Replenishing is now solely driven by whether transactions are available for a channel, and it doesn't really matter whether we replenish before or after we deliver received packets to the network stack. Replenishing before delivering the payload adds a little latency. Eliminate that by requesting a replenish after the payload is delivered. Signed-off-by: Alex Elder <elder@xxxxxxxxxx> --- drivers/net/ipa/ipa_endpoint.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/drivers/net/ipa/ipa_endpoint.c b/drivers/net/ipa/ipa_endpoint.c index 9d875126a360e..a236edf5bf068 100644 --- a/drivers/net/ipa/ipa_endpoint.c +++ b/drivers/net/ipa/ipa_endpoint.c @@ -1341,10 +1341,8 @@ static void ipa_endpoint_rx_complete(struct ipa_endpoint *endpoint, { struct page *page; - ipa_endpoint_replenish(endpoint); - if (trans->cancelled) - return; + goto done; /* Parse or build a socket buffer using the actual received length */ page = trans->data; @@ -1352,6 +1350,8 @@ static void ipa_endpoint_rx_complete(struct ipa_endpoint *endpoint, ipa_endpoint_status_parse(endpoint, page, trans->len); else if (ipa_endpoint_skb_build(endpoint, page, trans->len)) trans->data = NULL; /* Pages have been consumed */ +done: + ipa_endpoint_replenish(endpoint); } void ipa_endpoint_trans_complete(struct ipa_endpoint *endpoint, -- 2.32.0