Re: [PATCH v3 01/10] drm/msm/dsi: Remove useless math in DSC calculations

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On 09/10/2022 21:48, Marijn Suijten wrote:
Multiplying a value by 2 and adding 1 to it always results in a value
that is uneven, and that 1 gets truncated immediately when performing
integer division by 2 again.  There is no "rounding" possible here.

After that target_bpp_x16 is used to store a multiplication of
bits_per_pixel by 16 which is only ever read to immediately be divided
by 16 again, and is elided in much the same way.

Fixes: b9080324d6ca ("drm/msm/dsi: add support for dsc data")
Signed-off-by: Marijn Suijten <marijn.suijten@xxxxxxxxxxxxxx>
Reviewed-by: Abhinav Kumar <quic_abhinavk@xxxxxxxxxxx>

Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@xxxxxxxxxx>

--
With best wishes
Dmitry




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