		<bitfield name="WIDTH" low="16" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="1" name="1">
+		<bitfield name="HEIGHT" low="0" high="15" type="uint"/>
+		<bitfield name="DEPTH" low="16" high="31" type="uint"/>
+	</reg32>
+</domain>
+
+<domain name="A5XX_SSBO_2" width="32">
+	<reg32 offset="0" name="0">
+		<bitfield name="BASE_LO" low="0" high="31"/>
+	</reg32>
+	<reg32 offset="1" name="1">
+		<bitfield name="BASE_HI" low="0" high="31"/>
+	</reg32>
+</domain>
+
+<domain name="A5XX_UBO" width="32">
+	<reg32 offset="0" name="0">
+		<bitfield name="BASE_LO" low="0" high="31"/>
+	</reg32>
+	<reg32 offset="1" name="1">
+		<bitfield name="BASE_HI" low="0" high="16"/>
+		<!-- size probably in high bits -->
+	</reg32>
+</domain>
+
+</database>
diff --git a/drivers/gpu/drm/msm/registers/adreno/a6xx.xml b/drivers/gpu/drm/msm/registers/adreno/a6xx.xml
new file mode 100644
index 000000000000..655239e4fecc
--- /dev/null
+++ b/drivers/gpu/drm/msm/registers/adreno/a6xx.xml
@@ -0,0 +1,4969 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<database xmlns="http://nouveau.freedesktop.org/";
+xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance";
+xsi:schemaLocation="http://nouveau.freedesktop.org/ rules-ng.xsd">
+<import file="freedreno_copyright.xml"/>
+<import file="adreno/adreno_common.xml"/>
+<import file="adreno/adreno_pm4.xml"/>
+
+<!--
+Each register that is actually being used by driver should have "usage" defined,
+currently there are following usages:
+- "cmd" - the register is used outside of renderpass and blits,
+		roughly corresponds to registers used in ib1 for Freedreno
+- "rp_blit" - the register is used inside renderpass or blits
+		(ib2 for Freedreno)
+
+It is expected that register with "cmd" usage may be written into only at
+the start of the command buffer (ib1), while "rp_blit" usage indicates that register
+is either overwritten by renderpass/blit (ib2) or not used if not overwritten
+by a particular renderpass/blit.
+-->
+
+<!-- these might be same as a5xx -->
+<enum name="a6xx_tile_mode">
+	<value name="TILE6_LINEAR" value="0"/>
+	<value name="TILE6_2" value="2"/>
+	<value name="TILE6_3" value="3"/>
+</enum>
+
+<enum name="a6xx_format">
+	<value value="0x02" name="FMT6_A8_UNORM"/>
+	<value value="0x03" name="FMT6_8_UNORM"/>
+	<value value="0x04" name="FMT6_8_SNORM"/>
+	<value value="0x05" name="FMT6_8_UINT"/>
+	<value value="0x06" name="FMT6_8_SINT"/>
+
+	<value value="0x08" name="FMT6_4_4_4_4_UNORM"/>
+	<value value="0x0a" name="FMT6_5_5_5_1_UNORM"/>
+	<value value="0x0c" name="FMT6_1_5_5_5_UNORM"/> <!-- read only -->
+	<value value="0x0e" name="FMT6_5_6_5_UNORM"/>
+
+	<value value="0x0f" name="FMT6_8_8_UNORM"/>
+	<value value="0x10" name="FMT6_8_8_SNORM"/>
+	<value value="0x11" name="FMT6_8_8_UINT"/>
+	<value value="0x12" name="FMT6_8_8_SINT"/>
+	<value value="0x13" name="FMT6_L8_A8_UNORM"/>
+
+	<value value="0x15" name="FMT6_16_UNORM"/>
+	<value value="0x16" name="FMT6_16_SNORM"/>
+	<value value="0x17" name="FMT6_16_FLOAT"/>
+	<value value="0x18" name="FMT6_16_UINT"/>
+	<value value="0x19" name="FMT6_16_SINT"/>
+
+	<value value="0x21" name="FMT6_8_8_8_UNORM"/>
+	<value value="0x22" name="FMT6_8_8_8_SNORM"/>
+	<value value="0x23" name="FMT6_8_8_8_UINT"/>
+	<value value="0x24" name="FMT6_8_8_8_SINT"/>
+
+	<value value="0x30" name="FMT6_8_8_8_8_UNORM"/>
+	<value value="0x31" name="FMT6_8_8_8_X8_UNORM"/> <!-- samples 1 for alpha -->
+	<value value="0x32" name="FMT6_8_8_8_8_SNORM"/>
+	<value value="0x33" name="FMT6_8_8_8_8_UINT"/>
+	<value value="0x34" name="FMT6_8_8_8_8_SINT"/>
+
+	<value value="0x35" name="FMT6_9_9_9_E5_FLOAT"/>
+
+	<value value="0x36" name="FMT6_10_10_10_2_UNORM"/>
+	<value value="0x37" name="FMT6_10_10_10_2_UNORM_DEST"/>
+	<value value="0x39" name="FMT6_10_10_10_2_SNORM"/>
+	<value value="0x3a" name="FMT6_10_10_10_2_UINT"/>
+	<value value="0x3b" name="FMT6_10_10_10_2_SINT"/>
+
+	<value value="0x42" name="FMT6_11_11_10_FLOAT"/>
+
+	<value value="0x43" name="FMT6_16_16_UNORM"/>
+	<value value="0x44" name="FMT6_16_16_SNORM"/>
+	<value value="0x45" name="FMT6_16_16_FLOAT"/>
+	<value value="0x46" name="FMT6_16_16_UINT"/>
+	<value value="0x47" name="FMT6_16_16_SINT"/>
+
+	<value value="0x48" name="FMT6_32_UNORM"/>
+	<value value="0x49" name="FMT6_32_SNORM"/>
+	<value value="0x4a" name="FMT6_32_FLOAT"/>
+	<value value="0x4b" name="FMT6_32_UINT"/>
+	<value value="0x4c" name="FMT6_32_SINT"/>
+	<value value="0x4d" name="FMT6_32_FIXED"/>
+
+	<value value="0x58" name="FMT6_16_16_16_UNORM"/>
+	<value value="0x59" name="FMT6_16_16_16_SNORM"/>
+	<value value="0x5a" name="FMT6_16_16_16_FLOAT"/>
+	<value value="0x5b" name="FMT6_16_16_16_UINT"/>
+	<value value="0x5c" name="FMT6_16_16_16_SINT"/>
+
+	<value value="0x60" name="FMT6_16_16_16_16_UNORM"/>
+	<value value="0x61" name="FMT6_16_16_16_16_SNORM"/>
+	<value value="0x62" name="FMT6_16_16_16_16_FLOAT"/>
+	<value value="0x63" name="FMT6_16_16_16_16_UINT"/>
+	<value value="0x64" name="FMT6_16_16_16_16_SINT"/>
+
+	<value value="0x65" name="FMT6_32_32_UNORM"/>
+	<value value="0x66" name="FMT6_32_32_SNORM"/>
+	<value value="0x67" name="FMT6_32_32_FLOAT"/>
+	<value value="0x68" name="FMT6_32_32_UINT"/>
+	<value value="0x69" name="FMT6_32_32_SINT"/>
+	<value value="0x6a" name="FMT6_32_32_FIXED"/>
+
+	<value value="0x70" name="FMT6_32_32_32_UNORM"/>
+	<value value="0x71" name="FMT6_32_32_32_SNORM"/>
+	<value value="0x72" name="FMT6_32_32_32_UINT"/>
+	<value value="0x73" name="FMT6_32_32_32_SINT"/>
+	<value value="0x74" name="FMT6_32_32_32_FLOAT"/>
+	<value value="0x75" name="FMT6_32_32_32_FIXED"/>
+
+	<value value="0x80" name="FMT6_32_32_32_32_UNORM"/>
+	<value value="0x81" name="FMT6_32_32_32_32_SNORM"/>
+	<value value="0x82" name="FMT6_32_32_32_32_FLOAT"/>
+	<value value="0x83" name="FMT6_32_32_32_32_UINT"/>
+	<value value="0x84" name="FMT6_32_32_32_32_SINT"/>
+	<value value="0x85" name="FMT6_32_32_32_32_FIXED"/>
+
+	<value value="0x8c" name="FMT6_G8R8B8R8_422_UNORM"/> <!-- UYVY -->
+	<value value="0x8d" name="FMT6_R8G8R8B8_422_UNORM"/> <!-- YUYV -->
+	<value value="0x8e" name="FMT6_R8_G8B8_2PLANE_420_UNORM"/> <!-- NV12 -->
+	<value value="0x8f" name="FMT6_NV21"/>
+	<value value="0x90" name="FMT6_R8_G8_B8_3PLANE_420_UNORM"/> <!-- YV12 -->
+
+	<value value="0x91" name="FMT6_Z24_UNORM_S8_UINT_AS_R8G8B8A8"/>
+
+	<!-- Note: tiling/UBWC for these may be different from equivalent formats
+	For example FMT6_NV12_Y is not compatible with FMT6_8_UNORM
+	-->
+	<value value="0x94" name="FMT6_NV12_Y"/>
+	<value value="0x95" name="FMT6_NV12_UV"/>
+	<value value="0x96" name="FMT6_NV12_VU"/>
+	<value value="0x97" name="FMT6_NV12_4R"/>
+	<value value="0x98" name="FMT6_NV12_4R_Y"/>
+	<value value="0x99" name="FMT6_NV12_4R_UV"/>
+	<value value="0x9a" name="FMT6_P010"/>
+	<value value="0x9b" name="FMT6_P010_Y"/>
+	<value value="0x9c" name="FMT6_P010_UV"/>
+	<value value="0x9d" name="FMT6_TP10"/>
+	<value value="0x9e" name="FMT6_TP10_Y"/>
+	<value value="0x9f" name="FMT6_TP10_UV"/>
+
+	<value value="0xa0" name="FMT6_Z24_UNORM_S8_UINT"/>
+
+	<value value="0xab" name="FMT6_ETC2_RG11_UNORM"/>
+	<value value="0xac" name="FMT6_ETC2_RG11_SNORM"/>
+	<value value="0xad" name="FMT6_ETC2_R11_UNORM"/>
+	<value value="0xae" name="FMT6_ETC2_R11_SNORM"/>
+	<value value="0xaf" name="FMT6_ETC1"/>
+	<value value="0xb0" name="FMT6_ETC2_RGB8"/>
+	<value value="0xb1" name="FMT6_ETC2_RGBA8"/>
+	<value value="0xb2" name="FMT6_ETC2_RGB8A1"/>
+	<value value="0xb3" name="FMT6_DXT1"/>
+	<value value="0xb4" name="FMT6_DXT3"/>
+	<value value="0xb5" name="FMT6_DXT5"/>
+	<value value="0xb7" name="FMT6_RGTC1_UNORM"/>
+	<value value="0xb8" name="FMT6_RGTC1_SNORM"/>
+	<value value="0xbb" name="FMT6_RGTC2_UNORM"/>
+	<value value="0xbc" name="FMT6_RGTC2_SNORM"/>
+	<value value="0xbe" name="FMT6_BPTC_UFLOAT"/>
+	<value value="0xbf" name="FMT6_BPTC_FLOAT"/>
+	<value value="0xc0" name="FMT6_BPTC"/>
+	<value value="0xc1" name="FMT6_ASTC_4x4"/>
+	<value value="0xc2" name="FMT6_ASTC_5x4"/>
+	<value value="0xc3" name="FMT6_ASTC_5x5"/>
+	<value value="0xc4" name="FMT6_ASTC_6x5"/>
+	<value value="0xc5" name="FMT6_ASTC_6x6"/>
+	<value value="0xc6" name="FMT6_ASTC_8x5"/>
+	<value value="0xc7" name="FMT6_ASTC_8x6"/>
+	<value value="0xc8" name="FMT6_ASTC_8x8"/>
+	<value value="0xc9" name="FMT6_ASTC_10x5"/>
+	<value value="0xca" name="FMT6_ASTC_10x6"/>
+	<value value="0xcb" name="FMT6_ASTC_10x8"/>
+	<value value="0xcc" name="FMT6_ASTC_10x10"/>
+	<value value="0xcd" name="FMT6_ASTC_12x10"/>
+	<value value="0xce" name="FMT6_ASTC_12x12"/>
+
+	<!-- for sampling stencil (integer, 2nd channel), not available on a630 -->
+	<value value="0xea" name="FMT6_Z24_UINT_S8_UINT"/>
+
+	<!-- Not a hw enum, used internally in driver -->
+	<value value="0xff" name="FMT6_NONE"/>
+
+</enum>
+
+<!-- probably same as a5xx -->
+<enum name="a6xx_polygon_mode">
+	<value name="POLYMODE6_POINTS" value="1"/>
+	<value name="POLYMODE6_LINES" value="2"/>
+	<value name="POLYMODE6_TRIANGLES" value="3"/>
+</enum>
+
+<enum name="a6xx_depth_format">
+	<value name="DEPTH6_NONE" value="0"/>
+	<value name="DEPTH6_16" value="1"/>
+	<value name="DEPTH6_24_8" value="2"/>
+	<value name="DEPTH6_32" value="4"/>
+</enum>
+
+<bitset name="a6x_cp_protect" inline="yes">
+	<bitfield name="BASE_ADDR" low="0" high="17"/>
+	<bitfield name="MASK_LEN" low="18" high="30"/>
+	<bitfield name="READ" pos="31" type="boolean"/>
+</bitset>
+
+<enum name="a6xx_shader_id">
+	<value value="0x9" name="A6XX_TP0_TMO_DATA"/>
+	<value value="0xa" name="A6XX_TP0_SMO_DATA"/>
+	<value value="0xb" name="A6XX_TP0_MIPMAP_BASE_DATA"/>
+	<value value="0x19" name="A6XX_TP1_TMO_DATA"/>
+	<value value="0x1a" name="A6XX_TP1_SMO_DATA"/>
+	<value value="0x1b" name="A6XX_TP1_MIPMAP_BASE_DATA"/>
+	<value value="0x29" name="A6XX_SP_INST_DATA"/>
+	<value value="0x2a" name="A6XX_SP_LB_0_DATA"/>
+	<value value="0x2b" name="A6XX_SP_LB_1_DATA"/>
+	<value value="0x2c" name="A6XX_SP_LB_2_DATA"/>
+	<value value="0x2d" name="A6XX_SP_LB_3_DATA"/>
+	<value value="0x2e" name="A6XX_SP_LB_4_DATA"/>
+	<value value="0x2f" name="A6XX_SP_LB_5_DATA"/>
+	<value value="0x30" name="A6XX_SP_CB_BINDLESS_DATA"/>
+	<value value="0x31" name="A6XX_SP_CB_LEGACY_DATA"/>
+	<value value="0x32" name="A6XX_SP_UAV_DATA"/>
+	<value value="0x33" name="A6XX_SP_INST_TAG"/>
+	<value value="0x34" name="A6XX_SP_CB_BINDLESS_TAG"/>
+	<value value="0x35" name="A6XX_SP_TMO_UMO_TAG"/>
+	<value value="0x36" name="A6XX_SP_SMO_TAG"/>
+	<value value="0x37" name="A6XX_SP_STATE_DATA"/>
+	<value value="0x49" name="A6XX_HLSQ_CHUNK_CVS_RAM"/>
+	<value value="0x4a" name="A6XX_HLSQ_CHUNK_CPS_RAM"/>
+	<value value="0x4b" name="A6XX_HLSQ_CHUNK_CVS_RAM_TAG"/>
+	<value value="0x4c" name="A6XX_HLSQ_CHUNK_CPS_RAM_TAG"/>
+	<value value="0x4d" name="A6XX_HLSQ_ICB_CVS_CB_BASE_TAG"/>
+	<value value="0x4e" name="A6XX_HLSQ_ICB_CPS_CB_BASE_TAG"/>
+	<value value="0x50" name="A6XX_HLSQ_CVS_MISC_RAM"/>
+	<value value="0x51" name="A6XX_HLSQ_CPS_MISC_RAM"/>
+	<value value="0x52" name="A6XX_HLSQ_INST_RAM"/>
+	<value value="0x53" name="A6XX_HLSQ_GFX_CVS_CONST_RAM"/>
+	<value value="0x54" name="A6XX_HLSQ_GFX_CPS_CONST_RAM"/>
+	<value value="0x55" name="A6XX_HLSQ_CVS_MISC_RAM_TAG"/>
+	<value value="0x56" name="A6XX_HLSQ_CPS_MISC_RAM_TAG"/>
+	<value value="0x57" name="A6XX_HLSQ_INST_RAM_TAG"/>
+	<value value="0x58" name="A6XX_HLSQ_GFX_CVS_CONST_RAM_TAG"/>
+	<value value="0x59" name="A6XX_HLSQ_GFX_CPS_CONST_RAM_TAG"/>
+	<value value="0x5a" name="A6XX_HLSQ_PWR_REST_RAM"/>
+	<value value="0x5b" name="A6XX_HLSQ_PWR_REST_TAG"/>
+	<value value="0x60" name="A6XX_HLSQ_DATAPATH_META"/>
+	<value value="0x61" name="A6XX_HLSQ_FRONTEND_META"/>
+	<value value="0x62" name="A6XX_HLSQ_INDIRECT_META"/>
+	<value value="0x63" name="A6XX_HLSQ_BACKEND_META"/>
+	<value value="0x70" name="A6XX_SP_LB_6_DATA"/>
+	<value value="0x71" name="A6XX_SP_LB_7_DATA"/>
+	<value value="0x73" name="A6XX_HLSQ_INST_RAM_1"/>
+</enum>
+
+<enum name="a7xx_statetype_id">
+	<value value="0" name="A7XX_TP0_NCTX_REG"/>
+	<value value="1" name="A7XX_TP0_CTX0_3D_CVS_REG"/>
+	<value value="2" name="A7XX_TP0_CTX0_3D_CPS_REG"/>
+	<value value="3" name="A7XX_TP0_CTX1_3D_CVS_REG"/>
+	<value value="4" name="A7XX_TP0_CTX1_3D_CPS_REG"/>
+	<value value="5" name="A7XX_TP0_CTX2_3D_CPS_REG"/>
+	<value value="6" name="A7XX_TP0_CTX3_3D_CPS_REG"/>
+	<value value="9" name="A7XX_TP0_TMO_DATA"/>
+	<value value="10" name="A7XX_TP0_SMO_DATA"/>
+	<value value="11" name="A7XX_TP0_MIPMAP_BASE_DATA"/>
+	<value value="32" name="A7XX_SP_NCTX_REG"/>
+	<value value="33" name="A7XX_SP_CTX0_3D_CVS_REG"/>
+	<value value="34" name="A7XX_SP_CTX0_3D_CPS_REG"/>
+	<value value="35" name="A7XX_SP_CTX1_3D_CVS_REG"/>
+	<value value="36" name="A7XX_SP_CTX1_3D_CPS_REG"/>
+	<value value="37" name="A7XX_SP_CTX2_3D_CPS_REG"/>
+	<value value="38" name="A7XX_SP_CTX3_3D_CPS_REG"/>
+	<value value="39" name="A7XX_SP_INST_DATA"/>
+	<value value="40" name="A7XX_SP_INST_DATA_1"/>
+	<value value="41" name="A7XX_SP_LB_0_DATA"/>
+	<value value="42" name="A7XX_SP_LB_1_DATA"/>
+	<value value="43" name="A7XX_SP_LB_2_DATA"/>
+	<value value="44" name="A7XX_SP_LB_3_DATA"/>
+	<value value="45" name="A7XX_SP_LB_4_DATA"/>
+	<value value="46" name="A7XX_SP_LB_5_DATA"/>
+	<value value="47" name="A7XX_SP_LB_6_DATA"/>
+	<value value="48" name="A7XX_SP_LB_7_DATA"/>
+	<value value="49" name="A7XX_SP_CB_RAM"/>
+	<value value="50" name="A7XX_SP_LB_13_DATA"/>
+	<value value="51" name="A7XX_SP_LB_14_DATA"/>
+	<value value="52" name="A7XX_SP_INST_TAG"/>
+	<value value="53" name="A7XX_SP_INST_DATA_2"/>
+	<value value="54" name="A7XX_SP_TMO_TAG"/>
+	<value value="55" name="A7XX_SP_SMO_TAG"/>
+	<value value="56" name="A7XX_SP_STATE_DATA"/>
+	<value value="57" name="A7XX_SP_HWAVE_RAM"/>
+	<value value="58" name="A7XX_SP_L0_INST_BUF"/>
+	<value value="59" name="A7XX_SP_LB_8_DATA"/>
+	<value value="60" name="A7XX_SP_LB_9_DATA"/>
+	<value value="61" name="A7XX_SP_LB_10_DATA"/>
+	<value value="62" name="A7XX_SP_LB_11_DATA"/>
+	<value value="63" name="A7XX_SP_LB_12_DATA"/>
+	<value value="64" name="A7XX_HLSQ_DATAPATH_DSTR_META"/>
+	<value value="67" name="A7XX_HLSQ_L2STC_TAG_RAM"/>
+	<value value="68" name="A7XX_HLSQ_L2STC_INFO_CMD"/>
+	<value value="69" name="A7XX_HLSQ_CVS_BE_CTXT_BUF_RAM_TAG"/>
+	<value value="70" name="A7XX_HLSQ_CPS_BE_CTXT_BUF_RAM_TAG"/>
+	<value value="71" name="A7XX_HLSQ_GFX_CVS_BE_CTXT_BUF_RAM"/>
+	<value value="72" name="A7XX_HLSQ_GFX_CPS_BE_CTXT_BUF_RAM"/>
+	<value value="73" name="A7XX_HLSQ_CHUNK_CVS_RAM"/>
+	<value value="74" name="A7XX_HLSQ_CHUNK_CPS_RAM"/>
+	<value value="75" name="A7XX_HLSQ_CHUNK_CVS_RAM_TAG"/>
+	<value value="76" name="A7XX_HLSQ_CHUNK_CPS_RAM_TAG"/>
+	<value value="77" name="A7XX_HLSQ_ICB_CVS_CB_BASE_TAG"/>
+	<value value="78" name="A7XX_HLSQ_ICB_CPS_CB_BASE_TAG"/>
+	<value value="79" name="A7XX_HLSQ_CVS_MISC_RAM"/>
+	<value value="80" name="A7XX_HLSQ_CPS_MISC_RAM"/>
+	<value value="81" name="A7XX_HLSQ_CPS_MISC_RAM_1"/>
+	<value value="82" name="A7XX_HLSQ_INST_RAM"/>
+	<value value="83" name="A7XX_HLSQ_GFX_CVS_CONST_RAM"/>
+	<value value="84" name="A7XX_HLSQ_GFX_CPS_CONST_RAM"/>
+	<value value="85" name="A7XX_HLSQ_CVS_MISC_RAM_TAG"/>
+	<value value="86" name="A7XX_HLSQ_CPS_MISC_RAM_TAG"/>
+	<value value="87" name="A7XX_HLSQ_INST_RAM_TAG"/>
+	<value value="88" name="A7XX_HLSQ_GFX_CVS_CONST_RAM_TAG"/>
+	<value value="89" name="A7XX_HLSQ_GFX_CPS_CONST_RAM_TAG"/>
+	<value value="90" name="A7XX_HLSQ_GFX_LOCAL_MISC_RAM"/>
+	<value value="91" name="A7XX_HLSQ_GFX_LOCAL_MISC_RAM_TAG"/>
+	<value value="92" name="A7XX_HLSQ_INST_RAM_1"/>
+	<value value="93" name="A7XX_HLSQ_STPROC_META"/>
+	<value value="94" name="A7XX_HLSQ_BV_BE_META"/>
+	<value value="95" name="A7XX_HLSQ_INST_RAM_2"/>
+	<value value="96" name="A7XX_HLSQ_DATAPATH_META"/>
+	<value value="97" name="A7XX_HLSQ_FRONTEND_META"/>
+	<value value="98" name="A7XX_HLSQ_INDIRECT_META"/>
+	<value value="99" name="A7XX_HLSQ_BACKEND_META"/>
+</enum>
+
+<enum name="a6xx_debugbus_id">
+	<value value="0x1" name="A6XX_DBGBUS_CP"/>
+	<value value="0x2" name="A6XX_DBGBUS_RBBM"/>
+	<value value="0x3" name="A6XX_DBGBUS_VBIF"/>
+	<value value="0x4" name="A6XX_DBGBUS_HLSQ"/>
+	<value value="0x5" name="A6XX_DBGBUS_UCHE"/>
+	<value value="0x6" name="A6XX_DBGBUS_DPM"/>
+	<value value="0x7" name="A6XX_DBGBUS_TESS"/>
+	<value value="0x8" name="A6XX_DBGBUS_PC"/>
+	<value value="0x9" name="A6XX_DBGBUS_VFDP"/>
+	<value value="0xa" name="A6XX_DBGBUS_VPC"/>
+	<value value="0xb" name="A6XX_DBGBUS_TSE"/>
+	<value value="0xc" name="A6XX_DBGBUS_RAS"/>
+	<value value="0xd" name="A6XX_DBGBUS_VSC"/>
+	<value value="0xe" name="A6XX_DBGBUS_COM"/>
+	<value value="0x10" name="A6XX_DBGBUS_LRZ"/>
+	<value value="0x11" name="A6XX_DBGBUS_A2D"/>
+	<value value="0x12" name="A6XX_DBGBUS_CCUFCHE"/>
+	<value value="0x13" name="A6XX_DBGBUS_GMU_CX"/>
+	<value value="0x14" name="A6XX_DBGBUS_RBP"/>
+	<value value="0x15" name="A6XX_DBGBUS_DCS"/>
+	<value value="0x16" name="A6XX_DBGBUS_DBGC"/>
+	<value value="0x17" name="A6XX_DBGBUS_CX"/>
+	<value value="0x18" name="A6XX_DBGBUS_GMU_GX"/>
+	<value value="0x19" name="A6XX_DBGBUS_TPFCHE"/>
+	<value value="0x1a" name="A6XX_DBGBUS_GBIF_GX"/>
+	<value value="0x1d" name="A6XX_DBGBUS_GPC"/>
+	<value value="0x1e" name="A6XX_DBGBUS_LARC"/>
+	<value value="0x1f" name="A6XX_DBGBUS_HLSQ_SPTP"/>
+	<value value="0x20" name="A6XX_DBGBUS_RB_0"/>
+	<value value="0x21" name="A6XX_DBGBUS_RB_1"/>
+	<value value="0x22" name="A6XX_DBGBUS_RB_2"/>
+	<value value="0x24" name="A6XX_DBGBUS_UCHE_WRAPPER"/>
+	<value value="0x28" name="A6XX_DBGBUS_CCU_0"/>
+	<value value="0x29" name="A6XX_DBGBUS_CCU_1"/>
+	<value value="0x2a" name="A6XX_DBGBUS_CCU_2"/>
+	<value value="0x38" name="A6XX_DBGBUS_VFD_0"/>
+	<value value="0x39" name="A6XX_DBGBUS_VFD_1"/>
+	<value value="0x3a" name="A6XX_DBGBUS_VFD_2"/>
+	<value value="0x3b" name="A6XX_DBGBUS_VFD_3"/>
+	<value value="0x3c" name="A6XX_DBGBUS_VFD_4"/>
+	<value value="0x3d" name="A6XX_DBGBUS_VFD_5"/>
+	<value value="0x40" name="A6XX_DBGBUS_SP_0"/>
+	<value value="0x41" name="A6XX_DBGBUS_SP_1"/>
+	<value value="0x42" name="A6XX_DBGBUS_SP_2"/>
+	<value value="0x48" name="A6XX_DBGBUS_TPL1_0"/>
+	<value value="0x49" name="A6XX_DBGBUS_TPL1_1"/>
+	<value value="0x4a" name="A6XX_DBGBUS_TPL1_2"/>
+	<value value="0x4b" name="A6XX_DBGBUS_TPL1_3"/>
+	<value value="0x4c" name="A6XX_DBGBUS_TPL1_4"/>
+	<value value="0x4d" name="A6XX_DBGBUS_TPL1_5"/>
+	<value value="0x58" name="A6XX_DBGBUS_SPTP_0"/>
+	<value value="0x59" name="A6XX_DBGBUS_SPTP_1"/>
+	<value value="0x5a" name="A6XX_DBGBUS_SPTP_2"/>
+	<value value="0x5b" name="A6XX_DBGBUS_SPTP_3"/>
+	<value value="0x5c" name="A6XX_DBGBUS_SPTP_4"/>
+	<value value="0x5d" name="A6XX_DBGBUS_SPTP_5"/>
+</enum>
+
+<enum name="a7xx_state_location">
+	<value value="0" name="A7XX_HLSQ_STATE"/>
+	<value value="1" name="A7XX_HLSQ_DP"/>
+	<value value="2" name="A7XX_SP_TOP"/>
+	<value value="3" name="A7XX_USPTP"/>
+</enum>
+
+<enum name="a7xx_pipe">
+	<value value="0" name="A7XX_PIPE_NONE"/>
+	<value value="1" name="A7XX_PIPE_BR"/>
+	<value value="2" name="A7XX_PIPE_BV"/>
+	<value value="3" name="A7XX_PIPE_LPAC"/>
+</enum>
+
+<enum name="a7xx_cluster">
+	<value value="0" name="A7XX_CLUSTER_NONE"/>
+	<value value="1" name="A7XX_CLUSTER_FE"/>
+	<value value="2" name="A7XX_CLUSTER_SP_VS"/>
+	<value value="3" name="A7XX_CLUSTER_PC_VS"/>
+	<value value="4" name="A7XX_CLUSTER_GRAS"/>
+	<value value="5" name="A7XX_CLUSTER_SP_PS"/>
+	<value value="6" name="A7XX_CLUSTER_VPC_PS"/>
+	<value value="7" name="A7XX_CLUSTER_PS"/>
+</enum>
+
+<enum name="a7xx_debugbus_id">
+	<value value="1" name="A7XX_DBGBUS_CP_0_0"/>
+	<value value="2" name="A7XX_DBGBUS_CP_0_1"/>
+	<value value="3" name="A7XX_DBGBUS_RBBM"/>
+	<value value="5" name="A7XX_DBGBUS_GBIF_GX"/>
+	<value value="6" name="A7XX_DBGBUS_GBIF_CX"/>
+	<value value="7" name="A7XX_DBGBUS_HLSQ"/>
+	<value value="9" name="A7XX_DBGBUS_UCHE_0"/>
+	<value value="10" name="A7XX_DBGBUS_UCHE_1"/>
+	<value value="13" name="A7XX_DBGBUS_TESS_BR"/>
+	<value value="14" name="A7XX_DBGBUS_TESS_BV"/>
+	<value value="17" name="A7XX_DBGBUS_PC_BR"/>
+	<value value="18" name="A7XX_DBGBUS_PC_BV"/>
+	<value value="21" name="A7XX_DBGBUS_VFDP_BR"/>
+	<value value="22" name="A7XX_DBGBUS_VFDP_BV"/>
+	<value value="25" name="A7XX_DBGBUS_VPC_BR"/>
+	<value value="26" name="A7XX_DBGBUS_VPC_BV"/>
+	<value value="29" name="A7XX_DBGBUS_TSE_BR"/>
+	<value value="30" name="A7XX_DBGBUS_TSE_BV"/>
+	<value value="33" name="A7XX_DBGBUS_RAS_BR"/>
+	<value value="34" name="A7XX_DBGBUS_RAS_BV"/>
+	<value value="37" name="A7XX_DBGBUS_VSC"/>
+	<value value="39" name="A7XX_DBGBUS_COM_0"/>
+	<value value="43" name="A7XX_DBGBUS_LRZ_BR"/>
+	<value value="44" name="A7XX_DBGBUS_LRZ_BV"/>
+	<value value="47" name="A7XX_DBGBUS_UFC_0"/>
+	<value value="48" name="A7XX_DBGBUS_UFC_1"/>
+	<value value="55" name="A7XX_DBGBUS_GMU_GX"/>
+	<value value="59" name="A7XX_DBGBUS_DBGC"/>
+	<value value="60" name="A7XX_DBGBUS_CX"/>
+	<value value="61" name="A7XX_DBGBUS_GMU_CX"/>
+	<value value="62" name="A7XX_DBGBUS_GPC_BR"/>
+	<value value="63" name="A7XX_DBGBUS_GPC_BV"/>
+	<value value="66" name="A7XX_DBGBUS_LARC"/>
+	<value value="68" name="A7XX_DBGBUS_HLSQ_SPTP"/>
+	<value value="70" name="A7XX_DBGBUS_RB_0"/>
+	<value value="71" name="A7XX_DBGBUS_RB_1"/>
+	<value value="72" name="A7XX_DBGBUS_RB_2"/>
+	<value value="73" name="A7XX_DBGBUS_RB_3"/>
+	<value value="74" name="A7XX_DBGBUS_RB_4"/>
+	<value value="75" name="A7XX_DBGBUS_RB_5"/>
+	<value value="102" name="A7XX_DBGBUS_UCHE_WRAPPER"/>
+	<value value="106" name="A7XX_DBGBUS_CCU_0"/>
+	<value value="107" name="A7XX_DBGBUS_CCU_1"/>
+	<value value="108" name="A7XX_DBGBUS_CCU_2"/>
+	<value value="109" name="A7XX_DBGBUS_CCU_3"/>
+	<value value="110" name="A7XX_DBGBUS_CCU_4"/>
+	<value value="111" name="A7XX_DBGBUS_CCU_5"/>
+	<value value="138" name="A7XX_DBGBUS_VFD_BR_0"/>
+	<value value="139" name="A7XX_DBGBUS_VFD_BR_1"/>
+	<value value="140" name="A7XX_DBGBUS_VFD_BR_2"/>
+	<value value="141" name="A7XX_DBGBUS_VFD_BR_3"/>
+	<value value="142" name="A7XX_DBGBUS_VFD_BR_4"/>
+	<value value="143" name="A7XX_DBGBUS_VFD_BR_5"/>
+	<value value="144" name="A7XX_DBGBUS_VFD_BR_6"/>
+	<value value="145" name="A7XX_DBGBUS_VFD_BR_7"/>
+	<value value="202" name="A7XX_DBGBUS_VFD_BV_0"/>
+	<value value="203" name="A7XX_DBGBUS_VFD_BV_1"/>
+	<value value="204" name="A7XX_DBGBUS_VFD_BV_2"/>
+	<value value="205" name="A7XX_DBGBUS_VFD_BV_3"/>
+	<value value="234" name="A7XX_DBGBUS_USP_0"/>
+	<value value="235" name="A7XX_DBGBUS_USP_1"/>
+	<value value="236" name="A7XX_DBGBUS_USP_2"/>
+	<value value="237" name="A7XX_DBGBUS_USP_3"/>
+	<value value="238" name="A7XX_DBGBUS_USP_4"/>
+	<value value="239" name="A7XX_DBGBUS_USP_5"/>
+	<value value="266" name="A7XX_DBGBUS_TP_0"/>
+	<value value="267" name="A7XX_DBGBUS_TP_1"/>
+	<value value="268" name="A7XX_DBGBUS_TP_2"/>
+	<value value="269" name="A7XX_DBGBUS_TP_3"/>
+	<value value="270" name="A7XX_DBGBUS_TP_4"/>
+	<value value="271" name="A7XX_DBGBUS_TP_5"/>
+	<value value="272" name="A7XX_DBGBUS_TP_6"/>
+	<value value="273" name="A7XX_DBGBUS_TP_7"/>
+	<value value="274" name="A7XX_DBGBUS_TP_8"/>
+	<value value="275" name="A7XX_DBGBUS_TP_9"/>
+	<value value="276" name="A7XX_DBGBUS_TP_10"/>
+	<value value="277" name="A7XX_DBGBUS_TP_11"/>
+	<value value="330" name="A7XX_DBGBUS_USPTP_0"/>
+	<value value="331" name="A7XX_DBGBUS_USPTP_1"/>
+	<value value="332" name="A7XX_DBGBUS_USPTP_2"/>
+	<value value="333" name="A7XX_DBGBUS_USPTP_3"/>
+	<value value="334" name="A7XX_DBGBUS_USPTP_4"/>
+	<value value="335" name="A7XX_DBGBUS_USPTP_5"/>
+	<value value="336" name="A7XX_DBGBUS_USPTP_6"/>
+	<value value="337" name="A7XX_DBGBUS_USPTP_7"/>
+	<value value="338" name="A7XX_DBGBUS_USPTP_8"/>
+	<value value="339" name="A7XX_DBGBUS_USPTP_9"/>
+	<value value="340" name="A7XX_DBGBUS_USPTP_10"/>
+	<value value="341" name="A7XX_DBGBUS_USPTP_11"/>
+	<value value="396" name="A7XX_DBGBUS_CCHE_0"/>
+	<value value="397" name="A7XX_DBGBUS_CCHE_1"/>
+	<value value="398" name="A7XX_DBGBUS_CCHE_2"/>
+	<value value="408" name="A7XX_DBGBUS_VPC_DSTR_0"/>
+	<value value="409" name="A7XX_DBGBUS_VPC_DSTR_1"/>
+	<value value="410" name="A7XX_DBGBUS_VPC_DSTR_2"/>
+	<value value="411" name="A7XX_DBGBUS_HLSQ_DP_STR_0"/>
+	<value value="412" name="A7XX_DBGBUS_HLSQ_DP_STR_1"/>
+	<value value="413" name="A7XX_DBGBUS_HLSQ_DP_STR_2"/>
+	<value value="414" name="A7XX_DBGBUS_HLSQ_DP_STR_3"/>
+	<value value="415" name="A7XX_DBGBUS_HLSQ_DP_STR_4"/>
+	<value value="416" name="A7XX_DBGBUS_HLSQ_DP_STR_5"/>
+	<value value="443" name="A7XX_DBGBUS_UFC_DSTR_0"/>
+	<value value="444" name="A7XX_DBGBUS_UFC_DSTR_1"/>
+	<value value="445" name="A7XX_DBGBUS_UFC_DSTR_2"/>
+	<value value="446" name="A7XX_DBGBUS_CGC_SUBCORE"/>
+	<value value="447" name="A7XX_DBGBUS_CGC_CORE"/>
+</enum>
+
+<enum name="a6xx_cp_perfcounter_select">
+	<value value="0" name="PERF_CP_ALWAYS_COUNT"/>
+	<value value="1" name="PERF_CP_BUSY_GFX_CORE_IDLE"/>
+	<value value="2" name="PERF_CP_BUSY_CYCLES"/>
+	<value value="3" name="PERF_CP_NUM_PREEMPTIONS"/>
+	<value value="4" name="PERF_CP_PREEMPTION_REACTION_DELAY"/>
+	<value value="5" name="PERF_CP_PREEMPTION_SWITCH_OUT_TIME"/>
+	<value value="6" name="PERF_CP_PREEMPTION_SWITCH_IN_TIME"/>
+	<value value="7" name="PERF_CP_DEAD_DRAWS_IN_BIN_RENDER"/>
+	<value value="8" name="PERF_CP_PREDICATED_DRAWS_KILLED"/>
+	<value value="9" name="PERF_CP_MODE_SWITCH"/>
+	<value value="10" name="PERF_CP_ZPASS_DONE"/>
+	<value value="11" name="PERF_CP_CONTEXT_DONE"/>
+	<value value="12" name="PERF_CP_CACHE_FLUSH"/>
+	<value value="13" name="PERF_CP_LONG_PREEMPTIONS"/>
+	<value value="14" name="PERF_CP_SQE_I_CACHE_STARVE"/>
+	<value value="15" name="PERF_CP_SQE_IDLE"/>
+	<value value="16" name="PERF_CP_SQE_PM4_STARVE_RB_IB"/>
+	<value value="17" name="PERF_CP_SQE_PM4_STARVE_SDS"/>
+	<value value="18" name="PERF_CP_SQE_MRB_STARVE"/>
+	<value value="19" name="PERF_CP_SQE_RRB_STARVE"/>
+	<value value="20" name="PERF_CP_SQE_VSD_STARVE"/>
+	<value value="21" name="PERF_CP_VSD_DECODE_STARVE"/>
+	<value value="22" name="PERF_CP_SQE_PIPE_OUT_STALL"/>
+	<value value="23" name="PERF_CP_SQE_SYNC_STALL"/>
+	<value value="24" name="PERF_CP_SQE_PM4_WFI_STALL"/>
+	<value value="25" name="PERF_CP_SQE_SYS_WFI_STALL"/>
+	<value value="26" name="PERF_CP_SQE_T4_EXEC"/>
+	<value value="27" name="PERF_CP_SQE_LOAD_STATE_EXEC"/>
+	<value value="28" name="PERF_CP_SQE_SAVE_SDS_STATE"/>
+	<value value="29" name="PERF_CP_SQE_DRAW_EXEC"/>
+	<value value="30" name="PERF_CP_SQE_CTXT_REG_BUNCH_EXEC"/>
+	<value value="31" name="PERF_CP_SQE_EXEC_PROFILED"/>
+	<value value="32" name="PERF_CP_MEMORY_POOL_EMPTY"/>
+	<value value="33" name="PERF_CP_MEMORY_POOL_SYNC_STALL"/>
+	<value value="34" name="PERF_CP_MEMORY_POOL_ABOVE_THRESH"/>
+	<value value="35" name="PERF_CP_AHB_WR_STALL_PRE_DRAWS"/>
+	<value value="36" name="PERF_CP_AHB_STALL_SQE_GMU"/>
+	<value value="37" name="PERF_CP_AHB_STALL_SQE_WR_OTHER"/>
+	<value value="38" name="PERF_CP_AHB_STALL_SQE_RD_OTHER"/>
+	<value value="39" name="PERF_CP_CLUSTER0_EMPTY"/>
+	<value value="40" name="PERF_CP_CLUSTER1_EMPTY"/>
+	<value value="41" name="PERF_CP_CLUSTER2_EMPTY"/>
+	<value value="42" name="PERF_CP_CLUSTER3_EMPTY"/>
+	<value value="43" name="PERF_CP_CLUSTER4_EMPTY"/>
+	<value value="44" name="PERF_CP_CLUSTER5_EMPTY"/>
+	<value value="45" name="PERF_CP_PM4_DATA"/>
+	<value value="46" name="PERF_CP_PM4_HEADERS"/>
+	<value value="47" name="PERF_CP_VBIF_READ_BEATS"/>
+	<value value="48" name="PERF_CP_VBIF_WRITE_BEATS"/>
+	<value value="49" name="PERF_CP_SQE_INSTR_COUNTER"/>
+</enum>
+
+<enum name="a6xx_rbbm_perfcounter_select">
+	<value value="0" name="PERF_RBBM_ALWAYS_COUNT"/>
+	<value value="1" name="PERF_RBBM_ALWAYS_ON"/>
+	<value value="2" name="PERF_RBBM_TSE_BUSY"/>
+	<value value="3" name="PERF_RBBM_RAS_BUSY"/>
+	<value value="4" name="PERF_RBBM_PC_DCALL_BUSY"/>
+	<value value="5" name="PERF_RBBM_PC_VSD_BUSY"/>
+	<value value="6" name="PERF_RBBM_STATUS_MASKED"/>
+	<value value="7" name="PERF_RBBM_COM_BUSY"/>
+	<value value="8" name="PERF_RBBM_DCOM_BUSY"/>
+	<value value="9" name="PERF_RBBM_VBIF_BUSY"/>
+	<value value="10" name="PERF_RBBM_VSC_BUSY"/>
+	<value value="11" name="PERF_RBBM_TESS_BUSY"/>
+	<value value="12" name="PERF_RBBM_UCHE_BUSY"/>
+	<value value="13" name="PERF_RBBM_HLSQ_BUSY"/>
+</enum>
+
+<enum name="a6xx_pc_perfcounter_select">
+	<value value="0" name="PERF_PC_BUSY_CYCLES"/>
