[PATCH 2/7] drm/msm/gem: Remove submit_unlock_unpin_bo()

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From: Rob Clark <robdclark@xxxxxxxxxxxx>

The only point it is called is before pinning objects, so the "unpin"
part of the name is fiction.  Just remove call submit_cleanup_bo()
directly.

Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx>
---
 drivers/gpu/drm/msm/msm_gem_submit.c | 10 ++--------
 1 file changed, 2 insertions(+), 8 deletions(-)

diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c b/drivers/gpu/drm/msm/msm_gem_submit.c
index 996274ef32a6..2d5527dc3e1a 100644
--- a/drivers/gpu/drm/msm/msm_gem_submit.c
+++ b/drivers/gpu/drm/msm/msm_gem_submit.c
@@ -272,12 +272,6 @@ static void submit_cleanup_bo(struct msm_gem_submit *submit, int i,
 		dma_resv_unlock(obj->resv);
 }
 
-static void submit_unlock_unpin_bo(struct msm_gem_submit *submit, int i)
-{
-	unsigned cleanup_flags = BO_PINNED | BO_LOCKED;
-	submit_cleanup_bo(submit, i, cleanup_flags);
-}
-
 /* This is where we make sure all the bo's are reserved and pin'd: */
 static int submit_lock_objects(struct msm_gem_submit *submit)
 {
@@ -313,10 +307,10 @@ static int submit_lock_objects(struct msm_gem_submit *submit)
 	}
 
 	for (; i >= 0; i--)
-		submit_unlock_unpin_bo(submit, i);
+		submit_cleanup_bo(submit, i, BO_LOCKED);
 
 	if (slow_locked > 0)
-		submit_unlock_unpin_bo(submit, slow_locked);
+		submit_cleanup_bo(submit, slow_locked, BO_LOCKED);
 
 	if (ret == -EDEADLK) {
 		struct drm_gem_object *obj = submit->bos[contended].obj;
-- 
2.41.0




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