Re: [RFC PATCH] drm/edid: drm_add_modes_noedid() should set lowest resolution as preferred

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Hi Doug

On 5/10/2022 2:41 PM, Doug Anderson wrote:
Hi,

On Tue, May 10, 2022 at 2:33 PM Abhinav Kumar <quic_abhinavk@xxxxxxxxxxx> wrote:

Hi Doug

On 5/10/2022 1:53 PM, Doug Anderson wrote:
Hi,

On Fri, May 6, 2022 at 9:33 AM Abhinav Kumar <quic_abhinavk@xxxxxxxxxxx> wrote:

Hi Jani

On 5/6/2022 4:16 AM, Jani Nikula wrote:
On Thu, 05 May 2022, Doug Anderson <dianders@xxxxxxxxxxxx> wrote:
Ville,

On Tue, Apr 26, 2022 at 1:21 PM Douglas Anderson <dianders@xxxxxxxxxxxx> wrote:

If we're unable to read the EDID for a display because it's corrupt /
bogus / invalid then we'll add a set of standard modes for the
display. When userspace looks at these modes it doesn't really have a
good concept for which mode to pick and it'll likely pick the highest
resolution one by default. That's probably not ideal because the modes
were purely guesses on the part of the Linux kernel.

Let's instead set 640x480 as the "preferred" mode when we have no EDID.

Signed-off-by: Douglas Anderson <dianders@xxxxxxxxxxxx>
---

    drivers/gpu/drm/drm_edid.c | 9 +++++++++
    1 file changed, 9 insertions(+)

Someone suggested that you might have an opinion on this patch and
another one I posted recently [1]. Do you have any thoughts on it?
Just to be clear: I'm hoping to land _both_ this patch and [1]. If you
don't have an opinion, that's OK too.

[1] https://lore.kernel.org/r/20220426114627.2.I4ac7f55aa446699f8c200a23c10463256f6f439f@changeid

There are a number of drivers with combos:

        drm_add_modes_noedid()
        drm_set_preferred_mode()

which I think would be affected by the change. Perhaps you should just
call drm_set_preferred_mode() in your referenced patch?

I'm going to do that and I think it works out pretty well. Patch is at:

https://lore.kernel.org/r/20220510135101.v2.1.I31ec454f8d4ffce51a7708a8092f8a6f9c929092@changeid


So it seems like many drivers handle the !edid case within their
respective get_modes() call which probably is because they know the max
capability of their connector and because they know which mode should be
set as preferred. But at the same time, perhaps the code below which
handles the count == 0 case should be changed like below to make sure we
are within the max_width/height of the connector (to handle the first
condition)?

diff --git a/drivers/gpu/drm/drm_probe_helper.c
b/drivers/gpu/drm/drm_probe_helper.c
index 682359512996..6eb89d90777b 100644
--- a/drivers/gpu/drm/drm_probe_helper.c
+++ b/drivers/gpu/drm/drm_probe_helper.c
@@ -517,7 +517,8 @@ int drm_helper_probe_single_connector_modes(struct
drm_connector *connector,

           if (count == 0 && (connector->status ==
connector_status_connected ||
                              connector->status == connector_status_unknown))
-               count = drm_add_modes_noedid(connector, 1024, 768);
+               count = drm_add_modes_noedid(connector,
connector->dev->mode_config.max_width,
+                               connector->dev->mode_config.max_height);
           count += drm_helper_probe_add_cmdline_mode(connector);
           if (count == 0)
                   goto prune;


Alternatively, perhaps drm_set_preferred_mode() should erase the
previous preferred mode(s) if it finds a matching new preferred mode.


But still yes, even if we change it like above perhaps for other non-DP
cases its still better to allow individual drivers to pick their
preferred modes.

If we call drm_set_preferred_mode() in the referenced patch, it will not
address the no EDID cases because the patch comes into picture when
there was a EDID with some modes but not with 640x480.

I'm not sure I understand the above paragraph. I think the "there's an
EDID but no 640x480" is handled by my other patch [1]. Here we're only
worried about the "no EDID" case, right?

Yes, there are two fixes which have been done (OR have to be done).

1) Case when EDID read failed and count of modes was 0.

Here the DRM framework was already adding 640x480@60fps. The fix we had
to make was making 640x480@60fps as the preferred mode. Which is what
your current patch aims at addressing.

https://lore.kernel.org/all/20220510135101.v2.1.I31ec454f8d4ffce51a7708a8092f8a6f9c929092@changeid/

So I thought the suggestion which Jani was giving was to call
drm_set_preferred_mode() on the referenced patch which was:

https://lore.kernel.org/all/20220510131309.v2.2.I4ac7f55aa446699f8c200a23c10463256f6f439f@changeid/

So that would not have fixed this case.

Perhaps, I misunderstood the patch which was being referenced?

Ah! I couldn't quite understand what the "referenced patch" meant. I
assumed that Jani was meaning that we add a call to
drm_set_preferred_mode() to whatever was calling
drm_add_modes_noedid().


2) Case where there were other modes, which got filtered out and in the
end no modes were left and we had to end up adding 640x480.

No need to set the preferred mode in this case as this would have been
the only mode in the list ( so becomes preferred by default ).

Thats this change

https://lore.kernel.org/all/20220426114627.2.I4ac7f55aa446699f8c200a23c10463256f6f439f@changeid/

I agree with combination of these 2 it should work.

OK, cool. So just to be clear: you're good with both "v2" patches that
I sent out today and they should fix both use cases, right? ;-)

Yes, I did go through the V2s of both the changes and it should address both the use cases.

FWIW, I have acked both of them.

Thanks

Abhinav

-Doug



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