On 2/5/22 12:15, Edgecombe, Rick P wrote:
On Sat, 2022-02-05 at 05:29 -0800, H.J. Lu wrote:
On Sat, Feb 5, 2022 at 5:27 AM David Laight <David.Laight@xxxxxxxxxx>
wrote:
From: Edgecombe, Rick P
Sent: 04 February 2022 01:08
Hi Thomas,
Thanks for feedback on the plan.
On Thu, 2022-02-03 at 22:07 +0100, Thomas Gleixner wrote:
Until now, the enabling effort was trying to support both
Shadow
Stack and IBT.
This history will focus on a few areas of the shadow stack
development history
that I thought stood out.
Signals
-------
Originally signals placed the location of the shadow
stack
restore
token inside the saved state on the stack. This was
problematic from a
past ABI promises perspective. So the restore location
was
instead just
assumed from the shadow stack pointer. This works
because in
normal
allowed cases of calling sigreturn, the shadow stack
pointer
should be
right at the restore token at that time. There is no
alternate shadow
stack support. If an alt shadow stack is added later
we
would
need to
So how is that going to work? altstack is not an esoteric
corner
case.
My understanding is that the main usages for the signal stack
were
handling stack overflows and corruption. Since the shadow stack
only
contains return addresses rather than large stack allocations,
and is
not generally writable or pivotable, I thought there was a good
possibility an alt shadow stack would not end up being especially
useful. Does it seem like reasonable guesswork?
The other 'problem' is that it is valid to longjump out of a signal
handler.
These days you have to use siglongjmp() not longjmp() but it is
still used.
It is probably also valid to use siglongjmp() to jump from a nested
signal handler into the outer handler.
Given both signal handlers can have their own stack, there can be
three
stacks involved.
So the scenario is?
1. Handle signal 1
2. sigsetjmp()
3. signalstack()
4. Handle signal 2 on alt stack
5. siglongjmp()
I'll check that it is covered by the tests, but I think it should work
in this series that has no alt shadow stack. I have only done a high
level overview of how the shadow stack stuff, that doesn't involve the
kernel, works in glibc. Sounds like I'll need to do a deeper dive.
I think the shadow stack pointer has to be in ucontext - which also
means the application can change it before returning from a signal.
Yes we might need to change it to support alt shadow stacks. Can you
elaborate why you think it has to be in ucontext? I was thinking of
looking at three options for storing the ssp:
- Stored in the shadow stack like a token using WRUSS from the kernel.
- Stored on the kernel side using a hashmap that maps ucontext or
sigframe userspace address to ssp (this is of course similar to
storing in ucontext, except that the user can’t change the ssp).
- Stored writable in userspace in ucontext.
But in this version, without alt shadow stacks, the shadow stack
pointer is not stored in ucontext. This causes the limitation that
userspace can only call sigreturn when it has returned back to a point
where there is a restore token on the shadow stack (which was placed
there by the kernel).
I'll reply here and maybe cover multiple things.
User code already needs to rewind the regular stack to call sigreturn --
sigreturn find the signal frame based on ESP/RSP. So if you call it
from the wrong place, you go boom. I think that the Linux SHSTK ABI
should have the property that no amount of tampering with just the
ucontext and associated structures can cause sigreturn to redirect to
the wrong IP -- there should be something on the shadow stack that also
gets verified in sigreturn. IIRC the series does this, but it's been a
while. The post-sigreturn SSP should be entirely implied by
pre-sigreturn SSP (or perhaps something on the shadow stack), so, in the
absence of an altshadowstack feature, no ucontext changes should be needed.
We can also return from a signal or from more than one signal at once,
as above, using siglongjmp. It seems like this should Just Work (tm),
at least in the absence of altshadowstack.
So this leaves altshadowstack. If we want to allow userspace to handle
a shstk overflow, I think we need altshadowstack. And I can easily
imagine signal handling in a coroutine or user-threading evironment (Go?
UMCG or whatever it's called?) wanting this. As noted, this obnoxious
Andy person didn't like putting any shstk-related extensions in the FPU
state.
For better or for worse, altshadowstack is (I think) fundamentally a new
API. No amount of ucontext magic is going to materialize an entire
shadow stack out of nowhere when someone calls sigaltstack(). So the
questions are: should we support altshadowstack from day one and, if so,
what should it look like?
If we want to be clever, we could attempt to make altstadowstack
compatible with RSTORSSP. Signal delivery pushes a restore token to the
old stack (hah! what if the old stack is full?) and pushes the RSTORSSP
busy magic to the new stack, and sigreturn inverts it. Code that wants
to return without sigreturn does it manually with RSTORSSP. (Assuming
that I've understood the arcane RSTORSSP sequence right. Intel wins
major points for documentation quality here.) Or we could invent our
own scheme. In either case, I don't immediately see any reason that the
ucontext needs to contain a shadow stack pointer.
There's a delightful wart to consider, though. siglongjmp, at least as
currently envisioned, can't return off an altshadowstack: the whole
point of the INCSSP distance restrictions to to avoid incrementing right
off the top of the current stack, but siglongjmp off an altshadowstack
fundamentally switches stacks. So either siglongjmp off an
altshadowstack needs to be illegal or it needs to work differently. (By
incssp-ing to the top of the altshadowstack, then switching, then
incssp-ing some more? How does it even find the top of the current
altshadowstack?) And the plot thickens if one tries to siglongjmp off
two nested altshadowstack-using signals in a single call. Fortunately,
since altshadowstack is a new API, it's not entirely crazy to have
different rules.
So I don't have a complete or even almost complete design in mind, but I
think we do need to make a conscious decision either to design this
right or to skip it for v1.
As for CRIU, I don't think anyone really expects a new kernel, running
new userspace that takes advantage of features in the new kernel, to
work with old CRIU. Upgrading to a SHSTK kernel should still allow
using CRIU with non-SHSTK userspace, but I don't see how it's possible
for CRIU to handle SHSTK without updates. We should certainly do our
best to make CRIU's life easy, though.
This doesn’t mean it can’t switch to a different
shadow stack or handle a nested signal, but it limits the possibility
for calling sigreturn with a totally different sigframe (like CRIU and
SROP attacks do). It should hopefully be a helpful, protective
limitation for most apps and I'm hoping CRIU can be fixed without
removing it.
I am not aware of other limitations to signals (besides normal shadow
stack enforcement), but I could be missing it. And people's skepticism
is making me want to go back over it with more scrutiny.
In much the same way as all the segment registers can be changed
leading to all the nasty bugs when the final 'return to user' code
traps in kernel when loading invalid segment registers or executing
iret.
I don't think this is as difficult to avoid because userspace ssp has
its own register that should not be accessed at that point, but I have
not given this aspect enough analysis. Thanks for bringing it up.
Hmmm... do shadow stacks mean that longjmp() has to be a system
call?
No. setjmp/longjmp save and restore shadow stack pointer.
It sounds like it would help to write up in a lot more detail exactly
how all the signal and specialer stack manipulation scenarios work in
glibc.