+	<value value="1" name="PERF_PC_WORKING_CYCLES"/>
+	<value value="2" name="PERF_PC_STALL_CYCLES_VFD"/>
+	<value value="3" name="PERF_PC_STALL_CYCLES_TSE"/>
+	<value value="4" name="PERF_PC_STALL_CYCLES_VPC"/>
+	<value value="5" name="PERF_PC_STALL_CYCLES_UCHE"/>
+	<value value="6" name="PERF_PC_STALL_CYCLES_TESS"/>
+	<value value="7" name="PERF_PC_STALL_CYCLES_TSE_ONLY"/>
+	<value value="8" name="PERF_PC_STALL_CYCLES_VPC_ONLY"/>
+	<value value="9" name="PERF_PC_PASS1_TF_STALL_CYCLES"/>
+	<value value="10" name="PERF_PC_STARVE_CYCLES_FOR_INDEX"/>
+	<value value="11" name="PERF_PC_STARVE_CYCLES_FOR_TESS_FACTOR"/>
+	<value value="12" name="PERF_PC_STARVE_CYCLES_FOR_VIZ_STREAM"/>
+	<value value="13" name="PERF_PC_STARVE_CYCLES_FOR_POSITION"/>
+	<value value="14" name="PERF_PC_STARVE_CYCLES_DI"/>
+	<value value="15" name="PERF_PC_VIS_STREAMS_LOADED"/>
+	<value value="16" name="PERF_PC_INSTANCES"/>
+	<value value="17" name="PERF_PC_VPC_PRIMITIVES"/>
+	<value value="18" name="PERF_PC_DEAD_PRIM"/>
+	<value value="19" name="PERF_PC_LIVE_PRIM"/>
+	<value value="20" name="PERF_PC_VERTEX_HITS"/>
+	<value value="21" name="PERF_PC_IA_VERTICES"/>
+	<value value="22" name="PERF_PC_IA_PRIMITIVES"/>
+	<value value="23" name="PERF_PC_GS_PRIMITIVES"/>
+	<value value="24" name="PERF_PC_HS_INVOCATIONS"/>
+	<value value="25" name="PERF_PC_DS_INVOCATIONS"/>
+	<value value="26" name="PERF_PC_VS_INVOCATIONS"/>
+	<value value="27" name="PERF_PC_GS_INVOCATIONS"/>
+	<value value="28" name="PERF_PC_DS_PRIMITIVES"/>
+	<value value="29" name="PERF_PC_VPC_POS_DATA_TRANSACTION"/>
+	<value value="30" name="PERF_PC_3D_DRAWCALLS"/>
+	<value value="31" name="PERF_PC_2D_DRAWCALLS"/>
+	<value value="32" name="PERF_PC_NON_DRAWCALL_GLOBAL_EVENTS"/>
+	<value value="33" name="PERF_TESS_BUSY_CYCLES"/>
+	<value value="34" name="PERF_TESS_WORKING_CYCLES"/>
+	<value value="35" name="PERF_TESS_STALL_CYCLES_PC"/>
+	<value value="36" name="PERF_TESS_STARVE_CYCLES_PC"/>
+	<value value="37" name="PERF_PC_TSE_TRANSACTION"/>
+	<value value="38" name="PERF_PC_TSE_VERTEX"/>
+	<value value="39" name="PERF_PC_TESS_PC_UV_TRANS"/>
+	<value value="40" name="PERF_PC_TESS_PC_UV_PATCHES"/>
+	<value value="41" name="PERF_PC_TESS_FACTOR_TRANS"/>
+</enum>
+
+<enum name="a6xx_vfd_perfcounter_select">
+	<value value="0" name="PERF_VFD_BUSY_CYCLES"/>
+	<value value="1" name="PERF_VFD_STALL_CYCLES_UCHE"/>
+	<value value="2" name="PERF_VFD_STALL_CYCLES_VPC_ALLOC"/>
+	<value value="3" name="PERF_VFD_STALL_CYCLES_SP_INFO"/>
+	<value value="4" name="PERF_VFD_STALL_CYCLES_SP_ATTR"/>
+	<value value="5" name="PERF_VFD_STARVE_CYCLES_UCHE"/>
+	<value value="6" name="PERF_VFD_RBUFFER_FULL"/>
+	<value value="7" name="PERF_VFD_ATTR_INFO_FIFO_FULL"/>
+	<value value="8" name="PERF_VFD_DECODED_ATTRIBUTE_BYTES"/>
+	<value value="9" name="PERF_VFD_NUM_ATTRIBUTES"/>
+	<value value="10" name="PERF_VFD_UPPER_SHADER_FIBERS"/>
+	<value value="11" name="PERF_VFD_LOWER_SHADER_FIBERS"/>
+	<value value="12" name="PERF_VFD_MODE_0_FIBERS"/>
+	<value value="13" name="PERF_VFD_MODE_1_FIBERS"/>
+	<value value="14" name="PERF_VFD_MODE_2_FIBERS"/>
+	<value value="15" name="PERF_VFD_MODE_3_FIBERS"/>
+	<value value="16" name="PERF_VFD_MODE_4_FIBERS"/>
+	<value value="17" name="PERF_VFD_TOTAL_VERTICES"/>
+	<value value="18" name="PERF_VFDP_STALL_CYCLES_VFD"/>
+	<value value="19" name="PERF_VFDP_STALL_CYCLES_VFD_INDEX"/>
+	<value value="20" name="PERF_VFDP_STALL_CYCLES_VFD_PROG"/>
+	<value value="21" name="PERF_VFDP_STARVE_CYCLES_PC"/>
+	<value value="22" name="PERF_VFDP_VS_STAGE_WAVES"/>
+</enum>
+
+<enum name="a6xx_hlsq_perfcounter_select">
+	<value value="0" name="PERF_HLSQ_BUSY_CYCLES"/>
+	<value value="1" name="PERF_HLSQ_STALL_CYCLES_UCHE"/>
+	<value value="2" name="PERF_HLSQ_STALL_CYCLES_SP_STATE"/>
+	<value value="3" name="PERF_HLSQ_STALL_CYCLES_SP_FS_STAGE"/>
+	<value value="4" name="PERF_HLSQ_UCHE_LATENCY_CYCLES"/>
+	<value value="5" name="PERF_HLSQ_UCHE_LATENCY_COUNT"/>
+	<value value="6" name="PERF_HLSQ_FS_STAGE_1X_WAVES"/>
+	<value value="7" name="PERF_HLSQ_FS_STAGE_2X_WAVES"/>
+	<value value="8" name="PERF_HLSQ_QUADS"/>
+	<value value="9" name="PERF_HLSQ_CS_INVOCATIONS"/>
+	<value value="10" name="PERF_HLSQ_COMPUTE_DRAWCALLS"/>
+	<value value="11" name="PERF_HLSQ_FS_DATA_WAIT_PROGRAMMING"/>
+	<value value="12" name="PERF_HLSQ_DUAL_FS_PROG_ACTIVE"/>
+	<value value="13" name="PERF_HLSQ_DUAL_VS_PROG_ACTIVE"/>
+	<value value="14" name="PERF_HLSQ_FS_BATCH_COUNT_ZERO"/>
+	<value value="15" name="PERF_HLSQ_VS_BATCH_COUNT_ZERO"/>
+	<value value="16" name="PERF_HLSQ_WAVE_PENDING_NO_QUAD"/>
+	<value value="17" name="PERF_HLSQ_WAVE_PENDING_NO_PRIM_BASE"/>
+	<value value="18" name="PERF_HLSQ_STALL_CYCLES_VPC"/>
+	<value value="19" name="PERF_HLSQ_PIXELS"/>
+	<value value="20" name="PERF_HLSQ_DRAW_MODE_SWITCH_VSFS_SYNC"/>
+</enum>
+
+<enum name="a6xx_vpc_perfcounter_select">
+	<value value="0" name="PERF_VPC_BUSY_CYCLES"/>
+	<value value="1" name="PERF_VPC_WORKING_CYCLES"/>
+	<value value="2" name="PERF_VPC_STALL_CYCLES_UCHE"/>
+	<value value="3" name="PERF_VPC_STALL_CYCLES_VFD_WACK"/>
+	<value value="4" name="PERF_VPC_STALL_CYCLES_HLSQ_PRIM_ALLOC"/>
+	<value value="5" name="PERF_VPC_STALL_CYCLES_PC"/>
+	<value value="6" name="PERF_VPC_STALL_CYCLES_SP_LM"/>
+	<value value="7" name="PERF_VPC_STARVE_CYCLES_SP"/>
+	<value value="8" name="PERF_VPC_STARVE_CYCLES_LRZ"/>
+	<value value="9" name="PERF_VPC_PC_PRIMITIVES"/>
+	<value value="10" name="PERF_VPC_SP_COMPONENTS"/>
+	<value value="11" name="PERF_VPC_STALL_CYCLES_VPCRAM_POS"/>
+	<value value="12" name="PERF_VPC_LRZ_ASSIGN_PRIMITIVES"/>
+	<value value="13" name="PERF_VPC_RB_VISIBLE_PRIMITIVES"/>
+	<value value="14" name="PERF_VPC_LM_TRANSACTION"/>
+	<value value="15" name="PERF_VPC_STREAMOUT_TRANSACTION"/>
+	<value value="16" name="PERF_VPC_VS_BUSY_CYCLES"/>
+	<value value="17" name="PERF_VPC_PS_BUSY_CYCLES"/>
+	<value value="18" name="PERF_VPC_VS_WORKING_CYCLES"/>
+	<value value="19" name="PERF_VPC_PS_WORKING_CYCLES"/>
+	<value value="20" name="PERF_VPC_STARVE_CYCLES_RB"/>
+	<value value="21" name="PERF_VPC_NUM_VPCRAM_READ_POS"/>
+	<value value="22" name="PERF_VPC_WIT_FULL_CYCLES"/>
+	<value value="23" name="PERF_VPC_VPCRAM_FULL_CYCLES"/>
+	<value value="24" name="PERF_VPC_LM_FULL_WAIT_FOR_INTP_END"/>
+	<value value="25" name="PERF_VPC_NUM_VPCRAM_WRITE"/>
+	<value value="26" name="PERF_VPC_NUM_VPCRAM_READ_SO"/>
+	<value value="27" name="PERF_VPC_NUM_ATTR_REQ_LM"/>
+</enum>
+
+<enum name="a6xx_tse_perfcounter_select">
+	<value value="0" name="PERF_TSE_BUSY_CYCLES"/>
+	<value value="1" name="PERF_TSE_CLIPPING_CYCLES"/>
+	<value value="2" name="PERF_TSE_STALL_CYCLES_RAS"/>
+	<value value="3" name="PERF_TSE_STALL_CYCLES_LRZ_BARYPLANE"/>
+	<value value="4" name="PERF_TSE_STALL_CYCLES_LRZ_ZPLANE"/>
+	<value value="5" name="PERF_TSE_STARVE_CYCLES_PC"/>
+	<value value="6" name="PERF_TSE_INPUT_PRIM"/>
+	<value value="7" name="PERF_TSE_INPUT_NULL_PRIM"/>
+	<value value="8" name="PERF_TSE_TRIVAL_REJ_PRIM"/>
+	<value value="9" name="PERF_TSE_CLIPPED_PRIM"/>
+	<value value="10" name="PERF_TSE_ZERO_AREA_PRIM"/>
+	<value value="11" name="PERF_TSE_FACENESS_CULLED_PRIM"/>
+	<value value="12" name="PERF_TSE_ZERO_PIXEL_PRIM"/>
+	<value value="13" name="PERF_TSE_OUTPUT_NULL_PRIM"/>
+	<value value="14" name="PERF_TSE_OUTPUT_VISIBLE_PRIM"/>
+	<value value="15" name="PERF_TSE_CINVOCATION"/>
+	<value value="16" name="PERF_TSE_CPRIMITIVES"/>
+	<value value="17" name="PERF_TSE_2D_INPUT_PRIM"/>
+	<value value="18" name="PERF_TSE_2D_ALIVE_CYCLES"/>
+	<value value="19" name="PERF_TSE_CLIP_PLANES"/>
+</enum>
+
+<enum name="a6xx_ras_perfcounter_select">
+	<value value="0" name="PERF_RAS_BUSY_CYCLES"/>
+	<value value="1" name="PERF_RAS_SUPERTILE_ACTIVE_CYCLES"/>
+	<value value="2" name="PERF_RAS_STALL_CYCLES_LRZ"/>
+	<value value="3" name="PERF_RAS_STARVE_CYCLES_TSE"/>
+	<value value="4" name="PERF_RAS_SUPER_TILES"/>
+	<value value="5" name="PERF_RAS_8X4_TILES"/>
+	<value value="6" name="PERF_RAS_MASKGEN_ACTIVE"/>
+	<value value="7" name="PERF_RAS_FULLY_COVERED_SUPER_TILES"/>
+	<value value="8" name="PERF_RAS_FULLY_COVERED_8X4_TILES"/>
+	<value value="9" name="PERF_RAS_PRIM_KILLED_INVISILBE"/>
+	<value value="10" name="PERF_RAS_SUPERTILE_GEN_ACTIVE_CYCLES"/>
+	<value value="11" name="PERF_RAS_LRZ_INTF_WORKING_CYCLES"/>
+	<value value="12" name="PERF_RAS_BLOCKS"/>
+</enum>
+
+<enum name="a6xx_uche_perfcounter_select">
+	<value value="0" name="PERF_UCHE_BUSY_CYCLES"/>
+	<value value="1" name="PERF_UCHE_STALL_CYCLES_ARBITER"/>
+	<value value="2" name="PERF_UCHE_VBIF_LATENCY_CYCLES"/>
+	<value value="3" name="PERF_UCHE_VBIF_LATENCY_SAMPLES"/>
+	<value value="4" name="PERF_UCHE_VBIF_READ_BEATS_TP"/>
+	<value value="5" name="PERF_UCHE_VBIF_READ_BEATS_VFD"/>
+	<value value="6" name="PERF_UCHE_VBIF_READ_BEATS_HLSQ"/>
+	<value value="7" name="PERF_UCHE_VBIF_READ_BEATS_LRZ"/>
+	<value value="8" name="PERF_UCHE_VBIF_READ_BEATS_SP"/>
+	<value value="9" name="PERF_UCHE_READ_REQUESTS_TP"/>
+	<value value="10" name="PERF_UCHE_READ_REQUESTS_VFD"/>
+	<value value="11" name="PERF_UCHE_READ_REQUESTS_HLSQ"/>
+	<value value="12" name="PERF_UCHE_READ_REQUESTS_LRZ"/>
+	<value value="13" name="PERF_UCHE_READ_REQUESTS_SP"/>
+	<value value="14" name="PERF_UCHE_WRITE_REQUESTS_LRZ"/>
+	<value value="15" name="PERF_UCHE_WRITE_REQUESTS_SP"/>
+	<value value="16" name="PERF_UCHE_WRITE_REQUESTS_VPC"/>
+	<value value="17" name="PERF_UCHE_WRITE_REQUESTS_VSC"/>
+	<value value="18" name="PERF_UCHE_EVICTS"/>
+	<value value="19" name="PERF_UCHE_BANK_REQ0"/>
+	<value value="20" name="PERF_UCHE_BANK_REQ1"/>
+	<value value="21" name="PERF_UCHE_BANK_REQ2"/>
+	<value value="22" name="PERF_UCHE_BANK_REQ3"/>
+	<value value="23" name="PERF_UCHE_BANK_REQ4"/>
+	<value value="24" name="PERF_UCHE_BANK_REQ5"/>
+	<value value="25" name="PERF_UCHE_BANK_REQ6"/>
+	<value value="26" name="PERF_UCHE_BANK_REQ7"/>
+	<value value="27" name="PERF_UCHE_VBIF_READ_BEATS_CH0"/>
+	<value value="28" name="PERF_UCHE_VBIF_READ_BEATS_CH1"/>
+	<value value="29" name="PERF_UCHE_GMEM_READ_BEATS"/>
+	<value value="30" name="PERF_UCHE_TPH_REF_FULL"/>
+	<value value="31" name="PERF_UCHE_TPH_VICTIM_FULL"/>
+	<value value="32" name="PERF_UCHE_TPH_EXT_FULL"/>
+	<value value="33" name="PERF_UCHE_VBIF_STALL_WRITE_DATA"/>
+	<value value="34" name="PERF_UCHE_DCMP_LATENCY_SAMPLES"/>
+	<value value="35" name="PERF_UCHE_DCMP_LATENCY_CYCLES"/>
+	<value value="36" name="PERF_UCHE_VBIF_READ_BEATS_PC"/>
+	<value value="37" name="PERF_UCHE_READ_REQUESTS_PC"/>
+	<value value="38" name="PERF_UCHE_RAM_READ_REQ"/>
+	<value value="39" name="PERF_UCHE_RAM_WRITE_REQ"/>
+</enum>
+
+<enum name="a6xx_tp_perfcounter_select">
+	<value value="0" name="PERF_TP_BUSY_CYCLES"/>
+	<value value="1" name="PERF_TP_STALL_CYCLES_UCHE"/>
+	<value value="2" name="PERF_TP_LATENCY_CYCLES"/>
+	<value value="3" name="PERF_TP_LATENCY_TRANS"/>
+	<value value="4" name="PERF_TP_FLAG_CACHE_REQUEST_SAMPLES"/>
+	<value value="5" name="PERF_TP_FLAG_CACHE_REQUEST_LATENCY"/>
+	<value value="6" name="PERF_TP_L1_CACHELINE_REQUESTS"/>
+	<value value="7" name="PERF_TP_L1_CACHELINE_MISSES"/>
+	<value value="8" name="PERF_TP_SP_TP_TRANS"/>
+	<value value="9" name="PERF_TP_TP_SP_TRANS"/>
+	<value value="10" name="PERF_TP_OUTPUT_PIXELS"/>
+	<value value="11" name="PERF_TP_FILTER_WORKLOAD_16BIT"/>
+	<value value="12" name="PERF_TP_FILTER_WORKLOAD_32BIT"/>
+	<value value="13" name="PERF_TP_QUADS_RECEIVED"/>
+	<value value="14" name="PERF_TP_QUADS_OFFSET"/>
+	<value value="15" name="PERF_TP_QUADS_SHADOW"/>
+	<value value="16" name="PERF_TP_QUADS_ARRAY"/>
+	<value value="17" name="PERF_TP_QUADS_GRADIENT"/>
+	<value value="18" name="PERF_TP_QUADS_1D"/>
+	<value value="19" name="PERF_TP_QUADS_2D"/>
+	<value value="20" name="PERF_TP_QUADS_BUFFER"/>
+	<value value="21" name="PERF_TP_QUADS_3D"/>
+	<value value="22" name="PERF_TP_QUADS_CUBE"/>
+	<value value="23" name="PERF_TP_DIVERGENT_QUADS_RECEIVED"/>
+	<value value="24" name="PERF_TP_PRT_NON_RESIDENT_EVENTS"/>
+	<value value="25" name="PERF_TP_OUTPUT_PIXELS_POINT"/>
+	<value value="26" name="PERF_TP_OUTPUT_PIXELS_BILINEAR"/>
+	<value value="27" name="PERF_TP_OUTPUT_PIXELS_MIP"/>
+	<value value="28" name="PERF_TP_OUTPUT_PIXELS_ANISO"/>
+	<value value="29" name="PERF_TP_OUTPUT_PIXELS_ZERO_LOD"/>
+	<value value="30" name="PERF_TP_FLAG_CACHE_REQUESTS"/>
+	<value value="31" name="PERF_TP_FLAG_CACHE_MISSES"/>
+	<value value="32" name="PERF_TP_L1_5_L2_REQUESTS"/>
+	<value value="33" name="PERF_TP_2D_OUTPUT_PIXELS"/>
+	<value value="34" name="PERF_TP_2D_OUTPUT_PIXELS_POINT"/>
+	<value value="35" name="PERF_TP_2D_OUTPUT_PIXELS_BILINEAR"/>
+	<value value="36" name="PERF_TP_2D_FILTER_WORKLOAD_16BIT"/>
+	<value value="37" name="PERF_TP_2D_FILTER_WORKLOAD_32BIT"/>
+	<value value="38" name="PERF_TP_TPA2TPC_TRANS"/>
+	<value value="39" name="PERF_TP_L1_MISSES_ASTC_1TILE"/>
+	<value value="40" name="PERF_TP_L1_MISSES_ASTC_2TILE"/>
+	<value value="41" name="PERF_TP_L1_MISSES_ASTC_4TILE"/>
+	<value value="42" name="PERF_TP_L1_5_L2_COMPRESS_REQS"/>
+	<value value="43" name="PERF_TP_L1_5_L2_COMPRESS_MISS"/>
+	<value value="44" name="PERF_TP_L1_BANK_CONFLICT"/>
+	<value value="45" name="PERF_TP_L1_5_MISS_LATENCY_CYCLES"/>
+	<value value="46" name="PERF_TP_L1_5_MISS_LATENCY_TRANS"/>
+	<value value="47" name="PERF_TP_QUADS_CONSTANT_MULTIPLIED"/>
+	<value value="48" name="PERF_TP_FRONTEND_WORKING_CYCLES"/>
+	<value value="49" name="PERF_TP_L1_TAG_WORKING_CYCLES"/>
+	<value value="50" name="PERF_TP_L1_DATA_WRITE_WORKING_CYCLES"/>
+	<value value="51" name="PERF_TP_PRE_L1_DECOM_WORKING_CYCLES"/>
+	<value value="52" name="PERF_TP_BACKEND_WORKING_CYCLES"/>
+	<value value="53" name="PERF_TP_FLAG_CACHE_WORKING_CYCLES"/>
+	<value value="54" name="PERF_TP_L1_5_CACHE_WORKING_CYCLES"/>
+	<value value="55" name="PERF_TP_STARVE_CYCLES_SP"/>
+	<value value="56" name="PERF_TP_STARVE_CYCLES_UCHE"/>
+</enum>
+
+<enum name="a6xx_sp_perfcounter_select">
+	<value value="0" name="PERF_SP_BUSY_CYCLES"/>
+	<value value="1" name="PERF_SP_ALU_WORKING_CYCLES"/>
+	<value value="2" name="PERF_SP_EFU_WORKING_CYCLES"/>
+	<value value="3" name="PERF_SP_STALL_CYCLES_VPC"/>
+	<value value="4" name="PERF_SP_STALL_CYCLES_TP"/>
+	<value value="5" name="PERF_SP_STALL_CYCLES_UCHE"/>
+	<value value="6" name="PERF_SP_STALL_CYCLES_RB"/>
+	<value value="7" name="PERF_SP_NON_EXECUTION_CYCLES"/>
+	<value value="8" name="PERF_SP_WAVE_CONTEXTS"/>
+	<value value="9" name="PERF_SP_WAVE_CONTEXT_CYCLES"/>
+	<value value="10" name="PERF_SP_FS_STAGE_WAVE_CYCLES"/>
+	<value value="11" name="PERF_SP_FS_STAGE_WAVE_SAMPLES"/>
+	<value value="12" name="PERF_SP_VS_STAGE_WAVE_CYCLES"/>
+	<value value="13" name="PERF_SP_VS_STAGE_WAVE_SAMPLES"/>
+	<value value="14" name="PERF_SP_FS_STAGE_DURATION_CYCLES"/>
+	<value value="15" name="PERF_SP_VS_STAGE_DURATION_CYCLES"/>
+	<value value="16" name="PERF_SP_WAVE_CTRL_CYCLES"/>
+	<value value="17" name="PERF_SP_WAVE_LOAD_CYCLES"/>
+	<value value="18" name="PERF_SP_WAVE_EMIT_CYCLES"/>
+	<value value="19" name="PERF_SP_WAVE_NOP_CYCLES"/>
+	<value value="20" name="PERF_SP_WAVE_WAIT_CYCLES"/>
+	<value value="21" name="PERF_SP_WAVE_FETCH_CYCLES"/>
+	<value value="22" name="PERF_SP_WAVE_IDLE_CYCLES"/>
+	<value value="23" name="PERF_SP_WAVE_END_CYCLES"/>
+	<value value="24" name="PERF_SP_WAVE_LONG_SYNC_CYCLES"/>
+	<value value="25" name="PERF_SP_WAVE_SHORT_SYNC_CYCLES"/>
+	<value value="26" name="PERF_SP_WAVE_JOIN_CYCLES"/>
+	<value value="27" name="PERF_SP_LM_LOAD_INSTRUCTIONS"/>
+	<value value="28" name="PERF_SP_LM_STORE_INSTRUCTIONS"/>
+	<value value="29" name="PERF_SP_LM_ATOMICS"/>
+	<value value="30" name="PERF_SP_GM_LOAD_INSTRUCTIONS"/>
+	<value value="31" name="PERF_SP_GM_STORE_INSTRUCTIONS"/>
+	<value value="32" name="PERF_SP_GM_ATOMICS"/>
+	<value value="33" name="PERF_SP_VS_STAGE_TEX_INSTRUCTIONS"/>
+	<value value="34" name="PERF_SP_VS_STAGE_EFU_INSTRUCTIONS"/>
+	<value value="35" name="PERF_SP_VS_STAGE_FULL_ALU_INSTRUCTIONS"/>
+	<value value="36" name="PERF_SP_VS_STAGE_HALF_ALU_INSTRUCTIONS"/>
+	<value value="37" name="PERF_SP_FS_STAGE_TEX_INSTRUCTIONS"/>
+	<value value="38" name="PERF_SP_FS_STAGE_CFLOW_INSTRUCTIONS"/>
+	<value value="39" name="PERF_SP_FS_STAGE_EFU_INSTRUCTIONS"/>
+	<value value="40" name="PERF_SP_FS_STAGE_FULL_ALU_INSTRUCTIONS"/>
+	<value value="41" name="PERF_SP_FS_STAGE_HALF_ALU_INSTRUCTIONS"/>
+	<value value="42" name="PERF_SP_FS_STAGE_BARY_INSTRUCTIONS"/>
+	<value value="43" name="PERF_SP_VS_INSTRUCTIONS"/>
+	<value value="44" name="PERF_SP_FS_INSTRUCTIONS"/>
+	<value value="45" name="PERF_SP_ADDR_LOCK_COUNT"/>
+	<value value="46" name="PERF_SP_UCHE_READ_TRANS"/>
+	<value value="47" name="PERF_SP_UCHE_WRITE_TRANS"/>
+	<value value="48" name="PERF_SP_EXPORT_VPC_TRANS"/>
+	<value value="49" name="PERF_SP_EXPORT_RB_TRANS"/>
+	<value value="50" name="PERF_SP_PIXELS_KILLED"/>
+	<value value="51" name="PERF_SP_ICL1_REQUESTS"/>
+	<value value="52" name="PERF_SP_ICL1_MISSES"/>
+	<value value="53" name="PERF_SP_HS_INSTRUCTIONS"/>
+	<value value="54" name="PERF_SP_DS_INSTRUCTIONS"/>
+	<value value="55" name="PERF_SP_GS_INSTRUCTIONS"/>
+	<value value="56" name="PERF_SP_CS_INSTRUCTIONS"/>
+	<value value="57" name="PERF_SP_GPR_READ"/>
+	<value value="58" name="PERF_SP_GPR_WRITE"/>
+	<value value="59" name="PERF_SP_FS_STAGE_HALF_EFU_INSTRUCTIONS"/>
+	<value value="60" name="PERF_SP_VS_STAGE_HALF_EFU_INSTRUCTIONS"/>
+	<value value="61" name="PERF_SP_LM_BANK_CONFLICTS"/>
+	<value value="62" name="PERF_SP_TEX_CONTROL_WORKING_CYCLES"/>
+	<value value="63" name="PERF_SP_LOAD_CONTROL_WORKING_CYCLES"/>
+	<value value="64" name="PERF_SP_FLOW_CONTROL_WORKING_CYCLES"/>
+	<value value="65" name="PERF_SP_LM_WORKING_CYCLES"/>
+	<value value="66" name="PERF_SP_DISPATCHER_WORKING_CYCLES"/>
+	<value value="67" name="PERF_SP_SEQUENCER_WORKING_CYCLES"/>
+	<value value="68" name="PERF_SP_LOW_EFFICIENCY_STARVED_BY_TP"/>
+	<value value="69" name="PERF_SP_STARVE_CYCLES_HLSQ"/>
+	<value value="70" name="PERF_SP_NON_EXECUTION_LS_CYCLES"/>
+	<value value="71" name="PERF_SP_WORKING_EU"/>
+	<value value="72" name="PERF_SP_ANY_EU_WORKING"/>
+	<value value="73" name="PERF_SP_WORKING_EU_FS_STAGE"/>
+	<value value="74" name="PERF_SP_ANY_EU_WORKING_FS_STAGE"/>
+	<value value="75" name="PERF_SP_WORKING_EU_VS_STAGE"/>
+	<value value="76" name="PERF_SP_ANY_EU_WORKING_VS_STAGE"/>
+	<value value="77" name="PERF_SP_WORKING_EU_CS_STAGE"/>
+	<value value="78" name="PERF_SP_ANY_EU_WORKING_CS_STAGE"/>
+	<value value="79" name="PERF_SP_GPR_READ_PREFETCH"/>
+	<value value="80" name="PERF_SP_GPR_READ_CONFLICT"/>
+	<value value="81" name="PERF_SP_GPR_WRITE_CONFLICT"/>
+	<value value="82" name="PERF_SP_GM_LOAD_LATENCY_CYCLES"/>
+	<value value="83" name="PERF_SP_GM_LOAD_LATENCY_SAMPLES"/>
+	<value value="84" name="PERF_SP_EXECUTABLE_WAVES"/>
+</enum>
+
+<enum name="a6xx_rb_perfcounter_select">
+	<value value="0" name="PERF_RB_BUSY_CYCLES"/>
+	<value value="1" name="PERF_RB_STALL_CYCLES_HLSQ"/>
+	<value value="2" name="PERF_RB_STALL_CYCLES_FIFO0_FULL"/>
+	<value value="3" name="PERF_RB_STALL_CYCLES_FIFO1_FULL"/>
+	<value value="4" name="PERF_RB_STALL_CYCLES_FIFO2_FULL"/>
+	<value value="5" name="PERF_RB_STARVE_CYCLES_SP"/>
+	<value value="6" name="PERF_RB_STARVE_CYCLES_LRZ_TILE"/>
+	<value value="7" name="PERF_RB_STARVE_CYCLES_CCU"/>
+	<value value="8" name="PERF_RB_STARVE_CYCLES_Z_PLANE"/>
+	<value value="9" name="PERF_RB_STARVE_CYCLES_BARY_PLANE"/>
+	<value value="10" name="PERF_RB_Z_WORKLOAD"/>
+	<value value="11" name="PERF_RB_HLSQ_ACTIVE"/>
+	<value value="12" name="PERF_RB_Z_READ"/>
+	<value value="13" name="PERF_RB_Z_WRITE"/>
+	<value value="14" name="PERF_RB_C_READ"/>
+	<value value="15" name="PERF_RB_C_WRITE"/>
+	<value value="16" name="PERF_RB_TOTAL_PASS"/>
+	<value value="17" name="PERF_RB_Z_PASS"/>
+	<value value="18" name="PERF_RB_Z_FAIL"/>
+	<value value="19" name="PERF_RB_S_FAIL"/>
+	<value value="20" name="PERF_RB_BLENDED_FXP_COMPONENTS"/>
+	<value value="21" name="PERF_RB_BLENDED_FP16_COMPONENTS"/>
+	<value value="22" name="PERF_RB_PS_INVOCATIONS"/>
+	<value value="23" name="PERF_RB_2D_ALIVE_CYCLES"/>
+	<value value="24" name="PERF_RB_2D_STALL_CYCLES_A2D"/>
+	<value value="25" name="PERF_RB_2D_STARVE_CYCLES_SRC"/>
+	<value value="26" name="PERF_RB_2D_STARVE_CYCLES_SP"/>
+	<value value="27" name="PERF_RB_2D_STARVE_CYCLES_DST"/>
+	<value value="28" name="PERF_RB_2D_VALID_PIXELS"/>
+	<value value="29" name="PERF_RB_3D_PIXELS"/>
+	<value value="30" name="PERF_RB_BLENDER_WORKING_CYCLES"/>
+	<value value="31" name="PERF_RB_ZPROC_WORKING_CYCLES"/>
+	<value value="32" name="PERF_RB_CPROC_WORKING_CYCLES"/>
+	<value value="33" name="PERF_RB_SAMPLER_WORKING_CYCLES"/>
+	<value value="34" name="PERF_RB_STALL_CYCLES_CCU_COLOR_READ"/>
+	<value value="35" name="PERF_RB_STALL_CYCLES_CCU_COLOR_WRITE"/>
+	<value value="36" name="PERF_RB_STALL_CYCLES_CCU_DEPTH_READ"/>
+	<value value="37" name="PERF_RB_STALL_CYCLES_CCU_DEPTH_WRITE"/>
+	<value value="38" name="PERF_RB_STALL_CYCLES_VPC"/>
+	<value value="39" name="PERF_RB_2D_INPUT_TRANS"/>
+	<value value="40" name="PERF_RB_2D_OUTPUT_RB_DST_TRANS"/>
+	<value value="41" name="PERF_RB_2D_OUTPUT_RB_SRC_TRANS"/>
+	<value value="42" name="PERF_RB_BLENDED_FP32_COMPONENTS"/>
+	<value value="43" name="PERF_RB_COLOR_PIX_TILES"/>
+	<value value="44" name="PERF_RB_STALL_CYCLES_CCU"/>
+	<value value="45" name="PERF_RB_EARLY_Z_ARB3_GRANT"/>
+	<value value="46" name="PERF_RB_LATE_Z_ARB3_GRANT"/>
+	<value value="47" name="PERF_RB_EARLY_Z_SKIP_GRANT"/>
+</enum>
+
+<enum name="a6xx_vsc_perfcounter_select">
+	<value value="0" name="PERF_VSC_BUSY_CYCLES"/>
+	<value value="1" name="PERF_VSC_WORKING_CYCLES"/>
+	<value value="2" name="PERF_VSC_STALL_CYCLES_UCHE"/>
+	<value value="3" name="PERF_VSC_EOT_NUM"/>
+	<value value="4" name="PERF_VSC_INPUT_TILES"/>
+</enum>
+
+<enum name="a6xx_ccu_perfcounter_select">
+	<value value="0" name="PERF_CCU_BUSY_CYCLES"/>
+	<value value="1" name="PERF_CCU_STALL_CYCLES_RB_DEPTH_RETURN"/>
+	<value value="2" name="PERF_CCU_STALL_CYCLES_RB_COLOR_RETURN"/>
+	<value value="3" name="PERF_CCU_STARVE_CYCLES_FLAG_RETURN"/>
+	<value value="4" name="PERF_CCU_DEPTH_BLOCKS"/>
+	<value value="5" name="PERF_CCU_COLOR_BLOCKS"/>
+	<value value="6" name="PERF_CCU_DEPTH_BLOCK_HIT"/>
+	<value value="7" name="PERF_CCU_COLOR_BLOCK_HIT"/>
+	<value value="8" name="PERF_CCU_PARTIAL_BLOCK_READ"/>
+	<value value="9" name="PERF_CCU_GMEM_READ"/>
+	<value value="10" name="PERF_CCU_GMEM_WRITE"/>
+	<value value="11" name="PERF_CCU_DEPTH_READ_FLAG0_COUNT"/>
+	<value value="12" name="PERF_CCU_DEPTH_READ_FLAG1_COUNT"/>
+	<value value="13" name="PERF_CCU_DEPTH_READ_FLAG2_COUNT"/>
+	<value value="14" name="PERF_CCU_DEPTH_READ_FLAG3_COUNT"/>
+	<value value="15" name="PERF_CCU_DEPTH_READ_FLAG4_COUNT"/>
+	<value value="16" name="PERF_CCU_DEPTH_READ_FLAG5_COUNT"/>
+	<value value="17" name="PERF_CCU_DEPTH_READ_FLAG6_COUNT"/>
+	<value value="18" name="PERF_CCU_DEPTH_READ_FLAG8_COUNT"/>
+	<value value="19" name="PERF_CCU_COLOR_READ_FLAG0_COUNT"/>
+	<value value="20" name="PERF_CCU_COLOR_READ_FLAG1_COUNT"/>
+	<value value="21" name="PERF_CCU_COLOR_READ_FLAG2_COUNT"/>
+	<value value="22" name="PERF_CCU_COLOR_READ_FLAG3_COUNT"/>
+	<value value="23" name="PERF_CCU_COLOR_READ_FLAG4_COUNT"/>
+	<value value="24" name="PERF_CCU_COLOR_READ_FLAG5_COUNT"/>
+	<value value="25" name="PERF_CCU_COLOR_READ_FLAG6_COUNT"/>
+	<value value="26" name="PERF_CCU_COLOR_READ_FLAG8_COUNT"/>
+	<value value="27" name="PERF_CCU_2D_RD_REQ"/>
+	<value value="28" name="PERF_CCU_2D_WR_REQ"/>
+</enum>
+
+<enum name="a6xx_lrz_perfcounter_select">
+	<value value="0" name="PERF_LRZ_BUSY_CYCLES"/>
+	<value value="1" name="PERF_LRZ_STARVE_CYCLES_RAS"/>
+	<value value="2" name="PERF_LRZ_STALL_CYCLES_RB"/>
+	<value value="3" name="PERF_LRZ_STALL_CYCLES_VSC"/>
+	<value value="4" name="PERF_LRZ_STALL_CYCLES_VPC"/>
+	<value value="5" name="PERF_LRZ_STALL_CYCLES_FLAG_PREFETCH"/>
+	<value value="6" name="PERF_LRZ_STALL_CYCLES_UCHE"/>
+	<value value="7" name="PERF_LRZ_LRZ_READ"/>
+	<value value="8" name="PERF_LRZ_LRZ_WRITE"/>
+	<value value="9" name="PERF_LRZ_READ_LATENCY"/>
+	<value value="10" name="PERF_LRZ_MERGE_CACHE_UPDATING"/>
+	<value value="11" name="PERF_LRZ_PRIM_KILLED_BY_MASKGEN"/>
+	<value value="12" name="PERF_LRZ_PRIM_KILLED_BY_LRZ"/>
+	<value value="13" name="PERF_LRZ_VISIBLE_PRIM_AFTER_LRZ"/>
+	<value value="14" name="PERF_LRZ_FULL_8X8_TILES"/>
+	<value value="15" name="PERF_LRZ_PARTIAL_8X8_TILES"/>
+	<value value="16" name="PERF_LRZ_TILE_KILLED"/>
+	<value value="17" name="PERF_LRZ_TOTAL_PIXEL"/>
+	<value value="18" name="PERF_LRZ_VISIBLE_PIXEL_AFTER_LRZ"/>
+	<value value="19" name="PERF_LRZ_FULLY_COVERED_TILES"/>
+	<value value="20" name="PERF_LRZ_PARTIAL_COVERED_TILES"/>
+	<value value="21" name="PERF_LRZ_FEEDBACK_ACCEPT"/>
+	<value value="22" name="PERF_LRZ_FEEDBACK_DISCARD"/>
+	<value value="23" name="PERF_LRZ_FEEDBACK_STALL"/>
+	<value value="24" name="PERF_LRZ_STALL_CYCLES_RB_ZPLANE"/>
+	<value value="25" name="PERF_LRZ_STALL_CYCLES_RB_BPLANE"/>
+	<value value="26" name="PERF_LRZ_STALL_CYCLES_VC"/>
+	<value value="27" name="PERF_LRZ_RAS_MASK_TRANS"/>
+</enum>
+
+<enum name="a6xx_cmp_perfcounter_select">
+	<value value="0" name="PERF_CMPDECMP_STALL_CYCLES_ARB"/>
+	<value value="1" name="PERF_CMPDECMP_VBIF_LATENCY_CYCLES"/>
+	<value value="2" name="PERF_CMPDECMP_VBIF_LATENCY_SAMPLES"/>
+	<value value="3" name="PERF_CMPDECMP_VBIF_READ_DATA_CCU"/>
+	<value value="4" name="PERF_CMPDECMP_VBIF_WRITE_DATA_CCU"/>
+	<value value="5" name="PERF_CMPDECMP_VBIF_READ_REQUEST"/>
+	<value value="6" name="PERF_CMPDECMP_VBIF_WRITE_REQUEST"/>
+	<value value="7" name="PERF_CMPDECMP_VBIF_READ_DATA"/>
+	<value value="8" name="PERF_CMPDECMP_VBIF_WRITE_DATA"/>
+	<value value="9" name="PERF_CMPDECMP_FLAG_FETCH_CYCLES"/>
+	<value value="10" name="PERF_CMPDECMP_FLAG_FETCH_SAMPLES"/>
+	<value value="11" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG1_COUNT"/>
+	<value value="12" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG2_COUNT"/>
+	<value value="13" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG3_COUNT"/>
+	<value value="14" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG4_COUNT"/>
+	<value value="15" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG5_COUNT"/>
+	<value value="16" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG6_COUNT"/>
+	<value value="17" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG8_COUNT"/>
+	<value value="18" name="PERF_CMPDECMP_COLOR_WRITE_FLAG1_COUNT"/>
+	<value value="19" name="PERF_CMPDECMP_COLOR_WRITE_FLAG2_COUNT"/>
+	<value value="20" name="PERF_CMPDECMP_COLOR_WRITE_FLAG3_COUNT"/>
+	<value value="21" name="PERF_CMPDECMP_COLOR_WRITE_FLAG4_COUNT"/>
+	<value value="22" name="PERF_CMPDECMP_COLOR_WRITE_FLAG5_COUNT"/>
+	<value value="23" name="PERF_CMPDECMP_COLOR_WRITE_FLAG6_COUNT"/>
+	<value value="24" name="PERF_CMPDECMP_COLOR_WRITE_FLAG8_COUNT"/>
+	<value value="25" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_REQ"/>
+	<value value="26" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_WR"/>
+	<value value="27" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_RETURN"/>
+	<value value="28" name="PERF_CMPDECMP_2D_RD_DATA"/>
+	<value value="29" name="PERF_CMPDECMP_2D_WR_DATA"/>
+	<value value="30" name="PERF_CMPDECMP_VBIF_READ_DATA_UCHE_CH0"/>
+	<value value="31" name="PERF_CMPDECMP_VBIF_READ_DATA_UCHE_CH1"/>
+	<value value="32" name="PERF_CMPDECMP_2D_OUTPUT_TRANS"/>
+	<value value="33" name="PERF_CMPDECMP_VBIF_WRITE_DATA_UCHE"/>
+	<value value="34" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG0_COUNT"/>
+	<value value="35" name="PERF_CMPDECMP_COLOR_WRITE_FLAG0_COUNT"/>
+	<value value="36" name="PERF_CMPDECMP_COLOR_WRITE_FLAGALPHA_COUNT"/>
+	<value value="37" name="PERF_CMPDECMP_2D_BUSY_CYCLES"/>
+	<value value="38" name="PERF_CMPDECMP_2D_REORDER_STARVE_CYCLES"/>
+	<value value="39" name="PERF_CMPDECMP_2D_PIXELS"/>
+</enum>
+
+<!--
+Used in a6xx_2d_blit_cntl.. the value mostly seems to correlate to the
+component type/size, so I think it relates to internal format used for
+blending?  The one exception is that 16b unorm and 32b float use the
+same value... maybe 16b unorm is uncommon enough that it was just easier
+to upconvert to 32b float internally?
+
+ 8b unorm:  10 (sometimes 0, is the high bit part of something else?)
