Re: [PATCH v2 01/23] drm/msm: Pre-allocate hw_fence

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Am 20.03.23 um 15:43 schrieb Rob Clark:
From: Rob Clark <robdclark@xxxxxxxxxxxx>

Avoid allocating memory in job_run() by pre-allocating the hw_fence.

Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx>
---
  drivers/gpu/drm/msm/msm_fence.c      | 12 +++++++++---
  drivers/gpu/drm/msm/msm_fence.h      |  3 ++-
  drivers/gpu/drm/msm/msm_gem_submit.c |  7 +++++++
  drivers/gpu/drm/msm/msm_ringbuffer.c |  2 +-
  4 files changed, 19 insertions(+), 5 deletions(-)

diff --git a/drivers/gpu/drm/msm/msm_fence.c b/drivers/gpu/drm/msm/msm_fence.c
index 56641408ea74..bab3d84f1686 100644
--- a/drivers/gpu/drm/msm/msm_fence.c
+++ b/drivers/gpu/drm/msm/msm_fence.c
@@ -99,7 +99,7 @@ static const struct dma_fence_ops msm_fence_ops = {
  };
struct dma_fence *
-msm_fence_alloc(struct msm_fence_context *fctx)
+msm_fence_alloc(void)
  {
  	struct msm_fence *f;
@@ -107,10 +107,16 @@ msm_fence_alloc(struct msm_fence_context *fctx)
  	if (!f)
  		return ERR_PTR(-ENOMEM);
+ return &f->base;
+}
+
+void
+msm_fence_init(struct dma_fence *fence, struct msm_fence_context *fctx)
+{
+	struct msm_fence *f = to_msm_fence(fence);
+
  	f->fctx = fctx;
dma_fence_init(&f->base, &msm_fence_ops, &fctx->spinlock,
  		       fctx->context, ++fctx->last_fence);
-
-	return &f->base;
  }
diff --git a/drivers/gpu/drm/msm/msm_fence.h b/drivers/gpu/drm/msm/msm_fence.h
index 7f1798c54cd1..f913fa22d8fe 100644
--- a/drivers/gpu/drm/msm/msm_fence.h
+++ b/drivers/gpu/drm/msm/msm_fence.h
@@ -61,7 +61,8 @@ void msm_fence_context_free(struct msm_fence_context *fctx);
  bool msm_fence_completed(struct msm_fence_context *fctx, uint32_t fence);
  void msm_update_fence(struct msm_fence_context *fctx, uint32_t fence);
-struct dma_fence * msm_fence_alloc(struct msm_fence_context *fctx);
+struct dma_fence * msm_fence_alloc(void);
+void msm_fence_init(struct dma_fence *fence, struct msm_fence_context *fctx);
static inline bool
  fence_before(uint32_t a, uint32_t b)
diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c b/drivers/gpu/drm/msm/msm_gem_submit.c
index be4bf77103cd..2570c018b0cb 100644
--- a/drivers/gpu/drm/msm/msm_gem_submit.c
+++ b/drivers/gpu/drm/msm/msm_gem_submit.c
@@ -41,6 +41,13 @@ static struct msm_gem_submit *submit_create(struct drm_device *dev,
  	if (!submit)
  		return ERR_PTR(-ENOMEM);
+ submit->hw_fence = msm_fence_alloc();
+	if (IS_ERR(submit->hw_fence)) {
+		ret = PTR_ERR(submit->hw_fence);
+		kfree(submit);
+		return ERR_PTR(ret);
+	}
+
  	ret = drm_sched_job_init(&submit->base, queue->entity, queue);
  	if (ret) {
  		kfree(submit);

You probably need some error handling here or otherwise leak submit->hw_fence.

Apart from that looks good to me.

Christian.

diff --git a/drivers/gpu/drm/msm/msm_ringbuffer.c b/drivers/gpu/drm/msm/msm_ringbuffer.c
index 57a8e9564540..a62b45e5a8c3 100644
--- a/drivers/gpu/drm/msm/msm_ringbuffer.c
+++ b/drivers/gpu/drm/msm/msm_ringbuffer.c
@@ -18,7 +18,7 @@ static struct dma_fence *msm_job_run(struct drm_sched_job *job)
  	struct msm_gpu *gpu = submit->gpu;
  	int i;
- submit->hw_fence = msm_fence_alloc(fctx);
+	msm_fence_init(submit->hw_fence, fctx);
for (i = 0; i < submit->nr_bos; i++) {
  		struct drm_gem_object *obj = &submit->bos[i].obj->base;




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