Simplify code by removing useless loop by using video buffer index. Signed-off-by: Benjamin Gaignard <benjamin.gaignard@xxxxxxxxxxxxx> Reviewed-by: Andrzej Pietrasiewicz <andrzej.p@xxxxxxxxxxxxx> CC: Bin Liu <bin.liu@xxxxxxxxxxxx> CC: Matthias Brugger <matthias.bgg@xxxxxxxxx> --- .../mediatek/vcodec/decoder/vdec/vdec_vp9_req_lat_if.c | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) diff --git a/drivers/media/platform/mediatek/vcodec/decoder/vdec/vdec_vp9_req_lat_if.c b/drivers/media/platform/mediatek/vcodec/decoder/vdec/vdec_vp9_req_lat_if.c index e393e3e668f8..69d37b93bd35 100644 --- a/drivers/media/platform/mediatek/vcodec/decoder/vdec/vdec_vp9_req_lat_if.c +++ b/drivers/media/platform/mediatek/vcodec/decoder/vdec/vdec_vp9_req_lat_if.c @@ -1695,13 +1695,8 @@ static int vdec_vp9_slice_setup_core_buffer(struct vdec_vp9_slice_instance *inst return -EINVAL; /* update internal buffer's width/height */ - for (i = 0; i < vq->num_buffers; i++) { - if (vb == vq->bufs[i]) { - instance->dpb[i].width = w; - instance->dpb[i].height = h; - break; - } - } + instance->dpb[vb->index].width = w; + instance->dpb[vb->index].height = h; /* * get buffer's width/height from instance -- 2.39.2