+16b unorm:   4
+
+32b int:     7
+16b int:     6
+ 8b int:     5
+
+32b float:   4
+16b float:   3
+ -->
+<enum name="a6xx_2d_ifmt">
+	<value value="0x10" name="R2D_UNORM8"/>
+	<value value="0x7"  name="R2D_INT32"/>
+	<value value="0x6"  name="R2D_INT16"/>
+	<value value="0x5"  name="R2D_INT8"/>
+	<value value="0x4"  name="R2D_FLOAT32"/>
+	<value value="0x3"  name="R2D_FLOAT16"/>
+	<value value="0x1"  name="R2D_UNORM8_SRGB"/>
+	<value value="0x0"  name="R2D_RAW"/>
+</enum>
+
+<enum name="a6xx_ztest_mode">
+	<doc>Allow early z-test and early-lrz (if applicable)</doc>
+	<value value="0x0" name="A6XX_EARLY_Z"/>
+	<doc>Disable early z-test and early-lrz test (if applicable)</doc>
+	<value value="0x1" name="A6XX_LATE_Z"/>
+	<doc>
+		A special mode that allows early-lrz test but disables
+		early-z test.  Which might sound a bit funny, since
+		lrz-test happens before z-test.  But as long as a couple
+		conditions are maintained this allows using lrz-test in
+		cases where fragment shader has kill/discard:
+
+		1) Disable lrz-write in cases where it is uncertain during
+		   binning pass that a fragment will pass.  Ie.  if frag
+		   shader has-kill, writes-z, or alpha/stencil test is
+		   enabled.  (For correctness, lrz-write must be disabled
+		   when blend is enabled.)  This is analogous to how a
+		   z-prepass works.
+
+		2) Disable lrz-write and test if a depth-test direction
+		   reversal is detected.  Due to condition (1), the contents
+		   of the lrz buffer are a conservative estimation of the
+		   depth buffer during the draw pass.  Meaning that geometry
+		   that we know for certain will not be visible will not pass
+		   lrz-test.  But geometry which may be (or contributes to
+		   blend) will pass the lrz-test.
+
+		This allows us to keep early-lrz-test in cases where the frag
+		shader does not write-z (ie. we know the z-value before FS)
+		and does not have side-effects (image/ssbo writes, etc), but
+		does have kill/discard.  Which turns out to be a common
+		enough case that it is useful to keep early-lrz test against
+		the conservative lrz buffer to discard fragments that we
+		know will definitely not be visible.
+	</doc>
+	<value value="0x2" name="A6XX_EARLY_LRZ_LATE_Z"/>
+	<doc>Not a real hw value, used internally by mesa</doc>
+	<value value="0x3" name="A6XX_INVALID_ZTEST"/>
+</enum>
+
+<enum name="a6xx_tess_spacing">
+	<value value="0x0" name="TESS_EQUAL"/>
+	<value value="0x2" name="TESS_FRACTIONAL_ODD"/>
+	<value value="0x3" name="TESS_FRACTIONAL_EVEN"/>
+</enum>
+<enum name="a6xx_tess_output">
+	<value value="0x0" name="TESS_POINTS"/>
+	<value value="0x1" name="TESS_LINES"/>
+	<value value="0x2" name="TESS_CW_TRIS"/>
+	<value value="0x3" name="TESS_CCW_TRIS"/>
+</enum>
+
+<domain name="A6XX" width="32" prefix="variant" varset="chip">
+	<bitset name="A6XX_RBBM_INT_0_MASK" inline="no" varset="chip">
+		<bitfield name="RBBM_GPU_IDLE" pos="0" type="boolean"/>
+		<bitfield name="CP_AHB_ERROR" pos="1" type="boolean"/>
+		<bitfield name="CP_IPC_INTR_0" pos="4" type="boolean" variants="A7XX-"/>
+		<bitfield name="CP_IPC_INTR_1" pos="5" type="boolean" variants="A7XX-"/>
+		<bitfield name="RBBM_ATB_ASYNCFIFO_OVERFLOW" pos="6" type="boolean"/>
+		<bitfield name="RBBM_GPC_ERROR" pos="7" type="boolean"/>
+		<bitfield name="CP_SW" pos="8" type="boolean"/>
+		<bitfield name="CP_HW_ERROR" pos="9" type="boolean"/>
+		<bitfield name="CP_CCU_FLUSH_DEPTH_TS" pos="10" type="boolean"/>
+		<bitfield name="CP_CCU_FLUSH_COLOR_TS" pos="11" type="boolean"/>
+		<bitfield name="CP_CCU_RESOLVE_TS" pos="12" type="boolean"/>
+		<bitfield name="CP_IB2" pos="13" type="boolean"/>
+		<bitfield name="CP_IB1" pos="14" type="boolean"/>
+		<bitfield name="CP_RB" pos="15" type="boolean" variants="A6XX"/>
+		<!-- Same as above but different name??: -->
+		<bitfield name="PM4CPINTERRUPT" pos="15" type="boolean" variants="A7XX-"/>
+		<bitfield name="PM4CPINTERRUPTLPAC" pos="16" type="boolean" variants="A7XX-"/>
+		<bitfield name="CP_RB_DONE_TS" pos="17" type="boolean"/>
+		<bitfield name="CP_WT_DONE_TS" pos="18" type="boolean"/>
+		<bitfield name="CP_CACHE_FLUSH_TS" pos="20" type="boolean"/>
+		<bitfield name="CP_CACHE_FLUSH_TS_LPAC" pos="21" type="boolean" variants="A7XX-"/>
+		<bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="22" type="boolean"/>
+		<bitfield name="RBBM_HANG_DETECT" pos="23" type="boolean"/>
+		<bitfield name="UCHE_OOB_ACCESS" pos="24" type="boolean"/>
+		<bitfield name="UCHE_TRAP_INTR" pos="25" type="boolean"/>
+		<bitfield name="DEBBUS_INTR_0" pos="26" type="boolean"/>
+		<bitfield name="DEBBUS_INTR_1" pos="27" type="boolean"/>
+		<bitfield name="TSBWRITEERROR" pos="28" type="boolean" variants="A7XX-"/>
+		<bitfield name="ISDB_CPU_IRQ" pos="30" type="boolean"/>
+		<bitfield name="ISDB_UNDER_DEBUG" pos="31" type="boolean"/>
+	</bitset>
+
+	<!--
+		Note the _LPAC bits probably *actually* first appeared in a660, but the
+		_BV bits are new in a7xx
+	 -->
+	<bitset name="A6XX_CP_INT" varset="chip">
+		<bitfield name="CP_OPCODE_ERROR" pos="0" type="boolean"/>
+		<bitfield name="CP_UCODE_ERROR" pos="1" type="boolean"/>
+		<bitfield name="CP_HW_FAULT_ERROR" pos="2" type="boolean"/>
+		<bitfield name="CP_REGISTER_PROTECTION_ERROR" pos="4" type="boolean"/>
+		<bitfield name="CP_AHB_ERROR" pos="5" type="boolean"/>
+		<bitfield name="CP_VSD_PARITY_ERROR" pos="6" type="boolean"/>
+		<bitfield name="CP_ILLEGAL_INSTR_ERROR" pos="7" type="boolean"/>
+		<bitfield name="CP_OPCODE_ERROR_LPAC" pos="8" type="boolean" variants="A7XX-"/>
+		<bitfield name="CP_UCODE_ERROR_LPAC" pos="9" type="boolean" variants="A7XX-"/>
+		<bitfield name="CP_HW_FAULT_ERROR_LPAC" pos="10" type="boolean" variants="A7XX-"/>
+		<bitfield name="CP_REGISTER_PROTECTION_ERROR_LPAC" pos="11" type="boolean" variants="A7XX-"/>
+		<bitfield name="CP_ILLEGAL_INSTR_ERROR_LPAC" pos="12" type="boolean" variants="A7XX-"/>
+		<bitfield name="CP_OPCODE_ERROR_BV" pos="13" type="boolean" variants="A7XX-"/>
+		<bitfield name="CP_UCODE_ERROR_BV" pos="14" type="boolean" variants="A7XX-"/>
+		<bitfield name="CP_HW_FAULT_ERROR_BV" pos="15" type="boolean" variants="A7XX-"/>
+		<bitfield name="CP_REGISTER_PROTECTION_ERROR_BV" pos="16" type="boolean" variants="A7XX-"/>
+		<bitfield name="CP_ILLEGAL_INSTR_ERROR_BV" pos="17" type="boolean" variants="A7XX-"/>
+	</bitset>
+
+	<reg64 offset="0x0800" name="CP_RB_BASE"/>
+	<reg32 offset="0x0802" name="CP_RB_CNTL"/>
+	<reg64 offset="0x0804" name="CP_RB_RPTR_ADDR"/>
+	<reg32 offset="0x0806" name="CP_RB_RPTR"/>
+	<reg32 offset="0x0807" name="CP_RB_WPTR"/>
+	<reg32 offset="0x0808" name="CP_SQE_CNTL"/>
+	<reg32 offset="0x0812" name="CP_CP2GMU_STATUS">
+		<bitfield name="IFPC" pos="0" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x0821" name="CP_HW_FAULT"/>
+	<reg32 offset="0x0823" name="CP_INTERRUPT_STATUS" type="A6XX_CP_INT"/>
+	<reg32 offset="0x0824" name="CP_PROTECT_STATUS"/>
+	<reg32 offset="0x0825" name="CP_STATUS_1"/>
+	<reg64 offset="0x0830" name="CP_SQE_INSTR_BASE"/>
+	<reg32 offset="0x0840" name="CP_MISC_CNTL"/>
+	<reg32 offset="0x0844" name="CP_APRIV_CNTL">
+		<!-- Crashdumper writes -->
+		<bitfield pos="6" name="CDWRITE" type="boolean"/>
+		<!-- Crashdumper reads -->
+		<bitfield pos="5" name="CDREAD" type="boolean"/>
+
+		<!-- 4 is unknown -->
+
+		<!-- RPTR shadow writes -->
+		<bitfield pos="3" name="RBRPWB" type="boolean"/>
+		<!-- Memory accesses from PM4 packets in the ringbuffer -->
+		<bitfield pos="2" name="RBPRIVLEVEL" type="boolean"/>
+		<!-- Ringbuffer reads -->
+		<bitfield pos="1" name="RBFETCH" type="boolean"/>
+		<!-- Instruction cache fetches -->
+		<bitfield pos="0" name="ICACHE" type="boolean"/>
+	</reg32>
+	<!-- Preemptions taking longer than this threshold increment PERF_CP_LONG_PREEMPTIONS: -->
+	<reg32 offset="0x08C0" name="CP_PREEMPT_THRESHOLD"/>
+	<!-- all the threshold values seem to be in units of quad-dwords: -->
+	<reg32 offset="0x08C1" name="CP_ROQ_THRESHOLDS_1">
+		<doc>
+			b0..7 identifies where MRB data starts (and RB data ends)
+			b8.15 identifies where VSD data starts (and MRB data ends)
+			b16..23 identifies where IB1 data starts (and RB data ends)
+			b24..31 identifies where IB2 data starts (and IB1 data ends)
+		</doc>
+		<bitfield name="MRB_START" low="0" high="7" shr="2"/>
+		<bitfield name="VSD_START" low="8" high="15" shr="2"/>
+		<bitfield name="IB1_START" low="16" high="23" shr="2"/>
+		<bitfield name="IB2_START" low="24" high="31" shr="2"/>
+	</reg32>
+	<reg32 offset="0x08C2" name="CP_ROQ_THRESHOLDS_2">
+		<doc>
+			low bits identify where CP_SET_DRAW_STATE stateobj
+			processing starts (and IB2 data ends). I'm guessing
+			b8 is part of this since (from downstream kgsl):
+
+				/* ROQ sizes are twice as big on a640/a680 than on a630 */
+				if (adreno_is_a640(adreno_dev) || adreno_is_a680(adreno_dev)) {
+					kgsl_regwrite(device, A6XX_CP_ROQ_THRESHOLDS_2, 0x02000140);
+					kgsl_regwrite(device, A6XX_CP_ROQ_THRESHOLDS_1, 0x8040362C);
+				} ...
+		</doc>
+		<bitfield name="SDS_START" low="0" high="8" shr="2"/>
+		<!-- total ROQ size: -->
+		<bitfield name="ROQ_SIZE" low="16" high="31" shr="2"/>
+	</reg32>
+	<reg32 offset="0x08C3" name="CP_MEM_POOL_SIZE"/>
+	<reg32 offset="0x0841" name="CP_CHICKEN_DBG"/>
+	<reg32 offset="0x0842" name="CP_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
+	<reg32 offset="0x0843" name="CP_DBG_ECO_CNTL"/>
+	<reg32 offset="0x084F" name="CP_PROTECT_CNTL">
+		<bitfield pos="3" name="LAST_SPAN_INF_RANGE" type="boolean"/>
+		<bitfield pos="1" name="ACCESS_FAULT_ON_VIOL_EN" type="boolean"/>
+		<bitfield pos="0" name="ACCESS_PROT_EN" type="boolean"/>
+	</reg32>
+
+	<array offset="0x0883" name="CP_SCRATCH" stride="1" length="8">
+		<reg32 offset="0x0" name="REG" type="uint"/>
+	</array>
+	<array offset="0x0850" name="CP_PROTECT" stride="1" length="32">
+		<reg32 offset="0x0" name="REG" type="a6x_cp_protect"/>
+	</array>
+
+	<reg32 offset="0x08A0" name="CP_CONTEXT_SWITCH_CNTL"/>
+	<reg64 offset="0x08A1" name="CP_CONTEXT_SWITCH_SMMU_INFO"/>
+	<reg64 offset="0x08A3" name="CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR"/>
+	<reg64 offset="0x08A5" name="CP_CONTEXT_SWITCH_PRIV_SECURE_RESTORE_ADDR"/>
+	<reg64 offset="0x08A7" name="CP_CONTEXT_SWITCH_NON_PRIV_RESTORE_ADDR"/>
+	<reg32 offset="0x08ab" name="CP_CONTEXT_SWITCH_LEVEL_STATUS" variants="A7XX-"/>
+	<array offset="0x08D0" name="CP_PERFCTR_CP_SEL" stride="1" length="14"/>
+	<array offset="0x08e0" name="CP_BV_PERFCTR_CP_SEL" stride="1" length="7" variants="A7XX-"/>
+	<reg64 offset="0x0900" name="CP_CRASH_SCRIPT_BASE"/>
+	<reg32 offset="0x0902" name="CP_CRASH_DUMP_CNTL"/>
+	<reg32 offset="0x0903" name="CP_CRASH_DUMP_STATUS"/>
+	<reg32 offset="0x0908" name="CP_SQE_STAT_ADDR"/>
+	<reg32 offset="0x0909" name="CP_SQE_STAT_DATA"/>
+	<reg32 offset="0x090A" name="CP_DRAW_STATE_ADDR"/>
+	<reg32 offset="0x090B" name="CP_DRAW_STATE_DATA"/>
+	<reg32 offset="0x090C" name="CP_ROQ_DBG_ADDR"/>
+	<reg32 offset="0x090D" name="CP_ROQ_DBG_DATA"/>
+	<reg32 offset="0x090E" name="CP_MEM_POOL_DBG_ADDR"/>
+	<reg32 offset="0x090F" name="CP_MEM_POOL_DBG_DATA"/>
+	<reg32 offset="0x0910" name="CP_SQE_UCODE_DBG_ADDR"/>
+	<reg32 offset="0x0911" name="CP_SQE_UCODE_DBG_DATA"/>
+	<reg64 offset="0x0928" name="CP_IB1_BASE"/>
+	<reg32 offset="0x092A" name="CP_IB1_REM_SIZE"/>
+	<reg64 offset="0x092B" name="CP_IB2_BASE"/>
+	<reg32 offset="0x092D" name="CP_IB2_REM_SIZE"/>
+	<!-- SDS == CP_SET_DRAW_STATE: -->
+	<reg64 offset="0x092e" name="CP_SDS_BASE"/>
+	<reg32 offset="0x0930" name="CP_SDS_REM_SIZE"/>
+	<!-- MRB == MEM_READ_ADDR/$addr in SQE firmware -->
+	<reg64 offset="0x0931" name="CP_MRB_BASE"/>
+	<reg32 offset="0x0933" name="CP_MRB_REM_SIZE"/>
+	<!--
+	VSD == Visibility Stream Decode
+	This is used by CP to read the draw stream and skip empty draws
+	-->
+	<reg64 offset="0x0934" name="CP_VSD_BASE"/>
+
+	<bitset name="a6xx_roq_stat" inline="yes">
+		<bitfield name="RPTR" low="0" high="9"/>
+		<bitfield name="WPTR" low="16" high="25"/>
+	</bitset>
+	<reg32 offset="0x0939" name="CP_ROQ_RB_STAT" type="a6xx_roq_stat"/>
+	<reg32 offset="0x093a" name="CP_ROQ_IB1_STAT" type="a6xx_roq_stat"/>
+	<reg32 offset="0x093b" name="CP_ROQ_IB2_STAT" type="a6xx_roq_stat"/>
+	<reg32 offset="0x093c" name="CP_ROQ_SDS_STAT" type="a6xx_roq_stat"/>
+	<reg32 offset="0x093d" name="CP_ROQ_MRB_STAT" type="a6xx_roq_stat"/>
+	<reg32 offset="0x093e" name="CP_ROQ_VSD_STAT" type="a6xx_roq_stat"/>
+
+	<reg32 offset="0x0943" name="CP_IB1_DWORDS"/>
+	<reg32 offset="0x0944" name="CP_IB2_DWORDS"/>
+	<reg32 offset="0x0945" name="CP_SDS_DWORDS"/>
+	<reg32 offset="0x0946" name="CP_MRB_DWORDS"/>
+	<reg32 offset="0x0947" name="CP_VSD_DWORDS"/>
+
+	<reg32 offset="0x0948" name="CP_ROQ_AVAIL_RB">
+		<doc>number of remaining dwords incl current dword being consumed?</doc>
+		<bitfield name="REM" low="16" high="31"/>
+	</reg32>
+	<reg32 offset="0x0949" name="CP_ROQ_AVAIL_IB1">
+		<doc>number of remaining dwords incl current dword being consumed?</doc>
+		<bitfield name="REM" low="16" high="31"/>
+	</reg32>
+	<reg32 offset="0x094a" name="CP_ROQ_AVAIL_IB2">
+		<doc>number of remaining dwords incl current dword being consumed?</doc>
+		<bitfield name="REM" low="16" high="31"/>
+	</reg32>
+	<reg32 offset="0x094b" name="CP_ROQ_AVAIL_SDS">
+		<doc>number of remaining dwords incl current dword being consumed?</doc>
+		<bitfield name="REM" low="16" high="31"/>
+	</reg32>
+	<reg32 offset="0x094c" name="CP_ROQ_AVAIL_MRB">
+		<doc>number of dwords that have already been read but haven't been consumed by $addr</doc>
+		<bitfield name="REM" low="16" high="31"/>
+	</reg32>
+	<reg32 offset="0x094d" name="CP_ROQ_AVAIL_VSD">
+		<doc>number of remaining dwords incl current dword being consumed?</doc>
+		<bitfield name="REM" low="16" high="31"/>
+	</reg32>
+
+	<bitset name="a7xx_aperture_cntl" inline="yes">
+		<bitfield name="PIPE" low="12" high="13" type="a7xx_pipe"/>
+		<bitfield name="CLUSTER" low="8" high="10" type="a7xx_cluster"/>
+		<bitfield name="CONTEXT" low="4" high="5"/>
+	</bitset>
+	<reg64 offset="0x0980" name="CP_ALWAYS_ON_COUNTER"/>
+	<reg32 offset="0x098D" name="CP_AHB_CNTL"/>
+	<reg32 offset="0x0A00" name="CP_APERTURE_CNTL_HOST" variants="A6XX"/>
+	<reg32 offset="0x0A00" name="CP_APERTURE_CNTL_HOST" type="a7xx_aperture_cntl" variants="A7XX-"/>
+	<reg32 offset="0x0A03" name="CP_APERTURE_CNTL_CD" variants="A6XX"/>
+	<reg32 offset="0x0A03" name="CP_APERTURE_CNTL_CD" type="a7xx_aperture_cntl" variants="A7XX-"/>
+
+	<reg32 offset="0x0a61" name="CP_BV_PROTECT_STATUS" variants="A7XX-"/>
+	<reg32 offset="0x0a64" name="CP_BV_HW_FAULT" variants="A7XX-"/>
+	<reg32 offset="0x0a81" name="CP_BV_DRAW_STATE_ADDR" variants="A7XX-"/>
+	<reg32 offset="0x0a82" name="CP_BV_DRAW_STATE_DATA" variants="A7XX-"/>
+	<reg32 offset="0x0a83" name="CP_BV_ROQ_DBG_ADDR" variants="A7XX-"/>
+	<reg32 offset="0x0a84" name="CP_BV_ROQ_DBG_DATA" variants="A7XX-"/>
+	<reg32 offset="0x0a85" name="CP_BV_SQE_UCODE_DBG_ADDR" variants="A7XX-"/>
+	<reg32 offset="0x0a86" name="CP_BV_SQE_UCODE_DBG_DATA" variants="A7XX-"/>
+	<reg32 offset="0x0a87" name="CP_BV_SQE_STAT_ADDR" variants="A7XX-"/>
+	<reg32 offset="0x0a88" name="CP_BV_SQE_STAT_DATA" variants="A7XX-"/>
+	<reg32 offset="0x0a96" name="CP_BV_MEM_POOL_DBG_ADDR" variants="A7XX-"/>
+	<reg32 offset="0x0a97" name="CP_BV_MEM_POOL_DBG_DATA" variants="A7XX-"/>
+	<reg64 offset="0x0a98" name="CP_BV_RB_RPTR_ADDR" variants="A7XX-"/>
+
+	<reg32 offset="0x0a9a" name="CP_RESOURCE_TBL_DBG_ADDR" variants="A7XX-"/>
+	<reg32 offset="0x0a9b" name="CP_RESOURCE_TBL_DBG_DATA" variants="A7XX-"/>
+	<reg32 offset="0x0ad0" name="CP_BV_APRIV_CNTL" variants="A7XX-"/>
+	<reg32 offset="0x0ada" name="CP_BV_CHICKEN_DBG" variants="A7XX-"/>
+
+	<reg32 offset="0x0b0a" name="CP_LPAC_DRAW_STATE_ADDR" variants="A7XX-"/>
+	<reg32 offset="0x0b0b" name="CP_LPAC_DRAW_STATE_DATA" variants="A7XX-"/>
+	<reg32 offset="0x0b0c" name="CP_LPAC_ROQ_DBG_ADDR" variants="A7XX-"/>
+	<reg32 offset="0x0b27" name="CP_SQE_AC_UCODE_DBG_ADDR" variants="A7XX-"/>
+	<reg32 offset="0x0b28" name="CP_SQE_AC_UCODE_DBG_DATA" variants="A7XX-"/>
+	<reg32 offset="0x0b29" name="CP_SQE_AC_STAT_ADDR" variants="A7XX-"/>
+	<reg32 offset="0x0b2a" name="CP_SQE_AC_STAT_DATA" variants="A7XX-"/>
+
+	<reg32 offset="0x0b31" name="CP_LPAC_APRIV_CNTL" variants="A7XX-"/>
+	<reg32 offset="0x0B34" name="CP_LPAC_PROG_FIFO_SIZE"/>
+	<reg32 offset="0x0b35" name="CP_LPAC_ROQ_DBG_DATA" variants="A7XX-"/>
+	<reg32 offset="0x0b36" name="CP_LPAC_FIFO_DBG_DATA" variants="A7XX-"/>
+	<reg32 offset="0x0b40" name="CP_LPAC_FIFO_DBG_ADDR" variants="A7XX-"/>
+	<reg64 offset="0x0b82" name="CP_LPAC_SQE_INSTR_BASE"/>
+	<reg32 offset="0x0C01" name="VSC_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
+	<reg32 offset="0x0018" name="RBBM_GPR0_CNTL"/>
+	<reg32 offset="0x0201" name="RBBM_INT_0_STATUS" type="A6XX_RBBM_INT_0_MASK"/>
+	<reg32 offset="0x0210" name="RBBM_STATUS">
+		<bitfield pos="23" name="GPU_BUSY_IGN_AHB" type="boolean"/>
+		<bitfield pos="22" name="GPU_BUSY_IGN_AHB_CP" type="boolean"/>
+		<bitfield pos="21" name="HLSQ_BUSY" type="boolean"/>
+		<bitfield pos="20" name="VSC_BUSY" type="boolean"/>
+		<bitfield pos="19" name="TPL1_BUSY" type="boolean"/>
+		<bitfield pos="18" name="SP_BUSY" type="boolean"/>
+		<bitfield pos="17" name="UCHE_BUSY" type="boolean"/>
+		<bitfield pos="16" name="VPC_BUSY" type="boolean"/>
+		<bitfield pos="15" name="VFD_BUSY" type="boolean"/>
+		<bitfield pos="14" name="TESS_BUSY" type="boolean"/>
+		<bitfield pos="13" name="PC_VSD_BUSY" type="boolean"/>
+		<bitfield pos="12" name="PC_DCALL_BUSY" type="boolean"/>
+		<bitfield pos="11" name="COM_DCOM_BUSY" type="boolean"/>
+		<bitfield pos="10" name="LRZ_BUSY" type="boolean"/>
+		<bitfield pos="9"  name="A2D_BUSY" type="boolean"/>
+		<bitfield pos="8"  name="CCU_BUSY" type="boolean"/>
+		<bitfield pos="7"  name="RB_BUSY" type="boolean"/>
+		<bitfield pos="6"  name="RAS_BUSY" type="boolean"/>
+		<bitfield pos="5"  name="TSE_BUSY" type="boolean"/>
+		<bitfield pos="4"  name="VBIF_BUSY" type="boolean"/>
+		<bitfield pos="3"  name="GFX_DBGC_BUSY" type="boolean"/>
+		<bitfield pos="2"  name="CP_BUSY" type="boolean"/>
+		<bitfield pos="1"  name="CP_AHB_BUSY_CP_MASTER" type="boolean"/>
+		<bitfield pos="0"  name="CP_AHB_BUSY_CX_MASTER" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x0211" name="RBBM_STATUS1"/>
+	<reg32 offset="0x0212" name="RBBM_STATUS2"/>
+	<reg32 offset="0x0213" name="RBBM_STATUS3">
+		<bitfield pos="24" name="SMMU_STALLED_ON_FAULT" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x0215" name="RBBM_VBIF_GX_RESET_STATUS"/>
+
+	<reg32 offset="0x0260" name="RBBM_CLOCK_MODE_CP" variants="A7XX-"/>
+	<reg32 offset="0x0284" name="RBBM_CLOCK_MODE_BV_LRZ" variants="A7XX-"/>
+	<reg32 offset="0x0285" name="RBBM_CLOCK_MODE_BV_GRAS" variants="A7XX-"/>
+	<reg32 offset="0x0286" name="RBBM_CLOCK_MODE2_GRAS" variants="A7XX-"/>
+	<reg32 offset="0x0287" name="RBBM_CLOCK_MODE_BV_VFD" variants="A7XX-"/>
+	<reg32 offset="0x0288" name="RBBM_CLOCK_MODE_BV_GPC" variants="A7XX-"/>
+
+	<array offset="0x0400" name="RBBM_PERFCTR_CP" stride="2" length="14" variants="A6XX"/>
+	<array offset="0x041c" name="RBBM_PERFCTR_RBBM" stride="2" length="4" variants="A6XX"/>
+	<array offset="0x0424" name="RBBM_PERFCTR_PC" stride="2" length="8" variants="A6XX"/>
+	<array offset="0x0434" name="RBBM_PERFCTR_VFD" stride="2" length="8" variants="A6XX"/>
+	<array offset="0x0444" name="RBBM_PERFCTR_HLSQ" stride="2" length="6" variants="A6XX"/>
+	<array offset="0x0450" name="RBBM_PERFCTR_VPC" stride="2" length="6" variants="A6XX"/>
+	<array offset="0x045c" name="RBBM_PERFCTR_CCU" stride="2" length="5" variants="A6XX"/>
+	<array offset="0x0466" name="RBBM_PERFCTR_TSE" stride="2" length="4" variants="A6XX"/>
+	<array offset="0x046e" name="RBBM_PERFCTR_RAS" stride="2" length="4" variants="A6XX"/>
+	<array offset="0x0476" name="RBBM_PERFCTR_UCHE" stride="2" length="12" variants="A6XX"/>
+	<array offset="0x048e" name="RBBM_PERFCTR_TP" stride="2" length="12" variants="A6XX"/>
+	<array offset="0x04a6" name="RBBM_PERFCTR_SP" stride="2" length="24" variants="A6XX"/>
+	<array offset="0x04d6" name="RBBM_PERFCTR_RB" stride="2" length="8" variants="A6XX"/>
+	<array offset="0x04e6" name="RBBM_PERFCTR_VSC" stride="2" length="2" variants="A6XX"/>
+	<array offset="0x04ea" name="RBBM_PERFCTR_LRZ" stride="2" length="4" variants="A6XX"/>
+	<array offset="0x04f2" name="RBBM_PERFCTR_CMP" stride="2" length="4" variants="A6XX"/>
+
+	<array offset="0x0300" name="RBBM_PERFCTR_CP" stride="2" length="14" variants="A7XX-"/>
+	<array offset="0x031c" name="RBBM_PERFCTR_RBBM" stride="2" length="4" variants="A7XX-"/>
+	<array offset="0x0324" name="RBBM_PERFCTR_PC" stride="2" length="8" variants="A7XX-"/>
+	<array offset="0x0334" name="RBBM_PERFCTR_VFD" stride="2" length="8" variants="A7XX-"/>
+	<array offset="0x0344" name="RBBM_PERFCTR_HLSQ" stride="2" length="6" variants="A7XX-"/>
+	<array offset="0x0350" name="RBBM_PERFCTR_VPC" stride="2" length="6" variants="A7XX-"/>
+	<array offset="0x035c" name="RBBM_PERFCTR_CCU" stride="2" length="5" variants="A7XX-"/>
+	<array offset="0x0366" name="RBBM_PERFCTR_TSE" stride="2" length="4" variants="A7XX-"/>
+	<array offset="0x036e" name="RBBM_PERFCTR_RAS" stride="2" length="4" variants="A7XX-"/>
+	<array offset="0x0376" name="RBBM_PERFCTR_UCHE" stride="2" length="12" variants="A7XX-"/>
+	<array offset="0x038e" name="RBBM_PERFCTR_TP" stride="2" length="12" variants="A7XX-"/>
+	<array offset="0x03a6" name="RBBM_PERFCTR_SP" stride="2" length="24" variants="A7XX-"/>
+	<array offset="0x03d6" name="RBBM_PERFCTR_RB" stride="2" length="8" variants="A7XX-"/>
+	<array offset="0x03e6" name="RBBM_PERFCTR_VSC" stride="2" length="2" variants="A7XX-"/>
+	<array offset="0x03ea" name="RBBM_PERFCTR_LRZ" stride="2" length="4" variants="A7XX-"/>
+	<array offset="0x03f2" name="RBBM_PERFCTR_CMP" stride="2" length="4" variants="A7XX-"/>
+	<array offset="0x03fa" name="RBBM_PERFCTR_UFC" stride="2" length="4" variants="A7XX-"/>
+	<array offset="0x0410" name="RBBM_PERFCTR2_HLSQ" stride="2" length="6" variants="A7XX-"/>
+	<array offset="0x041c" name="RBBM_PERFCTR2_CP" stride="2" length="7" variants="A7XX-"/>
+	<array offset="0x042a" name="RBBM_PERFCTR2_SP" stride="2" length="12" variants="A7XX-"/>
+	<array offset="0x0442" name="RBBM_PERFCTR2_TP" stride="2" length="6" variants="A7XX-"/>
+	<array offset="0x044e" name="RBBM_PERFCTR2_UFC" stride="2" length="2" variants="A7XX-"/>
+	<array offset="0x0460" name="RBBM_PERFCTR_BV_PC" stride="2" length="8" variants="A7XX-"/>
+	<array offset="0x0470" name="RBBM_PERFCTR_BV_VFD" stride="2" length="8" variants="A7XX-"/>
+	<array offset="0x0480" name="RBBM_PERFCTR_BV_VPC" stride="2" length="6" variants="A7XX-"/>
+	<array offset="0x048c" name="RBBM_PERFCTR_BV_TSE" stride="2" length="4" variants="A7XX-"/>
+	<array offset="0x0494" name="RBBM_PERFCTR_BV_RAS" stride="2" length="4" variants="A7XX-"/>
+	<array offset="0x049c" name="RBBM_PERFCTR_BV_LRZ" stride="2" length="4" variants="A7XX-"/>
+
+	<reg32 offset="0x0500" name="RBBM_PERFCTR_CNTL"/>
+	<reg32 offset="0x0501" name="RBBM_PERFCTR_LOAD_CMD0"/>
+	<reg32 offset="0x0502" name="RBBM_PERFCTR_LOAD_CMD1"/>
+	<reg32 offset="0x0503" name="RBBM_PERFCTR_LOAD_CMD2"/>
+	<reg32 offset="0x0504" name="RBBM_PERFCTR_LOAD_CMD3"/>
+	<reg32 offset="0x0505" name="RBBM_PERFCTR_LOAD_VALUE_LO"/>
+	<reg32 offset="0x0506" name="RBBM_PERFCTR_LOAD_VALUE_HI"/>
+	<array offset="0x0507" name="RBBM_PERFCTR_RBBM_SEL" stride="1" length="4"/>
+	<reg32 offset="0x050B" name="RBBM_PERFCTR_GPU_BUSY_MASKED"/>
+	<reg32 offset="0x050e" name="RBBM_PERFCTR_SRAM_INIT_CMD"/>
+	<reg32 offset="0x050f" name="RBBM_PERFCTR_SRAM_INIT_STATUS"/>
+	<reg32 offset="0x0533" name="RBBM_ISDB_CNT"/>
+	<reg32 offset="0x0534" name="RBBM_NC_MODE_CNTL" variants="A7XX-"/>
+	<reg32 offset="0x0535" name="RBBM_SNAPSHOT_STATUS" variants="A7XX-"/>
+
+	<!---
+	    This block of registers aren't tied to perf counters. They
+	    count various geometry stats, for example number of
+	    vertices in, number of primnitives assembled etc.
