A lot of commonly used functions for inserting a sleep or delay lack a proper function description. Add function descriptions to all of them to have important information in a central place close to the code. No functional change. Cc: Arnd Bergmann <arnd@xxxxxxxx> Cc: linux-arch@xxxxxxxxxxxxxxx Signed-off-by: Anna-Maria Behnsen <anna-maria@xxxxxxxxxxxxx> Reviewed-by: Frederic Weisbecker <frederic@xxxxxxxxxx> --- v3: - Rephrase msleep function description to make it clear v2: - Fix typos - Fix proper usage of kernel-doc return formatting --- include/asm-generic/delay.h | 41 +++++++++++++++++++++++++++++++---- include/linux/delay.h | 48 ++++++++++++++++++++++++++++++---------- kernel/time/sleep_timeout.c | 53 ++++++++++++++++++++++++++++++++++++++++----- 3 files changed, 120 insertions(+), 22 deletions(-) diff --git a/include/asm-generic/delay.h b/include/asm-generic/delay.h index e448ac61430c..a8cee41cc51b 100644 --- a/include/asm-generic/delay.h +++ b/include/asm-generic/delay.h @@ -12,11 +12,39 @@ extern void __const_udelay(unsigned long xloops); extern void __delay(unsigned long loops); /* - * The weird n/20000 thing suppresses a "comparison is always false due to - * limited range of data type" warning with non-const 8-bit arguments. + * Implementation details: + * + * * The weird n/20000 thing suppresses a "comparison is always false due to + * limited range of data type" warning with non-const 8-bit arguments. + * * 0x10c7 is 2**32 / 1000000 (rounded up) -> udelay + * * 0x5 is 2**32 / 1000000000 (rounded up) -> ndelay */ -/* 0x10c7 is 2**32 / 1000000 (rounded up) */ +/** + * udelay - Inserting a delay based on microseconds with busy waiting + * @usec: requested delay in microseconds + * + * When delaying in an atomic context ndelay(), udelay() and mdelay() are the + * only valid variants of delaying/sleeping to go with. + * + * When inserting delays in non atomic context which are shorter than the time + * which is required to queue e.g. an hrtimer and to enter then the scheduler, + * it is also valuable to use udelay(). But it is not simple to specify a + * generic threshold for this which will fit for all systems. An approximation + * is a threshold for all delays up to 10 microseconds. + * + * When having a delay which is larger than the architecture specific + * %MAX_UDELAY_MS value, please make sure mdelay() is used. Otherwise a overflow + * risk is given. + * + * Please note that ndelay(), udelay() and mdelay() may return early for several + * reasons (https://lists.openwall.net/linux-kernel/2011/01/09/56): + * + * #. computed loops_per_jiffy too low (due to the time taken to execute the + * timer interrupt.) + * #. cache behaviour affecting the time it takes to execute the loop function. + * #. CPU clock rate changes. + */ #define udelay(n) \ ({ \ if (__builtin_constant_p(n)) { \ @@ -29,7 +57,12 @@ extern void __delay(unsigned long loops); } \ }) -/* 0x5 is 2**32 / 1000000000 (rounded up) */ +/** + * ndelay - Inserting a delay based on nanoseconds with busy waiting + * @nsec: requested delay in nanoseconds + * + * See udelay() for basic information about ndelay() and it's variants. + */ #define ndelay(n) \ ({ \ if (__builtin_constant_p(n)) { \ diff --git a/include/linux/delay.h b/include/linux/delay.h index 2bc586aa2068..2de509e4adce 100644 --- a/include/linux/delay.h +++ b/include/linux/delay.h @@ -6,17 +6,7 @@ * Copyright (C) 1993 Linus Torvalds * * Delay routines, using a pre-computed "loops_per_jiffy" value. - * - * Please note that ndelay(), udelay() and mdelay() may return early for - * several reasons: - * 1. computed loops_per_jiffy too low (due to the time taken to - * execute the timer interrupt.) - * 2. cache behaviour affecting the time it takes to execute the - * loop function. - * 3. CPU clock rate changes. - * - * Please see this thread: - * https://lists.openwall.net/linux-kernel/2011/01/09/56 + * Sleep routines using timer list timers or hrtimers. */ #include <linux/math.h> @@ -35,12 +25,21 @@ extern unsigned long loops_per_jiffy; * The 2nd mdelay() definition ensures GCC will optimize away the * while loop for the common cases where n <= MAX_UDELAY_MS -- Paul G. */ - #ifndef MAX_UDELAY_MS #define MAX_UDELAY_MS 5 #endif #ifndef mdelay +/** + * mdelay - Inserting a delay based on milliseconds with busy waiting + * @n: requested delay in milliseconds + * + * See udelay() for basic information about mdelay() and it's variants. + * + * Please double check, whether mdelay() is the right way to go or whether a + * refactoring of the code is the better variant to be able to use msleep() + * instead. + */ #define mdelay(n) (\ (__builtin_constant_p(n) && (n)<=MAX_UDELAY_MS) ? udelay((n)*1000) : \ ({unsigned long __ms=(n); while (__ms--) udelay(1000);})) @@ -63,16 +62,41 @@ unsigned long msleep_interruptible(unsigned int msecs); void usleep_range_state(unsigned long min, unsigned long max, unsigned int