[PATCH v6 1/6] msm/drm/dsi: Round up DSC hdisplay calculation

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Currently, when compression is enabled, hdisplay is reduced via integer
division. This causes issues for modes where the original hdisplay is
not a multiple of 3.

To fix this, use DIV_ROUND_UP to divide hdisplay.

Suggested-by: Marijn Suijten <marijn.suijten@xxxxxxxxxxxxxx>
Fixes: 08802f515c3cf ("drm/msm/dsi: Add support for DSC configuration")
Reviewed-by: Marijn Suijten <marijn.suijten@xxxxxxxxxxxxxx>
Signed-off-by: Jessica Zhang <quic_jesszhan@xxxxxxxxxxx>
---
 drivers/gpu/drm/msm/dsi/dsi_host.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/msm/dsi/dsi_host.c b/drivers/gpu/drm/msm/dsi/dsi_host.c
index 1a99d75025dc..a448931af804 100644
--- a/drivers/gpu/drm/msm/dsi/dsi_host.c
+++ b/drivers/gpu/drm/msm/dsi/dsi_host.c
@@ -949,7 +949,7 @@ static void dsi_timing_setup(struct msm_dsi_host *msm_host, bool is_bonded_dsi)
 		 * pulse width same
 		 */
 		h_total -= hdisplay;
-		hdisplay = msm_dsc_get_bytes_per_line(msm_host->dsc) / 3;
+		hdisplay = DIV_ROUND_UP(msm_dsc_get_bytes_per_line(msm_host->dsc), 3);
 		h_total += hdisplay;
 		ha_end = ha_start + hdisplay;
 	}

-- 
2.40.1




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