+	-->
+
+	<reg32 offset="0x0540" name="RBBM_PRIMCTR_0_LO"/>  <!-- vs vertices in -->
+	<reg32 offset="0x0541" name="RBBM_PRIMCTR_0_HI"/>
+	<reg32 offset="0x0542" name="RBBM_PRIMCTR_1_LO"/>  <!-- vs primitives out -->
+	<reg32 offset="0x0543" name="RBBM_PRIMCTR_1_HI"/>
+	<reg32 offset="0x0544" name="RBBM_PRIMCTR_2_LO"/>  <!-- hs vertices in -->
+	<reg32 offset="0x0545" name="RBBM_PRIMCTR_2_HI"/>
+	<reg32 offset="0x0546" name="RBBM_PRIMCTR_3_LO"/>  <!-- hs patches out -->
+	<reg32 offset="0x0547" name="RBBM_PRIMCTR_3_HI"/>
+	<reg32 offset="0x0548" name="RBBM_PRIMCTR_4_LO"/>  <!-- dss vertices in -->
+	<reg32 offset="0x0549" name="RBBM_PRIMCTR_4_HI"/>
+	<reg32 offset="0x054a" name="RBBM_PRIMCTR_5_LO"/>  <!-- ds primitives out -->
+	<reg32 offset="0x054b" name="RBBM_PRIMCTR_5_HI"/>
+	<reg32 offset="0x054c" name="RBBM_PRIMCTR_6_LO"/>  <!-- gs primitives in -->
+	<reg32 offset="0x054d" name="RBBM_PRIMCTR_6_HI"/>
+	<reg32 offset="0x054e" name="RBBM_PRIMCTR_7_LO"/>  <!-- gs primitives out -->
+	<reg32 offset="0x054f" name="RBBM_PRIMCTR_7_HI"/>
+	<reg32 offset="0x0550" name="RBBM_PRIMCTR_8_LO"/>  <!-- gs primitives out -->
+	<reg32 offset="0x0551" name="RBBM_PRIMCTR_8_HI"/>
+	<reg32 offset="0x0552" name="RBBM_PRIMCTR_9_LO"/>  <!-- raster primitives in -->
+	<reg32 offset="0x0553" name="RBBM_PRIMCTR_9_HI"/>
+	<reg32 offset="0x0554" name="RBBM_PRIMCTR_10_LO"/>
+	<reg32 offset="0x0555" name="RBBM_PRIMCTR_10_HI"/>
+
+	<reg32 offset="0xF400" name="RBBM_SECVID_TRUST_CNTL"/>
+	<reg64 offset="0xF800" name="RBBM_SECVID_TSB_TRUSTED_BASE"/>
+	<reg32 offset="0xF802" name="RBBM_SECVID_TSB_TRUSTED_SIZE"/>
+	<reg32 offset="0xF803" name="RBBM_SECVID_TSB_CNTL"/>
+	<reg32 offset="0xF810" name="RBBM_SECVID_TSB_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
+	<reg64 offset="0xfc00" name="RBBM_SECVID_TSB_STATUS" variants="A7XX-"/>
+	<reg32 offset="0x00010" name="RBBM_VBIF_CLIENT_QOS_CNTL"/>
+	<reg32 offset="0x00011" name="RBBM_GBIF_CLIENT_QOS_CNTL"/>
+	<reg32 offset="0x00016" name="RBBM_GBIF_HALT"/>
+	<reg32 offset="0x00017" name="RBBM_GBIF_HALT_ACK"/>
+	<reg32 offset="0x0001c" name="RBBM_WAIT_FOR_GPU_IDLE_CMD">
+		<bitfield pos="0" name="WAIT_GPU_IDLE" type="boolean"/>
+	</reg32>
+
+	<reg32 offset="0x00016" name="RBBM_GBIF_HALT" variants="A7XX-"/>
+	<reg32 offset="0x00017" name="RBBM_GBIF_HALT_ACK" variants="A7XX-"/>
+	<reg32 offset="0x0001f" name="RBBM_INTERFACE_HANG_INT_CNTL"/>
+	<reg32 offset="0x00037" name="RBBM_INT_CLEAR_CMD" type="A6XX_RBBM_INT_0_MASK"/>
+	<reg32 offset="0x00038" name="RBBM_INT_0_MASK" type="A6XX_RBBM_INT_0_MASK"/>
+	<reg32 offset="0x0003a" name="RBBM_INT_2_MASK" variants="A7XX-"/>
+	<reg32 offset="0x00042" name="RBBM_SP_HYST_CNT"/>
+	<reg32 offset="0x00043" name="RBBM_SW_RESET_CMD"/>
+	<reg32 offset="0x00044" name="RBBM_RAC_THRESHOLD_CNT"/>
+	<reg32 offset="0x00045" name="RBBM_BLOCK_SW_RESET_CMD"/>
+	<reg32 offset="0x00046" name="RBBM_BLOCK_SW_RESET_CMD2"/>
+	<reg32 offset="0x000ad" name="RBBM_CLOCK_CNTL_GLOBAL" variants="A7XX-"/>
+	<reg32 offset="0x000ae" name="RBBM_CLOCK_CNTL"/>
+	<reg32 offset="0x000b0" name="RBBM_CLOCK_CNTL_SP0"/>
+	<reg32 offset="0x000b1" name="RBBM_CLOCK_CNTL_SP1"/>
+	<reg32 offset="0x000b2" name="RBBM_CLOCK_CNTL_SP2"/>
+	<reg32 offset="0x000b3" name="RBBM_CLOCK_CNTL_SP3"/>
+	<reg32 offset="0x000b4" name="RBBM_CLOCK_CNTL2_SP0"/>
+	<reg32 offset="0x000b5" name="RBBM_CLOCK_CNTL2_SP1"/>
+	<reg32 offset="0x000b6" name="RBBM_CLOCK_CNTL2_SP2"/>
+	<reg32 offset="0x000b7" name="RBBM_CLOCK_CNTL2_SP3"/>
+	<reg32 offset="0x000b8" name="RBBM_CLOCK_DELAY_SP0"/>
+	<reg32 offset="0x000b9" name="RBBM_CLOCK_DELAY_SP1"/>
+	<reg32 offset="0x000ba" name="RBBM_CLOCK_DELAY_SP2"/>
+	<reg32 offset="0x000bb" name="RBBM_CLOCK_DELAY_SP3"/>
+	<reg32 offset="0x000bc" name="RBBM_CLOCK_HYST_SP0"/>
+	<reg32 offset="0x000bd" name="RBBM_CLOCK_HYST_SP1"/>
+	<reg32 offset="0x000be" name="RBBM_CLOCK_HYST_SP2"/>
+	<reg32 offset="0x000bf" name="RBBM_CLOCK_HYST_SP3"/>
+	<reg32 offset="0x000c0" name="RBBM_CLOCK_CNTL_TP0"/>
+	<reg32 offset="0x000c1" name="RBBM_CLOCK_CNTL_TP1"/>
+	<reg32 offset="0x000c2" name="RBBM_CLOCK_CNTL_TP2"/>
+	<reg32 offset="0x000c3" name="RBBM_CLOCK_CNTL_TP3"/>
+	<reg32 offset="0x000c4" name="RBBM_CLOCK_CNTL2_TP0"/>
+	<reg32 offset="0x000c5" name="RBBM_CLOCK_CNTL2_TP1"/>
+	<reg32 offset="0x000c6" name="RBBM_CLOCK_CNTL2_TP2"/>
+	<reg32 offset="0x000c7" name="RBBM_CLOCK_CNTL2_TP3"/>
+	<reg32 offset="0x000c8" name="RBBM_CLOCK_CNTL3_TP0"/>
+	<reg32 offset="0x000c9" name="RBBM_CLOCK_CNTL3_TP1"/>
+	<reg32 offset="0x000ca" name="RBBM_CLOCK_CNTL3_TP2"/>
+	<reg32 offset="0x000cb" name="RBBM_CLOCK_CNTL3_TP3"/>
+	<reg32 offset="0x000cc" name="RBBM_CLOCK_CNTL4_TP0"/>
+	<reg32 offset="0x000cd" name="RBBM_CLOCK_CNTL4_TP1"/>
+	<reg32 offset="0x000ce" name="RBBM_CLOCK_CNTL4_TP2"/>
+	<reg32 offset="0x000cf" name="RBBM_CLOCK_CNTL4_TP3"/>
+	<reg32 offset="0x000d0" name="RBBM_CLOCK_DELAY_TP0"/>
+	<reg32 offset="0x000d1" name="RBBM_CLOCK_DELAY_TP1"/>
+	<reg32 offset="0x000d2" name="RBBM_CLOCK_DELAY_TP2"/>
+	<reg32 offset="0x000d3" name="RBBM_CLOCK_DELAY_TP3"/>
+	<reg32 offset="0x000d4" name="RBBM_CLOCK_DELAY2_TP0"/>
+	<reg32 offset="0x000d5" name="RBBM_CLOCK_DELAY2_TP1"/>
+	<reg32 offset="0x000d6" name="RBBM_CLOCK_DELAY2_TP2"/>
+	<reg32 offset="0x000d7" name="RBBM_CLOCK_DELAY2_TP3"/>
+	<reg32 offset="0x000d8" name="RBBM_CLOCK_DELAY3_TP0"/>
+	<reg32 offset="0x000d9" name="RBBM_CLOCK_DELAY3_TP1"/>
+	<reg32 offset="0x000da" name="RBBM_CLOCK_DELAY3_TP2"/>
+	<reg32 offset="0x000db" name="RBBM_CLOCK_DELAY3_TP3"/>
+	<reg32 offset="0x000dc" name="RBBM_CLOCK_DELAY4_TP0"/>
+	<reg32 offset="0x000dd" name="RBBM_CLOCK_DELAY4_TP1"/>
+	<reg32 offset="0x000de" name="RBBM_CLOCK_DELAY4_TP2"/>
+	<reg32 offset="0x000df" name="RBBM_CLOCK_DELAY4_TP3"/>
+	<reg32 offset="0x000e0" name="RBBM_CLOCK_HYST_TP0"/>
+	<reg32 offset="0x000e1" name="RBBM_CLOCK_HYST_TP1"/>
+	<reg32 offset="0x000e2" name="RBBM_CLOCK_HYST_TP2"/>
+	<reg32 offset="0x000e3" name="RBBM_CLOCK_HYST_TP3"/>
+	<reg32 offset="0x000e4" name="RBBM_CLOCK_HYST2_TP0"/>
+	<reg32 offset="0x000e5" name="RBBM_CLOCK_HYST2_TP1"/>
+	<reg32 offset="0x000e6" name="RBBM_CLOCK_HYST2_TP2"/>
+	<reg32 offset="0x000e7" name="RBBM_CLOCK_HYST2_TP3"/>
+	<reg32 offset="0x000e8" name="RBBM_CLOCK_HYST3_TP0"/>
+	<reg32 offset="0x000e9" name="RBBM_CLOCK_HYST3_TP1"/>
+	<reg32 offset="0x000ea" name="RBBM_CLOCK_HYST3_TP2"/>
+	<reg32 offset="0x000eb" name="RBBM_CLOCK_HYST3_TP3"/>
+	<reg32 offset="0x000ec" name="RBBM_CLOCK_HYST4_TP0"/>
+	<reg32 offset="0x000ed" name="RBBM_CLOCK_HYST4_TP1"/>
+	<reg32 offset="0x000ee" name="RBBM_CLOCK_HYST4_TP2"/>
+	<reg32 offset="0x000ef" name="RBBM_CLOCK_HYST4_TP3"/>
+	<reg32 offset="0x000f0" name="RBBM_CLOCK_CNTL_RB0"/>
+	<reg32 offset="0x000f1" name="RBBM_CLOCK_CNTL_RB1"/>
+	<reg32 offset="0x000f2" name="RBBM_CLOCK_CNTL_RB2"/>
+	<reg32 offset="0x000f3" name="RBBM_CLOCK_CNTL_RB3"/>
+	<reg32 offset="0x000f4" name="RBBM_CLOCK_CNTL2_RB0"/>
+	<reg32 offset="0x000f5" name="RBBM_CLOCK_CNTL2_RB1"/>
+	<reg32 offset="0x000f6" name="RBBM_CLOCK_CNTL2_RB2"/>
+	<reg32 offset="0x000f7" name="RBBM_CLOCK_CNTL2_RB3"/>
+	<reg32 offset="0x000f8" name="RBBM_CLOCK_CNTL_CCU0"/>
+	<reg32 offset="0x000f9" name="RBBM_CLOCK_CNTL_CCU1"/>
+	<reg32 offset="0x000fa" name="RBBM_CLOCK_CNTL_CCU2"/>
+	<reg32 offset="0x000fb" name="RBBM_CLOCK_CNTL_CCU3"/>
+	<reg32 offset="0x00100" name="RBBM_CLOCK_HYST_RB_CCU0"/>
+	<reg32 offset="0x00101" name="RBBM_CLOCK_HYST_RB_CCU1"/>
+	<reg32 offset="0x00102" name="RBBM_CLOCK_HYST_RB_CCU2"/>
+	<reg32 offset="0x00103" name="RBBM_CLOCK_HYST_RB_CCU3"/>
+	<reg32 offset="0x00104" name="RBBM_CLOCK_CNTL_RAC"/>
+	<reg32 offset="0x00105" name="RBBM_CLOCK_CNTL2_RAC"/>
+	<reg32 offset="0x00106" name="RBBM_CLOCK_DELAY_RAC"/>
+	<reg32 offset="0x00107" name="RBBM_CLOCK_HYST_RAC"/>
+	<reg32 offset="0x00108" name="RBBM_CLOCK_CNTL_TSE_RAS_RBBM"/>
+	<reg32 offset="0x00109" name="RBBM_CLOCK_DELAY_TSE_RAS_RBBM"/>
+	<reg32 offset="0x0010a" name="RBBM_CLOCK_HYST_TSE_RAS_RBBM"/>
+	<reg32 offset="0x0010b" name="RBBM_CLOCK_CNTL_UCHE"/>
+	<reg32 offset="0x0010c" name="RBBM_CLOCK_CNTL2_UCHE"/>
+	<reg32 offset="0x0010d" name="RBBM_CLOCK_CNTL3_UCHE"/>
+	<reg32 offset="0x0010e" name="RBBM_CLOCK_CNTL4_UCHE"/>
+	<reg32 offset="0x0010f" name="RBBM_CLOCK_DELAY_UCHE"/>
+	<reg32 offset="0x00110" name="RBBM_CLOCK_HYST_UCHE"/>
+	<reg32 offset="0x00111" name="RBBM_CLOCK_MODE_VFD"/>
+	<reg32 offset="0x00112" name="RBBM_CLOCK_DELAY_VFD"/>
+	<reg32 offset="0x00113" name="RBBM_CLOCK_HYST_VFD"/>
+	<reg32 offset="0x00114" name="RBBM_CLOCK_MODE_GPC"/>
+	<reg32 offset="0x00115" name="RBBM_CLOCK_DELAY_GPC"/>
+	<reg32 offset="0x00116" name="RBBM_CLOCK_HYST_GPC"/>
+	<reg32 offset="0x00117" name="RBBM_CLOCK_DELAY_HLSQ_2"/>
+	<reg32 offset="0x00118" name="RBBM_CLOCK_CNTL_GMU_GX"/>
+	<reg32 offset="0x00119" name="RBBM_CLOCK_DELAY_GMU_GX"/>
+	<reg32 offset="0x0011a" name="RBBM_CLOCK_HYST_GMU_GX"/>
+	<reg32 offset="0x0011b" name="RBBM_CLOCK_MODE_HLSQ"/>
+	<reg32 offset="0x0011c" name="RBBM_CLOCK_DELAY_HLSQ"/>
+	<reg32 offset="0x0011d" name="RBBM_CLOCK_HYST_HLSQ"/>
+	<reg32 offset="0x0011e" name="RBBM_CGC_GLOBAL_LOAD_CMD" variants="A7XX-"/>
+	<reg32 offset="0x0011f" name="RBBM_CGC_P2S_TRIG_CMD" variants="A7XX-"/>
+	<reg32 offset="0x00120" name="RBBM_CLOCK_CNTL_TEX_FCHE"/>
+	<reg32 offset="0x00121" name="RBBM_CLOCK_DELAY_TEX_FCHE"/>
+	<reg32 offset="0x00122" name="RBBM_CLOCK_HYST_TEX_FCHE"/>
+	<reg32 offset="0x00122" name="RBBM_CGC_P2S_STATUS" variants="A7XX-">
+		<bitfield name="TXDONE" pos="0" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x00123" name="RBBM_CLOCK_CNTL_FCHE"/>
+	<reg32 offset="0x00124" name="RBBM_CLOCK_DELAY_FCHE"/>
+	<reg32 offset="0x00125" name="RBBM_CLOCK_HYST_FCHE"/>
+	<reg32 offset="0x00126" name="RBBM_CLOCK_CNTL_MHUB"/>
+	<reg32 offset="0x00127" name="RBBM_CLOCK_DELAY_MHUB"/>
+	<reg32 offset="0x00128" name="RBBM_CLOCK_HYST_MHUB"/>
+	<reg32 offset="0x00129" name="RBBM_CLOCK_DELAY_GLC"/>
+	<reg32 offset="0x0012a" name="RBBM_CLOCK_HYST_GLC"/>
+	<reg32 offset="0x0012b" name="RBBM_CLOCK_CNTL_GLC"/>
+	<reg32 offset="0x0012f" name="RBBM_CLOCK_HYST2_VFD" variants="A7XX-"/>
+	<reg32 offset="0x005ff" name="RBBM_LPAC_GBIF_CLIENT_QOS_CNTL"/>
+
+	<reg32 offset="0x0600" name="DBGC_CFG_DBGBUS_SEL_A"/>
+	<reg32 offset="0x0601" name="DBGC_CFG_DBGBUS_SEL_B"/>
+	<reg32 offset="0x0602" name="DBGC_CFG_DBGBUS_SEL_C"/>
+	<reg32 offset="0x0603" name="DBGC_CFG_DBGBUS_SEL_D">
+		<bitfield high="7" low="0" name="PING_INDEX"/>
+		<bitfield high="15" low="8" name="PING_BLK_SEL"/>
+	</reg32>
+	<reg32 offset="0x0604" name="DBGC_CFG_DBGBUS_CNTLT">
+		<bitfield high="5" low="0" name="TRACEEN"/>
+		<bitfield high="14" low="12" name="GRANU"/>
+		<bitfield high="31" low="28" name="SEGT"/>
+	</reg32>
+	<reg32 offset="0x0605" name="DBGC_CFG_DBGBUS_CNTLM">
+		<bitfield high="27" low="24" name="ENABLE"/>
+	</reg32>
+	<reg32 offset="0x0608" name="DBGC_CFG_DBGBUS_IVTL_0"/>
+	<reg32 offset="0x0609" name="DBGC_CFG_DBGBUS_IVTL_1"/>
+	<reg32 offset="0x060a" name="DBGC_CFG_DBGBUS_IVTL_2"/>
+	<reg32 offset="0x060b" name="DBGC_CFG_DBGBUS_IVTL_3"/>
+	<reg32 offset="0x060c" name="DBGC_CFG_DBGBUS_MASKL_0"/>
+	<reg32 offset="0x060d" name="DBGC_CFG_DBGBUS_MASKL_1"/>
+	<reg32 offset="0x060e" name="DBGC_CFG_DBGBUS_MASKL_2"/>
+	<reg32 offset="0x060f" name="DBGC_CFG_DBGBUS_MASKL_3"/>
+	<reg32 offset="0x0610" name="DBGC_CFG_DBGBUS_BYTEL_0">
+		<bitfield high="3" low="0" name="BYTEL0"/>
+		<bitfield high="7" low="4" name="BYTEL1"/>
+		<bitfield high="11" low="8" name="BYTEL2"/>
+		<bitfield high="15" low="12" name="BYTEL3"/>
+		<bitfield high="19" low="16" name="BYTEL4"/>
+		<bitfield high="23" low="20" name="BYTEL5"/>
+		<bitfield high="27" low="24" name="BYTEL6"/>
+		<bitfield high="31" low="28" name="BYTEL7"/>
+	</reg32>
+	<reg32 offset="0x0611" name="DBGC_CFG_DBGBUS_BYTEL_1">
+		<bitfield high="3" low="0" name="BYTEL8"/>
+		<bitfield high="7" low="4" name="BYTEL9"/>
+		<bitfield high="11" low="8" name="BYTEL10"/>
+		<bitfield high="15" low="12" name="BYTEL11"/>
+		<bitfield high="19" low="16" name="BYTEL12"/>
+		<bitfield high="23" low="20" name="BYTEL13"/>
+		<bitfield high="27" low="24" name="BYTEL14"/>
+		<bitfield high="31" low="28" name="BYTEL15"/>
+	</reg32>
+	<reg32 offset="0x062f" name="DBGC_CFG_DBGBUS_TRACE_BUF1"/>
+	<reg32 offset="0x0630" name="DBGC_CFG_DBGBUS_TRACE_BUF2"/>
+	<array offset="0x0CD8" name="VSC_PERFCTR_VSC_SEL" stride="1" length="2"/>
+	<reg32 offset="0x0CD8" name="VSC_UNKNOWN_0CD8" variants="A7XX">
+		<doc>
+			Set to true when binning, isn't changed afterwards
+		</doc>
+		<bitfield name="BINNING" pos="0" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xC800" name="HLSQ_DBG_AHB_READ_APERTURE"/>
+	<reg32 offset="0xD000" name="HLSQ_DBG_READ_SEL"/>
+	<reg32 offset="0x0E00" name="UCHE_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
+	<reg32 offset="0x0E01" name="UCHE_MODE_CNTL"/>
+	<reg64 offset="0x0E05" name="UCHE_WRITE_RANGE_MAX"/>
+	<reg64 offset="0x0E07" name="UCHE_WRITE_THRU_BASE"/>
+	<reg64 offset="0x0E09" name="UCHE_TRAP_BASE"/>
+	<reg64 offset="0x0E0B" name="UCHE_GMEM_RANGE_MIN"/>
+	<reg64 offset="0x0E0D" name="UCHE_GMEM_RANGE_MAX"/>
+	<reg32 offset="0x0E17" name="UCHE_CACHE_WAYS" usage="cmd"/>
+	<reg32 offset="0x0E18" name="UCHE_FILTER_CNTL"/>
+	<reg32 offset="0x0E19" name="UCHE_CLIENT_PF" usage="cmd">
+		<bitfield high="7" low="0" name="PERFSEL"/>
+	</reg32>
+	<array offset="0x0E1C" name="UCHE_PERFCTR_UCHE_SEL" stride="1" length="12"/>
+	<reg32 offset="0x0e3a" name="UCHE_GBIF_GX_CONFIG"/>
+	<reg32 offset="0x0e3c" name="UCHE_CMDQ_CONFIG"/>
+
+	<reg32 offset="0x3000" name="VBIF_VERSION"/>
+	<reg32 offset="0x3001" name="VBIF_CLKON">
+		<bitfield pos="1" name="FORCE_ON_TESTBUS" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x302A" name="VBIF_GATE_OFF_WRREQ_EN"/>
+	<reg32 offset="0x3080" name="VBIF_XIN_HALT_CTRL0"/>
+	<reg32 offset="0x3081" name="VBIF_XIN_HALT_CTRL1"/>
+	<reg32 offset="0x3084" name="VBIF_TEST_BUS_OUT_CTRL"/>
+	<reg32 offset="0x3085" name="VBIF_TEST_BUS1_CTRL0"/>
+	<reg32 offset="0x3086" name="VBIF_TEST_BUS1_CTRL1">
+		<bitfield low="0" high="3" name="DATA_SEL"/>
+	</reg32>
+	<reg32 offset="0x3087" name="VBIF_TEST_BUS2_CTRL0"/>
+	<reg32 offset="0x3088" name="VBIF_TEST_BUS2_CTRL1">
+		<bitfield low="0" high="8" name="DATA_SEL"/>
+	</reg32>
+	<reg32 offset="0x308c" name="VBIF_TEST_BUS_OUT"/>
+	<reg32 offset="0x30d0" name="VBIF_PERF_CNT_SEL0"/>
+	<reg32 offset="0x30d1" name="VBIF_PERF_CNT_SEL1"/>
+	<reg32 offset="0x30d2" name="VBIF_PERF_CNT_SEL2"/>
+	<reg32 offset="0x30d3" name="VBIF_PERF_CNT_SEL3"/>
+	<reg32 offset="0x30d8" name="VBIF_PERF_CNT_LOW0"/>
+	<reg32 offset="0x30d9" name="VBIF_PERF_CNT_LOW1"/>
+	<reg32 offset="0x30da" name="VBIF_PERF_CNT_LOW2"/>
+	<reg32 offset="0x30db" name="VBIF_PERF_CNT_LOW3"/>
+	<reg32 offset="0x30e0" name="VBIF_PERF_CNT_HIGH0"/>
+	<reg32 offset="0x30e1" name="VBIF_PERF_CNT_HIGH1"/>
+	<reg32 offset="0x30e2" name="VBIF_PERF_CNT_HIGH2"/>
+	<reg32 offset="0x30e3" name="VBIF_PERF_CNT_HIGH3"/>
+	<reg32 offset="0x3100" name="VBIF_PERF_PWR_CNT_EN0"/>
+	<reg32 offset="0x3101" name="VBIF_PERF_PWR_CNT_EN1"/>
+	<reg32 offset="0x3102" name="VBIF_PERF_PWR_CNT_EN2"/>
+	<reg32 offset="0x3110" name="VBIF_PERF_PWR_CNT_LOW0"/>
+	<reg32 offset="0x3111" name="VBIF_PERF_PWR_CNT_LOW1"/>
+	<reg32 offset="0x3112" name="VBIF_PERF_PWR_CNT_LOW2"/>
+	<reg32 offset="0x3118" name="VBIF_PERF_PWR_CNT_HIGH0"/>
+	<reg32 offset="0x3119" name="VBIF_PERF_PWR_CNT_HIGH1"/>
+	<reg32 offset="0x311a" name="VBIF_PERF_PWR_CNT_HIGH2"/>
+
+	<reg32 offset="0x3c01" name="GBIF_SCACHE_CNTL0"/>
+	<reg32 offset="0x3c02" name="GBIF_SCACHE_CNTL1"/>
+	<reg32 offset="0x3c03" name="GBIF_QSB_SIDE0"/>
+	<reg32 offset="0x3c04" name="GBIF_QSB_SIDE1"/>
+	<reg32 offset="0x3c05" name="GBIF_QSB_SIDE2"/>
+	<reg32 offset="0x3c06" name="GBIF_QSB_SIDE3"/>
+	<reg32 offset="0x3c45" name="GBIF_HALT"/>
+	<reg32 offset="0x3c46" name="GBIF_HALT_ACK"/>
+	<reg32 offset="0x3cc0" name="GBIF_PERF_PWR_CNT_EN"/>
+	<reg32 offset="0x3cc1" name="GBIF_PERF_PWR_CNT_CLR"/>
+	<reg32 offset="0x3cc2" name="GBIF_PERF_CNT_SEL"/>
+	<reg32 offset="0x3cc3" name="GBIF_PERF_PWR_CNT_SEL"/>
+	<reg32 offset="0x3cc4" name="GBIF_PERF_CNT_LOW0"/>
+	<reg32 offset="0x3cc5" name="GBIF_PERF_CNT_LOW1"/>
+	<reg32 offset="0x3cc6" name="GBIF_PERF_CNT_LOW2"/>
+	<reg32 offset="0x3cc7" name="GBIF_PERF_CNT_LOW3"/>
+	<reg32 offset="0x3cc8" name="GBIF_PERF_CNT_HIGH0"/>
+	<reg32 offset="0x3cc9" name="GBIF_PERF_CNT_HIGH1"/>
+	<reg32 offset="0x3cca" name="GBIF_PERF_CNT_HIGH2"/>
+	<reg32 offset="0x3ccb" name="GBIF_PERF_CNT_HIGH3"/>
+	<reg32 offset="0x3ccc" name="GBIF_PWR_CNT_LOW0"/>
+	<reg32 offset="0x3ccd" name="GBIF_PWR_CNT_LOW1"/>
+	<reg32 offset="0x3cce" name="GBIF_PWR_CNT_LOW2"/>
+	<reg32 offset="0x3ccf" name="GBIF_PWR_CNT_HIGH0"/>
+	<reg32 offset="0x3cd0" name="GBIF_PWR_CNT_HIGH1"/>
+	<reg32 offset="0x3cd1" name="GBIF_PWR_CNT_HIGH2"/>
+
+	<reg32 offset="0x0c00" name="VSC_DBG_ECO_CNTL"/>
+	<reg32 offset="0x0c02" name="VSC_BIN_SIZE" usage="rp_blit">
+		<bitfield name="WIDTH" low="0" high="7" shr="5" type="uint"/>
+		<bitfield name="HEIGHT" low="8" high="16" shr="4" type="uint"/>
+	</reg32>
+	<reg64 offset="0x0c03" name="VSC_DRAW_STRM_SIZE_ADDRESS" type="waddress" usage="cmd"/>
+	<reg32 offset="0x0c06" name="VSC_BIN_COUNT" usage="rp_blit">
+		<bitfield name="NX" low="1" high="10" type="uint"/>
+		<bitfield name="NY" low="11" high="20" type="uint"/>
+	</reg32>
+	<array offset="0x0c10" name="VSC_PIPE_CONFIG" stride="1" length="32" usage="rp_blit">
+		<reg32 offset="0x0" name="REG">
+			<doc>
+				Configures the mapping between VSC_PIPE buffer and
+				bin, X/Y specify the bin index in the horiz/vert
+				direction (0,0 is upper left, 0,1 is leftmost bin
+				on second row, and so on).  W/H specify the number
+				of bins assigned to this VSC_PIPE in the horiz/vert
+				dimension.
+			</doc>
+			<bitfield name="X" low="0" high="9" type="uint"/>
+			<bitfield name="Y" low="10" high="19" type="uint"/>
+			<bitfield name="W" low="20" high="25" type="uint"/>
+			<bitfield name="H" low="26" high="31" type="uint"/>
+		</reg32>
+	</array>
+	<!--
+	HW binning primitive & draw streams, which enable draws and primitives
+	within a draw to be skipped in the main tile pass.  See:
+	https://github.com/freedreno/freedreno/wiki/Visibility-Stream-Format
+
+	Compared to a5xx and earlier, we just program the address of the first
+	stream and hw adds (pipe_num * VSC_*_STRM_PITCH)
+
+	LIMIT is set to PITCH - 64, to make room for a bit of overflow
+	 -->
+	<reg64 offset="0x0c30" name="VSC_PRIM_STRM_ADDRESS" type="waddress" usage="cmd"/>
+	<reg32 offset="0x0c32" name="VSC_PRIM_STRM_PITCH" usage="cmd"/>
+	<reg32 offset="0x0c33" name="VSC_PRIM_STRM_LIMIT" usage="cmd"/>
+	<reg64 offset="0x0c34" name="VSC_DRAW_STRM_ADDRESS" type="waddress" usage="cmd"/>
+	<reg32 offset="0x0c36" name="VSC_DRAW_STRM_PITCH" usage="cmd"/>
+	<reg32 offset="0x0c37" name="VSC_DRAW_STRM_LIMIT" usage="cmd"/>
+
+	<array offset="0x0c38" name="VSC_STATE" stride="1" length="32" usage="rp_blit">
+		<doc>
+			Seems to be a bitmap of which tiles mapped to the VSC
+			pipe contain geometry.
+
+			I suppose we can connect a maximum of 32 tiles to a
+			single VSC pipe.
+		</doc>
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+
+	<array offset="0x0c58" name="VSC_PRIM_STRM_SIZE" stride="1" length="32" variants="A6XX" usage="rp_blit">
+		<doc>
+			Has the size of data written to corresponding VSC_PRIM_STRM
+			buffer.
+		</doc>
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+
+	<array offset="0x0c78" name="VSC_DRAW_STRM_SIZE" stride="1" length="32" variants="A6XX" usage="rp_blit">
+		<doc>
+			Has the size of data written to corresponding VSC pipe, ie.
+			same thing that is written out to VSC_DRAW_STRM_SIZE_ADDRESS_LO/HI
+		</doc>
+		<reg32 offset="0x0" name="REG"/>
+	</array>
+
+	<reg32 offset="0x0d08" name="VSC_UNKNOWN_0D08" variants="A7XX-" usage="rp_blit"/>
+
+	<reg32 offset="0x0E10" name="UCHE_UNKNOWN_0E10" variants="A7XX-" usage="cmd"/>
+	<reg32 offset="0x0E11" name="UCHE_UNKNOWN_0E11" variants="A7XX-" usage="cmd"/>
+	<!-- always 0x03200000 ? -->
+	<reg32 offset="0x0e12" name="UCHE_UNKNOWN_0E12"  usage="cmd"/>
+
+	<!-- adreno_reg_xy has 15 bits per coordinate, but a6xx registers only have 14 -->
+	<bitset name="a6xx_reg_xy" inline="yes">
+		<bitfield name="X" low="0" high="13" type="uint"/>
+		<bitfield name="Y" low="16" high="29" type="uint"/>
+	</bitset>
+
+	<reg32 offset="0x8000" name="GRAS_CL_CNTL" usage="rp_blit">
+		<bitfield name="CLIP_DISABLE" pos="0" type="boolean"/>
+		<bitfield name="ZNEAR_CLIP_DISABLE" pos="1" type="boolean"/>
+		<bitfield name="ZFAR_CLIP_DISABLE" pos="2" type="boolean"/>
+		<bitfield name="Z_CLAMP_ENABLE" pos="5" type="boolean"/>
+		<!-- controls near z clip behavior (set for vulkan) -->
+		<bitfield name="ZERO_GB_SCALE_Z" pos="6" type="boolean"/>
+		<!-- guess based on a3xx and meaning of bits 8 and 9
+		     if the guess is right then this is related to point sprite clipping -->
+		<bitfield name="VP_CLIP_CODE_IGNORE" pos="7" type="boolean"/>
+		<bitfield name="VP_XFORM_DISABLE" pos="8" type="boolean"/>
+		<bitfield name="PERSP_DIVISION_DISABLE" pos="9" type="boolean"/>
+	</reg32>
+
+	<bitset name="a6xx_gras_xs_cl_cntl" inline="yes">
+		<bitfield name="CLIP_MASK" low="0" high="7"/>
+		<bitfield name="CULL_MASK" low="8" high="15"/>
+	</bitset>
+	<reg32 offset="0x8001" name="GRAS_VS_CL_CNTL" type="a6xx_gras_xs_cl_cntl" usage="rp_blit"/>
+	<reg32 offset="0x8002" name="GRAS_DS_CL_CNTL" type="a6xx_gras_xs_cl_cntl" usage="rp_blit"/>
+	<reg32 offset="0x8003" name="GRAS_GS_CL_CNTL" type="a6xx_gras_xs_cl_cntl" usage="rp_blit"/>
+	<reg32 offset="0x8004" name="GRAS_MAX_LAYER_INDEX" low="0" high="10" type="uint" usage="rp_blit"/>
+
+	<reg32 offset="0x8005" name="GRAS_CNTL" usage="rp_blit">
+		<!-- see also RB_RENDER_CONTROL0 -->
+		<bitfield name="IJ_PERSP_PIXEL" pos="0" type="boolean"/>
+		<bitfield name="IJ_PERSP_CENTROID" pos="1" type="boolean"/>
+		<bitfield name="IJ_PERSP_SAMPLE" pos="2" type="boolean"/>
+		<bitfield name="IJ_LINEAR_PIXEL" pos="3" type="boolean"/>
+		<bitfield name="IJ_LINEAR_CENTROID" pos="4" type="boolean"/>
+		<bitfield name="IJ_LINEAR_SAMPLE" pos="5" type="boolean"/>
+		<bitfield name="COORD_MASK" low="6" high="9" type="hex"/>
+		<bitfield name="UNK10" pos="10" type="boolean" variants="A7XX-"/>
+		<bitfield name="UNK11" pos="11" type="boolean" variants="A7XX-"/>
+	</reg32>
+	<reg32 offset="0x8006" name="GRAS_CL_GUARDBAND_CLIP_ADJ" usage="rp_blit">
+		<bitfield name="HORZ" low="0" high="8" type="uint"/>
+		<bitfield name="VERT" low="10" high="18" type="uint"/>
+	</reg32>
+
+	<!-- Something connected to depth-stencil attachment size -->
+	<reg32 offset="0x8007" name="GRAS_UNKNOWN_8007" variants="A7XX-" usage="rp_blit"/>
+
+	<reg32 offset="0x8008" name="GRAS_UNKNOWN_8008" variants="A7XX-" usage="cmd"/>
+
+	<reg32 offset="0x8009" name="GRAS_UNKNOWN_8009" variants="A7XX-" usage="cmd"/>
+	<reg32 offset="0x800a" name="GRAS_UNKNOWN_800A" variants="A7XX-" usage="cmd"/>
+	<reg32 offset="0x800b" name="GRAS_UNKNOWN_800B" variants="A7XX-" usage="cmd"/>
+	<reg32 offset="0x800c" name="GRAS_UNKNOWN_800C" variants="A7XX-" usage="cmd"/>
+
+	<!-- <reg32 offset="0x80f0" name="GRAS_UNKNOWN_80F0" type="a6xx_reg_xy"/> -->
+
+	<!-- 0x8006-0x800f invalid -->
+	<array offset="0x8010" name="GRAS_CL_VPORT" stride="6" length="16" usage="rp_blit">
+		<reg32 offset="0" name="XOFFSET" type="float"/>
+		<reg32 offset="1" name="XSCALE" type="float"/>
+		<reg32 offset="2" name="YOFFSET" type="float"/>
+		<reg32 offset="3" name="YSCALE" type="float"/>
+		<reg32 offset="4" name="ZOFFSET" type="float"/>
+		<reg32 offset="5" name="ZSCALE" type="float"/>
+	</array>
+	<array offset="0x8070" name="GRAS_CL_Z_CLAMP" stride="2" length="16" usage="rp_blit">
+		<reg32 offset="0" name="MIN" type="float"/>
+		<reg32 offset="1" name="MAX" type="float"/>
+	</array>
+
+	<reg32 offset="0x8090" name="GRAS_SU_CNTL" usage="rp_blit">
+		<bitfield name="CULL_FRONT" pos="0" type="boolean"/>
+		<bitfield name="CULL_BACK" pos="1" type="boolean"/>
+		<bitfield name="FRONT_CW" pos="2" type="boolean"/>
+		<bitfield name="LINEHALFWIDTH" low="3" high="10" radix="2" type="fixed"/>
+		<bitfield name="POLY_OFFSET" pos="11" type="boolean"/>
+		<bitfield name="UNK12" pos="12"/>
+		<bitfield name="LINE_MODE" pos="13" type="a5xx_line_mode"/>
+		<bitfield name="UNK15" low="15" high="16"/>
+		<!--
+                        On gen1 only MULTIVIEW_ENABLE exists. On gen3 we have
+                        the ability to add the view index to either the RT array
+                        index or the viewport index, and it seems that
+                        MULTIVIEW_ENABLE doesn't do anything, instead we need to
+                        set at least one of RENDERTARGETINDEXINCR or
+                        VIEWPORTINDEXINCR to enable multiview. The blob still
+                        sets MULTIVIEW_ENABLE regardless.
+                        TODO: what about gen2 (a640)?
+		-->
+		<bitfield name="MULTIVIEW_ENABLE" pos="17" type="boolean"/>
+		<bitfield name="RENDERTARGETINDEXINCR" pos="18" type="boolean"/>
+		<bitfield name="VIEWPORTINDEXINCR" pos="19" type="boolean"/>
+		<bitfield name="UNK20" low="20" high="22"/>
+	</reg32>
+	<reg32 offset="0x8091" name="GRAS_SU_POINT_MINMAX" usage="rp_blit">
+		<bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/>
+		<bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/>
+	</reg32>
+	<reg32 offset="0x8092" name="GRAS_SU_POINT_SIZE" low="0" high="15" type="fixed" radix="4" usage="rp_blit"/>
+	<!-- 0x8093 invalid -->
+	<reg32 offset="0x8094" name="GRAS_SU_DEPTH_PLANE_CNTL" usage="rp_blit">
+		<bitfield name="Z_MODE" low="0" high="1" type="a6xx_ztest_mode"/>
+	</reg32>
+	<reg32 offset="0x8095" name="GRAS_SU_POLY_OFFSET_SCALE" type="float" usage="rp_blit"/>
+	<reg32 offset="0x8096" name="GRAS_SU_POLY_OFFSET_OFFSET" type="float" usage="rp_blit"/>
+	<reg32 offset="0x8097" name="GRAS_SU_POLY_OFFSET_OFFSET_CLAMP" type="float" usage="rp_blit"/>
+	<!-- duplicates RB_DEPTH_BUFFER_INFO: -->
+	<reg32 offset="0x8098" name="GRAS_SU_DEPTH_BUFFER_INFO" usage="rp_blit">
+		<bitfield name="DEPTH_FORMAT" low="0" high="2" type="a6xx_depth_format"/>
+		<bitfield name="UNK3" pos="3"/>
+	</reg32>
+
+	<reg32 offset="0x8099" name="GRAS_SU_CONSERVATIVE_RAS_CNTL" usage="cmd">
+		<bitfield name="CONSERVATIVERASEN" pos="0" type="boolean"/>
+		<bitfield name="SHIFTAMOUNT" low="1" high="2"/>
+		<bitfield name="INNERCONSERVATIVERASEN" pos="3" type="boolean"/>
+		<bitfield name="UNK4" low="4" high="5"/>
+	</reg32>
+	<reg32 offset="0x809a" name="GRAS_SU_PATH_RENDERING_CNTL">
+		<bitfield name="UNK0" pos="0" type="boolean"/>
+		<bitfield name="LINELENGTHEN" pos="1" type="boolean"/>
+	</reg32>
+
+	<bitset name="a6xx_gras_layer_cntl" inline="yes">
+		<bitfield name="WRITES_LAYER" pos="0" type="boolean"/>
+		<bitfield name="WRITES_VIEW" pos="1" type="boolean"/>
+	</bitset>
+	<reg32 offset="0x809b" name="GRAS_VS_LAYER_CNTL" type="a6xx_gras_layer_cntl" usage="rp_blit"/>
+	<reg32 offset="0x809c" name="GRAS_GS_LAYER_CNTL" type="a6xx_gras_layer_cntl" usage="rp_blit"/>
+	<reg32 offset="0x809d" name="GRAS_DS_LAYER_CNTL" type="a6xx_gras_layer_cntl" usage="rp_blit"/>
+	<!-- 0x809e/0x809f invalid -->
+
+	<enum name="a6xx_sequenced_thread_dist">
+		<value value="0x0" name="DIST_SCREEN_COORD"/>
+		<value value="0x1" name="DIST_ALL_TO_RB0"/>
+	</enum>
+
+	<enum name="a6xx_single_prim_mode">
+		<value value="0x0" name="NO_FLUSH"/>
+		<doc>
+			In addition to FLUSH_PER_OVERLAP, guarantee that UCHE
+			and CCU don't get out of sync when fetching the previous
+			value for the current pixel. With NO_FLUSH, there's the
+			possibility that the flags for the current pixel are
+			flushed before the data or vice-versa, leading to
+			texture fetches via UCHE getting out of sync values.
+			This mode should eliminate that. It's used in bypass
+			mode for coherent blending
+			(GL_KHR_blend_equation_advanced_coherent) as well as
+			non-coherent blending.
+		</doc>
+		<value value="0x1" name="FLUSH_PER_OVERLAP_AND_OVERWRITE"/>
+		<doc>
+			Invalidate UCHE and wait for any pending work to finish
+			if there was possibly an overlapping primitive prior to
+			the current one. This is similar to a combination of
+			GRAS_SC_CONTROL::INJECT_L2_INVALIDATE_EVENT and
+			WAIT_RB_IDLE_ALL_TRI on a3xx. It's used in GMEM mode for
+			coherent blending
+			(GL_KHR_blend_equation_advanced_coherent).
+		</doc>
+		<value value="0x3" name="FLUSH_PER_OVERLAP"/>
+	</enum>
+
+	<!-- this probably has the same meaning as a3xx GRAS_SC_CONTROL::RASTER_MODE -->
+	<enum name="a6xx_raster_mode">
+		<value value="0x0" name="TYPE_TILED"/>
+		<value value="0x1" name="TYPE_WRITER"/>
+	</enum>
+
+	<!-- I'm guessing this is the same as a3xx -->
+	<enum name="a6xx_raster_direction">
+		<value value="0x0" name="LR_TB"/>
+		<value value="0x1" name="RL_TB"/>
+		<value value="0x2" name="LR_BT"/>
+		<value value="0x3" name="RB_BT"/>
+	</enum>
+
+	<reg32 offset="0x80a0" name="GRAS_SC_CNTL" usage="rp_blit">
+		<bitfield name="CCUSINGLECACHELINESIZE" low="0" high="2"/>
+		<bitfield name="SINGLE_PRIM_MODE" low="3" high="4" type="a6xx_single_prim_mode"/>
+		<bitfield name="RASTER_MODE" pos="5" type="a6xx_raster_mode"/>
+		<bitfield name="RASTER_DIRECTION" low="6" high="7" type="a6xx_raster_direction"/>
+		<bitfield name="SEQUENCED_THREAD_DISTRIBUTION" pos="8" type="a6xx_sequenced_thread_dist"/>
+		<!-- CCUSINGLECACHELINESIZE is ignored unless bit 9 is set -->
+		<bitfield name="UNK9" pos="9" type="boolean"/>
+		<bitfield name="ROTATION" low="10" high="11" type="uint"/>
+		<bitfield name="EARLYVIZOUTEN" pos="12" type="boolean"/>
+	</reg32>
+
+	<enum name="a6xx_render_mode">
+		<value value="0x0" name="RENDERING_PASS"/>
+		<value value="0x1" name="BINNING_PASS"/>
+	</enum>
+
+	<enum name="a6xx_buffers_location">
+		<value value="0" name="BUFFERS_IN_GMEM"/>
+		<value value="3" name="BUFFERS_IN_SYSMEM"/>
+	</enum>
+
+	<reg32 offset="0x80a1" name="GRAS_BIN_CONTROL" usage="rp_blit">
+		<bitfield name="BINW" low="0" high="5" shr="5" type="uint"/>
+		<bitfield name="BINH" low="8" high="14" shr="4" type="uint"/>
+		<bitfield name="RENDER_MODE" low="18" high="20" type="a6xx_render_mode"/>
+		<bitfield name="FORCE_LRZ_WRITE_DIS" pos="21" type="boolean"/>
+		<bitfield name="BUFFERS_LOCATION" low="22" high="23" type="a6xx_buffers_location" variants="A6XX"/>
+		<bitfield name="LRZ_FEEDBACK_ZMODE_MASK" low="24" high="26"/>
+		<bitfield name="UNK27" pos="27"/>
+	</reg32>
+
+	<reg32 offset="0x80a2" name="GRAS_RAS_MSAA_CNTL" usage="rp_blit">
+		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
+		<bitfield name="UNK2" pos="2"/>
+		<bitfield name="UNK3" pos="3"/>
+	</reg32>
+	<reg32 offset="0x80a3" name="GRAS_DEST_MSAA_CNTL" usage="rp_blit">
+		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
+		<bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
+	</reg32>
+
+	<bitset name="a6xx_sample_config" inline="yes">
+		<bitfield name="UNK0" pos="0"/>
+		<bitfield name="LOCATION_ENABLE" pos="1" type="boolean"/>
+	</bitset>
+
+	<bitset name="a6xx_sample_locations" inline="yes">
+		<bitfield name="SAMPLE_0_X" low="0" high="3" radix="4" type="fixed"/>
+		<bitfield name="SAMPLE_0_Y" low="4" high="7" radix="4" type="fixed"/>
+		<bitfield name="SAMPLE_1_X" low="8" high="11" radix="4" type="fixed"/>
+		<bitfield name="SAMPLE_1_Y" low="12" high="15" radix="4" type="fixed"/>
+		<bitfield name="SAMPLE_2_X" low="16" high="19" radix="4" type="fixed"/>
+		<bitfield name="SAMPLE_2_Y" low="20" high="23" radix="4" type="fixed"/>
+		<bitfield name="SAMPLE_3_X" low="24" high="27" radix="4" type="fixed"/>
+		<bitfield name="SAMPLE_3_Y" low="28" high="31" radix="4" type="fixed"/>
+	</bitset>
+
+	<reg32 offset="0x80a4" name="GRAS_SAMPLE_CONFIG" type="a6xx_sample_config" usage="rp_blit"/>
+	<reg32 offset="0x80a5" name="GRAS_SAMPLE_LOCATION_0" type="a6xx_sample_locations" usage="rp_blit"/>
+	<reg32 offset="0x80a6" name="GRAS_SAMPLE_LOCATION_1" type="a6xx_sample_locations" usage="rp_blit"/>
+
+	<reg32 offset="0x80a7" name="GRAS_UNKNOWN_80A7" variants="A7XX-" usage="cmd"/>
+
+	<!-- 0x80a7-0x80ae invalid -->
+	<reg32 offset="0x80af" name="GRAS_UNKNOWN_80AF" pos="0" usage="cmd"/>
+
+	<bitset name="a6xx_scissor_xy" inline="yes">
+		<bitfield name="X" low="0" high="15" type="uint"/>
+		<bitfield name="Y" low="16" high="31" type="uint"/>
+	</bitset>
+	<array offset="0x80b0" name="GRAS_SC_SCREEN_SCISSOR" stride="2" length="16" usage="rp_blit">
+		<reg32 offset="0" name="TL" type="a6xx_scissor_xy"/>
+		<reg32 offset="1" name="BR" type="a6xx_scissor_xy"/>
+	</array>
+	<array offset="0x80d0" name="GRAS_SC_VIEWPORT_SCISSOR" stride="2" length="16" usage="rp_blit">
+		<reg32 offset="0" name="TL" type="a6xx_scissor_xy"/>
+		<reg32 offset="1" name="BR" type="a6xx_scissor_xy"/>
+	</array>
+
+	<reg32 offset="0x80f0" name="GRAS_SC_WINDOW_SCISSOR_TL" type="a6xx_reg_xy" usage="rp_blit"/>
+	<reg32 offset="0x80f1" name="GRAS_SC_WINDOW_SCISSOR_BR" type="a6xx_reg_xy" usage="rp_blit"/>
+
+	<!-- 0x80f4 - 0x80fa are used for VK_KHR_fragment_shading_rate -->
+	<reg64 offset="0x80f4" name="GRAS_UNKNOWN_80F4" variants="A7XX-" usage="cmd"/>
+	<reg64 offset="0x80f5" name="GRAS_UNKNOWN_80F5" variants="A7XX-" usage="cmd"/>
+	<reg64 offset="0x80f6" name="GRAS_UNKNOWN_80F6" variants="A7XX-" usage="cmd"/>
+	<reg64 offset="0x80f8" name="GRAS_UNKNOWN_80F8" variants="A7XX-" usage="cmd"/>
+	<reg64 offset="0x80f9" name="GRAS_UNKNOWN_80F9" variants="A7XX-" usage="cmd"/>
+	<reg64 offset="0x80fa" name="GRAS_UNKNOWN_80FA" variants="A7XX-" usage="cmd"/>
+
+	<enum name="a6xx_lrz_dir_status">
+		<value value="0x1" name="LRZ_DIR_LE"/>
+		<value value="0x2" name="LRZ_DIR_GE"/>
+		<value value="0x3" name="LRZ_DIR_INVALID"/>
+	</enum>
+
+	<reg32 offset="0x8100" name="GRAS_LRZ_CNTL" usage="rp_blit">
+		<bitfield name="ENABLE" pos="0" type="boolean"/>
+		<doc>LRZ write also disabled for blend/etc.</doc>
+		<bitfield name="LRZ_WRITE" pos="1" type="boolean"/>
+		<doc>update MAX instead of MIN value, ie. GL_GREATER/GL_GEQUAL</doc>
+		<bitfield name="GREATER" pos="2" type="boolean"/>
+		<doc>
+			Clears the LRZ block being touched to:
+			- 0.0 if GREATER
+			- 1.0 if LESS
+		</doc>
+		<bitfield name="FC_ENABLE" pos="3" type="boolean"/>
+		<!-- set when depth-test + depth-write enabled -->
+		<bitfield name="Z_TEST_ENABLE" pos="4" type="boolean"/>
+		<bitfield name="Z_BOUNDS_ENABLE" pos="5" type="boolean"/>
+		<bitfield name="DIR" low="6" high="7" type="a6xx_lrz_dir_status"/>
+		<doc>
+			If DISABLE_ON_WRONG_DIR enabled - write new LRZ direction into
+			buffer, in case of mismatched direction writes 0 (disables LRZ).
