Re: [PATCH v3 4/8] drm/msm: Fix cx collapse issue during recovery

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On Sat, Jul 30, 2022 at 2:41 AM Akhil P Oommen <quic_akhilpo@xxxxxxxxxxx> wrote:
>
> There are some hardware logic under CX domain. For a successful
> recovery, we should ensure cx headswitch collapses to ensure all the
> stale states are cleard out. This is especially true to for a6xx family
> where we can GMU co-processor.
>
> Currently, cx doesn't collapse due to a devlink between gpu and its
> smmu. So the *struct gpu device* needs to be runtime suspended to ensure
> that the iommu driver removes its vote on cx gdsc.
>
> Signed-off-by: Akhil P Oommen <quic_akhilpo@xxxxxxxxxxx>
> ---
>
> Changes in v3:
> - Simplied the pm refcount drop since we have just a single refcount now
> for all active submits
>
>  drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 24 +++++++++++++++++++++---
>  drivers/gpu/drm/msm/msm_gpu.c         |  4 +---
>  2 files changed, 22 insertions(+), 6 deletions(-)
>
> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> index 42ed9a3..1b049c5 100644
> --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> @@ -1193,7 +1193,7 @@ static void a6xx_recover(struct msm_gpu *gpu)
>  {
>         struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
>         struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
> -       int i;
> +       int i, active_submits;
>
>         adreno_dump_info(gpu);
>
> @@ -1210,8 +1210,26 @@ static void a6xx_recover(struct msm_gpu *gpu)
>          */
>         gmu_write(&a6xx_gpu->gmu, REG_A6XX_GMU_GMU_PWR_COL_KEEPALIVE, 0);
>
> -       gpu->funcs->pm_suspend(gpu);
> -       gpu->funcs->pm_resume(gpu);
> +       pm_runtime_dont_use_autosuspend(&gpu->pdev->dev);
> +
> +       /* active_submit won't change until we make a submission */
> +       mutex_lock(&gpu->active_lock);
> +       active_submits = gpu->active_submits;
> +       mutex_unlock(&gpu->active_lock);
> +
> +       /* Drop the rpm refcount from active submits */
> +       if (active_submits)
> +               pm_runtime_put(&gpu->pdev->dev);

Couldn't this race with an incoming submit triggering active_submits
to transition 0 -> 1?  Moving the mutex_unlock() would solve this.

Actually, maybe just move the mutex_unlock() to the end of the entire
sequence.  You could also clear gpu->active_submits and restore it
before unlocking, so you can drop the removal of the WARN_ON_ONCE
(patch 6/8) which should otherwise be squashed into this patch to keep
things bisectable

> +
> +       /* And the final one from recover worker */
> +       pm_runtime_put_sync(&gpu->pdev->dev);
> +
> +       pm_runtime_use_autosuspend(&gpu->pdev->dev);
> +
> +       if (active_submits)
> +               pm_runtime_get(&gpu->pdev->dev);
> +
> +       pm_runtime_get_sync(&gpu->pdev->dev);
>
>         msm_gpu_hw_init(gpu);
>  }
> diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c
> index 1945efb..07e55a6 100644
> --- a/drivers/gpu/drm/msm/msm_gpu.c
> +++ b/drivers/gpu/drm/msm/msm_gpu.c
> @@ -426,9 +426,7 @@ static void recover_worker(struct kthread_work *work)
>                 /* retire completed submits, plus the one that hung: */
>                 retire_submits(gpu);
>
> -               pm_runtime_get_sync(&gpu->pdev->dev);
>                 gpu->funcs->recover(gpu);
> -               pm_runtime_put_sync(&gpu->pdev->dev);

Hmm, could this have some fallout on earlier gens?

I guess I should extend the igt msm_recovery test to run on things
prior to a6xx..

BR,
-R

>
>                 /*
>                  * Replay all remaining submits starting with highest priority
> @@ -445,7 +443,7 @@ static void recover_worker(struct kthread_work *work)
>                 }
>         }
>
> -       pm_runtime_put_sync(&gpu->pdev->dev);
> +       pm_runtime_put(&gpu->pdev->dev);
>
>         mutex_unlock(&gpu->lock);
>
> --
> 2.7.4
>



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