Re: [PATCH v1 1/3] drm/msm/dp: move struc of msm_display_info to msm_drv.h

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Hi,

On Fri, Jun 24, 2022 at 10:15 AM Kuogee Hsieh <quic_khsieh@xxxxxxxxxxx> wrote:
>
> With current implementation, communication between interface driver and
> upper mdss encoder layer are implemented through function calls. This
> increase code complexity. Since struct msm_display_info contains msm
> generic display information, it can be expended to contains more useful
> information, such as widebus and dcs, in future to serve as communication
> channel purpose between interface driver and upper mdss encoder layer so
> that existing function calls can be eliminated.
> This patch more struct msm_display_info to msm_drv.h to be visible by
> whole msm scope.
>
> Signed-off-by: Kuogee Hsieh <quic_khsieh@xxxxxxxxxxx>
> ---
>  drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.h | 20 --------------------
>  drivers/gpu/drm/msm/msm_drv.h               | 19 +++++++++++++++++++
>  2 files changed, 19 insertions(+), 20 deletions(-)
>
> diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.h b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.h
> index 781d41c..6b604c5 100644
> --- a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.h
> +++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.h
> @@ -19,26 +19,6 @@
>  #define IDLE_TIMEOUT   (66 - 16/2)
>
>  /**
> - * struct msm_display_info - defines display properties
> - * @intf_type:          DRM_MODE_ENCODER_ type
> - * @capabilities:       Bitmask of display flags
> - * @num_of_h_tiles:     Number of horizontal tiles in case of split interface
> - * @h_tile_instance:    Controller instance used per tile. Number of elements is
> - *                      based on num_of_h_tiles
> - * @is_te_using_watchdog_timer:  Boolean to indicate watchdog TE is
> - *                              used instead of panel TE in cmd mode panels
> - * @dsc:               DSC configuration data for DSC-enabled displays
> - */
> -struct msm_display_info {
> -       int intf_type;
> -       uint32_t capabilities;
> -       uint32_t num_of_h_tiles;
> -       uint32_t h_tile_instance[MAX_H_TILES_PER_DISPLAY];
> -       bool is_te_using_watchdog_timer;
> -       struct msm_display_dsc_config *dsc;

So in the structure you're "moving" there's this member called "dsc".


> -};
> -
> -/**
>   * dpu_encoder_assign_crtc - Link the encoder to the crtc it's assigned to
>   * @encoder:   encoder pointer
>   * @crtc:      crtc pointer
> diff --git a/drivers/gpu/drm/msm/msm_drv.h b/drivers/gpu/drm/msm/msm_drv.h
> index fdbaad5..f9c263b 100644
> --- a/drivers/gpu/drm/msm/msm_drv.h
> +++ b/drivers/gpu/drm/msm/msm_drv.h
> @@ -106,11 +106,30 @@ struct msm_drm_thread {
>         struct kthread_worker *worker;
>  };
>
> +<<<<<<< HEAD

The above doesn't look like valid C to me.


>  /* DSC config */
>  struct msm_display_dsc_config {
>         struct drm_dsc_config *drm;
>  };
>
> +/**
> + * struct msm_display_info - defines display properties
> + * @intf_type:          DRM_MODE_ENCODER_ type
> + * @capabilities:       Bitmask of display flags
> + * @num_of_h_tiles:     Number of horizontal tiles in case of split interface
> + * @h_tile_instance:    Controller instance used per tile. Number of elements is
> + *                      based on num_of_h_tiles
> + * @is_te_using_watchdog_timer:  Boolean to indicate watchdog TE is
> + *                              used instead of panel TE in cmd mode panels
> + */
> +struct msm_display_info {
> +       int intf_type;
> +       uint32_t capabilities;
> +       uint32_t num_of_h_tiles;
> +       uint32_t h_tile_instance[MAX_H_TILES_PER_DISPLAY];
> +       bool is_te_using_watchdog_timer;

...but then when you "move" the structure to its new location, which
should be a noop, then <poof> the "dsc" variable vanishes (along with
the kernel doc description of it before the structure).

-Doug



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