+		</doc>
+		<bitfield name="DIR_WRITE" pos="8" type="boolean"/>
+		<doc>
+			Disable LRZ based on previous direction and the current one.
+			If DIR_WRITE is not enabled - there is no write to direction buffer.
+		</doc>
+		<bitfield name="DISABLE_ON_WRONG_DIR" pos="9" type="boolean"/>
+		<bitfield name="Z_FUNC" low="11" high="13" type="adreno_compare_func" variants="A7XX-"/>
+	</reg32>
+
+	<enum name="a6xx_fragcoord_sample_mode">
+		<value value="0" name="FRAGCOORD_CENTER"/>
+		<value value="3" name="FRAGCOORD_SAMPLE"/>
+	</enum>
+
+	<reg32 offset="0x8101" name="GRAS_LRZ_PS_INPUT_CNTL" low="0" high="2" usage="rp_blit">
+		<bitfield name="SAMPLEID" pos="0" type="boolean"/>
+		<bitfield name="FRAGCOORDSAMPLEMODE" low="1" high="2" type="a6xx_fragcoord_sample_mode"/>
+	</reg32>
+
+	<reg32 offset="0x8102" name="GRAS_LRZ_MRT_BUF_INFO_0" usage="rp_blit">
+		<bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
+	</reg32>
+	<reg64 offset="0x8103" name="GRAS_LRZ_BUFFER_BASE" align="256" type="waddress" usage="rp_blit"/>
+	<reg32 offset="0x8105" name="GRAS_LRZ_BUFFER_PITCH" usage="rp_blit">
+		<!-- TODO: fix the shr fields -->
+		<bitfield name="PITCH" low="0" high="7" shr="5" type="uint"/>
+		<bitfield name="ARRAY_PITCH" low="10" high="28" shr="4" type="uint"/>
+	</reg32>
+
+	<!--
+	The LRZ "fast clear" buffer is initialized to zero's by blob, and
+	read/written when GRAS_LRZ_CNTL.FC_ENABLE (b3) is set.  It appears
+	to store 1b/block.  It appears that '0' means block has original
+	depth clear value, and '1' means that the corresponding block in
+	LRZ has been modified.  Ignoring alignment/padding, the size is
+	given by the formula:
+
+		// calculate LRZ size from depth size:
+		if (nr_samples == 4) {
+			width *= 2;
+			height *= 2;
+		} else if (nr_samples == 2) {
+			height *= 2;
+		}
+
+		lrz_width = div_round_up(width, 8);
+		lrz_heigh = div_round_up(height, 8);
+
+		// calculate # of blocks:
+		nblocksx = div_round_up(lrz_width, 16);
+		nblocksy = div_round_up(lrz_height, 4);
+
+		// fast-clear buffer is 1bit/block:
+		fc_sz = div_round_up(nblocksx * nblocksy, 8);
+
+	In practice the blob seems to switch off FC_ENABLE once the size
+	increases beyond 1 page.  Not sure if that is an actual limit or
+	not.
+	 -->
+	<reg64 offset="0x8106" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE" align="64" type="waddress" usage="rp_blit"/>
+	<!-- 0x8108 invalid -->
+	<reg32 offset="0x8109" name="GRAS_SAMPLE_CNTL" usage="rp_blit">
+		<bitfield name="PER_SAMP_MODE" pos="0" type="boolean"/>
+	</reg32>
+	<!--
+	LRZ buffer represents a single array layer + mip level, and there is
+	a single buffer per depth image. Thus to reuse LRZ between renderpasses
+	it is necessary to track the depth view used in the past renderpass, which
+	GRAS_LRZ_DEPTH_VIEW is for.
+	GRAS_LRZ_CNTL checks if current value of GRAS_LRZ_DEPTH_VIEW is equal to
+	the value stored in the LRZ buffer, if not - LRZ is disabled.
+	-->
+	<reg32 offset="0x810a" name="GRAS_LRZ_DEPTH_VIEW" usage="cmd">
+		<bitfield name="BASE_LAYER" low="0" high="10" type="uint"/>
+		<bitfield name="LAYER_COUNT" low="16" high="26" type="uint"/>
+		<bitfield name="BASE_MIP_LEVEL" low="28" high="31" type="uint"/>
+	</reg32>
+
+	<reg32 offset="0x810b" name="GRAS_UNKNOWN_810B" variants="A7XX-" usage="cmd"/>
+
+	<!-- 0x810c-0x810f invalid -->
+
+	<reg32 offset="0x8110" name="GRAS_UNKNOWN_8110" low="0" high="1" usage="cmd"/>
+
+	<!-- A bit tentative but it's a color and it is followed by LRZ_CLEAR -->
+	<reg32 offset="0x8111" name="GRAS_LRZ_CLEAR_DEPTH_F32" type="float" variants="A7XX-"/>
+
+	<reg32 offset="0x8113" name="GRAS_LRZ_DEPTH_BUFFER_INFO" variants="A7XX-" usage="rp_blit"/>
+
+	<!-- Always written together and always equal 09510840 00000a62 -->
+	<reg32 offset="0x8120" name="GRAS_UNKNOWN_8120" variants="A7XX-" usage="cmd"/>
+	<reg32 offset="0x8121" name="GRAS_UNKNOWN_8121" variants="A7XX-" usage="cmd"/>
+
+	<!-- 0x8112-0x83ff invalid -->
+
+	<enum name="a6xx_rotation">
+		<value value="0x0" name="ROTATE_0"/>
+		<value value="0x1" name="ROTATE_90"/>
+		<value value="0x2" name="ROTATE_180"/>
+		<value value="0x3" name="ROTATE_270"/>
+		<value value="0x4" name="ROTATE_HFLIP"/>
+		<value value="0x5" name="ROTATE_VFLIP"/>
+	</enum>
+
+	<bitset name="a6xx_2d_blit_cntl" inline="yes">
+		<bitfield name="ROTATE" low="0" high="2" type="a6xx_rotation"/>
+		<bitfield name="OVERWRITEEN" pos="3" type="boolean"/>
+		<bitfield name="UNK4" low="4" high="6"/>
+		<bitfield name="SOLID_COLOR" pos="7" type="boolean"/>
+		<bitfield name="COLOR_FORMAT" low="8" high="15" type="a6xx_format"/>
+		<bitfield name="SCISSOR" pos="16" type="boolean"/>
+		<bitfield name="UNK17" low="17" high="18"/>
+		<!-- required when blitting D24S8/D24X8 -->
+		<bitfield name="D24S8" pos="19" type="boolean"/>
+		<!-- some sort of channel mask, disabled channels are set to zero ? -->
+		<bitfield name="MASK" low="20" high="23"/>
+		<bitfield name="IFMT" low="24" high="28" type="a6xx_2d_ifmt"/>
+		<bitfield name="RASTER_MODE" pos="29" type="a6xx_raster_mode"/>
+		<bitfield name="UNK30" pos="30" type="boolean" variants="A7XX-"/>
+	</bitset>
+
+	<reg32 offset="0x8400" name="GRAS_2D_BLIT_CNTL" type="a6xx_2d_blit_cntl" usage="rp_blit"/>
+	<!-- note: the low 8 bits for src coords are valid, probably fixed point
+	     it would be a bit weird though, since we subtract 1 from BR coords
+	     apparently signed, gallium driver uses negative coords and it works?
+	 -->
+	<reg32 offset="0x8401" name="GRAS_2D_SRC_TL_X" low="8" high="24" type="int" usage="rp_blit"/>
+	<reg32 offset="0x8402" name="GRAS_2D_SRC_BR_X" low="8" high="24" type="int" usage="rp_blit"/>
+	<reg32 offset="0x8403" name="GRAS_2D_SRC_TL_Y" low="8" high="24" type="int" usage="rp_blit"/>
+	<reg32 offset="0x8404" name="GRAS_2D_SRC_BR_Y" low="8" high="24" type="int" usage="rp_blit"/>
+	<reg32 offset="0x8405" name="GRAS_2D_DST_TL" type="a6xx_reg_xy" usage="rp_blit"/>
+	<reg32 offset="0x8406" name="GRAS_2D_DST_BR" type="a6xx_reg_xy" usage="rp_blit"/>
+	<reg32 offset="0x8407" name="GRAS_2D_UNKNOWN_8407" low="0" high="31"/>
+	<reg32 offset="0x8408" name="GRAS_2D_UNKNOWN_8408" low="0" high="31"/>
+	<reg32 offset="0x8409" name="GRAS_2D_UNKNOWN_8409" low="0" high="31"/>
+	<reg32 offset="0x840a" name="GRAS_2D_RESOLVE_CNTL_1" type="a6xx_reg_xy" usage="rp_blit"/>
+	<reg32 offset="0x840b" name="GRAS_2D_RESOLVE_CNTL_2" type="a6xx_reg_xy" usage="rp_blit"/>
+	<!-- 0x840c-0x85ff invalid -->
+
+	<!-- always 0x880 ? (and 0 in a640/a650 traces?) -->
+	<reg32 offset="0x8600" name="GRAS_DBG_ECO_CNTL" usage="cmd">
+		<bitfield name="UNK7" pos="7" type="boolean"/>
+		<bitfield name="LRZCACHELOCKDIS" pos="11" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x8601" name="GRAS_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode"/>
+	<reg32 offset="0x8602" name="GRAS_NC_MODE_CNTL" variants="A7XX-"/>
+	<array offset="0x8610" name="GRAS_PERFCTR_TSE_SEL" stride="1" length="4"/>
+	<array offset="0x8614" name="GRAS_PERFCTR_RAS_SEL" stride="1" length="4"/>
+	<array offset="0x8618" name="GRAS_PERFCTR_LRZ_SEL" stride="1" length="4"/>
+
+	<!-- note 0x8620-0x87ff are not all invalid
+	(in particular, 0x8631/0x8632 have 0x3fff3fff mask and would be xy coords)
+	-->
+
+	<!-- same as GRAS_BIN_CONTROL, but without bit 27: -->
+	<reg32 offset="0x8800" name="RB_BIN_CONTROL" variants="A6XX" usage="rp_blit">
+		<bitfield name="BINW" low="0" high="5" shr="5" type="uint"/>
+		<bitfield name="BINH" low="8" high="14" shr="4" type="uint"/>
+		<bitfield name="RENDER_MODE" low="18" high="20" type="a6xx_render_mode"/>
+		<bitfield name="FORCE_LRZ_WRITE_DIS" pos="21" type="boolean"/>
+		<bitfield name="BUFFERS_LOCATION" low="22" high="23" type="a6xx_buffers_location"/>
+		<bitfield name="LRZ_FEEDBACK_ZMODE_MASK" low="24" high="26"/>
+	</reg32>
+
+	<reg32 offset="0x8800" name="RB_BIN_CONTROL" variants="A7XX-" usage="rp_blit">
+		<bitfield name="BINW" low="0" high="5" shr="5" type="uint"/>
+		<bitfield name="BINH" low="8" high="14" shr="4" type="uint"/>
+		<bitfield name="RENDER_MODE" low="18" high="20" type="a6xx_render_mode"/>
+		<bitfield name="FORCE_LRZ_WRITE_DIS" pos="21" type="boolean"/>
+		<bitfield name="LRZ_FEEDBACK_ZMODE_MASK" low="24" high="26"/>
+	</reg32>
+
+	<reg32 offset="0x8801" name="RB_RENDER_CNTL" variants="A6XX" usage="rp_blit">
+		<bitfield name="CCUSINGLECACHELINESIZE" low="3" high="5"/>
+		<bitfield name="EARLYVIZOUTEN" pos="6" type="boolean"/>
+		<!-- set during binning pass: -->
+		<bitfield name="BINNING" pos="7" type="boolean"/>
+		<bitfield name="UNK8" low="8" high="10"/>
+		<bitfield name="RASTER_MODE" pos="8" type="a6xx_raster_mode"/>
+		<bitfield name="RASTER_DIRECTION" low="9" high="10" type="a6xx_raster_direction"/>
+		<bitfield name="CONSERVATIVERASEN" pos="11" type="boolean"/>
+		<bitfield name="INNERCONSERVATIVERASEN" pos="12" type="boolean"/>
+		<!-- bit seems to be set whenever depth buffer enabled: -->
+		<bitfield name="FLAG_DEPTH" pos="14" type="boolean"/>
+		<!-- bitmask of MRTs using UBWC flag buffer: -->
+		<bitfield name="FLAG_MRTS" low="16" high="23"/>
+	</reg32>
+	<reg32 offset="0x8801" name="RB_RENDER_CNTL" variants="A7XX-" usage="rp_blit">
+		<bitfield name="EARLYVIZOUTEN" pos="6" type="boolean"/>
+		<!-- set during binning pass: -->
+		<bitfield name="BINNING" pos="7" type="boolean"/>
+		<bitfield name="RASTER_MODE" pos="8" type="a6xx_raster_mode"/>
+		<bitfield name="RASTER_DIRECTION" low="9" high="10" type="a6xx_raster_direction"/>
+		<bitfield name="CONSERVATIVERASEN" pos="11" type="boolean"/>
+		<bitfield name="INNERCONSERVATIVERASEN" pos="12" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x8116" name="GRAS_SU_RENDER_CNTL" variants="A7XX-" usage="rp_blit">
+		<bitfield name="BINNING" pos="7" type="boolean"/>
+	</reg32>
+
+	<reg32 offset="0x8802" name="RB_RAS_MSAA_CNTL" usage="rp_blit">
+		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
+		<bitfield name="UNK2" pos="2"/>
+		<bitfield name="UNK3" pos="3"/>
+	</reg32>
+	<reg32 offset="0x8803" name="RB_DEST_MSAA_CNTL" usage="rp_blit">
+		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
+		<bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
+	</reg32>
+
+	<reg32 offset="0x8804" name="RB_SAMPLE_CONFIG" type="a6xx_sample_config" usage="rp_blit"/>
+	<reg32 offset="0x8805" name="RB_SAMPLE_LOCATION_0" type="a6xx_sample_locations" usage="rp_blit"/>
+	<reg32 offset="0x8806" name="RB_SAMPLE_LOCATION_1" type="a6xx_sample_locations" usage="rp_blit"/>
+	<!-- 0x8807-0x8808 invalid -->
+	<!--
+	note: maybe not actually called RB_RENDER_CONTROLn (since RB_RENDER_CNTL
+	name comes from kernel and is probably right)
+	 -->
+	<reg32 offset="0x8809" name="RB_RENDER_CONTROL0" usage="rp_blit">
+		<!-- see also GRAS_CNTL -->
+		<bitfield name="IJ_PERSP_PIXEL" pos="0" type="boolean"/>
+		<bitfield name="IJ_PERSP_CENTROID" pos="1" type="boolean"/>
+		<bitfield name="IJ_PERSP_SAMPLE" pos="2" type="boolean"/>
+		<bitfield name="IJ_LINEAR_PIXEL" pos="3" type="boolean"/>
+		<bitfield name="IJ_LINEAR_CENTROID" pos="4" type="boolean"/>
+		<bitfield name="IJ_LINEAR_SAMPLE" pos="5" type="boolean"/>
+		<bitfield name="COORD_MASK" low="6" high="9" type="hex"/>
+		<bitfield name="UNK10" pos="10" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x880a" name="RB_RENDER_CONTROL1" usage="rp_blit">
+		<!-- enable bits for various FS sysvalue regs: -->
+		<bitfield name="SAMPLEMASK" pos="0" type="boolean"/>
+		<bitfield name="POSTDEPTHCOVERAGE" pos="1" type="boolean"/>
+		<bitfield name="FACENESS" pos="2" type="boolean"/>
+		<bitfield name="SAMPLEID" pos="3" type="boolean"/>
+		<bitfield name="FRAGCOORDSAMPLEMODE" low="4" high="5" type="a6xx_fragcoord_sample_mode"/>
+		<bitfield name="CENTERRHW" pos="6" type="boolean"/>
+		<bitfield name="LINELENGTHEN" pos="7" type="boolean"/>
+		<bitfield name="FOVEATION" pos="8" type="boolean"/>
+	</reg32>
+
+	<reg32 offset="0x880b" name="RB_FS_OUTPUT_CNTL0" usage="rp_blit">
+		<bitfield name="DUAL_COLOR_IN_ENABLE" pos="0" type="boolean"/>
+		<bitfield name="FRAG_WRITES_Z" pos="1" type="boolean"/>
+		<bitfield name="FRAG_WRITES_SAMPMASK" pos="2" type="boolean"/>
+		<bitfield name="FRAG_WRITES_STENCILREF" pos="3" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x880c" name="RB_FS_OUTPUT_CNTL1" usage="rp_blit">
+		<bitfield name="MRT" low="0" high="3" type="uint"/>
+	</reg32>
+	<reg32 offset="0x880d" name="RB_RENDER_COMPONENTS" usage="rp_blit">
+		<bitfield name="RT0" low="0" high="3"/>
+		<bitfield name="RT1" low="4" high="7"/>
+		<bitfield name="RT2" low="8" high="11"/>
+		<bitfield name="RT3" low="12" high="15"/>
+		<bitfield name="RT4" low="16" high="19"/>
+		<bitfield name="RT5" low="20" high="23"/>
+		<bitfield name="RT6" low="24" high="27"/>
+		<bitfield name="RT7" low="28" high="31"/>
+	</reg32>
+	<reg32 offset="0x880e" name="RB_DITHER_CNTL" usage="cmd">
+		<bitfield name="DITHER_MODE_MRT0" low="0"  high="1"  type="adreno_rb_dither_mode"/>
+		<bitfield name="DITHER_MODE_MRT1" low="2"  high="3"  type="adreno_rb_dither_mode"/>
+		<bitfield name="DITHER_MODE_MRT2" low="4"  high="5"  type="adreno_rb_dither_mode"/>
+		<bitfield name="DITHER_MODE_MRT3" low="6"  high="7"  type="adreno_rb_dither_mode"/>
+		<bitfield name="DITHER_MODE_MRT4" low="8"  high="9"  type="adreno_rb_dither_mode"/>
+		<bitfield name="DITHER_MODE_MRT5" low="10" high="11" type="adreno_rb_dither_mode"/>
+		<bitfield name="DITHER_MODE_MRT6" low="12" high="13" type="adreno_rb_dither_mode"/>
+		<bitfield name="DITHER_MODE_MRT7" low="14" high="15" type="adreno_rb_dither_mode"/>
+	</reg32>
+	<reg32 offset="0x880f" name="RB_SRGB_CNTL" usage="rp_blit">
+		<!-- Same as SP_SRGB_CNTL -->
+		<bitfield name="SRGB_MRT0" pos="0" type="boolean"/>
+		<bitfield name="SRGB_MRT1" pos="1" type="boolean"/>
+		<bitfield name="SRGB_MRT2" pos="2" type="boolean"/>
+		<bitfield name="SRGB_MRT3" pos="3" type="boolean"/>
+		<bitfield name="SRGB_MRT4" pos="4" type="boolean"/>
+		<bitfield name="SRGB_MRT5" pos="5" type="boolean"/>
+		<bitfield name="SRGB_MRT6" pos="6" type="boolean"/>
+		<bitfield name="SRGB_MRT7" pos="7" type="boolean"/>
+	</reg32>
+
+	<reg32 offset="0x8810" name="RB_SAMPLE_CNTL" usage="rp_blit">
+		<bitfield name="PER_SAMP_MODE" pos="0" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x8811" name="RB_UNKNOWN_8811" low="4" high="6" usage="cmd"/>
+	<reg32 offset="0x8812" name="RB_UNKNOWN_8812" variants="A7XX-" usage="rp_blit"/>
+	<!-- 0x8813-0x8817 invalid -->
+	<!-- always 0x0 ? -->
+	<reg32 offset="0x8818" name="RB_UNKNOWN_8818" low="0" high="6" usage="cmd"/>
+	<!-- 0x8819-0x881e all 32 bits -->
+	<reg32 offset="0x8819" name="RB_UNKNOWN_8819" usage="cmd"/>
+	<reg32 offset="0x881a" name="RB_UNKNOWN_881A" usage="cmd"/>
+	<reg32 offset="0x881b" name="RB_UNKNOWN_881B" usage="cmd"/>
+	<reg32 offset="0x881c" name="RB_UNKNOWN_881C" usage="cmd"/>
+	<reg32 offset="0x881d" name="RB_UNKNOWN_881D" usage="cmd"/>
+	<reg32 offset="0x881e" name="RB_UNKNOWN_881E" usage="cmd"/>
+	<!-- 0x881f invalid -->
+	<array offset="0x8820" name="RB_MRT" stride="8" length="8" usage="rp_blit">
+		<reg32 offset="0x0" name="CONTROL">
+			<bitfield name="BLEND" pos="0" type="boolean"/>
+			<bitfield name="BLEND2" pos="1" type="boolean"/>
+			<bitfield name="ROP_ENABLE" pos="2" type="boolean"/>
+			<bitfield name="ROP_CODE" low="3" high="6" type="a3xx_rop_code"/>
+			<bitfield name="COMPONENT_ENABLE" low="7" high="10" type="hex"/>
+		</reg32>
+		<reg32 offset="0x1" name="BLEND_CONTROL">
+			<bitfield name="RGB_SRC_FACTOR" low="0" high="4" type="adreno_rb_blend_factor"/>
+			<bitfield name="RGB_BLEND_OPCODE" low="5" high="7" type="a3xx_rb_blend_opcode"/>
+			<bitfield name="RGB_DEST_FACTOR" low="8" high="12" type="adreno_rb_blend_factor"/>
+			<bitfield name="ALPHA_SRC_FACTOR" low="16" high="20" type="adreno_rb_blend_factor"/>
+			<bitfield name="ALPHA_BLEND_OPCODE" low="21" high="23" type="a3xx_rb_blend_opcode"/>
+			<bitfield name="ALPHA_DEST_FACTOR" low="24" high="28" type="adreno_rb_blend_factor"/>
+		</reg32>
+		<reg32 offset="0x2" name="BUF_INFO" variants="A6XX">
+			<bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
+			<bitfield name="COLOR_TILE_MODE" low="8" high="9" type="a6xx_tile_mode"/>
+			<bitfield name="UNK10" pos="10"/>
+			<bitfield name="COLOR_SWAP" low="13" high="14" type="a3xx_color_swap"/>
+		</reg32>
+		<reg32 offset="0x2" name="BUF_INFO" variants="A7XX-">
+			<bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
+			<bitfield name="COLOR_TILE_MODE" low="8" high="9" type="a6xx_tile_mode"/>
+			<bitfield name="UNK10" pos="10"/>
+			<bitfield name="LOSSLESSCOMPEN" pos="11" type="boolean"/>
+			<bitfield name="COLOR_SWAP" low="13" high="14" type="a3xx_color_swap"/>
+		</reg32>
+		<!--
+		at least in gmem, things seem to be aligned to pitch of 64..
+		maybe an artifact of tiled format used in gmem?
+		 -->
+		<reg32 offset="0x3" name="PITCH" shr="6" high="15" type="uint"/>
+		<reg32 offset="0x4" name="ARRAY_PITCH" shr="6" high="28" type="uint"/>
+		<!--
+		Compared to a5xx and before, we configure both a GMEM base and
+		external base.  Not sure if this is to facilitate GMEM save/
+		restore for context switch, or just to simplify state setup to
+		not have to care about GMEM vs BYPASS mode.
+		 -->
+		<!-- maybe something in low bits since alignment of 1 doesn't make sense? -->
+		<reg64 offset="0x5" name="BASE" type="waddress" align="1"/>
+
+		<reg32 offset="0x7" name="BASE_GMEM" low="12" high="31" shr="12"/>
+	</array>
+
+	<reg32 offset="0x8860" name="RB_BLEND_RED_F32" type="float" usage="rp_blit"/>
+	<reg32 offset="0x8861" name="RB_BLEND_GREEN_F32" type="float" usage="rp_blit"/>
+	<reg32 offset="0x8862" name="RB_BLEND_BLUE_F32" type="float" usage="rp_blit"/>
+	<reg32 offset="0x8863" name="RB_BLEND_ALPHA_F32" type="float" usage="rp_blit"/>
+	<reg32 offset="0x8864" name="RB_ALPHA_CONTROL" usage="cmd">
+		<bitfield name="ALPHA_REF" low="0" high="7" type="hex"/>
+		<bitfield name="ALPHA_TEST" pos="8" type="boolean"/>
+		<bitfield name="ALPHA_TEST_FUNC" low="9" high="11" type="adreno_compare_func"/>
+	</reg32>
+	<reg32 offset="0x8865" name="RB_BLEND_CNTL" usage="rp_blit">
+		<!-- per-mrt enable bit -->
+		<bitfield name="ENABLE_BLEND" low="0" high="7"/>
+		<bitfield name="INDEPENDENT_BLEND" pos="8" type="boolean"/>
+		<bitfield name="DUAL_COLOR_IN_ENABLE" pos="9" type="boolean"/>
+		<bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/>
+		<bitfield name="ALPHA_TO_ONE" pos="11" type="boolean"/>
+		<bitfield name="SAMPLE_MASK" low="16" high="31"/>
+	</reg32>
+	<!-- 0x8866-0x886f invalid -->
+	<reg32 offset="0x8870" name="RB_DEPTH_PLANE_CNTL" usage="rp_blit">
+		<bitfield name="Z_MODE" low="0" high="1" type="a6xx_ztest_mode"/>
+	</reg32>
+
+	<reg32 offset="0x8871" name="RB_DEPTH_CNTL" usage="rp_blit">
+		<bitfield name="Z_TEST_ENABLE" pos="0" type="boolean"/>
+		<bitfield name="Z_WRITE_ENABLE" pos="1" type="boolean"/>
+		<bitfield name="ZFUNC" low="2" high="4" type="adreno_compare_func"/>
+		<bitfield name="Z_CLAMP_ENABLE" pos="5" type="boolean"/>
+		<doc>
+		Z_READ_ENABLE bit is set for zfunc other than GL_ALWAYS or GL_NEVER
+		also set when Z_BOUNDS_ENABLE is set
+		</doc>
+		<bitfield name="Z_READ_ENABLE" pos="6" type="boolean"/>
+		<bitfield name="Z_BOUNDS_ENABLE" pos="7" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x8114" name="GRAS_SU_DEPTH_CNTL" usage="rp_blit">
+		<bitfield name="Z_TEST_ENABLE" pos="0" type="boolean"/>
+	</reg32>
+	<!-- duplicates GRAS_SU_DEPTH_BUFFER_INFO: -->
+	<reg32 offset="0x8872" name="RB_DEPTH_BUFFER_INFO" variants="A6XX" usage="rp_blit">
+		<bitfield name="DEPTH_FORMAT" low="0" high="2" type="a6xx_depth_format"/>
+		<bitfield name="UNK3" low="3" high="4"/>
+	</reg32>
+	<!-- first 4 bits duplicates GRAS_SU_DEPTH_BUFFER_INFO -->
+	<reg32 offset="0x8872" name="RB_DEPTH_BUFFER_INFO" variants="A7XX-" usage="rp_blit">
+		<bitfield name="DEPTH_FORMAT" low="0" high="2" type="a6xx_depth_format"/>
+		<bitfield name="UNK3" low="3" high="4"/>
+		<bitfield name="TILEMODE" low="5" high="6" type="a6xx_tile_mode"/>
+		<bitfield name="LOSSLESSCOMPEN" pos="7" type="boolean"/>
+	</reg32>
+
+	<reg32 offset="0x8873" name="RB_DEPTH_BUFFER_PITCH" low="0" high="13" shr="6" type="uint" usage="rp_blit"/>
+	<reg32 offset="0x8874" name="RB_DEPTH_BUFFER_ARRAY_PITCH" low="0" high="27" shr="6" type="uint" usage="rp_blit"/>
+	<reg64 offset="0x8875" name="RB_DEPTH_BUFFER_BASE" type="waddress" align="64" usage="rp_blit"/>
+	<reg32 offset="0x8877" name="RB_DEPTH_BUFFER_BASE_GMEM" low="12" high="31" shr="12" usage="rp_blit"/>
+
+	<reg32 offset="0x8878" name="RB_Z_BOUNDS_MIN" type="float" usage="rp_blit"/>
+	<reg32 offset="0x8879" name="RB_Z_BOUNDS_MAX" type="float" usage="rp_blit"/>
+	<!-- 0x887a-0x887f invalid -->
+	<reg32 offset="0x8880" name="RB_STENCIL_CONTROL" usage="rp_blit">
+		<bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/>
+		<bitfield name="STENCIL_ENABLE_BF" pos="1" type="boolean"/>
+		<!--
+			set for stencil operations that require read from stencil
+			buffer, but not for example for stencil clear (which does
+			not require read).. so guessing this is analogous to
+			READ_DEST_ENABLE for color buffer..
+		 -->
+		<bitfield name="STENCIL_READ" pos="2" type="boolean"/>
+		<bitfield name="FUNC" low="8" high="10" type="adreno_compare_func"/>
+		<bitfield name="FAIL" low="11" high="13" type="adreno_stencil_op"/>
+		<bitfield name="ZPASS" low="14" high="16" type="adreno_stencil_op"/>
+		<bitfield name="ZFAIL" low="17" high="19" type="adreno_stencil_op"/>
+		<bitfield name="FUNC_BF" low="20" high="22" type="adreno_compare_func"/>
+		<bitfield name="FAIL_BF" low="23" high="25" type="adreno_stencil_op"/>
+		<bitfield name="ZPASS_BF" low="26" high="28" type="adreno_stencil_op"/>
+		<bitfield name="ZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/>
+	</reg32>
+	<reg32 offset="0x8115" name="GRAS_SU_STENCIL_CNTL" usage="rp_blit">
+		<bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x8881" name="RB_STENCIL_INFO" variants="A6XX" usage="rp_blit">
+		<bitfield name="SEPARATE_STENCIL" pos="0" type="boolean"/>
+		<bitfield name="UNK1" pos="1" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x8881" name="RB_STENCIL_INFO" variants="A7XX-" usage="rp_blit">
+		<bitfield name="SEPARATE_STENCIL" pos="0" type="boolean"/>
+		<bitfield name="UNK1" pos="1" type="boolean"/>
+		<bitfield name="TILEMODE" low="2" high="3" type="a6xx_tile_mode"/>
+	</reg32>
+	<reg32 offset="0x8882" name="RB_STENCIL_BUFFER_PITCH" low="0" high="11" shr="6" type="uint" usage="rp_blit"/>
+	<reg32 offset="0x8883" name="RB_STENCIL_BUFFER_ARRAY_PITCH" low="0" high="23" shr="6" type="uint" usage="rp_blit"/>
+	<reg64 offset="0x8884" name="RB_STENCIL_BUFFER_BASE" type="waddress" align="64" usage="rp_blit"/>
+	<reg32 offset="0x8886" name="RB_STENCIL_BUFFER_BASE_GMEM" low="12" high="31" shr="12" usage="rp_blit"/>
+	<reg32 offset="0x8887" name="RB_STENCILREF" usage="rp_blit">
+		<bitfield name="REF" low="0" high="7"/>
+		<bitfield name="BFREF" low="8" high="15"/>
+	</reg32>
+	<reg32 offset="0x8888" name="RB_STENCILMASK" usage="rp_blit">
+		<bitfield name="MASK" low="0" high="7"/>
+		<bitfield name="BFMASK" low="8" high="15"/>
+	</reg32>
+	<reg32 offset="0x8889" name="RB_STENCILWRMASK" usage="rp_blit">
+		<bitfield name="WRMASK" low="0" high="7"/>
+		<bitfield name="BFWRMASK" low="8" high="15"/>
+	</reg32>
+	<!-- 0x888a-0x888f invalid -->
+	<reg32 offset="0x8890" name="RB_WINDOW_OFFSET" type="a6xx_reg_xy" usage="rp_blit"/>
+	<reg32 offset="0x8891" name="RB_SAMPLE_COUNT_CONTROL" usage="cmd">
+		<bitfield name="DISABLE" pos="0" type="boolean"/>
+		<bitfield name="COPY" pos="1" type="boolean"/>
+	</reg32>
+	<!-- 0x8892-0x8897 invalid -->
+	<reg32 offset="0x8898" name="RB_LRZ_CNTL" usage="rp_blit">
+		<bitfield name="ENABLE" pos="0" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x8899" name="RB_UNKNOWN_8899" variants="A7XX-" usage="cmd"/>
+	<!-- 0x8899-0x88bf invalid -->
+	<!-- clamps depth value for depth test/write -->
+	<reg32 offset="0x88c0" name="RB_Z_CLAMP_MIN" type="float" usage="rp_blit"/>
+	<reg32 offset="0x88c1" name="RB_Z_CLAMP_MAX" type="float" usage="rp_blit"/>
+	<!-- 0x88c2-0x88cf invalid-->
+	<reg32 offset="0x88d0" name="RB_UNKNOWN_88D0" usage="rp_blit">
+		<bitfield name="UNK0" low="0" high="12"/>
+		<bitfield name="UNK16" low="16" high="26"/>
+	</reg32>
+	<reg32 offset="0x88d1" name="RB_BLIT_SCISSOR_TL" type="a6xx_reg_xy" usage="rp_blit"/>
+	<reg32 offset="0x88d2" name="RB_BLIT_SCISSOR_BR" type="a6xx_reg_xy" usage="rp_blit"/>
+	<!-- weird to duplicate other regs from same block?? -->
+	<reg32 offset="0x88d3" name="RB_BIN_CONTROL2" usage="rp_blit">
+		<bitfield name="BINW" low="0" high="5" shr="5" type="uint"/>
+		<bitfield name="BINH" low="8" high="14" shr="4" type="uint"/>
+	</reg32>
+	<reg32 offset="0x88d4" name="RB_WINDOW_OFFSET2" type="a6xx_reg_xy" usage="rp_blit"/>
+	<reg32 offset="0x88d5" name="RB_BLIT_GMEM_MSAA_CNTL" usage="rp_blit">
+		<bitfield name="SAMPLES" low="3" high="4" type="a3xx_msaa_samples"/>
+	</reg32>
+	<reg32 offset="0x88d6" name="RB_BLIT_BASE_GMEM" low="12" high="31" shr="12" usage="rp_blit"/>
+	<!-- s/DST_FORMAT/DST_INFO/ probably: -->
+	<reg32 offset="0x88d7" name="RB_BLIT_DST_INFO" usage="rp_blit">
+		<bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
+		<bitfield name="FLAGS" pos="2" type="boolean"/>
+		<bitfield name="SAMPLES" low="3" high="4" type="a3xx_msaa_samples"/>
+		<bitfield name="COLOR_SWAP" low="5" high="6" type="a3xx_color_swap"/>
+		<bitfield name="COLOR_FORMAT" low="7" high="14" type="a6xx_format"/>
+		<bitfield name="UNK15" pos="15" type="boolean"/>
+	</reg32>
+	<reg64 offset="0x88d8" name="RB_BLIT_DST" type="waddress" align="64" usage="rp_blit"/>
+	<reg32 offset="0x88da" name="RB_BLIT_DST_PITCH" low="0" high="15" shr="6" type="uint" usage="rp_blit"/>
+	<!-- array-pitch is size of layer -->
+	<reg32 offset="0x88db" name="RB_BLIT_DST_ARRAY_PITCH" low="0" high="28" shr="6" type="uint" usage="rp_blit"/>
+	<reg64 offset="0x88dc" name="RB_BLIT_FLAG_DST" type="waddress" align="64" usage="rp_blit"/>
+	<reg32 offset="0x88de" name="RB_BLIT_FLAG_DST_PITCH" usage="rp_blit">
+		<bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
+		<bitfield name="ARRAY_PITCH" low="11" high="27" shr="7" type="uint"/>
+	</reg32>
+
+	<reg32 offset="0x88df" name="RB_BLIT_CLEAR_COLOR_DW0" usage="rp_blit"/>
+	<reg32 offset="0x88e0" name="RB_BLIT_CLEAR_COLOR_DW1" usage="rp_blit"/>
+	<reg32 offset="0x88e1" name="RB_BLIT_CLEAR_COLOR_DW2" usage="rp_blit"/>
+	<reg32 offset="0x88e2" name="RB_BLIT_CLEAR_COLOR_DW3" usage="rp_blit"/>
+
+	<!-- seems somewhat similar to what we called RB_CLEAR_CNTL on a5xx: -->
+	<reg32 offset="0x88e3" name="RB_BLIT_INFO" usage="rp_blit">
+		<bitfield name="UNK0" pos="0" type="boolean"/> <!-- s8 stencil restore/clear?  But also color restore? -->
+		<bitfield name="GMEM" pos="1" type="boolean"/> <!-- set for restore and clear to gmem? -->
+		<bitfield name="SAMPLE_0" pos="2" type="boolean"/> <!-- takes sample 0 instead of averaging -->
+		<bitfield name="DEPTH" pos="3" type="boolean"/> <!-- z16/z32/z24s8/x24x8 clear or resolve? -->
+		<doc>
+			For clearing depth/stencil
+				1 - depth
+				2 - stencil
+				3 - depth+stencil
+			For clearing color buffer:
+				then probably a component mask, I always see 0xf
+		</doc>
+		<bitfield name="CLEAR_MASK" low="4" high="7"/>
+		<!-- set when this is the last resolve on a650+ -->
+		<bitfield name="LAST" low="8" high="9"/>
+		<!--
+			a618 GLES: color render target number being resolved for RM6_RESOLVE, 0x8 for depth, 0x9 for separate stencil.
+			a618 VK: 0x8 for depth RM6_RESOLVE, 0x9 for separate stencil, 0 otherwise.
+
+			We believe this is related to concurrent resolves
+		 -->
+		<bitfield name="BUFFER_ID" low="12" high="15"/>
+	</reg32>
+	<reg32 offset="0x88e4" name="RB_UNKNOWN_88E4" variants="A7XX-" usage="rp_blit">
+		<!-- Value conditioned based on predicate, changed before blits -->
+		<bitfield name="UNK0" pos="0" type="boolean"/>
+	</reg32>
+
+	<enum name="a6xx_ccu_cache_size">
+		<value value="0x0" name="CCU_CACHE_SIZE_FULL"/>
+		<value value="0x1" name="CCU_CACHE_SIZE_HALF"/>
+		<value value="0x2" name="CCU_CACHE_SIZE_QUARTER"/>
+		<value value="0x3" name="CCU_CACHE_SIZE_EIGHTH"/>
+	</enum>
+	<reg32 offset="0x88e5" name="RB_CCU_CNTL2" variants="A7XX-" usage="cmd">
+		<bitfield name="DEPTH_OFFSET_HI" pos="0" type="hex"/>
+		<bitfield name="COLOR_OFFSET_HI" pos="2" type="hex"/>
+		<bitfield name="DEPTH_CACHE_SIZE" low="10" high="11" type="a6xx_ccu_cache_size"/>
+		<!-- GMEM offset of CCU depth cache -->
+		<bitfield name="DEPTH_OFFSET" low="12" high="20" shr="12" type="hex"/>
+		<bitfield name="COLOR_CACHE_SIZE" low="21" high="22" type="a6xx_ccu_cache_size"/>
+		<!-- GMEM offset of CCU color cache
+			for GMEM rendering, we set it to GMEM size minus the minimum
+			CCU color cache size. CCU color cache will be needed in some
+			resolve cases, and in those cases we need to reserve the end
+			of GMEM for color cache.
