Re: [PATCH 2/3] drm:msm: Initial Add Writeback Support

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On Thu, Apr 2, 2015 at 2:24 PM, Paul Bolle <pebolle@xxxxxxxxxx> wrote:
> Hi Jilai,
>
> On Thu, 2015-04-02 at 17:58 +0000, jilaiw@xxxxxxxxxxxxxx wrote:
>> Thanks Paul. Some comments embedded and for the rest I will update the
>> code accordingly.
>
> Most of my comments appear to be ill informed, so I wouldn't mind if
> you'd specify which updates you actually plan to do.
>
>> >> --- a/drivers/gpu/drm/msm/Makefile
>> >> +++ b/drivers/gpu/drm/msm/Makefile
>> >
>> >> +msm-$(CONFIG_DRM_MSM_WB) += \
>> >> +  mdp/mdp5/mdp5_wb_encoder.o \
>> >> +  mdp/mdp_wb/mdp_wb.o \
>> >> +  mdp/mdp_wb/mdp_wb_connector.o \
>> >> +  mdp/mdp_wb/mdp_wb_v4l2.o
>> >
>> > so mdp_wb_v4l2.o will never be part of a module.
>> If CONFIG-DRM_MSM_WB is y, then all wb related files (including
>> mdp_wb_v4l2.o) will be added to msm-y, then be linked to msm.o
>> obj-$(CONFIG_DRM_MSM)   += msm.o
>
> (A tell tale was that I didn't quote that line.)
>
>> Refer to document http://lwn.net/Articles/21835/ (section 3.3),
>> it should be able to be built-in to kernel or as a module.
>
> It's hard typing with a brown paper bag for headware: I still have
> trouble speaking Makefile, even after all these years, but I'm afraid
> you're right.
>
>> >> --- /dev/null
>> >> +++ b/drivers/gpu/drm/msm/mdp/mdp_wb/mdp_wb_v4l2.c
>> >
>> >> +#include <linux/module.h>
>> >
>> > This include is needed mostly for module_param(), right?
>> >
>> >> +#define MSM_WB_MODULE_NAME "msm_wb"
>> >
>> > MSM_WB_DRIVER_NAME? But see below.
>> >
>> >> +static unsigned debug;
>> >> +module_param(debug, uint, 0644);
>> >
>> > debug is basically a boolean type of flag. Would
>> >     static bool debug;
>> >     module_param(debug, bool, 0644);
>> >
>> > work?
>> >
>> >> +MODULE_PARM_DESC(debug, "activates debug info");
>> >
>> > No one is ever going to see this description.
>> >
>> >> +#define dprintk(dev, level, fmt, arg...) \
>> >> +  v4l2_dbg(level, debug, &dev->v4l2_dev, fmt, ## arg)
>> >
>> > All instances of dprintk() that I found had level set to 1, so the above
>> > could be simplified a bit:
>> >     #define dprintk(dev, fmt, arg...) \
>> >             v4l2_dbg(1, debug, &dev->v4l2_dev, fmt, ## arg)
>> >
>> > But perhaps pr_debug() and the dynamic debug facility could be used
>> > instead of module_param(), dprintk() and v4l2_dbg(). Not sure which
>> > approach is easier.
>> >
>> >> +static const struct v4l2_file_operations msm_wb_v4l2_fops = {
>> >> +  .owner = THIS_MODULE,
>> >
>> > THIS_MODULE will basically be equivalent to NULL.
>> >
>> >> +  .open = v4l2_fh_open,
>> >> +  .release = vb2_fop_release,
>> >> +  .poll = vb2_fop_poll,
>> >> +  .unlocked_ioctl = video_ioctl2,
>> >> +};
>> >
>> >> +int msm_wb_v4l2_init(struct msm_wb *wb)
>> >> +{
>> >> +  struct msm_wb_v4l2_dev *dev;
>> >> +  struct video_device *vfd;
>> >> +  struct vb2_queue *q;
>> >> +  int ret;
>> >> +
>> >> +  dev = kzalloc(sizeof(*dev), GFP_KERNEL);
>> >> +  if (!dev)
>> >> +          return -ENOMEM;
>> >> +
>> >> +  snprintf(dev->v4l2_dev.name, sizeof(dev->v4l2_dev.name),
>> >> +                  "%s", MSM_WB_MODULE_NAME);
>> >
>> > It looks like you can actually drop the #define and merge the last two
>> > arguments to snprintf() into just "msm_wb".
>> >
>> >> +  ret = v4l2_device_register(NULL, &dev->v4l2_dev);
>> >> +  if (ret)
>> >> +          goto free_dev;
>> >> +
>> >> +  /* default ARGB8888 640x480 */
>> >> +  dev->fmt = get_format(V4L2_PIX_FMT_RGB32);
>> >> +  dev->width = 640;
>> >> +  dev->height = 480;
>> >> +
>> >> +  /* initialize queue */
>> >> +  q = &dev->vb_vidq;
>> >> +  q->type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
>> >> +  q->io_modes = VB2_DMABUF;
>> >> +  q->drv_priv = dev;
>> >> +  q->buf_struct_size = sizeof(struct msm_wb_v4l2_buffer);
>> >> +  q->ops = &msm_wb_vb2_ops;
>> >> +  q->mem_ops = &msm_wb_vb2_mem_ops;
>> >> +  q->timestamp_type = V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC;
>> >> +
>> >> +  ret = vb2_queue_init(q);
>> >> +  if (ret)
>> >> +          goto unreg_dev;
>> >> +
>> >> +  mutex_init(&dev->mutex);
>> >> +
>> >> +  vfd = &dev->vdev;
>> >> +  *vfd = msm_wb_v4l2_template;
>> >> +  vfd->debug = debug;
>> >
>> > I couldn't find a member of struct video_device named debug. Where does
>> > that come from? Because, as far as I can see, this won't compile.
>> yes, it's there:
>> http://lxr.free-electrons.com/source/include/media/v4l2-dev.h#L127
>
> Probably in some tree I'm not aware of. I only did:
>     $ git cat-file blob v4.0-rc6:include/media/v4l2-dev.h | grep debug
>         /* Internal device debug flags, not for use by drivers */
>         int dev_debug;
>
> and
>     $ git cat-file blob next-20150402:include/media/v4l2-dev.h | grep debug
>         /* Internal device debug flags, not for use by drivers */
>         int dev_debug;
>
> Which tree does debug come from?

fwiw, looks like 17028cd renamed debug -> dev_debug

BR,
-R


>
> Thanks,
>
>
> Paul Bolle
>
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