On 20/09/2023 00:34, Adrián Larumbe wrote:
The current implementation will try to pick the highest available size
display unit as soon as the BO size exceeds that of the previous
multiplier. That can lead to loss of precision in contexts of low memory
usage.
The new selection criteria try to preserve precision, whilst also
increasing the display unit selection threshold to render more accurate
values.
Signed-off-by: Adrián Larumbe <adrian.larumbe@xxxxxxxxxxxxx>
Reviewed-by: Boris Brezillon <boris.brezillon@xxxxxxxxxxxxx>
Reviewed-by: Steven Price <steven.price@xxxxxxx>
---
drivers/gpu/drm/drm_file.c | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/drm_file.c b/drivers/gpu/drm/drm_file.c
index 762965e3d503..34cfa128ffe5 100644
--- a/drivers/gpu/drm/drm_file.c
+++ b/drivers/gpu/drm/drm_file.c
@@ -872,6 +872,8 @@ void drm_send_event(struct drm_device *dev, struct drm_pending_event *e)
}
EXPORT_SYMBOL(drm_send_event);
+#define UPPER_UNIT_THRESHOLD 100
+
static void print_size(struct drm_printer *p, const char *stat,
const char *region, u64 sz)
{
@@ -879,7 +881,8 @@ static void print_size(struct drm_printer *p, const char *stat,
unsigned u;
for (u = 0; u < ARRAY_SIZE(units) - 1; u++) {
- if (sz < SZ_1K)
+ if ((sz & (SZ_1K - 1)) &&
IS_ALIGNED worth it at all?
+ sz < UPPER_UNIT_THRESHOLD * SZ_1K)
break;
Excuse me for a late comment (I was away). I did not get what what is
special about a ~10% threshold? Sounds to me just going with the lower
unit, when size is not aligned to the higher one, would be better than
sometimes precision-sometimes-not.
Regards,
Tvrtko
sz = div_u64(sz, SZ_1K);
}