+		-->
+		<bitfield name="COLOR_OFFSET" low="23" high="31" shr="12" type="hex"/>
+	</reg32>
+	<!-- 0x88e6-0x88ef invalid -->
+	<!-- always 0x0 ? -->
+	<reg32 offset="0x88f0" name="RB_UNKNOWN_88F0" low="0" high="11" usage="cmd"/>
+	<!-- could be for separate stencil? (or may not be a flag buffer at all) -->
+	<reg64 offset="0x88f1" name="RB_UNK_FLAG_BUFFER_BASE" type="waddress" align="64"/>
+	<reg32 offset="0x88f3" name="RB_UNK_FLAG_BUFFER_PITCH">
+		<bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
+		<bitfield name="ARRAY_PITCH" low="11" high="23" shr="7" type="uint"/>
+	</reg32>
+	<reg32 offset="0x88f4" name="RB_UNKNOWN_88F4" low="0" high="2"/>
+	<!-- Connected to VK_EXT_fragment_density_map? -->
+	<reg32 offset="0x88f5" name="RB_UNKNOWN_88F5" variants="A7XX-"/>
+	<!-- 0x88f6-0x88ff invalid -->
+	<reg64 offset="0x8900" name="RB_DEPTH_FLAG_BUFFER_BASE" type="waddress" align="64" usage="rp_blit"/>
+	<reg32 offset="0x8902" name="RB_DEPTH_FLAG_BUFFER_PITCH" usage="rp_blit">
+		<bitfield name="PITCH" low="0" high="6" shr="6" type="uint"/>
+		<!-- TODO: actually part of array pitch -->
+		<bitfield name="UNK8" low="8" high="10"/>
+		<bitfield name="ARRAY_PITCH" low="11" high="27" shr="7" type="uint"/>
+	</reg32>
+	<array offset="0x8903" name="RB_MRT_FLAG_BUFFER" stride="3" length="8" usage="rp_blit">
+		<reg64 offset="0" name="ADDR" type="waddress" align="64"/>
+		<reg32 offset="2" name="PITCH">
+			<bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
+			<bitfield name="ARRAY_PITCH" low="11" high="28" shr="7" type="uint"/>
+		</reg32>
+	</array>
+	<!-- 0x891b-0x8926 invalid -->
+	<reg64 offset="0x8927" name="RB_SAMPLE_COUNT_ADDR" type="waddress" align="16" usage="cmd" variants="A6XX"/>
+	<!-- 0x8929-0x89ff invalid -->
+
+	<!-- TODO: there are some registers in the 0x8a00-0x8bff range -->
+
+	<!--
+		These show up in a6xx gen3+ but so far haven't found an example of
+		blob writing non-zero:
+	 -->
+	<reg32 offset="0x8a00" name="RB_UNKNOWN_8A00" variants="A6XX" usage="rp_blit"/>
+	<reg32 offset="0x8a10" name="RB_UNKNOWN_8A10" variants="A6XX" usage="rp_blit"/>
+	<reg32 offset="0x8a20" name="RB_UNKNOWN_8A20" variants="A6XX" usage="rp_blit"/>
+	<reg32 offset="0x8a30" name="RB_UNKNOWN_8A30" variants="A6XX" usage="rp_blit"/>
+
+	<reg32 offset="0x8c00" name="RB_2D_BLIT_CNTL" type="a6xx_2d_blit_cntl" usage="rp_blit"/>
+	<reg32 offset="0x8c01" name="RB_2D_UNKNOWN_8C01" low="0" high="31" usage="rp_blit"/>
+
+	<bitset name="a6xx_2d_surf_info" inline="yes">
+		<bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
+		<bitfield name="TILE_MODE" low="8" high="9" type="a6xx_tile_mode"/>
+		<bitfield name="COLOR_SWAP" low="10" high="11" type="a3xx_color_swap"/>
+		<bitfield name="FLAGS" pos="12" type="boolean"/>
+		<bitfield name="SRGB" pos="13" type="boolean"/>
+		<!-- the rest is only for src -->
+		<bitfield name="SAMPLES" low="14" high="15" type="a3xx_msaa_samples"/>
+		<bitfield name="FILTER" pos="16" type="boolean"/>
+		<bitfield name="UNK17" pos="17" type="boolean"/>
+		<bitfield name="SAMPLES_AVERAGE" pos="18" type="boolean"/>
+		<bitfield name="UNK19" pos="19" type="boolean"/>
+		<bitfield name="UNK20" pos="20" type="boolean"/>
+		<bitfield name="UNK21" pos="21" type="boolean"/>
+		<bitfield name="UNK22" pos="22" type="boolean"/>
+		<bitfield name="UNK23" low="23" high="26"/>
+		<bitfield name="UNK28" pos="28" type="boolean"/>
+	</bitset>
+
+	<!-- 0x8c02-0x8c16 invalid -->
+	<!-- TODO: RB_2D_DST_INFO has 17 valid bits (doesn't match a6xx_2d_surf_info) -->
+	<reg32 offset="0x8c17" name="RB_2D_DST_INFO" type="a6xx_2d_surf_info" usage="rp_blit"/>
+	<reg64 offset="0x8c18" name="RB_2D_DST" type="waddress" align="64" usage="rp_blit"/>
+	<reg32 offset="0x8c1a" name="RB_2D_DST_PITCH" low="0" high="15" shr="6" type="uint" usage="rp_blit"/>
+	<!-- this is a guess but seems likely (for NV12/IYUV): -->
+	<reg64 offset="0x8c1b" name="RB_2D_DST_PLANE1" type="waddress" align="64" usage="rp_blit"/>
+	<reg32 offset="0x8c1d" name="RB_2D_DST_PLANE_PITCH" low="0" high="15" shr="6" type="uint" usage="rp_blit"/>
+	<reg64 offset="0x8c1e" name="RB_2D_DST_PLANE2" type="waddress" align="64" usage="rp_blit"/>
+
+	<reg64 offset="0x8c20" name="RB_2D_DST_FLAGS" type="waddress" align="64" usage="rp_blit"/>
+	<reg32 offset="0x8c22" name="RB_2D_DST_FLAGS_PITCH" low="0" high="7" shr="6" type="uint" usage="rp_blit"/>
+	<!-- this is a guess but seems likely (for NV12 with UBWC): -->
+	<reg64 offset="0x8c23" name="RB_2D_DST_FLAGS_PLANE" type="waddress" align="64" usage="rp_blit"/>
+	<reg32 offset="0x8c25" name="RB_2D_DST_FLAGS_PLANE_PITCH" low="0" high="7" shr="6" type="uint" usage="rp_blit"/>
+
+	<!-- TODO: 0x8c26-0x8c33 are all full 32-bit registers -->
+	<!-- unlike a5xx, these are per channel values rather than packed -->
+	<reg32 offset="0x8c2c" name="RB_2D_SRC_SOLID_C0" usage="rp_blit"/>
+	<reg32 offset="0x8c2d" name="RB_2D_SRC_SOLID_C1" usage="rp_blit"/>
+	<reg32 offset="0x8c2e" name="RB_2D_SRC_SOLID_C2" usage="rp_blit"/>
+	<reg32 offset="0x8c2f" name="RB_2D_SRC_SOLID_C3" usage="rp_blit"/>
+	<!-- 0x8c34-0x8dff invalid -->
+
+	<!-- always 0x1 ? either doesn't exist for a650 or write-only: -->
+	<reg32 offset="0x8e01" name="RB_UNKNOWN_8E01" usage="cmd"/>
+	<!-- 0x8e00-0x8e03 invalid -->
+	<reg32 offset="0x8e04" name="RB_DBG_ECO_CNTL" usage="cmd"/> <!-- TODO: valid mask 0xfffffeff -->
+	<reg32 offset="0x8e05" name="RB_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode"/>
+	<!-- 0x02080000 in GMEM, zero otherwise?  -->
+	<reg32 offset="0x8e06" name="RB_UNKNOWN_8E06" variants="A7XX-" usage="cmd"/>
+
+	<reg32 offset="0x8e07" name="RB_CCU_CNTL" usage="cmd" variants="A6XX">
+		<bitfield name="GMEM_FAST_CLEAR_DISABLE" pos="0" type="boolean"/>
+		<!-- concurrent resolves are apparently a 2-bit enum on a650+ -->
+		<bitfield name="CONCURRENT_RESOLVE" pos="2" type="boolean"/>
+		<bitfield name="DEPTH_OFFSET_HI" pos="7" type="hex"/>
+		<bitfield name="COLOR_OFFSET_HI" pos="9" type="hex"/>
+		<bitfield name="DEPTH_CACHE_SIZE" low="10" high="11" type="a6xx_ccu_cache_size"/>
+		<!-- GMEM offset of CCU depth cache -->
+		<bitfield name="DEPTH_OFFSET" low="12" high="20" shr="12" type="hex"/>
+		<bitfield name="COLOR_CACHE_SIZE" low="21" high="22" type="a6xx_ccu_cache_size"/>
+		<!-- GMEM offset of CCU color cache
+			for GMEM rendering, we set it to GMEM size minus the minimum
+			CCU color cache size. CCU color cache will be needed in some
+			resolve cases, and in those cases we need to reserve the end
+			of GMEM for color cache.
+		-->
+		<bitfield name="COLOR_OFFSET" low="23" high="31" shr="12" type="hex"/>
+		<!--TODO: valid mask 0xfffffc1f -->
+	</reg32>
+	<reg32 offset="0x8e07" name="RB_CCU_CNTL" usage="cmd" variants="A7XX-">
+		<bitfield name="GMEM_FAST_CLEAR_DISABLE" pos="0" type="boolean"/>
+		<bitfield name="CONCURRENT_RESOLVE" pos="2" type="boolean"/>
+		<!-- rest of the bits were moved to RB_CCU_CNTL2 -->
+	</reg32>
+	<reg32 offset="0x8e08" name="RB_NC_MODE_CNTL">
+		<bitfield name="MODE" pos="0" type="boolean"/>
+		<bitfield name="LOWER_BIT" low="1" high="2" type="uint"/>
+		<bitfield name="MIN_ACCESS_LENGTH" pos="3" type="boolean"/> <!-- true=64b false=32b -->
+		<bitfield name="AMSBC" pos="4" type="boolean"/>
+		<bitfield name="UPPER_BIT" pos="10" type="uint"/>
+		<bitfield name="RGB565_PREDICATOR" pos="11" type="boolean"/>
+		<bitfield name="UNK12" low="12" high="13"/>
+	</reg32>
+	<reg32 offset="0x8e09" name="RB_UNKNOWN_8E09" variants="A7XX-" usage="cmd"/>
+	<!-- 0x8e09-0x8e0f invalid -->
+	<array offset="0x8e10" name="RB_PERFCTR_RB_SEL" stride="1" length="8"/>
+	<array offset="0x8e18" name="RB_PERFCTR_CCU_SEL" stride="1" length="5"/>
+	<!-- 0x8e1d-0x8e1f invalid -->
+	<!-- 0x8e20-0x8e25 more perfcntr sel? -->
+	<!-- 0x8e26-0x8e27 invalid -->
+	<reg32 offset="0x8e28" name="RB_UNKNOWN_8E28" low="0" high="10"/>
+	<!-- 0x8e29-0x8e2b invalid -->
+	<array offset="0x8e2c" name="RB_PERFCTR_CMP_SEL" stride="1" length="4"/>
+	<array offset="0x8e30" name="RB_PERFCTR_UFC_SEL" stride="1" length="6" variants="A7XX-"/>
+	<reg32 offset="0x8e3b" name="RB_RB_SUB_BLOCK_SEL_CNTL_HOST"/>
+	<reg32 offset="0x8e3d" name="RB_RB_SUB_BLOCK_SEL_CNTL_CD"/>
+	<!-- 0x8e3e-0x8e4f invalid -->
+	<!-- GMEM save/restore for preemption: -->
+	<reg32 offset="0x8e50" name="RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE" pos="0" type="boolean"/>
+	<!-- address for GMEM save/restore? -->
+	<reg32 offset="0x8e51" name="RB_UNKNOWN_8E51" type="waddress" align="1"/>
+	<!-- 0x8e53-0x8e7f invalid -->
+	<reg32 offset="0x8e79" name="RB_UNKNOWN_8E79" variants="A7XX-" usage="cmd"/>
+	<!-- 0x8e80-0x8e83 are valid -->
+	<!-- 0x8e84-0x90ff invalid -->
+
+	<!-- 0x9000-0x90ff invalid -->
+
+	<reg32 offset="0x9100" name="VPC_GS_PARAM" variants="A6XX" usage="rp_blit">
+		<bitfield name="LINELENGTHLOC" low="0" high="7" type="uint"/>
+	</reg32>
+
+	<bitset name="a6xx_vpc_xs_clip_cntl" inline="yes">
+		<bitfield name="CLIP_MASK" low="0" high="7" type="uint"/>
+		<!-- there can be up to 8 total clip/cull distance outputs,
+		     but apparenly VPC can only deal with vec4, so when there are
+		     more than 4 outputs a second location needs to be programmed
+		-->
+		<bitfield name="CLIP_DIST_03_LOC" low="8" high="15" type="uint"/>
+		<bitfield name="CLIP_DIST_47_LOC" low="16" high="23" type="uint"/>
+	</bitset>
+	<reg32 offset="0x9101" name="VPC_VS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl" usage="rp_blit"/>
+	<reg32 offset="0x9102" name="VPC_GS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl" usage="rp_blit"/>
+	<reg32 offset="0x9103" name="VPC_DS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl" usage="rp_blit"/>
+
+	<reg32 offset="0x9311" name="VPC_VS_CLIP_CNTL_V2" type="a6xx_vpc_xs_clip_cntl" usage="rp_blit"/>
+	<reg32 offset="0x9312" name="VPC_GS_CLIP_CNTL_V2" type="a6xx_vpc_xs_clip_cntl" usage="rp_blit"/>
+	<reg32 offset="0x9313" name="VPC_DS_CLIP_CNTL_V2" type="a6xx_vpc_xs_clip_cntl" usage="rp_blit"/>
+
+	<bitset name="a6xx_vpc_xs_layer_cntl" inline="yes">
+		<bitfield name="LAYERLOC" low="0" high="7" type="uint"/>
+		<bitfield name="VIEWLOC" low="8" high="15" type="uint"/>
+		<bitfield name="SHADINGRATELOC" low="16" high="23" type="uint" variants="A7XX-"/>
+	</bitset>
+
+	<reg32 offset="0x9104" name="VPC_VS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl" usage="rp_blit"/>
+	<reg32 offset="0x9105" name="VPC_GS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl" usage="rp_blit"/>
+	<reg32 offset="0x9106" name="VPC_DS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl" usage="rp_blit"/>
+
+	<reg32 offset="0x9314" name="VPC_VS_LAYER_CNTL_V2" type="a6xx_vpc_xs_layer_cntl" usage="rp_blit"/>
+	<reg32 offset="0x9315" name="VPC_GS_LAYER_CNTL_V2" type="a6xx_vpc_xs_layer_cntl" usage="rp_blit"/>
+	<reg32 offset="0x9316" name="VPC_DS_LAYER_CNTL_V2" type="a6xx_vpc_xs_layer_cntl" usage="rp_blit"/>
+
+	<reg32 offset="0x9107" name="VPC_UNKNOWN_9107" variants="A6XX" usage="rp_blit">
+		<!-- this mirrors PC_RASTER_CNTL::DISCARD, although it seems it's unused -->
+		<bitfield name="RASTER_DISCARD" pos="0" type="boolean"/>
+		<bitfield name="UNK2" pos="2" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x9108" name="VPC_POLYGON_MODE" usage="rp_blit">
+		<bitfield name="MODE" low="0" high="1" type="a6xx_polygon_mode"/>
+	</reg32>
+
+	<bitset name="a6xx_primitive_cntl_0" inline="yes">
+		<bitfield name="PRIMITIVE_RESTART" pos="0" type="boolean"/>
+		<bitfield name="PROVOKING_VTX_LAST" pos="1" type="boolean"/>
+		<bitfield name="D3D_VERTEX_ORDERING" pos="2" type="boolean">
+			<doc>
+				Swaps TESS_CW_TRIS/TESS_CCW_TRIS, and also makes
+				triangle fans and triangle strips use the D3D
+				order instead of the OpenGL order.
+			</doc>
+		</bitfield>
+		<bitfield name="UNK3" pos="3" type="boolean"/>
+	</bitset>
+
+	<bitset name="a6xx_primitive_cntl_5" inline="yes">
+		<doc>
+		  geometry shader
+		</doc>
+		<!-- TODO: first 16 bits are valid so something is wrong or missing here -->
+		<bitfield name="GS_VERTICES_OUT" low="0" high="7" type="uint"/>
+		<bitfield name="GS_INVOCATIONS" low="10" high="14" type="uint"/>
+		<bitfield name="LINELENGTHEN" pos="15" type="boolean"/>
+		<bitfield name="GS_OUTPUT" low="16" high="17" type="a6xx_tess_output"/>
+		<bitfield name="UNK18" pos="18"/>
+	</bitset>
+
+	<bitset name="a6xx_multiview_cntl" inline="yes">
+		<bitfield name="ENABLE" pos="0" type="boolean"/>
+		<bitfield name="DISABLEMULTIPOS" pos="1" type="boolean">
+			<doc>
+				Multi-position output lets the last geometry
+				stage shader write multiple copies of
+				gl_Position. If disabled then the VS is run once
+				for each view, and ViewID is passed as a
+				register to the VS.
+			</doc>
+		</bitfield>
+		<bitfield name="VIEWS" low="2" high="6" type="uint"/>
+	</bitset>
+
+	<reg32 offset="0x9109" name="VPC_PRIMITIVE_CNTL_0" type="a6xx_primitive_cntl_0" variants="A7XX-" usage="rp_blit"/>
+	<reg32 offset="0x910a" name="VPC_PRIMITIVE_CNTL_5" type="a6xx_primitive_cntl_5" variants="A7XX-" usage="rp_blit"/>
+	<reg32 offset="0x910b" name="VPC_MULTIVIEW_MASK" type="hex" low="0" high="15" variants="A7XX-" usage="rp_blit"/>
+	<reg32 offset="0x910c" name="VPC_MULTIVIEW_CNTL" type="a6xx_multiview_cntl" variants="A7XX-" usage="rp_blit"/>
+
+	<enum name="a6xx_varying_interp_mode">
+		<value value="0" name="INTERP_SMOOTH"/>
+		<value value="1" name="INTERP_FLAT"/>
+		<value value="2" name="INTERP_ZERO"/>
+		<value value="3" name="INTERP_ONE"/>
+	</enum>
+
+	<enum name="a6xx_varying_ps_repl_mode">
+		<value value="0" name="PS_REPL_NONE"/>
+		<value value="1" name="PS_REPL_S"/>
+		<value value="2" name="PS_REPL_T"/>
+		<value value="3" name="PS_REPL_ONE_MINUS_T"/>
+	</enum>
+
+	<!-- 0x9109-0x91ff invalid -->
+	<array offset="0x9200" name="VPC_VARYING_INTERP" stride="1" length="8" usage="rp_blit">
+		<doc>Packed array of a6xx_varying_interp_mode</doc>
+		<reg32 offset="0x0" name="MODE"/>
+	</array>
+	<array offset="0x9208" name="VPC_VARYING_PS_REPL" stride="1" length="8" usage="rp_blit">
+		<doc>Packed array of a6xx_varying_ps_repl_mode</doc>
+		<reg32 offset="0x0" name="MODE"/>
+	</array>
+
+	<!-- always 0x0 -->
+	<reg32 offset="0x9210" name="VPC_UNKNOWN_9210" low="0" high="31" variants="A6XX" usage="cmd"/>
+	<reg32 offset="0x9211" name="VPC_UNKNOWN_9211" low="0" high="31" variants="A6XX" usage="cmd"/>
+
+	<array offset="0x9212" name="VPC_VAR" stride="1" length="4" usage="rp_blit">
+		<!-- one bit per varying component: -->
+		<reg32 offset="0" name="DISABLE"/>
+	</array>
+
+	<reg32 offset="0x9216" name="VPC_SO_CNTL" usage="rp_blit">
+		<!--
+			Choose which DWORD to write to. There is an array of
+			(4 * 64) DWORD's, dumped in the devcoredump at
+			HLSQ_INST_RAM dword 0x400. Each DWORD corresponds to a
+			(VPC location, stream) pair like so:
+
+			location 0, stream 0
+			location 2, stream 0
+			...
+			location 126, stream 0
+			location 0, stream 1
+			location 2, stream 1
+			...
+			location 126, stream 1
+			location 0, stream 2
+			...
+
+			When EmitStreamVertex(N) happens, the HW goes to DWORD
+			64 * N and then "executes" the next 64 DWORD's.
+
+			This field is auto-incremented when VPC_SO_PROG is
+			written to.
+		-->
+		<bitfield name="ADDR" low="0" high="7" type="hex"/>
+		<!-- clear all A_EN and B_EN bits for all DWORD's -->
+		<bitfield name="RESET" pos="16" type="boolean"/>
+	</reg32>
+	<!-- special register, write multiple times to load SO program (not readable) -->
+	<reg32 offset="0x9217" name="VPC_SO_PROG" usage="rp_blit">
+		<bitfield name="A_BUF" low="0" high="1" type="uint"/>
+		<bitfield name="A_OFF" low="2" high="10" shr="2" type="uint"/>
+		<bitfield name="A_EN" pos="11" type="boolean"/>
+		<bitfield name="B_BUF" low="12" high="13" type="uint"/>
+		<bitfield name="B_OFF" low="14" high="22" shr="2" type="uint"/>
+		<bitfield name="B_EN" pos="23" type="boolean"/>
+	</reg32>
+
+	<reg64 offset="0x9218" name="VPC_SO_STREAM_COUNTS" type="waddress" align="32" usage="cmd"/>
+
+	<array offset="0x921a" name="VPC_SO" stride="7" length="4" usage="cmd">
+		<reg64 offset="0" name="BUFFER_BASE" type="waddress" align="32"/>
+		<reg32 offset="2" name="BUFFER_SIZE" low="2" high="31" shr="2"/>
+		<reg32 offset="3" name="BUFFER_STRIDE" low="0" high="9" shr="2"/>
+		<reg32 offset="4" name="BUFFER_OFFSET" low="2" high="31" shr="2"/>
+		<reg64 offset="5" name="FLUSH_BASE" type="waddress" align="32"/>
+	</array>
+
+	<reg32 offset="0x9236" name="VPC_POINT_COORD_INVERT" usage="cmd">
+		<bitfield name="INVERT" pos="0" type="boolean"/>
+	</reg32>
+	<!-- 0x9237-0x92ff invalid -->
+	<!-- always 0x0 ? -->
+	<reg32 offset="0x9300" name="VPC_UNKNOWN_9300" low="0" high="2" usage="cmd"/>
+
+	<bitset name="a6xx_vpc_xs_pack" inline="yes">
+		<doc>
+			num of varyings plus four for gl_Position (plus one if gl_PointSize)
+			plus # of transform-feedback (streamout) varyings if using the
+			hw streamout (rather than stg instructions in shader)
+		</doc>
+		<bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
+		<bitfield name="POSITIONLOC" low="8" high="15" type="uint"/>
+		<bitfield name="PSIZELOC" low="16" high="23" type="uint"/>
+		<bitfield name="EXTRAPOS" low="24" high="27" type="uint">
+			<doc>
+				The number of extra copies of POSITION, i.e.
+				number of views minus one when multi-position
+				output is enabled, otherwise 0.
+			</doc>
+		</bitfield>
+	</bitset>
+	<reg32 offset="0x9301" name="VPC_VS_PACK" type="a6xx_vpc_xs_pack" usage="rp_blit"/>
+	<reg32 offset="0x9302" name="VPC_GS_PACK" type="a6xx_vpc_xs_pack" usage="rp_blit"/>
+	<reg32 offset="0x9303" name="VPC_DS_PACK" type="a6xx_vpc_xs_pack" usage="rp_blit"/>
+
+	<reg32 offset="0x9304" name="VPC_CNTL_0" usage="rp_blit">
+		<bitfield name="NUMNONPOSVAR" low="0" high="7" type="uint"/>
+		<!-- for fixed-function (i.e. no GS) gl_PrimitiveID in FS -->
+		<bitfield name="PRIMIDLOC" low="8" high="15" type="uint"/>
+		<bitfield name="VARYING" pos="16" type="boolean"/>
+		<bitfield name="VIEWIDLOC" low="24" high="31" type="uint">
+			<doc>
+				This VPC location will be overwritten with
+				ViewID when multiview is enabled. It's used when
+				fragment shaders read ViewID. It's only
+				strictly required for multi-position output,
+				where the same VS invocation is used for all the
+				views at once, but it can be used when multi-pos
+				output is disabled too, to avoid having to pass
+				ViewID through the VS.
+			</doc>
+		</bitfield>
+	</reg32>
+
+	<reg32 offset="0x9305" name="VPC_SO_STREAM_CNTL" usage="rp_blit">
+		<!--
+		It's offset by 1, and 0 means "disabled"
+		-->
+		<bitfield name="BUF0_STREAM" low="0" high="2" type="uint"/>
+		<bitfield name="BUF1_STREAM" low="3" high="5" type="uint"/>
+		<bitfield name="BUF2_STREAM" low="6" high="8" type="uint"/>
+		<bitfield name="BUF3_STREAM" low="9" high="11" type="uint"/>
+		<bitfield name="STREAM_ENABLE" low="15" high="18" type="hex"/>
+	</reg32>
+	<reg32 offset="0x9306" name="VPC_SO_DISABLE" usage="rp_blit">
+		<bitfield name="DISABLE" pos="0" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x9307" name="VPC_POLYGON_MODE2" variants="A7XX-" usage="rp_blit">
+		<bitfield name="MODE" low="0" high="1" type="a6xx_polygon_mode"/>
+	</reg32>
+	<reg32 offset="0x9308" name="VPC_ATTR_BUF_SIZE_GMEM" variants="A7XX-" usage="rp_blit">
+		<bitfield name="SIZE_GMEM" low="0" high="31"/>
+	</reg32>
+	<reg32 offset="0x9309" name="VPC_ATTR_BUF_BASE_GMEM" variants="A7XX-" usage="rp_blit">
+		<bitfield name="BASE_GMEM" low="0" high="31"/>
+	</reg32>
+	<reg32 offset="0x9b09" name="PC_ATTR_BUF_SIZE_GMEM" variants="A7XX-" usage="rp_blit">
+		<bitfield name="SIZE_GMEM" low="0" high="31"/>
+	</reg32>
+
+	<!-- 0x9307-0x95ff invalid -->
+
+	<!-- TODO: 0x9600-0x97ff range -->
+	<reg32 offset="0x9600" name="VPC_DBG_ECO_CNTL" usage="cmd"/> <!-- always 0x0 ? TODO: 0x1fbf37ff valid mask -->
+	<reg32 offset="0x9601" name="VPC_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode" usage="cmd"/>
+	<reg32 offset="0x9602" name="VPC_UNKNOWN_9602" pos="0" usage="cmd"/> <!-- always 0x0 ? -->
+	<reg32 offset="0x9603" name="VPC_UNKNOWN_9603" low="0" high="26"/>
+	<array offset="0x9604" name="VPC_PERFCTR_VPC_SEL" stride="1" length="6" variants="A6XX"/>
+	<array offset="0x960b" name="VPC_PERFCTR_VPC_SEL" stride="1" length="12" variants="A7XX-"/>
+	<!-- 0x960a-0x9623 invalid -->
+	<!-- TODO: regs from 0x9624-0x963a -->
+	<!-- 0x963b-0x97ff invalid -->
+
+	<reg32 offset="0x9800" name="PC_TESS_NUM_VERTEX" low="0" high="5" type="uint" usage="rp_blit"/>
+
+	<!-- always 0x0 ? -->
+	<reg32 offset="0x9801" name="PC_HS_INPUT_SIZE" usage="rp_blit">
+		<bitfield name="SIZE" low="0" high="10" type="uint"/>
+		<bitfield name="UNK13" pos="13"/>
+	</reg32>
+
+	<reg32 offset="0x9802" name="PC_TESS_CNTL" usage="rp_blit">
+		<bitfield name="SPACING" low="0" high="1" type="a6xx_tess_spacing"/>
+		<bitfield name="OUTPUT" low="2" high="3" type="a6xx_tess_output"/>
+	</reg32>
+
+	<reg32 offset="0x9803" name="PC_RESTART_INDEX" low="0" high="31" type="uint" usage="rp_blit"/>
+	<reg32 offset="0x9804" name="PC_MODE_CNTL" low="0" high="7" usage="rp_blit"/>
+
+	<reg32 offset="0x9805" name="PC_POWER_CNTL" low="0" high="2" usage="rp_blit"/>
+
+	<reg32 offset="0x9806" name="PC_PS_CNTL" usage="rp_blit">
+		<bitfield name="PRIMITIVEIDEN" pos="0" type="boolean"/>
+	</reg32>
+
+	<!-- New in a6xx gen3+ -->
+	<reg32 offset="0x9808" name="PC_SO_STREAM_CNTL" usage="rp_blit">
+		<bitfield name="STREAM_ENABLE" low="15" high="18" type="hex"/>
+	</reg32>
+
+	<reg32 offset="0x980a" name="PC_DGEN_SU_CONSERVATIVE_RAS_CNTL">
+		<bitfield name="CONSERVATIVERASEN" pos="0" type="boolean"/>
+	</reg32>
+	<!-- 0x980b-0x983f invalid -->
+
+	<!-- 0x9840 - 0x9842 are not readable -->
+	<reg32 offset="0x9840" name="PC_DRAW_CMD">
+		<bitfield name="STATE_ID" low="0" high="7"/>
+	</reg32>
+
+	<reg32 offset="0x9841" name="PC_DISPATCH_CMD">
+		<bitfield name="STATE_ID" low="0" high="7"/>
+	</reg32>
+
+	<reg32 offset="0x9842" name="PC_EVENT_CMD">
+		<!-- I think only the low bit is actually used? -->
+		<bitfield name="STATE_ID" low="16" high="23"/>
+		<bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
+	</reg32>
+
+	<!--
+		0x9880 written in a lot of places by SQE, same value gets written
+		to control reg 0x12a.  Set by CP_SET_MARKER, so lets name it after
+		that
+	 -->
+	<reg32 offset="0x9880" name="PC_MARKER"/>
+
+	<!-- 0x9843-0x997f invalid -->
+
+	<reg32 offset="0x9981" name="PC_POLYGON_MODE" variants="A6XX" usage="rp_blit">
+		<bitfield name="MODE" low="0" high="1" type="a6xx_polygon_mode"/>
+	</reg32>
+	<reg32 offset="0x9809" name="PC_POLYGON_MODE" variants="A7XX-" usage="rp_blit">
+		<bitfield name="MODE" low="0" high="1" type="a6xx_polygon_mode"/>
+	</reg32>
+
+	<reg32 offset="0x9980" name="PC_RASTER_CNTL" variants="A6XX" usage="rp_blit">
+		<!-- which stream to send to GRAS -->
+		<bitfield name="STREAM" low="0" high="1" type="uint"/>
+		<!-- discard primitives before rasterization -->
+		<bitfield name="DISCARD" pos="2" type="boolean"/>
+	</reg32>
+	<!-- VPC_RASTER_CNTL -->
+	<reg32 offset="0x9107" name="PC_RASTER_CNTL" variants="A7XX-" usage="rp_blit">
+		<!-- which stream to send to GRAS -->
+		<bitfield name="STREAM" low="0" high="1" type="uint"/>
+		<!-- discard primitives before rasterization -->
+		<bitfield name="DISCARD" pos="2" type="boolean"/>
+	</reg32>
+	<reg32 offset="0x9317" name="PC_RASTER_CNTL_V2" variants="A7XX-" usage="rp_blit">
+		<!-- which stream to send to GRAS -->
+		<bitfield name="STREAM" low="0" high="1" type="uint"/>
+		<!-- discard primitives before rasterization -->
+		<bitfield name="DISCARD" pos="2" type="boolean"/>
+	</reg32>
+
+	<!-- 0x9982-0x9aff invalid -->
+
+	<reg32 offset="0x9b00" name="PC_PRIMITIVE_CNTL_0" type="a6xx_primitive_cntl_0" usage="rp_blit"/>
+
+	<bitset name="a6xx_xs_out_cntl" inline="yes">
+		<doc>
+			num of varyings plus four for gl_Position (plus one if gl_PointSize)
+			plus # of transform-feedback (streamout) varyings if using the
+			hw streamout (rather than stg instructions in shader)
+		</doc>
+		<bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
+		<bitfield name="PSIZE" pos="8" type="boolean"/>
+		<bitfield name="LAYER" pos="9" type="boolean"/>
+		<bitfield name="VIEW" pos="10" type="boolean"/>
+		<!-- note: PC_VS_OUT_CNTL doesn't have the PRIMITIVE_ID bit -->
+		<bitfield name="PRIMITIVE_ID" pos="11" type="boolean"/>
+		<bitfield name="CLIP_MASK" low="16" high="23" type="uint"/>
+		<bitfield name="SHADINGRATE" pos="24" type="boolean" variants="A7XX-"/>
+	</bitset>
+
+	<reg32 offset="0x9b01" name="PC_VS_OUT_CNTL" type="a6xx_xs_out_cntl" usage="rp_blit"/>
+	<reg32 offset="0x9b02" name="PC_GS_OUT_CNTL" type="a6xx_xs_out_cntl" usage="rp_blit"/>
+	<!-- since HS can't output anything, only PRIMITIVE_ID is valid -->
+	<reg32 offset="0x9b03" name="PC_HS_OUT_CNTL" type="a6xx_xs_out_cntl" usage="rp_blit"/>
+	<reg32 offset="0x9b04" name="PC_DS_OUT_CNTL" type="a6xx_xs_out_cntl" usage="rp_blit"/>
+
+	<reg32 offset="0x9b05" name="PC_PRIMITIVE_CNTL_5" type="a6xx_primitive_cntl_5" usage="rp_blit"/>
+
+	<reg32 offset="0x9b06" name="PC_PRIMITIVE_CNTL_6" variants="A6XX" usage="rp_blit">
+		<doc>
+		  size in vec4s of per-primitive storage for gs. TODO: not actually in VPC
+		</doc>
+		<bitfield name="STRIDE_IN_VPC" low="0" high="10" type="uint"/>
+	</reg32>
+
+	<reg32 offset="0x9b07" name="PC_MULTIVIEW_CNTL" type="a6xx_multiview_cntl" usage="rp_blit"/>
+	<!-- mask of enabled views, doesn't exist on A630 -->
+	<reg32 offset="0x9b08" name="PC_MULTIVIEW_MASK" type="hex" low="0" high="15" usage="rp_blit"/>
+	<!-- 0x9b09-0x9bff invalid -->
+	<reg32 offset="0x9c00" name="PC_2D_EVENT_CMD">
+		<!-- special register (but note first 8 bits can be written/read) -->
+		<bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
+		<bitfield name="STATE_ID" low="8" high="15"/>
+	</reg32>
+	<!-- 0x9c01-0x9dff invalid -->
+	<!-- TODO: 0x9e00-0xa000 range incomplete -->
+	<reg32 offset="0x9e00" name="PC_DBG_ECO_CNTL"/>
+	<reg32 offset="0x9e01" name="PC_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
+	<reg64 offset="0x9e04" name="PC_DRAW_INDX_BASE"/>
+	<reg32 offset="0x9e06" name="PC_DRAW_FIRST_INDX" type="uint"/>
+	<reg32 offset="0x9e07" name="PC_DRAW_MAX_INDICES" type="uint"/>
+	<reg64 offset="0x9e08" name="PC_TESSFACTOR_ADDR" variants="A6XX" type="waddress" align="32" usage="cmd"/>
+	<reg64 offset="0x9810" name="PC_TESSFACTOR_ADDR" variants="A7XX-" type="waddress" align="32" usage="cmd"/>
+
+	<reg32 offset="0x9e0b" name="PC_DRAW_INITIATOR" type="vgt_draw_initiator_a4xx">
+		<doc>
+			Possibly not really "initiating" the draw but the layout is similar
+			to VGT_DRAW_INITIATOR on older gens
+		</doc>
+	</reg32>
+	<reg32 offset="0x9e0c" name="PC_DRAW_NUM_INSTANCES" type="uint"/>
+	<reg32 offset="0x9e0d" name="PC_DRAW_NUM_INDICES" type="uint"/>
+
+	<!-- These match the contents of CP_SET_BIN_DATA (not written directly) -->
+	<reg32 offset="0x9e11" name="PC_VSTREAM_CONTROL">
+		<bitfield name="UNK0" low="0" high="15"/>
+		<bitfield name="VSC_SIZE" low="16" high="21" type="uint"/>
+		<bitfield name="VSC_N" low="22" high="26" type="uint"/>
+	</reg32>
+	<reg64 offset="0x9e12" name="PC_BIN_PRIM_STRM" type="waddress" align="32"/>
+	<reg64 offset="0x9e14" name="PC_BIN_DRAW_STRM" type="waddress" align="32"/>
+
+	<reg32 offset="0x9e1c" name="PC_VISIBILITY_OVERRIDE">
+		<doc>Written by CP_SET_VISIBILITY_OVERRIDE handler</doc>
+		<bitfield name="OVERRIDE" pos="0" type="boolean"/>
+	</reg32>
+
+	<reg32 offset="0x9e24" name="PC_UNKNOWN_9E24" variants="A7XX-" usage="cmd"/>
+
+	<array offset="0x9e34" name="PC_PERFCTR_PC_SEL" stride="1" length="8" variants="A6XX"/>
+	<array offset="0x9e42" name="PC_PERFCTR_PC_SEL" stride="1" length="16" variants="A7XX-"/>
+
+	<!-- always 0x0 -->
+	<reg32 offset="0x9e72" name="PC_UNKNOWN_9E72" usage="cmd"/>
+
+	<reg32 offset="0xa000" name="VFD_CONTROL_0" usage="rp_blit">
+		<bitfield name="FETCH_CNT" low="0" high="5" type="uint"/>
+		<bitfield name="DECODE_CNT" low="8" high="13" type="uint"/>
+	</reg32>
+	<reg32 offset="0xa001" name="VFD_CONTROL_1" usage="rp_blit">
+		<bitfield name="REGID4VTX" low="0" high="7" type="a3xx_regid"/>
+		<bitfield name="REGID4INST" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="REGID4PRIMID" low="16" high="23" type="a3xx_regid"/>
+		<!-- only used for VS in non-multi-position-output case -->
+		<bitfield name="REGID4VIEWID" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0xa002" name="VFD_CONTROL_2" usage="rp_blit">
+		<bitfield name="REGID_HSRELPATCHID" low="0" high="7" type="a3xx_regid">
+			<doc>
+				This is the ID of the current patch within the
+				subdraw, used to calculate the offset of the
+				patch within the HS->DS buffers. When a draw is
+				split into multiple subdraws then this differs
+				from gl_PrimitiveID on the second, third, etc.
+				subdraws.
+			</doc>
+		</bitfield>
+		<bitfield name="REGID_INVOCATIONID" low="8" high="15" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0xa003" name="VFD_CONTROL_3" usage="rp_blit">
+		<bitfield name="REGID_DSPRIMID" low="0" high="7" type="a3xx_regid"/>
+		<bitfield name="REGID_DSRELPATCHID" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="REGID_TESSX" low="16" high="23" type="a3xx_regid"/>
+		<bitfield name="REGID_TESSY" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0xa004" name="VFD_CONTROL_4" usage="rp_blit">
+		<bitfield name="UNK0" low="0" high="7" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0xa005" name="VFD_CONTROL_5" usage="rp_blit">
+		<bitfield name="REGID_GSHEADER" low="0" high="7" type="a3xx_regid"/>
+		<bitfield name="UNK8" low="8" high="15" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0xa006" name="VFD_CONTROL_6" usage="rp_blit">
+		<!--
+			True if gl_PrimitiveID is read via the FS
+		-->
+		<bitfield name="PRIMID4PSEN" pos="0" type="boolean"/>
+	</reg32>
+
+	<reg32 offset="0xa007" name="VFD_MODE_CNTL" usage="cmd">
+		<bitfield name="RENDER_MODE" low="0" high="2" type="a6xx_render_mode"/>
+	</reg32>
+
+	<reg32 offset="0xa008" name="VFD_MULTIVIEW_CNTL" type="a6xx_multiview_cntl" usage="rp_blit"/>
+	<reg32 offset="0xa009" name="VFD_ADD_OFFSET" usage="cmd">
+		<!-- add VFD_INDEX_OFFSET to REGID4VTX -->
+		<bitfield name="VERTEX" pos="0" type="boolean"/>
+		<!-- add VFD_INSTANCE_START_OFFSET to REGID4INST -->
+		<bitfield name="INSTANCE" pos="1" type="boolean"/>
+	</reg32>
+
+	<reg32 offset="0xa00e" name="VFD_INDEX_OFFSET" usage="rp_blit"/>
+	<reg32 offset="0xa00f" name="VFD_INSTANCE_START_OFFSET" usage="rp_blit"/>
+	<array offset="0xa010" name="VFD_FETCH" stride="4" length="32" usage="rp_blit">
+		<reg64 offset="0x0" name="BASE" type="address" align="1"/>
+		<reg32 offset="0x2" name="SIZE" type="uint"/>
+		<reg32 offset="0x3" name="STRIDE" low="0" high="11" type="uint"/>
+	</array>
+	<array offset="0xa090" name="VFD_DECODE" stride="2" length="32" usage="rp_blit">
+		<reg32 offset="0x0" name="INSTR">
+			<!-- IDX and byte OFFSET into VFD_FETCH -->
+			<bitfield name="IDX" low="0" high="4" type="uint"/>
+			<bitfield name="OFFSET" low="5" high="16"/>
+			<bitfield name="INSTANCED" pos="17" type="boolean"/>
+			<bitfield name="FORMAT" low="20" high="27" type="a6xx_format"/>
+			<bitfield name="SWAP" low="28" high="29" type="a3xx_color_swap"/>
+			<bitfield name="UNK30" pos="30" type="boolean"/>
+			<bitfield name="FLOAT" pos="31" type="boolean"/>
+		</reg32>
+		<reg32 offset="0x1" name="STEP_RATE" type="uint"/>
+	</array>
+	<array offset="0xa0d0" name="VFD_DEST_CNTL" stride="1" length="32" usage="rp_blit">
+		<reg32 offset="0x0" name="INSTR">
+			<bitfield name="WRITEMASK" low="0" high="3" type="hex"/>
+			<bitfield name="REGID" low="4" high="11" type="a3xx_regid"/>
+		</reg32>
+	</array>
+
+	<reg32 offset="0xa0f8" name="VFD_POWER_CNTL" low="0" high="2" usage="rp_blit"/>
+
+	<reg32 offset="0xa600" name="VFD_UNKNOWN_A600" variants="A7XX-" usage="cmd"/>
+
+	<reg32 offset="0xa601" name="VFD_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
+	<array offset="0xa610" name="VFD_PERFCTR_VFD_SEL" stride="1" length="8" variants="A6XX"/>
+	<array offset="0xa610" name="VFD_PERFCTR_VFD_SEL" stride="1" length="16" variants="A7XX-"/>
+
+	<!--
+	Note: this seems to always be paired with another bit in another
+	block.
+	-->
+	<enum name="a6xx_threadsize">
+		<value value="0" name="THREAD64"/>
+		<value value="1" name="THREAD128"/>
+	</enum>
+
+	<bitset name="a6xx_sp_xs_ctrl_reg0" inline="yes">
+		<!-- if set to SINGLE, only use 1 concurrent wave on each SP -->
+		<bitfield name="THREADMODE" pos="0" type="a3xx_threadmode"/>
+		<!--
+		When b31 set we just see FULLREGFOOTPRINT set.  The pattern of
+		used registers is a bit odd too:
+			- used (half): 0-15 68-179 (cnt=128, max=179)
+			- used (full): 0-33 50-69 71 73 75 77 79 81 83 85 87 89-105 107 109 111 113 115 117 119 121 123 125 127>
+		whereas we usually see a (mostly) contiguous range of regs used.  But if
+		I merge the full and half ranges (ie. rN counts as hr(N*2) and hr(N*2+1)),
+		then:
+			- used (merged): 0-191 (cnt=192, max=191)
+		So I think if b31 is set, then the half precision registers overlap
+		the full precision registers.  (Which seems like a pretty sensible
+		feature, actually I'm not sure when you *wouldn't* want to use that,
+		since it gives register allocation more flexibility)
+		 -->
+		<bitfield name="HALFREGFOOTPRINT" low="1" high="6" type="uint"/>
+		<bitfield name="FULLREGFOOTPRINT" low="7" high="12" type="uint"/>
+		<!-- could it be a low bit of branchstack? -->
+		<bitfield name="UNK13" pos="13" type="boolean"/>
+		<!-- seems to be nesting level for flow control:.. -->
+		<bitfield name="BRANCHSTACK" low="14" high="19" type="uint"/>
+	</bitset>
+
+	<bitset name="a6xx_sp_xs_config" inline="yes">
+		<!--
+		Each of these are set if the given resource type is used
+		with the Vulkan/bindless binding model.
+		-->
+		<bitfield name="BINDLESS_TEX" pos="0" type="boolean"/>
+		<bitfield name="BINDLESS_SAMP" pos="1" type="boolean"/>
+		<bitfield name="BINDLESS_IBO" pos="2" type="boolean"/>
+		<bitfield name="BINDLESS_UBO" pos="3" type="boolean"/>
+
+		<bitfield name="ENABLED" pos="8" type="boolean"/>
+		<!--
+		number of textures and samplers.. these might be swapped, with GL I
+		always see the same value for both.
+		 -->
+		<bitfield name="NTEX" low="9" high="16" type="uint"/>
+		<bitfield name="NSAMP" low="17" high="21" type="uint"/>
+		<bitfield name="NIBO" low="22" high="28" type="uint"/>
+	</bitset>
+
+	<bitset name="a6xx_sp_xs_prim_cntl" inline="yes">
+		<!-- # of VS outputs including pos/psize -->
+		<bitfield name="OUT" low="0" high="5" type="uint"/>
+		<!-- FLAGS_REGID only for GS -->
+		<bitfield name="FLAGS_REGID" low="6" high="13" type="a3xx_regid"/>
+	</bitset>
+
+	<reg32 offset="0xa800" name="SP_VS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0" usage="rp_blit">
+		<!--
+		This field actually controls all geometry stages. TCS, TES, and
+		GS must have the same mergedregs setting as VS.
+		-->
+		<bitfield name="MERGEDREGS" pos="20" type="boolean"/>
+		<!--
+		Creates a separate preamble-only thread?
+
+		Early preamble has the following limitations:
+		- Only shared, a1, and consts regs could be used
+		  (accessing other regs would result in GPU fault);
+		- No cat5/cat6, only stc/ldc variants are working;
+		- Values writen to shared regs are not accessible by the rest
+		  of the shader;
+		- Instructions before shps are also considered to be a part of
+		  early preamble;
+
+		Note, for all shaders from d3d11 games blob produced preambles
+		compatible with early preamble mode.
+		-->
+		<bitfield name="EARLYPREAMBLE" pos="21" type="boolean"/>
+	</reg32>
+	<!-- bitmask of true/false conditions for VS brac.N instructions,
+	     bit N corresponds to brac.N -->
+	<reg32 offset="0xa801" name="SP_VS_BRANCH_COND" type="hex"/>
+	<!-- # of VS outputs including pos/psize -->
+	<reg32 offset="0xa802" name="SP_VS_PRIMITIVE_CNTL" type="a6xx_sp_xs_prim_cntl" usage="rp_blit"/>
+	<array offset="0xa803" name="SP_VS_OUT" stride="1" length="16" usage="rp_blit">
+		<reg32 offset="0x0" name="REG">
+			<bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
+			<bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
+			<bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
+			<bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
+		</reg32>
+	</array>
+	<!--
+	Starting with a5xx, position/psize outputs from shader end up in the
+	SP_VS_OUT map, with highest OUTLOCn position.  (Generally they are
+	the last entries too, except when gl_PointCoord is used, blob inserts
+	an extra varying after, but with a lower OUTLOC position.  If present,
+	psize is last, preceded by position.