state); +/** + * usleep_range - Sleep for an approximate time + * @min: Minimum time in microseconds to sleep + * @max: Maximum time in microseconds to sleep + * + * For basic information please refere to usleep_range_state(). + * + * The task will be in the state TASK_UNINTERRUPTIBLE during the sleep. + */ static inline void usleep_range(unsigned long min, unsigned long max) { usleep_range_state(min, max, TASK_UNINTERRUPTIBLE); } +/** + * usleep_range_idle - Sleep for an approximate time with idle time accounting + * @min: Minimum time in microseconds to sleep + * @max: Maximum time in microseconds to sleep + * + * For basic information please refere to usleep_range_state(). + * + * The sleeping task has the state TASK_IDLE during the sleep to prevent + * contribution to the load avarage. + */ static inline void usleep_range_idle(unsigned long min, unsigned long max) { usleep_range_state(min, max, TASK_IDLE); } +/** + * ssleep - wrapper for seconds around msleep + * @seconds: Requested sleep duration in seconds + * + * Please refere to msleep() for detailed information. + */ static inline void ssleep(unsigned int seconds) { msleep(seconds * 1000); diff --git a/kernel/time/sleep_timeout.c b/kernel/time/sleep_timeout.c index 560d17c30aa5..f3f246e4c8d1 100644 --- a/kernel/time/sleep_timeout.c +++ b/kernel/time/sleep_timeout.c @@ -281,7 +281,34 @@ EXPORT_SYMBOL_GPL(schedule_hrtimeout); /** * msleep - sleep safely even with waitqueue interruptions - * @msecs: Time in milliseconds to sleep for + * @msecs: Requested sleep duration in milliseconds + * + * msleep() uses jiffy based timeouts for the sleep duration. Because of the + * design of the timer wheel, the maximum additional percentage delay (slack) is + * 12.5%. This is only valid for timers which will end up in level 1 or a higher + * level of the timer wheel. For explanation of those 12.5% please check the + * detailed description about the basics of the timer wheel. + * + * The slack of timers which will end up in level 0 depends on sleep duration + * (msecs) and HZ configuration and can be calculated in the following way (with + * the timer wheel design restriction that the slack is not less than 12.5%): + * + * ``slack = MSECS_PER_TICK / msecs`` + * + * When the allowed slack of the callsite is known, the calculation could be + * turned around to find the minimal allowed sleep duration to meet the + * constraints. For example: + * + * * ``HZ=1000`` with ``slack=25%``: ``MSECS_PER_TICK / slack = 1 / (1/4) = 4``: + * all sleep durations greater or equal 4ms will meet the constraints. + * * ``HZ=1000`` with ``slack=12.5%``: ``MSECS_PER_TICK / slack = 1 / (1/8) = 8``: + * all sleep durations greater or equal 8ms will meet the constraints. + * * ``HZ=250`` with ``slack=25%``: ``MSECS_PER_TICK / slack = 4 / (1/4) = 16``: + * all sleep durations greater or equal 16ms will meet the constraints. + * * ``HZ=250`` with ``slack=12.5%``: ``MSECS_PER_TICK / slack = 4 / (1/8) = 32``: + * all sleep durations greater or equal 32ms will meet the constraints. + * + * See also the signal aware variant msleep_interruptible(). */ void msleep(unsigned int msecs) { @@ -294,7 +321,15 @@ EXPORT_SYMBOL(msleep); /** * msleep_interruptible - sleep waiting for signals - * @msecs: Time in milliseconds to sleep for + * @msecs: Requested sleep duration in milliseconds + * + * See msleep() for some basic information. + * + * The difference between msleep() and msleep_interruptible() is that the sleep + * could be interrupted by a signal delivery and then returns early. + * + * Returns: The remaining time of the sleep duration transformed to msecs (see + * schedule_timeout() for details). */ unsigned long msleep_interruptible(unsigned int msecs) { @@ -312,11 +347,17 @@ EXPORT_SYMBOL(msleep_interruptible); * @max: Maximum time in usecs to sleep * @state: State of the current task that will be while sleeping * + * usleep_range_state() sleeps at least for the minimum specified time but not + * longer than the maximum specified amount of time. The range might reduce + * power usage by allowing hrtimers to coalesce an already scheduled interrupt + * with this hrtimer. In the worst case, an interrupt is scheduled for the upper + * bound. + * + * The sleeping task is set to the specified state before starting the sleep. + * * In non-atomic context where the exact wakeup time is flexible, use - * usleep_range_state() instead of udelay(). The sleep improves responsiveness - * by avoiding the CPU-hogging busy-wait of udelay(), and the range reduces - * power usage by allowing hrtimers to take advantage of an already- - * scheduled interrupt instead of scheduling a new one just for this sleep. + * usleep_range() or its variants instead of udelay(). The sleep improves + * responsiveness by avoiding the CPU-hogging busy-wait of udelay(). */ void __sched usleep_range_state(unsigned long min, unsigned long max, unsigned int state) { -- 2.39.5