On Tue, Oct 06, 2020 at 02:52:16PM +0530, Syed Nayyar Waris wrote: > This macro iterates for each group of bits (clump) with set bits, > within a bitmap memory region. For each iteration, "start" is set to > the bit offset of the found clump, while the respective clump value is > stored to the location pointed by "clump". Additionally, the > bitmap_get_value() and bitmap_set_value() functions are introduced to > respectively get and set a value of n-bits in a bitmap memory region. > The n-bits can have any size less than or equal to BITS_PER_LONG. > Moreover, during setting value of n-bit in bitmap, if a situation arise > that the width of next n-bit is exceeding the word boundary, then it > will divide itself such that some portion of it is stored in that word, > while the remaining portion is stored in the next higher word. Similar > situation occurs while retrieving the value from bitmap. ... > @@ -75,7 +75,11 @@ > * bitmap_from_arr32(dst, buf, nbits) Copy nbits from u32[] buf to dst > * bitmap_to_arr32(buf, src, nbits) Copy nbits from buf to u32[] dst > * bitmap_get_value8(map, start) Get 8bit value from map at start > + * bitmap_get_value(map, start, nbits) Get bit value of size > + * 'nbits' from map at start > * bitmap_set_value8(map, value, start) Set 8bit value to map at start > + * bitmap_set_value(map, value, start, nbits) Set bit value of size 'nbits' > + * of map at start Formatting here is done with solely spaces, no TABs. ... > +/** > + * bitmap_get_value - get a value of n-bits from the memory region > + * @map: address to the bitmap memory region > + * @start: bit offset of the n-bit value > + * @nbits: size of value in bits (must be between 1 and BITS_PER_LONG inclusive). > + * nbits less than 1 or more than BITS_PER_LONG causes undefined behaviour. Please, detach this from field description and move to a main description. > + * > + * Returns value of nbits located at the @start bit offset within the @map > + * memory region. > + */ ... > + return (map[index] >> offset) & GENMASK(nbits - 1, 0); Have you considered to use rather BIT{_ULL}(nbits) - 1? It maybe better for code generation. ... > +/** > + * bitmap_set_value - set n-bit value within a memory region > + * @map: address to the bitmap memory region > + * @value: value of nbits > + * @start: bit offset of the n-bit value > + * @nbits: size of value in bits (must be between 1 and BITS_PER_LONG inclusive). > + * nbits less than 1 or more than BITS_PER_LONG causes undefined behaviour. Please, detach this from field description and move to a main description. > + */ ... > + value &= GENMASK(nbits - 1, 0); Ditto. > + map[index] &= ~(GENMASK(nbits + offset - 1, offset)); Last time I checked such GENMASK) use, it gave a lot of code when GENMASK(nbits - 1, 0) << offset works much better, but see also above. -- With Best Regards, Andy Shevchenko