Re: [PATCH v3 1/3] ARM: omap: clk: add clk_prepare and clk_unprepare

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On 07/30/2012 05:31 PM, Turquette, Mike wrote:
On Mon, Jul 30, 2012 at 4:02 PM, Russell King - ARM Linux
<linux@xxxxxxxxxxxxxxxx> wrote:
On Mon, Jul 30, 2012 at 03:42:13PM -0700, Turquette, Mike wrote:
On Mon, Jul 30, 2012 at 3:31 PM, Paul Walmsley <paul@xxxxxxxxx> wrote:
So if we make a change like this one, it seems like we would basically
expect it to break once we start doing anything meaningful with
clk_prepare(), like using clk_prepare() for voltage scaling or something
that requires I2C?  We'd also probably want to mark this with some kind of
"HACK" comment.

Hi Paul,

Did you have anything in mind to start using clk_prepare?  I still
hope to get rid of it some day and replace that call with a
combination of clk_enable and a check like clk_enable_can_sleep.

Don't you dare.

We arrived at the clk_prepare()/clk_enable() split after lots of
discussion between different platform maintainers and their
requirements.

Shoving crap like "clk_enable_can_sleep()" down into drivers is
totally and utterly idiotic.  We've had the situation *already*
where some drivers can be used on some platforms but not on others
because of differences in clk_enable() expectations.


How does having a dynamic run-time check cause a generic driver to run
on "some platforms but not on others"?

Don't go back there.  clk_prepare() and clk_enable() are separate
calls for a very good reason.  One is sleepable, the other can be
called from any atomic contexts.

Two calls exist because of context differences.  But in practice they
do the same thing: cause a line to toggle at a rate.  If a run-time
check exists and the framework could handle this gracefully, why would
you still choose the split api?

No. IMO, the two calls exist because getting a line to toggle at a rate can involve both slow and fast steps. It's not just a either/or or a random choice to allow doing it in one context vs. another.

Drivers shouldn't care what the actual steps are. Having drivers care how long each steps take or what they are (by using the can_sleep APIs) in each architecture/platform is a bad abstraction.

The main point of the clock prepare/enable/disable/unprepare APIs is about power management. So, the drivers just need to know when they have enough time to do the quick part of the enable/disable and the slow part of the enable/disable (prepare/unprepare) and make the calls in those locations in code/execution flow. That, IMO is the ideal abstraction.

If drivers need to ensure the clock is fully gated for functional correctness, then they need to take the time (meaning, postpone the action to a non-atomic context) and do the full gating by completely unpreparing the clock.

I have heard this idea about removing the clk_prepare/unprepare API too many times and it makes me uncomfortable. I would really prefer we (the community) take this discussion to the end and put an end to it. We either agree to stick with the clk_prepare APIs or figure out the newer APIs. I don't want to keep having to deal with the "we really should be removing the clk_prepare() APIs" wrench thrown into the discussion every time we discuss anything related to a locking issue.

Thanks,
Saravana

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