On Wed, Aug 3, 2022 at 12:52 PM Akhil P Oommen <quic_akhilpo@xxxxxxxxxxx> wrote: > > On 8/3/2022 10:53 PM, Rob Clark wrote: > > From: Rob Clark <robdclark@xxxxxxxxxxxx> > > > > Don't directly restart the hangcheck timer from the timer handler, but > > instead start it after the recover_worker replays remaining jobs. > > > > If the kthread is blocked for other reasons, there is no point to > > immediately restart the timer. Fixes a random symptom of the problem > > fixed in the next patch. > > > > Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx> > > --- > > drivers/gpu/drm/msm/msm_gpu.c | 14 +++++++++----- > > 1 file changed, 9 insertions(+), 5 deletions(-) > > > > diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c > > index fba85f894314..8f9c48eabf7d 100644 > > --- a/drivers/gpu/drm/msm/msm_gpu.c > > +++ b/drivers/gpu/drm/msm/msm_gpu.c > > @@ -328,6 +328,7 @@ find_submit(struct msm_ringbuffer *ring, uint32_t fence) > > } > > > > static void retire_submits(struct msm_gpu *gpu); > > +static void hangcheck_timer_reset(struct msm_gpu *gpu); > > > > static void get_comm_cmdline(struct msm_gem_submit *submit, char **comm, char **cmd) > > { > > @@ -420,6 +421,8 @@ static void recover_worker(struct kthread_work *work) > > } > > > > if (msm_gpu_active(gpu)) { > > + bool restart_hangcheck = false; > > + > > /* retire completed submits, plus the one that hung: */ > > retire_submits(gpu); > > > > @@ -436,10 +439,15 @@ static void recover_worker(struct kthread_work *work) > > unsigned long flags; > > > > spin_lock_irqsave(&ring->submit_lock, flags); > > - list_for_each_entry(submit, &ring->submits, node) > > + list_for_each_entry(submit, &ring->submits, node) { > > gpu->funcs->submit(gpu, submit); > > + restart_hangcheck = true; > > + } > > spin_unlock_irqrestore(&ring->submit_lock, flags); > > } > > + > > + if (restart_hangcheck) > > + hangcheck_timer_reset(gpu); > > } > > > > mutex_unlock(&gpu->lock); > > @@ -515,10 +523,6 @@ static void hangcheck_handler(struct timer_list *t) > > kthread_queue_work(gpu->worker, &gpu->recover_work); > > } > > > > - /* if still more pending work, reset the hangcheck timer: */ > In the scenario mentioned here, shouldn't we restart the timer? yeah, actually the case where we don't want to restart the timer is *only* when we schedule recover_work.. BR, -R > > -Akhil. > > - if (fence_after(ring->fctx->last_fence, ring->hangcheck_fence)) > > - hangcheck_timer_reset(gpu); > > - > > /* workaround for missing irq: */ > > msm_gpu_retire(gpu); > > } > > >