Re: [V2] tty: serial: qcom-geni-serial: Fix get_clk_div_rate() which otherwise could return a sub-optimal clock rate.

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Hi,


On 7/6/2022 8:56 PM, Doug Anderson wrote:
Hi,

On Mon, Jul 4, 2022 at 11:57 AM Vijaya Krishna Nivarthi (Temp)
<vnivarth@xxxxxxxxxxxxxxxx> wrote:
Hi,


-----Original Message-----
From: Doug Anderson <dianders@xxxxxxxxxxxx>
Sent: Friday, July 1, 2022 8:38 PM
To: Vijaya Krishna Nivarthi (Temp) (QUIC) <quic_vnivarth@xxxxxxxxxxx>
Cc: Andy Gross <agross@xxxxxxxxxx>; bjorn.andersson@xxxxxxxxxx; Konrad
Dybcio <konrad.dybcio@xxxxxxxxxxxxxx>; Greg Kroah-Hartman
<gregkh@xxxxxxxxxxxxxxxxxxx>; Jiri Slaby <jirislaby@xxxxxxxxxx>; linux-arm-
msm <linux-arm-msm@xxxxxxxxxxxxxxx>; linux-serial@xxxxxxxxxxxxxxx; LKML
<linux-kernel@xxxxxxxxxxxxxxx>; Mukesh Savaliya (QUIC)
<quic_msavaliy@xxxxxxxxxxx>; Matthias Kaehlcke <mka@xxxxxxxxxxxx>;
Stephen Boyd <swboyd@xxxxxxxxxxxx>
Subject: Re: [V2] tty: serial: qcom-geni-serial: Fix get_clk_div_rate() which
otherwise could return a sub-optimal clock rate.

WARNING: This email originated from outside of Qualcomm. Please be wary
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Hi,

On Fri, Jul 1, 2022 at 4:04 AM Vijaya Krishna Nivarthi (Temp) (QUIC)
<quic_vnivarth@xxxxxxxxxxx> wrote:
Hi,


-----Original Message-----
From: Doug Anderson <dianders@xxxxxxxxxxxx>
Sent: Thursday, June 30, 2022 4:45 AM
To: Vijaya Krishna Nivarthi (Temp) (QUIC)
<quic_vnivarth@xxxxxxxxxxx>
Cc: Andy Gross <agross@xxxxxxxxxx>; bjorn.andersson@xxxxxxxxxx;
Konrad Dybcio <konrad.dybcio@xxxxxxxxxxxxxx>; Greg Kroah-Hartman
<gregkh@xxxxxxxxxxxxxxxxxxx>; Jiri Slaby <jirislaby@xxxxxxxxxx>;
linux-arm- msm <linux-arm-msm@xxxxxxxxxxxxxxx>;
linux-serial@xxxxxxxxxxxxxxx; LKML <linux-kernel@xxxxxxxxxxxxxxx>;
Mukesh Savaliya (QUIC) <quic_msavaliy@xxxxxxxxxxx>; Matthias
Kaehlcke <mka@xxxxxxxxxxxx>; Stephen Boyd
<swboyd@xxxxxxxxxxxx>
Subject: Re: [V2] tty: serial: qcom-geni-serial: Fix
get_clk_div_rate() which otherwise could return a sub-optimal clock rate.



+                               /* Save the first (lowest freq) within tolerance */
+                               ser_clk = freq;
+                               *clk_div = new_div;
+                               /* no more search for exact match required in 2nd run
*/
+                               if (!exact_match)
+                                       break;
+                       }
+               }

-               prev = freq;
+               div = freq / desired_clk + 1;
Can't you infinite loop now?

Start with:

desired_clk = 10000
div = 1
percent_tol = 2


Now:

mult = 10000
offset = 200
test_freq = 9800
freq = 9800
div = 9800 / 10000 + 1 = 0 + 1 = 1

...and then you'll loop again with "div = 1", won't you? ...or did I
get something wrong in my analysis? This is the reason my proposed
algorithm had two loops.


I went back to your proposed algorithm and made couple of simple
changes, and it seemed like what we need.
a) look only for exact match once a clock rate within tolerance is
found
b) swap test_freq and freq at end of while loops to make it run as
desired


         maxdiv = CLK_DIV_MSK >> CLK_DIV_SHFT;
         div = 1;

         while (div < maxdiv) {
                 mult = (unsigned long long)div * desired_clk;
                 if (mult != (unsigned long)mult)
                         break;

                 if (ser_clk)
                         offset = 0;
                 ===================a=====================
                 else
                         offset = div_u64(mult * percent_tol, 100);

                 /*
                  * Loop requesting (freq - 2%) and possibly (freq).
                  *
                  * We'll keep track of the lowest freq inexact match we found
                  * but always try to find a perfect match. NOTE: this algorithm
                  * could miss a slightly better freq if there's more than one
                  * freq between (freq - 2%) and (freq) but (freq) can't be made
                  * exactly, but that's OK.
                  *
                  * This absolutely relies on the fact that the Qualcomm clock
                  * driver always rounds up.
                  */
                 test_freq = mult - offset;
                 while (test_freq <= mult) {
                         freq = clk_round_rate(clk, test_freq);

                         /*
                          * A dead-on freq is an insta-win. This implicitly
                          * handles when "freq == mult"
                          */
                         if (!(freq % desired_clk)) {
                                 *clk_div = freq / desired_clk;
                                 return freq;
                         }

