Currently, when compression is enabled, hdisplay is reduced via integer division. This causes issues for modes where the original hdisplay is not a multiple of 3. To fix this, use DIV_ROUND_UP to divide hdisplay. Reported-by: Marijn Suijten <marijn.suijten@xxxxxxxxxxxxxx> Fixes: f3a99460406b ("drm/msm/dsi: update hdisplay calculation for dsi_timing_setup") Signed-off-by: Jessica Zhang <quic_jesszhan@xxxxxxxxxxx> --- drivers/gpu/drm/msm/dsi/dsi_host.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/msm/dsi/dsi_host.c b/drivers/gpu/drm/msm/dsi/dsi_host.c index 9223d7ec5a73..18d38b90eb28 100644 --- a/drivers/gpu/drm/msm/dsi/dsi_host.c +++ b/drivers/gpu/drm/msm/dsi/dsi_host.c @@ -952,7 +952,7 @@ static void dsi_timing_setup(struct msm_dsi_host *msm_host, bool is_bonded_dsi) * pulse width same */ h_total -= hdisplay; - hdisplay = msm_dsc_get_bytes_per_line(msm_host->dsc) / 3; + hdisplay = DIV_ROUND_UP(msm_dsc_get_bytes_per_line(msm_host->dsc), 3); h_total += hdisplay; ha_end = ha_start + hdisplay; } -- 2.40.1