Re: [PATCH v6] drm/msm/dp: Always clear mask bits to disable interrupts at dp_ctrl_reset_irq_ctrl()

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On 5/17/2022 1:25 AM, Stephen Boyd wrote:
Quoting Kuogee Hsieh (2022-05-12 12:43:18)
diff --git a/drivers/gpu/drm/msm/dp/dp_ctrl.c b/drivers/gpu/drm/msm/dp/dp_ctrl.c
index af7a80c..f3e333e 100644
--- a/drivers/gpu/drm/msm/dp/dp_ctrl.c
+++ b/drivers/gpu/drm/msm/dp/dp_ctrl.c
@@ -1389,8 +1389,13 @@ void dp_ctrl_reset_irq_ctrl(struct dp_ctrl *dp_ctrl, bool enable)

         dp_catalog_ctrl_reset(ctrl->catalog);

-       if (enable)
-               dp_catalog_ctrl_enable_irq(ctrl->catalog, enable);
+       /*
+        * all dp controller programmable registers will not
+        * be reset to default value after DP_SW_RESET
+        * therefore interrupt mask bits have to be updated
+        * to enable/disable interrupts
+        */
+       dp_catalog_ctrl_enable_irq(ctrl->catalog, enable);
I think Dmitry requested that this part be split off to a different
patch. It's fixing the call to dp_ctrl_reset_irq_ctrl() for the disable
case.
ok, will do that
  }

  void dp_ctrl_phy_init(struct dp_ctrl *dp_ctrl)
diff --git a/drivers/gpu/drm/msm/dp/dp_display.c b/drivers/gpu/drm/msm/dp/dp_display.c
index c388323..ab691aa 100644
--- a/drivers/gpu/drm/msm/dp/dp_display.c
+++ b/drivers/gpu/drm/msm/dp/dp_display.c
@@ -98,6 +98,8 @@ struct dp_display_private {
         struct dp_ctrl    *ctrl;
         struct dp_debug   *debug;

+       bool suspended;
+
Can we not have this flag? I also don't understand how this patch waits
for the event queue to drain. There are now multiple places we check to
see if we've suspended, but is it even possible to be in those places
during suspend? What is wrong with moving to an irq thread? Is it
because we want to wait for a modeset (EV_USER_NOTIFICATION)?

dp_pm_suspend happen after display off. therefore event q should be emptied when dp_pm_suspend called.

since dp_pm_suspend and event_thread share an mutex, if suspended flag set at dp_pm_suspend which guarantee

event thread will not be wakeed up to process since event q is empty.

We used event q is to guarantee all events (irqs) are kept in event q with timing order (no any events missed) and executed later in timing order too to work the scenario likes dongle plug/unplugged several times consecutively.

We used to workqueue but cause many synchronization issues.

I will try thread_irq to see it will yield any advantage over kernel thread.

         struct dp_usbpd_cb usbpd_cb;
         struct dp_display_mode dp_mode;
         struct msm_dp dp_display;



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