                         /*
                          * Only time clock framework doesn't round up is if
                          * we're past the max clock rate. We're done searching
                          * if that's the case.
                          */
                         if (freq < test_freq)
                                 return ser_clk;

                         /* Save the first (lowest freq) within tolerance */
                         if (!ser_clk && freq <= mult + offset) {
                                 ser_clk = freq;
                                 *clk_div = div;
                         }

                         /*
                          * If we already rounded up past mult then this will
                          * cause the loop to exit. If not then this will run
                          * the loop a second time with exactly mult.
                          */
                         test_freq = max(test_freq + 1, mult);
                                                      ====b====
                 }

                 /*
                  * freq will always be bigger than mult by at least 1.
                  * That means we can get the next divider with a DIV_ROUND_UP.
                  * This has the advantage of skipping by a whole bunch of divs
                  * If the clock framework already bypassed them.
                  */
                 div = DIV_ROUND_UP(freq, desired_clk);
                                                        ===b==
         }


Will also drop exact_match now.

Will upload v3 after testing.
The more I've been thinking about it, the more I wonder if we even need the
special case of looking for an exact match at all. It feels like we should choose
one: we either look for the best match or we look for the one with the
lowest clock source rate. The weird half-half approach that we have right
now feels like over-engineering and complicates things.

How about this (again, only lightly tested). Worst case if we _truly_ need a
close-to-exact match we could pass a tolerance of 0 in and we'd get
something that's nearly exact, though I'm not suggesting we actually do that.
If we think 2% is good enough then we should just accept the first (and
lowest clock rate) 2% match we find.

     abs_tol = div_u64((u64)desired_clk * percent_tol, 100);
     maxdiv = CLK_DIV_MSK >> CLK_DIV_SHFT;
     div = 1;
     while (div <= maxdiv) {
         mult = (u64)div * desired_clk;
         if (mult != (unsigned long)mult)
             break;

         offset = div * abs_tol;
         freq = clk_round_rate(clk, mult - offset);

         /* Can only get lower if we're done */
         if (freq < mult - offset)
             break;

         /*
          * Re-calculate div in case rounding skipped rates but we
          * ended up at a good one, then check for a match.
          */
         div = DIV_ROUND_CLOSEST(freq, desired_clk);
         achieved = DIV_ROUND_CLOSEST(freq, div);
         if (achieved <= desired_clk + abs_tol &&
             achieved >= desired_clk - abs_tol) {
             *clk_div = div;
             return freq;
         }

         /*
          * Always increase div by at least one, but we'll go more than
          * one if clk_round_rate() gave us something higher.
          */
         div = DIV_ROUND_UP(max(freq, (unsigned long)mult) + 1, desired_clk);
Wouldn’t DIV_ROUND_UP(freq, desired_clk) suffice here?
freq >= mult-offset, else we would have hit break.
No. As you say, freq >= "mult-offset". That means that freq could be
== "mult-offset", right? If offset > 0 then freq could be < mult. Then
your DIV_ROUND_UP() would just take you right back to where you
started the loop with and you'd end up with an infinite loop, wouldn't
you?

Probably No.

( (freq >= mult-offset) && (freq <= mult) ) =>

( (freq >= mult-offset) && (freq <= mult+offset) )

would mean that

div = DIV_ROUND_CLOSEST(freq, desired_clk);
evaluates to original div and we are within tolerance and hence we can return and hence don't even reach DIV_ROUND_UP?

Please note that freq can skip any multiples and land up anywhere.

As long as it has not gone beyond clock rate table, either it lands within tolerance of nearest multiple of desired_clk (in which case we return)

OR

We move on to next div = (freq/desired_clk + 1)


I retract div++, I was mistaken to believe that DIV_ROUND_UP(freq, desired_clk) would be same as div++.

Thank you.

Additionally if freq <= mult we would have hit return.
So always freq > mult?

And hence div++ would do the same?
I thought about it and I decided that it might not if the clock
framework skipped a whole bunch. Let's see if I can give an example.

Let's say
* "desired_clk" is 10000
* "percent_tol" is 2 (abs_tol = 200)
* We can make clocks 17000, 20000, 25000.

First time through the loop:

mult = 10000
offset = 200
freq = 17000
div = 2
achieved = 8500 (not within tolerance)

...at the end of the loop if we do "div++" then we'll end up with
div=3 for the next loop and we'll miss finding 20000.
...but if we do my math, we end up with:

DIV_ROUND_UP(max(17000, 10000) + 1, 10000)
DIV_ROUND_UP(17000 + 1, 10000)
DIV_ROUND_UP(17000, 10000)
2

...and that's exactly what we want.


Here's an example showing why the line "div = DIV_ROUND_CLOSEST(freq,
desired_clk)" is important:

* "desired_clk" is 10000
* "percent_tol" is 2 (abs_tol = 200)
* We can make clocks 19600, 25000.

mult = 10000
offset = 200
freq = 19600
div = 2
achieved = 9800

Returns 19600 and div=2


Here's an example showing how the clock framework rounding lets us
skip some "div"s without missing anything important:

* "desired_clk" is 10000
* "percent_tol" is 2 (abs_tol = 200)
* We can make clocks 24000, 30000.

mult = 25000
offset = 200
freq = 24000
div = 2
achieved = 12000 (not within tolerance)

div = DIV_ROUND_UP(max(24000, 10000) + 1, 10000)
div = 3

mult = 30000
offset = 600
freq = 30000
div = 3

-Doug



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