There are two tiers of pending flush control, top levle and individual hardware block. Currently only the top level of flush mask is reset to 0 but the individual pending flush masks of particular hardware blocks are left at their previous values, eventually accumulating all possible bit values and typically flushing more than necessary. Reset all individual hardware blocks flush masks to 0 to avoid individual hardware block be triggered accidentally. Changes in V13: -- rewording commi ttext -- add an empty space line as suggested Signed-off-by: Kuogee Hsieh <quic_khsieh@xxxxxxxxxxx> Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@xxxxxxxxxx> Reviewed-by: Marijn Suijten <marijn.suijten@xxxxxxxxxxxxxx> --- drivers/gpu/drm/msm/disp/dpu1/dpu_hw_ctl.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_hw_ctl.c b/drivers/gpu/drm/msm/disp/dpu1/dpu_hw_ctl.c index 69d0ea2..64c21e0 100644 --- a/drivers/gpu/drm/msm/disp/dpu1/dpu_hw_ctl.c +++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_hw_ctl.c @@ -100,6 +100,9 @@ static inline void dpu_hw_ctl_clear_pending_flush(struct dpu_hw_ctl *ctx) trace_dpu_hw_ctl_clear_pending_flush(ctx->pending_flush_mask, dpu_hw_ctl_get_flush_register(ctx)); ctx->pending_flush_mask = 0x0; + ctx->pending_intf_flush_mask = 0; + ctx->pending_wb_flush_mask = 0; + ctx->pending_merge_3d_flush_mask = 0; memset(ctx->pending_dspp_flush_mask, 0, sizeof(ctx->pending_dspp_flush_mask)); -- 2.7.4