+	 -->
+	<array offset="0xa813" name="SP_VS_VPC_DST" stride="1" length="8" usage="rp_blit">
+		<reg32 offset="0x0" name="REG">
+			<bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
+			<bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
+			<bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
+			<bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
+		</reg32>
+	</array>
+
+	<bitset name="a6xx_sp_xs_pvt_mem_param" inline="yes">
+		<bitfield name="MEMSIZEPERITEM" low="0" high="7" shr="9">
+			<doc>The size of memory that ldp/stp can address.</doc>
+		</bitfield>
+		<bitfield name="HWSTACKSIZEPERTHREAD" low="24" high="31">
+                        <doc>
+				Seems to be the same as a3xx. The maximum stack
+				size in units of 4 calls, so a call depth of 7
+				would result in a value of 2.
+				TODO: What's the actual size per call, i.e. the
+				size of the PC? a3xx docs say it's 16 bits
+				there, but the length register now takes 28 bits
+				so it's probably been bumped to 32 bits.
+                        </doc>
+		</bitfield>
+	</bitset>
+
+	<bitset name="a6xx_sp_xs_pvt_mem_size" inline="yes">
+		<bitfield name="TOTALPVTMEMSIZE" low="0" high="17" shr="12"/>
+		<bitfield name="PERWAVEMEMLAYOUT" pos="31" type="boolean">
+			<doc>
+				There are four indices used to compute the
+				private memory location for an access:
+
+				- stp/ldp offset
+				- fiber id
+				- wavefront id (a swizzled version of what "getwid" returns)
+				- SP ID (the same as what "getspid" returns)
+
+				The stride for the SP ID is always set by
+				TOTALPVTMEMSIZE. In the per-wave layout, the
+				indices are used in this order:
+
+				- offset % 4 (offset within dword)
+				- fiber id
+				- offset / 4
+				- wavefront id
+				- SP ID
+
+				and the stride for the wavefront ID is
+				MEMSIZEPERITEM, multiplied by 128 (fibers per
+				wavefront). In the per-fiber layout, the indices
+				are used in this order:
+
+				- offset
+				- fiber id % 4
+				- wavefront id
+				- fiber id / 4
+				- SP ID
+
+				and the stride for the fiber id/wavefront id
+				combo is MEMSIZEPERITEM.
+
+				Note: Accesses of more than 1 dword do not work
+				with per-fiber layout. The blob will fall back
+				to per-wave instead.
+			</doc>
+		</bitfield>
+	</bitset>
+
+	<bitset name="a6xx_sp_xs_pvt_mem_hw_stack_offset" inline="yes">
+		<doc>
+			This seems to be be the equivalent of HWSTACKOFFSET in
+			a3xx. The ldp/stp offset formula above isn't affected by
+			HWSTACKSIZEPERTHREAD at all, so the HW return address
+			stack seems to be after all the normal per-SP private
+			memory.
+		</doc>
+		<bitfield name="OFFSET" low="0" high="18" shr="11"/>
+	</bitset>
+
+	<reg32 offset="0xa81b" name="SP_VS_OBJ_FIRST_EXEC_OFFSET" type="uint" usage="rp_blit"/>
+	<reg64 offset="0xa81c" name="SP_VS_OBJ_START" type="address" align="32" usage="rp_blit"/>
+	<reg32 offset="0xa81e" name="SP_VS_PVT_MEM_PARAM" type="a6xx_sp_xs_pvt_mem_param" usage="rp_blit"/>
+	<reg64 offset="0xa81f" name="SP_VS_PVT_MEM_ADDR" type="waddress" align="32" usage="rp_blit"/>
+	<reg32 offset="0xa821" name="SP_VS_PVT_MEM_SIZE" type="a6xx_sp_xs_pvt_mem_size" usage="rp_blit"/>
+	<reg32 offset="0xa822" name="SP_VS_TEX_COUNT" low="0" high="7" type="uint" usage="rp_blit"/>
+	<reg32 offset="0xa823" name="SP_VS_CONFIG" type="a6xx_sp_xs_config" usage="rp_blit"/>
+	<reg32 offset="0xa824" name="SP_VS_INSTRLEN" low="0" high="27" type="uint" usage="rp_blit"/>
+	<reg32 offset="0xa825" name="SP_VS_PVT_MEM_HW_STACK_OFFSET" type="a6xx_sp_xs_pvt_mem_hw_stack_offset" usage="rp_blit"/>
+	<reg32 offset="0xa82d" name="SP_VS_VGPR_CONFIG" variants="A7XX-" usage="cmd"/>
+
+	<reg32 offset="0xa830" name="SP_HS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0" usage="rp_blit">
+		<!-- There is no mergedregs bit, that comes from the VS. -->
+		<bitfield name="EARLYPREAMBLE" pos="20" type="boolean"/>
+	</reg32>
+	<!--
+	Total size of local storage in dwords divided by the wave size.
+	The maximum value is 64. With the wave size being always 64 for HS,
+	the maximum size of local storage should be:
+	 64 (wavesize) * 64 (SP_HS_WAVE_INPUT_SIZE) * 4 = 16k
+	-->
+	<reg32 offset="0xa831" name="SP_HS_WAVE_INPUT_SIZE" low="0" high="7" type="uint" usage="rp_blit"/>
+	<reg32 offset="0xa832" name="SP_HS_BRANCH_COND" type="hex" usage="rp_blit"/>
+
+	<!-- TODO: exact same layout as 0xa81b-0xa825 -->
+	<reg32 offset="0xa833" name="SP_HS_OBJ_FIRST_EXEC_OFFSET" type="uint" usage="rp_blit"/>
+	<reg64 offset="0xa834" name="SP_HS_OBJ_START" type="address" align="32" usage="rp_blit"/>
+	<reg32 offset="0xa836" name="SP_HS_PVT_MEM_PARAM" type="a6xx_sp_xs_pvt_mem_param" usage="rp_blit"/>
+	<reg64 offset="0xa837" name="SP_HS_PVT_MEM_ADDR" type="waddress" align="32" usage="rp_blit"/>
+	<reg32 offset="0xa839" name="SP_HS_PVT_MEM_SIZE" type="a6xx_sp_xs_pvt_mem_size" usage="rp_blit"/>
+	<reg32 offset="0xa83a" name="SP_HS_TEX_COUNT" low="0" high="7" type="uint" usage="rp_blit"/>
+	<reg32 offset="0xa83b" name="SP_HS_CONFIG" type="a6xx_sp_xs_config" usage="rp_blit"/>
+	<reg32 offset="0xa83c" name="SP_HS_INSTRLEN" low="0" high="27" type="uint" usage="rp_blit"/>
+	<reg32 offset="0xa83d" name="SP_HS_PVT_MEM_HW_STACK_OFFSET" type="a6xx_sp_xs_pvt_mem_hw_stack_offset" usage="rp_blit"/>
+	<reg32 offset="0xa82f" name="SP_HS_VGPR_CONFIG" variants="A7XX-" usage="cmd"/>
+
+	<reg32 offset="0xa840" name="SP_DS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0" usage="rp_blit">
+		<!-- There is no mergedregs bit, that comes from the VS. -->
+		<bitfield name="EARLYPREAMBLE" pos="20" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xa841" name="SP_DS_BRANCH_COND" type="hex"/>
+
+	<!-- TODO: exact same layout as 0xa802-0xa81a -->
+	<reg32 offset="0xa842" name="SP_DS_PRIMITIVE_CNTL" type="a6xx_sp_xs_prim_cntl" usage="rp_blit"/>
+	<array offset="0xa843" name="SP_DS_OUT" stride="1" length="16" usage="rp_blit">
+		<reg32 offset="0x0" name="REG">
+			<bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
+			<bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
+			<bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
+			<bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
+		</reg32>
+	</array>
+	<array offset="0xa853" name="SP_DS_VPC_DST" stride="1" length="8" usage="rp_blit">
+		<reg32 offset="0x0" name="REG">
+			<bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
+			<bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
+			<bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
+			<bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
+		</reg32>
+	</array>
+
+	<!-- TODO: exact same layout as 0xa81b-0xa825 -->
+	<reg32 offset="0xa85b" name="SP_DS_OBJ_FIRST_EXEC_OFFSET" type="uint" usage="rp_blit"/>
+	<reg64 offset="0xa85c" name="SP_DS_OBJ_START" type="address" align="32" usage="rp_blit"/>
+	<reg32 offset="0xa85e" name="SP_DS_PVT_MEM_PARAM" type="a6xx_sp_xs_pvt_mem_param" usage="rp_blit"/>
+	<reg64 offset="0xa85f" name="SP_DS_PVT_MEM_ADDR" type="waddress" align="32" usage="rp_blit"/>
+	<reg32 offset="0xa861" name="SP_DS_PVT_MEM_SIZE" type="a6xx_sp_xs_pvt_mem_size" usage="rp_blit"/>
+	<reg32 offset="0xa862" name="SP_DS_TEX_COUNT" low="0" high="7" type="uint" usage="rp_blit"/>
+	<reg32 offset="0xa863" name="SP_DS_CONFIG" type="a6xx_sp_xs_config" usage="rp_blit"/>
+	<reg32 offset="0xa864" name="SP_DS_INSTRLEN" low="0" high="27" type="uint" usage="rp_blit"/>
+	<reg32 offset="0xa865" name="SP_DS_PVT_MEM_HW_STACK_OFFSET" type="a6xx_sp_xs_pvt_mem_hw_stack_offset" usage="rp_blit"/>
+	<reg32 offset="0xa868" name="SP_DS_VGPR_CONFIG" variants="A7XX-" usage="cmd"/>
+
+	<reg32 offset="0xa870" name="SP_GS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0" usage="rp_blit">
+		<!-- There is no mergedregs bit, that comes from the VS. -->
+		<bitfield name="EARLYPREAMBLE" pos="20" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xa871" name="SP_GS_PRIM_SIZE" low="0" high="7" type="uint" usage="rp_blit">
+		<doc>
+			Normally the size of the output of the last stage in
+			dwords. It should be programmed as follows:
+
+			size less than 63    - size
+			size of 63 (?) or 64 - 63
+			size greater than 64 - 64
+
+			What to program when the size is 61-63 is a guess, but
+			both the blob and ir3 align the size to 4 dword's so it
+			doesn't matter in practice.
+		</doc>
+	</reg32>
+	<reg32 offset="0xa872" name="SP_GS_BRANCH_COND" type="hex" usage="rp_blit"/>
+
+	<!-- TODO: exact same layout as 0xa802-0xa81a -->
+	<reg32 offset="0xa873" name="SP_GS_PRIMITIVE_CNTL" type="a6xx_sp_xs_prim_cntl" usage="rp_blit"/>
+	<array offset="0xa874" name="SP_GS_OUT" stride="1" length="16" usage="rp_blit">
+		<reg32 offset="0x0" name="REG">
+			<bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
+			<bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
+			<bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
+			<bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
+		</reg32>
+	</array>
+
+	<array offset="0xa884" name="SP_GS_VPC_DST" stride="1" length="8" usage="rp_blit">
+		<reg32 offset="0x0" name="REG">
+			<bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
+			<bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
+			<bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
+			<bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
+		</reg32>
+	</array>
+
+	<!-- TODO: exact same layout as 0xa81b-0xa825 -->
+	<reg32 offset="0xa88c" name="SP_GS_OBJ_FIRST_EXEC_OFFSET" type="uint" usage="rp_blit"/>
+	<reg64 offset="0xa88d" name="SP_GS_OBJ_START" type="address" align="32" usage="rp_blit"/>
+	<reg32 offset="0xa88f" name="SP_GS_PVT_MEM_PARAM" type="a6xx_sp_xs_pvt_mem_param" usage="rp_blit"/>
+	<reg64 offset="0xa890" name="SP_GS_PVT_MEM_ADDR" type="waddress" align="32" usage="rp_blit"/>
+	<reg32 offset="0xa892" name="SP_GS_PVT_MEM_SIZE" type="a6xx_sp_xs_pvt_mem_size" usage="rp_blit"/>
+	<reg32 offset="0xa893" name="SP_GS_TEX_COUNT" low="0" high="7" type="uint" usage="rp_blit"/>
+	<reg32 offset="0xa894" name="SP_GS_CONFIG" type="a6xx_sp_xs_config" usage="rp_blit"/>
+	<reg32 offset="0xa895" name="SP_GS_INSTRLEN" low="0" high="27" type="uint" usage="rp_blit"/>
+	<reg32 offset="0xa896" name="SP_GS_PVT_MEM_HW_STACK_OFFSET" type="a6xx_sp_xs_pvt_mem_hw_stack_offset" usage="rp_blit"/>
+	<reg32 offset="0xa899" name="SP_GS_VGPR_CONFIG" variants="A7XX-" usage="cmd"/>
+
+	<reg64 offset="0xa8a0" name="SP_VS_TEX_SAMP" type="address" align="16" usage="cmd"/>
+	<reg64 offset="0xa8a2" name="SP_HS_TEX_SAMP" type="address" align="16" usage="cmd"/>
+	<reg64 offset="0xa8a4" name="SP_DS_TEX_SAMP" type="address" align="16" usage="cmd"/>
+	<reg64 offset="0xa8a6" name="SP_GS_TEX_SAMP" type="address" align="16" usage="cmd"/>
+	<reg64 offset="0xa8a8" name="SP_VS_TEX_CONST" type="address" align="64" usage="cmd"/>
+	<reg64 offset="0xa8aa" name="SP_HS_TEX_CONST" type="address" align="64" usage="cmd"/>
+	<reg64 offset="0xa8ac" name="SP_DS_TEX_CONST" type="address" align="64" usage="cmd"/>
+	<reg64 offset="0xa8ae" name="SP_GS_TEX_CONST" type="address" align="64" usage="cmd"/>
+
+	<!-- TODO: 4 unknown bool registers 0xa8c0-0xa8c3 -->
+
+	<reg32 offset="0xa980" name="SP_FS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0" usage="rp_blit">
+		<bitfield name="THREADSIZE" pos="20" type="a6xx_threadsize"/>
+		<bitfield name="UNK21" pos="21" type="boolean"/>
+		<bitfield name="VARYING" pos="22" type="boolean"/>
+		<bitfield name="LODPIXMASK" pos="23" type="boolean">
+			<doc>
+				Enable ALL helper invocations in a quad. Necessary for
+				fine derivatives and quad subgroup ops.
+			</doc>
+		</bitfield>
+		<!-- note: vk blob uses bit24 -->
+		<bitfield name="UNK24" pos="24" type="boolean"/>
+		<bitfield name="UNK25" pos="25" type="boolean"/>
+		<bitfield name="PIXLODENABLE" pos="26" type="boolean">
+			<doc>
+				Enable helper invocations. Enables 3 out of 4 fragments,
+				because the coarse derivatives only use half of the quad
+				and so one pixel's value is always unused.
+			</doc>
+		</bitfield>
+		<bitfield name="UNK27" pos="27" type="boolean"/>
+		<bitfield name="EARLYPREAMBLE" pos="28" type="boolean"/>
+		<bitfield name="MERGEDREGS" pos="31" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xa981" name="SP_FS_BRANCH_COND" type="hex"/>
+	<reg32 offset="0xa982" name="SP_FS_OBJ_FIRST_EXEC_OFFSET" type="uint" usage="rp_blit"/>
+	<reg64 offset="0xa983" name="SP_FS_OBJ_START" type="address" align="32" usage="rp_blit"/>
+	<reg32 offset="0xa985" name="SP_FS_PVT_MEM_PARAM" type="a6xx_sp_xs_pvt_mem_param" usage="rp_blit"/>
+	<reg64 offset="0xa986" name="SP_FS_PVT_MEM_ADDR" type="waddress" align="32" usage="rp_blit"/>
+	<reg32 offset="0xa988" name="SP_FS_PVT_MEM_SIZE" type="a6xx_sp_xs_pvt_mem_size" usage="rp_blit"/>
+
+	<reg32 offset="0xa989" name="SP_BLEND_CNTL" usage="rp_blit">
+		<!-- per-mrt enable bit -->
+		<bitfield name="ENABLE_BLEND" low="0" high="7"/>
+		<bitfield name="UNK8" pos="8" type="boolean"/>
+		<bitfield name="DUAL_COLOR_IN_ENABLE" pos="9" type="boolean"/>
+		<bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xa98a" name="SP_SRGB_CNTL" usage="rp_blit">
+		<!-- Same as RB_SRGB_CNTL -->
+		<bitfield name="SRGB_MRT0" pos="0" type="boolean"/>
+		<bitfield name="SRGB_MRT1" pos="1" type="boolean"/>
+		<bitfield name="SRGB_MRT2" pos="2" type="boolean"/>
+		<bitfield name="SRGB_MRT3" pos="3" type="boolean"/>
+		<bitfield name="SRGB_MRT4" pos="4" type="boolean"/>
+		<bitfield name="SRGB_MRT5" pos="5" type="boolean"/>
+		<bitfield name="SRGB_MRT6" pos="6" type="boolean"/>
+		<bitfield name="SRGB_MRT7" pos="7" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xa98b" name="SP_FS_RENDER_COMPONENTS" usage="rp_blit">
+		<bitfield name="RT0" low="0" high="3"/>
+		<bitfield name="RT1" low="4" high="7"/>
+		<bitfield name="RT2" low="8" high="11"/>
+		<bitfield name="RT3" low="12" high="15"/>
+		<bitfield name="RT4" low="16" high="19"/>
+		<bitfield name="RT5" low="20" high="23"/>
+		<bitfield name="RT6" low="24" high="27"/>
+		<bitfield name="RT7" low="28" high="31"/>
+	</reg32>
+	<reg32 offset="0xa98c" name="SP_FS_OUTPUT_CNTL0" usage="rp_blit">
+		<bitfield name="DUAL_COLOR_IN_ENABLE" pos="0" type="boolean"/>
+		<bitfield name="DEPTH_REGID" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="SAMPMASK_REGID" low="16" high="23" type="a3xx_regid"/>
+		<bitfield name="STENCILREF_REGID" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0xa98d" name="SP_FS_OUTPUT_CNTL1" usage="rp_blit">
+		<bitfield name="MRT" low="0" high="3" type="uint"/>
+	</reg32>
+
+	<array offset="0xa98e" name="SP_FS_OUTPUT" stride="1" length="8" usage="rp_blit">
+		<doc>per MRT</doc>
+		<reg32 offset="0x0" name="REG">
+			<bitfield name="REGID" low="0" high="7" type="a3xx_regid"/>
+			<bitfield name="HALF_PRECISION" pos="8" type="boolean"/>
+		</reg32>
+	</array>
+
+	<array offset="0xa996" name="SP_FS_MRT" stride="1" length="8" usage="rp_blit">
+		<reg32 offset="0" name="REG">
+			<bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
+			<bitfield name="COLOR_SINT" pos="8" type="boolean"/>
+			<bitfield name="COLOR_UINT" pos="9" type="boolean"/>
+			<bitfield name="UNK10" pos="10" type="boolean"/>
+		</reg32>
+	</array>
+
+	<reg32 offset="0xa99e" name="SP_FS_PREFETCH_CNTL" usage="rp_blit">
+		<bitfield name="COUNT" low="0" high="2" type="uint"/>
+		<bitfield name="IJ_WRITE_DISABLE" pos="3" type="boolean"/>
+		<doc>
+			Similar to "(eq)" flag but disables helper invocations
+			after the texture prefetch.
+		</doc>
+		<bitfield name="ENDOFQUAD" pos="4" type="boolean" />
+		<doc>
+			Bypass writing to regs and overwrite output with color from
+			CONSTSLOTID const regs.
+		</doc>
+		<bitfield name="WRITE_COLOR_TO_OUTPUT" pos="5" type="boolean"/>
+		<bitfield name="CONSTSLOTID" low="6" high="14" type="uint"/>
+		<!-- Blob never uses it -->
+		<bitfield name="CONSTSLOTID4COORD" low="16" high="24" type="uint" variants="A7XX-"/>
+	</reg32>
+	<array offset="0xa99f" name="SP_FS_PREFETCH" stride="1" length="4" variants="A6XX" usage="rp_blit">
+		<reg32 offset="0" name="CMD" variants="A6XX">
+			<bitfield name="SRC" low="0" high="6" type="uint"/>
+			<bitfield name="SAMP_ID" low="7" high="10" type="uint"/>
+			<bitfield name="TEX_ID" low="11" high="15" type="uint"/>
+			<bitfield name="DST" low="16" high="21" type="a3xx_regid"/>
+			<bitfield name="WRMASK" low="22" high="25" type="hex"/>
+			<bitfield name="HALF" pos="26" type="boolean"/>
+			<doc>Results in color being zero</doc>
+			<bitfield name="UNK27" pos="27" type="boolean"/>
+			<bitfield name="BINDLESS" pos="28" type="boolean"/>
+			<bitfield name="CMD" low="29" high="31" type="a6xx_tex_prefetch_cmd"/>
+		</reg32>
+	</array>
+	<array offset="0xa99f" name="SP_FS_PREFETCH" stride="1" length="4" variants="A7XX-" usage="rp_blit">
+		<reg32 offset="0" name="CMD" variants="A7XX-">
+			<bitfield name="SRC" low="0" high="6" type="uint"/>
+			<bitfield name="SAMP_ID" low="7" high="9" type="uint"/>
+			<bitfield name="TEX_ID" low="10" high="12" type="uint"/>
+			<bitfield name="DST" low="13" high="18" type="a3xx_regid"/>
+			<bitfield name="WRMASK" low="19" high="22" type="hex"/>
+			<bitfield name="HALF" pos="23" type="boolean"/>
+			<bitfield name="BINDLESS" pos="25" type="boolean"/>
+			<bitfield name="CMD" low="26" high="29" type="a6xx_tex_prefetch_cmd"/>
+		</reg32>
+	</array>
+	<array offset="0xa9a3" name="SP_FS_BINDLESS_PREFETCH" stride="1" length="4" usage="rp_blit">
+		<reg32 offset="0" name="CMD">
+			<bitfield name="SAMP_ID" low="0" high="15" type="uint"/>
+			<bitfield name="TEX_ID" low="16" high="31" type="uint"/>
+		</reg32>
+	</array>
+	<reg32 offset="0xa9a7" name="SP_FS_TEX_COUNT" low="0" high="7" type="uint" usage="rp_blit"/>
+	<reg32 offset="0xa9a8" name="SP_UNKNOWN_A9A8" low="0" high="16" usage="cmd"/> <!-- always 0x0 ? -->
+	<reg32 offset="0xa9a9" name="SP_FS_PVT_MEM_HW_STACK_OFFSET" type="a6xx_sp_xs_pvt_mem_hw_stack_offset" usage="rp_blit"/>
+
+	<!-- TODO: unknown bool register at 0xa9aa, likely same as 0xa8c0-0xa8c3 but for FS -->
+
+
+
+
+	<reg32 offset="0xa9b0" name="SP_CS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0" usage="cmd">
+		<bitfield name="THREADSIZE" pos="20" type="a6xx_threadsize"/>
+		<!-- seems to make SP use less concurrent threads when possible? -->
+		<bitfield name="UNK21" pos="21" type="boolean"/>
+		<!-- has a small impact on performance, not clear what it does -->
+		<bitfield name="UNK22" pos="22" type="boolean"/>
+		<bitfield name="EARLYPREAMBLE" pos="23" type="boolean"/>
+		<bitfield name="MERGEDREGS" pos="31" type="boolean"/>
+	</reg32>
+
+	<!-- set for compute shaders -->
+	<reg32 offset="0xa9b1" name="SP_CS_UNKNOWN_A9B1" usage="cmd">
+		<bitfield name="SHARED_SIZE" low="0" high="4" type="uint">
+			<doc>
+				If 0 - all 32k of shared storage is enabled, otherwise
+				(SHARED_SIZE + 1) * 1k is enabled.
+				The ldl/stl offset seems to be rewritten to 0 when it is beyond
+				this limit. This is different from ldlw/stlw, which wraps at
+				64k (and has 36k of storage on A640 - reads between 36k-64k
+				always return 0)
+			</doc>
+		</bitfield>
+		<bitfield name="UNK5" pos="5" type="boolean"/>
+		<!-- always 1 ? -->
+		<bitfield name="UNK6" pos="6" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xa9b2" name="SP_CS_BRANCH_COND" type="hex" usage="cmd"/>
+	<reg32 offset="0xa9b3" name="SP_CS_OBJ_FIRST_EXEC_OFFSET" type="uint" usage="cmd"/>
+	<reg64 offset="0xa9b4" name="SP_CS_OBJ_START" type="address" align="32" usage="cmd"/>
+	<reg32 offset="0xa9b6" name="SP_CS_PVT_MEM_PARAM" type="a6xx_sp_xs_pvt_mem_param" usage="cmd"/>
+	<reg64 offset="0xa9b7" name="SP_CS_PVT_MEM_ADDR" align="32" usage="cmd"/>
+	<reg32 offset="0xa9b9" name="SP_CS_PVT_MEM_SIZE" type="a6xx_sp_xs_pvt_mem_size" usage="cmd"/>
+	<reg32 offset="0xa9ba" name="SP_CS_TEX_COUNT" low="0" high="7" type="uint" usage="cmd"/>
+	<reg32 offset="0xa9bb" name="SP_CS_CONFIG" type="a6xx_sp_xs_config" usage="cmd"/>
+	<reg32 offset="0xa9bc" name="SP_CS_INSTRLEN" low="0" high="27" type="uint" usage="cmd"/>
+	<reg32 offset="0xa9bd" name="SP_CS_PVT_MEM_HW_STACK_OFFSET" type="a6xx_sp_xs_pvt_mem_hw_stack_offset" usage="cmd"/>
+	<reg32 offset="0xa9be" name="SP_CS_UNKNOWN_A9BE" variants="A7XX-" usage="cmd"/>
+	<reg32 offset="0xa9c5" name="SP_CS_VGPR_CONFIG" variants="A7XX-" usage="cmd"/>
+
+	<!-- new in a6xx gen4, matches HLSQ_CS_CNTL_0 -->
+	<reg32 offset="0xa9c2" name="SP_CS_CNTL_0" usage="cmd">
+		<bitfield name="WGIDCONSTID" low="0" high="7" type="a3xx_regid"/>
+		<bitfield name="WGSIZECONSTID" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="WGOFFSETCONSTID" low="16" high="23" type="a3xx_regid"/>
+		<bitfield name="LOCALIDREGID" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<!-- new in a6xx gen4, matches HLSQ_CS_CNTL_1 -->
+	<reg32 offset="0xa9c3" name="SP_CS_CNTL_1" variants="A6XX" usage="cmd">
+		<!-- gl_LocalInvocationIndex -->
+		<bitfield name="LINEARLOCALIDREGID" low="0" high="7" type="a3xx_regid"/>
+		<!-- a650 has 6 "SP cores" (but 3 "SP"). this makes it use only
+		     one of those 6 "SP cores" -->
+		<bitfield name="SINGLE_SP_CORE" pos="8" type="boolean"/>
+		<!-- Must match SP_CS_CTRL -->
+		<bitfield name="THREADSIZE" pos="9" type="a6xx_threadsize"/>
+		<!-- 1 thread per wave (ignored if bit9 set) -->
+		<bitfield name="THREADSIZE_SCALAR" pos="10" type="boolean"/>
+	</reg32>
+
+	<reg32 offset="0xa9c3" name="SP_CS_CNTL_1" variants="A7XX-" usage="cmd">
+		<!-- gl_LocalInvocationIndex -->
+		<bitfield name="LINEARLOCALIDREGID" low="0" high="7" type="a3xx_regid"/>
+		<!-- Must match SP_CS_CTRL -->
+		<bitfield name="THREADSIZE" pos="8" type="a6xx_threadsize"/>
+		<!-- 1 thread per wave (would hang if THREAD128 is also set) -->
+		<bitfield name="THREADSIZE_SCALAR" pos="9" type="boolean"/>
+
+		<!-- Affects getone. If enabled, getone sometimes executed 1? less times
+		     than there are subgroups.
+		 -->
+		<bitfield name="UNK15" pos="15" type="boolean"/>
+	</reg32>
+
+	<!-- TODO: two 64kb aligned addresses at a9d0/a9d2 -->
+
+	<reg64 offset="0xa9e0" name="SP_FS_TEX_SAMP" type="address" align="16" usage="rp_blit"/>
+	<reg64 offset="0xa9e2" name="SP_CS_TEX_SAMP" type="address" align="16" usage="cmd"/>
+	<reg64 offset="0xa9e4" name="SP_FS_TEX_CONST" type="address" align="64" usage="rp_blit"/>
+	<reg64 offset="0xa9e6" name="SP_CS_TEX_CONST" type="address" align="64" usage="cmd"/>
+
+	<enum name="a6xx_bindless_descriptor_size">
+		<doc>
+			This can alternatively be interpreted as a pitch shift, ie, the
+			descriptor size is 2 &lt;&lt; N dwords
+		</doc>
+		<value value="1" name="BINDLESS_DESCRIPTOR_16B"/>
+		<value value="3" name="BINDLESS_DESCRIPTOR_64B"/>
+	</enum>
+
+	<array offset="0xa9e8" name="SP_CS_BINDLESS_BASE" stride="2" length="5" variants="A6XX" usage="cmd">
+		<reg64 offset="0" name="DESCRIPTOR" variants="A6XX">
+			<bitfield name="DESC_SIZE" low="0" high="1" type="a6xx_bindless_descriptor_size"/>
+			<bitfield name="ADDR" low="2" high="63" shr="2" type="address"/>
+		</reg64>
+	</array>
+	<array offset="0xa9e8" name="SP_CS_BINDLESS_BASE" stride="2" length="8" variants="A7XX-" usage="cmd">
+		<reg64 offset="0" name="DESCRIPTOR" variants="A7XX-">
+			<bitfield name="DESC_SIZE" low="0" high="1" type="a6xx_bindless_descriptor_size"/>
+			<bitfield name="ADDR" low="2" high="63" shr="2" type="address"/>
+		</reg64>
+	</array>
+
+	<!--
+	IBO state for compute shader:
+	 -->
+	<reg64 offset="0xa9f2" name="SP_CS_IBO" type="address" align="16"/>
+	<reg32 offset="0xaa00" name="SP_CS_IBO_COUNT" low="0" high="6" type="uint"/>
+
+	<!-- Correlated with avgs/uvgs usage in FS -->
+	<reg32 offset="0xaa01" name="SP_FS_VGPR_CONFIG" type="uint" variants="A7XX-" usage="cmd"/>
+
+	<reg32 offset="0xaa02" name="SP_PS_ALIASED_COMPONENTS_CONTROL" variants="A7XX-" usage="cmd">
+		<bitfield name="ENABLED" pos="0" type="boolean"/>
+	</reg32>
+	<reg32 offset="0xaa03" name="SP_PS_ALIASED_COMPONENTS" variants="A7XX-" usage="cmd">
+		<doc>
+			Specify for which components the output color should be read
+			from alias, e.g. for:
+
+				alias.1.b32.0 r3.x, c8.x
+				alias.1.b32.0 r2.x, c4.x
+				alias.1.b32.0 r1.x, c4.x
+				alias.1.b32.0 r0.x, c0.x
+
+			the SP_PS_ALIASED_COMPONENTS would be 0x00001111
+		</doc>
+
+		<bitfield name="RT0" low="0" high="3"/>
+		<bitfield name="RT1" low="4" high="7"/>
+		<bitfield name="RT2" low="8" high="11"/>
+		<bitfield name="RT3" low="12" high="15"/>
+		<bitfield name="RT4" low="16" high="19"/>
+		<bitfield name="RT5" low="20" high="23"/>
+		<bitfield name="RT6" low="24" high="27"/>
+		<bitfield name="RT7" low="28" high="31"/>
+	</reg32>
+
+	<reg32 offset="0xaaf2" name="SP_UNKNOWN_AAF2" type="uint" usage="cmd"/>
+
+	<!--
+                This enum is probably similar in purpose to SNORMMODE on a3xx,
+                minus the snorm stuff, i.e. it controls what happens with an
+                out-of-bounds isam/isamm. GL and Vulkan robustness require us to
+                return 0 on out-of-bound textureFetch().
+	-->
+	<enum name="a6xx_isam_mode">
+		<value value="0x1" name="ISAMMODE_CL"/>
+		<value value="0x2" name="ISAMMODE_GL"/>
+	</enum>
+
+	<reg32 offset="0xab00" name="SP_MODE_CONTROL" usage="rp_blit">
+	  <!--
+	  When set, half register loads from the constant file will
+	  load a 32-bit value (so hc0.y loads the same value as c0.y)
+	  and implicitly convert it to 16b (f2f16, or u2u16, based on
+	  operand type).  When unset, half register loads from the
+	  constant file will load 16 bits from the packed constant
+	  file (so hc0.y loads the top 16 bits of the value of c0.x)
+	  -->
+		<bitfield name="CONSTANT_DEMOTION_ENABLE" pos="0" type="boolean"/>
+		<bitfield name="ISAMMODE" low="1" high="2" type="a6xx_isam_mode"/>
+		<bitfield name="SHARED_CONSTS_ENABLE" pos="3" type="boolean"/> <!-- see HLSQ_SHARED_CONSTS -->
+	</reg32>
+
+	<reg32 offset="0xab01" name="SP_UNKNOWN_AB01" variants="A7XX-" usage="cmd"/>
+	<reg32 offset="0xab02" name="SP_UNKNOWN_AB02" variants="A7XX-" usage="cmd"/>
+
+	<reg32 offset="0xab04" name="SP_FS_CONFIG" type="a6xx_sp_xs_config" usage="rp_blit"/>
+	<reg32 offset="0xab05" name="SP_FS_INSTRLEN" low="0" high="27" type="uint" usage="rp_blit"/>
+
+	<array offset="0xab10" name="SP_BINDLESS_BASE" stride="2" length="5" variants="A6XX" usage="rp_blit">
+		<reg64 offset="0" name="DESCRIPTOR" variants="A6XX">
+			<bitfield name="DESC_SIZE" low="0" high="1" type="a6xx_bindless_descriptor_size"/>
+			<bitfield name="ADDR" low="2" high="63" shr="2" type="address"/>
+		</reg64>
+	</array>
+	<array offset="0xab0a" name="SP_BINDLESS_BASE" stride="2" length="8" variants="A7XX-" usage="rp_blit">
+		<reg64 offset="0" name="DESCRIPTOR" variants="A7XX-">
+			<bitfield name="DESC_SIZE" low="0" high="1" type="a6xx_bindless_descriptor_size"/>
+			<bitfield name="ADDR" low="2" high="63" shr="2" type="address"/>
+		</reg64>
+	</array>
+
+	<!--
+	Combined IBO state for 3d pipe, used for Image and SSBO write/atomic
+	instructions VS/HS/DS/GS/FS.  See SP_CS_IBO_* for compute shaders.
+	 -->
+	<reg64 offset="0xab1a" name="SP_IBO" type="address" align="16" usage="cmd"/>
+	<reg32 offset="0xab20" name="SP_IBO_COUNT" low="0" high="6" type="uint" usage="cmd"/>
+
+	<reg32 offset="0xab22" name="SP_UNKNOWN_AB22" variants="A7XX-" usage="cmd"/>
+
+	<bitset name="a6xx_sp_2d_dst_format" inline="yes">
+		<bitfield name="NORM" pos="0" type="boolean"/>
+		<bitfield name="SINT" pos="1" type="boolean"/>
+		<bitfield name="UINT" pos="2" type="boolean"/>
+		<!-- looks like HW only cares about the base type of this format,
+		     which matches the ifmt? -->
+		<bitfield name="COLOR_FORMAT" low="3" high="10" type="a6xx_format"/>
+		<!-- set when ifmt is R2D_UNORM8_SRGB -->
+		<bitfield name="SRGB" pos="11" type="boolean"/>
+		<!-- some sort of channel mask, not sure what it is for -->
+		<bitfield name="MASK" low="12" high="15"/>
+	</bitset>
+
+	<reg32 offset="0xacc0" name="SP_2D_DST_FORMAT" type="a6xx_sp_2d_dst_format" variants="A6XX" usage="rp_blit"/>
+	<reg32 offset="0xa9bf" name="SP_2D_DST_FORMAT" type="a6xx_sp_2d_dst_format" variants="A7XX-" usage="rp_blit"/>
+
+	<reg32 offset="0xae00" name="SP_DBG_ECO_CNTL" usage="cmd"/>
+	<reg32 offset="0xae01" name="SP_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode"/>
+	<reg32 offset="0xae02" name="SP_NC_MODE_CNTL">
+		<!-- TODO: valid bits 0x3c3f, see kernel -->
+	</reg32>
+	<reg32 offset="0xae03" name="SP_CHICKEN_BITS" usage="cmd"/>
+	<reg32 offset="0xae04" name="SP_FLOAT_CNTL" usage="cmd">
+		<bitfield name="F16_NO_INF" pos="3" type="boolean"/>
+	</reg32>
+
+	<reg32 offset="0xae06" name="SP_UNKNOWN_AE06" variants="A7XX-" usage="cmd"/>
+	<reg32 offset="0xae08" name="SP_UNKNOWN_AE08" variants="A7XX-" usage="cmd"/>
+	<reg32 offset="0xae09" name="SP_UNKNOWN_AE09" variants="A7XX-" usage="cmd"/>
+	<reg32 offset="0xae0a" name="SP_UNKNOWN_AE0A" variants="A7XX-" usage="cmd"/>
+
+	<reg32 offset="0xae0f" name="SP_PERFCTR_ENABLE" usage="cmd">
+		<!-- some perfcntrs are affected by a per-stage enable bit
+		     (PERF_SP_ALU_WORKING_CYCLES for example)
+		     TODO: verify position of HS/DS/GS bits -->
+		<bitfield name="VS" pos="0" type="boolean"/>
+		<bitfield name="HS" pos="1" type="boolean"/>
+		<bitfield name="DS" pos="2" type="boolean"/>
+		<bitfield name="GS" pos="3" type="boolean"/>
+		<bitfield name="FS" pos="4" type="boolean"/>
+		<bitfield name="CS" pos="5" type="boolean"/>
+	</reg32>
+	<array offset="0xae10" name="SP_PERFCTR_SP_SEL" stride="1" length="24"/>
+	<array offset="0xae60" name="SP_PERFCTR_HLSQ_SEL" stride="1" length="6" variants="A7XX-"/>
+	<reg32 offset="0xae6a" name="SP_UNKNOWN_AE6A" variants="A7XX-" usage="cmd"/>
+	<reg32 offset="0xae6b" name="SP_UNKNOWN_AE6B" variants="A7XX-" usage="cmd"/>
+	<reg32 offset="0xae6c" name="SP_UNKNOWN_AE6C" variants="A7XX-" usage="cmd"/>
+	<reg32 offset="0xae6d" name="SP_READ_SEL" variants="A7XX-">
+		<bitfield name="LOCATION" low="18" high="19" type="a7xx_state_location"/>
+		<bitfield name="PIPE" low="16" high="17" type="a7xx_pipe"/>
+		<bitfield name="STATETYPE" low="8" high="15" type="a7xx_statetype_id"/>
+		<bitfield name="USPTP" low="4" high="7"/>
+		<bitfield name="SPTP" low="0" high="3"/>
+	</reg32>
+	<reg32 offset="0xae71" name="SP_DBG_CNTL" variants="A7XX-"/>
+	<reg32 offset="0xae73" name="SP_UNKNOWN_AE73" variants="A7XX-" usage="cmd"/>
+	<array offset="0xae80" name="SP_PERFCTR_SP_SEL" stride="1" length="36" variants="A7XX-"/>
+	<!-- TODO: there are 4 more percntr select registers (0xae28-0xae2b) -->
+	<!-- TODO: there are a few unknown registers in the 0xae30-0xae52 range -->
+	<reg32 offset="0xbe22" name="SP_CONTEXT_SWITCH_GFX_PREEMPTION_SAFE_MODE"/>
+
+	<!--
+	The downstream kernel calls the debug cluster of registers
+	"a6xx_sp_ps_tp_cluster" but this actually specifies the border
+	color base for compute shaders.
