In the future a side effect of introducing DELETE_BUFS ioctl is the create of 'holes' (i.e. unused buffers) in bufs arrays. To know which entries of the bufs arrays are used a bitmap will be added in struct vb2_queue. That will also mean that the number of buffers will be computed given the number of bit set in this bitmap. To smoothly allow this evolution all drives must stop using directly num_buffers field from struct vb2_queue. Signed-off-by: Benjamin Gaignard <benjamin.gaignard@xxxxxxxxxxxxx> Reviewed-by: Andrzej Pietrasiewicz <andrzej.p@xxxxxxxxxxxxx> --- include/media/videobuf2-core.h | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/include/media/videobuf2-core.h b/include/media/videobuf2-core.h index cd3ff1cd759d..8f9d9e4af5b1 100644 --- a/include/media/videobuf2-core.h +++ b/include/media/videobuf2-core.h @@ -1139,6 +1139,15 @@ static inline bool vb2_fileio_is_active(struct vb2_queue *q) return q->fileio; } +/** + * vb2_get_num_buffers() - get the number of buffer in a queue + * @q: pointer to &struct vb2_queue with videobuf2 queue. + */ +static inline unsigned int vb2_get_num_buffers(struct vb2_queue *q) +{ + return q->num_buffers; +} + /** * vb2_is_busy() - return busy status of the queue. * @q: pointer to &struct vb2_queue with videobuf2 queue. @@ -1147,7 +1156,7 @@ static inline bool vb2_fileio_is_active(struct vb2_queue *q) */ static inline bool vb2_is_busy(struct vb2_queue *q) { - return (q->num_buffers > 0); + return vb2_get_num_buffers(q) > 0; } /** -- 2.39.2