+	-->
+	<reg64 offset="0xb180" name="SP_PS_TP_BORDER_COLOR_BASE_ADDR" type="address" align="128" usage="cmd"/>
+	<reg32 offset="0xb182" name="SP_UNKNOWN_B182" low="0" high="2" usage="cmd"/>
+	<reg32 offset="0xb183" name="SP_UNKNOWN_B183" low="0" high="23" usage="cmd"/>
+
+	<reg32 offset="0xb190" name="SP_UNKNOWN_B190"/>
+	<reg32 offset="0xb191" name="SP_UNKNOWN_B191"/>
+
+	<!-- could be all the stuff below here is actually TPL1?? -->
+
+	<reg32 offset="0xb300" name="SP_TP_RAS_MSAA_CNTL" usage="rp_blit">
+		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
+		<bitfield name="UNK2" low="2" high="3"/>
+	</reg32>
+	<reg32 offset="0xb301" name="SP_TP_DEST_MSAA_CNTL" usage="rp_blit">
+		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
+		<bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
+	</reg32>
+
+	<!-- looks to work in the same way as a5xx: -->
+	<reg64 offset="0xb302" name="SP_TP_BORDER_COLOR_BASE_ADDR" type="address" align="128" usage="cmd"/>
+	<reg32 offset="0xb304" name="SP_TP_SAMPLE_CONFIG" type="a6xx_sample_config" usage="rp_blit"/>
+	<reg32 offset="0xb305" name="SP_TP_SAMPLE_LOCATION_0" type="a6xx_sample_locations" usage="rp_blit"/>
+	<reg32 offset="0xb306" name="SP_TP_SAMPLE_LOCATION_1" type="a6xx_sample_locations" usage="rp_blit"/>
+	<reg32 offset="0xb307" name="SP_TP_WINDOW_OFFSET" type="a6xx_reg_xy" usage="rp_blit"/>
+	<reg32 offset="0xb309" name="SP_TP_MODE_CNTL" usage="cmd">
+		<bitfield name="ISAMMODE" low="0" high="1" type="a6xx_isam_mode"/>
+		<bitfield name="UNK3" low="2" high="7"/>
+	</reg32>
+	<reg32 offset="0xb310" name="SP_UNKNOWN_B310" variants="A7XX-" usage="cmd"/>
+
+	<!--
+	Equiv to corresponding RB_2D_SRC_* regs on a5xx.. which were either
+	badly named or the functionality moved in a6xx.  But downstream kernel
+	calls this "a6xx_sp_ps_tp_2d_cluster"
+	 -->
+	<reg32 offset="0xb4c0" name="SP_PS_2D_SRC_INFO" type="a6xx_2d_surf_info" variants="A6XX" usage="rp_blit"/>
+	<reg32 offset="0xb4c1" name="SP_PS_2D_SRC_SIZE" variants="A6XX" usage="rp_blit">
+		<bitfield name="WIDTH" low="0" high="14" type="uint"/>
+		<bitfield name="HEIGHT" low="15" high="29" type="uint"/>
+	</reg32>
+	<reg64 offset="0xb4c2" name="SP_PS_2D_SRC" type="address" align="16" variants="A6XX" usage="rp_blit"/>
+	<reg32 offset="0xb4c4" name="SP_PS_2D_SRC_PITCH" variants="A6XX" usage="rp_blit">
+		<bitfield name="UNK0" low="0" high="8"/>
+		<bitfield name="PITCH" low="9" high="23" shr="6" type="uint"/>
+	</reg32>
+
+	<reg32 offset="0xb2c0" name="SP_PS_2D_SRC_INFO" type="a6xx_2d_surf_info" variants="A7XX-" usage="rp_blit"/>
+	<reg32 offset="0xb2c1" name="SP_PS_2D_SRC_SIZE" variants="A7XX">
+		<bitfield name="WIDTH" low="0" high="14" type="uint"/>
+		<bitfield name="HEIGHT" low="15" high="29" type="uint"/>
+	</reg32>
+	<reg64 offset="0xb2c2" name="SP_PS_2D_SRC" type="address" align="16" variants="A7XX-" usage="rp_blit"/>
+	<reg32 offset="0xb2c4" name="SP_PS_2D_SRC_PITCH" variants="A7XX">
+		<bitfield name="UNK0" low="0" high="8"/>
+		<bitfield name="PITCH" low="9" high="23" shr="6" type="uint"/>
+	</reg32>
+
+	<!-- planes for NV12, etc. (TODO: not tested) -->
+	<reg64 offset="0xb4c5" name="SP_PS_2D_SRC_PLANE1" type="address" align="16" variants="A6XX"/>
+	<reg32 offset="0xb4c7" name="SP_PS_2D_SRC_PLANE_PITCH" low="0" high="11" shr="6" type="uint" variants="A6XX"/>
+	<reg64 offset="0xb4c8" name="SP_PS_2D_SRC_PLANE2" type="address" align="16" variants="A6XX"/>
+
+	<reg64 offset="0xb2c5" name="SP_PS_2D_SRC_PLANE1" type="address" align="16" variants="A7XX-"/>
+	<reg32 offset="0xb2c7" name="SP_PS_2D_SRC_PLANE_PITCH" low="0" high="11" shr="6" type="uint" variants="A7XX-"/>
+	<reg64 offset="0xb2c8" name="SP_PS_2D_SRC_PLANE2" type="address" align="16" variants="A7XX-"/>
+
+	<reg64 offset="0xb4ca" name="SP_PS_2D_SRC_FLAGS" type="address" align="16" variants="A6XX" usage="rp_blit"/>
+	<reg32 offset="0xb4cc" name="SP_PS_2D_SRC_FLAGS_PITCH" low="0" high="7" shr="6" type="uint" variants="A6XX" usage="rp_blit"/>
+
+	<reg64 offset="0xb2ca" name="SP_PS_2D_SRC_FLAGS" type="address" align="16" variants="A7XX-" usage="rp_blit"/>
+	<reg32 offset="0xb2cc" name="SP_PS_2D_SRC_FLAGS_PITCH" low="0" high="7" shr="6" type="uint" variants="A7XX-" usage="rp_blit"/>
+
+	<reg32 offset="0xb4cd" name="SP_PS_UNKNOWN_B4CD" low="6" high="31" variants="A6XX"/>
+	<reg32 offset="0xb4ce" name="SP_PS_UNKNOWN_B4CE" low="0" high="31" variants="A6XX"/>
+	<reg32 offset="0xb4cf" name="SP_PS_UNKNOWN_B4CF" low="0" high="30" variants="A6XX"/>
+	<reg32 offset="0xb4d0" name="SP_PS_UNKNOWN_B4D0" low="0" high="29" variants="A6XX"/>
+	<reg32 offset="0xb4d1" name="SP_WINDOW_OFFSET" type="a6xx_reg_xy" variants="A6XX" usage="rp_blit"/>
+
+	<reg32 offset="0xb2cd" name="SP_PS_UNKNOWN_B4CD" low="6" high="31" variants="A7XX"/>
+	<reg32 offset="0xb2ce" name="SP_PS_UNKNOWN_B4CE" low="0" high="31" variants="A7XX"/>
+	<reg32 offset="0xb2cf" name="SP_PS_UNKNOWN_B4CF" low="0" high="30" variants="A7XX"/>
+	<reg32 offset="0xb2d0" name="SP_PS_UNKNOWN_B4D0" low="0" high="29" variants="A7XX"/>
+	<reg32 offset="0xb2d1" name="SP_PS_2D_WINDOW_OFFSET" type="a6xx_reg_xy" variants="A7XX"/>
+	<reg32 offset="0xb2d2" name="SP_PS_UNKNOWN_B2D2" variants="A7XX-" usage="rp_blit"/>
+	<reg32 offset="0xab21" name="SP_WINDOW_OFFSET" type="a6xx_reg_xy" variants="A7XX-" usage="rp_blit"/>
+
+	<!-- always 0x100000 or 0x1000000? -->
+	<reg32 offset="0xb600" name="TPL1_DBG_ECO_CNTL" low="0" high="25" usage="cmd"/>
+	<reg32 offset="0xb601" name="TPL1_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
+	<reg32 offset="0xb602" name="TPL1_UNKNOWN_B602" low="0" high="7" type="uint" usage="cmd"/>
+	<reg32 offset="0xb604" name="TPL1_NC_MODE_CNTL">
+		<bitfield name="MODE" pos="0" type="boolean"/>
+		<bitfield name="LOWER_BIT" low="1" high="2" type="uint"/>
+		<bitfield name="MIN_ACCESS_LENGTH" pos="3" type="boolean"/> <!-- true=64b false=32b -->
+		<bitfield name="UPPER_BIT" pos="4" type="uint"/>
+		<bitfield name="UNK6" low="6" high="7"/>
+	</reg32>
+	<reg32 offset="0xb605" name="TPL1_UNKNOWN_B605" low="0" high="7" type="uint" variants="A6XX" usage="cmd"/> <!-- always 0x0 or 0x44 ? -->
+
+	<reg32 offset="0xb608" name="TPL1_BICUBIC_WEIGHTS_TABLE_0" low="0" high="29" variants="A6XX"/>
+	<reg32 offset="0xb609" name="TPL1_BICUBIC_WEIGHTS_TABLE_1" low="0" high="29" variants="A6XX"/>
+	<reg32 offset="0xb60a" name="TPL1_BICUBIC_WEIGHTS_TABLE_2" low="0" high="29" variants="A6XX"/>
+	<reg32 offset="0xb60b" name="TPL1_BICUBIC_WEIGHTS_TABLE_3" low="0" high="29" variants="A6XX"/>
+	<reg32 offset="0xb60c" name="TPL1_BICUBIC_WEIGHTS_TABLE_4" low="0" high="29" variants="A6XX"/>
+
+	<reg32 offset="0xb608" name="TPL1_BICUBIC_WEIGHTS_TABLE_0" low="0" high="29" variants="A7XX" usage="cmd"/>
+	<reg32 offset="0xb609" name="TPL1_BICUBIC_WEIGHTS_TABLE_1" low="0" high="29" variants="A7XX" usage="cmd"/>
+	<reg32 offset="0xb60a" name="TPL1_BICUBIC_WEIGHTS_TABLE_2" low="0" high="29" variants="A7XX" usage="cmd"/>
+	<reg32 offset="0xb60b" name="TPL1_BICUBIC_WEIGHTS_TABLE_3" low="0" high="29" variants="A7XX" usage="cmd"/>
+	<reg32 offset="0xb60c" name="TPL1_BICUBIC_WEIGHTS_TABLE_4" low="0" high="29" variants="A7XX" usage="cmd"/>
+
+	<array offset="0xb610" name="TPL1_PERFCTR_TP_SEL" stride="1" length="12"/>
+
+	<!-- TODO: 4 more perfcntr sel at 0xb620 ? -->
+
+	<bitset name="a6xx_hlsq_xs_cntl" inline="yes">
+		<bitfield name="CONSTLEN" low="0" high="7" shr="2" type="uint"/>
+		<bitfield name="ENABLED" pos="8" type="boolean"/>
+		<bitfield name="READ_IMM_SHARED_CONSTS" pos="9" type="boolean" variants="A7XX-"/>
+	</bitset>
+
+	<reg32 offset="0xb800" name="HLSQ_VS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A6XX" usage="rp_blit"/>
+	<reg32 offset="0xb801" name="HLSQ_HS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A6XX" usage="rp_blit"/>
+	<reg32 offset="0xb802" name="HLSQ_DS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A6XX" usage="rp_blit"/>
+	<reg32 offset="0xb803" name="HLSQ_GS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A6XX" usage="rp_blit"/>
+
+	<reg32 offset="0xa827" name="HLSQ_VS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A7XX-" usage="rp_blit"/>
+	<reg32 offset="0xa83f" name="HLSQ_HS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A7XX-" usage="rp_blit"/>
+	<reg32 offset="0xa867" name="HLSQ_DS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A7XX-" usage="rp_blit"/>
+	<reg32 offset="0xa898" name="HLSQ_GS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A7XX-" usage="rp_blit"/>
+
+	<reg32 offset="0xa9aa" name="HLSQ_FS_UNKNOWN_A9AA" variants="A7XX-" usage="rp_blit">
+		<!-- Tentatively named, appears to disable consts being loaded via CP_LOAD_STATE6_FRAG -->
+		<bitfield name="CONSTS_LOAD_DISABLE" pos="0" type="boolean"/>
+	</reg32>
+
+	<!-- Always 0 -->
+	<reg32 offset="0xa9ac" name="HLSQ_UNKNOWN_A9AC" variants="A7XX-" usage="cmd"/>
+
+	<!-- Used in VK_KHR_fragment_shading_rate -->
+	<reg32 offset="0xa9ad" name="HLSQ_UNKNOWN_A9AD" variants="A7XX-" usage="cmd"/>
+
+	<reg32 offset="0xa9ae" name="HLSQ_UNKNOWN_A9AE" variants="A7XX-" usage="rp_blit">
+		<bitfield name="SYSVAL_REGS_COUNT" low="0" high="7" type="uint"/>
+		<!-- UNK8 is set on a730/a740 -->
+		<bitfield name="UNK8" pos="8" type="boolean"/>
+		<!-- UNK9 is set on a750 -->
+		<bitfield name="UNK9" pos="9" type="boolean"/>
+	</reg32>
+
+	<reg32 offset="0xb820" name="HLSQ_LOAD_STATE_GEOM_CMD"/>
+	<reg64 offset="0xb821" name="HLSQ_LOAD_STATE_GEOM_EXT_SRC_ADDR" align="16" type="address"/>
+	<reg32 offset="0xb823" name="HLSQ_LOAD_STATE_GEOM_DATA"/>
+
+
+	<bitset name="a6xx_hlsq_fs_cntl_0" inline="yes">
+		<!-- must match SP_FS_CTRL -->
+		<bitfield name="THREADSIZE" pos="0" type="a6xx_threadsize"/>
+		<bitfield name="VARYINGS" pos="1" type="boolean"/>
+		<bitfield name="UNK2" low="2" high="11"/>
+	</bitset>
+	<bitset name="a6xx_hlsq_control_3_reg" inline="yes">
+		<!-- register loaded with position (bary.f) -->
+		<bitfield name="IJ_PERSP_PIXEL" low="0" high="7" type="a3xx_regid"/>
+		<bitfield name="IJ_LINEAR_PIXEL" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="IJ_PERSP_CENTROID" low="16" high="23" type="a3xx_regid"/>
+		<bitfield name="IJ_LINEAR_CENTROID" low="24" high="31" type="a3xx_regid"/>
+	</bitset>
+	<bitset name="a6xx_hlsq_control_4_reg" inline="yes">
+		<bitfield name="IJ_PERSP_SAMPLE" low="0" high="7" type="a3xx_regid"/>
+		<bitfield name="IJ_LINEAR_SAMPLE" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="XYCOORDREGID" low="16" high="23" type="a3xx_regid"/>
+		<bitfield name="ZWCOORDREGID" low="24" high="31" type="a3xx_regid"/>
+	</bitset>
+	<bitset name="a6xx_hlsq_control_5_reg" inline="yes">
+		<bitfield name="LINELENGTHREGID" low="0" high="7" type="a3xx_regid"/>
+		<bitfield name="FOVEATIONQUALITYREGID" low="8" high="15" type="a3xx_regid"/>
+	</bitset>
+
+	<reg32 offset="0xb980" type="a6xx_hlsq_fs_cntl_0" name="HLSQ_FS_CNTL_0" variants="A6XX" usage="rp_blit"/>
+	<reg32 offset="0xb981" name="HLSQ_UNKNOWN_B981" pos="0" type="boolean" variants="A6XX"/> <!-- never used by blob -->
+	<reg32 offset="0xb982" name="HLSQ_CONTROL_1_REG" low="0" high="2" variants="A6XX" usage="rp_blit">
+		<!-- Sets the maximum number of primitives allowed in one FS wave minus one, similarly to the
+				 A3xx field, except that it's not necessary to set it to anything but the maximum, since
+				 the hardware will simply emit smaller waves when it runs out of space.	-->
+		<bitfield name="PRIMALLOCTHRESHOLD" low="0" high="2" type="uint"/>
+	</reg32>
+	<reg32 offset="0xb983" name="HLSQ_CONTROL_2_REG" variants="A6XX" usage="rp_blit">
+		<bitfield name="FACEREGID" low="0" high="7" type="a3xx_regid"/>
+		<!-- SAMPLEID is loaded into a half-precision register: -->
+		<bitfield name="SAMPLEID" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="SAMPLEMASK" low="16" high="23" type="a3xx_regid"/>
+		<bitfield name="CENTERRHW" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0xb984" type="a6xx_hlsq_control_3_reg" name="HLSQ_CONTROL_3_REG" variants="A6XX" usage="rp_blit"/>
+	<reg32 offset="0xb985" type="a6xx_hlsq_control_4_reg" name="HLSQ_CONTROL_4_REG" variants="A6XX" usage="rp_blit"/>
+	<reg32 offset="0xb986" type="a6xx_hlsq_control_5_reg" name="HLSQ_CONTROL_5_REG" variants="A6XX" usage="rp_blit"/>
+	<reg32 offset="0xb987" name="HLSQ_CS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A6XX" usage="cmd"/>
+	<reg32 offset="0xa9c6" type="a6xx_hlsq_fs_cntl_0" name="HLSQ_FS_CNTL_0" variants="A7XX-" usage="rp_blit"/>
+	<reg32 offset="0xa9c7" name="HLSQ_CONTROL_1_REG" low="0" high="2" variants="A7XX-" usage="rp_blit">
+			<bitfield name="PRIMALLOCTHRESHOLD" low="0" high="2" type="uint"/>
+	</reg32>
+	<reg32 offset="0xa9c8" name="HLSQ_CONTROL_2_REG" variants="A7XX-" usage="rp_blit">
+		<bitfield name="FACEREGID" low="0" high="7" type="a3xx_regid"/>
+		<!-- SAMPLEID is loaded into a half-precision register: -->
+		<bitfield name="SAMPLEID" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="SAMPLEMASK" low="16" high="23" type="a3xx_regid"/>
+		<bitfield name="CENTERRHW" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0xa9c9" type="a6xx_hlsq_control_3_reg" name="HLSQ_CONTROL_3_REG" variants="A7XX-" usage="rp_blit"/>
+	<reg32 offset="0xa9ca" type="a6xx_hlsq_control_4_reg" name="HLSQ_CONTROL_4_REG" variants="A7XX-" usage="rp_blit"/>
+	<reg32 offset="0xa9cb" type="a6xx_hlsq_control_5_reg" name="HLSQ_CONTROL_5_REG" variants="A7XX-" usage="rp_blit"/>
+	<reg32 offset="0xa9cd" name="HLSQ_CS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A7XX-" usage="cmd"/>
+
+	<!-- TODO: what does KERNELDIM do exactly (blob sets it differently from turnip) -->
+	<reg32 offset="0xb990" name="HLSQ_CS_NDRANGE_0" variants="A6XX" usage="rp_blit">
+		<bitfield name="KERNELDIM" low="0" high="1" type="uint"/>
+		<!-- localsize is value minus one: -->
+		<bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/>
+		<bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/>
+		<bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0xb991" name="HLSQ_CS_NDRANGE_1" variants="A6XX" usage="rp_blit">
+		<bitfield name="GLOBALSIZE_X" low="0" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0xb992" name="HLSQ_CS_NDRANGE_2" variants="A6XX" usage="rp_blit">
+		<bitfield name="GLOBALOFF_X" low="0" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0xb993" name="HLSQ_CS_NDRANGE_3" variants="A6XX" usage="rp_blit">
+		<bitfield name="GLOBALSIZE_Y" low="0" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0xb994" name="HLSQ_CS_NDRANGE_4" variants="A6XX" usage="rp_blit">
+		<bitfield name="GLOBALOFF_Y" low="0" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0xb995" name="HLSQ_CS_NDRANGE_5" variants="A6XX" usage="rp_blit">
+		<bitfield name="GLOBALSIZE_Z" low="0" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0xb996" name="HLSQ_CS_NDRANGE_6" variants="A6XX" usage="rp_blit">
+		<bitfield name="GLOBALOFF_Z" low="0" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0xb997" name="HLSQ_CS_CNTL_0" variants="A6XX" usage="rp_blit">
+		<!-- these are all vec3. first 3 need to be high regs
+		     WGSIZECONSTID is the local size (from HLSQ_CS_NDRANGE_0)
+		     WGOFFSETCONSTID is WGIDCONSTID*WGSIZECONSTID
+		-->
+		<bitfield name="WGIDCONSTID" low="0" high="7" type="a3xx_regid"/>
+		<bitfield name="WGSIZECONSTID" low="8" high="15" type="a3xx_regid"/>
+		<bitfield name="WGOFFSETCONSTID" low="16" high="23" type="a3xx_regid"/>
+		<bitfield name="LOCALIDREGID" low="24" high="31" type="a3xx_regid"/>
+	</reg32>
+	<reg32 offset="0xb998" name="HLSQ_CS_CNTL_1" variants="A6XX" usage="rp_blit">
+		<!-- gl_LocalInvocationIndex -->
+		<bitfield name="LINEARLOCALIDREGID" low="0" high="7" type="a3xx_regid"/>
+		<!-- a650 has 6 "SP cores" (but 3 "SP"). this makes it use only
+		     one of those 6 "SP cores" -->
+		<bitfield name="SINGLE_SP_CORE" pos="8" type="boolean"/>
+		<!-- Must match SP_CS_CTRL -->
+		<bitfield name="THREADSIZE" pos="9" type="a6xx_threadsize"/>
+		<!-- 1 thread per wave (ignored if bit9 set) -->
+		<bitfield name="THREADSIZE_SCALAR" pos="10" type="boolean"/>
+	</reg32>
+	<!--note: vulkan blob doesn't use these -->
+	<reg32 offset="0xb999" name="HLSQ_CS_KERNEL_GROUP_X" variants="A6XX" usage="rp_blit"/>
+	<reg32 offset="0xb99a" name="HLSQ_CS_KERNEL_GROUP_Y" variants="A6XX" usage="rp_blit"/>
+	<reg32 offset="0xb99b" name="HLSQ_CS_KERNEL_GROUP_Z" variants="A6XX" usage="rp_blit"/>
+
+	<!-- TODO: what does KERNELDIM do exactly (blob sets it differently from turnip) -->
+	<reg32 offset="0xa9d4" name="HLSQ_CS_NDRANGE_0" variants="A7XX-" usage="rp_blit">
+		<bitfield name="KERNELDIM" low="0" high="1" type="uint"/>
+		<!-- localsize is value minus one: -->
+		<bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/>
+		<bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/>
+		<bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0xa9d5" name="HLSQ_CS_NDRANGE_1" variants="A7XX-" usage="rp_blit">
+		<bitfield name="GLOBALSIZE_X" low="0" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0xa9d6" name="HLSQ_CS_NDRANGE_2" variants="A7XX-" usage="rp_blit">
+		<bitfield name="GLOBALOFF_X" low="0" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0xa9d7" name="HLSQ_CS_NDRANGE_3" variants="A7XX-" usage="rp_blit">
+		<bitfield name="GLOBALSIZE_Y" low="0" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0xa9d8" name="HLSQ_CS_NDRANGE_4" variants="A7XX-" usage="rp_blit">
+		<bitfield name="GLOBALOFF_Y" low="0" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0xa9d9" name="HLSQ_CS_NDRANGE_5" variants="A7XX-" usage="rp_blit">
+		<bitfield name="GLOBALSIZE_Z" low="0" high="31" type="uint"/>
+	</reg32>
+	<reg32 offset="0xa9da" name="HLSQ_CS_NDRANGE_6" variants="A7XX-" usage="rp_blit">
+		<bitfield name="GLOBALOFF_Z" low="0" high="31" type="uint"/>
+	</reg32>
+	<!--note: vulkan blob doesn't use these -->
+	<reg32 offset="0xa9dc" name="HLSQ_CS_KERNEL_GROUP_X" variants="A7XX-" usage="rp_blit"/>
+	<reg32 offset="0xa9dd" name="HLSQ_CS_KERNEL_GROUP_Y" variants="A7XX-" usage="rp_blit"/>
+	<reg32 offset="0xa9de" name="HLSQ_CS_KERNEL_GROUP_Z" variants="A7XX-" usage="rp_blit"/>
+
+	<enum name="a7xx_cs_yalign">
+		<value name="CS_YALIGN_1" value="8"/>
+		<value name="CS_YALIGN_2" value="4"/>
+		<value name="CS_YALIGN_4" value="2"/>
+		<value name="CS_YALIGN_8" value="1"/>
+	</enum>
+
+	<reg32 offset="0xa9db" name="HLSQ_CS_CNTL_1" variants="A7XX-" usage="rp_blit">
+		<!-- gl_LocalInvocationIndex -->
+		<bitfield name="LINEARLOCALIDREGID" low="0" high="7" type="a3xx_regid"/>
+		<!-- Must match SP_CS_CTRL -->
+		<bitfield name="THREADSIZE" pos="9" type="a6xx_threadsize"/>
+		<bitfield name="UNK11" pos="11" type="boolean"/>
+		<bitfield name="UNK22" pos="22" type="boolean"/>
+		<bitfield name="UNK26" pos="26" type="boolean"/>
+		<bitfield name="YALIGN" low="27" high="30" type="a7xx_cs_yalign"/>
+	</reg32>
+
+	<reg32 offset="0xa9df" name="HLSQ_CS_LOCAL_SIZE" variants="A7XX-" usage="cmd">
+		<!-- localsize is value minus one: -->
+		<bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/>
+		<bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/>
+		<bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/>
+	</reg32>
+
+	<reg32 offset="0xb9a0" name="HLSQ_LOAD_STATE_FRAG_CMD"/>
+	<reg64 offset="0xb9a1" name="HLSQ_LOAD_STATE_FRAG_EXT_SRC_ADDR" align="16" type="address"/>
+	<reg32 offset="0xb9a3" name="HLSQ_LOAD_STATE_FRAG_DATA"/>
+
+	<!-- mirror of SP_CS_BINDLESS_BASE -->
+	<array offset="0xb9c0" name="HLSQ_CS_BINDLESS_BASE" stride="2" length="5" variants="A6XX" usage="rp_blit">
+		<reg64 offset="0" name="DESCRIPTOR">
+			<bitfield name="DESC_SIZE" low="0" high="1" type="a6xx_bindless_descriptor_size"/>
+			<bitfield name="ADDR" low="2" high="63" shr="2" type="address"/>
+		</reg64>
+	</array>
+
+	<!-- new in a6xx gen4, mirror of SP_CS_UNKNOWN_A9B1? -->
+	<reg32 offset="0xb9d0" name="HLSQ_CS_UNKNOWN_B9D0" variants="A6XX" usage="cmd">
+		<bitfield name="SHARED_SIZE" low="0" high="4" type="uint"/>
+		<bitfield name="UNK5" pos="5" type="boolean"/>
+		<!-- always 1 ? -->
+		<bitfield name="UNK6" pos="6" type="boolean"/>
+	</reg32>
+
+	<reg32 offset="0xbb00" name="HLSQ_DRAW_CMD">
+		<bitfield name="STATE_ID" low="0" high="7"/>
+	</reg32>
+
+	<reg32 offset="0xbb01" name="HLSQ_DISPATCH_CMD">
+		<bitfield name="STATE_ID" low="0" high="7"/>
+	</reg32>
+
+	<reg32 offset="0xbb02" name="HLSQ_EVENT_CMD">
+		<!-- I think only the low bit is actually used? -->
+		<bitfield name="STATE_ID" low="16" high="23"/>
+		<bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
+	</reg32>
+
+	<reg32 offset="0xbb08" name="HLSQ_INVALIDATE_CMD" variants="A6XX" usage="cmd">
+		<doc>
+			This register clears pending loads queued up by
+			CP_LOAD_STATE6. Each bit resets a particular kind(s) of
+			CP_LOAD_STATE6.
+		</doc>
+
+		<!-- per-stage state: shader, non-bindless UBO, textures, and samplers -->
+		<bitfield name="VS_STATE" pos="0" type="boolean"/>
+		<bitfield name="HS_STATE" pos="1" type="boolean"/>
+		<bitfield name="DS_STATE" pos="2" type="boolean"/>
+		<bitfield name="GS_STATE" pos="3" type="boolean"/>
+		<bitfield name="FS_STATE" pos="4" type="boolean"/>
+		<bitfield name="CS_STATE" pos="5" type="boolean"/>
+
+		<bitfield name="CS_IBO" pos="6" type="boolean"/>
+		<bitfield name="GFX_IBO" pos="7" type="boolean"/>
+
+		<!-- Note: these only do something when HLSQ_SHARED_CONSTS is set to 1 -->
+		<bitfield name="CS_SHARED_CONST" pos="19" type="boolean"/>
+		<bitfield name="GFX_SHARED_CONST" pos="8" type="boolean"/>
+
+		<!-- SS6_BINDLESS: one bit per bindless base -->
+		<bitfield name="CS_BINDLESS" low="9" high="13" type="hex"/>
+		<bitfield name="GFX_BINDLESS" low="14" high="18" type="hex"/>
+	</reg32>
+
+	<reg32 offset="0xab1f" name="HLSQ_INVALIDATE_CMD" variants="A7XX-" usage="cmd">
+		<doc>
+			This register clears pending loads queued up by
+			CP_LOAD_STATE6. Each bit resets a particular kind(s) of
+			CP_LOAD_STATE6.
+		</doc>
+
+		<!-- per-stage state: shader, non-bindless UBO, textures, and samplers -->
+		<bitfield name="VS_STATE" pos="0" type="boolean"/>
+		<bitfield name="HS_STATE" pos="1" type="boolean"/>
+		<bitfield name="DS_STATE" pos="2" type="boolean"/>
+		<bitfield name="GS_STATE" pos="3" type="boolean"/>
+		<bitfield name="FS_STATE" pos="4" type="boolean"/>
+		<bitfield name="CS_STATE" pos="5" type="boolean"/>
+
+		<bitfield name="CS_IBO" pos="6" type="boolean"/>
+		<bitfield name="GFX_IBO" pos="7" type="boolean"/>
+
+		<!-- SS6_BINDLESS: one bit per bindless base -->
+		<bitfield name="CS_BINDLESS" low="9" high="16" type="hex"/>
+		<bitfield name="GFX_BINDLESS" low="17" high="24" type="hex"/>
+	</reg32>
+
+	<reg32 offset="0xbb10" name="HLSQ_FS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A6XX" usage="rp_blit"/>
+	<reg32 offset="0xab03" name="HLSQ_FS_CNTL" type="a6xx_hlsq_xs_cntl" variants="A7XX-" usage="rp_blit"/>
+
+	<array offset="0xab40" name="HLSQ_SHARED_CONSTS_IMM" stride="1" length="64" variants="A7XX-"/>
+
+	<reg32 offset="0xbb11" name="HLSQ_SHARED_CONSTS" variants="A6XX" usage="cmd">
+		<doc>
+			Shared constants are intended to be used for Vulkan push
+			constants. When enabled, 8 vec4's are reserved in the FS
+			const pool and 16 in the geometry const pool although
+			only 8 are actually used (why?) and they are mapped to
+			c504-c511 in each stage. Both VS and FS shared consts
+			are written using ST6_CONSTANTS/SB6_IBO, so that both
+			the geometry and FS shared consts can be written at once
+			by using CP_LOAD_STATE6 rather than
+			CP_LOAD_STATE6_FRAG/CP_LOAD_STATE6_GEOM. In addition
+			DST_OFF and NUM_UNIT are in units of dwords instead of
+			vec4's.
+
+			There is also a separate shared constant pool for CS,
+			which is loaded through CP_LOAD_STATE6_FRAG with
+			ST6_UBO/ST6_IBO. However the only real difference for CS
+			is the dword units.
+		</doc>
+		<bitfield name="ENABLE" pos="0" type="boolean"/>
+	</reg32>
+
+	<!-- mirror of SP_BINDLESS_BASE -->
+	<array offset="0xbb20" name="HLSQ_BINDLESS_BASE" stride="2" length="5" variants="A6XX" usage="cmd">
+		<reg64 offset="0" name="DESCRIPTOR">
+			<bitfield name="DESC_SIZE" low="0" high="1" type="a6xx_bindless_descriptor_size"/>
+			<bitfield name="ADDR" low="2" high="63" shr="2" type="address"/>
+		</reg64>
+	</array>
+
+	<reg32 offset="0xbd80" name="HLSQ_2D_EVENT_CMD">
+		<bitfield name="STATE_ID" low="8" high="15"/>
+		<bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
+	</reg32>
+
+	<reg32 offset="0xbe00" name="HLSQ_UNKNOWN_BE00" variants="A6XX" usage="cmd"/> <!-- all bits valid except bit 29 -->
+	<reg32 offset="0xbe01" name="HLSQ_UNKNOWN_BE01" low="4" high="6" variants="A6XX" usage="cmd"/>
+	<reg32 offset="0xbe04" name="HLSQ_DBG_ECO_CNTL" variants="A6XX" usage="cmd"/>
+	<reg32 offset="0xbe05" name="HLSQ_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
+	<reg32 offset="0xbe08" name="HLSQ_UNKNOWN_BE08" low="0" high="15"/>
+	<array offset="0xbe10" name="HLSQ_PERFCTR_HLSQ_SEL" stride="1" length="6"/>
+
+	<!-- TODO: some valid registers between 0xbe20 and 0xbe33 -->
+	<reg32 offset="0xbe22" name="HLSQ_CONTEXT_SWITCH_GFX_PREEMPTION_SAFE_MODE"/>
+
+	<reg32 offset="0xc000" name="SP_AHB_READ_APERTURE" variants="A7XX-"/>
+
+	<!-- Don't know if these are SP, always 0 -->
+	<reg64 offset="0x0ce2" name="SP_UNKNOWN_0CE2" variants="A7XX-" usage="cmd"/>
+	<reg64 offset="0x0ce4" name="SP_UNKNOWN_0CE4" variants="A7XX-" usage="cmd"/>
+	<reg64 offset="0x0ce6" name="SP_UNKNOWN_0CE6" variants="A7XX-" usage="cmd"/>
+
+	<!--
+		These special registers signal the beginning/end of an event
+		sequence. The sequence used internally for an event looks like:
+		- write EVENT_CMD pipe register
+		- write CP_EVENT_START
+		- write HLSQ_EVENT_CMD with event or HLSQ_DRAW_CMD
+		- write PC_EVENT_CMD with event or PC_DRAW_CMD
+		- write HLSQ_EVENT_CMD(CONTEXT_DONE)
+		- write PC_EVENT_CMD(CONTEXT_DONE)
+		- write CP_EVENT_END
+		Writing to CP_EVENT_END seems to actually trigger the context roll
+	-->
+	<reg32 offset="0xd600" name="CP_EVENT_START">
+		<bitfield name="STATE_ID" low="0" high="7"/>
+	</reg32>
+	<reg32 offset="0xd601" name="CP_EVENT_END">
+		<bitfield name="STATE_ID" low="0" high="7"/>
+	</reg32>
+	<reg32 offset="0xd700" name="CP_2D_EVENT_START">
+		<bitfield name="STATE_ID" low="0" high="7"/>
+	</reg32>
+	<reg32 offset="0xd701" name="CP_2D_EVENT_END">
+		<bitfield name="STATE_ID" low="0" high="7"/>
+	</reg32>
+</domain>
+
+<!-- Seems basically the same as a5xx, maybe move to common.xml.. -->
+<domain name="A6XX_TEX_SAMP" width="32">
+	<doc>Texture sampler dwords</doc>
+	<enum name="a6xx_tex_filter"> <!-- same as a4xx? -->
+		<value name="A6XX_TEX_NEAREST" value="0"/>
+		<value name="A6XX_TEX_LINEAR" value="1"/>
+		<value name="A6XX_TEX_ANISO" value="2"/>
+		<value name="A6XX_TEX_CUBIC" value="3"/> <!-- a650 only -->
+	</enum>
+	<enum name="a6xx_tex_clamp"> <!-- same as a4xx? -->
+		<value name="A6XX_TEX_REPEAT" value="0"/>
+		<value name="A6XX_TEX_CLAMP_TO_EDGE" value="1"/>
+		<value name="A6XX_TEX_MIRROR_REPEAT" value="2"/>
+		<value name="A6XX_TEX_CLAMP_TO_BORDER" value="3"/>
+		<value name="A6XX_TEX_MIRROR_CLAMP" value="4"/>
+	</enum>
+	<enum name="a6xx_tex_aniso"> <!-- same as a4xx? -->
+		<value name="A6XX_TEX_ANISO_1" value="0"/>
+		<value name="A6XX_TEX_ANISO_2" value="1"/>
+		<value name="A6XX_TEX_ANISO_4" value="2"/>
+		<value name="A6XX_TEX_ANISO_8" value="3"/>
+		<value name="A6XX_TEX_ANISO_16" value="4"/>
+	</enum>
+	<enum name="a6xx_reduction_mode">
+		<value name="A6XX_REDUCTION_MODE_AVERAGE" value="0"/>
+		<value name="A6XX_REDUCTION_MODE_MIN" value="1"/>
+		<value name="A6XX_REDUCTION_MODE_MAX" value="2"/>
+	</enum>
+
+	<reg32 offset="0" name="0">
+		<bitfield name="MIPFILTER_LINEAR_NEAR" pos="0" type="boolean"/>
+		<bitfield name="XY_MAG" low="1" high="2" type="a6xx_tex_filter"/>
+		<bitfield name="XY_MIN" low="3" high="4" type="a6xx_tex_filter"/>
+		<bitfield name="WRAP_S" low="5" high="7" type="a6xx_tex_clamp"/>
+		<bitfield name="WRAP_T" low="8" high="10" type="a6xx_tex_clamp"/>
+		<bitfield name="WRAP_R" low="11" high="13" type="a6xx_tex_clamp"/>
+		<bitfield name="ANISO" low="14" high="16" type="a6xx_tex_aniso"/>
+		<bitfield name="LOD_BIAS" low="19" high="31" type="fixed" radix="8"/><!-- no idea how many bits for real -->
+	</reg32>
+	<reg32 offset="1" name="1">
+		<bitfield name="CLAMPENABLE" pos="0" type="boolean">
+			<doc>
+				clamp result to [0, 1] if the format is unorm or
+				[-1, 1] if the format is snorm, *after*
+				filtering. Has no effect for other formats.
+			</doc>
+		</bitfield>
+		<bitfield name="COMPARE_FUNC" low="1" high="3" type="adreno_compare_func"/>
+		<bitfield name="CUBEMAPSEAMLESSFILTOFF" pos="4" type="boolean"/>
+		<bitfield name="UNNORM_COORDS" pos="5" type="boolean"/>
+		<bitfield name="MIPFILTER_LINEAR_FAR" pos="6" type="boolean"/>
+		<bitfield name="MAX_LOD" low="8" high="19" type="ufixed" radix="8"/>
+		<bitfield name="MIN_LOD" low="20" high="31" type="ufixed" radix="8"/>
+	</reg32>
+	<reg32 offset="2" name="2">
+		<bitfield name="REDUCTION_MODE" low="0" high="1" type="a6xx_reduction_mode"/>
+		<bitfield name="CHROMA_LINEAR" pos="5" type="boolean"/>
+		<bitfield name="BCOLOR" low="7" high="31"/>
+	</reg32>
+	<reg32 offset="3" name="3"/>
+</domain>
+
+<domain name="A6XX_TEX_CONST" width="32">
+	<doc>Texture constant dwords</doc>
+	<enum name="a6xx_tex_swiz"> <!-- same as a4xx? -->
+		<value name="A6XX_TEX_X" value="0"/>
+		<value name="A6XX_TEX_Y" value="1"/>
+		<value name="A6XX_TEX_Z" value="2"/>
+		<value name="A6XX_TEX_W" value="3"/>
+		<value name="A6XX_TEX_ZERO" value="4"/>
+		<value name="A6XX_TEX_ONE" value="5"/>
+	</enum>
+	<enum name="a6xx_tex_type"> <!-- same as a4xx? -->
+		<value name="A6XX_TEX_1D" value="0"/>
+		<value name="A6XX_TEX_2D" value="1"/>
+		<value name="A6XX_TEX_CUBE" value="2"/>
+		<value name="A6XX_TEX_3D" value="3"/>
+		<value name="A6XX_TEX_BUFFER" value="4"/>
+	</enum>
+	<reg32 offset="0" name="0">
+		<bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
+		<bitfield name="SRGB" pos="2" type="boolean"/>
+		<bitfield name="SWIZ_X" low="4" high="6" type="a6xx_tex_swiz"/>
+		<bitfield name="SWIZ_Y" low="7" high="9" type="a6xx_tex_swiz"/>
+		<bitfield name="SWIZ_Z" low="10" high="12" type="a6xx_tex_swiz"/>
+		<bitfield name="SWIZ_W" low="13" high="15" type="a6xx_tex_swiz"/>
+		<bitfield name="MIPLVLS" low="16" high="19" type="uint"/>
+		<!-- overlaps with MIPLVLS -->
+		<bitfield name="CHROMA_MIDPOINT_X" pos="16" type="boolean"/>
+		<bitfield name="CHROMA_MIDPOINT_Y" pos="18" type="boolean"/>
+		<bitfield name="SAMPLES" low="20" high="21" type="a3xx_msaa_samples"/>
+		<bitfield name="FMT" low="22" high="29" type="a6xx_format"/>
+		<!--
+			Why is the swap needed in addition to SWIZ_*? The swap
+			is performed before border color replacement, while the
+			swizzle is applied after after it.
+		-->
+		<bitfield name="SWAP" low="30" high="31" type="a3xx_color_swap"/>
+	</reg32>
+	<reg32 offset="1" name="1">
+		<bitfield name="WIDTH" low="0" high="14" type="uint"/>
+		<bitfield name="HEIGHT" low="15" high="29" type="uint"/>
+	</reg32>
+	<reg32 offset="2" name="2">
+		<!--
+			These fields overlap PITCH, and are used instead of
+			PITCH/PITCHALIGN when TYPE is A6XX_TEX_BUFFER.
+		 -->
+		<doc> probably for D3D structured UAVs, normally set to 1 </doc>
+		<bitfield name="STRUCTSIZETEXELS" low="4" high="15" type="uint"/>
+		<bitfield name="STARTOFFSETTEXELS" low="16" high="21" type="uint"/>
+
+		<!-- minimum pitch (for mipmap levels): log2(pitchalign / 64) -->
+		<bitfield name="PITCHALIGN" low="0" high="3" type="uint"/>
+		<doc>Pitch in bytes (so actually stride)</doc>
+		<bitfield name="PITCH" low="7" high="28" type="uint"/>
+		<bitfield name="TYPE" low="29" high="31" type="a6xx_tex_type"/>
+	</reg32>
+	<reg32 offset="3" name="3">
+		<!--
+		ARRAY_PITCH is basically LAYERSZ for the first mipmap level, and
+		for 3d textures (laid out mipmap level first) MIN_LAYERSZ is the
+		layer size at the point that it stops being reduced moving to
+		higher (smaller) mipmap levels
+		 -->
+		<bitfield name="ARRAY_PITCH" low="0" high="22" shr="12" type="uint"/>
+		<bitfield name="MIN_LAYERSZ" low="23" high="26" shr="12"/>
+		<!--
+		by default levels with w < 16 are linear
+		TILE_ALL makes all levels have tiling
+		seems required when using UBWC, since all levels have UBWC (can possibly be disabled?)
+		 -->
+		<bitfield name="TILE_ALL" pos="27" type="boolean"/>
+		<bitfield name="FLAG" pos="28" type="boolean"/>
+	</reg32>
+	<!-- for 2-3 plane format, BASE is flag buffer address (if enabled)
+	     the address of the non-flag base buffer is determined automatically,
+	     and must follow the flag buffer
+	 -->
+	<reg32 offset="4" name="4">
+		<bitfield name="BASE_LO" low="5" high="31" shr="5"/>
+	</reg32>
+	<reg32 offset="5" name="5">
+		<bitfield name="BASE_HI" low="0" high="16"/>
+		<bitfield name="DEPTH" low="17" high="29" type="uint"/>
+	</reg32>
+	<reg32 offset="6" name="6">
+		<!-- overlaps with PLANE_PITCH -->
+		<bitfield name="MIN_LOD_CLAMP" low="0" high="11" type="ufixed" radix="8"/>
+		<!-- pitch for plane 2 / plane 3 -->
+		<bitfield name="PLANE_PITCH" low="8" high="31" type="uint"/>
+	</reg32>
+	<!-- 7/8 is plane 2 address for planar formats -->
+	<reg32 offset="7" name="7">
+		<bitfield name="FLAG_LO" low="5" high="31" shr="5"/>
+	</reg32>
+	<reg32 offset="8" name="8">
+		<bitfield name="FLAG_HI" low="0" high="16"/>
+	</reg32>
+	<!-- 9/10 is plane 3 address for planar formats -->
+	<reg32 offset="9" name="9">
+		<bitfield name="FLAG_BUFFER_ARRAY_PITCH" low="0" high="16" shr="4" type="uint"/>
+	</reg32>
+	<reg32 offset="10" name="10">
+		<bitfield name="FLAG_BUFFER_PITCH" low="0" high="6" shr="6" type="uint"/>
+		<!-- log2 size of the first level, required for mipmapping -->
+		<bitfield name="FLAG_BUFFER_LOGW" low="8" high="11" type="uint"/>
+		<bitfield name="FLAG_BUFFER_LOGH" low="12" high="15" type="uint"/>
+	</reg32>
+	<reg32 offset="11" name="11"/>
+	<reg32 offset="12" name="12"/>
+	<reg32 offset="13" name="13"/>
+	<reg32 offset="14" name="14"/>
+	<reg32 offset="15" name="15"/>
+</domain>
+
+<domain name="A6XX_UBO" width="32">
+	<reg32 offset="0" name="0">
+		<bitfield name="BASE_LO" low="0" high="31"/>
+	</reg32>
+	<reg32 offset="1" name="1">
+		<bitfield name="BASE_HI" low="0" high="16"/>
+		<bitfield name="SIZE" low="17" high="31"/> <!-- size in vec4 (4xDWORD) units -->
+	</reg32>
+</domain>
+
+<domain name="A6XX_PDC" width="32">
+	<reg32 offset="0x1140" name="GPU_ENABLE_PDC"/>
+	<reg32 offset="0x1148" name="GPU_SEQ_START_ADDR"/>
+	<reg32 offset="0x1540" name="GPU_TCS0_CONTROL"/>
+	<reg32 offset="0x1541" name="GPU_TCS0_CMD_ENABLE_BANK"/>
+	<reg32 offset="0x1542" name="GPU_TCS0_CMD_WAIT_FOR_CMPL_BANK"/>
+	<reg32 offset="0x1543" name="GPU_TCS0_CMD0_MSGID"/>
+	<reg32 offset="0x1544" name="GPU_TCS0_CMD0_ADDR"/>
+	<reg32 offset="0x1545" name="GPU_TCS0_CMD0_DATA"/>
+	<reg32 offset="0x1572" name="GPU_TCS1_CONTROL"/>
+	<reg32 offset="0x1573" name="GPU_TCS1_CMD_ENABLE